More on motion sensor: it has a 20second cooldown (40sec is sonar nades) and you can have 3 motion sensors. I like to place them on entrances and the 3rd on cash out. That way when my team is being pushed I can replace 2 of them in the direction we’re being pushed from and still have on watching cashout. Also some people don’t know this but the whole team can see the motion sensor.
for another explosive mine tip that i hardly see anyone else do, if you place them both on a wall close together and detonate it, it will create a breach. bit expensive compared to breach charge or c4, but it just gives medium access to breach potential
A couple tips for Heal Beam: 1. If you Defib an ally, heal them up to get them back into fight-ready shape sooner. Defib only gives the ally 40% of their health, which makes them an easy kill if they go into another fight. 2. Always try to heal out of enemy LoS. Cover makes it harder for enemies to get to you and force them to go through the ally you're healing. 3. You do not need to look at the target to heal them. As such, it's often more practical to check the area for flanking Lights or third parties than just staring at those dummy thicc Heavy thighs. 4. Do not let the heal beam overheat. It takes much longer for the beam to cool down and you can’t use it in the mean time.
if you use breaching charge and frag: when underhand throwing the frag for whatever reason, throw the breaching charge on top to have it detonate instantly, so you dont have to wait for the Timer. (the damage of both stacks)
an additional neat but funny thing related to your cloaking device point is that with throwing knives, if you alt fire then cloak, you'll throw the knives while invisible, not sure how applicable it is but it can throw people off, also flashbang underrated, I've had it save me so many times by just alt fire tossing behind me then beaming anyone that chases.
Yep, given how awfully long that delay with the throwing knives secondary is, going invis during the delayed animation makes it just a tad viable assuming you have the jump on the enemy.
2:56 fun fact: you can place zip line on top of a UFO (don’t ask why)this is really useful when your team is guaranteed to be qualified. (But your enemy can just shoot it but no one did that, right?)
a nice tip for the turret and system trophy : You can grab it back when it have 1hp left and instantly place it back with full hp. Very usefull to defend a site
I seen people put explosive mines on walls up zip lines and get me with them. Crazy play if you’re running from someone and you toss one them bad boys on the wall on the way up
I have a great tip. Swap out the glitch grenade for the frag. The glitch is ONLY useful against heavy shields. In all other scenarios, the frag is a straight up kill
The thermal actually has a use if it lands in the right hands you can make yourself like Batman literally dropped a 20 kills quick cash match with it use a smoke grenade and use it your like using a cloak but you could shot and grab stuff and steal the cash out I call this the Batman tech lmao I made this if I see someone lying and saying they made it in the future idk what to say because same thing happened with RL sideswipe someone stole my mechanic and said that he made it😂
Is that the server violation error message after getting kicked on the server? Since I have been facing it and upon loading the game again it works fine.. until it happens again, even if rare
You wait for someone to activate the motion sensor, then detonate the breach charge to deal some damage or potentially kill them@@theswaggyshredders6904
@@theswaggyshredders6904Not the commenter and speaking only as a motion sensor user -- well placed motion sensors on areas where enemies would most likely enter can allow you to prep for attacking & flanking them, and there is no limit to how far the sensor would ping that an enemy went by it. It seems the idea here is to also place a breach charge where the sensor is to bank on the idea that someone will cross through it and immediately blow the charge up upon hearing the ping. I'll try if this outplay can work cuz I suck with the breach charge
@@DolanAndGoobyFTWElden Rings playerbase on release: 953,000 Elden rings average playerbase in the last 30 days: 53,000 do the math, that is a -94.44% loss Does that mean elden ring is dead too 😂
Before actual timestamps exist in the vid:
0:00 C4
0:35 Stun Gun
0:56 Flashbang
1:00 Frag Grenade
1:19 Evasive Dash
1:40 Jump Pad
1:54 Defibrillator
2:12 Pyro Grenade
2:18 Invisibility Cloak
2:33 Barricade
2:48 Zipline
3:03 Explosive Mine
3:22 Sonar Grenade
3:36 Guardian Turret
3:53 Vanishing Bomb
4:07 Charge & Slam
4:24 Breach Charge
5:00 Healing Beam
5:12 Mesh Shield
5:26 Thermal Vision
5:40 Glitch Grenade
5:53 Gas (Mine and Grenade)
6:22 Gas Mine
6:27 Pyro Mine
7:07 Grapple Hook
7:19 APS Turret
7:33 Dome Shield
7:53 Motion Sensor
8:05 Goo Gun
8:14 Goo Grenade
8:36 Glitch Trap
8:58 Tracking Dart
9:10 Smoke Grenade
9:26 Recon Senses
9:46 RPG
8:30 "sticky goo to plug holes"
~ Ottr 2024
Famous last words
More on motion sensor: it has a 20second cooldown (40sec is sonar nades) and you can have 3 motion sensors. I like to place them on entrances and the 3rd on cash out. That way when my team is being pushed I can replace 2 of them in the direction we’re being pushed from and still have on watching cashout.
Also some people don’t know this but the whole team can see the motion sensor.
