@@TheL1arL1ar Don't know who these people are but i always thought it to be common knowledge the sega sound chip was better. sadly more good quality games were released to the snes. MMX, Super Metroid, Mario and more. The only good games i had on sega were just sonic. Sonic 3 being up with the big boys previously mentioned.
@@kittentheboss2796 what?!?!? There are MANY quality games on the genesis! Thunderforce, Phantasy Star, Puyo Puyo and Mean Bean machine, Toejam and Earl, Gunstar Heros, just to name a few!
This is really high quality. I have seen people elsewhere criticize the Genesis sound chip and favor the SNES, but when employed correctly I think the Genesis edges it out for certain genres. I don't think many developers pulled this off very well during the lifespan of the Genesis, but those that did made some incredible music that holds up extremely well today. Edit: I just got to Armored Armadillo, and it sounds like something out of Sonic the Hedgehog! Awesome. Edit 2: I am still coming back weeks later to listen. These remixes are inspired.
agreed, i heavily prefer the SNES soundchip over the Genesis, but sometimes Genesis just does the more rockish tracks better. almost no snes game with rock music has powerful or quality samples (the rarest exceptions being rock n' roll racing and biker mice from mars, those sound extremely dope for the snes)
Master of Monsters, Gauntlet IV, Devilish and the Shining F series from what I've heard are the best examples of Genesis orchestral, all are superior than the early efforts from Sega. You owe it to yourself to check them out with an open mind. Not saying it's better or worst than Snes orchestral, but very good nonetheless.
Another comparison of Genesis doing a song more justice than the SNES is Jungle Strike's title theme. Sounds like ass on the SNES but sounds fucking bitchin on the Genesis.
Wasn't expecting this in the first place, but definitely wasn't expecting this kind of *quality* . This shit is astounding! Some of these tracks work so well with YM2612's clarity and metallic twang (Sigma Fortress 2 and Armored Armadillo sheeeet O_o). Definitely helps they were converted by someone who really knows his way around the chip.
Dude, thank you!! I had forgotten where I had heard the music from I was looking for for a long time. It was Sigma Stage 2 MMX!! I love the original but this is sweet too :)
@@JoeyCannoli it makes it easy to understand that Genesis has a faster processor than SNES. Even if the term wasn't referring to that, they knew that's how the people would take it, and it wasn't a lie. A game like Sonic 3 or Gunstar Heros simply couldn't run on the SNES. Too fast with too many moving sprites. Simple shooters like Phalanx would have zero slow down if they were ported to Genesis. That said I actually like Snes for it being a bit slower. There is such thing as too fast!
Cara,algumas das que apareceram aqui apareceram também em um fangame que porta o game pra o _Mega._ Aqui o link O download tá nos comentários th-cam.com/video/aCtjD1K-Irg/w-d-xo.html
I mean, the SNES could technically play Genesis music using samples. It would compressed if we consider the SMS music chip, which is used in Genesis songs as an extra percussion, or even the main melody with RRZ1 and 2 from S3D, but it is still highly possible
@@Pan_Z if the samples are too high quality, yes. It's a balance between the amount of things playing and the quality of the samples they play. It's more common on the GBA, because it's sample box is lower quality
Something you don't see in modern consoles, and a reason why someone like myself collects for both 16 bit consoles. Far too much good in that era from both systems to even choose a side, choose the side of gaming from that time, and you never lose.
@@Bloodreign1 Hell yeah man, the real winners of the 16-bit console war are the consumers for how many incredible games both sides put out. You just cant lose picking either console.
@@Bloodreign1 when there are restrictions, there is incentive to work around them, and the pleasure of overcoming your limitations is certainly unmatched.
@@Eldoofus Which is probably why music made to be accurate to soundchip restrictions is just so frickin appealing. (shameless self-insert) I always try to make my music accurate to the NES's 2A03+VRC6 extended soundchip (four pulse waves, triangle, saw, white noise, and sample channel), and it honestly does feel great getting the exact desired sound despite the limitations.
@@xGMV Yes, TiagoSC is the same person who also didn't finish the Sonic 1 on SNES port. I will always wonder if Capcom would've been willing to turn the MMX port official, they were okay with reprints of their past 8 and 16 bit games so why not brand new ports?
What do you mean by "believable" ?? It's YM 2612 powered sounds. with all Megadrive limitations. it's not made with other sounds than actual megadrive 😉.
The stage select music sounds badass! The Genesis soundchip has a crunchy, grungy sound to it that's a nice counterpoint to the more epic, symphonic sound of the SNES soundchip.
