How scrolling textures gave Super Mario Galaxy 2 its charm

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  • เผยแพร่เมื่อ 6 ก.ย. 2019
  • Let's dive into Super Mario Galaxy 2, and explore how a small team at Nintendo pushed simple developer techniques to their limits to make something that still looks good today.
    ◆ Twitter: / jasperrlz
    ◆ noclip.website: noclip.website/
    ◆ Visit Slimy Spring Galaxy in your web browser! noclip.website/#smg2/UnderGro...
    Extra footage used:
    ◆ Breaking Conventions with The Legend of Zelda: Breath of the Wild, from GDC 2017. • Breaking Conventions w...
    Music:
    ◆ The Legend of Zelda: The Wind Waker - The Great Sea
    ◆ Super Mario Galaxy - Cosmos Illusion
    ◆ Super Mario Galaxy - Teardrop
    Special thanks: Shesez, Jewel, Instant Grat, Andre, Will, Jonas, Dotsarecool, Creative Corner
  • เกม

ความคิดเห็น • 2.3K

  • @blazerlazer55
    @blazerlazer55 4 ปีที่แล้ว +6732

    amazing looking water in this game

    • @toki4139
      @toki4139 4 ปีที่แล้ว +14

      The best was in Starfox Awww

    • @Plastiware
      @Plastiware 4 ปีที่แล้ว +6

      @@toki4139 Starfox What?

    • @toki4139
      @toki4139 4 ปีที่แล้ว +37

      @@Plastiware The water in Starfox Adventure on GC.

    • @themidiflipchannel4992
      @themidiflipchannel4992 4 ปีที่แล้ว +40

      7/10; Too much water

    • @Raoul1808.
      @Raoul1808. 4 ปีที่แล้ว +33

      I’m drowning in these details

  • @wonderguardstalker
    @wonderguardstalker 4 ปีที่แล้ว +5473

    “Nearly 20 years old”
    Oh god

    • @chrispo7610
      @chrispo7610 4 ปีที่แล้ว +107

      *Oh God*

    • @pikminman13
      @pikminman13 4 ปีที่แล้ว +202

      Pikmin turns 20 in 2 years, I can't handle these hard facts...

    • @TheAbsol7448
      @TheAbsol7448 4 ปีที่แล้ว +196

      The GameCube will be closer to the release of the NES than to "now" in a few years. 5 years after that, the same will be true for the Wii.
      Honestly, when the Wii U was out, the GCN was considered retro. Now that the Switch is out, why isn't the Wii also considered retro?

    • @pikminman13
      @pikminman13 4 ปีที่แล้ว +80

      @@TheAbsol7448 dont even suggest that

    • @TheAbsol7448
      @TheAbsol7448 4 ปีที่แล้ว +2

      @@pikminman13 Which one?

  • @kl7360
    @kl7360 ปีที่แล้ว +284

    Nintendo keeping the marketing focus away from graphics is a big part of the key to their longevity. When it comes to visuals, they aim to appear timeless instead of constantly on the cutting edge and it definitely pays off.

    • @redstonewarrior0152
      @redstonewarrior0152 9 หลายเดือนก่อน +24

      It also helps that Nintendo aims to stylize while the competition prefers to aim for realism.
      Stylized art styles are longer lived than realistic art styles.

    • @vuilviezetroepstoep6269
      @vuilviezetroepstoep6269 9 หลายเดือนก่อน +8

      @@redstonewarrior0152you just said what he said, again

    • @Furska.
      @Furska. 9 หลายเดือนก่อน +6

      ​@@vuilviezetroepstoep6269rolled a nat 1 in reading comprehension lol

    • @jellycore1316
      @jellycore1316 9 หลายเดือนก่อน +2

      ​@@redstonewarrior0152Yeah, I agree! ^^ True!

    • @jellycore1316
      @jellycore1316 9 หลายเดือนก่อน +2

      ​@@Furska.That feels a bit rude

  • @AnthonyPadilla
    @AnthonyPadilla 4 ปีที่แล้ว +3595

    this is incredible. i watched this yesterday and haven’t been able to stop thinking about it. more of this please!

    • @hasanelrabih283
      @hasanelrabih283 3 ปีที่แล้ว +189

      WHY IS ANTHONY HERE? WHY DOES THIS HAVE SO FEW LIKES?

    • @rainworldfan7757
      @rainworldfan7757 3 ปีที่แล้ว +25

      bruh what ahahahah

    • @chaysehamilton5734
      @chaysehamilton5734 3 ปีที่แล้ว +64

      Anthony you should do a video on I spent a day with game devs indie or large, I think that would make for a really interesting video.

