Seriously, All Majordomo needs to be decent is if, like in the Blackrock fight against him on Normal Mode, you gain 8 Armor in addition to the 8 HP. The only reason Blizz gave him 8 HP is so it stays consistent with the in-game card. If it gave you 8 Armor as well, you'd have 16 in total, so he'd actually be pretty cool.
StillEternity2 "so it stays consistent with the in-game card" So, do you pay 2 mana each turn for using ragnaros ? Because when you change your hero to rag you have to pay 2 mana to use the 8 damage ability.
Kripp: It's actually better if it's worse, so it counter Sylvanas. Can't solve a problem? Why not give it to your opponent? Seriously, I love this guy.
***** Rag also costs 1 less mana. And attacks the turn he comes into play. And doesn't reduce your health pool to 8 when he dies. So yeah, play Rag instead.
Hearthstоnе Itеm ТТоol v2.0 is 100% undеtеctаblееee, sо уour aсcоunt will bе safe. We sеt monthlуy rеsourсes limit аnd we аrе using the bеst Anti-ban script. You сan get а lot оf gold аnd arcane dust in hеarthstоne in 2 minutееs !!! ★◆ twitter.com/482dcb24f7261868e/status/754573659260329984 ★◆ Heаrthstone How Bad Is Маjordomооo Еxхесutus
Feldani Gaming Jaraxxus would still be a lot better. Since you control when you become Jaraxxus, you can attack immediately for 3 damage with his 3-8 weapon and create a 6-6 body each turn for 2 mana. Even with one more health, Majordomo can be killed off by your opponent to set you to "16 health" then combo you down, and you can't always reliably trigger the deathrattle yourself. The hero power, while powerful, is unreliable.
Dreamchime That would be great. It would not be OP because you can't regain the armor (unless you have ice barrier, shield block etc.). This would at least mean you don't necessarily lose the game instantly when Sneed's pops this guy out. Also, recombobulator on a 9 drop used to be safe, now not quite as much...
José Melo Your comment was basically "I think it needs to be (too much) mana (OP) (OP) deathratte like in (an unbalanced fight) for it to match (a balanced card)"
Majordomo is actually a really good card in some decks. 1) Have Domo in deck 2) Lorewalker, then mind games 3) opponent plays mind games, gets domo 4) SW Death, followed by 8 face 5)profit
this is actually a pretty good idea. i wonder why blizz did not think of that in the first place. would make majordomo considerably stronger. hell, maybe even viable
Meh it would be better if rag came out at 8 health but your max health would be 15 like jaraxxus but you come out with 8 health because it's "too soon", ragnaros came wounded because it wasn't the right time to summon him (it never is its always too soon) but not even that, blizzard really didn't even try with this card
I was really hoping that your hero comes back (with same hp) after you die as Ragnaros. The card text actually says 'replace your hero with Ragnaros' whereas Jarraxus says 'destroy your hero and replace'. If they did this, Majordomo might actually become a viable card for control type decks. This would also make the card very interesting to play around and create some pretty amazing situations.
I think it would be good if when rag is summoned, the opponents turn ends immediately and the player with rag as hero gets 2 of the 3 rag cards in the Lord Victor Nefarius fight, excluding DIE INSECT since that is the hero power. It would give Rag a lot of strength.
I made a Warr Majordomo deck,that is based a bit on emperror thaurisan to reduce the cost of sunfury protector by 1.When im at 10 mana crystals and about 10 health depending on how many burst cards the opponent has used. I play Majordomo and taunt it and before doing this i usualy hold a Shield block to gain 5 armor and draw a card for more survivability,shieldmaiden is also very good in this deck.Keep in mind that the armor you have before becoming ragnaros will be lost,thats why you need to save a few armor cards.
shuvo rahman Here www.hearthpwn.com/deckbuilder/warrior#69:2;166:1;227:2;328:2;372:2;428:2;454:1;493:2;498:1;632:2;7734:2;7746:1;7749:2;7757:2;12182:1;12191:2;12215:1;14454:1;14456:1; , you can replace rampage and commanding shout if u want,but in my opinion these are really op because you will need draw and stability on board.Also if you don't get acolyte in the first 3-5 turns + something to activate him.Also,avoid using armor up,get armor after the transformation
GsusxChrist In what universe is setting your hero HP to 8 "an amazing concept"???? If anything this card gets rekt more easily by control decks than "cancer". Stop sniffing glue it's not good for you
KingZthe2nd I hate it when people spread false information. It was stated by one of the blizzard employees that Alextrasza will change ragnaros's health to 15. I saw it in action in one of the noxious videos.
Freak2315 I feel like you didnt watch the video. They even demonstrated that you can go to 15 HP through alextrazsa. This is due to the fact that her card effect doesnt say to heal, but to "set" your HP to 15.
Pretty sure Blizzard make this card to force Kripp to make a video about it. Seriously, how sick the developer of this card had to be to poop this piece of shit?
Cause its fun. One time, i played as tempomage against a druid, he played majodomo and i got him as well beacause of mirror, theni tradet both with each other and we spammed 1.30 minutes only the emotes of rag :D it was really cool
Gene Starwind Oh, really ? How about Loatheb from Naxx ? Almost every deck can make use of him with the exception of the super rushy ones like face hunter. How about you think before saying something stupid next time ?
Gene Starwind Loatheb can literally win you games if played at the correct time. Kel'Thuzad too. While they won't be likely to put the best legendaries in the solo adventures, Majordomo just doesn't make sense. His design is deliberately terrible, and I don't like that.
Jaraxxus: - Triggered by you. - Sets your health to 15. - Hero power is arguably better, because it's not random. - Gives you a weapon. Majordomo - Triggered by the person that kills it. - Sets your health to 8. - No weapon. - Probably skipperinos kripperinos.
