The Grievances of Götterdammerung: is HOI4 Dying?
ฝัง
- เผยแพร่เมื่อ 18 ธ.ค. 2024
- Link to bubbleszest video where he talks about new British ai changes
• Are the UK's AI Change...
Link to shown sejozwak video
• HOI4 is Dead.
Link to isorrow shown video
• The LAST DAYS Of Heart...
Link to bitt3rsteel video that showcases Austria being crazy strong
• Establishing PEAK HABS...
Thanks for watching! If you disagree with my assessments, please comment why. I try to engage with comments as much as possible, and I like you guys whether you agree or disagree with me.
2:20 - about the formable thing - i think that Greece is a perfect example or how to make very good and very bad formable:
Byzantium - good
- Initial political struggle
- Forces you to be creative about capping Turkey
- Once you core Turkey, you have a power spike enough to look for further expansion, but not enough to tackle european majors at wars
- Does not significantly alter European majors' paths
- Your new cores can actually be useful to you
Macedonian Empire - literally wtf
- Need to take a "shoot in the foot" path (monarchist) or very long F-path for the decision to even happen
- Needs to get a lot of land occupied by the allies as a minor power, and then also USSR
- By the time you get all of the land, the game is essentialy over, so you can take screenshot of the Macedonian Empire and then close the game
I think fascist Macedonia path needs uniting Turkey peacefully. That way you can get more power base to fight majors. Also there is a focus that named "Hellenoturkism", and Mercouris likes Turkey. Maybe there could be a national spirit that you can remove later, to balance the "free" cores.
Yes, hoi4 is dieing. Its all because czechoslovakia has no monarchist path
@visyxl it will come eventually if we get enough reworks ;)
But also you can install a habsburg monarch to the Czech throne now
Couldn't agree more. There's some flashy fun even I enjoy in the new content, but the general trends of Gotterdammerung feel hollow compared to NSB.
A DLC that expands upon diplomacy beyond the binary peace or war with unconditional surrender, would probably go a long ways to making things both more challenging and funner. For example if a minor needs to conquer certain territories and should they occupy said land than after a set period the option for peace should appear, where the major allows you to occupy said states, in exchange for indemnities and a non-aggression pact. Likewise if you're an expansionist major, perhaps a coalition could form to contain you, say a German EU could be met by an Anglo-American alliance that tactically works with the Soviets to prevent German hegemony. Likewise there should be conditions for individual peace with a certain country even if they're in a faction, something that can properly simulate what happened with the fall of France where technically it was France making peace with the Axis. Say it occurs when war support is below a certain value, where you can do things as the occupier to force it down (garrison laws, operations, etc...).
@@therandompersona I recall the coalitions in ck2 being fairly effective at stopping an expansionist state.
Something similar in HOI would be pretty cool
This is just EU4
The problem isn’t that UK is hard to invade, it’s that invading the home islands is the ONLY way to get most achievements because of the stupid guarantees
Lore of The Grievances of Götterdammerung: is HOI4 Dying? Momentum 100
- Anschluss should never be allowed to be cancelled. You should either have an option to cave in to the Germans on a reduced level (like becoming a Reichskomissariat) or straight up refusing.
- Austria's monarcho-fascist path (u can obtain it from 2 sides) where you only ask the countries for your former lands is much better balanced IMO, cause they all need to agree to get you enough land for AUH, and you only get stuff for the reformation of the basic AUH either way.
- A lot of power creep for Austria comes from the fact that they have to be beefed up and built by the time anschluss hits, which means you need to become strong enough for Germans to let you go in 2 years. It would be impossible to do otherwise, so maybe it would be better if they just went with a different
- Germany on the other hand feels weaker. Before this DLC, German AI was steamrolling the Europe 90% of the time, now they struggle to do Poland and France. It's okay if you play Germany cause it requires some forethought, but if you don't let German AI do really well until 1939, then it all falls apart.
I wish coring large chunks of land would have no place in this game, and coring mechanic would be similar to Rt56 - if you occupy a land, you can core it if you have enough PP and compliance - with compliance being high and possibly reduced by claims or sth. That way, actually reclaiming the lands would require some time and resources from you, cause it's very unlikely 600M people would suddenly became OK with one giant eurostate just because Otto snapped his fingers in Vienna.
@bartuomyej delayed maybe, but yeah, it not being cancelable would really help to keep the challenge aspect.
Considering Hitler did not simply give up on his claims in Czechoslovakia or poland despite plenty of external pressure and guarantees, I highly doubt there would have been almost anything to deter him with his Austrian unification goal.
@@hatless_spider It is especially weird if you do Habsburg Puppets Austria because Hitler backs down from Anschluss once you get a faction only to go to war against Austria over Sudeten a year later.
Delaying the Anschluss seems like a very good option, but judging by the fact that they still kept the army ratio mechanic, it would be very prone to cheesing it either way.
6:00 The problem with Hoi4 and its misguided development is right here - they like us and want to make a good game for us, but i feel like the dev team past By Blood Alone are less and less aware of what makes hoi4 a good game.
