jimothycool.com/ Get your very own Iron Mugulis! Currently only available in US, CA, AUS and NZ. Ask me on Discord in discord.gg/hssyGya3 or email me at jimothycool.store@gmail.com for any questions about the mug.
I cannot believe Jimothy Cool said ‘Blissey’ when referring to ‘Chansey’. They are clearly different Pokemon, as Blissey is actually the evolved form of Chansey. I thought Jimothy was a Pokemon expert, but it’s clear he still has much to learn. Very sad.
You are very knowledgable in pokemon, but i do have an explanation for such a foolish mistake made by Jimothy Cool. You see, before the filming of this video, chansey called in sick, and her older sister Blissey had to fill in for her. But Jimothy is not an ordinary player and could easily see through such ruse by blissey. Thank you.
Jimothy Cool has invaded my sleep schedule. I heard a notification from my phone and when I opened TH-cam the video’s like ratio had grown enormous. I tried to ignore the vid and go to sleep but I was not able to resist the temptation of Jim’s information dump. I whispered “This is insane….” (it is 4am so I don’t want to wake up my roommates) as the analysis of mixed attackers instantly destroyed my circadian rhythm.
I think you forget Kyurem-Black for gen 6-7. In gen 6 it used a Sub 3 attacks set with Ice Beam, Earth Power and Fusion Bolt. In gen 7 it used the same set but instead of Substitute it's the nuke Z-Freeze Shock.
Hisuian-Goodra is another pretty good option for mixed attackers that I feel gets overlooked often. Has base 110/100 Sp.Atk&Atk respectively coupled with its signature massive Sp.Def; it's a tanky threat with not much investment into the defensive side, allowing you to invest more in your offensive stats. You can run Curse/iron defense + body press OR even Earthquake/Superpower (surprisingly) for the physical steels you won't be able to easily break through. As well, Hisuian-Goodra is one of the few Pokémon with access to the coveted quartet of pair moves. Those being Fire Blast/Flamethrower, Hydro Pump/Surf, Thunder/Thunderbolt, & Blizzard/Ice Beam. This gives it immense potential for coverage on any threats in the current meta. I think this pokemon truly deserves a chance in the spotlight for its massive movepool and good, all-around balanced stats!
I used to run Assault Vest Goodra with Sap Sipper. Spore immunity, and it ran Dragon Tail as a decent, disruptive STAB option and Earthquake to hit Magnezone, Heatran and a few others. Ice Beam and Fire Blast threatened the rest of the meta, allowing me to very easily create instant pressure on the opponent simply by switching it in when they had any Sp. Attacker on the field. This set, alongside WishPass Alomomola, got me to the #1 spot on the OU ladder a few times, and is my favorite singular Pokémon to use competitively.
I believe in gen 1 multi hit attacks either crit every hit or don't crit at all. I don't know if it checks every hit before the attack is made for crit chance, but it's more likely that it only rolls crit once. I only mention this due to the comments on double kick for gen 1 jolteon.
sometimes running unexpected mixed sets can be really cool. In a draft league I was in in generation 7 I had a sand team with excadrill. my opponent had a kartana which I did not have a lot of answers to. I decided to give my excadrill some special attack investment and I ran hidden power fire to ohko the kartana. It actually saved the day and I won that mach. Would have definitly lost if I didnt have hidden power fire.
I just assumed all my life Infernape was only ever physical in competitive and then when I played gen 4 meta a bit and realized “wait this thing can do both that’s ridiculous”
Electivire was fairly quickly discovered to be not great in Gen 4 OU, but he was still popular in lower ELO which kept him in high usage. Once the Gen was no longer current a lot of those players moved onto the next gen and only people who knew he wasn't great were left
@@desubysnusnuidk why supercell slam needed to come with two drawbacks. They should’ve just made in 95 accuracy no recoil if they were worried about balance for whatever reason
Definitely ran HP Ice on Lando. HP Ice also beat the other popular 4x Ice weak physical attacking mons like Garchomp, Dragonite, and Salamence. It was worth the move slot...
3:45 The whole point of Double-Edge is to hit Jynx, not Chansey. While it does do a fair bit of damage to Chansey, the goal is to allow Eggy to break past a paralyzed Jynx that would otherwise wall it and prevent it from getting up sleep. Hitting Chansey is just an added bonus. Also a more minor nitpick, critical hits in RBY affect every move in a multi-hit move. So if Jolteon crits the first Pin Missile/Double Kick, all the subsequent procs will crit as well.
Mixed attacking is cool, sad with how much it has fallen off and how having a mixed attacking stat spread just dooms a pokemon nowadays without being absurd all-around. I think limited EV distribution, natures, deeper movepools, and especially the physical-special split are very much for the better, but I wonder if there is a way to make mixed attacking similarly viable to how it was pre-Gen 3 within the confines of modern Pokemon.
Maybe by the introduction of a new item? Something like this: "Doubles the lower attack stat, but can only select damaging moves" or "Non-STAB moves do 1.5x damage" or change Expert Belt to 1.5x damage for super-effective moves.
