New! Just Added the Savegames used in the making this video series - 1) As you progress through the series, there will be an element of randomness that will slowly creep into our games. If you ever feel like the gap between what you have, and what you see on video is too wide - do make use of this link, and you can copy the exact state of the game as I had it, for each episode. The link can also be found in the playlist description. 2) For those not wishing to play along EVERY episode, but who do want to play along once in a while, on certain episodes, well BINGO - this is exactly what you need. 3) For those only watching, well... forget I said anything! :D Link: gamesbrains.com/index.php/complete-guide-to-hoi4-2024-edition-tutorial-save-games/
Just for info, I said earlier I had started again and would follow you click for click. Well, when it comes to episode 2 where you're looking at the dockyards, I see the difference between us. You seem to have a heavy cruiser and I don't. Remember I have followed you click by click, I am playing Civilian and even our times when we unpause are the same. I did use shift+WindowsKey+S to take an image but I can seem to paste it into the reply. One other thing I noticed is that the heavy cruiser is scheduled to finish
Oops, I hadn't finished. The heavy cruiser is scheduled to finish 23 March 1936 which is odd coz it sits below the two destroyers that finish after the 23 March. I have added the heavy cruiser but it doesn't finish in March 1936? I don't know why this has happened, that mine is different to yours. Perhaps the DLC? Is this the reason the Spanish Civil war did not start for me when I followed the first time? If it doesn't work I will use the link you provided to try and load in your game with the cruiser finishing in March 1936
I’ve been playing HOI4 for awhile now, about 1000 hours in game. What a great series of videos these are, I’m picking up on many little things that I didn’t know. Cheers for taking your time to make these
i will say I've watched Ton ^ ² of tutorials in my life. But never i have been to understand a game in such depth in such small amount of time. Its a literal Masterclass of the game basics. Very well structured and tough full. Now the homework for tonight its to practice what you teach me, looking forward for my PHD.
Excellent tutorial style! Explaining the why and the different effects affect things along with showing what information is available and exactly how this information is valuable to the player and what they can learn from it concerning game play is so helpful over the just do this, then this style of tutorials. As someone that has invested a fairly good bit of hours in this game trying to figure a lot of this out on my own and many times being sort of confused your tutorial is making my understanding of what I have been blindly trying to learn so much better and I more understand the games fundamentals better than ever in the pas! Thanks and I like this breaking things into chapters and doing a section or two at a time as well!
@@gameswithbrainsDay 1 player reporting - going through your full tutorial before I even launch the game. Thanks, very useful and easy to follow/understand!
Thank you so much. What a great series of tutorials, and just what I need to help me get started. One thing I noticed though. I bought the game and all the DLC, but to mirror your tutorials I disabled all the DLC to start with the 'vanilla' experience. Up to now my game has basically been identical to yours, but when I got to the section of Part 2 on Production, specifically the utilization of naval dockyards, I found I had an extra dockyard available. When I checked what was being produced my game mirrored yours except for me not having a Heavy Cruiser 1 under construction. I wanted to mirror your game so used 'Build Ships' to add a Heavy Cruiser. But of course its time of completion is well after yours (in my case 8 July 1940). I don't know why this difference occurred and I'll have to see how things pan out as I follow your tutorials to see if it prevents me completing the game run-through as intended. Thanks again, this material is invaluable.
I'm loving these tutorials and your style is professoresque. This is what I needed, so thank you so much. One point I would make, however, is that your maths is problematic. Stacking percentages isn't a case of just adding them together. The stacking works even more favourably than that. If we first add 3%, and then 5%, we don't get 107%, we get just over 108%, because it's 100% + 3% = 103% plus a further 5% of 103%. Stacking percentages has an exponential effect. Hopefully that makes sense. Now I'm on to the next video. Again, thank you so much. You really have mastered not only the game, but how to explain it. A rare gift!
I just realized that this guide is a guide really for beginners to gaming, not to hoi4. How you explain everything in detail really shows all the small things i have learned from other games and expect. For example its obvious to me that research costs nothing like manpower because of other games i've played like civ. I expect it to be honest. But if you have never gamed you might have these questions and i love how you answer them all! Another example is how you explain that some research helps improve a stat. I just see green number and mentally note how to best use that upgrade, but you actually give a reason for why it works in the first place. I don't even care anymore as a gamer, i just want to improve my army and interact with the story. Its really fun to see you answer all those different questions historians might have who pick this up as their first game. Thanks for the guide from a gamer who is trying hoi4 because it is free for the weekend on steam
I finished the 2023 update yesterday and watching this makes it seem like you have really streamlined the delivery. The others are good but you have definitely improved it, thanks!
