Hive Tyrant Boss Fight - Warhammer 40K Space Marine 2
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- เผยแพร่เมื่อ 27 พ.ย. 2024
- A Hive Tyrant is the massive Tyranid bioform that serves as the main battlefield commander of a Tyranid swarm! WARHAMMER 40K SPACE MARINE 2
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Just remember; the Swarmlord is to this Hive Tyrant, what this Hive Tyrant is to a hormogaunt.
where does the norn emissary place?
Swarmlord is most powerful Tyrand bro
@exodus2oo the norn is primarch level. It's probably the most powerful tyranid
@@jaypatel8946 You can Google that Swarm lord is most powerful Tyrand ever
@@exodus2oo
Well it has wiped out entire squads of custodes and dozens of dreadnoughts at the same time so it's probably pretty dangerous.
Ngl I was genuinely shook when the first health bar went down and the fucker started spitting psychic energy everywhere
Same here, I almost died because of that.
Can we just take a moment to appretiate the Hive Lord's will to live? The beast got exploded, crashed by several tons of metal and concrete, survived about a 100-foot drop, lost a limb and got skewered by a colomun, and still puts up quite a fight against three super humans who have the firepower and armour of a small tank each
goes to show a hive tyrants sheer strength. that much and it survived. and still have these three a serious beating. now imagine how strong its bigger sibling the swarm lord is
It's a synapse creature. Hell, it is **THE** synapse creature.
Not only is it built to be the pinnacle of biological evolution in pratically every respect, you just know the Hive Mind is **constantly** thumping in it's head, telling it to press forward, regardless of whatever wounds it may be carrying.
To look into the eyes of a Hive Tyrant, is to look into the eyes of untold trillions of creatures, all staring at you, all at once.
@@ohenthevoidwatcher3939 well, since lore-wise the swarmlord first appeared during Behemoth fun time on the surface of Macragge, and the Papa Smurf actually lost both his arms, should it ever appear in a shooter we might get ourselves carried by Guilliman himself just to stay alive
@@AurelionSassand I stare back.
@@AurelionSass I know No fear Brother.
Fun fact: Hive Tyrants are one of the very few recorded Tyranid bio-forms with actual sentience.
Yes, you read that right. *Sentience.*
When a regular Tyranid kills you, it's simply following instructions.
When a Hive Tyrant kills you? It's enjoying every second of it.
Incroyable.
The deathleaper and lictors are also very independent and sentient as far as nids go, but your right the majority of em are drones following either hive mind’s synapse will or just pure instinct that was programmed into em Incase synapse was lost
They're sentient, absolutely. But enjoyment? Not necessarily.
There's no joy or feeling given to you, only a cold, calculating pragmatism. They have hunted countless species into extinction and overseen the death of galaxies. To them there is Prey, and "Prey-that-fought".
You aren't a brave warrior who's battle will be relished.
You're just in their way.
(That being said, Hive Tyrants are very much willing and able to exploit the emotions of their opponents if they'll gain an advantage from it, so while they might care nothing for honor or sadism they *will* take advantage of such concepts to lure important commanders into hopeless duels they can't win or spur people into rage-compelled action that will only get them killed. so while they might not enjoy killing you, they will make you think they do if it'll benefit them.)
They're sentient, absolutely. But enjoyment? Not necessarily.
There's no joy or feeling given to you, only a cold, calculating pragmatism. They have hunted countless species into extinction and overseen the end of galaxies. To them there is Prey, and "Prey-that-fought".
You aren't a brave warrior who's battle will be relished.
You're just in their way.
(That being said, Hive Tyrants are very much willing and able to exploit the emotions of their opponents if they'll gain an advantage from it, so while they might not derive joy from killing you, they will make you think they do if it'll benefit them.)
sentience does not equal self awareness nor emotion. Tyranids have neither of these things
It looks easy because this thing had a 1000 ton statue fall on it. Severely weakening it in everything. Health, dex, defenses and even its strength from missing an arm. It would be pretty effing bad to face one that wasn't brutally debilitated with a 1000 ton rock falling on you and metal debris sticking in you, that is also probably stopping its regeneration.