At this point, it's largely a symptom of power creep and the general min-maxing of pokemon ever since gen 5. The difference between a pokemon with 110/80 offences, and 150/40 is too much for the versatility of most 110/80's to keep up, and generally results in most pokemon being too specialized to go mixed anyways. Mixed attackers crop up a bit more in lower tiers, where pokemon with offensive stat ratios like Blastoise and Ninetails live, but even there, there's just too much modern incentive to dump one offence in favor of another. And, of course, the Cacturnes of the world. Slow, frail, mixed attackers. Many of them gen 3. They're bad for reasons independent of mixed attacking usually being niche
@@LightGreenCoronax1.5 times for expert Belt is wayy to much ngl, I would love expert Belt buffs though, maybe x1.3. The non-stab item is also unbelievably broken, that's basically tera stab on all your moves. Thing is in comp even 10% is a big difference. It's easily the difference between a 3hko and a 2hko or a 2hko and an ohko
Expert Belt is currently on x1.2 and almost non-existent in competitive play, so x1.3 won't change too much, I guess. But maybe it does, so we can agree on that. Yeah, the non-STAB-STAB-item is too strong or it would need a downside, such as -10% on both Defs@@pesky2119
Iron Fellow, with his new signature move, Nastier Plot, is the most devastating mixed attacker the world has ever seen. Let us pray that he doesn't follow Iron Mugulis into our world!
i think gen 3 is the coolest gen for mixed attackers since it has the modern EV system so it has a cost to go mixed but also since it's pre phys/special split it unlocked a lot of cool coverage moves
Greninja could definitely go mixed to some degree thanks to it's 2 great abilities in either protean to give you STAB on any attack you run (I've even seen some Greninja sets that don't use any water or dark attacks because it wants to hit other targets) and battle bond to transform it into the much stronger Ash-Greninja form after getting a KO. This, of course, was before both these abilities got nerfed in gen9
In this video Jimothy inadvertantly highlights the power of Iron Mugulis. Simply by using Iron Mugulis as a means of transferring liquid into his body Iron Mugulis is able to import memories into Jimonthy's mind from an alternate timeline or multiverse where in Blissey existed since Gen 1.
@@shadowtitanx3962blissey would have 135 Special (Attack), it's essentially mini Mewtwo (slower, less physically bulky, probably takes Psychics). Chansey is already good in Ubers.
Quick correction on gen 1. You do not get 2 crit chances with jolteon’s double kick. In gen 1 multi hit moves either crit for every hit or don’t crit at all.
Calling it now: once Koko returns with the DLC, Life Orb Valiant will become the all-time greatest mixed attacker we’ve ever had. It was already great when l had to rely on Pincurchin for terrain, so getting to run it on a team with 6 actual Pokemon will be a game-changer for it
One of the funnier ones to me is Primal Kyogre being able to run earthquake because he got a wacky attack buff and it's a good way to hit Primal Groudon through Desolate Land.
One of the worst tropes of all time is the "slow, frail mixed attacker", AKA Seviper syndrome. Flareon pioneered this stat distribution in Gen 1, but it also sits at 110 SpDef, so not quite, but that spread is the main reason for its mediocrity. Octillery did it in Gen 2 next, and while its movepool is amazing, it's so slow that it'll rarely live long enough to fully use it. Then GameFreak got horrible with it in Gen 3 because of the changes in EVs. You get garbage like the previously mentioned Seviper, Cacturne, Banette, and others who are only relevant today due to some serious buffs (Exploud getting Scrappy, Boomburst, and +10 SpDef, Crawdaunt getting Adaptability and Aqua Jet, Camerupt and Absol getting Mega Evolutions). Gen 4 and beyond, they got a lot better with optimizing Pokemon's stats, but you still get some mons with Seviper syndrome, like Luxray, Honchkrow, Heatmor, Gogoat, Flapple, and Scovillain. I'm not saying Mixed Attackers as a whole are bad, look at what Iron Valiant is doing in OU, but when you pump everything into the offenses and give them nothing else in return, you get some truly awful mons.
Yeah having a mixed attacking spread is just a big hindrance in an increasingly specialized game, and the only way to still be good with such a stat spread is to be absurd all-around, such as your given example of Iron Valiant, or Pheromosa the prior two gens (and even then, they often don't run mixed sets, making the non-used attacking stat pointless). A good example showing the fall of mixed attacking in non-legendary good BST pokemon is Lucario, who started off really good in his debut in Gen 4, but even then rarely took advantage of his mixed spread (nor even ran special attacking sets all that much), and so his mixed-centric spread left him too slow and too frail to keep up with increasing power creep. If GF simply swapped Lucario's special attack and speed, he would have the same BST and function the same way most people have used him, but be way better, and even just taking points away from his special attack to distribute into his defensive stats or to make him hit harder physically would do him favors.
arctozolt was my favorite mon on gen 8 OU, his stats are so mid, but the combination of speed boosting ability + strong stab combination made him such a fun mon to use
I’m not sure if its popular anymore but at one point Meowscarada always ran Leaf Storm alongside Knock Off on the lead set, because Flower Trick missed the OHKO on defensive Tusk
We already revisited evire. It works best with, of all things, a meditate set. Meditate plus the motor drive boost acts like a psudo dd, and is enough to make it useful on a team.
Mixed attacking is especially flexible with evs being maxed out across the board. Makes me wonder what gen 5 would be like with no natures and the DV system of gen 1 and gen 2
Adore mixed attackers to the max, one of reasons why i run dragapult and infernape as mixed attackers is just because i love doing it, even if sometimes its not the best compared to more focused sets.
I love how the top comments for this guy’s videos are always just repeating the first sentence you say, and all the replies are just continuations of it.
