What's New in 7 Days to Die 1.0? Full Feature Breakdown

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  • เผยแพร่เมื่อ 27 ก.ย. 2024

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  • @nathantanner9703
    @nathantanner9703 3 หลายเดือนก่อน +38

    TFP's finally did it. The game has kept fans for 10 years and now the baby is grown up. Looks better than I expected and looking forward to more.

  • @GunsNerdsandSteel
    @GunsNerdsandSteel 3 หลายเดือนก่อน +428

    Fantastic job on this overview video Eko! Outstanding editing, great presentation, and cheers to 1.0! 👏👏👏

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +25

      Cheers to 1.0!! Thanks so much Tem!

    • @johnboog4437
      @johnboog4437 3 หลายเดือนก่อน +9

      You guys are the best 7 days to die TH-camrs.

    • @andrea_fryer
      @andrea_fryer 3 หลายเดือนก่อน +3

      Completely agree! Outstanding job Eko!

    • @trishamiller7859
      @trishamiller7859 3 หลายเดือนก่อน +1

      Woo WE and GNS in the same room! I guess neither of you are Batman.

    • @LegsOmega
      @LegsOmega 3 หลายเดือนก่อน

      all cool and stuff but where is the guns rework... the guns are the worst part about this game right now

  • @joedartonthefenderbass
    @joedartonthefenderbass 3 หลายเดือนก่อน +234

    Im so glad burnt forest is back. I have no idea why it was removed in the first place

    • @kathrynck
      @kathrynck 3 หลายเดือนก่อน +31

      They were going to merge it with the wasteland.
      It _WAS_ a good idea really... but they did it all wrong. All they did was steal a few assets and put them in the stock-standard wasteland.
      I think Ideally wasteland should be "burnt forest" everywhere which is rural or sub-urban. And inside cities it could be the familiar form of wasteland (where it would make sense to have the rubble and such). That would also make the gyrocopter and 4x4 actually useful in the wasteland (outside of cities anyway).
      I'm glad it's back too though. It has a very eerie aesthetic. But I'm a little disappointed that they never merged it with wasteland in a sensible way.

    • @moosedawg71
      @moosedawg71 3 หลายเดือนก่อน +2

      Agreed! They just essentially lumped it in with the wasteland, and I never liked that.

    • @KillMeOrUDie
      @KillMeOrUDie 3 หลายเดือนก่อน

      Glad to have burnt forest back. Tbh I never gave it the respect it deserved when we had it but when I got to play New York undead map it really showed just how amazing the burnt forest was for the ambience. I missed the badlands aswell but I suppose that one is gone to never return

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +12

      It's really nice just to give another biome on the map and mix things up!

    • @MagiconIce
      @MagiconIce 2 หลายเดือนก่อน +1

      @@kathrynck Imho Navezgane gives straight away their original intention, where they placed the burnt forest between the wasteland (and it's ruined city) and the Pine Forest.
      They probably tried to implement, that the game would auto-generate a wasteland city, as in it was hit by a nuke and around it burnt forest, as the heat wave from the nuke would've incinerated the forested area around a city.
      But they never managed to do it, so they left the burnt forest in as a legacy biome basically, then they tried to get rid of it with A21 by "merging" it, saw that they did bullcrap and then put it back in with 1.0.
      TFP are just some of the worst devs out there, period. 7 Days to Die is just as succesful because it is an early pioneer title, mixing Minecraft with Zombie Survival and boom, that is essentialy how you got it, profiting from the Minecraft hype.
      Many people bought it back then and that is how they have so many players right now, because sunken cost. People bought it, so they might as well play it.
      If 7DTD would be freshly released todays as it is right now, no one would've bought it yet, it would utterly fail.

  • @KroolTheField
    @KroolTheField 3 หลายเดือนก่อน +1201

    30 fps on average with a 4090 is beyond insane. Optimization is a MAJOR issue right now

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +157

      I'm still hoping to see more, but it's better than it was.

    • @zsomborszarka2616
      @zsomborszarka2616 3 หลายเดือนก่อน +194

      Credit where credit is due, if they made it better, they should get a praise, but i agree this is barely acceptable.
      The game isn't nearly as beautiful as demanding. (and i want acceptable performance more than beauty, so focus on that first)

    • @overlord--
      @overlord-- 3 หลายเดือนก่อน +60

      The bad FPS is due to CPU strain, not entirely GPU strain. You can reduce various settings to help speed things up on hoard night, but it's still going to drain depending on the amount of zombies, path-finding and interactions with the environment zombies are going to have.

    • @codered1941
      @codered1941 3 หลายเดือนก่อน +68

      Bad cpu. Even with my 1080 TI i get better fps than you 😂

    • @vim4917
      @vim4917 3 หลายเดือนก่อน

      @@codered1941 *runs potato settings*

  • @lho10101
    @lho10101 3 หลายเดือนก่อน +56

    I still think it’s going to be obnoxious having to change outfits every time you switch tasks. I get you can afford to specialize in multiplayer, but you have to do it all in solo.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +6

      Meh ... I'm just not going to. I might change for harvest specific sessions, but I always do those in a focused clip anyway.

    • @TheLegend-hq4zg
      @TheLegend-hq4zg 3 หลายเดือนก่อน +7

      You don't have to change. There isn't a penalty, it's just a nice buff. Better to have the option than not.

