All The New Features & Changes in Honkai Star Rail 1.1 Update

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  • เผยแพร่เมื่อ 27 พ.ค. 2024
  • As this is the first update, it mostly focuses on bug fixes and game optimization.
    www.hoyolab.com/article/19140656
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    0:00 Enemies Moved
    0:10 Enemy Nerfs
    0:42 Credits in Shops
    0:58 Trailblazer & Character Details Screen Changes
    1:36 Sprinting Changes
    1:45 Replay Past Events - Conventional Memoir
    2:10 Random Events in Simulated Universe
    2:37 New Enemy Navigation Feature
    3:03 Interastral Guide Teleport Changes
    3:19 Elevator Fixes
    3:28 New Daily Training QoL Changes
    3:36 New Chat System
    3:48 New Lost Trotter
    3:55 Open World Collectables Fixes
    4:04 New Qingzu Dialog
    4:18 New Stats Description
    4:26 Updated Battle End Screen
    4:34 A Ton of Optimizations and Bug Fixes
    5:15 New Permanent Location
    5:26 New Events
    6:24 New Missions
    7:05 New Light Cones & Characters
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    #honkaistarrail #silverwolf #luocha #yukong #update #hoyocreators
  • เกม

ความคิดเห็น • 1.1K

  • @CatWithBlueHat
    @CatWithBlueHat  11 หลายเดือนก่อน +1620

    At 7:17 Silver Wolf is supposed to be Nihility. I accidentally marked her as Erudition, sorry about that.
    Also, here's a video explaining how Conventional Memoir system works (not all events will be replayable) th-cam.com/video/5cjKMZsFnfU/w-d-xo.html

    • @recentmap7268
      @recentmap7268 11 หลายเดือนก่อน +64

      I just realize sth. The tree beside Danheng in the Gift of Odyssey image, is an Osmanthus tree. So the cup that Danheng hold is Osmanthus wine.
      Genshin reference let's go.

    • @toteaunu975
      @toteaunu975 11 หลายเดือนก่อน +15

      the simulated universe and bosses health bars are also updated

    • @nomisu727
      @nomisu727 11 หลายเดือนก่อน +2

      @@toteaunu975 that should be included within the 42 visual changes

    • @kaeyabedilucsbrotherpls
      @kaeyabedilucsbrotherpls 11 หลายเดือนก่อน +3

      @@recentmap7268 dan heng = zhongli confirmed

    • @johnd7760
      @johnd7760 11 หลายเดือนก่อน +3

      ​@@recentmap7268uhm.. it's tea, idk in what world you'd be drinking wine in that cup.

  • @Dara05
    @Dara05 11 หลายเดือนก่อน +4477

    The past events section is a good addition to the game.

    • @ryoid6001
      @ryoid6001 11 หลายเดือนก่อน +63

      Its pretty common in gacha game

    • @StarStivia
      @StarStivia 11 หลายเดือนก่อน +1174

      ​@@ryoid6001*genshin impact staring at you like*

    • @sinnavihecroft2044
      @sinnavihecroft2044 11 หลายเดือนก่อน +415

      That feature is so common in gacha games that i am suprised when genshin dont have one

    • @Ocacadordecasadas
      @Ocacadordecasadas 11 หลายเดือนก่อน +229

      @@ryoid6001 Genshin could never

    • @bruh4965
      @bruh4965 11 หลายเดือนก่อน +270

      They are giving the changes and new features that the playerbase of genshin wants to star rail 🤣🤣🤣🤣

  • @reincarnatedtobuildaharem
    @reincarnatedtobuildaharem 11 หลายเดือนก่อน +1611

    So little changes but drastically makes the game better and more enjoyable

    • @pride7052
      @pride7052 11 หลายเดือนก่อน +97

      That's called Quality of Life

    • @pineapple5175
      @pineapple5175 11 หลายเดือนก่อน +57

      @@pride7052 the best kind of updates

    • @skycats6663
      @skycats6663 11 หลายเดือนก่อน +6

      Kinda hope these updates also happen with Genshin cause I suffering from trying to farm the handguards with its absurdly low rates to drop especially higher rarity one despite being on the highest world level. But I highly doubt there will be much quality of life for Genshin, I mean, they’re so busy hiring people to do horrible ads for Genshin. Yeah, it’s highly believable that someone with characters beyond lv80, Inazuma characters at that, just discover cryo regisvine (please note the sarcasm). Just putting characters trailers is enough really.

  • @plinplinplon9530
    @plinplinplon9530 11 หลายเดือนก่อน +774

    The first change is so specific, but so real and necessary that it shows how much the staff is hearing the community

    • @Sergmanny46
      @Sergmanny46 11 หลายเดือนก่อน +13

      Because they want you to spend money, not because they actually care about their players.

    • @ShinazuShorts
      @ShinazuShorts 11 หลายเดือนก่อน +85

      @@Sergmanny46 Genshin player?

    • @miwashumie
      @miwashumie 11 หลายเดือนก่อน +56

      @@Sergmanny46 lolol still a win for players and more than genshin fans have 😭

    • @Sergmanny46
      @Sergmanny46 11 หลายเดือนก่อน +5

      @@miwashumie It's all to bait people into playing the game. Once it dies down, they will go deaf ears just like in genshin.

    • @Furlan_Di_Lupus
      @Furlan_Di_Lupus 11 หลายเดือนก่อน

      @@Sergmanny46 Bro? You're dumb? Of course they want to make money, everybody wants to make money. The point here is that they keep modifying the game more and more, improving some things and adding new ones for players to have fun playing. In return, those who can afford it will spend money to speed up their progress in the game or to get the characters they want. That way they get the funds to keep the game free, to keep working on it and maybe even finance new games, new projects. That's how the world works. You are not obligated to spend a single penny on this game if you don't want to. I don't understand your problem.

  • @hmh4224
    @hmh4224 11 หลายเดือนก่อน +323

    I really want hoyoverse to include the trailblazer's room we can customize in the astral express, just like the serenitea pot in genshin, I think they will in the next few updates but I can't wait!