Just wanted to make a few corrections to the gen 1 sections, because I notices some inaccuracies. Blizzard is not an extremely common coverage it runs. It is as mandatory as Body Slam and Hyper Beam, and should never be discarded for any reason whatsoever, otherwise, you're beaten in a 1v1 by Rhydon, because EQ comes nowhere close to 2HKOing. The last move slot goes to Earthquake, Thunderbolt, or Fire Blast, but sometimes a niche option like stomp. Snorlax is interesting, because if it's running blizzard or ice beam, most likely it's running amnesia, and its stab body slam kinda becomes the coverage instead. Exeggutor doesn't run Double Edge to hit Chansey. Eggy is actually one of the only pokemon that hugely threatens Chansey, as exploding on Chansey is a great trade. Also, the recoil from the double edge would chunk it huge, which would make it just a worse explosion. It actually runs double edge to hit the other psychic types for good neutral damage, because Alakazam and Starmie both pack high speed stats, recover, and good bulk to ignor Eggy's psychics. Their lower hp stats make it more worth it to hit em with it when they're paralyzed and eggy tries to pick them off. Zapdos NEEDS drill peck, otherwise its hard walled by Chansey. It's got it bad enough with Rhydon, but at least Rhydon doesn't have any recovery moves. Even if Zapdos got Blizzard, it would not drop Drill Peck. It would most likely drop Agility, althougj some teams would drop TWave. You are slightly mistaken about crit mechanics in gen 1. In gen 1, multi-hit moves do not roll a crit check for each individual hit like they do now. They roll one at the start, and if it's a crit, every hit in the attack is a crit. That means that if Jolteon hits 5 times with pin missile and rolls the crit, it's one of the only non-explosion attacks that can KO eggy from full. Ofc, it's still gen 1 pin missile and shouldn't be used. However, it is important for Double Kick, as if Jolteon gets its 30% crit chance, it'll deal around 60% to chansey, which allows Jolteon to actually threaten Blissey somewhat. I've never seen Articuno run double edge in OU, as its base power is too low, but both Articuno and Moltres run Hyper Beam to chunk Chansey fairly hard. Moltres especially, because it can use fire spin to chip chansey into range of its own hyper beam. Articuno is just hardwalled by cloyster tho
Holy shit Kyurem black was the pokemon I myself thought of and you actually covered it. An interesting case of a mon that almost felt like it had it lived in a quasi pre physical-special split with a special ice move being the go to.
Hisuian Samurott occasionally runs Hydro Pump over Surf over physical water STAB go better threaten Great Tusk who's very high phys def can allow ot to tank a razor shell but it cant take a hydro or surf
i heard of some madlad running around with tera grass grass knot kingambit, because supreme overlord still works on special moves. It's used to check both dondozo and great tusk at the same time, as opposed to tera dark black glasses which can only beat dondozo but not tusk.
I am ttnblader i was the one who told him about superpower volcanion (usually runs av and chips nliss down to 60%ish with special moves to then nuke it with superpower which very much helps the ssou stall mu) and heavy slam heatran (it not only helps the magic guarf clef matchup. It also helps the balloon heatran mu as well without sacrificing all too much) anyhow thanks for being called a trusted source love ya vids og
Gen1 Tauros is crazy. Playing GroundBacks Gen1 Generation Jumble right now and Tauros is still really good in spite of Skarmory, Dudunsparce, Great Tusk and Metagross being in the tier.
@@michabaron4129 Please check out GroundBack's TH-cam channel! There is a custom Meta called 'Generation Jumble' that a few people are playing and testing out. Check his channel out for more info on it! It's a new way to play Gen1 OU
3:15 Jolteon doesn't get two chances to crit on double kick, in gen 1 the move calculates damage for the first hit only and uses it for both hits. So on a crit it will always do 65%~ to Chansey, and since Jolteon's crit chance is near 25% in gen 1 this gives you a decent chance of 2HKOing it even through reflect.
I love playing mixed, especially with Life Orb or Expert Belt. It's even more common than people might think, with Knock Off being a universal move (prior to gen 6 not for its damage, to be fair).
The "Boah" Tyranitar sets from Gen4 need to be mentioned, sub focus punch with 2 special attacking moves for coverage - this one had a really interesting spread (404 hp so seismic toss doesn't break subs) and caught a lot of people off guard back in the day
i have experienced the effect where a beginner and and an "expert" agree : for example: when i was just starting competitive pokemon i didnt care about stats i just used the strongest moves so most of my pokemon were mixed. when i improved a bit i learned about EVs ivs, stats and other stuff so i was using only the stat that was higher: aura sphere on lucario instead of close combat only physical salamence. when i played competetive for a few years i learned about calculating the most damage and somerimes the better option might be weaker and i was not blinded by the higher stat. i like mixed attackers a lot now.
In NDUU, Enamorus-Incarnate does run Superpower! It massively helps with both Mega Tyranitar and Excadrill, not only hitting them super effectively but also helping it tank hits from them to pretty much completely win both matchups
I used a mixed attacking Kyurem (The regular one) With roost, Dragon claw, dragon dance, and Ice Beam/ Blizzard in gen 7 ou and monotype, and I still use it in monotype to this day... Its bulk saved me from losing a lot of times
i think it was mega latios who run EQ, i played a lot between gen 6-7, and remember that in gen 6 nobody used mega latios over regular latios, but people realised that the extra bulk + extra atk made mega a great answer to heatran while packing a lot of offensive value, another mixed set is that z-dig geninja in gen 7
My favorite memory of mixed attacking was my Hydreigon with Superpower, which busted a Tyranitar that came in after a Draco Meteor SpA drop. The other guy disconnected, but the W counts in my heart
Loved Electivire in gen 4, Gyarados was finally really good with physical waterfall and Electivire covered him flawlessly. When the meta became more aggresive, it ran out of fashion as Electivire needed hardcore entry hazard support to achieve any 1hko at all.
It’s not just power creep. In gen V onwards there’s team preview which makes it basically impossible to get a motor drive at a good time. Which completely killed electivire. Not that it would’ve been good anyway. Zoroark is another Pokemon who would’ve been amazing without team preview. But I think the theory is that they made team preview purely to balance zoroark. And a bunch of other mons got screwed for it.