    • @user-pe2yx9kt4e
      @user-pe2yx9kt4e 3 ปีที่แล้ว +9

      Omg Anthony! Smosh Nintendo-related videos were the best! So glad to find you here!

    • @ain.nevarez
      @ain.nevarez 3 ปีที่แล้ว +8

      Hello Anthony Padilla from AnthonyPadilla.

  • @TheLuigidan
    @TheLuigidan 4 ปีที่แล้ว +603

    If only life was as simple as overlapping textures and displacement maps

    • @piggi5xtheawesome973
      @piggi5xtheawesome973 4 ปีที่แล้ว

      tbh

    • @EatPieYes
      @EatPieYes 4 ปีที่แล้ว +4

      I'd be picking boogers and wearing shoes with velcro until I was in my death bed then

    • @f10pped36
      @f10pped36 4 ปีที่แล้ว

      I would have been using all the no clip glitches then

    • @chrisc7265
      @chrisc7265 4 ปีที่แล้ว +2

      hmmm, let me try this... overlap picture of dad.... scale up... add displacement map... and...
      "Hi son! Sorry I took so long to get those cigs, there was a big line at the corner store!"

    • @PabloAriznabarreta
      @PabloAriznabarreta 4 ปีที่แล้ว +1

      Actually, it kind of is.

  • @BryceDixonDev
    @BryceDixonDev 4 ปีที่แล้ว +710

    I just reimplemented most of this video in like an hour. I'm not a graphics guy so these tricks have been eluding me for over a year.
    You're a rockstar.

  • @Mekose
    @Mekose 4 ปีที่แล้ว +1281

    THIS VIDEO IS INCREDIBLE. It cannot be stated enough how amazingly well the editing, presentation, and explainations are done in this video. You've somehow managed to explain a rather complex 3D technique with a beautifully succinct explaination and most importantly a very easy to understand visualization. There are hour long tutorials that don't explain displacement maps as well as this video. These are the perfect videos for 3D artists, hobbyists, and game designers to watch; fun, informative, and well edited. I've used your website before to get inspiration for my own work and it's an absolute joy. I'm so eager for more videos from you because this is 100% the content I crave and I adore your passion and commentary! Thank you!

    • @uniworkhorse
      @uniworkhorse 4 ปีที่แล้ว +7

      amen

    • @keistzenon9593
      @keistzenon9593 4 ปีที่แล้ว +12

      takes a passionate person to dig so deeply and and explain a concept in this fun way 😀

  • @EluTran
    @EluTran 4 ปีที่แล้ว +851

    This video was an amazing watch and interesting the entire way through. Awesome job on this and I'm looking forward to more!

    • @undomielkay
      @undomielkay 3 ปีที่แล้ว +49

      I can tell just by your pfp that you are the guy who uploaded the extended soundtracks of undertale

    • @Nick_115
      @Nick_115 3 ปีที่แล้ว +6

      @@undomielkay i knew they were familiar!

    • @Ad-im1ne
      @Ad-im1ne 3 ปีที่แล้ว +13

      @@undomielkay i really hope people keep pointing this out cuz it makes me laugh each time

    • @txboy2276
      @txboy2276 3 ปีที่แล้ว +5

      Are you the guy that uploaded the so long gay bowser video

    • @ymireva3718
      @ymireva3718 3 ปีที่แล้ว +3

      Extend the video then, and show us more

  • @BonusPokus
    @BonusPokus 4 ปีที่แล้ว +531

    Dude, this reverse engineering of Nintendo's visuals is pure gold. Subscribed.

    • @alangfp
      @alangfp 4 ปีที่แล้ว +3

      Eric Rider EXACTLY ME NOWWW!!!!!!!! Aaaaaaaa

    • @Guywithaclub
      @Guywithaclub 4 ปีที่แล้ว +6

      Agreed. I always assumed it was magic. And honestly, it almost is. Using such simple tricks to make such gorgeous water just blows my mind.

  • @lemmelix
    @lemmelix 4 ปีที่แล้ว +632

    Hardware limitation made you innovate harder. And i f-ing love it.

    • @showmeyourmoves8551
      @showmeyourmoves8551 4 ปีที่แล้ว +8

      LemmeLix hardware limitation? Gamecube is the most powerful console of its generation.

    • @babahshsjjajshd7356
      @babahshsjjajshd7356 4 ปีที่แล้ว +24

      Show Me Your Moves yet it could never calculate all of the surface vectors required for shading like today’s computers can. Some games incorporated shading without the mathematical requirement by what LemmeLix said, innovation. There has been awesome approximations using binary logic for example.

