General Grevious never gets a lot of credit for his role in shaping the CIS military. If it wasn’t for him, the Separtists wouldn’t have last as long as they did.
@@elijahbutcher9522 in the clone wars you mostly follow some of the most powerful jedi. Not the fairest comparison. But yes, he was much more affective than betrayed.
@@watch50er i mean to my observation the republic doctrine is basically the WW2 british. you have large chonky infantry tanks that support the infantry. help with transportation. the likes. this would be stuff like the AT-TE. then you have small speedy cruiser tanks meant to exploit breakthrough in enemy lines and act as scouts. this would be stuff like the Sabre tank. this is again just my own observation though and doesn't take the SPHA into account or the much more rapid redeployment compared to WW2. but the comparison is there.
@@nikolajsteffensen6578 fair. My observations was more general in terms that ww2 heavy armor in the right place and the right time is devastating… buuuuut it’s difficult if not impossible to get it in the right place at the right time when and where you needed it because to so darn slow, most likely to get stuck, or fall apart under its own weight If that was not just a German thing, I wouldn’t know because the meme is cliche by now.
@@watch50er nah it happened to mainly the germans. not just but mainly but that was due to the german tech base. the british Churchill was a slow cumbersome monster that could barely pass 20 kilometres an hour on roads for example. but it didn't break down nearly as much so there is that.
@@nikolajsteffensen6578 this may be common knowledge but I’ve not touched on it for a while. What I’m getting from this is the Germans didn’t build up/ have enough war infrastructure to adapt and implement tanks (or other tech) as effectively as their opponents, hence the fragility of their tank transmissions under stress… and failing to simplify and speed up their production is a part of that I wager… despite the material shortages they had since the beginning … (especially fuel)
The CIS had to have more flexible armored tactics because their infantry were very limited, using vast battalions of droids in horde style frontal assaults didn't work very well against the tenacious and adaptable Clone Troopers.
Naturally, the clones have the best plot armour… otherwise an army of a few million couldn’t defend millions of worlds from an army of billions or even trillions…
The CIS came up with some pretty insane weapons that would have won them the war if it were not for republic and jedi plot armor. Those super tanks for example, and the cannons that destroyed all organic life while leaving Droids and buildings intact too. Basically making an artillery equivalent of a Neutrino bomb. Of course the Death Star too. The CIS were kneecapped a lot by Sideous
@@biggsdarklighter0473 that’s not saying much. Gas attacks in WWI and even WWII frequently resulted in friendly casualties when the winds shifted unexpectedly.
This was interesting as always. For me, while the CIS had somewhat better tactics, the Republic had the cooler vehicles in terms of appearance. Also, I kinda want to see a video on the history of armored vehicles (both walkers and tanks), like when the first armored vehicle was built.
@@stephencrawley2862 @Mad Dogs Gaming ahsoka is standing atop one on saleucami while refusing to retreat. moments after she accepts retreat, the droid army anakin and obi wan were warning her about showed up and blew up the HAV-6, though i and many others suspect it self-destructed due to the way it blows up
“Armor, from the light IFT to the medium AAT to the heavy ATTE‘s have been used in warfare for quite a long time. They can beat an evenly matched infantry unit quite easily by sheer fire power or maneuver, and heavy armor was great for defending. However, they were a mechanical and logistical headache sometime, since they need to have fuel and munitions, and typically had sensitive components that the walkers or tanks could not operate without such as repulsors or reactors. For the confederacy, they had countless armor templates, both autonomous and manned. The main focus on this end, versatility in design and function, was possible due to the many factories in the outer rim, which could produce many different units, even in a single factory. In a way, much of that war was about the military-industrial complex of the galaxy and who could make more infantry weapons, tanks and starcraft.” -CS/CT-8711-12 “Cheng”, former captain and scout of the 442nd siege battalion
The separatist actually hurt themselves by having so much flexibility. While their forces could do far more things, having one different supply line for each different type of vehicle is unsustainable.
Eh, not really. The CIS had so many factories that they could easily meet demand. The only reason they didn't win the war was that Palpatine wanted them to lose. If he preferred droids to human soldiers, he could easily have let the CIS win.
@@matthiuskoenig3378 it's not just about the factories used to produce said droids. The supply lines themselves with all of the resources that it takes to produce the Basic metal and components are vulnerable to any sort of change in status. Having the factories is great only if you can get the supplies to the factory for the droids to the battlefield
@@jamesonbetts1832 sure lets say seps loose resource x and suddenly they cant build any more spider droids. Oh well its not like theres replacements or anything to go around are there... The argument of "too many types" has no merit. If you're REALLY strapped for resources and have only one factory that can only make one type of droid at a time then yes streamline it to only a few variants, but cannonically the CIS was a kind of merger between already established droid armies and their respective corporations with their own power bases and industrial supply chains in place already.
*in a British/Aussie accent* "Juggernaut ready!" I'm more of a TX-130 person, what with their performance on Pandemic Studios' The Clone Wars game and Battlefront duology... especially with a skilled Jedi pilot around. Also, they're kinda small enough to fit in jungles, while their hover tech prevents them from getting muddled and mined.
Tacticians: Woah! This is FANTASTIC! There's not a single combat role that's not fullfilled! Strategists: This is...not optimal, but I can work with it. Logistics officers: Someone kill me please.
I would also say that when thinking about the tactics these units approached, you have to remember who was commanding these armies. The GAR, lead by the Jedi, who were not the most tactically sound, who did not go to any imperial war colleges would have done much worse if given too many options. The CIS was lead by a cyborg and most Commanders were tactical and later super tactical command droids who could billions of calculations and could come up with the most efficient lineup of what they were given. That is another thing that the GAR did to be easier for the Jedi to command, they knew exactly what tools they would be given. Where if you were a CIS leader and received reinforcements, you possibly didn't fully know what you would get and had to make due. That would be fine for droid commanders, but not organics who couldn't come up with a whole new defense synergy.
Interesting point...If the GAR was fighting alone without the aid of the Jedi Order, they could had lost the war as the CIS outnumbered them and were tactically more advanced, also strategywise...The CIS had the advantage. In the legends, we know the CIS employed many races and organizations that were enemies of the Republic, thus adding entire races that inhabit a system to fight for them. The Republic was vastly outnumbered and had to become flexible in order to deal with both robotic and organic enemies in multiple fronts at the same time. The Clone Wars in the legends was probably one of the biggest conflicts the Galaxy has ever experience since the Hyperpace War and the Reformation of the Republic following their conflict with the Sith Lords of old.
Granted this is heavenly reliant on which jedi you have in command but the jedi war is actually being more tactically flexible expensive calculate vegetable especially when the Jedi general was skilled in Battle Meditation. As the ability allowed the jedi to wield an army as if it was just one piece and and while George would be immune to the morale draining effects about a meditation the organic clone troopers would still be fighting at peak morale and heightened senses which made them less likely to break clear the break and more likely to survive. Granted at the time there was only 2 maybe 3 jedi who actually skilled in that technique as I don't think K'khruk knew the ability at that point and Etain never received training for it even she showed a potential for it.
Adaptability is crucial to any war effort. Even if the CIS lack the same fire power in their armor, their multiple options (that could probably even be customized) gives them a clear advantage
to my own observations it almost seems like the republic started off with the french 1930's tank doctrine (that being to support the infantry) or even the british doctrine (large cumbersome tanks to support the infantry and small speedy breakthrough tanks (the saber i think it's called?)) while the CIS started with "yeah Tanks don't support the infantry the infantry supports the tank"
CIS vs GAR Air Superiority or Astral warfare would be neat if you have not already. Overall, I am a CIS fan and lean to their vehicles maneuverability and the ability to recover downed vehicles and other units and get them battle ready quite quickly or even just replaced.
