It's such a damn shame too, because this game was fresh and REALLY nice. Hell, we ran a tournament recently for this where a lot of people were surprised this even existed and actually liked it! The PC version of this game has a nice community mod Restitched which not only rebalances some characters (Mako a much needed change) but also has a few nice QoL stuff too. ) But timing (and a huge lack of marketing) killed this off, sadly.
I remember being so excited for this game when it was announced and playing it back when the demo first dropped. It’s sad how nobody really played the game and as someone who got really into this game I can definitely say it was up their with one of the best arena fighters and was actually pretty complex. I literally just bought the game since it was like $4.99 during Christmas but sadly it seems like servers shut down 😔
if done right I would love to see a studio trigger fighting game. Imagine a game in the style of Dragon Ball FighterZ or Guilty Gear but with all the studio trigger characters and flare.
I hate it when people who have no experience on game development become bosses of game developers. Basically applies to all types of work. But these people have the most unreasonable demands and when you fail to do something that's nearly impossible to do or falls outside of your expertise you get shouted at like you did something wrong. It's infuriating.
Thank you for highlighting another HUGE anime, obscure game situation. I really loved the look and the way they translated the art to a 3d style despite personally. EXCEPT that ROCK PAPER SCISSORS system that would determine when you could unleash ultimates which are by far the best things to see in the game but act as basically fight/round enders. Despite its shortcomings and very shallow roster i think this was some thing FANS of the series can say they appreciated. I can.The story is a batshit crazy from the outside looking in, not sure if it peaked any of your interest but i do suggest watching the series(its not toooo long) then revisiting this one.
I'm the only person who still has this installed on their PS5. Game was amazing. Lack of content is true though. Bloody Valor was great IMO. It's not easy to land and it's not easy to get to Lv3 to get that insta kill. It basically brought in the "Luck" aspect to a game based around skill and knowing your character. It made every match fun for me. Trigger were being douchebags, nothing more. Look at DragonBall FighterZ. Arc Sys cooked a masterpiece. I really wanna see the initial game they made for Kill La Kill that was rejected
I know people don't like arena fighters but I feel like this one was so close to being someone amazing While id rather see 2d and 3d fighting games I do hope something comes out that can surpass what KLKI was doing
anime fighting game communities actually learn to play fighting games, while sites like ign rarely have reviewers who know anything about learning fighting games, so their opions hold no weight. The fact that this game has competitive tournaments shows something KLK hardly had any characters, so it's hard to have a bigger roster, and it's generally harder to have big rosters in fighting games, where all characters play different, and they have to try to somewhat balance them. compared to normal arena fighters where you can just slap a different skin on a character. This game was pretty awesome back in the day, and I never gave a shit about jump force, dbz games, etc. so this was the only arena fg I bothered with. But I never actually learned how to play this game properly. it had some big problems though: -only 2 player lobbies, you cannot run a regular rotational lobby like most fighting games these days, and its a bitch to try to run tournaments, and stream them with commentators. -had to go thru story mode to unlock versus mode, and characters
I bought this game for 1.99 on the Nintendo e shop I don’t ever buy a game that doesn’t have a long story mode or has online but it was a good game to play on a 7 hour car ride for $2 i really like the flashy attacks which is the only reason I turn it on
There's another factor i think you forgot to mention that held that game back is that at launch it costed 60$ for such a small scale game therefore it didn't have a lot of players at launch. it also got price drops twice from 60$ to 40$ to 20$
One important piece of context. I love KLK but was still disappointed when the game was announced, because at that time, ArcSys was also adding a bunch of new crossover characters to Blazblue Cross Tag Battle, a game i was already playing and heavily invested in, and adding KLK to that would have been amazing. Instead, their KLK teasing ended up being unrelated. But hey, bbtag got Heart Aino, an even cooler addition with how unique she plays.
The small character roster was what really did it in for me (I still got it eventually, but I had waited until there was a big price drop). Ryuko and Satsuki had unlockable alternate versions (that were different from the story mode exclusive versions you mentioned) so that brings it up to 12 with DLC, but every base roster character had at least 1 potential alternate version (possibly more for some of them), plus there were several memorable villains of the week that could’ve made for fun characters as well. It’s disheartening to hear about the production woes, as that’s likely what killed the game’s chances to get those extra characters, as well as more robust game modes. Hopefully something can come along that takes inspiration from the gameplay, but with a better production line.