    • @skyzell5029
      @skyzell5029 11 หลายเดือนก่อน +39

      I can see that as a new feature being added in next couple patch

    • @weiss731
      @weiss731 11 หลายเดือนก่อน +29

      I sent this exact idea as a recommendation in the customer service site a week ago ! I really hope they'll add it

    • @herbo3645
      @herbo3645 11 หลายเดือนก่อน +8

      I wish it could be a mix of serenitea pot and the dorms from hi3

    • @Sweet_Like_A_Jack_Rose
      @Sweet_Like_A_Jack_Rose 11 หลายเดือนก่อน +2

      Oh yess, this is what I'm hoping as well 😂.

    • @nezunish-2-824
      @nezunish-2-824 11 หลายเดือนก่อน +1

      Oh they definitely will

  • @coolcat9181
    @coolcat9181 11 หลายเดือนก่อน +1699

    The first one is really helpful i always get ambushed there when i farm

    • @majorblitz3846
      @majorblitz3846 11 หลายเดือนก่อน +402

      Update 1.1: World mobs are now respect your farming privacy and face backward

    • @FrostyPeppercorn
      @FrostyPeppercorn 11 หลายเดือนก่อน +25

      Yea thank goodness

    • @johnd7760
      @johnd7760 11 หลายเดือนก่อน +12

      not like the battle lasts more than 30 secs anyway but it's good

    • @raija2359
      @raija2359 11 หลายเดือนก่อน +97

      @@johnd7760 it's just annoying, if anything

    • @uctupham4923
      @uctupham4923 11 หลายเดือนก่อน +13

      I actually liked the ambush thing whenever I farm, additional materials went to my pocket

  • @cyrleaozora4173
    @cyrleaozora4173 11 หลายเดือนก่อน +2170

    The res nerf really does makes sense, it felt waaaaay too high on the later floors of MoC that your MC can't taunt ANYTHING unless you have eff hit rate.

    • @PossessedbyPhoenix
      @PossessedbyPhoenix 11 หลายเดือนก่อน +200

      Yes, there was an imbalance between buffers and debuffers since buffs are 100% effective without needing to allocate any stats toward effect hit rate.

    • @pinkinglily6447
      @pinkinglily6447 11 หลายเดือนก่อน +43

      Their effect res are nerfed but I still think that you want to use effect hit rate body anyway. Their taunt are really useful so you want to make it works 100% of the time, or close to it

    • @tatotato85
      @tatotato85 11 หลายเดือนก่อน +3

      We dont have the number yet? I dont trust in things like massive or significant or other stuff, theres nothing like having the number

    • @HDrago
      @HDrago 11 หลายเดือนก่อน +15

      ​@@tatotato85Dunno if I can talk about datamines here, so i won't say the exact number, but yeah, it's very significant, to the point of actually changing the builds of some characters like Pela and SW

    • @Aliens1337
      @Aliens1337 11 หลายเดือนก่อน +17

      @@PossessedbyPhoenix Yeah, buffers like Bronya and Tingyun (Harmony) are at an advantage compared to debuffers like Asta or SW (Nihility) due to buffs are always guaranteed to be applied.
      If a debuffer didn’t hit their debuffs, they are basically useless. It was way too punishing to run debuffers especially this early into the game where people don’t have good Effect Hit Rate pieces because everyone is still trying to farm gears for their DPS.

  • @Mars-bc2gs
    @Mars-bc2gs 11 หลายเดือนก่อน +712

    Qingque's normal attack button now glows when you have 4 matching jade in hand!

    • @gladiatrixathena2756
      @gladiatrixathena2756 11 หลายเดือนก่อน +12

      I mean, doesn't she have a whole ass animation for just for telling you she has 4 of a kind on her turn? Is a second visual indicator that she has a enhanced basic attack ready to go really necessary?

    • @fireblitz3438
      @fireblitz3438 11 หลายเดือนก่อน +38

      @@gladiatrixathena2756 well, design aesthetics go, it’s fine so I don’t know why anybody would complain about it.

    • @rinakatsuki2801
      @rinakatsuki2801 11 หลายเดือนก่อน

      @@gladiatrixathena2756 yes.

    • @earn6890
      @earn6890 11 หลายเดือนก่อน +4

      @@gladiatrixathena2756 it look cook though
      That all that matter to me

    • @Seiryuujin1
      @Seiryuujin1 11 หลายเดือนก่อน +6

      @@gladiatrixathena2756 Probably to create a standard for enhanced basic attacks visuals

  • @SubutaiProduction
    @SubutaiProduction 11 หลายเดือนก่อน +2801

    So many amazing additions like being able to play past events. I really hope they bring Star Rail's improvements to Genshin in 4.0.

    • @Gonzora
      @Gonzora 11 หลายเดือนก่อน +680

      Mihoyo: Please give us your feedback to improve Genshin Impact.
      Also Mihoyo: Ok, we heard your feedback and we are going to make all the improvements in our new Honkai game!

    • @stonesky1005
      @stonesky1005 11 หลายเดือนก่อน +135

      I wish they do, but at the same time I like being part of the group that has the festering desire LOL

    • @ashron4472
      @ashron4472 11 หลายเดือนก่อน +35

      They are so racist to genshin impact.. why?

    • @Kurisu139
      @Kurisu139 11 หลายเดือนก่อน +10

      Nohh.. this game has it all

    • @mleong75
      @mleong75 11 หลายเดือนก่อน +145

      @@ashron4472 Because Honkai is their favourite series. I play all 3 games (Lv88, AR60 & TL 58), its easy to tell the favoritism towards Honkai. HI3 is literally getting an overhaul with a new Unity engine in a few months.

  • @akarial2713
    @akarial2713 11 หลายเดือนก่อน +995

    Another little change I have noticed is that Jing Yuan's Lightning Lord attack seems faster now.