When you give people 20+ years to figure things out, chances are they can figure it out and work with it far better than developers did when the systems were just out on the market, and the tools devs had to use were a bit more primitive than now.
Alex Parr The only game Capcom truly cared in sound production on the Mega Drive is the Saturday Night Slam Masters port, since they got a CPS-1 veteran on it, and the soundchip there (YM2151) is very similar to the Mega Drive soundchip. (YM2612) Every other bit of their work ranged from decently good (SF2 CE) to absolutely godawful (SSF2).
Did you know that the Sega CD actually had 8 additional PCM channels besides the two used for Redbook CD audio? You could totally use SNES music on the Sega CD if you wanted. All of that aside, this is really awesome, especially after the first three tracks (Chill Penguin really reminds me of Tyrian!) Somebody needs to port the entire game to the Mega Drive using this soundtrack.
When the mega drive/genesis sound chip the ym2612. I think it beats the snes. Just as in my opinion the SNES had cool wavetable synth but it wasn't a whole lot of storage on it and the sound is very muffled and poorer effect. Where as the Yamaha ym2612 when applied properly I think does a cleaner better job and sounds similar to some of Yamaha's professional keyboards such as the dx7
This. Is. Amazing. My buddy and I were just talking about outside the MM series, the Genesis was untouchable in terms of music. This takes the cake. One of the best games and OST's ever on the SNES...brought to the Genesis sound chip set! INCREDIBLE THANK YOU!!!
TiagoSC is doing an incredible and accurate Mega Man X port for the SEGA Mega Drive/Genesis and has Savaged Regime's version of the soundtrack... Check it out some last updates of this project in my channel!
I've run into a common theme with these Genesis remixes. The amount of enjoyment you get from a tune is directly correlated with how high you have the volume turned up :D
Going to be perfectly honest, I think this is better than the SNES version's soundtrack. I've never been too big on how the guitar samples sound on SNES, but I've always been a big fan of how the Mega Drive tends to handle metal sounding tracks, like Thunder Force 4 and its use of distortion.
Once you realize that game came out in 1989, it becomes even more mindblowing knowing something like this can be done in 1989. (Just give Technosoft the FM patches :p)
This is awesome! I like how the electric guitar sound is more predominant. It gives us a better idea of what the original composition was intended to sound like with real instruments. 🙂
This is awesome ! It's going to be pretty difficult adjusting back to the original soundtrack. I'll never be able to play X the same way. Growing up with the genesis really made me wish this game was ported over with this bomb ass track 🔥🔥🔥
This is quite something. That first and second Sigma stage, just wow. So much sharper and melodic without sounding gritty. How accurate is this? As in would the game sound like this on an actual Genesis?
The only things that sound different are the snare samples. They're a bit muffled on real hardware. This is a converted VGM like what you're hearing here: 1drv.ms/u/s!Ahue7izQZmouimaOssEWnJXsc7LD This is that VGM played on a Japanese Mega Drive manufactured in 1989: 1drv.ms/u/s!Ahue7izQZmouimW2pKGUn85zjZCm
Boomer Kuwanger's stage is incredibly AWESOME in this version! One of the best remixes. I could spend a whole day just listening to an infinite loop of it.
Man, for songs like Boomer Kuwanger, it really does bring out more of a feeling for the whole "reploid rebellion causing all sorts of hell, and it's up to you to stop it" element compared to the SNES version for me. Plus it also sounds more obvious that the composer was relatively fresh off of Mega Man 5 and 6 at the time.
That's Yuko Takehara's work. Listen to Charlie's theme from Street Fighter Alpha (and Alpha 2), she also composed that, and it shows, it also sounds like it belongs in Mega Man 6. Her songs are distinct and stand out in any game she works on, as is the case with a lot of Capcom's sound team.
*Rikoh ZX*, funny, Boomer Kuwanger was one of the few that didn't sound right to me. The lack of the crisp, punchy orchestral hits is just too much for the arguably kick ass guitar synths to make up for. And then, while I would have expected Storm Eagle to totally rule on Genesis sound, it just didn't.
I'm a huge fanboy of Megaman X and especially it's soundtrack (I honestly force myself to struggle through most of the game just to hear all the tracks), and I gotta say that your YM2612 recreation absolutely fucking SLAUGHTERS the original. Well done. Bravo! :0
This whole OST remix is nothing short of amazing, but Sigma fortress 2 is FUCKING LEGENDARY, I swear that the only song out of this entire line up to make me energized for anything. >:D
In the right hands, the Genesis YM2612 sound chip sounds amazing, and this is coming from someone who usually prefers the SNES soundtracks of games over the Genesis, even with some games on the Genesis/Mega Drive sounding amazing at the time and today.