Question, why is it the separatists had tanks that were manned by droids rather than developing more tanks that *were* droids themselves, would it not be smaller and just as effective and cheaper? Like the snail tank was great!
what it sounds like to me is that the GAR’s tactics were less at fault than their constant adherence to them and lack of genuine all-terrain vehicles. where the republic had firepower, the CIS had speed and maneuverability. it doesn’t matter how hard your enemy hits if they don’t hit you; no armor is impenetrable
Hmm, I will say that both have their own strengts and weaknesses, and both work for both armies based on their available units At the end of the day One tactic of One side was better than their counterpart. War tactics are very complicated after all, even unexpected little events can be a massive wrench thrown to a carefully crafted tactic and plan, and even the best of them have exploitable weakpoints. Besides, is not how good those tactics sound in paper what matters, what it matters about tactics is how funcional they are ln execution, and both the Republic and the CIS had effective tactics and complete messes
Which is why i'd say that the CIS still ultimately has the better approach to things, due ironically, to the fact that they're a shitty, ragtag mess half the time. They've gotten so good at expecting themselves to be on the losing side & patching up holes on the fly, having contingency hardware or tactics like all the time, that regardless of their effectiveness, makes them very hard to kill, despite how easy it is to beat them down. They're so ready for everything thrown in their way that screwing their plans always do little to mess them in a long run, while the GAR, being so reliant on being a meticulously cohesive whole, makes them extremely vulnerable if anything were to go south.
@@FalconWindblader then again their strategies are also very exploitable, specially if you caught them of guard via ambush or if you target key units first
@@alejandroelluxray5298 What you just said wouldn't matter in the long run to the droid army. Their plans CONSTANTLY get screwed up, they're also CONSTANTLY being caught off-guard, & there's hardly ever one battle where they have overwhelming advantage. There's no 'if' in this case, as what you said happened to the droids all the time. Yet, they get back on their feet almost every single time, like what they suffered didn't matter, while the GAR CONSTANTLY feeling stretched thin & worn, regardless if they win or lose.
I would say you need to factor air superiority in the equation. War with any level of semblance to what we see in the real world will fallow this premise. If you have your armor corps in position but your enemy has dominated the skies, your tanks will be absolutely decimated regardless of tactics. So with that in mind you’d have to figure who had greater firepower in the air during each battle. When you have that at your advantage you’ll be able to steam roll your opponent before they can react. This was very common in the Second World War. Who ever has total control of the air space during a frontal assault/battle of attrition your fighters and bombers will determine who wins.
In that case I should think the Seperatists were dominant iirc. Take Geonosis 2 for instance, it took till republic forces were nearly wiped out before they could even spare bombers for the fight, let alone during the landing itself where Geonosian ships were having a field day going through the LAATs.
Actually, WW2 isn't the best example to use. Most WW2 aircraft struggled to deal with tanks and the amount of aircraft on tank kills was rather low. The morale effect was pretty big, but ww2 aircraft where not that good against tanks. They where however much better at attacking softer targets behind the lines, like supply trucks, field artillery and such. But it wouldn't be until the widespread deployment of air to ground missiles that aircraft would become good tank killers on their own. The Gulf war is a better example of Aircraft killing tanks.
if I was to reform the CIS army i would probably encourage home guard esque units for each place that already had a military and simply workshoped how to leverage a cohesive armor doctrine for the CIs as a whole letting the fact we're gonna be with our pants down anyway and leverage that for a proper counter to republic units also the republic just had counters it countered problems in there forces by making counters
I always thought someone would rationalize the tactics and strategies used in Star wars and expand upon them in greater detail. For example: The Droids march in huge formations for the sake of organization but when combat starts they can move independently and engage in rudimentary small unit firing and maneuvering. Or The Clone Troopers set their blasters to a mid level setting so as to avoid collateral damage and friendly fire. Whereas their blaster rifles (being like portable anti materiel cannons) can potentially puncture holes through tanks or explode multiple droids per shot. Or that engaging the Droids on open ground is the only way to draw their attention so the Commandos and Jedi can reach their vital points, generals, leadership, and factories.
CIS combat philosophy: use a variety of droids, allowing for a flexible, almost organic, formation effective in a plethora of scenarios. GAR combat philosophy: "The answer is a gun, and if that doesn't work, use MORE guns".
In TCW, the CIS had only one strategy in terms of offensive: The weakest infantry units march at the front, then stronger B2, followed by whatever vehicles available. The GAR meanwhile came up with dozens of tactics and strategies during TCW to compensate for their lack in numbers.
Honestly, the GAR had okay Armor, but were poorly utilized. The AT-TE, Juggernaut, Saber, and AT-RT’s were good tanks. But damn, it’s like almost nobody in charge knew how to use them in battle. *cough cough* Jedi don’t know how to fight wars with tanks
No one had good armored tactics. They sent tanks in with limited infantry support and employed poor coordination between the arms. It's a miracle any of the battles were successful.
You know the more I watch this videos the more I’m convinced that had the clone troopers not basically be super soldiers the republic would have gotten its ass handed to them something fierce
The republic would've gotten its ass handed to them anyway, if it weren't for Sidious playing both sides & repeatedly kneecapping the CIS. Having a grand army of super soldiers would've simply delayed the inevitable, if it hadn't been for the fact that the CIS was set up to ultimately fail from day one.
The CIS because of their AI commanders...They were made dumb on those Clone Wars animated series for no reason. The Legends Clone Wars explains this better as the war projected there was towards an adult audience, not kids.
I think worth mentioning is the fact that the GAR could also reliably put the LAAT to excellent use in ground combat, which could nullify many flanking maneuvers attempted by the CIS (though not used as frequently as perhaps they should have been). True, the LAAT was (sadly) not well armoured or shielded but regardless, the weapons it could bring to bear from diverse positions other than head-on, could greatly assist the GAR in establishing periphery control and the CIS didn't really have a countermeasure, other than vulture droids and possibly buzz droids.
Let's not forget that the Separatists were using tanks and simple walker designs as early as Naboo while it took till the end of Attack of the Clones to see any semblance of armored vehicles on the republic side at all (and honestly, not even that many there)... The Republic was just soooo behind in every aspect of the war that didn't have to do with their troopers and LAATs that the Confederacy clearly had the upper hand in that regard. The only saving grace the republic had was that the Confederacy had already maxed out their R&D more or less by about mid war (not much changes after that), meanwhile the troopers were learning ways around the Confederacy's armor. So by the time armour became a standard for the Republic it was made specifically with purpose to counter Confederacy's armor (an advantage the Confederacy didn't have by designing theirs first), and this mostly seemed to start hitting it's stride about the same time in the war that the Confederacy was running out of ideas/funds (and momentum soon following). All together the Republic may have won in the end, but the Confederacy dominated armor in the beginning... IMO.
Because even if dooku won and beat the republic, that wouldn't really mean anything for palpatines plan. A lot more jedi would survive and be a pain in the ass, plus neither the cis or conquered republic systemss would want an emporer. Palpatines reign would be pretty short. His whole plan revolved around slowly gaining power and erroding freedoms so he could naturally transition into the empire in a way that most systems would support, as well as turning the galaxy agaisnt the jedi and spreading them out so they could be eliminated
Cuz Palpatine NEVER wanted the CIS to win. He wanted a crippled, ailing, tired republic to usurp, not conquering an adversarial regime with a superior force.
The issue with talking about how good the Separatists actually are comes from TCW I think. Because of how much plot armour was used during the fights. For example, the CIS has a better navy, but the stats of.... say Munificents for example, do not match with the performance during the Clone Wars battle with the asteroids and ATTEs. The turbolaser blasts of 6 munificents should have been able to cripple those Venators, and it doesn't make sense that the ships got into the range of the republic's own ship guns either.