Back in 9th my friend would fail every game to take it out. Once it got into melee it would carve a bloody path through his forces.
Yeah even Calgar nearly died to this thing if it’s not because of the statue no fucking way three space marines can beat it
I read it as "Cover the damned thing in artilery shells for an easy time"
@@TheReal_Antrey
Have you called for an earthshaker?
They shouldve done a better job than just having a statue fall on it. Shouldve showed you marking it for airstrike from orbit
Fun thing, all Hive Tyranrs have a form of resurrection immortality. So they all learn from what killed them,
Incroyable.
Just like Doomsday from DC comics
Kinda wish the game was completely nid focused instead of having chaos come in halfway thru and steal the show like they did last game. We could have seen nid units and maybe have the second half forcus on genestealer cultists.
The same enemy through the whole game is whack, especially when you got the options that 40k got
@@rossicourvosi218 Genestealer cultists would play completely differently from normal Tyranids. And also imagine if one of the opponents was a space marine corrupted by the Genestealers. If it's gonna be a trend that Titus fights traitors every story this would at least be a twist, and break new ground in 40k that hasn't really been explored
Monster Hunter: Warhammer Edition.
Great work man , i got killed twice after second awakenings of boss.I used tactical unit with plasma rifle as primary.
try fencing version chainsaw sword. It's very good parry
@@jstation4657 thanks
I playing assault and this mf keep target me lucky 2 other players can dame him
One of the best games I have played in years. Everything we wanted a Warhammer game to be and better
reading some the comments here and it just reminds me you can either have it fun or lore accurate and a slog nowhere in-between and tbh ide rather just have a fun experience
You can tell the devs are trying their best to deliver, but they need to thread between lore accurate and making the game fun. Hopefully, more content is added very well with different enemies and animations.
@@messageinthebottle1673 agreed and honestly as a casual warhammer enjoyer i think they did an amazing job and since the game is doing so well they probably will add a decent amount of content
Honestly I appreciated how they handled it, a healthy Hive Tyrant is the sort of thing that can eat an entire squad of space marines and still come back for seconds.
Of course ultramarines arent dumb so they made damn sure the Tyrant was half dead before the fight even started. They isolated it, bombed the shit out of it then ran it down when it tried to retreat. It was a great showing.
Overall I am glad the game feels quite grounded considering this game is a horde shooter game and Primaris marine power fantasy. Sure, there’s some details missing like how the tyrant didn’t walk out of the way from the collapsing statue, the lack of enough enemy variety and how tyrannocytes aren’t actual enemies.
But at least they only made the hive tyrant a boss after it is heavily damaged. There’s no way they could have dealt with that thing normally and I appreciate the detail.
Not like they did the nids as dirty as Chaos with a bunch of marines beating a daemon prince and a Lord of Change. Now that’s actual plot armor.
Glad they didn’t stomp my favorite faction into the dirt.
They did the nids dirty man. Same with chaos sadly
@@AliZDZ eh not really. Played in Angels of Death my first time and things seemed pretty reasonable (even in Veteran I would say). Tyranid Warriors take multiple shots from a bolter before falling down, poorly managed hormagaunt hordes can actually blender you, and getting hit by anything your size or more can do half of your health bar.
Sure, it’s a bit of a stretch that three marines are capable of taking down a Carnifex (although I kinda could see them if they try hard enough and one of them is a former Deathwatch member with centuries of experience), and it’s a bit sad that they just lose and Chaos is yet again the big bad. But overall? They were pretty alright, nothing fatal as I expected, and I can tolerate stuff like the Neurothrope being killed despite being kinda plot armored.
It would be very different if I had seen something like the Swamlord getting beaten up though. I would have never forgiven the game if they had made an actual duo Carnifex fight or anything even on the level of a Maleceptor as a boss you have to beat.