Paradox needs to decide if they want a WW2 grand strategy, or a 20th century Europa Universalis. Right now they're trying to do both, which just ends up turning everything into a bloated mess.
Ironically, the one thing that wont ever die about HOI4 is content creators putting “HOI4 is Dead” in their titles each time they have slight grievances with the game.
@Cyropex88 my thumbnail was a tongue in cheek jab at the people saying it is dead.
The content of the video thoroughly disagrees with that assessment
The Carthage HOI4 channel mentions the Britain white peace thing too. I think it's a good idea. We've seen it done in mods. It can't be that difficult to add to the game.
Austria isn't as easy as you make it out to be, but like you I'm not a fan of the decisions leading to super factions - austria hungary or EU. Belgium and Hungary seem more balanced in my opinion. Hungary can get some small territories with focuses but then really has to work for its expansions. As for the UK, I guess PDX will leave it to us to figure out how to get minor nations their achievements...
@antasil5768 yes and there is typically new cheese to be found to make it work.
But I feel like there could or maybe should be more legitimate ways to get the end goal achieved without being forced to completely take the home islands.
@@hatless_spiderevery achievement should not either be “do a focus” or “world conquest and invade the UK before the US joins “
aus is easy but hungary is even easier :)
My biggest issue with the empire restoration paths is how countries like Poland or Czechoslovakia just give up their country with no fight at all, every single time. It's just so stupid.
@@Czaroslaw this is sort of a Balkan issue in general.
There is a lot of rejoining that likely IRL would never have been agreed to due to prior history or disagreements or wars.
Götterdammerung is EU4's Leviathan for HOI4, except it isnt a buggxy mess on release. Expect many more such dlc, untill every country has a "modern" focustree and hoi5 after that
5:00 or you know just fun over realism, UK ai needs a rebalance. It should protect isles more than before but not a meatwall like this version. So hoi4 is not that but new UK situation might kill it slowly.
I love HOI4 but it swings so hard in both directions. Australia Hungary achievement may still impossible without rolling back patches and creating the Macedonian Empire requires such micro, skill, and a little luck to create something that it doesn't matter once you have done it. I don't have any solutions, it's just frustrating when some things feel awesome when playing a minor power and some things are just thank god it's over. :(
My agree with the power creep assessment, it is a major problem, especially for monarchist paths. It makes no practical sense whatsoever that just because your country is a monarchy, others will simply bend the knee and accept integration and become your cores. The game and the devs come off as people who percieve 17th and 18th century politics before nationalism truly set in as the reality of the 1930s and 1940s, where the pre-napoleon era had this cemented status quo that you were ruled by whatever monarch had the rights to your land. Every single monarchist path in this game (except maybe Russia, purely because of the civil war) feels blatantly overpowered, the only real drawback being hoi4's abysmal political system.
I unironically think that the hoi4 devs have a lot to learn from their cousins in the Kaiserreich team. Simple yet intriguing and more interactive political system that's more nuanced than 'fascist, communist, democratic, and everything else'. They have stuff to prevent early wars that don't make sense *without* forcing you into a war with a major power. They create theaters that develop before ww2, with the outcomes of the different theaters determining the strengths of different sides. Whilst KR doesn't have a default 'historical mode' programmed in, making one couldn't be that hard for our timeline, right?
Oh, and Kaiserreich manages to seemlessly integrate really challenging runs for those seeking it, like the Baltic Duchy forming fascist Germany, nationalist Poland having to fight the Germans and Russians together, the syndicalist Ukraine path, uniting Italy as Sardinia, the list goes on.
The whole uk and achievements could easily be solved in historical by simply allowing the existence of a decision that proclaims victory once you capitulate the uk so you don't have to invade the us or resort to weird 2 witdth paras to beat uk before us joins
HOI4 dood, wat nau?
wat nu*
I think they focus way too much on gimmicky stuff that doesn't end up adding much to the game. The worst offender is those stupid decisions mini games that you just need to click some buttons. Other examples are the espionage mechanics where you mostly just use to build collaboration governments or root out resistance or the special projects from this dlc feeling like a gimmicky unhistorical thing that you only use at the end of the game.
Paradox should try to focus on what makes the game special and improve or develop the main core features: combat, diplomacy and industry. Things like reworking awful the peace deals, conditional deals where if you occupy certain parts for a time you are offered a peace deal, specialized factories, combat ai, get reports on what others countries are doing instead of the out the box war declaration, etc...
1:12 you can also go fascist (uk via mosley, although this with otto von hapsburg is anachronistic, mosley wasnt pro-europe integration until the 1960s i believe)
Couldn't have said it any better.
Unfortunately, I do not appreciate Gotterdammerung's approach to experimental tech at all. Nuclear and rocket technology specifically jumps way too far ahead in time compared to the historical timeframe.
I would have also liked it if some of the experimental tech proved to be a dud, but maybe with a "lessons learned" buff to the next similar tech research afterwards.