The CIS use the Superior Firepower tactics which is very good but not so much against the Blitzkrieg tactics of the Republica which is very good expecially with the agility and mobility of their veichles. Owever the Republic tactic is too much fragile. In fact many times their tactics and strategies Wil be disrupt by the simple resistance of the enemy or maybe by their reinforcements. In the end: The Republic have a very good offensive tactic but it's not enough adaptable and it's too my h concentrate to a swift and clean fight.... And that's is a BIG mistake. I think the CIS have the best tactics. Even if their army not have the mobility of the Republic their numbers give them an incredible amount of firepower and their numbers give many chance to their commanders to change tactics, strategies and options during in battle but most importantly the CIS have an army can endure to the attrition of a long war and that is a thing surprisingly good in war..... Expecially a total war like the Clone Wars. P. S. Sorry for my English XD
In warfare, quality is always relative to what you're trying to achieve. The GAR had higher quality when laying siege to a specific position due to their superior firepower, but lacked the flexibility for anything else; the CIS, meanwhile, lacked the sheer firepower to execute a single objective quite as well, but they could adapt to a wider array of battlefield situations, therefor I'd say their overall strategic doctrine was better.
So the GAR relied on flanking and very armored but slow vehicles. While the CIS used numbers and escort tactics. No wonder their convoys kept getting target by artillery
Because it would've been easy fir bx commando droids to sneak behind enemy lines if they could hide underneath a republic tank Anakin and Ashoka hid in a box and just let the separatists aats hover over them in the battle of christophsis
Flexibility is good, but it's useless when the success rates are still lowered than the enemy. As you said, the Republics' tactics allowed them to win more battles. So in that sense, I think the Republic had the slightly better tactics. Flexibility, like experience, is good, but if you don't use it correctly to produce results and wins it's useless. As Luke Skywalker once said, almost a year ago, "Talent without training is useless." On paper, the CIS flexibility was a good thing, but it was never used to its full capabilities, particularly because of Sith meddling to make sure the Republic won the war.
@@kingjonstarkgeryan8573 Speaking off, maybe Geetsly should do some videos on battles the CIS won, like all those battles we saw in that montage in Chapter 22 of the 2003 Clone Wars Mirco series. He already talked about one of them, the Battle of Bal'demnic, so it's not out of the realm of possibility.
The CIS I think typically tend perform better in battles that can quickly overrun the defenders. Although their ground forces are more flexible they are less durable and are less effective in prolonged fights or siege. So basically the CIS to well use Starcraft as reference have to basically zerg rush republic ground forces in order to win. But if the Republic is able to dig and fortify heavily the GAR can and will be able to hold out for while and basically bleed the CIS dry of droids, equipment and other resources. Once the GAR is able to reinforce its defensive you units and the CIS attack has all but succeeded or has stalled out. Then GAR can mount a counter attack with unmatched fire power and fury that CIS cannot handle. If they are on the back foot and forced on the defensive the CIS cannot fortify as heavily as the GAR can and the firepower of the GAR is immense and will make short work of the CIS defenders. Yes the CIS are tactically flexible and numerical superior but the trade off is a lot of their tanks and equipment have less fire power or much less armour if they have sufficient fire power. Since most battle Droids are cheap expendable its heavy reliance on gaining quick victories in short battles or being on planets that can handy cap the GARs ability to deploy Heavy walkers. Although the GAR is less flexible it is more formidable. tenacious and durable. Also individual clones and platoons can be flexible and can think out side the box more than your droid counter part. The infantry are more flexible and the commanders are more flexible in tactics so from a command and tactics stand point the GAR can be more adaptable and flexible in the long run than their CIS counter Parts. However even if the combat vehicles are less flexible in themselves overall they are more durable and have more firepower than their CIS counterparts. So when comes to prolonged fights and the test of an armies endurance the GAR has the advantage. So IMO I think GAR is the best not because it as flexible but it is more tenacious and resilient it Armoured tactics allow to fight in prolonged and bloody battles that the CIS just can't compare to. Anyone can argue that the best armies are the ones that can win quick victories during battles of the course of War. The thing is War decides when it feels like its time is up. So basically I am saying is yah hope for quick war to win against an enemy but be prepared for a long and brutal one to if it comes to that. But I say its the armies that have endurance and grit that are the ones that will win ultimately. Sure they may lose battles and get their butts kicked time and again. But the Commanders and soldiers of such armies learn from past mistakes become stronger and more capable over time and once the other side starts losing that was built around quick Victories. Everything starts to go to shit because the leaders got over confident and over extended their forces now they are helpless against enemy that has emerged stronger than ever before and his charging them like a herd stampeding elephants that can't be stopped. The CIS had to win the War quickly and they couldn't excluding Palpatines interferences. It allowed the GAR to entrench themselves heavily when on the defensive. Allowing for the GAR to regroup and rally forces to defend republic strongholds and other key worlds under attack by the CIS. Then were able to counter attack the CIS and ultimately Win the War even though at times it reached a stalemate but the GAR was built around stalemate fighting and prolonged conflict the CIS was not whether they knew it or not at the time the CIS would break and be crushed under the might of GAR in spite of Numerical superiority.
Except that the CIS ain't stupid enough to just keep throwing droids mindlessly at the GAR if they really digged in. Unlike your usual zerg rush that comes from one or two places, the CIS forces could never run out as their forces are manufactured over dozens of places at any one time, & just about any one of them can make anything. The CIS kept throwing cannon fodder at the GAR precisely because they knew that the GAR can't be on the defensive for long. Despite the CIS' need to win things quick & dirty, the republic is still the one that needs to maintain offensive for political, if not tactical, reasons. They're the ones starting the war in the first place after all, & you can't just start a war & then hunker down most of the time. The CIS ultimately only wanted secession, not the death of the republic. It's the republic's unwillingness to let them leave that started the war in the first place.
I disagree. In war, there is nothing more imported then logistics. After the rupublic got there light and medium armour they could do everything the CIS could - just maybe not as good. But they had only a few typs of amour while the CIS had ... well, more. The logistics for the CIS must have been a nightmare.
Logistics is affected by how well supplied your stuff is & how well you can keep an eye on what goes where. While logistics for the mess that's the CIS would be a nightmare for any organic management, keep in mind that it's mostly tireless, unfeeling droid brains with no problem working around the clock, doing the work here. What may take days at least to sort out for organics would probably take only hours, if not minutes or even seconds, to sort out. What would actually be a nightmare for the CIS to manage would be utterly impossible, if not unimaginable, for organics to pull.
I will say Republic more then likely had the better supply lines vs the cis when it came to armor and sheilds didn't stop walkers like it does hover vechicals however the CIS could easily on the fly change up tatics so you kind of fall into this area of a few good tatics that work but not always effective or thousands of meh tatics but you always have a tatic for something
It's easy to make heavy armour, you just make it bigger. The fact the CIS dominated the light armour demonstrates so much more technical aptitude. The CIS also had the Hellfire with capabilities to take down AT-TEs with ease and the Super MTT which seemed immune to AT-TE fire. The GAR had weaker Infantry, light armour, heavy armour, artillery and air power, their strength came from the combined arms philosophy where aircraft could deploy units, armour would be physical protection for infantry, infantry would guide artillery and the command structure enabled them to use terrain. In any one area of combat they were out matched but they were always able to outsmart the enemy and get the advantage.
Would you rather be a master Jedi with a small ship ( Millennium Falcon size ) with all things you can carry with that ship thrown in the Star Trek deep space 9 time or a section 31 officer ( Star Trek) with a captains yacht of your choice fully loaded thrown in Star Wars about the time when the first prequel came out !
Can be summed up by looking at the old Galactic Battlegrounds faction rankings - CIS/Trade Federation has superior armored forces lol. But in all seriousness, I feel like both armies made up for their deficiencies in different but similar ways. A started in the video, the CIS had their superior armor to make up their inferior infantry; and while the Republic armor, while overwhelmingly more powerful, was predictable in their tactics, their more flexible infantry could more or less make up for the lack of light armor.