    • @SianaGearz
      @SianaGearz 4 ปีที่แล้ว +9

      @@showmeyourmoves8551 But this is a 2010 game. WiiU wasn't far off, and Xbox 360 had been around for quite a few years and the software on it went through quite a bit of visual refinement. In the meanwhile, the game had to make do with Gamecube-based graphics hardware which first was released 9 years prior, merely clocked 1.5 times higher.

    • @showmeyourmoves8551
      @showmeyourmoves8551 4 ปีที่แล้ว +1

      Siana Gearz im talking about the gamecube games in the video not the galaxy 2

    • @choo_choo_
      @choo_choo_ 4 ปีที่แล้ว

      These aren't innovations though. Developers have been using these tricks for ages before this game. Not just Nintendo. This is just knowledge that's been built on by other devs. Pretty sure stuff like this was used all the way back since Turok (albeit in a really basic sense).

  • @anagavrylyuk2035
    @anagavrylyuk2035 4 ปีที่แล้ว +208

    i've never thought about how developers make water look like water, this was actually really cool

  • @wileecoyotegenius5955
    @wileecoyotegenius5955 4 ปีที่แล้ว +97

    This probably explains why the water in Super Mario Sunshine looked so damn realistic compared to everything else at the time.

  • @SakoresDark
    @SakoresDark 4 ปีที่แล้ว +1479

    OSHIT YOU'RE THE NOCLIP.WEBSITE GUY :D GOOD TO STUMBLE ON YOU SOMEWHERE ELSE

    • @Liam-pf7ih
      @Liam-pf7ih 4 ปีที่แล้ว +25

      my exact reaction

    • @drgabi18
      @drgabi18 4 ปีที่แล้ว +6

      same reaction but with a big WHAT scream

    • @sentrisentri
      @sentrisentri 4 ปีที่แล้ว

      same reaction lol

    • @techsupport2173
      @techsupport2173 4 ปีที่แล้ว +2

      That was a huge plot twist

    • @JasperRLZ
      @JasperRLZ  4 ปีที่แล้ว +41

      i feel its not a very good plot twist if it happens 1 minute into the video

  • @DominicGo
    @DominicGo 4 ปีที่แล้ว +1471

    TH-cam algorithm please bless this video and recommend it to everyone 😭

    • @Pika915
      @Pika915 4 ปีที่แล้ว +60

      Your wish has been granted
      From recomendations and I love the vid. Bell has been rung.

    • @WestberryFilms
      @WestberryFilms 4 ปีที่แล้ว +2

      hmu if you get it

    • @safir2241
      @safir2241 4 ปีที่แล้ว +3

      You realize that the algorithm recommends people what it thinks they’ll watch?

    • @DominicGo
      @DominicGo 4 ปีที่แล้ว +1

      Smash Nerd i would like to thank the youtube gods for hearing my prayers haha

    • @insertnamehere3675
      @insertnamehere3675 4 ปีที่แล้ว +3

      Dominic Go TH-cam did it I got recommended this video

  • @karstdeviz3858
    @karstdeviz3858 3 ปีที่แล้ว +90

    textures are underrated, i always have tons of fun messing around with them in photoshop. its kinda like looking at clouds, seeing what a random thing can look like.

    • @yellowblanka6058
      @yellowblanka6058 ปีที่แล้ว +2

      Not really, it's just that pixel/vertex shaders are a lot more versatile so it's become standard to use them for layered effects vs. only textures. Of course they are a lot more computationally expensive en-masse than textures, but they also enable, for example, much more realistic looking water (the water in "Sea of Thieves" for example)

  • @Caleb_Landry
    @Caleb_Landry 3 ปีที่แล้ว +50

    Ugh I absolutely love Slimy Spring Galaxy. I’m so glad it has finally been recognized.

    • @SuperMario2401
      @SuperMario2401 ปีที่แล้ว +5

      SAME MY FAVORITE LOOKING GALAXY/LEVEL EVER!

  • @TheAbsol7448
    @TheAbsol7448 4 ปีที่แล้ว +2137

    Nintendo is a bunch of mad geniuses. They make water look better than what everyone else makes on much weaker hardware.

    • @hepa00lepa
      @hepa00lepa 4 ปีที่แล้ว +40

      @@vidyaWolf what a meh take to respond with lmaoo.

    • @JetpackGamer456
      @JetpackGamer456 4 ปีที่แล้ว +3

      TheAbsol aside from uncharted 4 yeah pretty much

    • @Clos93
      @Clos93 4 ปีที่แล้ว +84

      Actually the Gamecube was pretty impressive hardware compared to other consoles of it's generation. It was actually more powerful than a ps2, but weaker than the original xbox. It's only hindering factor was the disc format it used compared to the other consoles of the time which were using dvd-roms.