    • @stevdor6146
      @stevdor6146 3 หลายเดือนก่อน +6

      @@TheLegend-hq4zg who in their right mind is going to harvest with the handicap of not getting maximum returns? well i can think of 1 australian, but we don't talk about him

    • @savannahbutler5973
      @savannahbutler5973 3 หลายเดือนก่อน

      ​@@stevdor6146he just do it to be a silly Muppet 😂🎉😅

    • @Slim_Sumo
      @Slim_Sumo 3 หลายเดือนก่อน +3

      I mean, you've harvested without it for almost 12 years.

  • @kazukijulienpurec4883
    @kazukijulienpurec4883 2 หลายเดือนก่อน +4

    Bought this game 10 years ago, still playing it. look at this now! Huge kudos to the team for the 1.0!

  • @capp00
    @capp00 3 หลายเดือนก่อน +68

    Well done on the breakdown man. GG and welcome to v1!!

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +11

      Thanks so much! Means a ton coming from you Sir given I started playing this game watching your vids!

    • @capp00
      @capp00 3 หลายเดือนก่อน +7

      ​@@WaywardEko Holy cow. That's one of the best compliments ever. ❤

    • @polarisguild
      @polarisguild 3 หลายเดือนก่อน

      It’s always awesome to see such wholesome stuff. Especially from 2 awesome creators.

  • @LSD4est
    @LSD4est 3 หลายเดือนก่อน +8

    Probably the best 7DTD 1.0 overview I've seen. Kudos and many thanks to you good sir on the excellent work!

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +1

      Thank so much for that! Ton of effort to get this one together!

  • @ComisarioLetlev
    @ComisarioLetlev 3 หลายเดือนก่อน +37

    You... got 40 FPS inside a building with a 4090... ... ... deam :L

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +1

      I used to get around 20 in crackabooks HQ :)

    • @drfolsom74
      @drfolsom74 3 หลายเดือนก่อน +3

      @@WaywardEko Are you using the Boot.config edit that adds multi threading ability to Unity Engine that is not setup normally? I figured for this review you was unable to do that, but in A21 i figured you'd being using the added lines for boot.config. I noticed a pretty good performance increase across the board from that simple edit of the file. Really Curious. If you haven't I'd love to see you're results with adding it into the boot.config file found in 7d2d_data folder in the base game directory.Just add the following lines there to get the effect, doesn't affect any save data, just how the game handles mulit-threading.
      gfx-enable-gfx-jobs=1
      gfx-enable-native-gfx-jobs=1
      wait-for-native-debugger=0
      scripting-runtime-version=latest
      vr-enabled=0
      hdr-display-enabled=0
      gc-max-time-slice=3

    • @lionheart4109
      @lionheart4109 3 หลายเดือนก่อน

      @@drfolsom74 Sounds quite good, but it might cause side effects. I don't think those performance bonuses would come without a trade-off.

    • @MagiconIce
      @MagiconIce 2 หลายเดือนก่อน +1

      @@lionheart4109 I absolutely do, TFP are just one of the worst devs out there.

    • @j.m.9805
      @j.m.9805 2 หลายเดือนก่อน

      @@drfolsom74 good info!

  • @cpar3184
    @cpar3184 2 หลายเดือนก่อน +1

    Started a 1.0 play through and as soon as I saw the new bridge POI I KNEW I was making a crafting base on one and it came out pretty cool

    • @WaywardEko
      @WaywardEko  หลายเดือนก่อน

      Awesome!

  • @LittleMonstersTV
    @LittleMonstersTV 3 หลายเดือนก่อน +7

    Very well put together video and great editing! Thanks for the breakdown on what's coming to 1.0 :)

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Thanks kindly Sir!! Hope you are well!

  • @rockosdyingwish8115
    @rockosdyingwish8115 2 หลายเดือนก่อน +1

    I’m playing this game on ps5 and wow I love it! It was kinda worth the wait

  • @soemzzzz
    @soemzzzz 3 หลายเดือนก่อน +5

    ive waited over 6 years for this. started playing in alpha 14 and got put in nearly almost 2000 hours on console and pc combined. With every update, this game gets closer to what ive wished it was. Im glad the The Fun Pimps were able to reaquire the rights to console development and have a fair release with both platforms. Cheers to 1.0 🍻

  • @TyeDPod
    @TyeDPod 2 หลายเดือนก่อน +1

    R.I.P. alpha.
    There were times that I loved you and times that I hated you, (clipping me and my full mini bike though the ground.)
    But lots of memories were made. I can't wait to begin the new ones in 1.0.

    • @WaywardEko
      @WaywardEko  2 หลายเดือนก่อน +1

      Sooo many memories.

  • @TheGamingWastelander
    @TheGamingWastelander 3 หลายเดือนก่อน +42

    i love how to "optimize" they just lower the amount of detail of some poi's instead of actual optimization 15-30 fps on a 4090 is crazy...

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +2

      Fairly logical move - space out the high performance hog assets. Dishing and Higashi next door was always a poor design choice.

    • @duncanshania
      @duncanshania 3 หลายเดือนก่อน +17

      @@WaywardEko I'll explain in three short ways their actual largest issues aside the usual "architecture bad too complicated/immature" insanity am biased towards. They don't object pool, they don't paralell for anything with the job system like they should be, and they don't utilize a proper custom pathfinding backend to help reduce physics casting and all the other insanity their paid for version does. They have an attitude problem that's the true issue though, to fix these kinds of things takes a different mindset than usual indies have. They need to want to self improve. I think with some training assuming they were actually open to it, if they were open to actual wisdom sharing even, they could totally turn it around in a couple years. But this has been a long drawn out thing am least personally not optimistic, but hey if they manage to change absolutely kudo on them.