The problem with the Confederacy tactics is that the droid leaders were incapable of using its advantages due to their bad leadership soo despite arguably being superior on paper in practice they tended to just lunching massive frontal assaults against the superior republic firepower
Is the ground under a repulsive lift vehicle subjected to the same amount of force as if the vehicle were not being hovered above the ground? In other words, is the repulsive lift vehicle putting the same amount of pressure on the land as if it were in contact with the ground?
I dont think so. Repulsors are used in capital ships to stop them from falling on cities when they just a few meters above. If it applied the same weight then everyone in the city would be died lol.
Flexibility and adaptability sounds good, but it's less useful against an opponent whose tactic is to go straight down the middle with bags of firepower every time because they can afford to.
Which wouldn't be a problem if you can easily replenish your numbers in a matter of days. The CIS could afford to throw their forces on the GAR like dirt because they can afford to, & because they know that it's difficult for the GAR to recover what they lost.
That's only true when your supply line is strapped in the first place. The CIS were never short in that regard. You can wipe out any one of their factory worlds, & the rest would just adjust & compensate in a matter of weeks. Logistics were easy due to not having to take organic requirements into consideration, & that just about every single piece of their hardware are built to be easy & cheap to maintain, while being highly customizable.
Cis is not only more flexible they also use the historically proven superior armoured strategy of more easily replaceable troops and vehicles. The cis are like the allies in ww2 dilled up to 11, while the Republic is like nazi Germany but with the weaknesses diled up to 11.
Generally, numbers ONLY really count for.. numbers. They're DEFINITELY NOT everything. And MANY actual real world battles was won by the much smaller side often as not. Generally it's whom is alot more flexible mixed with whom has the better equipment and ALSO, CRITICALLY, what the individuals in control can do with it. Which is a kinda flexibility inside being flexible. So while CIS HAD numbers they couldn't send EVERYTHING EVERYWHERE and attack or defend EVERYTHING all at the same time. An even big worlds will only allow so many troops on it. Especially if space is limited or the conditions are specific. It's a proven fact, work the LITERAL conditions and even absurdly outnumbered you can also LITERALLY crush said opposition and hold them at bay quite a long to near indefinitely if your troops and gear is top notch. Which are all what the Clones were meant to be. Truth is very few franchises sport very highly adaptable machine forces that rival that of humans or humanoids and CIS troops aren't among them. The droid COs they had just weren't as good as Clone and Jedi Commanders. An the Humanoid genius Tacticians the CIS had on such an interplanetary scale as Star Wars woulda been extremely rare giving the Clones a decent chance. They're really only critical issues were Jedi general's getting a clue and/or the Clone troops needed their ranks SERIOUSLY expanded.
Keep in mind that droids didn't break due to moral or get held off in the same way organic forces would. So alot of the tactics you would use to hold numerically superior forces at bay probably wouldn't work as droids just shrug them off and continue laying down fire.
I still don’t understand how they didnt fix the biggest flaw in the CIS AAT tank. As seen in the onderon arc it was possible to destroy that tank with 1-2 soldiers wielding granades just by climbing on the tank, opening the hatch and dropping the explosives in... WHY THE HELL COULD YOU OPEN THE HATCH FROM THE OUTSIDE??? All the seps had to do was install a small lock on the inside and the tank would‘ve been so much better
I refuse to accept such an obvious flaw as canon. Filoni just wanted Ahsoka to have something to teach the Onderon resistance fighters and apparently couldn't come up with anything better than "hurr durr, this door isn't locked!"
I think the Republic had better support units for their armored units than the Separatists did, so therefore the Republic had superior tactics. Without proper infantry support, a tank can be easily taken advantage of.
Except thats not true, the cis have the superior infantry: B1s are faster, stronger and more numerous, they don't need to rest and cna recharge while in mobile transports and they don't suffer from moral issues. No matter how confident a clone is it can always get shell shock (which has been shown). Clones can also get sick. Simply put the cis has the better infantry in all ways that matter Infantry isn't there to kill the enemy so it doesn't matter if 1v1 the clones are more killy. Clones slow down the whole war machine and offer less suppressing fire and there is less of them to hold the flanks. Further more I don't think star wars logic follows our logic. After all there is no lack of situational awareness which is our entire reason for infantry. Since the cis tanks especially are just as if not more aware than the infantry there is no need for infantry.
Separatist should have overwhelmed the republic forces. They had better tactics, more space ships more tanks itnhust seems crazy even with the jedi they should have been outnumbered 30 to 1 and dead in orbit before ground.
General Grevious never gets a lot of credit for his role in shaping the CIS military. If it wasn’t for him, the Separtists wouldn’t have last as long as they did.
His Jedi killing skills and I think his admittedly poor portrayal in Star Wars the Clone Wars often overshadow this
@@elijahbutcher9522 durges run were he punched a hole to the core worlds using his skill to beat back the republic forces.
Separist would of easily won the war if they weren’t held back by the sixth grand plan
@@jonathanpalmer228 nah they used to much of there resources.
@@elijahbutcher9522 in the clone wars you mostly follow some of the most powerful jedi. Not the fairest comparison. But yes, he was much more affective than betrayed.
GAR: We have incredibly powerful armoured vehicles!
CIS: Where are they?
GAR: They're not here right now, but keep their existence in mind.
Ouch. Reminds me of heavy armor from ww2
@@watch50er i mean to my observation the republic doctrine is basically the WW2 british. you have large chonky infantry tanks that support the infantry. help with transportation. the likes. this would be stuff like the AT-TE. then you have small speedy cruiser tanks meant to exploit breakthrough in enemy lines and act as scouts. this would be stuff like the Sabre tank. this is again just my own observation though and doesn't take the SPHA into account or the much more rapid redeployment compared to WW2. but the comparison is there.
@@nikolajsteffensen6578 fair. My observations was more general in terms that ww2 heavy armor in the right place and the right time is devastating… buuuuut it’s difficult if not impossible to get it in the right place at the right time when and where you needed it because to so darn slow, most likely to get stuck, or fall apart under its own weight
If that was not just a German thing, I wouldn’t know because the meme is cliche by now.
@@watch50er nah it happened to mainly the germans. not just but mainly but that was due to the german tech base. the british Churchill was a slow cumbersome monster that could barely pass 20 kilometres an hour on roads for example. but it didn't break down nearly as much so there is that.
@@nikolajsteffensen6578 this may be common knowledge but I’ve not touched on it for a while. What I’m getting from this is the Germans didn’t build up/ have enough war infrastructure to adapt and implement tanks (or other tech) as effectively as their opponents, hence the fragility of their tank transmissions under stress… and failing to simplify and speed up their production is a part of that I wager… despite the material shortages they had since the beginning … (especially fuel)
The CIS had to have more flexible armored tactics because their infantry were very limited, using vast battalions of droids in horde style frontal assaults didn't work very well against the tenacious and adaptable Clone Troopers.
Naturally, the clones have the best plot armour… otherwise an army of a few million couldn’t defend millions of worlds from an army of billions or even trillions…
The CIS came up with some pretty insane weapons that would have won them the war if it were not for republic and jedi plot armor.
Those super tanks for example, and the cannons that destroyed all organic life while leaving Droids and buildings intact too. Basically making an artillery equivalent of a Neutrino bomb.
Of course the Death Star too.
The CIS were kneecapped a lot by Sideous
Yes, the CIS had to make up for their lack of movement with their ground troops!
@@alexanderrahl7034 adittionally the defoliator was as effective, if not more so than gas attacks during the first world war.
@@biggsdarklighter0473 that’s not saying much. Gas attacks in WWI and even WWII frequently resulted in friendly casualties when the winds shifted unexpectedly.
This was interesting as always.
For me, while the CIS had somewhat better tactics, the Republic had the cooler vehicles in terms of appearance.
Also, I kinda want to see a video on the history of armored vehicles (both walkers and tanks), like when the first armored vehicle was built.