The Maus would have been perfect target practice for the RAF, even if mass produced, much less the Ratte, which was just a megalomaniacal plan from the get-go. I understand it is fun and people want to larp, but failure and trial-and-error was a big part of WW2's scientific advancement. Would have been nice to reflect it properly in the game.
5:00 it is not that there should be a clean whitepeace system with the UK. the aim of the player should be to damage the economy of britain to the point that society collapses, which was essentially the goal proposed by dönitz.
we already have stability in the game.
we already have compliance in the game.
change 1: the british empire should have a lot more resistance and lower compliance which should force the UK player to divert serious resources to fix the problem. if not, they lose stability.
change 2: damaging convoys/attacking civilian factories etc should reduce stability in a country. so, for example, if you make enough subs and sink enough british convoys, the brits cant eat food and they starve and riots start in the capital, forcing churchill to sue for peace.
change 3: if the UK at any point drops below X stability, they lose the war.
the point of the UK should be a desperate struggle to keep *the largest empire in history* intact in a moment of extreme instability on the world stage. not build up a supply hub in el-alamein and then chill for 3 years while the germans die in stalingrad. like there should be a struggle literally to find enough IC to build the one supply hub in el-alamein.
this would require a dlc, but it would be an awesome dlc that would fundamentally upgrade the game just like götterdammerung has with special weapons and the inner circle mechanic for germany. the allies need a serious rework overall, and targeting stability+occupied territories/colonies is exactly what is needed the most.
@onethreeify I like the idea, yeah.
Make it hurt for their people so they force the issue.
But yeah, that would most likely require a new feature to implement something like that
@@hatless_spider good thing though is that it would apply to all countries, since all nations (who fight) end up occupying territory, and it would make playing both the UK and the U.S., the two most braindead nations who are literally never in any danger of anything, quite fun. especially the UK. but yeah, it would instantly make all colonial nations much more fun, and you could even make france a bit stronger and put more of their weakness onto them trying to hold onto their colonial holdings etc etc.
YT or your filtor ate the comment that I wanted to post.
AI France is too weak now, so is AI Belgium. Britain is fine. Austria into AH is too strong.
The game will probably be fine.
Assuming the game is dying just cause of some grievances is something I disagree with, the current playerbase is too high for that to ever happen in the near time. At least till say 2030, HOI should be as good as alive.
@mappingteacher this is a point I made in the video.
I never really cared much about the flavour packs and to see PDX labelling them "Expansions" for all their major titles and charging the same price as something like NSB is a little worrisome. Same thing in EU4, Winds of Change is a whole lot of nothing and it's incredibly sad to see a game like that go EoL with such a pitiful display after CK2's amazing last expansion. I hope HoI4 doesn't continue on that path and ends in the same sad way. NSB did so much to breathe new life into the game.
This over the top powercreep content stopped me from buying any new pdx dlc since lions of the north (eu4). It is just immersive breaking. And the equivalent of Lotn in Hoi4 is Trial of Allegiance, continued with Götterdämmerung. The development these games have taken is just not for me. Which is sad because the newer dlcs have some good ideas/mechanics but they are covert beneath stuff i dont't want in my game.
@feuyeah9702 the point of me making this video is to hopefully see a course correction. I am certain there are others like you that are also ceasing to buy and play.
I still think the game has a lot of fun to offer, and I want to see that increased, not diminished
@@hatless_spider Yeah hatless i really am on the edge of buying anything beyond arms against tyranny rn last dlc i hot was BBA. Beyond that it's just starting to feel gimmicky with norway somehow becoming an absolute powerhouse and finland being able inflict millions against the USSR. It's just starting to feel silly now with austria etc. hopefully pdx will rework the allies cos atm playing any allied nation on singleplayer is so boring i only enjoy going non hist on US, UK and France.
are u joking x) ? hoi4 is still one of the best ww2 strategy game for me.
@@Bloody-PredatoR-777 the thumbnail is tongue in cheek.
You need to watch the video
Complaint number 1) it's too easy for some small nations to get formable nations and snowball.
Complaint 2) it's too hard for minor nations to fight the UK and get achievements.
Nice bait.
i had three periods of disengagement
first, la resistance
second, battle for the bosporus
third, trial of allegiance. i stopped playing after trial of allegiance came out. watched two videos on it and completely stopped playing AND watching this game. it got too bulky, content is way overcomplicated for my personal preference. the railway system from no step back was already annoying enough but the content was fun enough to offset the train system.
HOI4 mp is dead
The biggest grievance I have is that Big H's new profile picture looks nothing like him whatsoever and is entirely artificially generated. like, what the heck? just use the old picture lol
and yes. I KNOW it's easily changed. but it's disgusting.
@@minoxiothethird mine? I had an artist make it
@@hatless_spider no, BIG h chief
@@hatless_spider like the guy who you usually can't mention on YT comments
@minoxiothethird ahhh ok lol I see
I see you, Big Hatless sp-hidler