Hey kripp, not sure if you read these but... what i did was: i wanted to play Demon Lock, but i dont have the legendary demons, so i chose thaurissan, and majordomo as subs for that, so what i'd do was keep majordomo to combo with thaurissan, bgh or shadowflame, so that i could use it as a finisher, worked 8/10 times
"Your opponent plays sylvanas. You play this guy, you give em this guy, now you can win for sure" "Now, while the warrior deck you saw earlier didn't quite lose ALL its games, it's certainly no thanks to Majordomo, you can bet your ass on that" "You know, hemet is considered on the worst piece of crap cards out there. But compared to majordomo, he's pretty decent. For one thing, playing hemet doesn't automatically lose you the game. How about that?" "Like, for example, make it so when you become ragnaros you have 1 health" Haha this video is legendary top kek of the millennium good job Kripp
***** Dude you disrespect me with how little effort you put into trolling. Unless you're willing to step up your game you gonna get yo ass blocked aight?
Evangelina Edgeworth Seriously though, people have fun doing different things. Getting a new hero with a pretty strong hero power is pretty quirky, and will be fun to a lot of people - even if the health total makes it uncompetitive and very fragile.
One way this card could be good is if you play it in one turn and protect it with taunts or stealth...then next turn you go face and then shadowflame..then you hit 8 in the face with ragnaros,so that's 17 damage face in 1 turn.But of course this is very hard to do and build a deck around.
Simon G Depends, turn 10 against a rogue with 2 or 3 cards, milhouse is ok, and if your health is not too low, majordome is waay worse, especially against mage or rogue, Milhouse is bad, bu you can use him sometimes, majordomo is just bad, I'd say 90% of the games he actually wins you, you would've won without it or with any other 9 drop
krokodeal1 yeah there are certain decks that don't have/ want to use the spells to counter Millhouse. Just like there are certain decks which are screwed over by ancestral call.
Have you tried this with mage Ice armor and ice block? This makes is to that have to kill Majordomo to brake tempo, break 8 armor, and break ice block, in time which you can cast your hero power at least 2 times.
+Themightyinvader You can summon Ragnaros and Survive with Ice Barrier + Ice Block, then you have Coldarra Drake Survive for a turn, usually alongside something like a freeze, with Molten Giants if you have them to steer removal away from the Drake. The following Turn you summon the Lady of the Lake and fire 6 fireballs.
I've seen Majordomo played a grand total of one time: A mage got it off Unstable Portal, played it on turn 6. On turn 7 I BGHed it, dealt 6 damage from board and consecrated, winning a game which I'd considered conceding the past turn, and very obviously had no way to come back from. Thank you, Majordomo.
Honestly, you can basically consider Majordomo Executus' Deathrattle to be. Deathrattle: Deal X damage to yourself where Currently health - x = 8. It's honestly REALLY bad. It's so sad too considering its fucking Ragnaros. I personally believe the card needs a complete rework. Here's my idea: Majordomo Executus: 7 Mana 7/5 - Deathrattle: Your Hero becomes Ragnaros the Firelord and gains 8 Armor. Ragnaros - Hero: 8 Health (+8 Armor) Hero Power - Die. Insect: Deal 8 damage to a random enemy Weapon - Sulfuras: 8/1 Weapon with effect: Cannot be used if Die. Insect was cast this turn: Deathrattle: Cannot cast Die. Insect this turn. *Dat Greenskin synergy doe*
if you get major domo from an unstable portal, and are able to lower its cost even further with emp, you can combo it with the card that lets you use your heropower as much as you want, and without anything else, that totals 80 damage split among your opponents... (yeah I know this setup takes forever)
i tried this deck for a bit in ladder (rank 18ish) and i got to play that setup around 4 or 5 times, but in all of those i was in complete control of the game, which is very unlikely to happen in the current meta, twas satisfying as hell tho, watching ppl concede from 28 health
You can use it with fatigue (not milling) archetype. An example would be a mage running Ice Barriers, Ice Blocks, Healbots, Alexstrasza, Majordomo and Deathwing, with plenty of means to keep opposing minions locked down (e.g. freeze) or otherwise off the board. You'll almost always play Majordomo and Deathwing as your two last cards after exhausting your opponent, or otherwise use the secrets and Alex after triggering Majordomo's Deathrattle. It's not going to be ladder competitive, but it's definitely functional.
Majordomo would be decent if Rag had 12 life and had Sulfuras with some kind of defensive ability when you attack with it (maybe gain armour or be immune when attacking)
I'm a rank 10 in the asia server, and I really enjoy kripp talking sometimes. I just recently started so i'm more or less of a newbie, and just hearing him basically explain the card is quite useful :/ don't skip the kripperino
I'm tired of Kripp saying top deck this, top deck that. He does it all the time as if it's the result of some ridiculous luck. The fact you say it all the time means it's normal. It's a game where you draw cards and play them. And you can only hold 10, on average less. Which means every game you will have a significant fraction of cards you will play after you draw them. It's not hard to do the math on this. You "top deck" stuff all the time too, you just don't notice it.
QuantumBraced It's part of his persona/character. Kripp wouldn't be Kripp if he didn't complain about getting unlucky. If you don't like it then don't watch his videos. He's not going to stop and no amount of you complaining about it will ever do anything. The only thing you can do to change the way he acts for his stream/videos is to stop watching. If enough people stop then he will too.
QuantumBraced the difference between 'top deck' and 'played from hand' is if it's merely played from hand, you can test for it on the previous turn and if he doesn't have it, then you don't have to play around it... EXCEPT for top decks. That's why he distinguishes the two 100%.
Personally, I think everything about the card would be fine with only one small change: Rather than immediately replacing your hero, just have it give your hero a deathrattle. When your hero dies, destroy it and replace it with Rag. Suddenly that 8 measly HP is going to be a benefit every single time it comes up. It won't always swing the game, but it just might if it's close.
When I was trying out Majordomo when he first came out, I played him on an empty board. I thought turning into Rag meant I would get the 8 armor that Rag got in the adventure mode. My opponent used a Faceless Manipulator to copy my Majordomo... so I BGH'd it, saw that the other guy actually went from 24hp to 8hp and simply killed him with Majordomo, and took the card out of all decks forever from then on out.