    • @fitken5909
      @fitken5909 11 หลายเดือนก่อน +153

      THIS! I feel like its so fast now, and not only JY, I think everyone xD

    • @fleks4187
      @fleks4187 11 หลายเดือนก่อน +11

      hmm interesting. Is there any stat changes on his skill pages? It could be a placebo though

    • @NariInsho
      @NariInsho 11 หลายเดือนก่อน +56

      same for asta's skill!

    • @Xenoray1
      @Xenoray1 11 หลายเดือนก่อน +82

      @@fitken5909 same, felt this instantly after update.

    • @urbainleverrier1
      @urbainleverrier1 11 หลายเดือนก่อน +136

      Yeah it's definitely faster. The impact and lightning effects are more visible too. I compared it side by side with old gameplay and it checked out.

  • @anyhow8174
    @anyhow8174 11 หลายเดือนก่อน +416

    Another thing to note at the sprint, after you attack, if you're previously had sprint on, you'll immediately go into a sprint instead of a brief slow-run.

    • @GoingForth
      @GoingForth 11 หลายเดือนก่อน +96

      It was definitely useful for player who loves destroying random barrels on the street like me lol

    • @nicecarpet7704
      @nicecarpet7704 11 หลายเดือนก่อน +13

      Oml that was so annoying before

    • @IRatchetI
      @IRatchetI 11 หลายเดือนก่อน +2

      Oh that was so annoying! Thanks!

  • @hyunniesfanboy
    @hyunniesfanboy 11 หลายเดือนก่อน +192

    I honestly love how there's been so many little changes even in small animations like battle beginning and end, assignment claim ect they make it sm more fun

  • @Evitzeoshowerthoughts
    @Evitzeoshowerthoughts 11 หลายเดือนก่อน +400

    you can really see how mihoyoverse waited to see how the game is received before adding extra stuff. idle animations, voice lines, material locator

    • @FrostyPeppercorn
      @FrostyPeppercorn 11 หลายเดือนก่อน +99

      The voice lines were always avalible. They were just in a diffirent screen. The one where you can check out all the characters and stuff.

    • @amarilistheodore9156
      @amarilistheodore9156 11 หลายเดือนก่อน +28

      @@FrostyPeppercorn ye but not for mc in 1.0 though

    • @Vekcrazah
      @Vekcrazah 11 หลายเดือนก่อน +8

      @@FrostyPeppercorn also no combat voices

    • @ch1dd
      @ch1dd 11 หลายเดือนก่อน +11

      They just focused on utility and functionality before going into looks, something more games should learn from. My character screen takes considerably longer to load now though instead of instantly, there might be some needed improvements to it.

    • @meridoberman6740
      @meridoberman6740 11 หลายเดือนก่อน +1

      Voice lines are still too short. They could learn a thing or two from genshin in that department

  • @Aizen2468
    @Aizen2468 11 หลายเดือนก่อน +52

    The addtion of enemy tracking for materials is FANTASTIC! So many more games need that feature!

    • @mercuri.
      @mercuri. 11 หลายเดือนก่อน +2

      for real, just the other day i had been running around for various mats since i was out of energy anyways and it was so hard not knowing where exactly to look lol

  • @Ei-.
    @Ei-. 11 หลายเดือนก่อน +346

    Hoyoverse just took everything we needed in genshin and throw it into star rail, you can't argue about that

    • @lazycat4331
      @lazycat4331 11 หลายเดือนก่อน +113

      GI dev did acknowledge that fact about players missing out certain quest in the past in their last interview but doesn't have a solution for it yet. I'm guessing because the way events quest works in Genshin, they often change the way the area around looks which could be a bit more tricky to implement compare to events that just took place in a miniature area.

    • @pontoancora
      @pontoancora 11 หลายเดือนก่อน +7

      ​@@lazycat4331 nah old event itens should be limited

    • @johnd7760
      @johnd7760 11 หลายเดือนก่อน +8

      ​@@lazycat4331True.. and also, it's been years since release, kinda unfair for veterans that have been playing this long since newbs would be able to get past event rewards

    • @podled942
      @podled942 11 หลายเดือนก่อน +69

      ​@@johnd7760 that's a bad point, gatekeeping weapons from past events is not where the problem lies in this situation (day 1 genshin player here)

    • @chocopyo9430
      @chocopyo9430 11 หลายเดือนก่อน +9

      I think they have different departments to manage their own game.
      In HI3 when there's bug in new patch they fix it ASAP. For HSR, there some occasional update to for optimization

  • @LelloDalamiq
    @LelloDalamiq 11 หลายเดือนก่อน +47

    Please do more of these - I love patch notes overviews like these and it's a nice way to clean up all that info others would normally glance over or not have time to read.

  • @sakiamira
    @sakiamira 11 หลายเดือนก่อน +190

    I really like the new sounds they added! Gives it a bit of character

  • @Sufrell
    @Sufrell 11 หลายเดือนก่อน +29

    Happy that they made those enemies face away from the calyx, they were such pains to deal with when trying to farm. Keeping your sprint after a character change is also very nice to have

    • @mercuri.
      @mercuri. 11 หลายเดือนก่อน +1

      such small changes but save so much annoyance from players, i'm glad they learned some things from genshin surveys at least

    • @reunite-elite2988
      @reunite-elite2988 11 หลายเดือนก่อน

      Seele skill go brrrrr

    • @wy7177
      @wy7177 11 หลายเดือนก่อน +1

      Have you SEEN how FAR that hand robot jumps!? Literally tried running away from it after I had finished grinding that calyx and it ZOOMED into me.
      It’s such a funny little annoyance that people only get if they’ve been grinding their harmony characters.

    • @NightLancerX
      @NightLancerX 11 หลายเดือนก่อน

      ​@@mercuri. the mere form of these surveys shows that they care. I didn't had any before [GI] and I only got some random in pubg (???) and I can tell their surveys were made by fucking merch-s. Every question was dry same and statistical[ly-irrelevant]. I filled some just for lulz inserting 0's in played time and etc and their excel-wide 10x12 [x2] table.
      While in GI I see and feel logic and meaning behind every question, and when I have a mood I also fill "open-ended" part.