Slight correction to gen 1 double kick/multihit moves, it’s not two chances to crit, but just one where if the first hit crits, both hits crits. This also applies to trapping moves (wrap/bind/clamp) where they will crit every turn if that initial move crits
I know gen 9 isnt the vibe of this channel but I use a lot of mixed sets in vgc in the current day meta. Most recently I transferred over a shiny Golem from lets go and hes running fireblast with his weakness policy/sturdy/rock polish set and he goes hard 😅 Nobody expects a fast fire blast from it and its a lot of fun to catch grass types off guard when it works
It's Ubers, but Rayquaza, especially from gen 6 onward is another really good one. If you're not going hard into DDance, Rayquaza has great mixed offences, BARELY speed creeps a lot of the tier, and has some of the best moves a pokemon could ask for, to the point that basically any Rayquaza benefits from, going mixed. V-Create and Dragon Ascent hit obscenely hard even on univested Attack, Draco Meteor drops tons of pokemon and doesn't impact physical attack, E-speed picks things off and bullies Deoxys-A, Surf drowns P-Don, it can usually fit all kinds of niche coverage for all kinds of things your team needs more answers to, and does that best when it can tag physical or special as appropriate. Mixed Rayquaza is one of my staples for gens 6 and 7 Ubers, it's so, so versatile
I just made it -Spe nature quickly since thats what the Mixed Pursuit sets use. Usually they invest a bit more in speed actually, enough to outspeed Blissey
mixed attackers ❤️ my knights in shining armor when i was too dense to grasp the physical special split based on typing but also after before i noticed the 💥🌀 next to a move LOL
I remember how many Gen 5 Dragons just slapped Outrage despite being special attackers like Reshiram, any form of Kyurem, Hydreigon etc. Because Dragon Spam was that good. I don't know how the modern Gen 5 formats are like but damn, Hydreigon using Superpower, Outrage or U-Turn on its special sets were not a rare sight
This reminds me when I used to play Gen 4 OU and I would tech HP Fire on my Scizor to beat other Scizors hahaha. Not the first Pokemon you'd think as mixed attacker but it got the job done. I remember people flaming me for adding HP Fire on Scizor back in the day.
I like to run mixed scarf typhlosion with eq and play rough. Eruption is a must, and I’ll usually use extrasensory or wild charge in the last move slot. I usually use scarf
jimothycool.com/ Get your very own Iron Mugulis! Currently only available in US, CA, AUS and NZ.
Ask me on Discord in discord.gg/hssyGya3 or email me at jimothycool.store@gmail.com for any questions about the mug.
I cannot believe Jimothy Cool said ‘Blissey’ when referring to ‘Chansey’. They are clearly different Pokemon, as Blissey is actually the evolved form of Chansey. I thought Jimothy was a Pokemon expert, but it’s clear he still has much to learn. Very sad.
You are very knowledgable in pokemon, but i do have an explanation for such a foolish mistake made by Jimothy Cool. You see, before the filming of this video, chansey called in sick, and her older sister Blissey had to fill in for her. But Jimothy is not an ordinary player and could easily see through such ruse by blissey. Thank you.
I don’t think watching a 28 minute jimothy cool video at 4 am is the best idea but I will enjoy it once I wake up. This is insane.
A sound decision.
Prioritizing final exams but still finding time for Jimothy. This is absolutely insane
A sane choice
Jimothy Cool has invaded my sleep schedule. I heard a notification from my phone and when I opened TH-cam the video’s like ratio had grown enormous. I tried to ignore the vid and go to sleep but I was not able to resist the temptation of Jim’s information dump. I whispered “This is insane….” (it is 4am so I don’t want to wake up my roommates) as the analysis of mixed attackers instantly destroyed my circadian rhythm.
Getting called out right now for watching this video at 3:54 am
A mixed attacker is a pokemon that takes advantage of both physical and special attacking options.
the flexibility of being able to threaten all kinds of Pokémon no matter what their primary defensive stat is can be extremely powerful.
I love mixed attackers, they tend to be some of the most fun and customizable Pokémon to use in competitive play.
@@dhaniyalageel1792let's take a look at some prominent mixed attackers in every generation of competitive singles
In Gen 1, mixed attacking sets are actually quite common.
And there's two main reasons for this
3:04 double kick only has 1 crit chance as if multi hit move crits in gen 1 all hits of the move crits.
you mentioned it first technical definition is that multi hit in gen 1 do same damage and getting two crits in a row murders chansey
I think you forget Kyurem-Black for gen 6-7. In gen 6 it used a Sub 3 attacks set with Ice Beam, Earth Power and Fusion Bolt. In gen 7 it used the same set but instead of Substitute it's the nuke Z-Freeze Shock.
What no ice stab did to a mf’er
@@trickytbone9376 um akshually ice beam is stab
@@deparinge physical ice
Hisuian-Goodra is another pretty good option for mixed attackers that I feel gets overlooked often. Has base 110/100 Sp.Atk&Atk respectively coupled with its signature massive Sp.Def; it's a tanky threat with not much investment into the defensive side, allowing you to invest more in your offensive stats. You can run Curse/iron defense + body press OR even Earthquake/Superpower (surprisingly) for the physical steels you won't be able to easily break through. As well, Hisuian-Goodra is one of the few Pokémon with access to the coveted quartet of pair moves. Those being Fire Blast/Flamethrower, Hydro Pump/Surf, Thunder/Thunderbolt, & Blizzard/Ice Beam. This gives it immense potential for coverage on any threats in the current meta. I think this pokemon truly deserves a chance in the spotlight for its massive movepool and good, all-around balanced stats!
I used to run Assault Vest Goodra with Sap Sipper. Spore immunity, and it ran Dragon Tail as a decent, disruptive STAB option and Earthquake to hit Magnezone, Heatran and a few others. Ice Beam and Fire Blast threatened the rest of the meta, allowing me to very easily create instant pressure on the opponent simply by switching it in when they had any Sp. Attacker on the field.
This set, alongside WishPass Alomomola, got me to the #1 spot on the OU ladder a few times, and is my favorite singular Pokémon to use competitively.