I got a deck that work with it, though i'm a rank 9-12 baddie, never went above. It basically a minion clear, aggro + early tempo deck. It also combo well with Deathwing on druid, especially if you're able to reduce it mana cost. 2 reason, 1: Sylvanas counter deathwing, and enemy would be unlikely to play Sylvanas when this guy is out. 2: Deathwing clear the board, and proc this guy after you auto with him next turn. If it mana is reduced, it basically 17 damage in 1 turn. Which is good for a aggro deck that's built to run out of steam. And the decks you run out of steam against are usually the priest/warriors, which doesn't have the 1 shot kill condition if they have no board. + You can be smart enough to not drop this guy against a mage or druid.
Just make the fireball activate automatically when Ragnaros comes into play. - a little RNG that might take out a creature to let you survive to your turn (if it's your opponent's turn) or even a clutch win if your opponent is at 8hp (useful to make your opponent consider the risk on his/her turn and a gamble on your turn if he/she has taunts you can't break through).
Funny thing is, it once gave me a win in the worst case scenario. Tavern Brawl with random "random" decks which for some reason sometimes contain Executus despite there being nothing random about it. Turn 3, I Coin out Barnes and it summons Executus from my deck, OH CRAP! Next turn my opponent has a Silver Hand Recruit on the field, so I decide "Well, if I'm doomed to lose 22 life at once anyway, the least I can do is make it my decision when it happens and profit from the Hero Power some more" and I ram Executus in the Silver Hand Recruit, then use the Hero Power. Opponent concedes O_o
I'm giving this card a chance with a rogue deck using conceal so it can't get BGH'd right away. The idea is to use it to trade, transform into Rag, play alexstrasza with shadowstep... I haven't played the deck much but I won a game with it. Of course, majordomo was never played in this game, but I did get lethal with Ragnaros as a minion on the board.
I think they should add a "add health" mechanic to priest, not restore actually add health to the pool that would be interesting, you know cuz warrior can add a million armor.
Majordomo: + you can get the card easily + He has a lot of damage - He has too much damage(thanks,BGH) + His deathrattle is awesome(as an idea) - His deathrattle is bad + Good counter against Sylvanna's - Kripp also said this,you can't disenchant him - he costs 9 mana,so you can't do anything else when you play him - Sneed's old Shredder is nerfed :( Ragnaros(as a hero): + He is awesome! - He has only 8 hp - you have to pay 2 mana for doing 8 damage - when minions attack him,nothing happens(to the minions) - when ragnaros dies,you lose the game + its summon has a little value when you have below 8 hp(but you will die anyway) Ragnaros(as a minion): - It is harder to get him + He will do 8 damage for free at the end of the turn + when minions attack him,the minions will take damage + when ragnaros dies,nothing happens(better than losing the entire game :D) - he can be BGH'ed + Sneed's old Shredder can summon him
i've made a warrior deck specifically designed to give me tons of armor...and free boardstates. by that, i mean to say that i put it in my grim patron deck. and a couple of times so far, i have Survived majordomo dying because Emporer thuruson(sp?) is that powerful in combo decks. basically, what i mean is that you have to save all your armor cards for when you are Rag...and you also have to probably kill majordomo on your turn...so yeah...BAD, but fun
Thought of a fun deck with him, terrible but could be fun to try out. Use it on warlock with Jaraxxus. When your lower on health and no longer can effectively tap, use it. To escape, use Jaraxxus. If played with board control there is not much the opponent can do, by not much I mean other then then win instantly.
I understand and agree with this being bad, but i just want to say, the only time i fought one it was the turn after i played sea giant. He used majordomo and charge, killed my sea giant, he was at 1 hp, he made a comeback. It was amazing. Thought i would share that
There's a reason Rag's emotes sound kinda half-assed. I like the concept of being as close to Rag as possible, but you need to balance flavor with playability. If Ragnaros had say 16 HP (2x8=16), then he'd be worth playing. Cuz the way I see it, Majordomo's text says "Battlecry: You have a 75% chance of losing the game".
Just had a warrior at 15 health drop a majordomo while i had 3 minions on the board as shaman. I used reincarnate on majordomo triggering ragnaros and ran minions into FACE! It....was.....glorious!
I can actually see it being useful if you're 15 health or below, and your enemy realies on damage that doesn't get split well. But only if you have Alex to fill you up the turn after. Which nearly never happens. Maybe in another meta.
idk why it dosent read as Deathrattle: replace your hero with ragnaros, the firelord and gain 8 armor. that way your setting your self at 16 like the normal wing boss
OKAY, THIS IS HOW YOU PLAY MAJORDOMO: Play Majordomo --> Play Alexstraza (have 15 HP) --> Play Ragnaros, have 2 fire meteors of 8 dmg each turn gg I had that once, it was quite cool, I could Trigger Majordomo the turn after I played him myself, since he didn't have enough damage to destroy him and kill me. So the next turn I triggered him and played Alexstraza, he couldn't kill me, so the following turn I played ragnaros and used hero ability and the board was clear, aside from some 1 attack shit.
if they had made it so it's "when your hero dies, he gets replaced by ragnaros" that way it gives you an additional 8 HP in a way and give it a semi taunt
If they wanted to be consistent with the way Molten Core was in WoW Majodormo should've had the same effect Anima Golem has. Majodormo should be immune to dmg without being able to be silenced but should die and turn you to Rag when you have no other minions beside him.
The problem is that in no instance is being ragnaros as hero is better than having ragnaros on board (ok if you heal from 1 to 8 vs hunter who has ran out of cards this effect can be better)
if you use the deathrattle when you're about to die its not bad at all, restores your hp to 8, then just place a taunt and hope for no pyroblast. should treat it like mini-jaraxxus
Ragnaros is the theme of this expansion, this is supposed to be his card, I believe Blizzard were way too excited for this card, I feel bad for them. I think Hemet-scale should be standardized.
I was a druid vs priest. I played this majordomo, the next turn I played an ironbark. (he has 16 health) he faceless manipulator the ironbark. I kill with majordomo to become rag 8 attack his face with rag and then my ironbark :)
Changing it to:
If your hero takes lethal damage while this card is on the field, Replace your hero with Ragnaros
Would make it better
Fellatio Johnson I suppose choosing between going for "lethal" or killing Majordomo would be interesting.