    • @MagiconIce
      @MagiconIce 2 หลายเดือนก่อน

      @@duncanshania Agreed, TFP are one of the worst dev teams out there. 7 Days is just as succesful as it is because it was one of the first titles of this kind being thrown into the gaming world, mixing the Minecraft Hype with Undead Survival and, in relation to minecraft, better graphics.
      Imagine what would happen if 7DTD wouldn't have existed as an Early Access, they would've developed it to what it is now in private and would release it now as 1.0. on Steam... the game would hugely flop compared to the competition, get torn apart in reviews and just utterly fail.
      But most players bought it back then, have pulled in friends to play with them over the years, so the costs are already sunk, so the players might as well play it. That is how they get their playerbase.
      Ffs, they didn't even integrate Steam Workshop Support!

  • @echo-One
    @echo-One 3 หลายเดือนก่อน +1

    No new sound for the 4x4...so glad that there are mods.
    Great video, all the important intel and super smooth and engaging to watch!

  • @A_Doc_40
    @A_Doc_40 3 หลายเดือนก่อน +6

    I’m so excited to watch the streamers this weekend! Have fun!

  • @mikeriley2475
    @mikeriley2475 3 หลายเดือนก่อน +133

    Out of Alpha and Into Beta! We are making progress!

    • @SirMcMuffin
      @SirMcMuffin 3 หลายเดือนก่อน +13

      Not beta, they treating it like an official 1.0 release.

    • @fragalot
      @fragalot 3 หลายเดือนก่อน +32

      @@SirMcMuffin alpha, beta, bla bla.. those used to mean something but now it's just marketing terms.

    • @mikeriley2475
      @mikeriley2475 3 หลายเดือนก่อน +14

      @@SirMcMuffin Yet its still not done. We've still got a weather system, bandits, steam mod support, story/npcs. I guess I won't consider it 1.0 until its actually done :P

    • @helmut6630
      @helmut6630 3 หลายเดือนก่อน +2

      @@mikeriley2475 another 10 years prolly... but hey, modders gonna do their job with more enthusiasm now, since it's 1.0. Steam mod support should've been the center of gravity tho....

    • @SirMcMuffin
      @SirMcMuffin 3 หลายเดือนก่อน +7

      @@mikeriley2475 I agree, labeling it as 1.0 is a mistake especially with missing features they held back and promised.

  • @roberttaylor2914
    @roberttaylor2914 9 วันที่ผ่านมา

    Me being on console I'm so happy with the new 1.0
    7 days is my all time favorite crafting survival game

  • @froststormgaming9892
    @froststormgaming9892 3 หลายเดือนก่อน +1

    was so cool to see this on the steam page. well freaking done Eko. thank you so much

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Thanks Frost!!

  • @devonj2044
    @devonj2044 3 หลายเดือนก่อน +35

    That fps is a joke. This is my favorite game ever and it's my biggest disappointment ever

    • @demonkingrigaldo-2456
      @demonkingrigaldo-2456 3 หลายเดือนก่อน +1

      I actually think my performance in alpha 20 running darkness falls is better lmfao

    • @WaywardEko
      @WaywardEko  2 หลายเดือนก่อน

      It's not funny though :)

  • @otterpoet
    @otterpoet 3 หลายเดือนก่อน +2

    Definitely looking forward to coming back to 7D2D. Thank you for the great overview. Always enjoyed your videos.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Quite welcome and enjoy!!

  • @mrlionheart8544
    @mrlionheart8544 3 หลายเดือนก่อน +38

    I hate when games force me to wear gear that makes it more beneficial to do certain tasks. I spend too much of my time switching and managing my inventory (the most boring aspects of the game) every time I wanna do something. As oppose to a learnt skill that's always active once I've meet the requirements. If you spend a lot of time harvesting wood wouldn't you learn over time how to make better use of the tools thus optimizing your resources which not only makes sense but allows you to focus on the tasks at hand and enjoying the game. Rather then I wanna do something but I'm not sure if I'm wearing my correct outfit. At best having the outfits with bonuses for your fighting style would be fine but for harvesting and the like it's a nuisance.

    • @lrinfi
      @lrinfi 3 หลายเดือนก่อน +2

      They came by the magical streak naturally: modding Bethesda games. :) There was never any concrete separation between the Elder Scrolls and Fallout franchises at Bethesda, which liberally reuses code from one franchise's game when developing a new one for another. (There's even a reference to the Pip-Boy light in Skryim's code indicating what you see onscreen as a Skryim torch.) Ergo, armor and weapon "enchantments" and "legendaries" in Bethesda's Fallouts, which have in turn inspired the armor enchantments we're now seeing in 7 Days to Die.
      I'd prefer a postapolayptic world be more realistically postapocalyptic myself, but...Bethesda. :)

    • @Jrez
      @Jrez 3 หลายเดือนก่อน +1

      To be fair, if I'm going to chop wood I'm going to wear a different outfit than if I was going to try to sneak around a zombie-infested facility or do gardening or go on a road trip or w/e. So, it's not completely unrealistic, but it's still annoying.