The political and economic side of the game is actually the thing that got me interested in this game in the first place. I picked up the tutorial, saw it was Italy, groaned in disappointment, checked out the focus tree, saw "Liberate Gramsci," squealed like a child, peed a little and decided this may be the best game ever. Edit: On the subject of commodity abstraction, what with the "steel units" and whatnot, I think a good way to explain or conceptualize that sort of thing is, rather than "X tons/pounds/burlap sacks of steel," it might be helpful to describe it as "steel _production."_ Like, it takes 20 units of steel _production_ to produce enough steel to keep the shown infantry equipment line running. It's a measurement of production _capacity_ rather than a static quantity of stuff. This frames it as the capacity to provide what a given line needs rather than individual commodities with a sort of a weird, confusingly abstracted, undefined time variable. It should help strip out the feeling like there _should_ be a time unit provided like "X units of steel/Y units of time." It's kind of aggravating how that's how the production is presented when it comes to the final product but not when it comes to the raw inputs even though that's actually probably a bit more accurate to how things actually work. Admittedly, that shit threw me for a bit of a loop at first, also, until I happened to be reading "Wage Labor and Capital" and re-read the section on the definition of "labor" vs. "labor _power,"_ and, being just another commodity, the concept could be transferred from labor power to the manufacturing capacity for any commodity.
Im new to the game and by new i mean bought it, but never played it. I took a look and thought, gonna need some youtube time before i even try. These videos are great and a god send. Thanks for taking the time to help complete noobs out like myself.
You're most welcome. I see you're a little further along already, I just wanna take the opportunity to say that if you get to the later episodes, and your game is looking very different to mine, I shared the updated Savegames, so you can make use of those if you need.
Just an idea in case you do another of these series for 2025 or anything, it might be worth considering the devs balancing the game. I'm following this in November 2024 and my research times are a lot more than yours. I'll manage but if might be worth considering when explaining things in case people struggle.
A great tutorial thank you! One question: I am following along and have disabled all DLC. However, I am seeing a different focus tree. Next to Rhineland there is an additional tree. What could cause this difference?
I think what happens is once you click on the Rhineland, it removes the other side of the tree. If i'm not understanding, can you perhaps share a screenshot (reply to this with a link). I'd be interested to see
@@gameswithbrains Extremely helpful. I'm working my way through each episode. I'm just about at the end of Pt 5 at the moment. As per my comment below, the only major difference I've experienced on my run through is the absence of a Heavy Cruiser already under construction in one of the naval dockyards. But I'm hopeful that won't prevent me almost mirroring your tutorials. I'm really, really finding your work incredibly helpful in understanding the game. I'd spent the money for the game and all the DLC some time ago, and feared I'd wasted the cash as I just couldn't get into the game. But now, thanks to you, I'm beginning to see the light ! Thank you again. Fantastic work.
We did not move the troops at the end of Part 1, when doing so I my dates moved forward. Not sure if it matters but should we move all troops if there are selected before the next Part becomes available? Thanks
What i learned is dont do all the SS recruitments at once 3/4 of your divisions and generals will revolt right in the middle of your war with ussr. Found that out last night lmao
Version 1.14.2, Playing germany. Stuck on Research. Instead of having the option to Research Tigers, and other german tanks i can only research "1934 light tank, 1938 medium tank, 1940 heavy tank" etc. What the hell did i do wrong
Absolutely untrue that the Me262 was the only jet fighter to serve operationally in WW2 my friend. Definitely the most numerous and developed but the first air to air combat kill between jet powered opponents was when a Meteor shot down a V weapon.
Thanks for this, I had to check it out, and you and I both learn something from this... The meteor didn't actually shoot down the V2, but it flew alongside it, and nudged it over, so it fell out the sky... This was the only "air to air kill" Although did strafe a bunch of enemies parked on the airfield, which I didn't know, so thank you.
New! Just Added the Savegames used in the making this video series -
1) As you progress through the series, there will be an element of randomness that will slowly creep into our games. If you ever feel like the gap between what you have, and what you see on video is too wide - do make use of this link, and you can copy the exact state of the game as I had it, for each episode. The link can also be found in the playlist description.
2) For those not wishing to play along EVERY episode, but who do want to play along once in a while, on certain episodes, well BINGO - this is exactly what you need.
3) For those only watching, well... forget I said anything! :D
Link: gamesbrains.com/index.php/complete-guide-to-hoi4-2024-edition-tutorial-save-games/
Just for info, I said earlier I had started again and would follow you click for click. Well, when it comes to episode 2 where you're looking at the dockyards, I see the difference between us. You seem to have a heavy cruiser and I don't. Remember I have followed you click by click, I am playing Civilian and even our times when we unpause are the same. I did use shift+WindowsKey+S to take an image but I can seem to paste it into the reply. One other thing I noticed is that the heavy cruiser is scheduled to finish
Oops, I hadn't finished. The heavy cruiser is scheduled to finish 23 March 1936 which is odd coz it sits below the two destroyers that finish after the 23 March.