Unfortunately kill la kill just doesn't have enough characters or at least ones people would actually play Now a Studio Trigger crossover fighter with Gurren Lagann and others... THAT could work...
@@cronch9136 well, using my ideas the roster could’ve been a respectable (for a traditional fighting game) 22 characters (admittedly with a lot of duplicate characters, but they’d have unique enough movesets at least). That said, a Trigger crossover does sound really fun. Sadly this game’s failure means it’d probably never happen.
I played this game long after it came out, about a few months after I watched the anime. It was on sale for cheap, so I ge figured why not. Personally I loved it, and my only issue was that lack of content. It genuinely played like a dream, and was amazing fanservice, but it really did make me wish there was more.
i love klk so i bought this around when it first came out and i fell in love with the gameplay and how different the characters were. mako is my favorite klk character and the way they made her is amazing, i spent a good amount of time in training mode making combos with her and figuring out how her mood meter worked which goes to show that there really was depth to the gameplay considering the fact that i touched training mode at all for an arena fighter. im kinda sad that this game doesnt even really have a cult following as big as other fgs i normally play (usually atleast 100-500 players) and its just straight up dead (there might still be discord matches but even still only 5 players for that is still low). im glad i atleast got to enjoy this game when i did because i was able to actually find matches on psn then, it was fun while it lasted.
I was also a lover of this game but the unbalance is what killed me. Short story mode ? Yes but lack of content ? The game has like 4 game modes and that’s enough, more than dbz fighterz and demon slayer. There is few characters because the source material (anime) doesnt have that many fighters. WOULD HAVE BEEN better as an action game with some kind of free roam.
Bullshit, there's more characters from the show they could have used as fighters, like the club presidents, or more alts of existing characters (which is what arena fighters love to do). Considering how wacky and insane the show is, even something dumb like Mako's family could work as a fighter.
My only complaint about this game is that the story mode was a bit on the confusing side and there wasn’t much to do in it. That being said, it was an extremely competent arena fighter that is 100% worth picking up imo.
One weird thing happened when I checked back on the game a few months after the last time I played is that my position on the leaderboard for Sanageyama and somehow my position risen up
I brushed aside this game because at that time, every Anime Arena Fighting Games are automatically bad in my eyes. But when i tried the demo like 1 year ago, i'm ashamed of myself for ignoring it. While Kill La Kill IF is not a deep fighting game, but it was WAY BETTER than every single anime arena fighting games i have ever tried, it felt like a real fighting game.
An anime game that isn't an arena fighter or Dynasty Warriors clone would be nice. We need more games like Dragonball Z: Kakarot and One Piece: World Seeker, and less stuff like this.
@@Kingdom850 Going from the start of the PS4/XBox1 -J-Stars -One Piece Burning Blood -Xenoverse 1 (more of a psuedo-MMO, but whatever) -Storm 4 (a sequel) -Xenoverse 2 (a sequel) -that one SDS game -My Hero One's Justice -Kill La Kill If -Jump Force -One's Justice 2 (a sequel) -That OPM game -Demon Slayer -JJK (which came out more than 2 years after demon slayer) -Storm Connections (a sequel) -That one Gundam game Yeah no. 15-ish games over a decade with 4 of them being sequels is no a lot. At all. Now for some non-arena fighters -DB The Breakers -My Hero Ultra Rumble -Every SAO game (I think there's at least 6 of them) -Nardo Shinobi Strikers -DBZ Kakarot -DBFZ -One Piece Odyssey -One Piece World Seeker -One Piece Pirate Warriors (4) -The AoT games (2) -That one Fist of the North Star game -that one Fairy Tail RPG -Made in Abyss Binary Star -There's a Konosuba sidescroller -There's an Overlord Metroidvania where you play as Clementine -The Spy x Family game that just came out -a Shin Chan game -That Captain Tsubasa game -a few other Gundam games -That one Tokyo Ghoul game -a Danmachi dungeon crawler -some Dragon Maid game -a Re:Zero game (I think it's a VN, but don't remember) -A few other VNs -An Arslan warriors game -The Yugioh games technically -Goblin Slayer TRPG -Black Clover overwatch style game -Demon Slayer party And these are just the ones I can remember
I feel like the biggest issue with IF is the fact that its a kill la kill fightig game. The idea of a Kill La Kill game is great, but it wouldve made a heck of a lot more sense for one to be a character action hack and slash rarher than a fightijg game.