Fellatio Johnson or if you made it so you have 8 health and armor would make it alright
Fellatio Johnson master of disguise your own executus, opponent can't kill you or him.
Fellatio Johnson Or making the Deathrattle to: when youre hero dies replace him with rag. Kinda like thaddius.
Ragingisky I suppose it would only work once? Besides rogue control decks just don't work currently.
"This card is so bad if it was worse it would be better" Amazing.
sadly that's true...
- x - = +
Good thing you can purify it ........
+Theawesome Pie 2 mana....
+ 9 mana itself.you can draw a card and have a 9/7 minion on the board for only 11 mana SeemsGood
Seriously, All Majordomo needs to be decent is if, like in the Blackrock fight against him on Normal Mode, you gain 8 Armor in addition to the 8 HP.
The only reason Blizz gave him 8 HP is so it stays consistent with the in-game card. If it gave you 8 Armor as well, you'd have 16 in total, so he'd actually be pretty cool.
StillEternity2 "so it stays consistent with the in-game card"
So, do you pay 2 mana each turn for using ragnaros ? Because when you change your hero to rag you have to pay 2 mana to use the 8 damage ability.
_H8_4_Lyfe_ I think they should make it free and a auto cast, that still won't make it good though.
_H8_4_Lyfe_ just making it targeted would atleast be enough to get it out of the "Worst card in the game" bucket
Lifeless9619 to be fair, it works with malganis in a warlock deck.
vivecanada1 sort of, i mean they only get to bgh one of them usually. But its still worse than jaraxxus.
Those reasons for Hemet being better were amazing.
Turnt SNACO He forgot that Hemet cannot be killed by BGH!
Turnt SNACO Game Grumps ftw
Turnt SNACO Also, hemet has a very tiny chance of turning the tide, if the opponent plays a beast, without risking losing the game.
Turnt SNACO Hemet gets rekt by the stonetusk boar + abusive sergeant combo. Kappa
Turnt SNACO Hard counter to the beast though.
Kripp: It's actually better if it's worse, so it counter Sylvanas.
Can't solve a problem? Why not give it to your opponent?
Seriously, I love this guy.
You may as well just run Ragnaros in your deck, he does the same basic thing and, if he dies, doesn't kill you as well.
***** True but whats more better than having 1 rag on the board but have 1 as your HERO!!!
***** What's life without a little spice.
luckygozer OR A LITTLE FIRE
***** Rag also costs 1 less mana. And attacks the turn he comes into play. And doesn't reduce your health pool to 8 when he dies. So yeah, play Rag instead.
***** But now you don't need to wait to get him in a pack.You get him if you have Blackrock.The only reason I use this card at least.
It seems that the Mighty Millhouse Manastorm has found his match!
lol
And the Boogeymonster
+ColossalDonut5 Boogey Monsyer seems viable next to executus
Hearthstоnе Itеm ТТоol v2.0 is 100% undеtеctаblееee, sо уour aсcоunt will bе safe. We sеt monthlуy rеsourсes limit аnd we аrе using the bеst Anti-ban script. You сan get а lot оf gold аnd arcane dust in hеarthstоne in 2 minutееs !!! ★◆ twitter.com/482dcb24f7261868e/status/754573659260329984 ★◆ Heаrthstone How Bad Is Маjordomооo Еxхесutus
I think this card fits Majordomo's profile of always being a failure to his master. First Ragnaros and now you.
CharlieSheen's AIDS philosophical much. DAMN
TOO SOON
I thought Kripp was finally learning how to dress but I just realized that's just the team jacket.
Walter Joseph Kovacs Well I don`t think college jackets are still in ^^ imo
IlIIIlllllIIIIIIllll I'll surprise you... they still are :P
IlIIIlllllIIIIIIllll who cares about fashion?!
I do b °__° ^^ 666MaRius9991
Walter Joseph Kovacs Varsity jackets are ugly as fuck.
mojordomo can be now disenchanted
CELEBRATE
inb4 Buff and it is now meta.
What if it gave you 8 health + 8 armor when you become Ragnaros, as it does in the BRM fight?
That would be OP almost better than lord jaraxxus.
Feldani Gaming Jaraxxus would still be a lot better. Since you control when you become Jaraxxus, you can attack immediately for 3 damage with his 3-8 weapon and create a 6-6 body each turn for 2 mana. Even with one more health, Majordomo can be killed off by your opponent to set you to "16 health" then combo you down, and you can't always reliably trigger the deathrattle yourself. The hero power, while powerful, is unreliable.
Dreamchime That would be great. It would not be OP because you can't regain the armor (unless you have ice barrier, shield block etc.). This would at least mean you don't necessarily lose the game instantly when Sneed's pops this guy out. Also, recombobulator on a 9 drop used to be safe, now not quite as much...
Dreamchime I think you'd need a 10 mana 30health 30 armor deathrattle like in heroic for it to match jaraxxus
José Melo Your comment was basically "I think it needs to be (too much) mana (OP) (OP) deathratte like in (an unbalanced fight) for it to match (a balanced card)"
2:16 fake skipperino , 7:46 skipperino sucess
S34G4T3 Ty bro
S34G4T3 Thanks man
S34G4T3 phew , you saved me there, kripp is getting more and more tricky to skip
S34G4T3 u a legend
Thank you, bro'. I admire your work.
My boy kripp lookin fly in his new jacket
I actually got this card and prophet velen in a random tavern brawl, before
i won with 1 life, dealing 16 damage for 2 mana each turn
it was glorious.
+creeperfriendlyhugs dealing 16 damage each turn to a 1/1 welp
Kappa
Vibez lol
Glorius*
+Ron H glorious*
João Victor Although I appreciate your correction, I was making a joke at the typo during the Nefarian fight :p
oh and 7:50 to skipperino Kripperino's talkerino
JackManic1984 i only watch the talk part so thx for letting me know that im only gonna need to spend 7:50 minutes xD
Just doing a courtesy for those who do not wish to hear the talk but see the action, or in Vincent's case the vice versa.