    • @h4ppysocke
      @h4ppysocke 3 หลายเดือนก่อน +2

      Well, you can complain about a lot of things, but about a realistic approach to clothing, you don't go to Mount Everest in Bermuda shorts either, so please, yes this example is exaggerated. But nevertheless, clothing has its purpose & that's a good thing, if it's too complex for you then just play something else. Always this crying about games these days, oh I don't like this, oh I don't like that wäh wäh wäh 🤨

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +2

      No one is FORCING you ... that is a personal choice to min max. I had early access and have around 100 hours in on 1.0 and only on a handful of times have I switched outfits for a bonus and I'm thriving on Survivalist w/ 64 zeds. Lots of people speaking hyperbolic. In regards to magical armor giving bonuses ... those have been part of the game. How about cigars that make you stronger ... or help you barter ... this stuff has always been there.

    • @Axymoon
      @Axymoon 3 หลายเดือนก่อน

      That's why i love darkness falls (and how it was way way back in alpha 14 or 15?) where if you mine, you upgrade your mining skills. If you use shotguns, you upgrade your shotgun skill. I have no clue why they won't use this, but instead introduced annoying magazines that forces you to loot (or buy them). Not to mention it's easily cheesable by going through a big city and only looting mailboxes and buildings that got bookshelves.

  • @Joutre_
    @Joutre_ 3 หลายเดือนก่อน +2

    Great job, Eko! Can't wait to see everything else you have coming down the pipeline. See you during Streamer Weekend!

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      See you there!

  • @revchi7152
    @revchi7152 3 หลายเดือนก่อน +51

    35 fps on a 4090 yikes

    • @infernaltourist9601
      @infernaltourist9601 3 หลายเดือนก่อน +5

      In 4K, I heard the game can't run any good if you go over 1080p for some reason

    • @demonkingrigaldo-2456
      @demonkingrigaldo-2456 3 หลายเดือนก่อน

      @@infernaltourist9601 still bad considering there is no ray tracing and I dont believe it supports dlss unless i missed something. Granted, this is beta, but that still really poorly optimized

    • @infernaltourist9601
      @infernaltourist9601 3 หลายเดือนก่อน

      @@demonkingrigaldo-2456 Yup, I mean there are the reflections but they aren't like ray traced, right?

    • @geekmechanic1473
      @geekmechanic1473 3 หลายเดือนก่อน

      ​@@infernaltourist9601there's more to it than the graphics that are making the game demanding, for example the destructible environment and ai which is usually cpu demanding

    • @demonkingrigaldo-2456
      @demonkingrigaldo-2456 3 หลายเดือนก่อน

      @@infernaltourist9601 From my understanding, it is not

  • @okamikiyoshi
    @okamikiyoshi 3 หลายเดือนก่อน +1

    Okay, now I'm really hyped for 1.0. The fact the our trader progression doesn't get reset when we go to a new trader is game changing for me. I usually didn't care unless I start with Rekt or Hugh, I just continued on. Being able to start at T2 when go to Jen and etc. is going to be so sweet. Amazing Vid Eko. Thanks for the updated info

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Quite welcome and enjoy!!!

    • @DarkSunGameplay
      @DarkSunGameplay 3 หลายเดือนก่อน +1

      @@WaywardEko Additionally, we won't be able farm out various traders for all the completion rewards anymore, which is another welcome nerf/change in my eyes. :)

    • @RookieEyes22
      @RookieEyes22 3 หลายเดือนก่อน

      @@DarkSunGameplay Oooh good point, wonder how many people have missed that.

  • @the1ucidone
    @the1ucidone 3 หลายเดือนก่อน +2

    My God I love everything about this update! This is the best game ever created.

  • @davidscott3310
    @davidscott3310 หลายเดือนก่อน

    i’m so happy to see this getting an update

  • @Azeliniana
    @Azeliniana 3 หลายเดือนก่อน +10

    I feel like the dew collector gettin murky water is kinda a positive too. Like you need it for glue, and normally you cant really get too much murky. I at least am always low on duct tape.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +3

      duct tape requires clean water now. It's still nice that it is super easy to make.

    • @Azeliniana
      @Azeliniana 3 หลายเดือนก่อน

      @@WaywardEko Oh i didnt hear of that change. Well boiling the water aint hard and its way cheaper now

    • @kathrynck
      @kathrynck 3 หลายเดือนก่อน

      @@Azeliniana the cloth costs of things is a bit obnoxious in A21 though. First 2-3 weeks is hording cloth like crazy to have enough. and then it becomes a non-issue after that.
      But water/glue/duct tape is a bit of a grind too, yeah.
      I use a mod which takes the heatmap generation away from dew collectors, that helps game balance substantially.

    • @VeNuS2910
      @VeNuS2910 3 หลายเดือนก่อน +1

      i wonder if we still swallow the bottle together with the water or the bottle stays 🤔

    • @stevdor6146
      @stevdor6146 3 หลายเดือนก่อน +1

      @@VeNuS2910 You swallow the glass bottles and chomp the tin cans, no one is allowed to reuse/recycle empty container

  • @xoth2306
    @xoth2306 3 หลายเดือนก่อน +13

    Fun to see that they finaly added the bandit npc's..... ohh wait they dident

    • @MrMmitch32
      @MrMmitch32 3 หลายเดือนก่อน +3

      TFPs have always said Bandits was something they wanted to add but they never gave a timetable for it happening. Bandits are now on the Roadmap that they released. If they don’t add them Q2 2025, I think then it would be fair to complain about the Bandits not making it to game.
      * But I must add that there is always that warning that this is an estimate and the timeline is subject to change.