I believe in gen 1 multi hit attacks either crit every hit or don't crit at all. I don't know if it checks every hit before the attack is made for crit chance, but it's more likely that it only rolls crit once. I only mention this due to the comments on double kick for gen 1 jolteon.
It rolls for crit and damage only once and uses that roll for every hit.
i love the concept of mixed attackers. sacrificing some stats to get all the coverage in your movepool is a cool idea
sometimes running unexpected mixed sets can be really cool. In a draft league I was in in generation 7 I had a sand team with excadrill. my opponent had a kartana which I did not have a lot of answers to. I decided to give my excadrill some special attack investment and I ran hidden power fire to ohko the kartana. It actually saved the day and I won that mach. Would have definitly lost if I didnt have hidden power fire.
That's fucking hilarious
I sometimes ran DD gyrados with flamethrower for kartana lol
I just assumed all my life Infernape was only ever physical in competitive and then when I played gen 4 meta a bit and realized “wait this thing can do both that’s ridiculous”
Power creep both offensively and defensively has reduced the viability of mixed attackers.
Some defensive Pokemon ironically can run physical and special moves on their 1 or 2 attacking moveslots
@@realmdarknesslike who ?
@@pokemonftw3652 Clefable uses knock off and moonblast quite a bit
Electivire was fairly quickly discovered to be not great in Gen 4 OU, but he was still popular in lower ELO which kept him in high usage. Once the Gen was no longer current a lot of those players moved onto the next gen and only people who knew he wasn't great were left
Making volt-tackle pikachu's signature is such a crappy decision.
At least make wild charge 120 bp & volt tackle 140 or something
@@desubysnusnuidk why supercell slam needed to come with two drawbacks. They should’ve just made in 95 accuracy no recoil if they were worried about balance for whatever reason
i know it was in the video but lando running hp ice to beat other lando will always be one of my favorite competitive moments
Definitely ran HP Ice on Lando. HP Ice also beat the other popular 4x Ice weak physical attacking mons like Garchomp, Dragonite, and Salamence. It was worth the move slot...
3:45 The whole point of Double-Edge is to hit Jynx, not Chansey. While it does do a fair bit of damage to Chansey, the goal is to allow Eggy to break past a paralyzed Jynx that would otherwise wall it and prevent it from getting up sleep. Hitting Chansey is just an added bonus.
Also a more minor nitpick, critical hits in RBY affect every move in a multi-hit move. So if Jolteon crits the first Pin Missile/Double Kick, all the subsequent procs will crit as well.
Mixed attacking is cool, sad with how much it has fallen off and how having a mixed attacking stat spread just dooms a pokemon nowadays without being absurd all-around. I think limited EV distribution, natures, deeper movepools, and especially the physical-special split are very much for the better, but I wonder if there is a way to make mixed attacking similarly viable to how it was pre-Gen 3 within the confines of modern Pokemon.
Maybe by the introduction of a new item?
Something like this:
"Doubles the lower attack stat, but can only select damaging moves"
or
"Non-STAB moves do 1.5x damage"
or change Expert Belt to 1.5x damage for super-effective moves.
At this point, it's largely a symptom of power creep and the general min-maxing of pokemon ever since gen 5.
The difference between a pokemon with 110/80 offences, and 150/40 is too much for the versatility of most 110/80's to keep up, and generally results in most pokemon being too specialized to go mixed anyways. Mixed attackers crop up a bit more in lower tiers, where pokemon with offensive stat ratios like Blastoise and Ninetails live, but even there, there's just too much modern incentive to dump one offence in favor of another.
And, of course, the Cacturnes of the world. Slow, frail, mixed attackers. Many of them gen 3. They're bad for reasons independent of mixed attacking usually being niche
@@LightGreenCoronax1.5 times for expert Belt is wayy to much ngl, I would love expert Belt buffs though, maybe x1.3.
The non-stab item is also unbelievably broken, that's basically tera stab on all your moves.
Thing is in comp even 10% is a big difference. It's easily the difference between a 3hko and a 2hko or a 2hko and an ohko
Expert Belt is currently on x1.2 and almost non-existent in competitive play, so x1.3 won't change too much, I guess. But maybe it does, so we can agree on that.
Yeah, the non-STAB-STAB-item is too strong or it would need a downside, such as -10% on both Defs@@pesky2119
Iron Fellow, with his new signature move, Nastier Plot, is the most devastating mixed attacker the world has ever seen. Let us pray that he doesn't follow Iron Mugulis into our world!
i think gen 3 is the coolest gen for mixed attackers since it has the modern EV system so it has a cost to go mixed but also since it's pre phys/special split it unlocked a lot of cool coverage moves
Until you see Pokémon like cacturne whos main stab are special while it doesn't really have any coverage moves
Who needs coverage when you can't get hit anyway.
Uploads are always perfectly timed for my early truck driving mornings great to listen to thank you
I guess that greninja also falls into this category, because it would often run gunk shot to hit fairy types.
Greninja could definitely go mixed to some degree thanks to it's 2 great abilities in either protean to give you STAB on any attack you run (I've even seen some Greninja sets that don't use any water or dark attacks because it wants to hit other targets) and battle bond to transform it into the much stronger Ash-Greninja form after getting a KO. This, of course, was before both these abilities got nerfed in gen9
Thank you jimothy cool, you’re video is keeping me company while I’m sick
Your*
In this video Jimothy inadvertantly highlights the power of Iron Mugulis. Simply by using Iron Mugulis as a means of transferring liquid into his body Iron Mugulis is able to import memories into Jimonthy's mind from an alternate timeline or multiverse where in Blissey existed since Gen 1.
Blissey would be too much for Gen 1 OU for sure. Double Pink Blobs in Gen 1 OU would be a mess.
@@shadowtitanx3962blissey would have 135 Special (Attack), it's essentially mini Mewtwo (slower, less physically bulky, probably takes Psychics). Chansey is already good in Ubers.