That would be an interesting video...
Juggernauts are the GAR version of a checkmate device. These things can literally run over AATs and not come out worse for wear.
Except the clone wars 2008 showed it could be shot to pieces by B1s with e5s. Juggernauts are overrated in Canon.
@@matthiuskoenig3378 when did this happen in the series, I've never heard of this before
@@matthiuskoenig3378 I don't recall Juggernauts EVER showing up in TCW.
@@stephencrawley2862 @Mad Dogs Gaming
ahsoka is standing atop one on saleucami while refusing to retreat. moments after she accepts retreat, the droid army anakin and obi wan were warning her about showed up and blew up the HAV-6, though i and many others suspect it self-destructed due to the way it blows up
@@WyattKittle I dont think the B1s did that. There were a few tanks in the back. Maybe it was them.
“Armor, from the light IFT to the medium AAT to the heavy ATTE‘s have been used in warfare for quite a long time. They can beat an evenly matched infantry unit quite easily by sheer fire power or maneuver, and heavy armor was great for defending. However, they were a mechanical and logistical headache sometime, since they need to have fuel and munitions, and typically had sensitive components that the walkers or tanks could not operate without such as repulsors or reactors.
For the confederacy, they had countless armor templates, both autonomous and manned. The main focus on this end, versatility in design and function, was possible due to the many factories in the outer rim, which could produce many different units, even in a single factory. In a way, much of that war was about the military-industrial complex of the galaxy and who could make more infantry weapons, tanks and starcraft.” -CS/CT-8711-12 “Cheng”, former captain and scout of the 442nd siege battalion
Droids: walk in a straight line towards the enemy
Geetsly: *master taktiks*
The Senate’s tactics were ultimately superior.
Yes
Take this like as hush money.
I love democracy
The senate was playing chess against himself 😂
@@geetslys The Senate was playing chess against himself, while also playing "4D" Chess with the Jedi.
The separatist actually hurt themselves by having so much flexibility. While their forces could do far more things, having one different supply line for each different type of vehicle is unsustainable.
Eh, not really. The CIS had so many factories that they could easily meet demand. The only reason they didn't win the war was that Palpatine wanted them to lose. If he preferred droids to human soldiers, he could easily have let the CIS win.
Lol, cis has less vehicle types than NATO but alot larger % of the universes known factories. The number of cis vehicles is perfectly sustainable.
@@matthiuskoenig3378 it's not just about the factories used to produce said droids. The supply lines themselves with all of the resources that it takes to produce the Basic metal and components are vulnerable to any sort of change in status. Having the factories is great only if you can get the supplies to the factory for the droids to the battlefield
@@jamesonbetts1832 sure lets say seps loose resource x and suddenly they cant build any more spider droids. Oh well its not like theres replacements or anything to go around are there...
The argument of "too many types" has no merit. If you're REALLY strapped for resources and have only one factory that can only make one type of droid at a time then yes streamline it to only a few variants, but cannonically the CIS was a kind of merger between already established droid armies and their respective corporations with their own power bases and industrial supply chains in place already.
@@jamesonbetts1832 By that logic you shouldn't make any vehicles because all vehicles use the same metal.
*in a British/Aussie accent* "Juggernaut ready!"
I'm more of a TX-130 person, what with their performance on Pandemic Studios' The Clone Wars game and Battlefront duology... especially with a skilled Jedi pilot around. Also, they're kinda small enough to fit in jungles, while their hover tech prevents them from getting muddled and mined.
The idea of several well operated walkers holding off hords of droids is awesome.
The idea of overconfident clones getting some karma by droids is even cooler
@@matthiuskoenig3378 CIS fanboy
Tacticians: Woah! This is FANTASTIC! There's not a single combat role that's not fullfilled!
Strategists: This is...not optimal, but I can work with it.
Logistics officers: Someone kill me please.
I would also say that when thinking about the tactics these units approached, you have to remember who was commanding these armies. The GAR, lead by the Jedi, who were not the most tactically sound, who did not go to any imperial war colleges would have done much worse if given too many options. The CIS was lead by a cyborg and most Commanders were tactical and later super tactical command droids who could billions of calculations and could come up with the most efficient lineup of what they were given. That is another thing that the GAR did to be easier for the Jedi to command, they knew exactly what tools they would be given. Where if you were a CIS leader and received reinforcements, you possibly didn't fully know what you would get and had to make due. That would be fine for droid commanders, but not organics who couldn't come up with a whole new defense synergy.
Interesting point...If the GAR was fighting alone without the aid of the Jedi Order, they could had lost the war as the CIS outnumbered them and were tactically more advanced, also strategywise...The CIS had the advantage. In the legends, we know the CIS employed many races and organizations that were enemies of the Republic, thus adding entire races that inhabit a system to fight for them.
The Republic was vastly outnumbered and had to become flexible in order to deal with both robotic and organic enemies in multiple fronts at the same time.
The Clone Wars in the legends was probably one of the biggest conflicts the Galaxy has ever experience since the Hyperpace War and the Reformation of the Republic following their conflict with the Sith Lords of old.
Granted this is heavenly reliant on which jedi you have in command but the jedi war is actually being more tactically flexible expensive calculate vegetable especially when the Jedi general was skilled in Battle Meditation. As the ability allowed the jedi to wield an army as if it was just one piece and and while George would be immune to the morale draining effects about a meditation the organic clone troopers would still be fighting at peak morale and heightened senses which made them less likely to break clear the break and more likely to survive. Granted at the time there was only 2 maybe 3 jedi who actually skilled in that technique as I don't think K'khruk knew the ability at that point and Etain never received training for it even she showed a potential for it.
@@sudanemamimikiki1527 it's a long stretch to say the Jedi are pacifists. Mandalorians might disagree with your statement.
Adaptability is crucial to any war effort. Even if the CIS lack the same fire power in their armor, their multiple options (that could probably even be customized) gives them a clear advantage
I like how they use medieval or WW1 fighting tactics but with Lazer guns, it's straight war of attrition
The Designers behind Stormtroopers Armor: Armor...tactics?
to my own observations it almost seems like the republic started off with the french 1930's tank doctrine (that being to support the infantry) or even the british doctrine (large cumbersome tanks to support the infantry and small speedy breakthrough tanks (the saber i think it's called?)) while the CIS started with "yeah Tanks don't support the infantry the infantry supports the tank"
CIS vs GAR
Air Superiority or Astral warfare would be neat if you have not already.
Overall, I am a CIS fan and lean to their vehicles maneuverability and the ability to recover downed vehicles and other units and get them battle ready quite quickly or even just replaced.
Question, why is it the separatists had tanks that were manned by droids rather than developing more tanks that *were* droids themselves, would it not be smaller and just as effective and cheaper? Like the snail tank was great!
what it sounds like to me is that the GAR’s tactics were less at fault than their constant adherence to them and lack of genuine all-terrain vehicles. where the republic had firepower, the CIS had speed and maneuverability. it doesn’t matter how hard your enemy hits if they don’t hit you; no armor is impenetrable
Me before the video: CLONES! CLONES! CLONES!
Me after the video: BLAST THOSE CLANKERS! FOR THE REPUBLIC!
Hmm, I will say that both have their own strengts and weaknesses, and both work for both armies based on their available units
At the end of the day One tactic of One side was better than their counterpart. War tactics are very complicated after all, even unexpected little events can be a massive wrench thrown to a carefully crafted tactic and plan, and even the best of them have exploitable weakpoints. Besides, is not how good those tactics sound in paper what matters, what it matters about tactics is how funcional they are ln execution, and both the Republic and the CIS had effective tactics and complete messes
Great way to describe it!