  • @toodledile
    @toodledile 11 หลายเดือนก่อน +131

    1:07 Trailblazer is right, I should save for Kafka and her lightcone

    • @zaregotoch.8491
      @zaregotoch.8491 11 หลายเดือนก่อน +3

      You do you. I think it's best to skip her.

    • @johnd7760
      @johnd7760 11 หลายเดือนก่อน +3

      lmao. my welt lc would have been best for her if i hadn't pulled for Jin😔
      fu xuan now..

    • @hollowlight1
      @hollowlight1 11 หลายเดือนก่อน

      I already used my jade to summon in the standard banner 🙄🤭🙂

    • @randomdreamer1619
      @randomdreamer1619 11 หลายเดือนก่อน +1

      @@hollowlight1 if you really wish for gepard then you won't regret it the longer the game goes on. Shielder more useful than in an dodgeable rpg (star rail doesnt have dodge or evade stats) so shield is the only ways even heal wont help if enemy casually bursting like svarog for example

    • @harrya9458
      @harrya9458 11 หลายเดือนก่อน

      While I am with you 100% on saving for Kafka, you can always just use the 4 star version of her Light Cone. It’s farmable through echoes of war and Forgotten Hall

  • @neko119
    @neko119 11 หลายเดือนก่อน +100

    I actually find the first one very funny after finding it out myself even after getting ambushed a thousand times...
    And there's also new visual effect on enemy's healthbar and toughness.
    The change on Assignments are also a breather, I don't have to wait a thousand years for the UI to appear (but I know you can skip it by clicking the place where "continue" button supposed to be is before it appears but it's still nice to see them physically)

  • @baggyyy
    @baggyyy 11 หลายเดือนก่อน +34

    So many nice quality of life, from simple things like the information card or not ending sprint to amazing ones like playing past events, very nice to see it

  • @sacrashin
    @sacrashin 11 หลายเดือนก่อน +12

    Some of the changes were so subtle, I was like „huh, was that always like this?“, but definitely some very nice QoL changes. I’m especially happy about the changes regarding effect resistance and the feature to replay past events. I don’t have always time to play daily, so I really appreciate being able to get rewards from past events. That’s really something Genshin needs.

    • @rick30521
      @rick30521 11 หลายเดือนก่อน

      My Sampo wasn't happy on high levels, or my March.

  • @AtiorasLunaris
    @AtiorasLunaris 11 หลายเดือนก่อน +81

    The QoL improvements are so insane.
    - do the past events for Genshin, and I will consider returning, I'm taking a break cause I just don't have time (the daily coms just take so long, on top of using resin and no auto-battle just eats up so much time, it became a chore) and then missing limited events just feels awful, but I didn't want to come back for just an event I would tire of.

    • @not.bellah
      @not.bellah 11 หลายเดือนก่อน +10

      yeah thats the same reason im taking a break too (a rather long one, i havent played in months)

    • @zoe4965
      @zoe4965 11 หลายเดือนก่อน +10

      Literally 20 minutes with condensed resin lol.

    • @NerdgearSama
      @NerdgearSama 11 หลายเดือนก่อน +4

      @@zoe4965 screw that, you still have to gather the cores (which also takes up time) just to make condensed resins unless you got so much free time gathering those crystal flies.

    • @NiN100
      @NiN100 11 หลายเดือนก่อน +2

      I agree with you with almost every point except for auto-battle. And the main reason is that it is just wasting my time without having to put any input. I would rather play a game that needs my attention or just put a skip function which already many gacha games already had.

    • @raphaelleteissedre7615
      @raphaelleteissedre7615 11 หลายเดือนก่อน

      @@zoe4965 20 minutes ? You're really really fast. To burn resin and do the dailies takes me more something like 40 minutes. And I generally fall asleep on my phone before like the exhausted adult that I am.

  • @EkaW-vf1ht
    @EkaW-vf1ht 11 หลายเดือนก่อน +127

    2:12alone is great news, along with old event stays for late players! Amazing update so far! :)

    • @basketoffruit4485
      @basketoffruit4485 11 หลายเดือนก่อน +13

      Yeah, especially since that recent event gave out an achievement after completing that NPC's story. I was worried that future players would miss out on it, especially for completionists like me, so I'm glad they added the feature!

    • @annaairahala9462
      @annaairahala9462 11 หลายเดือนก่อน +1

      @@basketoffruit4485 Yeah I've been worried about the achievements that are given based on dialogue choices. Do you know if there's any potentially unattainable achievements if you miss something the first time? Because it feels like there may be

    • @basketoffruit4485
      @basketoffruit4485 11 หลายเดือนก่อน

      @@annaairahala9462 I don't think so, or at least I feel like there won't be. For dialogue options, I feel like they'll all be available bc of the amount of dialogue in the game rn and that's soon to come. I think I've gotten a few achievements for MC's dialogue options already, and I've just done the current trailblazer missions (archon quests) and a few companion missions, so I don't think much is needed if someone wants to get all the achievements

  • @speedwagon914
    @speedwagon914 11 หลายเดือนก่อน +18

    One small addition also is that in banner featured characters trial we can move and use technique

  • @DaAzn
    @DaAzn 11 หลายเดือนก่อน +46

    Finally, more Imaginary Damage characters. Good thing I already have Welt but it’s nice to see more. It’s like the Geo of Star Rail

    • @nguyenhuuhiep1505
      @nguyenhuuhiep1505 11 หลายเดือนก่อน +16

      It is like geo in genshin but actually useful and op LOL

    • @zoulicon5275
      @zoulicon5275 11 หลายเดือนก่อน +4

      The new imaginary units are supports. the 5 star is abundance and the 4 star is harmony. So far no imaginary hunt or erudition characters

    • @julia8292
      @julia8292 11 หลายเดือนก่อน +3

      @@zoulicon5275 we have an upcoming, very good imaginary dps (destruction). i won't spoiler more, but an actual damage dealer is closer than you think! :)

    • @AxelFeitz
      @AxelFeitz 11 หลายเดือนก่อน +1

      @@zoulicon5275 still better than just "oh, you don't have Welt? Sucks to be you, mate".