    • @reshadegaming6285
      @reshadegaming6285 4 ปีที่แล้ว +30

      @@vidyaWolf Crysis takes a lot of thought, it's just two approaches to make something beautiful. Nintendo relies more on simple tricks paired with a wealth of artistic talent, for a game such as Crysis that wouldn't work within the games setting.
      Games such as Crysis back in the day were designed to push rendering to the limit, and it's beautiful in a different way what they've done with it.

    • @christopherchilton1955
      @christopherchilton1955 4 ปีที่แล้ว +24

      This water looks like about what Unreal Tournament had in 1999, what're you fanboying on about?

  • @dingchat555
    @dingchat555 4 ปีที่แล้ว +154

    I always thought the water in Super Mario Galaxy was absolutely beautiful.

  • @bellowingsilence
    @bellowingsilence 3 ปีที่แล้ว +623

    It’s fascinating how the GameCube had tech that was inferior in some ways to PS2, inferior entirely to Xbox, but the first party Nintendo games from that gen hold up better than anything else from that timeframe. Nintendo knows how to make timeless games... aside from the N64 age, but everyone had their growing pains then.

    • @GA-od1fv
      @GA-od1fv 3 ปีที่แล้ว +54

      Mario 64 is still playable

    • @TorutheRedFox
      @TorutheRedFox 2 ปีที่แล้ว +74

      gamecube had much better tech than ps2
      the mini dvds held it back though

    • @kiaelinkx
      @kiaelinkx ปีที่แล้ว +30

      GameCube was far better hardware wise than ps2?

    • @bellowingsilence
      @bellowingsilence ปีที่แล้ว +24

      @@kiaelinkx I said in some ways though. For some main specs, GameCube had it beat, arguably in ways that are even more obvious today. The limited disc capacity and lack of real online support in most cases on GameCube were real drawbacks though. Today, of course, I would much rather own a GameCube for the single player and local multiplayer experience, overall (between exclusives and superior performance on most multiplaform games.) Or really… a first gen Wii is kinda the way to go. Also, I think GameCube performance has aged better with modern display tech. The graphical drawbacks of PS2 performance, particularly out of control aliasing, has only become more glaring on LCD displays and at higher native resolution. The old tube TVs made it a lot easier for us to really say “I don’t care about graphics” back in the day, when they inherently helped blur the lines (sometimes literally) with some of those problems.

    • @saturn6458
      @saturn6458 ปีที่แล้ว +3

      @@kiaelinkx what? the ps2 was an sfx powerhouse and i would say most ps2 classics aged better than it's contemporaries

  • @alexhiatt3374
    @alexhiatt3374 ปีที่แล้ว +13

    This helped me get a really nice looking water plane in a Blender project without killing my render times, thanks!

  • @broshiplays1457
    @broshiplays1457 4 ปีที่แล้ว +81

    I would legitimately watch an entire series of this man doing this for every level for mario galaxy 1 + 2

  • @supahstarclod
    @supahstarclod 4 ปีที่แล้ว +108

    The graphics are gorgeous, but I never really took the time to admire the design and engineering that went behind it all. Props to you for bringing attention to such a niche topic and for explaining it so concisely. Looking forward to future episodes!

  • @tryptamigo
    @tryptamigo 4 ปีที่แล้ว +28

    incredible work not just with the noclip website and reverse engineering nintendo's gfx tech, but also your interactive video editing. the amount of polish here is insane. i wouldn't mind a video on just how you make these videos. technical skill + a knack for presentation is a rare combo and i expect big things from you.

  • @yosma6
    @yosma6 4 ปีที่แล้ว +28

    I'M STILL WAITING THE SEQUEL OF THAT SERIE 😭

    • @electroflame6188
      @electroflame6188 4 ปีที่แล้ว +7

      You are about to be very happy.

    • @SpringySpring04
      @SpringySpring04 3 ปีที่แล้ว +1

      Sadly, the Galaxy series is where Nintendo decided to copy Valve and probably never make a third installment
      Pensiveface ;-;

  • @armchairrocketscientist4934
    @armchairrocketscientist4934 4 ปีที่แล้ว +313

    I really like this. It's very visually appealing - you show, not just tell. Can't wait for more, especially Windwaker!

    • @totty2524
      @totty2524 4 ปีที่แล้ว +8

      Yeah, I didn't expect he'd go into actually showing the techniques. Such a great video.