I loved this game when I first played it, but the lack of content is what drove me away from it quickly. After completing the story and unlocking every character there was really nothing left to do. nobody was even playing online either lol
I'd say that the game did the opposite of saving Anime Games and instead reminded people that most Anime Games are nothing more than cheap cash grabs: why make an arena fighting game with this Anime in particular after it's 15 minutes of fame instead of during it's popularity? An Action RPG or a Hack and Slash would've worked wonders on those crazy fight scenes. Again, that's just MY OPINION. If anything I'd say that Dragon Ball FighterZ did it better with saving Anime Games, but that's just MY OPINION. Edit: Jump Force and Anime Arena Fighter Fatigue definitely didn't do this game ANY FAVORS.
Yeah the 60 price tag this game costed at release really didn't do this game any favors and to some people it looked like a cash grab and i can't believe that Anime video game content creators were not talking about that price tag, Japanese Companies really need to halt on pricing their niche games like they are triple A games if their games don't have a triple A budgets to them.
There's still a group of people on discord who play this, the main KLK server, and also some play a modded version called Restitched, with some balances and performance fixes, unlucky you didn't get to try that version for this
One of the things I hate about anime games based on shows i love is that they're all either arena fighters or fighting games. Nothing wrong with those genre's, its just I would love to play through the story of the anime, playing the parts from the show. How cool would a Gurren Lagann game be if you actually fought against the anti spiral in the galaxy? Instead they don't make that and just have generic fighters that don't retell the story, or even have one to begin with. The only one that did/does it right is the Dragon Ball Z game a while back that had depth and complex gameplay that felt free and retold the main story. When I heard of a One Punch Man game I had my hope shatter when I saw it was just another fighting game.
It pisses me off how this game didnt really get much love (from the devs and the gaming community) we finally get a legitimately good arena fighter and it fails.
Pretty it's danged if they do, danged if they don't. When people see "Arc System Works" they expect the game to play like Guilty Gear, BlazBlue, DragonBall FighterZ etc I personally didn't play because I'm not interested in neither Kill La Kill or that type of game. Arc Sys had some live demos at fighting game tournaments but BlazBlue Cross Tag Battle was also having major updates at the same time. Then COVID happened. So there wasn't much to do or talk about.
Its a good game the sad part theirs only less DLC roster and the fighting mechanic is really unbalance and wonkyn I hope they bring back one piece burning blood sequel
So not only did Trigger shit the bed with the actual anime in question, they even found a way to ruin the game adaptation? Classic Trigger, no wonder I lost patience with those fuckers >:/
@@KaiKrimson56 Not enough time in the day for the full details. Even in the first half the story overall had its issues but could still be considered enjoyable, maybe even rise above it's unfortunate problems. But then immediately after the Tri-City Schools Raid Trip, the story just takes a nose dive into unsalvageable garbage harder than Bleach and Naruto combined. Just another disappointment to throw on the pile of disappointments right next to Gurren Lagann and Little Witch Academia, had a strong initial leap but couldn't stick the landing....
The game was pretty much doomed to fail. The in-depth game play only really appealed to one group of people, hardcore arena fighter fans. The casuals can’t grasp the complexity so they write it off. 2d fighting game fans enjoy seeing more complexity, but would rather just play an actual fighting game. Not to mention the game released 6 YEARS after the show came out. At that point the only people still thinking about Klk were the die hard fans of the show.
I'll give you that last one, but If is just Storm, but you're encouraged to press more buttons than just Attack. The combo system ain't that deep, and there the Internet to help you do them.
The PC port sucks major ass, the performance is inexcusable and the hitboxes are a joke. The mod doesn't fix perfance issues, i still had framerate issues, i'm running the game on an RTX 3080.
HAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAH FUCK IT IS!!! THIS IS A FUN GAME I REALLY LIKE!! Except everyone around me hate it So Much, I had to play it alone until the Final Boss (the first final boss was Bad, then 2nd was Really Good!) Even the Story is Fun (in Japanese)
Honestly, I'd love to see Arc Sys dive into the 3D Arena space again, just to see what they can cook up WITHOUT overly strict anime studio animators.