    • @rick30521
      @rick30521 11 หลายเดือนก่อน

      @@AxelFeitz Haven't seen an enemy that forces you to use Welt though. There might be cases where more than one has img weakness, so having that type of dmg would be ideal, but not core like ice, fire or wind.

  • @abnoob3991
    @abnoob3991 11 หลายเดือนก่อน +29

    The QOL in HSR is so dang good it feels like heaven

  • @PrincessSakura_
    @PrincessSakura_ 11 หลายเดือนก่อน +11

    Amazing how they added more QoL updates in one patch than they added in genshin in almost 3 years

    • @xue8196
      @xue8196 11 หลายเดือนก่อน +4

      Ikr, Honkai saga is the favorite kid

    • @dev7a
      @dev7a 11 หลายเดือนก่อน +1

      People will say the problem is just the old engine is hindering something yadda yadda, I think the main problem is just them not communicating with the crowd at all and just leaving them with the unknown state of things.

  • @ZeroGaming-hd4yx
    @ZeroGaming-hd4yx 11 หลายเดือนก่อน +25

    7:36 Silverwolf is a Quantum Nihility character not Quantum Erudition
    anyway great video, and this update is really good for quality of life

    • @CatWithBlueHat
      @CatWithBlueHat  11 หลายเดือนก่อน +15

      My bad. You're right.

  • @neppickynepkey
    @neppickynepkey 11 หลายเดือนก่อน +15

    The ability to replay previous events alone is INSANE!
    I wonder if it also means the event story? or it's just the gameplay, hard to tell since the boxing event didn't have much story behind it. I'm probably overthinking it.
    If only they had this in genshin, they don't even need to let you claim missed rewards, just give me the event story.
    I want to re-experience the 1.6 Archipelago event again, it was my favorite ;w;

  • @AmViR1
    @AmViR1 11 หลายเดือนก่อน +53

    Such a great game developer they balanced things out in a near perfect way.

  • @zameme383
    @zameme383 11 หลายเดือนก่อน +23

    About the Guide teleporting you straight into the calyx, shadow, etc. screen, it was there in 1.0, just not for SU. When you teleport using the map, then the screen doesn't open. Everything else is new though, such great QoL features.

  • @Meurani
    @Meurani 11 หลายเดือนก่อน +35

    The QoL they added on v1.1 is already insane. I can't imagine how they'll imrpove the game more on the upcoming version, so glad I'm playing the game.

    • @randomdreamer1619
      @randomdreamer1619 11 หลายเดือนก่อน +13

      Dropping genshin was worth it

    • @exceptionallyriso
      @exceptionallyriso 11 หลายเดือนก่อน +5

      I'm playing all three, honkai impact 3rd included

    • @yexour7013
      @yexour7013 11 หลายเดือนก่อน +2

      What is QoL?

    • @exceptionallyriso
      @exceptionallyriso 11 หลายเดือนก่อน +6

      @@yexour7013 Quality of Life

  • @giancarli637
    @giancarli637 11 หลายเดือนก่อน +3

    3:03 interastral guide teleport, it was in the previous version

  • @legitBISH
    @legitBISH 11 หลายเดือนก่อน +1

    Thank you for taking time outta ur days to make this video. I noticed a few of these things and I read in the notices about a few of these things but nothing beats being able to see it all visually all in one video. Thank you !!!

  • @MeI0nn
    @MeI0nn 11 หลายเดือนก่อน +3

    thanks for the summary, will probably come back to this channel for future update summaries

  • @kobe4212
    @kobe4212 11 หลายเดือนก่อน +33

    All excellent additions. Mihoyo is really cooking with this game 🔥

  • @idk6465
    @idk6465 11 หลายเดือนก่อน +26

    The sprinting thing is so nice man.

  • @DangerScone
    @DangerScone 11 หลายเดือนก่อน +2

    Thank you for this! 🙏 I read the patch notes but being able to see what it's talking about helps a lot.

  • @zaeingram
    @zaeingram 11 หลายเดือนก่อน +2

    Subscribed!! Keep doing update logs like this bro, it's much more easier to digest!

  • @drainedxxx
    @drainedxxx 11 หลายเดือนก่อน +8

    Although I already noticed some updated changes, I still waited for your new video coz I know you will make one about the updates!

  • @CrystalRubyMoon
    @CrystalRubyMoon 11 หลายเดือนก่อน +8

    I was just thinking yesterday that I hoped someone would do the update list like you do for Genshin for Star Rail, and here you are doing it!! 🥳🥳 Thank you!
    ALSO!?!? TRAILBLAZER VOICELINES FINALLY!! Now Rachel and Caleb are officially "announced" lol and not just found scattered in Twitter

  • @Tulip3030
    @Tulip3030 11 หลายเดือนก่อน

    Great video covering plenty of changes I wouldn't have noticed! I also used to get ambushed at that first calyx so it's cool to see that addressed~

  • @khaiidehara
    @khaiidehara 11 หลายเดือนก่อน +1

    theres also countless ui changes, like when collecting calyx/relic/assignment rewards, the character overviews now shows: buff & debuff counters as well as a more compact layout, the skill/technique/ultimate and stuff icons have changed, you can now view lightcones from that screen as well
    also the text colour of additional stats was changed from green to blue
    battle ui has changed, like when weakness breaking an enemy, and an animation when they take damage, also some stat buff/debuff icons were changed, and specific eidolon and trace wording were changed to be more consistent (like dan heng & sushang's advance forward eidolons/passives, and more)
    overall a lot of good that i really do appreciate

  • @markeb1312
    @markeb1312 11 หลายเดือนก่อน +9

    For the chat feature, it's still not in-game yet, however they are planning to announce when it gets implemented in-game through the announcements, other than that great video, really shows how they took the features players wanted in genshin and put it here along with the other QoL changes, its absolutely great.