I have added the heavy cruiser but it doesn't finish in March 1936?
I don't know why this has happened, that mine is different to yours. Perhaps the DLC? Is this the reason the Spanish Civil war did not start for me when I followed the first time?
If it doesn't work I will use the link you provided to try and load in your game with the cruiser finishing in March 1936
I’ve been playing HOI4 for awhile now, about 1000 hours in game. What a great series of videos these are, I’m picking up on many little things that I didn’t know. Cheers for taking your time to make these
Really appreciate the slow pace of these tutorials. Really helps to understand such a complex game. Legend!
Starting #2! Thumbs up!
i will say I've watched Ton ^ ² of tutorials in my life. But never i have been to understand a game in such depth in such small amount of time. Its a literal Masterclass of the game basics. Very well structured and tough full. Now the homework for tonight its to practice what you teach me, looking forward for my PHD.
Excellent tutorial style!
Explaining the why and the different effects affect things along with showing what information is available and exactly how this information is valuable to the player and what they can learn from it concerning game play is so helpful over the just do this, then this style of tutorials.
As someone that has invested a fairly good bit of hours in this game trying to figure a lot of this out on my own and many times being sort of confused your tutorial is making my understanding of what I have been blindly trying to learn so much better and I more understand the games fundamentals better than ever in the pas!
Thanks and I like this breaking things into chapters and doing a section or two at a time as well!
Thank you for the very supportive comment, I'm really pleased it's helping fill in any missing blanks, and hopefully it will for day 1 new players too
@@gameswithbrainsDay 1 player reporting - going through your full tutorial before I even launch the game. Thanks, very useful and easy to follow/understand!
Thank you so much. What a great series of tutorials, and just what I need to help me get started. One thing I noticed though. I bought the game and all the DLC, but to mirror your tutorials I disabled all the DLC to start with the 'vanilla' experience. Up to now my game has basically been identical to yours, but when I got to the section of Part 2 on Production, specifically the utilization of naval dockyards, I found I had an extra dockyard available. When I checked what was being produced my game mirrored yours except for me not having a Heavy Cruiser 1 under construction. I wanted to mirror your game so used 'Build Ships' to add a Heavy Cruiser. But of course its time of completion is well after yours (in my case 8 July 1940). I don't know why this difference occurred and I'll have to see how things pan out as I follow your tutorials to see if it prevents me completing the game run-through as intended. Thanks again, this material is invaluable.
first time something make sense in hoi4 for me. those tutorials are pure gold. thanks
The best tutorial style ever. Please make these for other Paradox games!
I'm loving these tutorials and your style is professoresque. This is what I needed, so thank you so much. One point I would make, however, is that your maths is problematic. Stacking percentages isn't a case of just adding them together. The stacking works even more favourably than that. If we first add 3%, and then 5%, we don't get 107%, we get just over 108%, because it's 100% + 3% = 103% plus a further 5% of 103%. Stacking percentages has an exponential effect. Hopefully that makes sense. Now I'm on to the next video. Again, thank you so much. You really have mastered not only the game, but how to explain it. A rare gift!
Just starting my hoi journey and these videos are amazing. Great work!!
I just realized that this guide is a guide really for beginners to gaming, not to hoi4. How you explain everything in detail really shows all the small things i have learned from other games and expect. For example its obvious to me that research costs nothing like manpower because of other games i've played like civ. I expect it to be honest. But if you have never gamed you might have these questions and i love how you answer them all!
Another example is how you explain that some research helps improve a stat. I just see green number and mentally note how to best use that upgrade, but you actually give a reason for why it works in the first place. I don't even care anymore as a gamer, i just want to improve my army and interact with the story. Its really fun to see you answer all those different questions historians might have who pick this up as their first game.
Thanks for the guide from a gamer who is trying hoi4 because it is free for the weekend on steam
I finished the 2023 update yesterday and watching this makes it seem like you have really streamlined the delivery. The others are good but you have definitely improved it, thanks!
Thank you brother!! so so perfectly explained. Greetings from Spain!
Hello and thank you for a wonderful and very detailed Gaide. Thank you very much for doing this.
Love it. Thanks my man...
So detailed and clearly explained, thanks for a great series, gonna look at all of them ! Thank you sir !
I thought this would be garbage because its 25 hours but im hooked its what i needed i think its the best
The political and economic side of the game is actually the thing that got me interested in this game in the first place. I picked up the tutorial, saw it was Italy, groaned in disappointment, checked out the focus tree, saw "Liberate Gramsci," squealed like a child, peed a little and decided this may be the best game ever.