  • @crustykeycap5670
    @crustykeycap5670 4 ปีที่แล้ว +219

    This is the first episode? I’m bouta subscribe

    • @madotha
      @madotha 4 ปีที่แล้ว +8

      Same! But it's already a month without the next episode :(

    • @R34L1TY
      @R34L1TY 4 ปีที่แล้ว +1

      i too am here due to grumpers. like the video and subscribe ! his website must have been an incredible work load, for which he is clearly passionate.

  • @MrBallinmangosocks
    @MrBallinmangosocks 4 ปีที่แล้ว +10

    This is unquestionably one of the best put together videos on a subject that could be so complicated if done poorly. This deserves an immediate subscription and I can’t wait for more

  • @blockedblock5203
    @blockedblock5203 3 ปีที่แล้ว +3

    This is so well-presented and put together. I love how you have very clear and detailed visual examples of what you're talking about, it helps so much in getting the points across. Outstanding level of production.

  • @sebg3877
    @sebg3877 4 ปีที่แล้ว +23

    True optimization, now I see how they managed to make this game run at stable 60fps and looking beautiful

  • @jjthejetplane1220
    @jjthejetplane1220 4 ปีที่แล้ว +44

    This is some insanely high quality content; those visuals were beautiful.

  • @mjordan072
    @mjordan072 4 ปีที่แล้ว +192

    Between this video and your website... um, can I give you money? I really want to give you money

    • @JasperRLZ
      @JasperRLZ  4 ปีที่แล้ว +76

      I do not accept donations.

    • @mjordan072
      @mjordan072 4 ปีที่แล้ว +31

      @@JasperRLZ I guess that's smart - that could jeopardize your channel and site. Well just know that your work is incredibly helpful and inspiring for budding game artists and you are so so appreciated!

    • @catgode
      @catgode 4 ปีที่แล้ว +9

      @@mjordan072 How exactly would donations jeopardize his work? Curious, because I don't really know... why.

    • @evaderxx117
      @evaderxx117 3 ปีที่แล้ว +7

      @@catgode maybe nintendo could argue, that he makes money of their property (levels, gameplay videos, etc.) And the site + videos could be taken down? I don't really know though

    • @Clever_Potato
      @Clever_Potato 3 ปีที่แล้ว +4

      @@evaderxx117 Knowing Nintendo, if this all blew up big enough, I wouldn't be surprised to see something like that

  • @TheMCzorro
    @TheMCzorro 4 ปีที่แล้ว +75

    Warning, Michael: Your channel just got Grump Bumped

  • @TitusSc
    @TitusSc 4 ปีที่แล้ว +105

    Can you explain how they managed to make the water look “whiter” near walls, like the foam is piling up

    • @seabassthegamer6644
      @seabassthegamer6644 4 ปีที่แล้ว +5

      It looks like that's just a part of detail layer 1
      Edit: upon closer inspection, I think I may be wrong.

    • @JasperRLZ
      @JasperRLZ  4 ปีที่แล้ว +75

      There's a trick to this I didn't explain. I might explain it in a future video, so stay tuned :)

    • @TitusSc
      @TitusSc 4 ปีที่แล้ว +9

      Michael `Jasper` Ashworth thanks, that would be great! Your video was incredibly enlightening, even for someone already well versed in 3D graphics. Thanks a lot for the hard work

    • @Jonen560ti
      @Jonen560ti 4 ปีที่แล้ว +3

      I'm guessing it's a separate model or the edges are pre-defined in the texture cordinates

    • @JasperRLZ
      @JasperRLZ  4 ปีที่แล้ว +19

      Nope, it's part of the same model and material. I promise I'll cover this properly at some point, but it will require some time to explain fully.

  • @jiffylou98
    @jiffylou98 4 ปีที่แล้ว +45

    Yo. PLEASE make more of these! I've always wanted a show about the weird techniques in graphic design and game art. Subscribed.

  • @FloNess1
    @FloNess1 3 ปีที่แล้ว +1

    The most amazing thing about this is your fascination and enthusiasm, I love being told and explained anything if the person explaining it is enjoying it as much as you do explaining this

  • @sscarrlink
    @sscarrlink 3 ปีที่แล้ว

    This video was so well done. I loved your enthusiasm for the subject at hand. I’d definitely love to see more of this

  • @scizzer12
    @scizzer12 4 ปีที่แล้ว +4

    "Is that the Jasper from noclip?"
    *click*
    "Hi, I'm Jasper from noclip"
    Oh shit. Subscribed.
    To the actual content of the video: This is exceptional. Presentation wise, pacing wise, explanations. Everything. Truly great.

  • @JoniSusi
    @JoniSusi 4 ปีที่แล้ว +30

    This was so well put together. I understand basic image manipulation, none of the gamedeveloping, but I understood everything with your explanations. Now I can't stop seeing these patterns everywhere tho :D

  • @eliaskessler430
    @eliaskessler430 3 ปีที่แล้ว +3

    this is such a high quality video and i’m so so so happy that you made this. i really appreciate this video.