Arc Sys would prolly cook and it still wouldn’t do as well since nobody wants to see any more Arena fighters.
@@bnashtay2278 but look what happened with Tenkaichi
@@adrianlugo1130 Come on dude I’m not talking about DB arena fighters they are exceptions. Look at the hype around Sparking Zero.
@@bnashtay2278 I wish arsys would have made tenkaichi graphics, that would have made it the best looking and feeling dragon ball game ever
The story and lack of content may be not impressive but the gameplay and all the characters being unique to each other is what sells it
Yeah... but having the best 3d arena fighters we've ever seen isn't enough to save the game unfortunately.
The Kill la Kill if discord is a great place to find matches
There's a lot of cool people on there
It's such a damn shame too, because this game was fresh and REALLY nice. Hell, we ran a tournament recently for this where a lot of people were surprised this even existed and actually liked it!
The PC version of this game has a nice community mod Restitched which not only rebalances some characters (Mako a much needed change) but also has a few nice QoL stuff too. )
But timing (and a huge lack of marketing) killed this off, sadly.
I remember being so excited for this game when it was announced and playing it back when the demo first dropped. It’s sad how nobody really played the game and as someone who got really into this game I can definitely say it was up their with one of the best arena fighters and was actually pretty complex. I literally just bought the game since it was like $4.99 during Christmas but sadly it seems like servers shut down 😔
i had brought this game for $1.99
if done right I would love to see a studio trigger fighting game. Imagine a game in the style of Dragon Ball FighterZ or Guilty Gear but with all the studio trigger characters and flare.
I hate it when people who have no experience on game development become bosses of game developers. Basically applies to all types of work. But these people have the most unreasonable demands and when you fail to do something that's nearly impossible to do or falls outside of your expertise you get shouted at like you did something wrong. It's infuriating.
Thank you for highlighting another HUGE anime, obscure game situation. I really loved the look and the way they translated the art to a 3d style despite personally. EXCEPT that ROCK PAPER SCISSORS system that would determine when you could unleash ultimates which are by far the best things to see in the game but act as basically fight/round enders. Despite its shortcomings and very shallow roster i think this was some thing FANS of the series can say they appreciated. I can.The story is a batshit crazy from the outside looking in, not sure if it peaked any of your interest but i do suggest watching the series(its not toooo long) then revisiting this one.
I'm the only person who still has this installed on their PS5. Game was amazing. Lack of content is true though. Bloody Valor was great IMO. It's not easy to land and it's not easy to get to Lv3 to get that insta kill. It basically brought in the "Luck" aspect to a game based around skill and knowing your character. It made every match fun for me.
Trigger were being douchebags, nothing more. Look at DragonBall FighterZ. Arc Sys cooked a masterpiece. I really wanna see the initial game they made for Kill La Kill that was rejected
I know people don't like arena fighters but I feel like this one was so close to being someone amazing
While id rather see 2d and 3d fighting games I do hope something comes out that can surpass what KLKI was doing
anime fighting game communities actually learn to play fighting games, while sites like ign rarely have reviewers who know anything about learning fighting games, so their opions hold no weight. The fact that this game has competitive tournaments shows something
KLK hardly had any characters, so it's hard to have a bigger roster, and it's generally harder to have big rosters in fighting games, where all characters play different, and they have to try to somewhat balance them. compared to normal arena fighters where you can just slap a different skin on a character.
This game was pretty awesome back in the day, and I never gave a shit about jump force, dbz games, etc. so this was the only arena fg I bothered with. But I never actually learned how to play this game properly.
it had some big problems though:
-only 2 player lobbies, you cannot run a regular rotational lobby like most fighting games these days, and its a bitch to try to run tournaments, and stream them with commentators.
-had to go thru story mode to unlock versus mode, and characters
I bought this game for 1.99 on the Nintendo e shop I don’t ever buy a game that doesn’t have a long story mode or has online but it was a good game to play on a 7 hour car ride for $2 i really like the flashy attacks which is the only reason I turn it on
There's another factor i think you forgot to mention that held that game back is that at launch it costed 60$ for such a small scale game therefore it didn't have a lot of players at launch. it also got price drops twice from 60$ to 40$ to 20$
One important piece of context. I love KLK but was still disappointed when the game was announced, because at that time, ArcSys was also adding a bunch of new crossover characters to Blazblue Cross Tag Battle, a game i was already playing and heavily invested in, and adding KLK to that would have been amazing.