@@geetslys thanks, also... Can you heart my comment again? I edited to correct an ortographic mistake and it went away :(
Which is why i'd say that the CIS still ultimately has the better approach to things, due ironically, to the fact that they're a shitty, ragtag mess half the time. They've gotten so good at expecting themselves to be on the losing side & patching up holes on the fly, having contingency hardware or tactics like all the time, that regardless of their effectiveness, makes them very hard to kill, despite how easy it is to beat them down. They're so ready for everything thrown in their way that screwing their plans always do little to mess them in a long run, while the GAR, being so reliant on being a meticulously cohesive whole, makes them extremely vulnerable if anything were to go south.
@@FalconWindblader then again their strategies are also very exploitable, specially if you caught them of guard via ambush or if you target key units first
@@alejandroelluxray5298 What you just said wouldn't matter in the long run to the droid army. Their plans CONSTANTLY get screwed up, they're also CONSTANTLY being caught off-guard, & there's hardly ever one battle where they have overwhelming advantage. There's no 'if' in this case, as what you said happened to the droids all the time. Yet, they get back on their feet almost every single time, like what they suffered didn't matter, while the GAR CONSTANTLY feeling stretched thin & worn, regardless if they win or lose.
I would say you need to factor air superiority in the equation. War with any level of semblance to what we see in the real world will fallow this premise. If you have your armor corps in position but your enemy has dominated the skies, your tanks will be absolutely decimated regardless of tactics. So with that in mind you’d have to figure who had greater firepower in the air during each battle. When you have that at your advantage you’ll be able to steam roll your opponent before they can react. This was very common in the Second World War. Who ever has total control of the air space during a frontal assault/battle of attrition your fighters and bombers will determine who wins.
In that case I should think the Seperatists were dominant iirc. Take Geonosis 2 for instance, it took till republic forces were nearly wiped out before they could even spare bombers for the fight, let alone during the landing itself where Geonosian ships were having a field day going through the LAATs.
@@thethirdsicily4802 Precisely my point. When you control the skies you control the battle. Thanks for the direct example.
Actually, WW2 isn't the best example to use. Most WW2 aircraft struggled to deal with tanks and the amount of aircraft on tank kills was rather low. The morale effect was pretty big, but ww2 aircraft where not that good against tanks. They where however much better at attacking softer targets behind the lines, like supply trucks, field artillery and such. But it wouldn't be until the widespread deployment of air to ground missiles that aircraft would become good tank killers on their own. The Gulf war is a better example of Aircraft killing tanks.
if I was to reform the CIS army i would probably encourage home guard esque units for each place that already had a military and simply workshoped how to leverage a cohesive armor doctrine for the CIs as a whole letting the fact we're gonna be with our pants down anyway and leverage that for a proper counter to republic units
also the republic just had counters it countered problems in there forces by making counters
I always thought someone would rationalize the tactics and strategies used in Star wars and expand upon them in greater detail.
For example: The Droids march in huge formations for the sake of organization but when combat starts they can move independently and engage in rudimentary small unit firing and maneuvering.
Or The Clone Troopers set their blasters to a mid level setting so as to avoid collateral damage and friendly fire. Whereas their blaster rifles (being like portable anti materiel cannons) can potentially puncture holes through tanks or explode multiple droids per shot.
Or that engaging the Droids on open ground is the only way to draw their attention so the Commandos and Jedi can reach their vital points, generals, leadership, and factories.
CIS combat philosophy: use a variety of droids, allowing for a flexible, almost organic, formation effective in a plethora of scenarios.
GAR combat philosophy: "The answer is a gun, and if that doesn't work, use MORE guns".
Clone Trooper "Baby Legs" in the thumbnail, one of the lesser known heroes of the Republic
In TCW, the CIS had only one strategy in terms of offensive: The weakest infantry units march at the front, then stronger B2, followed by whatever vehicles available. The GAR meanwhile came up with dozens of tactics and strategies during TCW to compensate for their lack in numbers.
That's obvious, the Republic. We won after all.
Honestly, the GAR had okay Armor, but were poorly utilized. The AT-TE, Juggernaut, Saber, and AT-RT’s were good tanks. But damn, it’s like almost nobody in charge knew how to use them in battle.
*cough cough* Jedi don’t know how to fight wars with tanks
No one had good armored tactics. They sent tanks in with limited infantry support and employed poor coordination between the arms. It's a miracle any of the battles were successful.
How is it a miracle any of the battles were successful if both sides were incompetent?
Imagine if the CIS replaced B1s with commando droids
Too expensive
If they increased the chasis strength of the b1 they would've been more effective
And if each basic clone had commando armor and training.
Far too expensive, that's like trying to train the US military all as Navy SEALs, only ya know... with programming and weaponry
@@thekommunistkrusader3921 Sense programming is kind of a one and done things and it actually be pretty cheap other than materials
You know the more I watch this videos the more I’m convinced that had the clone troopers not basically be super soldiers the republic would have gotten its ass handed to them something fierce
The republic would've gotten its ass handed to them anyway, if it weren't for Sidious playing both sides & repeatedly kneecapping the CIS. Having a grand army of super soldiers would've simply delayed the inevitable, if it hadn't been for the fact that the CIS was set up to ultimately fail from day one.
@@FalconWindblader damn that’s a good point too lol just goes to show how good Sidious was at manipulation
Hardly anyone acknowledges the AT-XT. That's my favorite walker.
The CIS because of their AI commanders...They were made dumb on those Clone Wars animated series for no reason. The Legends Clone Wars explains this better as the war projected there was towards an adult audience, not kids.
3:06 TX-130, I've played it way too much that I recognized that was wrong
Gar: we will have the finest most technological units commanded by the wisest jedi of the galaxy... Cis: can't fight if you run out of batteries
I think worth mentioning is the fact that the GAR could also reliably put the LAAT to excellent use in ground combat, which could nullify many flanking maneuvers attempted by the CIS (though not used as frequently as perhaps they should have been).
True, the LAAT was (sadly) not well armoured or shielded but regardless, the weapons it could bring to bear from diverse positions other than head-on, could greatly assist the GAR in establishing periphery control and the CIS didn't really have a countermeasure, other than vulture droids and possibly buzz droids.
Gotta say Geetsly your thumbnails are godly
Tactics of General Skywalker: W A R C R I M E S
Let's not forget that the Separatists were using tanks and simple walker designs as early as Naboo while it took till the end of Attack of the Clones to see any semblance of armored vehicles on the republic side at all (and honestly, not even that many there)... The Republic was just soooo behind in every aspect of the war that didn't have to do with their troopers and LAATs that the Confederacy clearly had the upper hand in that regard. The only saving grace the republic had was that the Confederacy had already maxed out their R&D more or less by about mid war (not much changes after that), meanwhile the troopers were learning ways around the Confederacy's armor. So by the time armour became a standard for the Republic it was made specifically with purpose to counter Confederacy's armor (an advantage the Confederacy didn't have by designing theirs first), and this mostly seemed to start hitting it's stride about the same time in the war that the Confederacy was running out of ideas/funds (and momentum soon following). All together the Republic may have won in the end, but the Confederacy dominated armor in the beginning... IMO.
It’s wierd how palpatine didn’t just order dooku to bull rush the republic and take over afterwards. Can you tell us why he didn’t do that geetsly?
Because even if dooku won and beat the republic, that wouldn't really mean anything for palpatines plan. A lot more jedi would survive and be a pain in the ass, plus neither the cis or conquered republic systemss would want an emporer. Palpatines reign would be pretty short. His whole plan revolved around slowly gaining power and erroding freedoms so he could naturally transition into the empire in a way that most systems would support, as well as turning the galaxy agaisnt the jedi and spreading them out so they could be eliminated
Cuz Palpatine NEVER wanted the CIS to win. He wanted a crippled, ailing, tired republic to usurp, not conquering an adversarial regime with a superior force.
Main characters. They have the best plot armour.
Wow, haven't heard that stupid joke about a MILLION times already.
You cant criticize TCW for plotarmor, not when you saw the original trilogy, Mandalorian, the sequels etc.