    • @stevdor6146
      @stevdor6146 3 หลายเดือนก่อน +1

      Hahaha, maybe next alpha.. wait.. OH NO!

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      We will get there ... one day ... hopefully.

  • @RantingMonkey
    @RantingMonkey 3 หลายเดือนก่อน +2

    Oddly, to me at least, what I'm most excited for is the remnant buildings. I loved the dungeon style POIs when they were introduced but that's all we get now. While the one the large office building at the beginning of Dev Stream 3 is nice, I hope we get some POI homes to explore that aren't pathed out and are more of the pre-alpha 17 variety.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      I think these have HUGE potential.

    • @RookieEyes22
      @RookieEyes22 3 หลายเดือนก่อน

      Yeah they look awesome, and will be nice to explore some big buildings that aren't crazy hard! I always like checking the new pois.

  • @legendaryjoker9318
    @legendaryjoker9318 3 หลายเดือนก่อน +5

    Trader dialogue should fit the situation example it’s the morning the trader would say lovely day to kill some zombies 😊

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +4

      I talked about how they are wiring that up -- they will also respond to weather and other actions.

    • @andrea_fryer
      @andrea_fryer 3 หลายเดือนก่อน +2

      I'm really hoping the new trader dialogue considers that not ALL players are male this time!

    • @Arkylie
      @Arkylie 3 หลายเดือนก่อน +1

      Honestly, given how irritating several of the traders are (voice acting wise), I wish it were an option to outright kill them and then be able to loot 100% of their store (including any hidden rooms and vending machines etc.). And I'm not usually the type of player to do this. But it'd be a way to get faster starting gear but nerf how easy the future of the game would be (since you'd no longer be able to trade with them ever again), and there could be an Option as to whether the other traders learn about this / get more security or whatever.
      It should be a deliberate thing, though. Not something where you accidentally happened to shoot them -- that's gonna happen, if allowed -- but where you'd have to deliberately get back there and finish them off, and had the option to patch them up instead.

  • @leandroarbr
    @leandroarbr 3 หลายเดือนก่อน

    As someone who plays this since the first alpha version I can tell the new character textures are a HUGE improvement.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      So much nicer .. especially when playing MP.

  • @runeshadow
    @runeshadow 3 หลายเดือนก่อน +1

    Great video! I'm not thrilled with one-piece outfits. I want to go shirtless. The new models and skins are awesome, looks great. I'm gonna miss that old yellow cruiser bike. Best POI builders in the biz.

  • @Caliburnz
    @Caliburnz หลายเดือนก่อน +1

    I really like a lot of changes that were done, the game’s been ironed out a lot more and I’m happy we’ve all come this far. However, in my opinion I’m not a fan of the new armour system. I liked being able to mix and match clothes, but now it feels limited to set outfits not to mentioned you’re gonna have to change your clothes all the time to do certain things.

    • @WaywardEko
      @WaywardEko  หลายเดือนก่อน

      Over a month in I only change out my armor from time to time for specialized tasks. I think once we get wardrobes we won't really notice as much.

  • @malcolmrossxd
    @malcolmrossxd 3 หลายเดือนก่อน

    since Day 1 I was like this is a fun game, even when it was a bit off kilter here and there with the added updates. Thank you so much for keeping it going and never stop digging away at it all

  • @bttmlesspit25
    @bttmlesspit25 3 หลายเดือนก่อน +7

    Not sure the performance "gains" are worth mentioning. You have a rig much better than most (55%+GPU & 87%+CPU) people on the STEAM charts and more if you were to also consider consoles. You have a top end machine and that's before consider your ddr5 and ssd speeds.
    Before we anyone says to give credit where credit is due put into perspective you demanded a raise for work and so your boss said sure and you went from $20.00/hr to $20.01/hr but hey you got your raise....😅
    Other than that thanks for the video

    • @drfolsom74
      @drfolsom74 3 หลายเดือนก่อน

      I believe this is also with basic settings, without mods, for any files. Simple fps fix with boot.config file change will normally net a pretty good increase in fps, which he was probably not able to run with this due to constraints in place for testing or review purposes. Now once you have the files themselves, I highly suggest edit of boot.config to add in the info to turn on multi-threading in Unity engine there. It boosts fps due to sharing workload of the GPU to the CPU cores which isn't defaulted on in Unity without being called for in the boot.config. The boot.config file is located in the 7d2d_data folder or was. Assuming it's still in same general location. Also, assuming that Unity 2022 engine will allow even more performance gains though multi-threading, as it is a much more updated engine that previously used in 7d2d with the older unity engine. The lines to add in said file are as follows:
      gfx-enable-gfx-jobs=1
      gfx-enable-native-gfx-jobs=1
      wait-for-native-debugger=0
      scripting-runtime-version=latest
      vr-enabled=0
      hdr-display-enabled=0
      gc-max-time-slice=3
      Just edit the boot.config file in notepad and copy and paste these lines into it, then save. Once you run the game again, you should notice a performance increase. However, longer play cycles will still cause slowdowns to happen over time of play. If you play for 2-3 hours straight, it may start chunking along and stuttering. This I'm told is due to Unity's poor data resource cleanup calls. I'm not sure even modding could fix this.
      With pretty heavy settings, my system manages to run current A21 at around 110-120fps in the wilderness and 70-90fps in cities. I do not have a monster system either. AMD 5600x CPU, AMD 6600xt GPU, 32gb ram. on decent SSD's. that's running the game in 1440p on a dual monitor setup. I don't turn down the in-game graphics to much either to allow for better visuals while still offering smooth gameplay.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      I mentioned it mostly because it's in the patch notes and comparatively and subjectively ... it felt better in some situations. The more I've played the less it feels like much of an improvement though.