  • @TasDeNeige
    @TasDeNeige 8 หลายเดือนก่อน

    I wasn't expecting this video to be so good! It's so detailed and well explained, congrats :D

  • @HybridAngelZero
    @HybridAngelZero 4 ปีที่แล้ว +31

    Wow! Man, Nintendo's artists, designers and engineers are an amazing bunch.

  • @hexdump8590
    @hexdump8590 4 ปีที่แล้ว +8

    I love when game VFXs are deconstructred. You nailed on this one. Keep them coming.

  • @giulia2476
    @giulia2476 4 ปีที่แล้ว +46

    Please do more of these, I'd love to learn how Nintendo makes their games look so good despite their hardware limitations. Some of them never seem to age, which is a huge artistic achievement.

    • @FirebombFritzz
      @FirebombFritzz 9 หลายเดือนก่อน

      Botw aged really badly but nintendo wants evry game excdpt mario to look like it

  • @PrettyFungi
    @PrettyFungi 4 ปีที่แล้ว +16

    I'm glad this was in my recommended videos. This was interesting as hell. I've been working on 2D game development but this video single handedly inspired me to dabble in 3D modeling. The layered textures alone opens a whole pandoras box of tricks that I didnt know were this simple.

  • @Pascll
    @Pascll 4 ปีที่แล้ว +54

    that website seems really cool, I'm gonna check that out.

  • @Rosem_Blossom
    @Rosem_Blossom 4 ปีที่แล้ว +9

    This is awesome. It's explained fantastically, the music choice is great ( you can't go wrong with Mario Galaxy music ). And it was explained very well!
    I am already looking forward to seeing more of these videos!

  • @uniworkhorse
    @uniworkhorse 4 ปีที่แล้ว +1

    Subbed! The amount of in depth and quality focus was refreshing! I loved how you explained verbally and had awesome transitional visual aids showing the different layers of the process!

  • @burntpaperstars
    @burntpaperstars ปีที่แล้ว

    This was so fascinating to watch!!! I appreciate you passionately taking something technical like this and making it interesting and easier to understand!

  • @Squantle
    @Squantle 4 ปีที่แล้ว +30

    As soon as you said “very long series” I subbed lol

  • @KeithSwanger
    @KeithSwanger 4 ปีที่แล้ว +6

    Can't wait for the next episode! You did a fantastic job explaining everything.

  • @Toshkii
    @Toshkii 4 ปีที่แล้ว +4

    As someone studying Computer Animation this is so so helpful and I'm VERY interested in where this series goes. Please keep it up! This is an awesome concept!

  • @GM360
    @GM360 9 หลายเดือนก่อน

    That was not only really cool but also really helpful

  • @babyoxeley
    @babyoxeley 4 ปีที่แล้ว +13

    An incredible video.
    I love hearing people who are passionate about design talk about what makes other people's work so great.
    I'm excited to see more!

  • @sugimation8575
    @sugimation8575 4 ปีที่แล้ว +3

    I knew Galaxy 2 was special for some reason. The fact that you’ve illustrated it so well is fascinating. Thank you!

  • @Yoso_tv
    @Yoso_tv 4 ปีที่แล้ว +2

    Now, this is something I love to see right as I start my 3D texture classes.

  • @littleshnizen728
    @littleshnizen728 4 ปีที่แล้ว +1

    You genuinely sound really excited about this, it just makes me want to watch more!

  • @erikgermani3847
    @erikgermani3847 4 ปีที่แล้ว +4

    Great explanations, can't wait to see more episodes.

  • @clay2889
    @clay2889 4 ปีที่แล้ว +4

    This is amazing. The website you created, your love for Nintendo and the process that goes on behind the scenes. I share the same feelings, subbed and hit the frickin bell.

  • @severindusell2468
    @severindusell2468 4 ปีที่แล้ว

    Absolutely fascinating technical information, and very well explained! Your website is an amazing feat as well! Eagerly looking forward to more installments in the series!

  • @dav967
    @dav967 4 ปีที่แล้ว

    This is fantastic! it's not hard to spot where the displacement maps and layering is being used but seeing it broken down, replicated and applied is so extremely helpful, please make more stuff like this!!!

  • @Tutorial7a
    @Tutorial7a 4 ปีที่แล้ว +8

    Wait...how have I never seen any of this stuff before? This is just about the most epic thing I've ever seen.

