Controlling Collisions with Collision Channels

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  • เผยแพร่เมื่อ 9 ก.ย. 2024
  • This week we have a look at the Collision Channels system and how we can use it to control how physics objects and particles collide.
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ความคิดเห็น • 6

  • @ukkusu
    @ukkusu 7 หลายเดือนก่อน +1

    Thanks a lot, there is always something new in your tutorials 🍻

  • @peevee5588
    @peevee5588 7 หลายเดือนก่อน +1

    Great overview and explanation. 👍

  • @Klash120
    @Klash120 7 หลายเดือนก่อน +2

    Nice, but your overlay is covering all the settings you're tinkering with :(

    • @tharlevfx
      @tharlevfx  7 หลายเดือนก่อน

      Oh dear, I didn’t think about that! Hopefully you can still follow along from what I’m saying… I’ll move the camera next time!

  • @omri1324
    @omri1324 6 หลายเดือนก่อน +2

    Thomas, I love your tutorials and purchased many too, but you're ALWAYS covering important settings with your overlay which makes it quite a pain to watch. (Not that you're ugly but you get the point lol).

    • @tharlevfx
      @tharlevfx  6 หลายเดือนก่อน

      Yeah a few people have commented this recently - I never realised! I’ll fix it for future tutorials