    • @themanwithnoname1839
      @themanwithnoname1839 หลายเดือนก่อน

      Oh my god..... Youre one of those..... You called it a rig..... Christ..... Thats like having a porn stache and mullet today......

  • @Dukiees
    @Dukiees 2 หลายเดือนก่อน

    I only have about 50 hours or so can't wait to jump back in!

  • @wendyhawkins68
    @wendyhawkins68 3 หลายเดือนก่อน +1

    Great video that makes me even more excited to get to 1.0. Thanks for always delivering such a well-polished product!

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +1

      Quite welcome and thanks for the support wendy!!!!

  • @techmarine83
    @techmarine83 3 หลายเดือนก่อน +44

    Annoyed AF that so many fanboys refuse to admit this "1.0" is not a real 1.0. It's just a half finished game that they are shoving out the door for what could be several reasons. Seeing as I already own it I will give it a go and see how good or bad it is. If it's bad I will just walk away and play something else.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +9

      Meh ... it's a name and one required for them to release to console. I don't care what the name is ... just the features.

    • @kajmak64bit76
      @kajmak64bit76 3 หลายเดือนก่อน +1

      The actual 1.0 is releasing at the end of 2025 providing they don't delay the roadmap they showed
      It's really suspicious lol

    • @Pooples123
      @Pooples123 3 หลายเดือนก่อน

      Tbf, this is only a beta build of the 1.0 update. So, in theory, a lot will change by July 25th

    • @BlastingXNP
      @BlastingXNP 3 หลายเดือนก่อน +7

      Are bandits even in the game yet? To me it's crazy with how many features were promised nearly some decade ago that haven't seen light. All features promised to be in the game's official release.
      I'm going to be honest, I don't believe for a moment this is because they believe this is worthy of a 1.0. It's because they're probably in financial trouble again and a 1.0 release will temporarily give them some cash flow from console players. This is the same reason they released for Xbox One and PlayStation 4 back in the day. Look how that ended up.

    • @noiamhippyman
      @noiamhippyman 3 หลายเดือนก่อน +1

      @@Pooples123 Then they shouldn't have hyped it up as a 1.0 update.

  • @dimimluiz
    @dimimluiz 3 หลายเดือนก่อน +1

    This is an incredible looking video! All the info, visuals, pacing, categories.. just amazing! Thank you!

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Thank you soooo much for that!

  • @moosedawg71
    @moosedawg71 3 หลายเดือนก่อน

    Holy Frijoles! The new character customization is amazeballs!! I like a LOT of the new changes and am excited to dive in! Though I still miss Trader Hugh's frontier fort-style outpost.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +1

      Massive shift for sure! I hope we get more options over time, but it's a great step up. Making thumbnails is much more fun for me now!

  • @jamescah9230
    @jamescah9230 3 หลายเดือนก่อน +11

    No npcs as promised in their kickstarter? Its a shame companies are getting the shit sued out of them for ignoring kick starter promises

    • @Durrtyboy
      @Durrtyboy 3 หลายเดือนก่อน

      Lolol

    • @elfthecredited7602
      @elfthecredited7602 3 หลายเดือนก่อน

      mayyybe we should look at the roadmap, pretty sure NPC's were labelled at 2025

    • @skyworld5619
      @skyworld5619 3 หลายเดือนก่อน +2

      @@elfthecredited7602 NPC were promised years ago tbh XD. i believe in 2025 same as that this game will be optimalized one day

    • @elfthecredited7602
      @elfthecredited7602 3 หลายเดือนก่อน

      @@skyworld5619 Yeh but people are losing their minds over NPC's not being included in 1.0 but they produced a roaadmap that gave a date they were aiming to get them out .. which is in 2025
      people just need to have some patience

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      On the roadmap.

  • @ingridmercado8252
    @ingridmercado8252 3 หลายเดือนก่อน +1

    Ahhhh the time has come! I am soooo excited! Thank you fun pimps and thanks Eko!

  • @alpozcvk6146
    @alpozcvk6146 3 หลายเดือนก่อน +2

    finally a good gore system and AMAZING VIDEO

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      thanks so much - the gore is amazing!

  • @MedicsMoist
    @MedicsMoist 2 หลายเดือนก่อน +1

    Face 1 is Ryan from the office!

    • @WaywardEko
      @WaywardEko  2 หลายเดือนก่อน +1

      Indeed!

  • @paulodiaz5774
    @paulodiaz5774 3 หลายเดือนก่อน +4

    The mountain lion now looks like a lynx.😂

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      True

  • @NotSoMuchSkill
    @NotSoMuchSkill 2 หลายเดือนก่อน

    As someone who has only played the console version before this is a TOTALLY complete different game and I’m all for it!