Tim Davids I know what this card is so I don't need a recap what they do SKIPP D KRIPP
JackManic1984 how is it a courtesy at all? you can mouse over when the gameplay starts, it takes half of a second.
Димитрий
People with the Phone app do not have such luxury.
Majordomo is actually a really good card in some decks.
1) Have Domo in deck
2) Lorewalker, then mind games
3) opponent plays mind games, gets domo
4) SW Death, followed by 8 face
5)profit
YOU WILL PERISH IN FLAMES
WARM THANKS
dogederp XD
+Brenno Diego YOU FACE JARAXXUS EDEAR LORD OF THE BURNING LEUGION
+pjotr swinkels JARAXXUS IS...sorry.
TOO SOON! YOU HAVE AWAKENED ME TOO SOON EXECUTUS!
Its got synergy with animated armor
+siZeDcuBe everything has synergy with animated armour
+DynomiteKid65 What?
***** you're saying Majordomo has synergy with animated armor, in reality, animated armor synergises well with every card practically
Kripp says Half-Life 1:21 , Blackrock Mountain is the 3rd expansion. Half-Life 3 CONFIRMED.
I have no idea why TH-cam recommended this video to me in 2023, but I actually kinda miss this Era of hearthstone. Good memories
meybe if Ragnaros came with the 8 armor like in the adventure it would be better
this is actually a pretty good idea. i wonder why blizz did not think of that in the first place. would make majordomo considerably stronger. hell, maybe even viable
Meh it would be better if rag came out at 8 health but your max health would be 15 like jaraxxus but you come out with 8 health because it's "too soon", ragnaros came wounded because it wasn't the right time to summon him (it never is its always too soon) but not even that, blizzard really didn't even try with this card
maybe of majordomo had a mana price cut like fel reaver?
I was really hoping that your hero comes back (with same hp) after you die as Ragnaros. The card text actually says 'replace your hero with Ragnaros' whereas Jarraxus says 'destroy your hero and replace'. If they did this, Majordomo might actually become a viable card for control type decks. This would also make the card very interesting to play around and create some pretty amazing situations.
TGT has made him a lot stronger because of cards like Coldarra Drake. Still pretty hard to pull off without dying, though
+David Cox "A lot stronger" is in this case still pretty fucking useless
Jeroen Verschaeve But so fun :D
David Cox This one Hearthstone youtuber that only uses useless and weird but fun decks actually did it :-)
Jeroen Verschaeve Who is it? I need to see this
David Cox I believe it's wowhobbs
I think it would be good if when rag is summoned, the opponents turn ends immediately and the player with rag as hero gets 2 of the 3 rag cards in the Lord Victor Nefarius fight, excluding DIE INSECT since that is the hero power. It would give Rag a lot of strength.
Majordomo + Purify combo?
Just use kraken for 4 extra damage then
but then u dont draw a card
CptnKobe 11 mana?
coin xd
superxgaga1 majordomo and silence, silence is 0 mana
I made a Warr Majordomo deck,that is based a bit on emperror thaurisan to reduce the cost of sunfury protector by 1.When im at 10 mana crystals and about 10 health depending on how many burst cards the opponent has used. I play Majordomo and taunt it and before doing this i usualy hold a Shield block to gain 5 armor and draw a card for more survivability,shieldmaiden is also very good in this deck.Keep in mind that the armor you have before becoming ragnaros will be lost,thats why you need to save a few armor cards.
Solitude zGuard I win about 3 out of 5 casual games with it, and its very fun.If some1 wants the deck list reply to me :)
Even tho its not that good and I'l get rekt by hunter can i have the deck list pls nothing wrong having fun
shuvo rahman Here www.hearthpwn.com/deckbuilder/warrior#69:2;166:1;227:2;328:2;372:2;428:2;454:1;493:2;498:1;632:2;7734:2;7746:1;7749:2;7757:2;12182:1;12191:2;12215:1;14454:1;14456:1; , you can replace rampage and commanding shout if u want,but in my opinion these are really op because you will need draw and stability on board.Also if you don't get acolyte in the first 3-5 turns + something to activate him.Also,avoid using armor up,get armor after the transformation
I fucking hate cards that are amazing concepts but just turn out to be fucking shit in-game thanks to cancer.
GsusxChrist In what universe is setting your hero HP to 8 "an amazing concept"????
If anything this card gets rekt more easily by control decks than "cancer".
Stop sniffing glue it's not good for you
***** I think you missed the word "concept" even though you quoted it.
What David said.
GsusxChrist The concept includes give your hero 8HP..
If you mean the "replace hero" concept, then you were too vague.
***** I wouldn't consider that the concept, that's definitely a specific detail, not a general idea.
Would Ragnaros at least be decend in constructed if you always managed to survive one turn and then Alextrazsa back to maximum 15 health the next ?
Rags max health is 8
But alextrasa your rag is not wirth it
Freak2315 In THIS video is an example of him taking rags health to 15. Seriously?
KingZthe2nd I hate it when people spread false information. It was stated by one of the blizzard employees that Alextrasza will change ragnaros's health to 15. I saw it in action in one of the noxious videos.
Freak2315 I feel like you didnt watch the video. They even demonstrated that you can go to 15 HP through alextrazsa. This is due to the fact that her card effect doesnt say to heal, but to "set" your HP to 15.
Pretty sure Blizzard make this card to force Kripp to make a video about it.
Seriously, how sick the developer of this card had to be to poop this piece of shit?
Cause its fun. One time, i played as tempomage against a druid, he played majodomo and i got him as well beacause of mirror, theni tradet both with each other and we spammed 1.30 minutes only the emotes of rag :D it was really cool
Alejandro Mer They aren't going to release really good legendary cards that are cheap/easy to acquire, lol.
Gene Starwind Oh, really ? How about Loatheb from Naxx ? Almost every deck can make use of him with the exception of the super rushy ones like face hunter. How about you think before saying something stupid next time ?
i7zan Loatheb is mediocre. It's just kind of tossed in.
Gene Starwind Loatheb can literally win you games if played at the correct time. Kel'Thuzad too.