Then do I have a list for you! M.U.S.H.A. Thunder Force III Lightening Force Midnight Resistance Batman The Adventures of Batman and Robin Sub Terrania Red Zone Burning Force Dragon's Fury Dragon's Revenge Gleylancer Streets of Rage 1 and 2 The Revenge of Shinobi Shinobi III X-Men 2: The Clone Wars Comix Zone Shining Force 1 and 2 Phantasy Star 2 and 4 Sonic 1, 2, 3 & Knuckles Vectorman 1 and 2 Ecco The Dolphin 1 and 2
@@SgtSega Does (Knuckles') Chaotix count? I mean, technically it was on the 32X, but the only difference for the soundchip is 4 extra sample channels (if I'm getting that correct, I may be misremembering >.>)
Capcom could’ve made Mega Man X for Sega Genesis as well as SNES, and the would be Sega Genesis version would be a hit. A fan made Sega Genesis port exists online.
That FM synth is so crystaline and like a precision laser on the lower frequencies. The samples of the SNES sound muffled... I officially prefer the Genesis version of one of my favorite VGOst's. This is awesome!
Please give this treatment to X2 and X3! I've heard more complaints about their SNES instrumentation than any other OST. The Genesis sound might be their saving grace.
Really? I love X2 and mostly X3's OST mainly BECAUSE of the instrumentation, especially X3's grunge guitar. (It was a breath of fresh air from Capcom's OTHER SNES soundfonts....)
Strength and weaknesses of the console chips aside, i been impressed that alot of people are trying to push as much out in sound design with these consoles
Personally, I think Mega Man X sounds way better on the Mega Drive than on the SNES. It really benefits from the grungy sounds of the FM sound chip, which more suits it's very grungy aesthetic. Really good job on recreating everything as well. I've tried my hand at this kind of thing before with Sigma Stage 1 but it turned out badly. Anyways, very cool!
The 32X port is one of the many examples of how NOT to do music on the Genesis. If the developers actually know what they were doing, Genesis games can sound better than the SNES most the time.
I quite enjoy the sounds of the Sega Genesis/Mega Drive when they're properly utilized and over the years, I've heard quite a few FM synth covers of various songs from the Mega Man X soundtrack. This, by far, is my absolute favorite compilation! I would love to see a high-quality MP3 version of this album at the very least at some point. Awesome work! ^_^
That spark mandrill is incredible, I can't find a standalone version of this one, all the other Sega spark mandrill tracks I've found are remixes using the sega style.
Kinda like SF2 Champion's Edition and Chiki Chiki Boys, or worse. Their late 80s-early 90s arcade stuff with FM synth music also sounded kinda rough compared to Konami or Namco.
or, if they actually wanted this game to sound good on the Genesis, someone like Isao Abe and/or Syun Nishigaki could help out with the sound programming and all that, since they were basically the Capcom FM masters at the time (and they have also helped create the Genesis version of Saturday Night Slam Masters, which is still Capcom's best Genesis soundtrack IMO) since Wily Wars exists tho, I dunno if Capcom would've taken that approach, which is pretty sad
Spark Mandrill sounds great, but if it was me, I'd find a way to eliminate that awkward drum fill. I know you kept it faithful, but I just think it works better if it kicks right into the main part again.
I haven't been this frustrated that X isn't on Genesis since I was in second grade.
Somebody from Brazil is working on it. He has Chill Penguin's stage done currently. Also uses Rockman X4 voice samples for Mega Man X.
You will play your Mega Man: The Wily Wars and like it!
@@Hotlog69 I actually prefer the music of Mega Man 1 and 3 on there tbh. Also the Wily Tower is fun af.
Indeed! After this I watched the Gaming Historian video on it.
I was a Genesis owner as a kid too (and I loved it), but man was I jealous of my friends for this game.
Boomer Kuwanger's theme in this style is just pure bliss.
It is...Unfortunately people like to talk shit on the genesis sound chip, but in proper hands it creates awesome melodies.
@@TheL1arL1ar Don't know who these people are but i always thought it to be common knowledge the sega sound chip was better. sadly more good quality games were released to the snes. MMX, Super Metroid, Mario and more. The only good games i had on sega were just sonic. Sonic 3 being up with the big boys previously mentioned.
Ikr
@@kittentheboss2796 what?!?!? There are MANY quality games on the genesis! Thunderforce, Phantasy Star, Puyo Puyo and Mean Bean machine, Toejam and Earl, Gunstar Heros, just to name a few!