    • @tossacointoyourwitcherOriginal
      @tossacointoyourwitcherOriginal 11 หลายเดือนก่อน

      He literally said it was not in the game and that it is yet to be announced

    • @johnd7760
      @johnd7760 11 หลายเดือนก่อน +1

      There's not a coop function yet so idk what would you do with the chat option now lol.

    • @s_mai8970
      @s_mai8970 11 หลายเดือนก่อน +3

      @@johnd7760 I don't know how to tell you this but it is IMMENSELY useful for communicating with friends or siblings you play with in real life. Sometimes I'm just too lazy to switch tabs just to tell my friends "hey pls put your clara as a display character, thx"

    • @johnd7760
      @johnd7760 11 หลายเดือนก่อน

      @@s_mai8970 just to tell em to change the supp character? if its friends and siblings, u can always use discord/social apps so idk why would be immensely useful,just cause u won't switch tabs.
      ofc, it won't hurt anyone to have it, just saying my opinion..

    • @tossacointoyourwitcherOriginal
      @tossacointoyourwitcherOriginal 11 หลายเดือนก่อน

      @johnd7760 even if there was co-op you can't talk mid game

  • @samsaumaralikhan
    @samsaumaralikhan 11 หลายเดือนก่อน +8

    I really noticed the optimization of the environment cause even in all low setting the game still looks good. Especially the shadow

  • @H5Hightower
    @H5Hightower 11 หลายเดือนก่อน

    Really well made overview ! Thank you for doing that!

  • @ronnelhora8142
    @ronnelhora8142 11 หลายเดือนก่อน +3

    There is also an animation to the toughness bar when it gets broken like it shatters it looks pretty cool imo. I tried looking for it in past videos but the animation was not there so I guess they just added it this version

  • @1AnimegirlLover
    @1AnimegirlLover 11 หลายเดือนก่อน +6

    HSR is already turning out better than Genshin on the event front, PLAYABLE CONTENT THAT YOU MISSED! GODSEND!

  • @Burix1337
    @Burix1337 11 หลายเดือนก่อน +4

    finally a hsr tuber with no clickbait and compressed, to the point useful information. thanks!

  • @GioCarter
    @GioCarter 11 หลายเดือนก่อน +1

    Thank you for the video, I had no idea they made so many small but impactful improvements!

  • @thisis_minoo
    @thisis_minoo 11 หลายเดือนก่อน +2

    The addition of Conventional Memory is amazing. I didn't have time to play the previous event. Happy that I still have a chance to do it.

    • @thisis_minoo
      @thisis_minoo 11 หลายเดือนก่อน

      Memoir*. Sorry about that xD

  • @Eclin
    @Eclin 11 หลายเดือนก่อน +23

    What? They actually make past events playable? Holy shit this is what i’ve been waiting for in Genshin, i’m still forever missing Albedo’s freaking sword lol.

    • @lazycat4331
      @lazycat4331 11 หลายเดือนก่อน +3

      Don't think the sword will return even if they add the feature, even in hsr you'll only get the rewards for clearing the stage. But the limited event items are gone (event shop items)

    • @Eclin
      @Eclin 11 หลายเดือนก่อน +1

      @@lazycat4331 well that sucks, i guess they still have to set some amount of fomo in their games

    • @Gonzora
      @Gonzora 11 หลายเดือนก่อน +1

      At least Albedo's sword is niche because it only serves him. Missing the Festering Desire is much more frustrating since it's a very good f2p option on several characters (including Albedo).

    • @AnujSuresh0606
      @AnujSuresh0606 11 หลายเดือนก่อน +1

      @@Gonzora bold of you to assume that's not albedo's sword they were talking about

    • @pontoancora
      @pontoancora 11 หลายเดือนก่อน +1

      Old event itens should still be limited

  • @fazadhikarizqkoswara9429
    @fazadhikarizqkoswara9429 11 หลายเดือนก่อน +12

    No wonder the darn update is big XD

  • @SuperSilver7591
    @SuperSilver7591 11 หลายเดือนก่อน +1

    The first thing I noticed was the new sounds for follow up attacks activating since I like to use Elation Path with follow up characters lol

  • @Kaiwashere321
    @Kaiwashere321 11 หลายเดือนก่อน

    Wow this video was so well made and very informative! Thank you so much :D

  • @SRG202_
    @SRG202_ 11 หลายเดือนก่อน +10

    A QoL change you haven't touched on is UI overhaul of Ally/Enemy Details during battle (accessed by tap-holding a character portrait or tapping on the bottom left corner) which I appreciate since it doesn't feel as claustrophobic now

  • @ascheryz8303
    @ascheryz8303 11 หลายเดือนก่อน +5

    you forgot to mention that there's an update on doing assignment, it's a lot more faster now

  • @Pani_Missy
    @Pani_Missy 11 หลายเดือนก่อน

    This video was so useful and I really enjoyed how you broke down the changes. Can't wait to see more. ❤

  • @TheB34st021
    @TheB34st021 11 หลายเดือนก่อน +1

    Im pretty sure they added a sound queue for a follow up attack. Ex march's counter attack if a character with a shield is hit

  • @dreamweaver4183
    @dreamweaver4183 11 หลายเดือนก่อน +3

    5:08 Stelle fr said ":0"

  • @reezwave
    @reezwave 11 หลายเดือนก่อน +6

    A very W update, I must say, even if there's no new trailblaze mission. Ofc mostly because of the QoL updates.

  • @SoulTheWhiteAngel
    @SoulTheWhiteAngel 11 หลายเดือนก่อน +1

    I noticed a few of these when playing yesterday it was good to see!