  • @ninfiali
    @ninfiali 4 ปีที่แล้ว +6

    This is so great ! As a 3D animation student, I can say that you explain things very clearly and helpfully.

  • @floyddog2283
    @floyddog2283 ปีที่แล้ว

    Dude this is so rad. Never seen your videos before but I’m so glad I saw this. Hope you never stop uploading man

  • @augustday9483
    @augustday9483 ปีที่แล้ว

    I keep coming back to this video. You explain a complex topic extremely well, and the visual demonstrations throughout the video are so useful!

  • @333Rich33
    @333Rich33 4 ปีที่แล้ว +5

    I’m excited to see more videos from you. I’m surprised this is only episode 1 actually. Best of luck!

  • @Pika915
    @Pika915 4 ปีที่แล้ว +122

    TH-cam recommendations are ON POINT! subbed and Bell has been rung.

  • @toddman22410
    @toddman22410 4 ปีที่แล้ว

    This is so genuinely interesting. I wish you had more videos like this

  • @erouku
    @erouku 4 ปีที่แล้ว

    Thank you so much for creating this channel! Loving it

  • @no00ob
    @no00ob 4 ปีที่แล้ว +16

    Finally someone else who loves the slimy springs galaxys begining lmao

    • @Beos_Valrah
      @Beos_Valrah 4 ปีที่แล้ว

      IMO it's pure magic (not just the beginning though :)

  • @QuestionBlockGaming
    @QuestionBlockGaming 4 ปีที่แล้ว +4

    Holy cow, this is an awesome video. Can't wait to see even more from you.
    I was always amazed by the way the gamecube and wii animated water textures, and i never saw other platforms doing it- even in ports of the same game. Thanks for showing exactly how it was done!

  • @noahlindeman1875
    @noahlindeman1875 4 ปีที่แล้ว

    Awesome video! The explanations made total sense, and the visuals were perfect.

  • @w2719
    @w2719 ปีที่แล้ว

    Really cool in-depth look at how this was achieved, subbed

  • @donovanpereida924
    @donovanpereida924 4 ปีที่แล้ว +4

    This was one of the most fascinating videos about in game art design I have ever seen, seriously keep it up!

  • @callifrigenetic7535
    @callifrigenetic7535 4 ปีที่แล้ว +14

    fascinating ! thank you for putting this together, it was very interesting :) very impatient to learn more !

  • @filipinoguy627
    @filipinoguy627 4 ปีที่แล้ว

    You made something that looks so complex seem incredibly creative and simple - awesome job with the explanations! Looking forward for more cool content

  • @ericfear
    @ericfear 4 ปีที่แล้ว +1

    This is an expert quality video! Great work on the detailed breakdown, looking forward to seeing more deep dives like this!

  • @PrincessFelicie
    @PrincessFelicie 4 ปีที่แล้ว +4

    I now *finally* understand displacement maps! Thank you!

  • @meancrank9039
    @meancrank9039 4 ปีที่แล้ว +3

    For awhile now, I’ve been taking an interest in trying out making a fan game, though i’m preoccupied with more artistic ventures at this point.. You have such a passion for these games and mechanics in programming, it makes me want to delve into programming like this so much more.

  • @barryleveque7552
    @barryleveque7552 4 ปีที่แล้ว

    Great series man! Looking forward to more.

  • @Bentroen_
    @Bentroen_ 4 ปีที่แล้ว

    Man, just wanted to say your work is amazing!! Mario Galaxy 1 & 2 were a huge part of my life and even today I'm still amazed by how beautiful and carefully crafted they were. I was always fascinated with looking at video game levels from angles you're not "supposed" to see them from (hence why the Infinite Flutter Jump is one of my all-time favorite glitches xD). Part of this is because the landscapes of some levels, as well as how they achieve some of the graphical effects, can't be fully appreciated from the angles you're able to look at them inside the game. It's kind of a hassle to get to see "inside" the games though, and having all this right in your browser is the most brilliant thing I've seen in a while. I don't know how the heck you've managed to make that rendering so true to the original consoles, but thank you for investing your time in bringing this amazing content to us!

  • @ThreeHeartsRunLP
    @ThreeHeartsRunLP 4 ปีที่แล้ว +5

    This video was so interesting that I cannot describe it. Let me try it in one word, Subscribed

  • @Quionol
    @Quionol 3 ปีที่แล้ว +5

    I checked out the noclip site and oh man I fell in love immediately.

  • @luuketaylor
    @luuketaylor 4 ปีที่แล้ว

    This is the fastest a 14-minute video has gone for me in a LONG time. Amazing and detailed, yet simple enough to understand immediately!

  • @Eronimum
    @Eronimum 4 ปีที่แล้ว +1

    Wow, that was the best explanation to displacement maps I've ever heard!