I agree
Now you're playing with Blast Processing! *SUPER BLAST PROCESSING!*
*_MEGA_* *BLAST PROCESSING!*
*MEGA BLAST PROCESSING X*
So...confused....mind...can't...handle...*POP!!!*
😂🥰
This is really high quality.
I have seen people elsewhere criticize the Genesis sound chip and favor the SNES, but when employed correctly I think the Genesis edges it out for certain genres. I don't think many developers pulled this off very well during the lifespan of the Genesis, but those that did made some incredible music that holds up extremely well today.
Edit: I just got to Armored Armadillo, and it sounds like something out of Sonic the Hedgehog! Awesome.
Edit 2: I am still coming back weeks later to listen. These remixes are inspired.
agreed, i heavily prefer the SNES soundchip over the Genesis, but sometimes Genesis just does the more rockish tracks better. almost no snes game with rock music has powerful or quality samples (the rarest exceptions being rock n' roll racing and biker mice from mars, those sound extremely dope for the snes)
Axel Janes Check out shining force 2 and gauntlet IV for some semi-orchestrated kind of sounds on the genesis.
Master of Monsters, Gauntlet IV, Devilish and the Shining F series from what I've heard are the best examples of Genesis orchestral, all are superior than the early efforts from Sega. You owe it to yourself to check them out with an open mind. Not saying it's better or worst than Snes orchestral, but very good nonetheless.
Another comparison of Genesis doing a song more justice than the SNES is Jungle Strike's title theme. Sounds like ass on the SNES but sounds fucking bitchin on the Genesis.
Axel Janes Strider would like to have a word with you
Guitars always sounded better on Genesis.
Blasphemy.
Depends on the game on SNES if anything. The Battletoads SNES games REALLY handled guitar well.
@@bluestreakedladyshe-her8507 True, but that's just Rare, aka the GOD of the SNES.
No
@@solarflare9078 yes Thunder Force 4 destroy all about SNES guitars even the Battletoads
Today in things I wasn't expecting...
TEEDUS
Wasn't expecting this in the first place, but definitely wasn't expecting this kind of *quality* . This shit is astounding!
Some of these tracks work so well with YM2612's clarity and metallic twang (Sigma Fortress 2 and Armored Armadillo sheeeet O_o). Definitely helps they were converted by someone who really knows his way around the chip.
Dude, thank you!! I had forgotten where I had heard the music from I was looking for for a long time. It was Sigma Stage 2 MMX!! I love the original but this is sweet too :)
I agree some sound great and some not so great. Kuwanger didn't sound as good as the SNES version.
I'm actually surprised; this felt more of a match on the X series than the SNES version :O
0:00 Capcom Title
0:07 Title
0:34 Password
1:29 Opening Stage
3:47 Vile 1
4:14 Vile 2
5:45 Zero
6:39 Demo
8:16 Stage Select 1
9:30 Stage Start
9:41 Launch Octopus
12:18 Chill Penguin
14:19 Flame Mammoth
17:13 Boomer Kuwanger
20:34 Sting Chameleon
22:21 Spark Mandrill
25:03 Storm Eagle
26:47 Armored Armadillo
29:41 Boss 1
30:07 Boss 2
31:39 Stage Clear
31:47 Get a Weapon
32:45 Stage Select 2
33:42 Sigma 1
36:31 Sigma 2
39:43 Sigma 3
42:16 Sigma 4
43:19 Sigma 1st
44:19 Sigma Rebirth
44:28 Sigma 2nd
47:12 Dr. Light
48:05 Ending
49:53 Cast Roll
52:35 Staff Roll
___________________________
Time Stamps for Mobile Users.
thank you!
@@professorpenne9962 No Problem!
Thanks
Thanks man!
there is a list in the description, go check it out
That's a lot of blast processing...
Jokes aside this is amazing.
Mordred
60FPS 4K 6gFLOPS Blast Processing in HD.
"Blast processing"? Those are just phony-baloney buzzwords used to fool the simple-minded!
The term blast processing was a marketing term someone came up with, but it did actually refer to a real capability of the hardware.
@@JoeyCannoli it makes it easy to understand that Genesis has a faster processor than SNES. Even if the term wasn't referring to that, they knew that's how the people would take it, and it wasn't a lie.
A game like Sonic 3 or Gunstar Heros simply couldn't run on the SNES. Too fast with too many moving sprites.
Simple shooters like Phalanx would have zero slow down if they were ported to Genesis.
That said I actually like Snes for it being a bit slower. There is such thing as too fast!
This is such a great conversion. Not even a single note out of place. And stupid people still thinks that the YM2612+PSG wasn't capable enough.