    • @WaywardEko
      @WaywardEko  2 หลายเดือนก่อน

      So much new stuff for you!

  • @madamim4279
    @madamim4279 3 หลายเดือนก่อน

    Loving the bit on the Raider license plate, very clever! My brother and I laughed for a good while about it!

  • @tennesseeheckler3014
    @tennesseeheckler3014 3 หลายเดือนก่อน +1

    I am so excited to play this on console finally! I may take a few days off from work just to play this.

  • @dilanarteaga5751
    @dilanarteaga5751 3 หลายเดือนก่อน +1

    I love it, the best is be able to upgrade the storage and have another seat for vehicles :)

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      I'm with you on the storage upgrade.

  • @rentheseer190
    @rentheseer190 3 หลายเดือนก่อน +1

    This was an excellent Showcase. 10/10. Would share with my friends.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Please do!

  • @DVANTNAB
    @DVANTNAB 3 หลายเดือนก่อน

    "Legendary parts can only be found in T5 POIs or as T5 and T6 quest rewards."
    Me opening a random bag in a T2 POI: Oooh, some legendary parts!

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Yeah -- they let me know right as I was finishing the vid. Small chance of finding them after gamestage 15.

    • @DVANTNAB
      @DVANTNAB 3 หลายเดือนก่อน

      @@WaywardEko interestingly, I don't remember that being in the patch notes, so we were all a little surprised.

  • @btria03
    @btria03 3 หลายเดือนก่อน

    Can't wait to play ittt!!! I've started playing 7 Days many many years ago, seeing the game has evolved this far over the years is truly nostalgic and a fun experience!

  • @YOUrDEAlerwiThHell
    @YOUrDEAlerwiThHell 2 หลายเดือนก่อน +1

    Only bandits are missing.

  • @SodoMojo22
    @SodoMojo22 3 หลายเดือนก่อน +1

    Great breakdown, so pumped for this. Been awhile since I've been looking forward to a game as much as this.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Thanks kindly!

  • @PocketDrummer
    @PocketDrummer 3 หลายเดือนก่อน

    I'm really going to miss the hodgepodge of clothing. I'm sure it's easier to model this way, but that was a lot of the fun with the game. Especially when your beefy bearded friend finds a pink skirt that's better than what they had before and they pop it on for the stats.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Yeah ... me too ... early game hobo lifestyle has always been hilarious.

  • @samkaeppel1160
    @samkaeppel1160 3 หลายเดือนก่อน +1

    In order to play efficiently youll have to have these full sets ready to go at different places around your base and that sounds tedious.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      You don't always have to min max ... got by just fine without doing so.

  • @janhosko2750
    @janhosko2750 3 หลายเดือนก่อน +1

    Thank you guys for this awesome update !!! Great work as always ! :3

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Thanks so much!

  • @peanutbutterandbananasmoot367
    @peanutbutterandbananasmoot367 หลายเดือนก่อน +2

    When I started this game, I was in middle school and played with my dad. Now I’m a high school senior and my father is no longer a part of my life, and wow what a journey it’s been. So excited to explore these new features.

    • @WaywardEko
      @WaywardEko  หลายเดือนก่อน

      So many adventures and memories along the way for sure.

  • @InnaciKorushka
    @InnaciKorushka 19 วันที่ผ่านมา

    For T6 gear u actually can find it in air drops I believe as well as t6 loot cache from quests

    • @WaywardEko
      @WaywardEko  19 วันที่ผ่านมา

      Yup - they added some of that in after I put this together!

  • @HellsJanitor
    @HellsJanitor 3 หลายเดือนก่อน +1

    great video, great summary. Clear, concise, and detailed. Can't wait to get my hands on it on Monday! 🙂

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Thanks Sir!! See you in Monday!

  • @33mavboy
    @33mavboy 3 หลายเดือนก่อน

    one the most solid updates iv seen for a game, well done fun pimps
    also you can drink from bodies of water so use a bucket and bring some to base, but you still need to collect water for crafting.

  • @saturiankhazard
    @saturiankhazard 3 หลายเดือนก่อน +1

    They should add monster-specific loot, and loot-types, randomly-generated ofc, for example Soldier and Demolisher would be the best chance of getting grenades; rockets; explosive-ammo etc. and some very rare chance of getting rocket-launcher; M60 etc.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +1

      Would love that ... the Dishong Tower Challenge does this.

  • @NonMeusNomen
    @NonMeusNomen 3 หลายเดือนก่อน

    Half expected the Ranger male to tell me about another settlement that needs my help.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      hahhah nice

  • @Nathan35077
    @Nathan35077 หลายเดือนก่อน

    I’d also love to see another tier of traps. Like reinforced traps. So they take less damage, maybe deal more damage too. I just feel like late game especially the blade traps and electric traps break so fast.

    • @WaywardEko
      @WaywardEko  หลายเดือนก่อน +1

      I'd love to see more traps in general! Blade traps for me are only helpful if they are close enough for me to repair during horde night.

    • @Nathan35077
      @Nathan35077 หลายเดือนก่อน

      @@WaywardEko yeah exactly! And the bundles give us 10 (which I still think is waaaay too many. Though I won’t complain lol) but if you actually use 10, they’re going to break. So my guess is they give us 10 intending us to use a couple at a time? Idk. But they should have stronger versions atleast, that perhaps require twice as many resources, and you can’t get them as rewards or in loot. Only craftable if you have them unlocked. And they take way less damage so they last all night without issue.