Instead, their KLK teasing ended up being unrelated.
But hey, bbtag got Heart Aino, an even cooler addition with how unique she plays.
I still play this on switch great time waster wish it had more characters
The small character roster was what really did it in for me (I still got it eventually, but I had waited until there was a big price drop). Ryuko and Satsuki had unlockable alternate versions (that were different from the story mode exclusive versions you mentioned) so that brings it up to 12 with DLC, but every base roster character had at least 1 potential alternate version (possibly more for some of them), plus there were several memorable villains of the week that could’ve made for fun characters as well. It’s disheartening to hear about the production woes, as that’s likely what killed the game’s chances to get those extra characters, as well as more robust game modes. Hopefully something can come along that takes inspiration from the gameplay, but with a better production line.
Unfortunately kill la kill just doesn't have enough characters or at least ones people would actually play
Now a Studio Trigger crossover fighter with Gurren Lagann and others... THAT could work...
@@cronch9136 Was thinking the same... Kill La Kill roster falls short.
@@cronch9136 well, using my ideas the roster could’ve been a respectable (for a traditional fighting game) 22 characters (admittedly with a lot of duplicate characters, but they’d have unique enough movesets at least). That said, a Trigger crossover does sound really fun. Sadly this game’s failure means it’d probably never happen.
That's the thing. Killla Kill as a show doesn't really have the character roster for a fighting game.
I played this game long after it came out, about a few months after I watched the anime. It was on sale for cheap, so I ge figured why not. Personally I loved it, and my only issue was that lack of content. It genuinely played like a dream, and was amazing fanservice, but it really did make me wish there was more.
Oh my god that steam charts are really depressing....even Megaman battle network has more player base than that 😢
i love klk so i bought this around when it first came out and i fell in love with the gameplay and how different the characters were. mako is my favorite klk character and the way they made her is amazing, i spent a good amount of time in training mode making combos with her and figuring out how her mood meter worked which goes to show that there really was depth to the gameplay considering the fact that i touched training mode at all for an arena fighter. im kinda sad that this game doesnt even really have a cult following as big as other fgs i normally play (usually atleast 100-500 players) and its just straight up dead (there might still be discord matches but even still only 5 players for that is still low). im glad i atleast got to enjoy this game when i did because i was able to actually find matches on psn then, it was fun while it lasted.
The classic case of rights holder not knowing how games are developed, like bro just shut and let the the folks YOU HIRED to make the game
I didn't even know Kill la kill had a game.
I was also a lover of this game but the unbalance is what killed me.
Short story mode ? Yes but lack of content ? The game has like 4 game modes and that’s enough, more than dbz fighterz and demon slayer.
There is few characters because the source material (anime) doesnt have that many fighters. WOULD HAVE BEEN better as an action game with some kind of free roam.
Bullshit, there's more characters from the show they could have used as fighters, like the club presidents, or more alts of existing characters (which is what arena fighters love to do). Considering how wacky and insane the show is, even something dumb like Mako's family could work as a fighter.
Jjk chronicles about to get thrashed hard
My only complaint about this game is that the story mode was a bit on the confusing side and there wasn’t much to do in it.
That being said, it was an extremely competent arena fighter that is 100% worth picking up imo.
One weird thing happened when I checked back on the game a few months after the last time I played is that my position on the leaderboard for Sanageyama and somehow my position risen up
I brushed aside this game because at that time, every Anime Arena Fighting Games are automatically bad in my eyes. But when i tried the demo like 1 year ago, i'm ashamed of myself for ignoring it. While Kill La Kill IF is not a deep fighting game, but it was WAY BETTER than every single anime arena fighting games i have ever tried, it felt like a real fighting game.
An anime game that isn't an arena fighter or Dynasty Warriors clone would be nice. We need more games like Dragonball Z: Kakarot and One Piece: World Seeker, and less stuff like this.