Can't believe Jim omitted the Thunder Tauros set, that's the definition of insane in RBY.
can we appreciate how jimothy cool never fails to play with our balls?
As far as im concerned, its his balls.
But we still enjoyed it so far.
🤨
📷📸🤨
y'all aren't even trying to be funny or subtle anymore
My problem with mixed attackers is that either the stats are good with a bad/uneven move pool or the other way around.
Quick correction on gen 1. You do not get 2 crit chances with jolteon’s double kick. In gen 1 multi hit moves either crit for every hit or don’t crit at all.
Calling it now: once Koko returns with the DLC, Life Orb Valiant will become the all-time greatest mixed attacker we’ve ever had. It was already great when l had to rely on Pincurchin for terrain, so getting to run it on a team with 6 actual Pokemon will be a game-changer for it
Moonblast / Thunderbolt / Knock Off / Close Combat will be insane with life orb and booster speed
I would not be surprised if Valiant got banned if Koko comes back
been using Kommo-O in gen 9
Clangorous Soul/Clanging Scales/Drain Punch and then either Flamethrower, Boomburst or Thunder Punch is great
Hoopa U is an awesome mixed attacker. It feels like a tactical nuke that you can use against slower mons in gen 9. This is insane.
One of the funnier ones to me is Primal Kyogre being able to run earthquake because he got a wacky attack buff and it's a good way to hit Primal Groudon through Desolate Land.
“This is certainly a pokemon” talking about just cracked me up like nothing else. This man is truly gifted, this is insane.
For Gen 8, I'd like to add that Seismitoad uses physical moves sometimes (Ice Punch, Earthquake) and Aegislash commonly runs Close Combat
One of the worst tropes of all time is the "slow, frail mixed attacker", AKA Seviper syndrome. Flareon pioneered this stat distribution in Gen 1, but it also sits at 110 SpDef, so not quite, but that spread is the main reason for its mediocrity. Octillery did it in Gen 2 next, and while its movepool is amazing, it's so slow that it'll rarely live long enough to fully use it.
Then GameFreak got horrible with it in Gen 3 because of the changes in EVs. You get garbage like the previously mentioned Seviper, Cacturne, Banette, and others who are only relevant today due to some serious buffs (Exploud getting Scrappy, Boomburst, and +10 SpDef, Crawdaunt getting Adaptability and Aqua Jet, Camerupt and Absol getting Mega Evolutions).
Gen 4 and beyond, they got a lot better with optimizing Pokemon's stats, but you still get some mons with Seviper syndrome, like Luxray, Honchkrow, Heatmor, Gogoat, Flapple, and Scovillain.
I'm not saying Mixed Attackers as a whole are bad, look at what Iron Valiant is doing in OU, but when you pump everything into the offenses and give them nothing else in return, you get some truly awful mons.
Yeah having a mixed attacking spread is just a big hindrance in an increasingly specialized game, and the only way to still be good with such a stat spread is to be absurd all-around, such as your given example of Iron Valiant, or Pheromosa the prior two gens (and even then, they often don't run mixed sets, making the non-used attacking stat pointless). A good example showing the fall of mixed attacking in non-legendary good BST pokemon is Lucario, who started off really good in his debut in Gen 4, but even then rarely took advantage of his mixed spread (nor even ran special attacking sets all that much), and so his mixed-centric spread left him too slow and too frail to keep up with increasing power creep. If GF simply swapped Lucario's special attack and speed, he would have the same BST and function the same way most people have used him, but be way better, and even just taking points away from his special attack to distribute into his defensive stats or to make him hit harder physically would do him favors.
A new Jimothy cool video is an insane addition to my day
arctozolt was my favorite mon on gen 8 OU, his stats are so mid, but the combination of speed boosting ability + strong stab combination made him such a fun mon to use
Jimothy's favorite words: Insane and fellow
chain chomp is flygon’s dad, glad to see him talked about in gen 5
I’m not sure if its popular anymore but at one point Meowscarada always ran Leaf Storm alongside Knock Off on the lead set, because Flower Trick missed the OHKO on defensive Tusk
This is the earliest I've ever been to a Jimothy Cool video.
We already revisited evire. It works best with, of all things, a meditate set. Meditate plus the motor drive boost acts like a psudo dd, and is enough to make it useful on a team.
That's true innovation
What moves do u use? Meditate and thunder punch obviously, then ice punch and EQ?
@@spiciestbirb Those are the ones. Adamant nature is best (for breaking a hole in the opponents team, not necessarily sweeping.)
Mixed attacking is especially flexible with evs being maxed out across the board. Makes me wonder what gen 5 would be like with no natures and the DV system of gen 1 and gen 2
OMG a thirty minute video? Folks, we are gaming.
Adore mixed attackers to the max, one of reasons why i run dragapult and infernape as mixed attackers is just because i love doing it, even if sometimes its not the best compared to more focused sets.
3:53 idk why you asked forgiveness from the agency here
Weird thing about gen 1 multi hits; if one hit is a crit, they’re ALL crits
I love how the top comments for this guy’s videos are always just repeating the first sentence you say, and all the replies are just continuations of it.
Must be a meme
Man, I really hope we do see that frostbite video some day bc it's a really interesting discussion to me
Just wanted to make a few corrections to the gen 1 sections, because I notices some inaccuracies.
Blizzard is not an extremely common coverage it runs. It is as mandatory as Body Slam and Hyper Beam, and should never be discarded for any reason whatsoever, otherwise, you're beaten in a 1v1 by Rhydon, because EQ comes nowhere close to 2HKOing. The last move slot goes to Earthquake, Thunderbolt, or Fire Blast, but sometimes a niche option like stomp.