Cara,algumas das que apareceram aqui apareceram também em um fangame que porta o game pra o _Mega._
Aqui o link
O download tá nos comentários
th-cam.com/video/aCtjD1K-Irg/w-d-xo.html
In the right hands, it is.
I mean, the SNES could technically play Genesis music using samples. It would compressed if we consider the SMS music chip, which is used in Genesis songs as an extra percussion, or even the main melody with RRZ1 and 2 from S3D, but it is still highly possible
@@spicybreadproductions1972 Could the SNES? I thought the SNES had an issue where the more samples it played the more compressed the audio became.
@@Pan_Z if the samples are too high quality, yes. It's a balance between the amount of things playing and the quality of the samples they play. It's more common on the GBA, because it's sample box is lower quality
I just love 16bit consoles, both snes and mega sound unique in their own way.
Something you don't see in modern consoles, and a reason why someone like myself collects for both 16 bit consoles. Far too much good in that era from both systems to even choose a side, choose the side of gaming from that time, and you never lose.
@@Bloodreign1 Hell yeah man, the real winners of the 16-bit console war are the consumers for how many incredible games both sides put out. You just cant lose picking either console.
@@sirgarde2293 Restrictions bring out creativity, no restrictions, developers get lazy.
@@Bloodreign1 when there are restrictions, there is incentive to work around them, and the pleasure of overcoming your limitations is certainly unmatched.
@@Eldoofus Which is probably why music made to be accurate to soundchip restrictions is just so frickin appealing. (shameless self-insert) I always try to make my music accurate to the NES's 2A03+VRC6 extended soundchip (four pulse waves, triangle, saw, white noise, and sample channel), and it honestly does feel great getting the exact desired sound despite the limitations.
What makes this soundtrack even cooler is it's being used in a Genesis homebrew port. A port looking nothing short of spectacular.
It was cancelled, life really sucks sometimes.
@@protocetid Wait, really? I was talking to someone about it earlier today. Man... :(
@@xGMV Yes, TiagoSC is the same person who also didn't finish the Sonic 1 on SNES port. I will always wonder if Capcom would've been willing to turn the MMX port official, they were okay with reprints of their past 8 and 16 bit games so why not brand new ports?
These guitars were certainly the best hits a YM2612 generated! Very good!
incredible work
OMG 😱😯 TempestWay here! Yeah!!
Believable and faithful to the original. Excellent job.
What do you mean by "believable" ?? It's YM 2612 powered sounds. with all Megadrive limitations. it's not made with other sounds than actual megadrive 😉.
The stage select music sounds badass! The Genesis soundchip has a crunchy, grungy sound to it that's a nice counterpoint to the more epic, symphonic sound of the SNES soundchip.
This sounds better than the original.
I always have loved the sound of actual synthesized sound over MIDI, and I always will.
Amen.
The Super Famicom had sampled tracker music, not MIDI.
This. Is. Amazing.
Best Genesis rendition of the Mega Man X soundtrack out there, hands down.
That bass and drums characteristic of the GENESIS sound chip is way more awesome than the original.
*no*
Yes
When you give people 20+ years to figure things out, chances are they can figure it out and work with it far better than developers did when the systems were just out on the market, and the tools devs had to use were a bit more primitive than now.
@@possiblymatt7970 yes
@@Bubba__Sawyer no
My god, I can't believe what I'm hearing. Subscribed!
Ditto.
This was awesome! Hope you'll do more of these!
Well, Chris, he's still doing this good stuff.
Yup! He just came out with an amazing Sonic 2 Master System cover!
Yo, its the real, jokes aside if your reading this, go drop him a sub.
Man I love the Sega Genesis when it comes to sound. It had much better drums and bass than the SNES.
If only Capcom cared back then XD
I'm sure they did. It's just that at the time, most companies haven't exactly mastered the sound chip.
Alex Parr The only game Capcom truly cared in sound production on the Mega Drive is the Saturday Night Slam Masters port, since they got a CPS-1 veteran on it, and the soundchip there (YM2151) is very similar to the Mega Drive soundchip. (YM2612) Every other bit of their work ranged from decently good (SF2 CE) to absolutely godawful (SSF2).
I think it was for the gamepads I couldn't imagine trying to pull of tricky jump shots on a Genesis pad
Fuck I wish MMX was a Genesis game if not only for the faster processor. Imagine Megaman with the absolute batshit insanity of Gunstar Heroes
There is a guy working on a homebrew port of MMX for Sega Genesis that looks pretty sick. Even has this exact soundtrack!
Wow. The stage select theme absolutely kills. Love every minute of this.