While they won't be likely to put the best legendaries in the solo adventures, Majordomo just doesn't make sense. His design is deliberately terrible, and I don't like that.
Card text should say: 'Deathrattle: Replace your enemies hero with Ragnaros.' OpieOP
Hemet loses you the game because you have to concede out of shame for crafting Hemet.
"So bad that it would be better if it was worse". Wow that's really bad indeed.
The only time he is viable is if you have him out when someone plays sylvanas and doesn't have BGH. You give him your domo and kill him.
JackManic1984 playing sylvanas into domo is literally sudoku
limearrr Major Domo sudoku?
Tier100
it's seppuku not sudoku. sudoku is the number game with the grid. lol
JackManic1984 you know nothing i3.kym-cdn.com/photos/images/original/000/711/753/094.jpg Sudoku Confirmed
JackManic1984 You're new here, huh?
Jaraxxus:
- Triggered by you.
- Sets your health to 15.
- Hero power is arguably better, because it's not random.
- Gives you a weapon.
Majordomo
- Triggered by the person that kills it.
- Sets your health to 8.
- No weapon.
- Probably skipperinos kripperinos.
Hemet can be disenchanted - best argument for Majordormo XD
It should give you a secret do that when you take lethal damage, you become ragnaros. That would be incredible.
Noooooooo I just bought blackrock chapter 2 just for the majordomo, I thought the Nagnaros is 30 health
Victor Fan hahahahah the mistake
Hey kripp, not sure if you read these but... what i did was: i wanted to play Demon Lock, but i dont have the legendary demons, so i chose thaurissan, and majordomo as subs for that, so what i'd do was keep majordomo to combo with thaurissan, bgh or shadowflame, so that i could use it as a finisher, worked 8/10 times
This guy pops out of Sneed's Old Shredder...
Me: Ah fuck.
"Your opponent plays sylvanas. You play this guy, you give em this guy, now you can win for sure"
"Now, while the warrior deck you saw earlier didn't quite lose ALL its games, it's certainly no thanks to Majordomo, you can bet your ass on that"
"You know, hemet is considered on the worst piece of crap cards out there. But compared to majordomo, he's pretty decent. For one thing, playing hemet doesn't automatically lose you the game. How about that?"
"Like, for example, make it so when you become ragnaros you have 1 health"
Haha this video is legendary top kek of the millennium good job Kripp
How about Majordomo Executus: 6/9 Deathrattle: Replace your hero with Ragnaros and be Invincible until the end of your turn?
Dwarfy LP You could just Alextrasa the turn after you played it then without having to fear that you die instantly
***** I really think its balanced at least his stats should be get upgraded...
And battlecry destroy THE enemy hero, what else
6/9...wait domo 69 rag to summon him wow
fernando Iranzo thats unbalanced
If you're playing for fun, why would you play Majordomo Executus?
***** So losing 100% of the time is how people have fun... Quite masochistic.
You want me to step on you perhaps?
***** Dude you disrespect me with how little effort you put into trolling. Unless you're willing to step up your game you gonna get yo ass blocked aight?
***** Epic comeback.... No.
Evangelina Edgeworth Ah you could step on me~
Evangelina Edgeworth Seriously though, people have fun doing different things. Getting a new hero with a pretty strong hero power is pretty quirky, and will be fun to a lot of people - even if the health total makes it uncompetitive and very fragile.
7:46 to skip le kripp
One way this card could be good is if you play it in one turn and protect it with taunts or stealth...then next turn you go face and then shadowflame..then you hit 8 in the face with ragnaros,so that's 17 damage face in 1 turn.But of course this is very hard to do and build a deck around.
What about Millhouse Manastorm? I would say he is almost as bad as Majordomo, at least against certain classes, like rogue.
Simon G Depends, turn 10 against a rogue with 2 or 3 cards, milhouse is ok, and if your health is not too low, majordome is waay worse, especially against mage or rogue, Milhouse is bad, bu you can use him sometimes, majordomo is just bad, I'd say 90% of the games he actually wins you, you would've won without it or with any other 9 drop
Milhouse can sometimes give some value (sometimes), majordomo is always a punishment
Milhouse saw competitive play (mostly during pre-Naxx-days) Domo won't - Ever.
krokodeal1 yeah there are certain decks that don't have/ want to use the spells to counter Millhouse. Just like there are certain decks which are screwed over by ancestral call.
Have you tried this with mage Ice armor and ice block? This makes is to that have to kill Majordomo to brake tempo, break 8 armor, and break ice block, in time which you can cast your hero power at least 2 times.
How about now with TGT: Majordomo + Maiden of the Lake + Coldarra Drake
rarely is that combo ever made, they just board clear them.. you need those to live for a turn while u set up domo without dying first....
+Themightyinvader You can summon Ragnaros and Survive with Ice Barrier + Ice Block, then you have Coldarra Drake Survive for a turn, usually alongside something like a freeze, with Molten Giants if you have them to steer removal away from the Drake. The following Turn you summon the Lady of the Lake and fire 6 fireballs.
they should change it to: ' 'when your hero dies summon ragnaros'
such a disapointing card. i love the concept though.
I've seen Majordomo played a grand total of one time: A mage got it off Unstable Portal, played it on turn 6. On turn 7 I BGHed it, dealt 6 damage from board and consecrated, winning a game which I'd considered conceding the past turn, and very obviously had no way to come back from. Thank you, Majordomo.
Make him gain 4 armor at the end of the turn for free and it's fine v: (Rag mode)
Or then make rags hero power "Deal 4 damage to all enemies"
And make him start with an 9 2 weapon "sulfurus'
theTrophyMachine - league of legends And make him ride a dragon
***** And make it a zombie dragon
***** And make him set the enemy hero HP to 4
Honestly, you can basically consider Majordomo Executus' Deathrattle to be.
Deathrattle: Deal X damage to yourself where Currently health - x = 8.
It's honestly REALLY bad. It's so sad too considering its fucking Ragnaros. I personally believe the card needs a complete rework.