Snorlax is interesting, because if it's running blizzard or ice beam, most likely it's running amnesia, and its stab body slam kinda becomes the coverage instead.
Exeggutor doesn't run Double Edge to hit Chansey. Eggy is actually one of the only pokemon that hugely threatens Chansey, as exploding on Chansey is a great trade. Also, the recoil from the double edge would chunk it huge, which would make it just a worse explosion. It actually runs double edge to hit the other psychic types for good neutral damage, because Alakazam and Starmie both pack high speed stats, recover, and good bulk to ignor Eggy's psychics. Their lower hp stats make it more worth it to hit em with it when they're paralyzed and eggy tries to pick them off.
Zapdos NEEDS drill peck, otherwise its hard walled by Chansey. It's got it bad enough with Rhydon, but at least Rhydon doesn't have any recovery moves. Even if Zapdos got Blizzard, it would not drop Drill Peck. It would most likely drop Agility, althougj some teams would drop TWave.
You are slightly mistaken about crit mechanics in gen 1. In gen 1, multi-hit moves do not roll a crit check for each individual hit like they do now. They roll one at the start, and if it's a crit, every hit in the attack is a crit. That means that if Jolteon hits 5 times with pin missile and rolls the crit, it's one of the only non-explosion attacks that can KO eggy from full. Ofc, it's still gen 1 pin missile and shouldn't be used. However, it is important for Double Kick, as if Jolteon gets its 30% crit chance, it'll deal around 60% to chansey, which allows Jolteon to actually threaten Blissey somewhat.
I've never seen Articuno run double edge in OU, as its base power is too low, but both Articuno and Moltres run Hyper Beam to chunk Chansey fairly hard. Moltres especially, because it can use fire spin to chip chansey into range of its own hyper beam. Articuno is just hardwalled by cloyster tho
Jim, I just want you to know that I read every word of the description in every one of your videos.
Dragonite in gen 9 had a brief stint of running Ice Beam for a surprise OHKO on Gliscor
A mixed attacker is a Pokémon that is a living nightmare!!
Holy shit Kyurem black was the pokemon I myself thought of and you actually covered it. An interesting case of a mon that almost felt like it had it lived in a quasi pre physical-special split with a special ice move being the go to.
Gen 1 Double Kick would crit on both hits if it crits to begin with. That's how multihit crits work in gen 1 lol
Jimmy, like a mixed attacker i have mixed emotions towards you: Love and admiration
Smooth
Hisuian Samurott occasionally runs Hydro Pump over Surf over physical water STAB go better threaten Great Tusk who's very high phys def can allow ot to tank a razor shell but it cant take a hydro or surf
i heard of some madlad running around with tera grass grass knot kingambit, because supreme overlord still works on special moves. It's used to check both dondozo and great tusk at the same time, as opposed to tera dark black glasses which can only beat dondozo but not tusk.
Hope Supreme Overlord would be given to an actual mixed attacker in the future
24:37 hp ground also plays around grassy terrain set by bulu
I used physical Hatterene once. It learns Swords Dance!
I am ttnblader i was the one who told him about superpower volcanion (usually runs av and chips nliss down to 60%ish with special moves to then nuke it with superpower which very much helps the ssou stall mu) and heavy slam heatran (it not only helps the magic guarf clef matchup. It also helps the balloon heatran mu as well without sacrificing all too much) anyhow thanks for being called a trusted source love ya vids og
I know firsthand how well these can dismantle some stall cores as its something thats happened to me a couple times
30 minutes of Jimothy Cool content. We’re viewing, folks
You got the crits of double kick wrong. Crit is only calculated on the first, either both crit or they dont at all
the way you presented some of these using words like wonderful is so me when I talk about my favorite fighting game character ashiodf
3:20 I used Pin Missile on Jolteon in Stadium as it was 4x effective against Venusaur in gen 1, too.
Gen1 Tauros is crazy.
Playing GroundBacks Gen1 Generation Jumble right now and Tauros is still really good in spite of Skarmory, Dudunsparce, Great Tusk and Metagross being in the tier.
Playing what now
@@michabaron4129 Please check out GroundBack's TH-cam channel!
There is a custom Meta called 'Generation Jumble' that a few people are playing and testing out. Check his channel out for more info on it!
It's a new way to play Gen1 OU
Slowking-galar would sometimes run earthquake on gen 8 stall teams in order to not immediately lose to heatran.
3:15 Jolteon doesn't get two chances to crit on double kick, in gen 1 the move calculates damage for the first hit only and uses it for both hits. So on a crit it will always do 65%~ to Chansey, and since Jolteon's crit chance is near 25% in gen 1 this gives you a decent chance of 2HKOing it even through reflect.
I love how these sets are the basis for many of the "random" sets in the emerald Battle Factory
your content is so good, just clean good :)
Focus punch might be my favorite move in pokemon. Nothing feels better than reading and absolutely deleting a switch-in.
I love playing mixed, especially with Life Orb or Expert Belt. It's even more common than people might think, with Knock Off being a universal move (prior to gen 6 not for its damage, to be fair).
Aegislash also used Head Smash for Mandibuzz and Mega Absol commonly used moves such as Fire Blast
dkick on jolteon only has 1 crit chance also 3hko chansey with >20% crit chance is stupid good.
Didn't know that. I always get small details about Gen 1 wrong Lol.
Infernape, Greninja, Genesect, Deoxys, Lucario, Yveltal.
The "Boah" Tyranitar sets from Gen4 need to be mentioned, sub focus punch with 2 special attacking moves for coverage - this one had a really interesting spread (404 hp so seismic toss doesn't break subs) and caught a lot of people off guard back in the day
30 minute jimothy vid holy crap
i have experienced the effect where a beginner and and an "expert" agree : for example: when i was just starting competitive pokemon i didnt care about stats i just used the strongest moves so most of my pokemon were mixed. when i improved a bit i learned about EVs ivs, stats and other stuff so i was using only the stat that was higher: aura sphere on lucario instead of close combat only physical salamence. when i played competetive for a few years i learned about calculating the most damage and somerimes the better option might be weaker and i was not blinded by the higher stat. i like mixed attackers a lot now.