Bro ive always thought that it only showed for the light fuuuuck
for another explosive mine tip that i hardly see anyone else do, if you place them both on a wall close together and detonate it, it will create a breach. bit expensive compared to breach charge or c4, but it just gives medium access to breach potential
broo put timestamps for all of these or atleast COUNT IT FROM LEFT TO RIGHT 😭
Pin this mf comment cus ottr needs to put mf timestamps
A couple tips for Heal Beam:
1. If you Defib an ally, heal them up to get them back into fight-ready shape sooner. Defib only gives the ally 40% of their health, which makes them an easy kill if they go into another fight.
2. Always try to heal out of enemy LoS. Cover makes it harder for enemies to get to you and force them to go through the ally you're healing.
3. You do not need to look at the target to heal them. As such, it's often more practical to check the area for flanking Lights or third parties than just staring at those dummy thicc Heavy thighs.
4. Do not let the heal beam overheat. It takes much longer for the beam to cool down and you can’t use it in the mean time.
if you use breaching charge and frag: when underhand throwing the frag for whatever reason, throw the breaching charge on top to have it detonate instantly, so you dont have to wait for the Timer. (the damage of both stacks)
an additional neat but funny thing related to your cloaking device point is that with throwing knives, if you alt fire then cloak, you'll throw the knives while invisible, not sure how applicable it is but it can throw people off,
also flashbang underrated, I've had it save me so many times by just alt fire tossing behind me then beaming anyone that chases.
Yep, given how awfully long that delay with the throwing knives secondary is, going invis during the delayed animation makes it just a tad viable assuming you have the jump on the enemy.
2:56 fun fact: you can place zip line on top of a UFO (don’t ask why)this is really useful when your team is guaranteed to be qualified. (But your enemy can just shoot it but no one did that, right?)
I love chillin on the UFO 🛸
Thermal vision for countering cloaked lights with the sniper is my best case for it
you can also use the two Explosive Mines as an improvised breaching charge (detonate by shooting the mines)
a nice tip for the turret and system trophy : You can grab it back when it have 1hp left and instantly place it back with full hp. Very usefull to defend a site
I seen people put explosive mines on walls up zip lines and get me with them. Crazy play if you’re running from someone and you toss one them bad boys on the wall on the way up
I have a great tip. Swap out the glitch grenade for the frag. The glitch is ONLY useful against heavy shields. In all other scenarios, the frag is a straight up kill
glitch grenade is great to throw into a room before going in though
Like if I should stop making content
The thermal actually has a use if it lands in the right hands you can make yourself like Batman literally dropped a 20 kills quick cash match with it use a smoke grenade and use it your like using a cloak but you could shot and grab stuff and steal the cash out I call this the Batman tech lmao I made this if I see someone lying and saying they made it in the future idk what to say because same thing happened with RL sideswipe someone stole my mechanic and said that he made it😂
Recon senses one is amazing, thanks!
2:28 that dude was about to jump but walked off the map because you stun gunned 😂
You should make a video about game strategy, so people will get the basis of rotation, respawn and stuff !
I think riding simple lines is Ottr's most favorite fact on mesh shield.
Even though I play this just about every day, I'm still apparently learning. Thanks for the tips 🔥
You should do an advanced tips video now
“My best tip for the flash bang is to switch to something else.” 💀
Dude great video once again! Do not listen to these other people. I believe this game will grow even more in season 2.
just curious, don’t you use any gun skins?
thanks man this will be helpful
Another banger from ottr
Nice tips and video
Smoke grenades also completely neutralize any flamethrower
Say something about snoke + turret
Huge amount of tips in one video.
BRO OTTR , can you please put freakin time stamps on ur tutorial videos, we all need to go to a certain part🤣🤣
1:34 this is sooooo abusable. I hope they fix this. Shouldn't be able to backstab someone that's looking at you
What a great video
Got a tip to not get kicked because of some stupid error message bug I can't complete 1 round without being kicked 😢
Is that the server violation error message after getting kicked on the server? Since I have been facing it and upon loading the game again it works fine.. until it happens again, even if rare
Motion sensor combined with breach charge is op
why?
You wait for someone to activate the motion sensor, then detonate the breach charge to deal some damage or potentially kill them@@theswaggyshredders6904
@@theswaggyshredders6904Not the commenter and speaking only as a motion sensor user -- well placed motion sensors on areas where enemies would most likely enter can allow you to prep for attacking & flanking them, and there is no limit to how far the sensor would ping that an enemy went by it.
It seems the idea here is to also place a breach charge where the sensor is to bank on the idea that someone will cross through it and immediately blow the charge up upon hearing the ping. I'll try if this outplay can work cuz I suck with the breach charge
14 seconds lmao
Never gonna give you up, never gonna let you down
Im convinced if you use invis your bad at movement.
i run thermal purely because it’s the only way for lights to see invisible lights.
RPG doing more self damage than normal damage is dumb
W
So glad this game died
It isn’t dead… it still has a fairly decent sized player base
@@DolanAndGoobyFTWElden Rings playerbase on release: 953,000
Elden rings average playerbase in the last 30 days: 53,000
do the math, that is a -94.44% loss
Does that mean elden ring is dead too 😂
Yeah… so there are still 20,000 people playing. @@DolanAndGoobyFTW
@@DolanAndGoobyFTW In what world is 22k concurrent peanuts?
Finals is still Top 50 by Steam metrics. And that, a dead game does not make.
@@DolanAndGoobyFTWit’s weird how you actively want to hate this game even after getting proved wrong lol. Guessing you play COD?
W