The biggest bullshit I saw besides the final boss has to be when the tyrant dies and so do all the other nids even though Tyranid Warriors are synapse creatures too and most bugs don’t die like that when you pull the plug. That was my only actually big gripe.
@@viss-kn4iu yeah man thats so dumb. Also warriors just feel like cannon fodder
@@viss-kn4iu chaos vs marines is just so boring
Even weakened I’m sure slaying this beast is considered a mighty achievement in universe.
Those Astartes will go down in legend, I reckon. Space Wolves alone would have feasts over such a feat
Putting a couple of Tyrant Guard into this fight would have been a good choice
As a Tyranid lore nerd, that's one of the missing details that really had me going "ehhh..."
That, and the fact that losing their connection to the Hive Mind would simply make most of the swarm revert to their base animal instincts and go feral, NOT outright **kill** them, as the game suggests.
Despite these details, the overall game is amazing.
@@AurelionSass I imagine that the small nids die when synaptic creatures are killed due to them being directly connected to the at the moment, so their brains basically get overloaded. Which is why it is only some distance around the synapse.
@@delivererofdarknessshoguno1133 I can picture the bio-forms with simpler brains (ie. Rippers and maybe even Gaunts) to just die off instantly, but something like a Carnifex certainly wouldn't.
In fact, there have been plenty of instances in lore of Carnifexes going berserk after losing the connection.
Hell, the whole character of Old One Eye wouldn't even exist otherwise.
@@AurelionSass its just an artistic liberty to give you the badass last stand in the campaign. That said feral tyranids would still bewiped out by coordinated imperial forces.
Berserker Carnifex or not.
I see that green on the shoulders of your ultramarine and all i can say is that its incredibly based rping as a member of the ultramarines 4th company.
Actuall its not impossible for 3 strong space marines to finish off already heavily wounded Hive Tyrant. People just often mistake the creature that wrecked Calgar for the Hive Tyrant, that thing was a Swarmlord.
On the tabletop, a Hive Tyrant is still stronger than a Chapter Master.
@@jeramahia123 well, on tabletop a cultist can bash a Baneblade to death with a rusty pipe…
@@MrVlad12340
Technically he can do that in lore too, it will just take more effort.
@@MrVlad12340 That's just a lie. a cultist with a melee weapon has a 1.7 percent chance of taking a wound off a baneblade. A full squad of 20 cultists couldn't kill a baneblade if they were in melee with one for the entire game. The tabletop is unironically more lore accurate then the games.
@@Pieguy223 🙄
So in phase 2 it basically start spamming Neurothrope skills too. Fun
Hive tyrants are Psykers on the tabletop. And yes they are incredibly lethal.
You can time your step dodge to just dodge through them all. Easy, I nailed this thing first go.
Honestly, that npc Sargeant guy, his character model should have been a commissar.
a lot of people in these comments are unbearable if you really need a 1:1 lore accurate game come together and make one. However for the sake of game mechanics and fun things can't be 1:1.
Unfortunately, that's true.
Representing the actual scale of a full-blown Tyranid invasion would be impossible. Even by the standards of this massive game.
However, all things considered, the game did it's job right: Introduce the mainstream audience to a universe by presenting a somewhat summarized version of the characters presented there-in.
I for one, look forward to all the new battle brothers that will come from this!
Died soon as my bots won and failed the whole mission fuck
Great job! Would love to see some footage featuring a Norn Emissary.
I dunno man, 40 foot tall custodes killer makes for some short footage
@@ThreeToxxx haha you’re not wrong! 😅
But it is quite rare to see one or to find videos of them.
@@helios6819 look at it like this, you rarely see c’tan shards or phoenix lords kicking ass either. They like to save the good stuff to emphasize their badassesry
This hive tyrant is wounded, a full strength tyrant would be a lot more deadly and command more tyranids.
Good thing there was only one hive tyrant assigned to the operation.