In NDUU, Enamorus-Incarnate does run Superpower! It massively helps with both Mega Tyranitar and Excadrill, not only hitting them super effectively but also helping it tank hits from them to pretty much completely win both matchups
Life orb or WP Aegie with Sneak, flash cannon, Shadow ball and Kings shield was my first set in gen9, it had SOO MUCH defensive utility.
Damn. Jimothy is cute, unexpected
I used a mixed attacking Kyurem (The regular one) With roost, Dragon claw, dragon dance, and Ice Beam/ Blizzard in gen 7 ou and monotype, and I still use it in monotype to this day...
Its bulk saved me from losing a lot of times
and by gen9 monotype, I mean the only gen9 monotype: national dex
i think it was mega latios who run EQ, i played a lot between gen 6-7, and remember that in gen 6 nobody used mega latios over regular latios, but people realised that the extra bulk + extra atk made mega a great answer to heatran while packing a lot of offensive value, another mixed set is that z-dig geninja in gen 7
My favorite memory of mixed attacking was my Hydreigon with Superpower, which busted a Tyranitar that came in after a Draco Meteor SpA drop. The other guy disconnected, but the W counts in my heart
Loved Electivire in gen 4, Gyarados was finally really good with physical waterfall and Electivire covered him flawlessly. When the meta became more aggresive, it ran out of fashion as Electivire needed hardcore entry hazard support to achieve any 1hko at all.
It’s not just power creep. In gen V onwards there’s team preview which makes it basically impossible to get a motor drive at a good time. Which completely killed electivire. Not that it would’ve been good anyway.
Zoroark is another Pokemon who would’ve been amazing without team preview. But I think the theory is that they made team preview purely to balance zoroark. And a bunch of other mons got screwed for it.
Un atacante mixto es un Pokémon que aprovecha tanto de ataques físicos como especiales.
La flexibilidad de poder golpear a cualquier tipo de Pokémon sin importar cual es su principal stat defensivo puede ser muy util
Slight correction to gen 1 double kick/multihit moves, it’s not two chances to crit, but just one where if the first hit crits, both hits crits. This also applies to trapping moves (wrap/bind/clamp) where they will crit every turn if that initial move crits
(Also in my thousands of gen 1 games I’ve never once seen Exeggutor run egg bomb)
I know gen 9 isnt the vibe of this channel but I use a lot of mixed sets in vgc in the current day meta. Most recently I transferred over a shiny Golem from lets go and hes running fireblast with his weakness policy/sturdy/rock polish set and he goes hard 😅 Nobody expects a fast fire blast from it and its a lot of fun to catch grass types off guard when it works
12:13 why speed lowering nature but 4 EVs in speed?
To outrun or speed tie other -speed nature metagross
It's Ubers, but Rayquaza, especially from gen 6 onward is another really good one.
If you're not going hard into DDance, Rayquaza has great mixed offences, BARELY speed creeps a lot of the tier, and has some of the best moves a pokemon could ask for, to the point that basically any Rayquaza benefits from, going mixed.
V-Create and Dragon Ascent hit obscenely hard even on univested Attack, Draco Meteor drops tons of pokemon and doesn't impact physical attack, E-speed picks things off and bullies Deoxys-A, Surf drowns P-Don, it can usually fit all kinds of niche coverage for all kinds of things your team needs more answers to, and does that best when it can tag physical or special as appropriate. Mixed Rayquaza is one of my staples for gens 6 and 7 Ubers, it's so, so versatile
In gen 8, slowking-g sometimes ran eq to hit heatran
10:00 why is he - speed nature but 4 evs in speed? Is this an insane thing in gen 3 or just an accident?
- speed to avoid losing bulk or power, 4 speed to out speed opposing tar that don’t run 4 speed
I just made it -Spe nature quickly since thats what the Mixed Pursuit sets use. Usually they invest a bit more in speed actually, enough to outspeed Blissey
This is going to be a brilliant lunch break
Jimothy loves mixed attackers. This is insane.
One that comes to mind is I know Greninja likes running gunk shot to cover fairy types.
Yeah, this was the reason it was banned from Gen 6 OU.
Wait, gen 3 beat up uses physical attack in calculation but hits the special defense of the target? Is it backwards psyshock?
honorable mention for gen 9 would be mixed dnite with hurricane to hit great tusk. i remember this wasnt this uncommon at the beginning of gen 9
mixed attackers ❤️ my knights in shining armor when i was too dense to grasp the physical special split based on typing but also after before i noticed the 💥🌀 next to a move LOL
How a cow can use blizzard, fire blast and Thunderbolt is a mystery
I remember how many Gen 5 Dragons just slapped Outrage despite being special attackers like Reshiram, any form of Kyurem, Hydreigon etc. Because Dragon Spam was that good. I don't know how the modern Gen 5 formats are like but damn, Hydreigon using Superpower, Outrage or U-Turn on its special sets were not a rare sight
This reminds me when I used to play Gen 4 OU and I would tech HP Fire on my Scizor to beat other Scizors hahaha. Not the first Pokemon you'd think as mixed attacker but it got the job done.
I remember people flaming me for adding HP Fire on Scizor back in the day.
I like to run mixed scarf typhlosion with eq and play rough. Eruption is a must, and I’ll usually use extrasensory or wild charge in the last move slot. I usually use scarf
A MIXED ATTACKER IS A POKEMON THAT TAKES ADVANTAGE OF BOTH PHYSICAL AND SPECIAL ATTACKING OPTIONS