Fun fact: there are actually a lot of those and there really aren't that many arena fighters or especially warriors type games.
@@s3studios597 No there absolutely is a lot of arena fighters. Let's not flat out lie now.
@@Kingdom850
Going from the start of the PS4/XBox1
-J-Stars
-One Piece Burning Blood
-Xenoverse 1 (more of a psuedo-MMO, but whatever)
-Storm 4 (a sequel)
-Xenoverse 2 (a sequel)
-that one SDS game
-My Hero One's Justice
-Kill La Kill If
-Jump Force
-One's Justice 2 (a sequel)
-That OPM game
-Demon Slayer
-JJK (which came out more than 2 years after demon slayer)
-Storm Connections (a sequel)
-That one Gundam game
Yeah no. 15-ish games over a decade with 4 of them being sequels is no a lot. At all.
Now for some non-arena fighters
-DB The Breakers
-My Hero Ultra Rumble
-Every SAO game (I think there's at least 6 of them)
-Nardo Shinobi Strikers
-DBZ Kakarot
-DBFZ
-One Piece Odyssey
-One Piece World Seeker
-One Piece Pirate Warriors (4)
-The AoT games (2)
-That one Fist of the North Star game
-that one Fairy Tail RPG
-Made in Abyss Binary Star
-There's a Konosuba sidescroller
-There's an Overlord Metroidvania where you play as Clementine
-The Spy x Family game that just came out
-a Shin Chan game
-That Captain Tsubasa game
-a few other Gundam games
-That one Tokyo Ghoul game
-a Danmachi dungeon crawler
-some Dragon Maid game
-a Re:Zero game (I think it's a VN, but don't remember)
-A few other VNs
-An Arslan warriors game
-The Yugioh games technically
-Goblin Slayer TRPG
-Black Clover overwatch style game
-Demon Slayer party
And these are just the ones I can remember
Man i wish another game like this was made. Could really do with a good 3d anime fighter
i don't get why the arc sys devs started by making an arena fighter when they had at least 2 engines for 2D fighters in development at the time
I feel like the biggest issue with IF is the fact that its a kill la kill fightig game. The idea of a Kill La Kill game is great, but it wouldve made a heck of a lot more sense for one to be a character action hack and slash rarher than a fightijg game.
no it doesn't. Kill la kill is full of 1v1 fights, perfect for a fighting game
I loved this game when I first played it, but the lack of content is what drove me away from it quickly. After completing the story and unlocking every character there was really nothing left to do. nobody was even playing online either lol
I liked the small anime pretty cool I'll look into getting this game as a gem
The choppess was on purpose because thats how the anime looked
It's a pity, i enjoyed the game and was hoping for more updates honestly. I loved how each character felt completely unique and had their own niche
He was born he died he is risen he is comingback
I'd say that the game did the opposite of saving Anime Games and instead reminded people that most Anime Games are nothing more than cheap cash grabs: why make an arena fighting game with this Anime in particular after it's 15 minutes of fame instead of during it's popularity? An Action RPG or a Hack and Slash would've worked wonders on those crazy fight scenes. Again, that's just MY OPINION.
If anything I'd say that Dragon Ball FighterZ did it better with saving Anime Games, but that's just MY OPINION.
Edit: Jump Force and Anime Arena Fighter Fatigue definitely didn't do this game ANY FAVORS.
Yeah the 60 price tag this game costed at release really didn't do this game any favors and to some people it looked like a cash grab and i can't believe that Anime video game content creators were not talking about that price tag, Japanese Companies really need to halt on pricing their niche games like they are triple A games if their games don't have a triple A budgets to them.
Best thing Arc Sys ever made. Bar none.
There's still a group of people on discord who play this, the main KLK server, and also some play a modded version called Restitched, with some balances and performance fixes, unlucky you didn't get to try that version for this
One of the things I hate about anime games based on shows i love is that they're all either arena fighters or fighting games. Nothing wrong with those genre's, its just I would love to play through the story of the anime, playing the parts from the show. How cool would a Gurren Lagann game be if you actually fought against the anti spiral in the galaxy? Instead they don't make that and just have generic fighters that don't retell the story, or even have one to begin with.
The only one that did/does it right is the Dragon Ball Z game a while back that had depth and complex gameplay that felt free and retold the main story. When I heard of a One Punch Man game I had my hope shatter when I saw it was just another fighting game.
