Thank you for this. It's very helpful. Applied what I got here in my ranked matches and the improvement on my gameplay is drastic and very fun. Again, thank you.
Amazing guide, glad to know us Jack enthusiasts have a nice community. The GH jump oki resets are super dirty in lower ranks. I activate the heat burst during my combo then finish with either forward 3+4 to GH or forward 3 to GH for more speed but less damage. From GH the forward jump to d/f d/f throw can setup a heat dash combo for silly damage since you’ve access to another tornado and possibly a wall combo.
It is possible to end a regular combo with f3d GH3 for more damage, but it's hard to do consistently. You can also end with 2, f3+4 into GH f1 that hits them if they stay grounded or hold b then crouch, if they stand up GH4 hits them with the last frame for +7. 2, f3+4 is hard to do consistently, f3+4 by itself works too. I uploaded a video about the setup.
One move that I always use to give me a decent life lead inbetween rounds (or at the start or to finish an opponent off that has a good chunk of health left) which does good damage and sets up pressure is QCB-2 grab (back breaker), you can either use db-1+2 after the grab or if you’re super fast, you can fit in a EMGF blue upper for good damage. (Alternative options maybe can be df,1+3 shoulder, IWR 1+2 shoulder, B-1+2) Alongside this, amazing videos as always Joe Crush, I can’t wait to see more jack-8 tech that you can show us! Keep up the great work as always boss! 🙏🏻😎👍🏻🔥
This is really good stuff man im a huge fan and been following you trying to play Jack the way you do. Saw you on TNS the other day in grand finals. Any interest in making a video around how Jack handles the King matchup? Seems like a tough matchup for Jack. Would love to see your insight there.
ub1+2 and ch f2 have guaranteed follow ups, so I would consider those mini combos. I can make a video going over all his mini combos too, and for fc df1, that’s the first hit of windmills, which is a launcher, you can pick up with b3,2 and start the combo off like that.
@@JoeCrush_ Thanks for clarifying, yes a mini combo video would be great, as always great content from your side. I failed - > i mean fc df2,f+1 into bluespark.
Bro is a great asset to all Jack mains around the globe
Thank you for this. It's very helpful. Applied what I got here in my ranked matches and the improvement on my gameplay is drastic and very fun. Again, thank you.
Thank you Joe. Doing gods work lmao.
np man
literally popped off when I saw this in the feed. good shit on the content grind man
Bro Your Jack Is Inspirational
1:01:10 you stepped to the left. Nice guide btw, learned a few things.
This guide is packed! Nice stuff Joe
Hell yeah, Joe! Thanks.
Just found out that people at my (low) ranks tend to just hold back or spring kick for oki
Amazing guide, glad to know us Jack enthusiasts have a nice community. The GH jump oki resets are super dirty in lower ranks. I activate the heat burst during my combo then finish with either forward 3+4 to GH or forward 3 to GH for more speed but less damage. From GH the forward jump to d/f d/f throw can setup a heat dash combo for silly damage since you’ve access to another tornado and possibly a wall combo.
I'm taking so many notes!
Thanks 👍🏼 useful information
It is possible to end a regular combo with f3d GH3 for more damage, but it's hard to do consistently. You can also end with 2, f3+4 into GH f1 that hits them if they stay grounded or hold b then crouch, if they stand up GH4 hits them with the last frame for +7. 2, f3+4 is hard to do consistently, f3+4 by itself works too. I uploaded a video about the setup.
One move that I always use to give me a decent life lead inbetween rounds (or at the start or to finish an opponent off that has a good chunk of health left) which does good damage and sets up pressure is QCB-2 grab (back breaker), you can either use db-1+2 after the grab or if you’re super fast, you can fit in a EMGF blue upper for good damage. (Alternative options maybe can be df,1+3 shoulder, IWR 1+2 shoulder, B-1+2)
Alongside this, amazing videos as always Joe Crush, I can’t wait to see more jack-8 tech that you can show us! Keep up the great work as always boss! 🙏🏻😎👍🏻🔥
Thankyouuuu brotherrr
This is amazing! Thank you for this
Thx bro!
This is really good stuff man im a huge fan and been following you trying to play Jack the way you do. Saw you on TNS the other day in grand finals. Any interest in making a video around how Jack handles the King matchup? Seems like a tough matchup for Jack. Would love to see your insight there.
The goat fr
Get his subs up!
I'll save the video for a time when FFF1+2 and Debugger stop working in my ranks lol
GH f2 has some real fast frame data popping up on it, can't keep track but that first number looks like 7 frames
I'm saying I think the f2 is multiple hits and the first one seems like it comes out very fast and the 17 is just how long til the final hit of it.
You forgot U/B+1+2 and FC d+f+1, F+2 into bluespark -> are they guaranteed? But anyway, great video.
ub1+2 and ch f2 have guaranteed follow ups, so I would consider those mini combos. I can make a video going over all his mini combos too, and for fc df1, that’s the first hit of windmills, which is a launcher, you can pick up with b3,2 and start the combo off like that.
@@JoeCrush_ Thanks for clarifying, yes a mini combo video would be great, as always great content from your side. I failed - > i mean fc df2,f+1 into bluespark.
Does tombstone into df+2 not catch holding back?
Your the reason people use ad block