Decided to take an approach without monsters. Visual work done in Blender, sound design using Soundly and Davinci resolve. Some sounds were recorded by my actual camera.
Indeed they are. My previous test involved them being placed in a grid which looked terrible and didn't provide contrasting lighting. SO I decided to whip up my knowledge of Blender creators and directly copied a Default Cube tutorial.
I made the animation without regards to real life scale lol. I scaled a bunch of cubes to 1.5x the height and then went into walk navigation with Gravity, and that's where it put me.
This is a SIIIIIIICK! Just one tip for the future, the fisheye is a biiiiiiiiit too intense/strong. Maybe lower it down a bit😊
Yeah I figured, I didn't have a good reference for fisheye so it is a bit intense. Noted for future projects. Thanks though.
good job! looks good.
Thank you.
Keep making Videos
Nice work
Thank you
Good job i will like and sub to you
Thank you!
doing great, continue in the same spirit😊
Why wouldn't I😄? In other words, yes!
Cara, isso aqui é uma obra prima👌
Obrigado!
Why does this only have like 7 Likes
what do u mean?!!
omg look at this, is so good
No 30 likes
can i use it for a video explaining liminal spaces??
Surprised you aren't using Kane Pixel's video, but go for it!
the lights are placed randomly
Indeed they are. My previous test involved them being placed in a grid which looked terrible and didn't provide contrasting lighting. SO I decided to whip up my knowledge of Blender creators and directly copied a Default Cube tutorial.
oh ok
@@futurethompson5650 👍
Wear are your legs?
I made the animation without regards to real life scale lol. I scaled a bunch of cubes to 1.5x the height and then went into walk navigation with Gravity, and that's where it put me.
@@Enderblade18 oh ok
Cuanto mides que yo te veo casi rosando rl techo
Ese es mi problema, lo hice muy corto, sin pensar en la escala del mundo real.