Last night I was playing and after the Hive Tyrant charge after the cutscene, this Bulwark somehow blocked the Tyrant from moving out of the entrance we were at the beginning of the boss fight for the entire first phase. The boss fight ended after 3 minutes, it was glorious. Not Codex approved but truly amazing
The hive tyrant are smaller than i thought, and slower too. And this thing almost kill calgar?
A Swarmlord almost killed Calgar, which is based on the Hive Tyrant type although bigger.
Don't forget that this one we fight also heavily injured from the bomb.
it was a Swarmlord not a Hive Tyrant
Hive tyrant is basically a commander while i think swarmlord is a general
A. It's heavily damaged one. Missing body parts and having beams pierced in body.
B. Not Tyrant, but Swarmlord which is more deadly
The Hive Tyrant is a worthy adversary, but if we got to fight the Swarmlord, that would have been a real fight and a much more worthy challenge. The swarmlord is as close to a faction leader as you can get when it comes to the space bugs of death
Brother look! A Hive tyrant. We must kill that hive tyrant. Brother
I'd put another clip into its face just to be sure.
Better burn the remains. Best way to be sure.
You forgot to nuke it from orbit Brothers.
EXTERMINATION, EXTINCTION AND DMEXTDRMINATUS!
Jesus Christ, I had no idea the Hive Tyrants were this powerful 😮
Heh, and that was a weakened one.
@@AurelionSass Yea, seeing it take that much damage and still keep truckin with a whole beam still sticking out of it is impressive. I'm curious to see how difficult they are at full health. The tyranids have to be some of the most fascinating aliens I've ever seen.
@@Kn1ghtborne I thought so too the moment I laid eyes on them.
Something about their design just immediately captivated me.
Further improved by their lore, which is just horrifying on an eldritch level.
@@AurelionSass I've seen them over the years but I was never able to fully grasp how incredible they are because WH never made games in this style. I'm pretty biased with game styles so while I can appreciate top-down war games they're not really my thing since the battles don't feel as personal. For years I've been in complete denial of their power and durability, even swore Xenomorphs could take them. I was a complete dumbass to think that at all.
Between Tyranids and Necromorphs it's tough to say which one is worse but I definitely think they have the Xenomorphs and Flood completely beaten.
Their hivemind even learns, studies and experiments. Can't get enough of this world rn.
@@Kn1ghtborne Enjoy learning about this vast universe, brother. I know I have 😉
1:50 well crap, he’s going to be pain
Just my take but i really really enjoyed playing the main campaign having been a fan of the original.
Weakened Hive Tyrant with no Tyrant guard, how disappointing
its better this way. Better give the hivetyrant propper respect like this: Making it tiny and being hevily wounded. Its allot more resonable than having the payers take on a healthy average hivetyrant.
That fight doesn't even seem fun... it seems more frustrating having to deal with that thing while those ranged enemies keep respawning and force you to keep dodging and hiding.
That's the entire game tbh.
That’s why it’s co op… one person controls the area, someone has to tank and dodge / parry and someone has to shoot from the distance
Its because its designed for three or two players, not solo.
Part of the problem is because once again, as in the original game, they are utterly incapable of doing justice to a Marines speed. Power? They did a great. Speed? No. Awful.
That spam rolling over sprinting was a total joke. You should be able to as a Marine hit the sprint button and be across to the other side of the arena in little more than a second.
Dont get me wrong I still like the game just as I did the original but people just dont get it. The tanky, bulky look is deceptive.
Astartes are OBSCENELY fast.
@@commenter126 it is frustrating early on when you do not have many skills unlocked but it very noticeable later once you unlock more skills on the characters.
If these weren't primaris, they would've been dead a hundred times over.
all these rolls kills the game.
The Eastern Roman Empire in space?...God Bless America.
Needed a multi melta for this battle.
This is a seriously nerfed Hive Tyrant. Hive Tyrants are supposed to be stronger than most Chapter Masters.