Contra hard cops style
SNATCHING DEM VGM'S BEFORE I CAN NEVER FIND THEM AGAIN
Did you know that the Sega CD actually had 8 additional PCM channels besides the two used for Redbook CD audio? You could totally use SNES music on the Sega CD if you wanted.
All of that aside, this is really awesome, especially after the first three tracks (Chill Penguin really reminds me of Tyrian!)
Somebody needs to port the entire game to the Mega Drive using this soundtrack.
this was actually done by acclaim. the sega cd game rage in the cage used the music from the snes game royal rumble.
When the mega drive/genesis sound chip the ym2612. I think it beats the snes. Just as in my opinion the SNES had cool wavetable synth but it wasn't a whole lot of storage on it and the sound is very muffled and poorer effect. Where as the Yamaha ym2612 when applied properly I think does a cleaner better job and sounds similar to some of Yamaha's professional keyboards such as the dx7
This. Is. Amazing. My buddy and I were just talking about outside the MM series, the Genesis was untouchable in terms of music. This takes the cake. One of the best games and OST's ever on the SNES...brought to the Genesis sound chip set! INCREDIBLE THANK YOU!!!
My man and his friend have gone their whole lives without hearing Chrono Trigger, ALttP, the Donkey Kong Country trilogy and even Sega’s own Sonic CD.
Capcom's UN Squadron also has a killer SNES soundtrack. I hope Savaged Regime gets around to it at some point.
I recently fell back in love with Genesis OST's and realize the special metallic characteristic of their sounds are awesome.
Midnight Resistance is pretty good
TiagoSC is doing an incredible and accurate Mega Man X port for the SEGA Mega Drive/Genesis and has Savaged Regime's version of the soundtrack... Check it out some last updates of this project in my channel!
^ def check it out, it's absolutely mind-blowing!
@@DeskoDev hell yea!
I've run into a common theme with these Genesis remixes. The amount of enjoyment you get from a tune is directly correlated with how high you have the volume turned up :D
well, the genesis sound system was made with ultra loud, bassy speakers in mind.
Love it! You are the master when it comes to FM Synth.
Clicked on this expecting this to be some music from a crappy Chinese bootleg version of MMX on genesis. Pleasantly suprised!
It does exist though.
There's a really old bootleg of X3 on the Genesis that's hilariously bad. Isn't even remotely finished. Look it up sometime.
For X3, yes.
Going to be perfectly honest, I think this is better than the SNES version's soundtrack. I've never been too big on how the guitar samples sound on SNES, but I've always been a big fan of how the Mega Drive tends to handle metal sounding tracks, like Thunder Force 4 and its use of distortion.
Gecko Yamori is the GOAT!
TheLegendofRenegade I love your remixes ;-;
Something Original x2 jajaja xD hay dios
hi renegade! I love your work
The Sword of Vermilion drum set just made the whole experience better
Once you realize that game came out in 1989, it becomes even more mindblowing knowing something like this can be done in 1989. (Just give Technosoft the FM patches :p)
This is awesome! I like how the electric guitar sound is more predominant. It gives us a better idea of what the original composition was intended to sound like with real instruments. 🙂
This is awesome ! It's going to be pretty difficult adjusting back to the original soundtrack. I'll never be able to play X the same way. Growing up with the genesis really made me wish this game was ported over with this bomb ass track 🔥🔥🔥
I'll never underestimate MD guitars ever again
As you should.
This is quite something. That first and second Sigma stage, just wow. So much sharper and melodic without sounding gritty. How accurate is this? As in would the game sound like this on an actual Genesis?
The only things that sound different are the snare samples. They're a bit muffled on real hardware.
This is a converted VGM like what you're hearing here: 1drv.ms/u/s!Ahue7izQZmouimaOssEWnJXsc7LD
This is that VGM played on a Japanese Mega Drive manufactured in 1989: 1drv.ms/u/s!Ahue7izQZmouimW2pKGUn85zjZCm
@@JohnSheppard1Any chance you still have those files?
This has got to be the best Sega Genesis remix of this soundtrack I've ever heard.
OMG!! that Boomer Kuwanger theme is just a masterpiece!!!
My favorite of the the themes so far, hands down.
Boomer Kuwanger's stage is incredibly AWESOME in this version! One of the best remixes. I could spend a whole day just listening to an infinite loop of it.
wow, I can actually make out what is really going on in the armored armadillo stage. Thanks for this!
Polkadillo*
Man, for songs like Boomer Kuwanger, it really does bring out more of a feeling for the whole "reploid rebellion causing all sorts of hell, and it's up to you to stop it" element compared to the SNES version for me. Plus it also sounds more obvious that the composer was relatively fresh off of Mega Man 5 and 6 at the time.