Edit: On the subject of commodity abstraction, what with the "steel units" and whatnot, I think a good way to explain or conceptualize that sort of thing is, rather than "X tons/pounds/burlap sacks of steel," it might be helpful to describe it as "steel _production."_ Like, it takes 20 units of steel _production_ to produce enough steel to keep the shown infantry equipment line running. It's a measurement of production _capacity_ rather than a static quantity of stuff. This frames it as the capacity to provide what a given line needs rather than individual commodities with a sort of a weird, confusingly abstracted, undefined time variable. It should help strip out the feeling like there _should_ be a time unit provided like "X units of steel/Y units of time." It's kind of aggravating how that's how the production is presented when it comes to the final product but not when it comes to the raw inputs even though that's actually probably a bit more accurate to how things actually work.
Admittedly, that shit threw me for a bit of a loop at first, also, until I happened to be reading "Wage Labor and Capital" and re-read the section on the definition of "labor" vs. "labor _power,"_ and, being just another commodity, the concept could be transferred from labor power to the manufacturing capacity for any commodity.
thanks mate i rlly appreciate your efforts
Gracias por este excelente tutorial !!!
Im new to the game and by new i mean bought it, but never played it. I took a look and thought, gonna need some youtube time before i even try. These videos are great and a god send. Thanks for taking the time to help complete noobs out like myself.
You're most welcome. I see you're a little further along already, I just wanna take the opportunity to say that if you get to the later episodes, and your game is looking very different to mine, I shared the updated Savegames, so you can make use of those if you need.
Just found this game. It’s brilliant. Your tutorials are really helpful. But I can’t be Germany cos I’m Russian Hungarian. Thanks !!
Just an idea in case you do another of these series for 2025 or anything, it might be worth considering the devs balancing the game. I'm following this in November 2024 and my research times are a lot more than yours. I'll manage but if might be worth considering when explaining things in case people struggle.
thank you
A great tutorial thank you! One question: I am following along and have disabled all DLC. However, I am seeing a different focus tree. Next to Rhineland there is an additional tree. What could cause this difference?
I think what happens is once you click on the Rhineland, it removes the other side of the tree. If i'm not understanding, can you perhaps share a screenshot (reply to this with a link). I'd be interested to see
RAF Gloster Meteor saw service during WWII. Used to shoot down V-1 rockets
the political power is the best part!
The field general you chose was greyed out for me for some reason.
Thank you so much for making a guide like this, much appreciated 👏🏻
Thanks
Thank you for your generous support. I hope you find the series as helpful in return. Cheers!
@@gameswithbrains Extremely helpful. I'm working my way through each episode. I'm just about at the end of Pt 5 at the moment. As per my comment below, the only major difference I've experienced on my run through is the absence of a Heavy Cruiser already under construction in one of the naval dockyards. But I'm hopeful that won't prevent me almost mirroring your tutorials. I'm really, really finding your work incredibly helpful in understanding the game. I'd spent the money for the game and all the DLC some time ago, and feared I'd wasted the cash as I just couldn't get into the game. But now, thanks to you, I'm beginning to see the light ! Thank you again. Fantastic work.
We did not move the troops at the end of Part 1, when doing so I my dates moved forward. Not sure if it matters but should we move all troops if there are selected before the next Part becomes available? Thanks
Why isn’t the oppose Hitler branch in your focus tree, I noticed my recent game doesn’t have it but it used to
What i learned is dont do all the SS recruitments at once 3/4 of your divisions and generals will revolt right in the middle of your war with ussr. Found that out last night lmao
I don’t create them at all, I’m not keen on the division templates myself.
i dont have siam to trade with
Version 1.14.2, Playing germany. Stuck on Research. Instead of having the option to Research Tigers, and other german tanks i can only research "1934 light tank, 1938 medium tank, 1940 heavy tank" etc. What the hell did i do wrong
I had 8/10 shipyards used
HOW did you get officers that can control 72 units?
If set to defense without attacking they can do 72
For me Siam only has 5 rubber??
Then maybe choose brasil
Ah loo min um.
Absolutely untrue that the Me262 was the only jet fighter to serve operationally in WW2 my friend. Definitely the most numerous and developed but the first air to air combat kill between jet powered opponents was when a Meteor shot down a V weapon.
Thanks for this, I had to check it out, and you and I both learn something from this... The meteor didn't actually shoot down the V2, but it flew alongside it, and nudged it over, so it fell out the sky... This was the only "air to air kill"
Although did strafe a bunch of enemies parked on the airfield, which I didn't know, so thank you.
Thanks for doing these videos.
Thank you mate, amazing tutorials P1 and P2 are great and so much details you explained.