The issue with talking about how good the Separatists actually are comes from TCW I think. Because of how much plot armour was used during the fights. For example, the CIS has a better navy, but the stats of.... say Munificents for example, do not match with the performance during the Clone Wars battle with the asteroids and ATTEs. The turbolaser blasts of 6 munificents should have been able to cripple those Venators, and it doesn't make sense that the ships got into the range of the republic's own ship guns either.
The CIS use the Superior Firepower tactics which is very good but not so much against the Blitzkrieg tactics of the Republica which is very good expecially with the agility and mobility of their veichles.
Owever the Republic tactic is too much fragile. In fact many times their tactics and strategies Wil be disrupt by the simple resistance of the enemy or maybe by their reinforcements.
In the end: The Republic have a very good offensive tactic but it's not enough adaptable and it's too my h concentrate to a swift and clean fight.... And that's is a BIG mistake.
I think the CIS have the best tactics. Even if their army not have the mobility of the Republic their numbers give them an incredible amount of firepower and their numbers give many chance to their commanders to change tactics, strategies and options during in battle but most importantly the CIS have an army can endure to the attrition of a long war and that is a thing surprisingly good in war..... Expecially a total war like the Clone Wars.
P. S. Sorry for my English XD
Except the Republic have slower tanks and transports, hardly blitzkrieg.
Where are you from
3:00 wall of battle?
I kinda feel bad for the Battle droid in the thumbnail
In warfare, quality is always relative to what you're trying to achieve. The GAR had higher quality when laying siege to a specific position due to their superior firepower, but lacked the flexibility for anything else; the CIS, meanwhile, lacked the sheer firepower to execute a single objective quite as well, but they could adapt to a wider array of battlefield situations, therefor I'd say their overall strategic doctrine was better.
The clone in the thumbnail is the embodiment of "when you skip leg day".
Star wars sure as alot of high tech weapons
So the GAR relied on flanking and very armored but slow vehicles. While the CIS used numbers and escort tactics. No wonder their convoys kept getting target by artillery
I love my AT TE as much as the next guy but I'd prefer a more flexible amount support system for my army.
I may now rest in peace. I requested this 6 times in his discord lol. Many a thanks, oh noble warrior.
The Separatists might have been flexible but the Republic had cooler tanks!
Republic=Go BIG or go home
Confederacy= A little bit of this a little bit of that
The main question is why the hell all of the GAR's tanks walkers?
Because it would've been easy fir bx commando droids to sneak behind enemy lines if they could hide underneath a republic tank Anakin and Ashoka hid in a box and just let the separatists aats hover over them in the battle of christophsis
Flexibility is good, but it's useless when the success rates are still lowered than the enemy. As you said, the Republics' tactics allowed them to win more battles. So in that sense, I think the Republic had the slightly better tactics.
Flexibility, like experience, is good, but if you don't use it correctly to produce results and wins it's useless.
As Luke Skywalker once said, almost a year ago, "Talent without training is useless."
On paper, the CIS flexibility was a good thing, but it was never used to its full capabilities, particularly because of Sith meddling to make sure the Republic won the war.
The CIS actually won more battles than they lost during the war just that the 2008 Clone war series didn't really show a good job at showing that.
@@kingjonstarkgeryan8573 Speaking off, maybe Geetsly should do some videos on battles the CIS won, like all those battles we saw in that montage in Chapter 22 of the 2003 Clone Wars Mirco series. He already talked about one of them, the Battle of Bal'demnic, so it's not out of the realm of possibility.
So basically, the Republic were using a Pike wall, while the CIS were Horse Archers.
The CIS I think typically tend perform better in battles that can quickly overrun the defenders. Although their ground forces are more flexible they are less durable and are less effective in prolonged fights or siege. So basically the CIS to well use Starcraft as reference have to basically zerg rush republic ground forces in order to win. But if the Republic is able to dig and fortify heavily the GAR can and will be able to hold out for while and basically bleed the CIS dry of droids, equipment and other resources. Once the GAR is able to reinforce its defensive you units and the CIS attack has all but succeeded or has stalled out. Then GAR can mount a counter attack with unmatched fire power and fury that CIS cannot handle. If they are on the back foot and forced on the defensive the CIS cannot fortify as heavily as the GAR can and the firepower of the GAR is immense and will make short work of the CIS defenders.
Yes the CIS are tactically flexible and numerical superior but the trade off is a lot of their tanks and equipment have less fire power or much less armour if they have sufficient fire power. Since most battle Droids are cheap expendable its heavy reliance on gaining quick victories in short battles or being on planets that can handy cap the GARs ability to deploy Heavy walkers. Although the GAR is less flexible it is more formidable. tenacious and durable. Also individual clones and platoons can be flexible and can think out side the box more than your droid counter part. The infantry are more flexible and the commanders are more flexible in tactics so from a command and tactics stand point the GAR can be more adaptable and flexible in the long run than their CIS counter Parts. However even if the combat vehicles are less flexible in themselves overall they are more durable and have more firepower than their CIS counterparts. So when comes to prolonged fights and the test of an armies endurance the GAR has the advantage.
So IMO I think GAR is the best not because it as flexible but it is more tenacious and resilient it Armoured tactics allow to fight in prolonged and bloody battles that the CIS just can't compare to. Anyone can argue that the best armies are the ones that can win quick victories during battles of the course of War. The thing is War decides when it feels like its time is up. So basically I am saying is yah hope for quick war to win against an enemy but be prepared for a long and brutal one to if it comes to that. But I say its the armies that have endurance and grit that are the ones that will win ultimately. Sure they may lose battles and get their butts kicked time and again. But the Commanders and soldiers of such armies learn from past mistakes become stronger and more capable over time and once the other side starts losing that was built around quick Victories.
Everything starts to go to shit because the leaders got over confident and over extended their forces now they are helpless against enemy that has emerged stronger than ever before and his charging them like a herd stampeding elephants that can't be stopped. The CIS had to win the War quickly and they couldn't excluding Palpatines interferences. It allowed the GAR to entrench themselves heavily when on the defensive. Allowing for the GAR to regroup and rally forces to defend republic strongholds and other key worlds under attack by the CIS. Then were able to counter attack the CIS and ultimately Win the War even though at times it reached a stalemate but the GAR was built around stalemate fighting and prolonged conflict the CIS was not whether they knew it or not at the time the CIS would break and be crushed under the might of GAR in spite of Numerical superiority.
Except that the CIS ain't stupid enough to just keep throwing droids mindlessly at the GAR if they really digged in. Unlike your usual zerg rush that comes from one or two places, the CIS forces could never run out as their forces are manufactured over dozens of places at any one time, & just about any one of them can make anything. The CIS kept throwing cannon fodder at the GAR precisely because they knew that the GAR can't be on the defensive for long.
Despite the CIS' need to win things quick & dirty, the republic is still the one that needs to maintain offensive for political, if not tactical, reasons. They're the ones starting the war in the first place after all, & you can't just start a war & then hunker down most of the time. The CIS ultimately only wanted secession, not the death of the republic. It's the republic's unwillingness to let them leave that started the war in the first place.
I disagree. In war, there is nothing more imported then logistics. After the rupublic got there light and medium armour they could do everything the CIS could - just maybe not as good. But they had only a few typs of amour while the CIS had ... well, more.
The logistics for the CIS must have been a nightmare.
Logistics is affected by how well supplied your stuff is & how well you can keep an eye on what goes where. While logistics for the mess that's the CIS would be a nightmare for any organic management, keep in mind that it's mostly tireless, unfeeling droid brains with no problem working around the clock, doing the work here. What may take days at least to sort out for organics would probably take only hours, if not minutes or even seconds, to sort out. What would actually be a nightmare for the CIS to manage would be utterly impossible, if not unimaginable, for organics to pull.
You clearly have no Idea how wars are actually fought. The most important thing is shouting.