  • @softerhaze
    @softerhaze 11 หลายเดือนก่อน +1

    When I went on today many things felt different but I just couldn't put my finger on it so thank you for this! Small changes but large impact

  • @01_M1ku_39
    @01_M1ku_39 11 หลายเดือนก่อน +5

    Damn.. HSR Players are eating good tonight with the about of QoF changes/updates. I can already smell GI players cooking in the background lmao

  • @Valiantiron
    @Valiantiron 11 หลายเดือนก่อน +3

    Wow the way that a single patch has made so many quality of life improvements for the game. I love it! ❤
    */edit/* this is worth the 16 gb I downloaded onto my PC for the update 😂

  • @BaalSilverwing
    @BaalSilverwing 11 หลายเดือนก่อน +1

    Another small updates, on assignments page the transition from Claim and Dispatch Again screen is now almost instand, chipping away enemy HP now shows small vertical line glow and toughness bar now shows cracks on the highlighter yellow are if using character that can break it

  • @feifei2569
    @feifei2569 11 หลายเดือนก่อน +2

    I’m also glad instead of just inserting you in a trial battle you actually get to walk around and then fight the enemy. It allows people to decide better if they actually want to pull for the character or not.

  • @kazuyadesu428
    @kazuyadesu428 11 หลายเดือนก่อน +4

    Bruh this is the first event that has no time gated system, very nice improvement, why make it longer when you just have time to do it now

  • @kharkomikola5799
    @kharkomikola5799 11 หลายเดือนก่อน +3

    Also Jing Yuan Lighting lord have faster tickrate when hitting. So it feels faster when he hits

    • @johnd7760
      @johnd7760 11 หลายเดือนก่อน

      lol i said the same on another comment, thought smth was off for a second... cause same happened with asta! rl liked the previous sound effects of LL, though 😢

  • @oldsoulbiz3526
    @oldsoulbiz3526 11 หลายเดือนก่อน +1

    A change not mentioned here is when you damage enemy's health or when an ability will break the enemy's weakness bar, you have new visual effects on the enemies' bars.

  • @CaliBeast824
    @CaliBeast824 11 หลายเดือนก่อน

    thanks for this video. so many small but great changes.

  • @strobo308
    @strobo308 11 หลายเดือนก่อน +10

    The past events part is HUGE. Genshin could truly never. I really hope they implement this as well.

    • @The_Master_Chief338
      @The_Master_Chief338 11 หลายเดือนก่อน +1

      So, If i miss those Jades or forgot to play the event in the limited time. Will I be able to reclaim those jades in the past event thing or whatever

    • @HighHeNah
      @HighHeNah 11 หลายเดือนก่อน +3

      ​​@@The_Master_Chief338up.1:55 you didn't really watch the video it's the first 2 mins

    • @johnd7760
      @johnd7760 11 หลายเดือนก่อน +1

      Genshin could truly never cause genshin can't recreate areas whenever you want 💀

    • @Gonzora
      @Gonzora 11 หลายเดือนก่อน +3

      ​@@johnd7760 Everything is already done and ready to go live, so yes, they can.

    • @DreamyAileen
      @DreamyAileen 11 หลายเดือนก่อน

      @@Gonzora The issue with Genshin's events is that since it's an open-world game, and most events affect the open-world in some way, letting players play any past event whenever would be an absolute nightmare to debug. At best Genshin would have to delay its current stream of content for like 6 months, and at worst it might not be possible at all.
      There's also the problem of disk space. Star Rail is a much smaller game than Genshin so it can afford to keep events after they're over. For reference: as of time of writing, Star Rail is about 18 gigabytes on PC, while Genshin Impact is _82 gigabytes._

  • @rafiemizer
    @rafiemizer 11 หลายเดือนก่อน +6

    On 7:37, Silver wolf is actually Nihility, Not Erudition

    • @CatWithBlueHat
      @CatWithBlueHat  11 หลายเดือนก่อน +5

      You're right. Sorry about that.

    • @kazuo5
      @kazuo5 11 หลายเดือนก่อน

      Good eye

    • @rafiemizer
      @rafiemizer 11 หลายเดือนก่อน

      Since I Have Her,So I Found out About it

    • @rafiemizer
      @rafiemizer 11 หลายเดือนก่อน

      ​@@CatWithBlueHatit's ok,Everyone Make Mistake Sometime

  • @SwordKirby110
    @SwordKirby110 11 หลายเดือนก่อน +2

    They also made it so that the button for interacting with things always matchs the confirm button instead staying as the default.

  • @luckyashes
    @luckyashes 11 หลายเดือนก่อน

    honestly very happy with all the new content/features/optimizations that were added in to the latest update-- thank you for compiling all the new stuff! :D

  • @blogps3experts
    @blogps3experts 11 หลายเดือนก่อน +4

    I think they should update all combat animations in the game to look a bit faster (around 33% faster).
    So, we could use the "normal" speed instead!
    Cause now normal speed is too slow and 2x speed is too fast.

    • @anonymouspotato3584
      @anonymouspotato3584 11 หลายเดือนก่อน +4

      Honestly though, I'm used to 2x speed but Normal is very very slow. Natasha's BA animation for example, it takes like 3-4 seconds just to finish.

    • @GoingForth
      @GoingForth 11 หลายเดือนก่อน +1

      I think it has something to do with human psychology

    • @blogps3experts
      @blogps3experts 11 หลายเดือนก่อน +2

      @@GoingForth Actual normal speed is too slow and 2x speed is too fast. Doesnt get any simpler than that.

  • @istvancsanyi1344
    @istvancsanyi1344 11 หลายเดือนก่อน +3

    Damn. Just the first update and they already done more useful changes then Genshin over its whole existence. Impressive.

  • @renzgr
    @renzgr 11 หลายเดือนก่อน +2

    Funny how one of the first thing I noticed on release is that they don't perform idle animations in character screen, but earlier after maintenance I didn't even find anything weird when my character started talking while I'm afk on character screen.

    • @jurajojo2543
      @jurajojo2543 11 หลายเดือนก่อน +1

      Meanwhile I completely freaked out when they started moving lol

  • @meeko429
    @meeko429 11 หลายเดือนก่อน

    thank you so much! i was too lazy to read the patch notes haha

  • @prrfaith2186
    @prrfaith2186 11 หลายเดือนก่อน +6

    Even with the enemy navigation I still can't find the tier 3 green jelly thingy😊

    • @aquaruby8343
      @aquaruby8343 11 หลายเดือนก่อน +1

      Wdym? I looked at the items and nothing quite fits the description.
      If it is an ascension or trace material you only learn to craft higher tiers after reaching a higher Equilibrium. Enemies will only rarely drop tier 3 monster mats.