That's Yuko Takehara's work. Listen to Charlie's theme from Street Fighter Alpha (and Alpha 2), she also composed that, and it shows, it also sounds like it belongs in Mega Man 6. Her songs are distinct and stand out in any game she works on, as is the case with a lot of Capcom's sound team.
*Rikoh ZX*, funny, Boomer Kuwanger was one of the few that didn't sound right to me. The lack of the crisp, punchy orchestral hits is just too much for the arguably kick ass guitar synths to make up for.
And then, while I would have expected Storm Eagle to totally rule on Genesis sound, it just didn't.
they killed it with boomer kuwanger
MosoKaiser the orchestra hits were probably why they put it on SNES. Kidding, but they're that important
Rikoh ZX Nice and prog-y.
I'm a huge fanboy of Megaman X and especially it's soundtrack (I honestly force myself to struggle through most of the game just to hear all the tracks), and I gotta say that your YM2612 recreation absolutely fucking SLAUGHTERS the original. Well done. Bravo! :0
This whole OST remix is nothing short of amazing, but Sigma fortress 2 is FUCKING LEGENDARY, I swear that the only song out of this entire line up to make me energized for anything. >:D
In the right hands, the Genesis YM2612 sound chip sounds amazing, and this is coming from someone who usually prefers the SNES soundtracks of games over the Genesis, even with some games on the Genesis/Mega Drive sounding amazing at the time and today.
Then do I have a list for you!
M.U.S.H.A.
Thunder Force III
Lightening Force
Midnight Resistance
Batman
The Adventures of Batman and Robin
Sub Terrania
Red Zone
Burning Force
Dragon's Fury
Dragon's Revenge
Gleylancer
Streets of Rage 1 and 2
The Revenge of Shinobi
Shinobi III
X-Men 2: The Clone Wars
Comix Zone
Shining Force 1 and 2
Phantasy Star 2 and 4
Sonic 1, 2, 3 & Knuckles
Vectorman 1 and 2
Ecco The Dolphin 1 and 2
@@SgtSega Does (Knuckles') Chaotix count? I mean, technically it was on the 32X, but the only difference for the soundchip is 4 extra sample channels (if I'm getting that correct, I may be misremembering >.>)
One hour of Savaged Regime's Genesis goodness... We're in heaven now.
Capcom could’ve made Mega Man X for Sega Genesis as well as SNES, and the would be Sega Genesis version would be a hit. A fan made Sega Genesis port exists online.
Isn’t it still unfinished?
17:59 this is epic, best genesis remix of boomer kuwanger and for some reason i like it more than the snes version
Armored Armadillo is my favorite one by far.
Wow, a lot of work must have gone into this! The FM Synth treatment does this soundtrack good, stellar job!
That FM synth is so crystaline and like a precision laser on the lower frequencies. The samples of the SNES sound muffled... I officially prefer the Genesis version of one of my favorite VGOst's. This is awesome!
What in blazes... do we deserve something so amazing??
No
Please give this treatment to X2 and X3! I've heard more complaints about their SNES instrumentation than any other OST. The Genesis sound might be their saving grace.
Really? I love X2 and mostly X3's OST mainly BECAUSE of the instrumentation, especially X3's grunge guitar. (It was a breath of fresh air from Capcom's OTHER SNES soundfonts....)
@@solarflare9078 Sorry dude but i liked MMX sound font alot more than X2 or X3 (though those sound fonts reminded me of Megaman 7)
@@gyufrec X2 had tighter drums tho to be fair.
This absolutely BANGS! One of our favorite gaming soundtracks of all time. We'll soon be putting out re-tweaked MegaMan music too!
17:13 Instant goosebumps when the bass came on.
25:03 Same here holy shit.
22:21 Damn i was waiting for this in my life !
Vile’s themes and the Boss Intro tracks are definitely among my favorites of the era.
😊😊😊😊😊😊😊😊❤
All of these Genesis tracks are amazing but ...
that Boomer Kuwanger theme just sends you into another dimension!
Shit's amazing. That Genesis twang.
Wait, this was Savage Regime this whole time!? Ahhh!
This is so well done, I can't believe how amazing every single track sounds
Boomer Kuwanger and Sigma Stage 1 are slick. The Genesis really highlights the baseline and drums.
Great job! If only this couldve happened back in the 90s
Strength and weaknesses of the console chips aside, i been impressed that alot of people are trying to push as much out in sound design with these consoles
I can't download the VGMs. It says I need to request access. Not sure if that is intentional.
Always nice to see Genesis music love! Keep up the great work!
