hey, honestly thanks for the guides ive wen from green and grey to all blue and purple so thats amazing. but the weak aura for the dmg cap on the adds on anub.. i cant make it work im not really sure what to do about it.. do i need to do something specific to make ir work?
Love to hear it! I make these vids for this exact reason :) As for the WA - Im not sure why it wouldn't be working exactly. I can link you to the wa.go but it's simply a fojji WA and shouldn't need any other addon or WA to work. I hope that's the right link and it ends up working for you somehow. wago.io/1LhY9OxwL
@@bradlestheorc Yep! Warcraft logs has rules on most bosses to try and prevent crazy strategies that funnel damage into one player's parse. The burrowers are capped at 600k damage per player to prevent people from just aoe'ing them all fight long. These are the rules for TOGC: articles.classic.warcraftlogs.com/help/toc-boss-parsing-rules
Correct. You can no longer remove it manually as well as the 11% first pact bug is fixed. So, our pacts in general took a hit especially if you were manually clicking off pact to abuse the 11% bug. Blizzard did throw us a bone with an ICD buff going from 5 seconds down to 1 second. I have noticed this change quite a bit in my PTR testing already. This allows for more consistent pacts when your procs are rolling especially on the opener of the fight. You can now very safely send in your pet at the beginning of an encounter and there is far less risk of losing the window of a big pact when your trinkets are procced.
@@Nukinfutzzz Lol, srsly. I liked classic for raw experience, those small changes killing the joy for me. I didn't notice it on ptr myself, so very sad news.
been waiting on this one for so long, thanks!
thanks bro
hey, honestly thanks for the guides ive wen from green and grey to all blue and purple so thats amazing. but the weak aura for the dmg cap on the adds on anub.. i cant make it work im not really sure what to do about it.. do i need to do something specific to make ir work?
Love to hear it! I make these vids for this exact reason :) As for the WA - Im not sure why it wouldn't be working exactly. I can link you to the wa.go but it's simply a fojji WA and shouldn't need any other addon or WA to work. I hope that's the right link and it ends up working for you somehow.
wago.io/1LhY9OxwL
this video is fuckin NUTS
Do you have a link for the burrowers WA dmg cap?
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If you don’t mind me asking - what is the fourth buff (lime green?) you have on?
Scourgebane infusion www.wowhead.com/tbc/item=22778/scourgebane-infusion
Much love! I never knew that existed but every little bit helps! Also I you said the burrowers have a damage cap? I don’t follow 😮
@@bradlestheorc Yep! Warcraft logs has rules on most bosses to try and prevent crazy strategies that funnel damage into one player's parse. The burrowers are capped at 600k damage per player to prevent people from just aoe'ing them all fight long. These are the rules for TOGC: articles.classic.warcraftlogs.com/help/toc-boss-parsing-rules
They just nerfed Demonic pact in the PTR, check it out please. You can no longer remove it manually
Correct. You can no longer remove it manually as well as the 11% first pact bug is fixed. So, our pacts in general took a hit especially if you were manually clicking off pact to abuse the 11% bug. Blizzard did throw us a bone with an ICD buff going from 5 seconds down to 1 second. I have noticed this change quite a bit in my PTR testing already. This allows for more consistent pacts when your procs are rolling especially on the opener of the fight. You can now very safely send in your pet at the beginning of an encounter and there is far less risk of losing the window of a big pact when your trinkets are procced.
@@Nukinfutzzz Lol, srsly. I liked classic for raw experience, those small changes killing the joy for me. I didn't notice it on ptr myself, so very sad news.