@@FalconWindblader There are droids in the Republics service as well. Compain them with the organic brains and you get the best of both worlds
@@ravenknight4876 nah man its all about which commander can win a dick swinging contest
I will say Republic more then likely had the better supply lines vs the cis when it came to armor and sheilds didn't stop walkers like it does hover vechicals however the CIS could easily on the fly change up tatics so you kind of fall into this area of a few good tatics that work but not always effective or thousands of meh tatics but you always have a tatic for something
Tanks for the video😎
I do not like that clone with ARK character proportions in the thumbnail
_He inspires feelings of primal terror within my heart_
The naval doctrine please
Republic won but Sidious had planned it that way
It's easy to make heavy armour, you just make it bigger.
The fact the CIS dominated the light armour demonstrates so much more technical aptitude.
The CIS also had the Hellfire with capabilities to take down AT-TEs with ease and the Super MTT which seemed immune to AT-TE fire.
The GAR had weaker Infantry, light armour, heavy armour, artillery and air power, their strength came from the combined arms philosophy where aircraft could deploy units, armour would be physical protection for infantry, infantry would guide artillery and the command structure enabled them to use terrain.
In any one area of combat they were out matched but they were always able to outsmart the enemy and get the advantage.
Would you rather be a master Jedi with a small ship ( Millennium Falcon size ) with all things you can carry with that ship thrown in the Star Trek deep space 9 time or a section 31 officer ( Star Trek) with a captains yacht of your choice fully loaded thrown in Star Wars about the time when the first prequel came out !
Star trek is probably a lot safer for a Jedi than Star Wars is for a section 31 operative.
VIRGIN Battle Droids vs CHAD Clone Troopers!
Can be summed up by looking at the old Galactic Battlegrounds faction rankings - CIS/Trade Federation has superior armored forces lol. But in all seriousness, I feel like both armies made up for their deficiencies in different but similar ways. A started in the video, the CIS had their superior armor to make up their inferior infantry; and while the Republic armor, while overwhelmingly more powerful, was predictable in their tactics, their more flexible infantry could more or less make up for the lack of light armor.
It doesn't matter who has more guns. *It only matters who can bring more firepower here.*
Who do you think was more deadly Darth Vader or Darth Revan?
The problem with the Confederacy tactics is that the droid leaders were incapable of using its advantages due to their bad leadership soo despite arguably being superior on paper in practice they tended to just lunching massive frontal assaults against the superior republic firepower
Jedi tactics: "Let's bum rush the enemy en masse!"
The thumbnail tho
At least they both improved their tactics instead of just sticking with them
The Confederacy had the strength in Numbers, but the Republic had the strength in strategy.
Love your vids
This explains why I have so many separatist Lego sets than republic ones
Is the ground under a repulsive lift vehicle subjected to the same amount of force as if the vehicle were not being hovered above the ground? In other words, is the repulsive lift vehicle putting the same amount of pressure on the land as if it were in contact with the ground?
I dont think so. Repulsors are used in capital ships to stop them from falling on cities when they just a few meters above. If it applied the same weight then everyone in the city would be died lol.
Flexibility and adaptability sounds good, but it's less useful against an opponent whose tactic is to go straight down the middle with bags of firepower every time because they can afford to.
Which wouldn't be a problem if you can easily replenish your numbers in a matter of days. The CIS could afford to throw their forces on the GAR like dirt because they can afford to, & because they know that it's difficult for the GAR to recover what they lost.
One flaw with so many different types of armored vehicles is the logistics of maintenance and even getting the parts for them
That's only true when your supply line is strapped in the first place. The CIS were never short in that regard. You can wipe out any one of their factory worlds, & the rest would just adjust & compensate in a matter of weeks. Logistics were easy due to not having to take organic requirements into consideration, & that just about every single piece of their hardware are built to be easy & cheap to maintain, while being highly customizable.
Cis is not only more flexible they also use the historically proven superior armoured strategy of more easily replaceable troops and vehicles.
The cis are like the allies in ww2 dilled up to 11, while the Republic is like nazi Germany but with the weaknesses diled up to 11.
Generally, numbers ONLY really count for.. numbers. They're DEFINITELY NOT everything. And MANY actual real world battles was won by the much smaller side often as not. Generally it's whom is alot more flexible mixed with whom has the better equipment and ALSO, CRITICALLY, what the individuals in control can do with it. Which is a kinda flexibility inside being flexible. So while CIS HAD numbers they couldn't send EVERYTHING EVERYWHERE and attack or defend EVERYTHING all at the same time. An even big worlds will only allow so many troops on it. Especially if space is limited or the conditions are specific. It's a proven fact, work the LITERAL conditions and even absurdly outnumbered you can also LITERALLY crush said opposition and hold them at bay quite a long to near indefinitely if your troops and gear is top notch. Which are all what the Clones were meant to be. Truth is very few franchises sport very highly adaptable machine forces that rival that of humans or humanoids and CIS troops aren't among them. The droid COs they had just weren't as good as Clone and Jedi Commanders. An the Humanoid genius Tacticians the CIS had on such an interplanetary scale as Star Wars woulda been extremely rare giving the Clones a decent chance. They're really only critical issues were Jedi general's getting a clue and/or the Clone troops needed their ranks SERIOUSLY expanded.
Keep in mind that droids didn't break due to moral or get held off in the same way organic forces would. So alot of the tactics you would use to hold numerically superior forces at bay probably wouldn't work as droids just shrug them off and continue laying down fire.
Droidekas?
Last time I was this early the empire was still the republic
What about the US military
It doesn't really matter because the CIS had a giant numerical advantage. Their tactics could suck and they could still win through sheer numbers.
Bruh why them dudes legs so goddamn short
Most common Long-lived species in the galaxy?
I think the wookies were among the most common ones
@@alejandroelluxray5298
I'd say the hutts. They live up to 1000 standard years.
@@mill2712 yeah but we didn't see many of them
WHY DOES HE HAVE BABY LEGS? lol
I still don’t understand how they didnt fix the biggest flaw in the CIS AAT tank. As seen in the onderon arc it was possible to destroy that tank with 1-2 soldiers wielding granades just by climbing on the tank, opening the hatch and dropping the explosives in... WHY THE HELL COULD YOU OPEN THE HATCH FROM THE OUTSIDE??? All the seps had to do was install a small lock on the inside and the tank would‘ve been so much better
I refuse to accept such an obvious flaw as canon. Filoni just wanted Ahsoka to have something to teach the Onderon resistance fighters and apparently couldn't come up with anything better than "hurr durr, this door isn't locked!"
There (used to be) 10 views and 10 likes. Now that's a ratio I can get behind.
what if b1 battle droids picked up clone armour
Hello there!
General Kenobi
I think the Republic had better support units for their armored units than the Separatists did, so therefore the Republic had superior tactics. Without proper infantry support, a tank can be easily taken advantage of.
Except thats not true, the cis have the superior infantry:
B1s are faster, stronger and more numerous, they don't need to rest and cna recharge while in mobile transports and they don't suffer from moral issues. No matter how confident a clone is it can always get shell shock (which has been shown).
Clones can also get sick.
Simply put the cis has the better infantry in all ways that matter
Infantry isn't there to kill the enemy so it doesn't matter if 1v1 the clones are more killy. Clones slow down the whole war machine and offer less suppressing fire and there is less of them to hold the flanks.
Further more I don't think star wars logic follows our logic. After all there is no lack of situational awareness which is our entire reason for infantry. Since the cis tanks especially are just as if not more aware than the infantry there is no need for infantry.
Great job processing the alphabet soup 👍
That thumbnail looks so cursed
Let’s goooooo droid army best army babyyyy
Separatist should have overwhelmed the republic forces. They had better tactics, more space ships more tanks itnhust seems crazy even with the jedi they should have been outnumbered 30 to 1 and dead in orbit before ground.
and clone weapons