  • @UniversalSketch
    @UniversalSketch 4 ปีที่แล้ว +8

    This was super cool glad youtube continued to recomend it to me

  • @TheEyesOfLife
    @TheEyesOfLife 4 ปีที่แล้ว +18

    Hey man, this is AWESOME content. I'm an aspiring tech artist trying to learn more of what made my favorite classic games reel me in, and this fits the bill perfectly!

  • @NomadArt2414
    @NomadArt2414 4 ปีที่แล้ว

    Please continue this series! It's very very well put together and super interesting!

  • @areknoteric
    @areknoteric 4 ปีที่แล้ว +1

    Dude this wasn’t like anything I’ve seen before. Such a awesome job done with this video! Pumped for future posts :)

  • @lukehorta5115
    @lukehorta5115 4 ปีที่แล้ว +26

    noclip.website is too good for us, we don't deserve such amazing tool..

  • @knifedrowns8272
    @knifedrowns8272 4 ปีที่แล้ว +13

    "Welcome to the first video of what is hope gonna be a *very long series* -"
    *immediately subscribes
    yesyesyes thank you youtube for recommending this video YES

  • @regisdrift
    @regisdrift 4 ปีที่แล้ว

    I want to see more technical stuff like this! Subscribed.

  • @Fedico7000
    @Fedico7000 4 ปีที่แล้ว +1

    I saw this video forever ago randomly and thought it was pretty awesome, but you just got a grumps shout out and the memories just all came back back.

  • @wrijack
    @wrijack 4 ปีที่แล้ว +3

    Glad I can feel smug about being one of the first 500 subscribers for a channel that will obviously be getting 100,000 and beyond in no time. Great video, and great work with noclip!

  • @siddharthbhatia8815
    @siddharthbhatia8815 4 ปีที่แล้ว +157

    Ray tracing: exists
    Nintendo: I'm going to end this man's whole career

    • @siddharthbhatia8815
      @siddharthbhatia8815 4 ปีที่แล้ว +8

      @@alainchristian Sorry, I know that it isn't accurate, but when I first played this level(which was like 2 months ago, I only just got SMG2) I saw the level in the video and I immediately thought "Why do I need a RTX 2070 when a Wii can do this ?" .Now I understand the trick they used though.

    • @hydrochloricacid2146
      @hydrochloricacid2146 4 ปีที่แล้ว +2

      @@MatthiasGorgens technically speaking, real-time raytracing is doable on something like the gamecube. However, it would not be possible to maintain the standards of image quality expected of the platform.

    • @hydrochloricacid2146
      @hydrochloricacid2146 4 ปีที่แล้ว +2

      @@MatthiasGorgens part of me wants to see a NES do raytraced 3D now

    • @DAVID-ANDERSON
      @DAVID-ANDERSON 4 ปีที่แล้ว +1

      Ray tracing doesn't exsist on consoles. The upcoming PS5 and Xbox Series X would be the first consoles have ray tracing

    • @nathanmead140
      @nathanmead140 4 ปีที่แล้ว +2

      @@DAVID-ANDERSON the switch does but that is probably in software not the hardware but i don't know because i have not made a 3d game for the switch and yuzu is not working right

  • @lmbarriosn
    @lmbarriosn 4 ปีที่แล้ว

    Great Video Michael, looking forward to seeing the next one

  • @Narrativel
    @Narrativel 4 ปีที่แล้ว

    Such a cool video! You explained everything so well and have a really great narration voice! Can’t wait for the next video!

  • @cat2.096
    @cat2.096 3 ปีที่แล้ว +9

    I never realized this was what it took to make the textures, I always assumed each scrolling effect was all just one animated surface lmao
    but,,, this also gets me thinking about how we should learn from this to pay attention to how we detail our games when we make them... h

  • @wesw1796
    @wesw1796 4 ปีที่แล้ว +3

    This first video has way more polish and clarity than most other multi-million view videos on similar topics. I feel like I learned a lot, and I'm really looking forward to the next one! I think you'll receive a lot more views and subscribers very soon.

    • @wesw1796
      @wesw1796 4 ปีที่แล้ว +1

      To say nothing of the website associated with it! This is just bonkers. Great stuff.

  • @jamestaylor2958
    @jamestaylor2958 ปีที่แล้ว +1

    This was great! I work in AE a lot and saw a lot of parallels with ways I make use of fractal noise to drive various effects, but this video actually provided more clarity to something I often kind of just muddle my way through till it looks right. Thanks!

  • @jagi7976
    @jagi7976 4 ปีที่แล้ว +1

    The production quality involved in this is insane