Always an satsuki main, always will be
Every time you say arc systems I keep thinking about Arcjet systems from fallout 4.
If only arcsys made Tenkaichi 4 graphics, that would have been peak
Just make a studio trigger crossover 2D fighting game with arcsys
Gods that would be great. Imagine Ryuko/ Satsuki Vs Panty/Stocking and something like David Martinez vs Galo Thymos. or the Mech battles.
@@queso_king dont forget the little witch academia and BNA cast
I new it was out but I never new it was good I love the anime.
I know it probably won't but here's hoping JJk clash is going to make anime fighters good
This game needed more characters. I can do without the rock, paper, scissors mechanic also.
We’ll kill la kill is best anime trigger series just like Gurren lagann 😉👍💕💕
They need to make this for xbox one
You've never seen the anime? It's magnificent and insane!!
Guys should I buy this?
hell yeah
Either that or buy some flowers to your girlfriend and since the second option is not much of option for you yeah you should definitely buy it
if u think the 4 hour story is worth it. nobody is online
Only if you love Kill la Kill.
It pisses me off how this game didnt really get much love (from the devs and the gaming community) we finally get a legitimately good arena fighter and it fails.
Pretty it's danged if they do, danged if they don't.
When people see "Arc System Works" they expect the game to play like Guilty Gear, BlazBlue, DragonBall FighterZ etc
I personally didn't play because I'm not interested in neither Kill La Kill or that type of game.
Arc Sys had some live demos at fighting game tournaments but BlazBlue Cross Tag Battle was also having major updates at the same time. Then COVID happened. So there wasn't much to do or talk about.
I love the story & combat..i wish it had more fighters. That's the only thing 😢
Never even heard of this game 😅
Are you going to play the Jujutsu Kaisen Cursed clash game??
Its a good game the sad part theirs only less DLC roster and the fighting mechanic is really unbalance and wonkyn
I hope they bring back one piece burning blood sequel
raghhhh this game's my goated
So not only did Trigger shit the bed with the actual anime in question, they even found a way to ruin the game adaptation? Classic Trigger, no wonder I lost patience with those fuckers >:/
What was wrong with the anime?
@@KaiKrimson56 Not enough time in the day for the full details. Even in the first half the story overall had its issues but could still be considered enjoyable, maybe even rise above it's unfortunate problems. But then immediately after the Tri-City Schools Raid Trip, the story just takes a nose dive into unsalvageable garbage harder than Bleach and Naruto combined. Just another disappointment to throw on the pile of disappointments right next to Gurren Lagann and Little Witch Academia, had a strong initial leap but couldn't stick the landing....
....oh
The game was pretty much doomed to fail. The in-depth game play only really appealed to one group of people, hardcore arena fighter fans. The casuals can’t grasp the complexity so they write it off. 2d fighting game fans enjoy seeing more complexity, but would rather just play an actual fighting game. Not to mention the game released 6 YEARS after the show came out. At that point the only people still thinking about Klk were the die hard fans of the show.
I'll give you that last one, but If is just Storm, but you're encouraged to press more buttons than just Attack. The combo system ain't that deep, and there the Internet to help you do them.
Hi
Can you do a video of the absolute ripoff from Extreme Gundam Versus : Alice Gear Aegis Concerto of Strimx?
The PC port sucks major ass, the performance is inexcusable and the hitboxes are a joke. The mod doesn't fix perfance issues, i still had framerate issues, i'm running the game on an RTX 3080.
Something tells me the HxH fighting game will be a disaster that you'll end up making a video for
HAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAH
FUCK IT IS!!! THIS IS A FUN GAME I REALLY LIKE!!
Except everyone around me hate it So Much, I had to play it alone until the Final Boss (the first final boss was Bad, then 2nd was Really Good!)
Even the Story is Fun (in Japanese)
Would anyone want a *remake* of the Kill La Kill series?
first you wont pin and like my comment
you right
dam my nga like dat
If the characters wore clothes it be a better game
what
Ew
This is why I didn't have anyone to play the game with
Also, only 3 (4) people Wear Revealing Clothes
not rlly it doesn't matter much
Thats literally the whole point of the anime
Man it’s just another bad arena fighter