Here's my idea: Majordomo Executus: 7 Mana 7/5 - Deathrattle: Your Hero becomes Ragnaros the Firelord and gains 8 Armor.
Ragnaros - Hero: 8 Health (+8 Armor)
Hero Power - Die. Insect: Deal 8 damage to a random enemy
Weapon - Sulfuras: 8/1 Weapon with effect: Cannot be used if Die. Insect was cast this turn: Deathrattle: Cannot cast Die. Insect this turn.
*Dat Greenskin synergy doe*
7:46 skipperino kripperino talkerino and to seerino majordomorino suckorino
if you get major domo from an unstable portal, and are able to lower its cost even further with emp, you can combo it with the card that lets you use your heropower as much as you want, and without anything else, that totals 80 damage split among your opponents... (yeah I know this setup takes forever)
You mean 40, unless you also have maiden of the lake
i tried this deck for a bit in ladder (rank 18ish) and i got to play that setup around 4 or 5 times, but in all of those i was in complete control of the game, which is very unlikely to happen in the current meta, twas satisfying as hell tho, watching ppl concede from 28 health
tcoren1 yes, you would have maiden, nice catch! :D
P. Romero xD I wish I could have seen those games! I usually disenchant my mage cards, I like playing priest. don't ask why :P
Turns out its preeeeeetty baaaaaad! :D
Noxious? :D
If yes, what was the video(s)?
You can use it with fatigue (not milling) archetype. An example would be a mage running Ice Barriers, Ice Blocks, Healbots, Alexstrasza, Majordomo and Deathwing, with plenty of means to keep opposing minions locked down (e.g. freeze) or otherwise off the board. You'll almost always play Majordomo and Deathwing as your two last cards after exhausting your opponent, or otherwise use the secrets and Alex after triggering Majordomo's Deathrattle.
It's not going to be ladder competitive, but it's definitely functional.
Back in the days when he and his room looked good.
7:47 for skipperino kripperino pasterino
***** Shut up.
KeusFrench Salterino Frencharino? Baguettearino!
I rate this card Helten/10.
The card would even be alot better, if it said: "If your hero dies, destroy this minion and replace your hero with Ragnaros."
*Coldarra Drake.*
If it gave you 8 armor alongside the 8 health like it did for the actual boss, it would be so much better.
Helten game = ResidentSleeper
Helten games are the worst!
ayy lmao u salty 'bout Helten the rngesus?
Garviel Loken Helten is like GlassJoe in Punch Out. I don't think he ever won a match.
FFTT (Re)Watch: Kripp gets Rekt Feat. Pink Beard Man.
Majordomo would be decent if Rag had 12 life and had Sulfuras with some kind of defensive ability when you attack with it (maybe gain armour or be immune when attacking)
FOR THE MAJORDOMO
I'm a rank 10 in the asia server, and I really enjoy kripp talking sometimes. I just recently started so i'm more or less of a newbie, and just hearing him basically explain the card is quite useful :/ don't skip the kripperino
I'm tired of Kripp saying top deck this, top deck that. He does it all the time as if it's the result of some ridiculous luck. The fact you say it all the time means it's normal. It's a game where you draw cards and play them. And you can only hold 10, on average less. Which means every game you will have a significant fraction of cards you will play after you draw them. It's not hard to do the math on this. You "top deck" stuff all the time too, you just don't notice it.
QuantumBraced Top deck means to draw the exact card you need at the exact moment you need it.
QuantumBraced It's part of his persona/character. Kripp wouldn't be Kripp if he didn't complain about getting unlucky. If you don't like it then don't watch his videos. He's not going to stop and no amount of you complaining about it will ever do anything. The only thing you can do to change the way he acts for his stream/videos is to stop watching. If enough people stop then he will too.
QuantumBraced the difference between 'top deck' and 'played from hand' is if it's merely played from hand, you can test for it on the previous turn and if he doesn't have it, then you don't have to play around it... EXCEPT for top decks. That's why he distinguishes the two 100%.
QuantumBraced Does it really bother you that much? Bro maybe you should take a look in the mirror and do some introspection.
WHy the hell is this the FUNNYest video i`ve seen ALL week!? Keep up the good Work, Kripp!!! I am high.
I smell the salt...
"replace the enemy hero with Ragnaros"
would make it good
this would make this card insanely good
つ ◕_◕ ༽つFOR THE MAJORDOMO ༼ つ ◕_◕ ༽つ
Personally, I think everything about the card would be fine with only one small change: Rather than immediately replacing your hero, just have it give your hero a deathrattle. When your hero dies, destroy it and replace it with Rag. Suddenly that 8 measly HP is going to be a benefit every single time it comes up. It won't always swing the game, but it just might if it's close.
When I was trying out Majordomo when he first came out, I played him on an empty board. I thought turning into Rag meant I would get the 8 armor that Rag got in the adventure mode. My opponent used a Faceless Manipulator to copy my Majordomo... so I BGH'd it, saw that the other guy actually went from 24hp to 8hp and simply killed him with Majordomo, and took the card out of all decks forever from then on out.
11:15 to skiperino helterino
I got a deck that work with it, though i'm a rank 9-12 baddie, never went above. It basically a minion clear, aggro + early tempo deck. It also combo well with Deathwing on druid, especially if you're able to reduce it mana cost. 2 reason, 1: Sylvanas counter deathwing, and enemy would be unlikely to play Sylvanas when this guy is out. 2: Deathwing clear the board, and proc this guy after you auto with him next turn. If it mana is reduced, it basically 17 damage in 1 turn. Which is good for a aggro deck that's built to run out of steam. And the decks you run out of steam against are usually the priest/warriors, which doesn't have the 1 shot kill condition if they have no board. + You can be smart enough to not drop this guy against a mage or druid.
The actual win at the end was mad funny though. Although I probably would have played Alexstrasa instead first and then gamble for the hero power win.
Just make the fireball activate automatically when Ragnaros comes into play. - a little RNG that might take out a creature to let you survive to your turn (if it's your opponent's turn) or even a clutch win if your opponent is at 8hp (useful to make your opponent consider the risk on his/her turn and a gamble on your turn if he/she has taunts you can't break through).