    • @prrfaith2186
      @prrfaith2186 11 หลายเดือนก่อน

      @AquaRuby it's ambergris of abundance, synthesis material, it says it can be obtained from defeating cloudford marastruck soldiers

  • @virusmercer8992
    @virusmercer8992 11 หลายเดือนก่อน +5

    I'm happy that Star rail is doing great and I hope it will continue to do great, but I can't help but be disappointed about Genshin receiving 0 QoL... Like it's been more than 2 years Hoyo😕

  • @Khaotic_Moon
    @Khaotic_Moon 11 หลายเดือนก่อน

    i really like the thing where you can do past events , bc i forgot to do the boulder town event

  • @blep8336
    @blep8336 11 หลายเดือนก่อน +3

    Not gonna lie this is a huge update for a game that just got released.

  • @ronboro-uq8ss
    @ronboro-uq8ss 11 หลายเดือนก่อน +3

    thank god they added unlimited items on shop because the coins don't do anything anymore :D and I also noticed that you can do tons of screen resolutions on windowed mode now low end-pc users will benefit from this!

  • @dustinsanity85
    @dustinsanity85 11 หลายเดือนก่อน

    Thank you for this. I would've never guessed all this happened in one patch.

  • @SilentPsychopath
    @SilentPsychopath 11 หลายเดือนก่อน +1

    One thing to keep in mind is that aside from Silver Wolf's, the companion missions will be added later on 28th June. I actually spent a couple of hours last night searching for the NPC trigger for Yanqing's mission before finding out.

  • @yoisakikanade_
    @yoisakikanade_ 11 หลายเดือนก่อน +5

    PAST EVENT REPLAY GODBLESS

  • @mahdibd
    @mahdibd 11 หลายเดือนก่อน +4

    That eff res nerf pushed Gepard viability way higher. That man deserves it

    • @johnd7760
      @johnd7760 11 หลายเดือนก่อน

      How to loose pity to him😭
      Ig pseudo cryo mono team isn't for everyone..

    • @Gonzora
      @Gonzora 11 หลายเดือนก่อน

      ​@@johnd7760 Tbf mono teams regardless of the element are not for everyone.

    • @johnd7760
      @johnd7760 11 หลายเดือนก่อน

      @@Gonzora haha yeah indeed, was just referring to us geppieless ppl..

    • @god145
      @god145 11 หลายเดือนก่อน

      How does this push Gepard viability up? as far as I know he’s alt shield guy

    • @ariisan5773
      @ariisan5773 11 หลายเดือนก่อน

      @@god145 he can freeze with his E (if u want to do it) and most of the enemies wont get frozen bc of their rlly high effect res. Now using his E would be more rewarding and worth building. So he isnt only the shield guy.

  • @bananapie9153
    @bananapie9153 11 หลายเดือนก่อน

    Also when you click on the map and switch between locations, like from the Base Zone to the Storage Zone you can see a small text saying Navigating... Im not too sure if it was there before but I still find it interesting. 😊

  • @Marco-vz2zf
    @Marco-vz2zf 11 หลายเดือนก่อน

    Also, the assignment section's animation time have been improved, you can spam-click to re-assign the characters

  • @thedrunkengodofmondstadt
    @thedrunkengodofmondstadt 11 หลายเดือนก่อน +4

    I've seen some arguing in the comments about the event replay feature, so here are a few more details based on the in-game description:
    - Not all events can be replayed, only some of them. The replayable events are supposed to have the Conventional Memoir icon.
    - You can't obtain time-limited rewards in Conventional Memoir. I think the only rewards you get are for clearing a stage or a quest. For example in the 1.0 arena event you got 20 Jades and some mats after winning all fights in 1 of the 5 stages + 100 Jades and more stuff based on the number of rounds it took you to finish the fights. You can still obtain the former in Memoir but not the latter

  • @bambisbluebell
    @bambisbluebell 11 หลายเดือนก่อน +4

    I love watching these because sometimes it feels like nothing really happened in an update but it really shows how much work the developers put into the game, even on minor things like readable objects.

  • @harrypofagi7334
    @harrypofagi7334 11 หลายเดือนก่อน +1

    Thanks for this video. Very helpful.

  • @fncrz4279
    @fncrz4279 11 หลายเดือนก่อน +1

    It remains to be seen whether this feature ("Conventional Memoir") will be available for LARGE events where there is VOICE-OVER, some CUTSCENES and other content that will OCCUPATE EXTRA SPACE, or it will be available exclusively for small events. For, at the moment, there is only one minor event of version 1.0, and it is too early to draw conclusions based on it alone. So, it's too early to rejoice.

  • @AevyCh
    @AevyCh 11 หลายเดือนก่อน +8

    They forgot to add the Chat System :(

    • @ZiMYZi
      @ZiMYZi 11 หลายเดือนก่อน +8

      They will have a release date for it so dw

    • @PossessedbyPhoenix
      @PossessedbyPhoenix 11 หลายเดือนก่อน +1

      It'd be great if they also bring over the chat rooms from Honkai Impact

    • @margaret77777
      @margaret77777 11 หลายเดือนก่อน

      oh thank goodness! i think i was the only one who was just unable to find it lol

  • @NeroZeroes
    @NeroZeroes 11 หลายเดือนก่อน +3

    i want 1.5 speed honestly, and also..., relic loadout

  • @kineedo
    @kineedo 11 หลายเดือนก่อน

    Thank you so much. You are a legend! Keep it up

  • @luckytrinh333
    @luckytrinh333 11 หลายเดือนก่อน +1

    I never noticed that little gray line at the top indicating how much is left from the part 🤔

  • @Sanz163
    @Sanz163 11 หลายเดือนก่อน +16

    Now i know why it takes about 7GB to download the update, so many bug fixing i guess