They dropped a massive statue over it and detonated a large bomb around it. We tenderized it first
That thing is missing an arm, has multiple metal beam planted in its back, got smashed in the fact by a 100 m tall statue, fell who knows much while under the statue. If anything the fact it put so much of a fight after all of this speaks volume about how tough those bastards are.
Why didn't I encounter this in the campaign? I uninstalled the game once I completed the campaign where can you play this?
Its from a bonus mission. Go to the little computer by the plane and theres a tab callled operations
You play it through coop missions and its called operations
2:40 that was badass!!
Operations are way too hard.
wait, I played the whole campaign, how did I miss this?
Have you played operations? You can use the consoles at battle barge to play operations.
how did you get that helmet on the heavy?
Which part of the game is this
What's deadlier a hive tyrant or swarmlord?
Swarmlord. You need a shitload of heavy artillery or a bigass orbital gun to even have a prayer of 2 SM's and 1 Primaris killing it in CQC.
A wounded hive tyrant has nothing on a swarmlord.
@@JCarey1988 Even worse is the new Norn Emissary. The Swarmlord is a general, yes, but the Emissary was created to be the most overpowered thing the Tyranids could throw at you. One single Emissary killed what, 6 Custodes before going down. Lore-wise, the reason one didn't appear in this battle was that it would be a complete overkill. One measly Primaris marine and some smurfs aren't worth the resources.
@@bookkeeper7 So powerful in fact, that the only thing that's saved it's targets thus far has been literal plot armor.
Either the weakest Hive Tyrant ever or the 3 most jacked super elite Space Marines ever.
That's taking into account that a 1000 ton statue was dropped on it, through a bridge making it plummet who-knows-how-far down, before hitting the ground and the remains of the statue on top of it? It's missing an arm, limping, got rebar and pillars pierced right through it, probably regenerating just to keep it alive, let alone heal during the boss fight...
@@iainrickwood2623 brother gigadreadnought would have jumped down there and done the statues job himself sweeping the soycuck tyrant with one attack in the name of the emperor while it was still at full strength. Prolly would have thrown it at the statue and done more damage than the charges did.
@@iainrickwood2623 And it *still* puts an absolutely ferocious fight before going down, especially on higher difficulties.
What difficulty is this?
DO A BARREL ROLL.
One-tapped
Sip mantap.
There’s a lot of dodging and rolling in games today, isn’t it?
That heavy bolster wasn't the good weapon for this fight ^^
Heavy bolster?
@@JackFrost008 Bolter* ^^
@@tommyhardi9919 😊
Theh did the tyranids so dirty
First time?
@@WaltuhDaWhite 1000 time hating Ploot armor
How so? This Hive Tyrant was in the epicenter of the bomb and still survived. Of course, it's heavily injured, thus the reason why it can be killed by three Marines(3 Named ones too), so I'd say it's still a badass piece of Xeno filth.
@@Urd-Vidan yea he is Badass like all the Tyranids.
But......3 Primaris marine.....beating him...
@@ZermallA force commander in dawn of war 2 can solo it 😂
I really hope we get to fight a swarmlord,Norn emissary and norn queen.
Brother dreadnought would have swept with one or two attacks while the soy tyrant was full strength and didn't have its back blown out by 15' shards of metal from all sides.
I wouldn’t recomend sending a dreadnough against a Hive Tyrant.😅
@@florians9949 nah that dready solo wiped a hell brute and a hell Drake and then Started squaring up on a greater daemon. Hive tyrant would get no diffed.
No challenge...
They could ave given us a healthy tyrant to fight not one half dead.
Rookie difficulty
imagine darks souls with infinite stamina and brainrot
A dozens upon dozens of enemies in most encounters.
This game couldn’t be further on the spectrum from dark souls?
Imagine being so fucking vegetable-ised everything is dark Souls.
@@stealthbrawler imagine be a 40k fan must be bad thinking like a monkey 🙉
@@stealthbrawler the game is dark souls dummy but what can i expect from the new 40k fan full of memes and brainrot