Funny thing is, it once gave me a win in the worst case scenario. Tavern Brawl with random "random" decks which for some reason sometimes contain Executus despite there being nothing random about it. Turn 3, I Coin out Barnes and it summons Executus from my deck, OH CRAP! Next turn my opponent has a Silver Hand Recruit on the field, so I decide "Well, if I'm doomed to lose 22 life at once anyway, the least I can do is make it my decision when it happens and profit from the Hero Power some more" and I ram Executus in the Silver Hand Recruit, then use the Hero Power. Opponent concedes O_o
Got one out of an unstable portal. Used it when I was down to 4 health and won the game vs shaman while he was at 17.
I'm giving this card a chance with a rogue deck using conceal so it can't get BGH'd right away. The idea is to use it to trade, transform into Rag, play alexstrasza with shadowstep... I haven't played the deck much but I won a game with it. Of course, majordomo was never played in this game, but I did get lethal with Ragnaros as a minion on the board.
I think they should add a "add health" mechanic to priest, not restore actually add health to the pool that would be interesting, you know cuz warrior can add a million armor.
apple pvp im talking about a mechanic from a card in a game to add extra health to your hero health pool, not to alter the hero power
Kirk W Warrior can't armor minions... priest can heal minion
Mateus Moraes and?
Kirk W It will make priest heal extremely over powered
Its Rydar so you think priest is op right now? lol
Majordomo:
+ you can get the card easily
+ He has a lot of damage
- He has too much damage(thanks,BGH)
+ His deathrattle is awesome(as an idea)
- His deathrattle is bad
+ Good counter against Sylvanna's
- Kripp also said this,you can't disenchant him
- he costs 9 mana,so you can't do anything else when you play him
- Sneed's old Shredder is nerfed :(
Ragnaros(as a hero):
+ He is awesome!
- He has only 8 hp
- you have to pay 2 mana for doing 8 damage
- when minions attack him,nothing happens(to the minions)
- when ragnaros dies,you lose the game
+ its summon has a little value when you have below 8 hp(but you will die anyway)
Ragnaros(as a minion):
- It is harder to get him
+ He will do 8 damage for free at the end of the turn
+ when minions attack him,the minions will take damage
+ when ragnaros dies,nothing happens(better than losing the entire game :D)
- he can be BGH'ed
+ Sneed's old Shredder can summon him
i've made a warrior deck specifically designed to give me tons of armor...and free boardstates. by that, i mean to say that i put it in my grim patron deck. and a couple of times so far, i have Survived majordomo dying because Emporer thuruson(sp?) is that powerful in combo decks.
basically, what i mean is that you have to save all your armor cards for when you are Rag...and you also have to probably kill majordomo on your turn...so yeah...BAD, but fun
Thought of a fun deck with him, terrible but could be fun to try out.
Use it on warlock with Jaraxxus. When your lower on health and no longer can effectively tap, use it. To escape, use Jaraxxus. If played with board control there is not much the opponent can do, by not much I mean other then then win instantly.
I understand and agree with this being bad, but i just want to say, the only time i fought one it was the turn after i played sea giant. He used majordomo and charge, killed my sea giant, he was at 1 hp, he made a comeback. It was amazing. Thought i would share that
There's a reason Rag's emotes sound kinda half-assed. I like the concept of being as close to Rag as possible, but you need to balance flavor with playability. If Ragnaros had say 16 HP (2x8=16), then he'd be worth playing. Cuz the way I see it, Majordomo's text says "Battlecry: You have a 75% chance of losing the game".
Just had a warrior at 15 health drop a majordomo while i had 3 minions on the board as shaman. I used reincarnate on majordomo triggering ragnaros and ran minions into FACE! It....was.....glorious!
I can actually see it being useful if you're 15 health or below, and your enemy realies on damage that doesn't get split well. But only if you have Alex to fill you up the turn after. Which nearly never happens. Maybe in another meta.
idk why it dosent read as Deathrattle: replace your hero with ragnaros, the firelord and gain 8 armor. that way your setting your self at 16 like the normal wing boss
I heard a challenge. Allow me, to build a deck of 28 Hunter spells (including Secrets), Barnes, and Majordomo Executus.
OKAY, THIS IS HOW YOU PLAY MAJORDOMO:
Play Majordomo --> Play Alexstraza (have 15 HP) --> Play Ragnaros, have 2 fire meteors of 8 dmg each turn gg
I had that once, it was quite cool, I could Trigger Majordomo the turn after I played him myself, since he didn't have enough damage to destroy him and kill me. So the next turn I triggered him and played Alexstraza, he couldn't kill me, so the following turn I played ragnaros and used hero ability and the board was clear, aside from some 1 attack shit.
That last clip at the end was, My mind, my mind is telling no, BUT MY BODY, MY BODY IS TELLING YEEEEEEEEEES!
if they had made it so it's "when your hero dies, he gets replaced by ragnaros" that way it gives you an additional 8 HP in a way and give it a semi taunt
If they wanted to be consistent with the way Molten Core was in WoW Majodormo should've had the same effect Anima Golem has. Majodormo should be immune to dmg without being able to be silenced but should die and turn you to Rag when you have no other minions beside him.
The problem is that in no instance is being ragnaros as hero is better than having ragnaros on board (ok if you heal from 1 to 8 vs hunter who has ran out of cards this effect can be better)
if you use the deathrattle when you're about to die its not bad at all, restores your hp to 8, then just place a taunt and hope for no pyroblast. should treat it like mini-jaraxxus
I was honestly expecting it to give something to do with 8 attack too.
Like a nerfed 8 attack weapon or something like that
Ragnaros is the theme of this expansion, this is supposed to be his card, I believe Blizzard were way too excited for this card, I feel bad for them.
I think Hemet-scale should be standardized.
I like to use him in handlock with Malganis / Alexstraza. Wish your armor would carry over
I was a druid vs priest. I played this majordomo, the next turn I played an ironbark. (he has 16 health) he faceless manipulator the ironbark. I kill with majordomo to become rag 8 attack his face with rag and then my ironbark :)