I like Flame Mammoth, Spark Mandrill and Sigma Stage 1 a lot.
Mega Man X - Full Soundtrack *(Sega Genesis)*
I'm sorry wha-
This is outstanding!
Love the gnarly, gritty sound! Well done!
Awesome sound. Great use of the FM synth and samples!
One of my all-time favorite video game soundtracks gets the Genesis/Mega Drive treatment, and it's quite glorious!
AND a VGM soundtrack so I can play it on my phone? This is the best thing ever!
Me: X! Get all of your games! We're moving to Genesis.
X: Why?
Me: *plays video*
X: Fair enough.
I like how you diagnosed a mental disorder through a TH-cam comment.
Vegas Vanga Thank you but just to let you know when sigma takes over, your not getting help.
Dude, why does EVERYONE on the net HATE autistic people!?
Vegas Vanga - don't worry, in a few years you'll graduate and move on to high school kiddo.
Jeremy M Eh. Don't let it bother you too much. People who hate others with autism and use it in jokes are simply ignorant. Best to ignore.
Personally, I think Mega Man X sounds way better on the Mega Drive than on the SNES. It really benefits from the grungy sounds of the FM sound chip, which more suits it's very grungy aesthetic. Really good job on recreating everything as well. I've tried my hand at this kind of thing before with Sigma Stage 1 but it turned out badly. Anyways, very cool!
you should upload the bad version that u made bro
@@creatine420 I would, but it's not finished
Spark Mandrill already sounded like a Sega Genesis song, no wonder it fit so much
I was expecting it to sound like the genesis port of Doom. I’m so glad I was wrong.
The 32X port is one of the many examples of how NOT to do music on the Genesis. If the developers actually know what they were doing, Genesis games can sound better than the SNES most the time.
I was 100% confident this exact video would be on TH-cam before I searched for it.
This is so good. You really used up the genesis sound chip for what it's worth.
I quite enjoy the sounds of the Sega Genesis/Mega Drive when they're properly utilized and over the years, I've heard quite a few FM synth covers of various songs from the Mega Man X soundtrack. This, by far, is my absolute favorite compilation! I would love to see a high-quality MP3 version of this album at the very least at some point. Awesome work! ^_^
22:21 - Even on Genesis, this song is really good.
Absolutely amazing. This gave me chills.
Dude. This arrangement fucking rules.
23:09 with earbuds in hits different
Amazing! A lot of Mega Man music feels right at home on the YM2612
Glad to see a fan making a Genesis port of this game
Me too, dude. Me too. =D I'm more hyped for it than I could ever imagine. =D
This is actually really solid. Good work man!
Hot DAMN Flame Mammoth sounds incredible
Thanks for arrangement and VGM Format!
Jesus FOOKIN Christ. What the actual FOOK did you just did? Amazing dude! I mean, REALLY!
Love you.
Thanks for the work!!! The Chip Yamaha of Sega Megadrive/GenesisDOES is better for certain genres, like ROCK!!! LETS ROOOOCK!!!
What if Mega Man X had a Sega Genesis Port? This is close enough that we’ll get. This is top notch Genesis sound chip/synthesizer music for that.
Amazing! You've outdone yourself this time!
That spark mandrill is incredible, I can't find a standalone version of this one, all the other Sega spark mandrill tracks I've found are remixes using the sega style.
This is really good but part of me wants to know what his would sound like if it was actually made by Capcom (not as good as this)
Kinda like SF2 Champion's Edition and Chiki Chiki Boys, or worse. Their late 80s-early 90s arcade stuff with FM synth music also sounded kinda rough compared to Konami or Namco.
or, if they actually wanted this game to sound good on the Genesis, someone like Isao Abe and/or Syun Nishigaki could help out with the sound programming and all that, since they were basically the Capcom FM masters at the time (and they have also helped create the Genesis version of Saturday Night Slam Masters, which is still Capcom's best Genesis soundtrack IMO)
since Wily Wars exists tho, I dunno if Capcom would've taken that approach, which is pretty sad
This really does sound like it came right out of a Genesis/Mega Drive. Sigma Stage 1 sounds amazing! 33:42
Spark Mandrill sounds great, but if it was me, I'd find a way to eliminate that awkward drum fill. I know you kept it faithful, but I just think it works better if it kicks right into the main part again.
I came when I saw the thumbnail and the title already. I'll have to get a mop in here by the time I'm through with this.
I want a _Nintendo-Sega Super Genesis_ with a crossfader for mixing sample and fm tracks. Best of both worlds hybrid system.
man, the blast processing does so much for this soundtrack
Awesome!! i have no words, thank you friend!