  • @ShawnB4610
    @ShawnB4610 3 หลายเดือนก่อน +2

    Is 1.0 releasing to the public at 12:00am on June 24th?
    Or 12pm June 24th?

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +1

      pm

  • @argent32
    @argent32 3 หลายเดือนก่อน

    It's content creators like you, GunsNerdsandSteel, Glock09, and of course, Neebs Gaming that got me into this game! This was a treat to watch and be informed since next week my friends are going into experimental! :D

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Thanks so much and sorry for late response ... still playing catchup!

  • @datboi1971
    @datboi1971 3 หลายเดือนก่อน

    This game has come a long way.. last time I played it was on PS4 back in 2016 and here I am preparing for PS5 release next month. Shout out to the fun pimps for never giving up on this game and constantly improving it I love you guys so much for updating it! So here’s to you fun pimps. Here’s to the console release, here’s to the new memories I’ll make with my friends next month, and more importantly.. here’s to the wonderful bright future of 7 Days to Die! 🥂

  • @brianhum8765
    @brianhum8765 3 หลายเดือนก่อน

    To be clear on the trader tiers; while it does force you to go to the next biome for the trade route mission, that previous trader will still have the next tier of missions (rekt will force you to go talk to jen to get to T2 but rekt will have t2 missions same as jen). This is big because this won't entirely force you to move your base every time you tier up or move away from friends who are still working on lower tiers.
    You can also find legendary parts for that T6 crafting surprisingly early on (on a standard loot server I found one in a treehouse on at most a tier 2 lot in the pine forest with only the helmet mod that gives +loot so my loot stage was still pretty low).

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Yup they corrected legendary parts ... have to be above gamestage 15

  • @MoonLunaPlays
    @MoonLunaPlays 3 หลายเดือนก่อน +2

    awesome video, thanks eko! cant wait to see what you bring to the streamer weekend.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Thank you soooo much Luna!

    • @RookieEyes22
      @RookieEyes22 3 หลายเดือนก่อน

  • @nickjohnson3692
    @nickjohnson3692 หลายเดือนก่อน

    I am happy. They are out of Alpha but at the same time I’m excited for beta. Had so many good memories in the alpha version.

    • @WaywardEko
      @WaywardEko  หลายเดือนก่อน

      We all did for sure!

  • @bynnrowell9595
    @bynnrowell9595 3 หลายเดือนก่อน

    love the better performance segment!
    sarcasm asides it's looking pretty good, big fan of the less linear armor system and introductory system

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Yeah ... performance leaves something to be desired.

  • @NilexSear
    @NilexSear 3 หลายเดือนก่อน

    Im seeing some 30 frames of 4090, dude you were getting like maybe 15 tops on those late hord nights. This update is absolutly insane I CANNOT wait to play this today!

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      In that base I was happy with the frames ... that base has multiple solar arrays, batteries, miles of wiring, etc.

  • @GamingAfter50
    @GamingAfter50 3 หลายเดือนก่อน +1

    Thanks Eko! Great overview, well done! 👍

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +1

      Thanks kindly!!

  • @darthwilson
    @darthwilson 3 หลายเดือนก่อน

    Thanks for the video! Been playing 7D2D since 2015, absolutely love it and can't wait for the 1.0 release on Monday.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Quite welcome! Thanks for commenting!

  • @tuinine
    @tuinine 3 หลายเดือนก่อน

    1:24 look where you shoot was a thing in 1996 quake lol

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      awww Quake :)

  • @callumlyons7905
    @callumlyons7905 3 หลายเดือนก่อน +1

    the trader quest rewards not being op is a massive progression change for the better.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +2

      Couldn't agree more.

  • @andreaang9448
    @andreaang9448 2 หลายเดือนก่อน

    I've missed this game so much. I love how it's finally gonna be v1.0 but i hope they fulfill their promise of optimizing it 😂

    • @WaywardEko
      @WaywardEko  2 หลายเดือนก่อน

      meeee too.

  • @JustVoid17
    @JustVoid17 3 หลายเดือนก่อน

    I can't wait to stream this tomorrow :D

  • @dichebach
    @dichebach 3 หลายเดือนก่อน

    Awesome overview! Very informative. It is sounding more cool than I thought and my concerns about the discarding of clothing are reduced quite a bit. I suspect that modders will figure out ways to "re-incorporate" most or all of the old items back into use somehow interesting too . . .
    Have heard some of the more cynical content creators express unsurprisingly cynical views on this update; but listening to this it sounds like lots of good stuff.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      I went out of my way on this one to not share my opinions ... for the most part I tried to just show what's there. Being honest ... the progression is the best thing to come to this game. It will feel VERY different and is more of a challenge.

  • @theroninrenofficial9058
    @theroninrenofficial9058 3 หลายเดือนก่อน

    i have been playing this since early access release and i gotta say i am so fucking excited.

  • @RobertoHanma
    @RobertoHanma 3 หลายเดือนก่อน

    It makes me very happy to see all the changes that are going to be made, and that Alpha is finally being left aside

  • @Morticide.
    @Morticide. 3 หลายเดือนก่อน

    If they fixed performance when their is a ton of zombies, they could get rid of horde nights and people could just have a TON of zombies in the map. 15FPS on a 4090 is crazy.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      No horde nights would kinda wreck the entire premise.

    • @Morticide.
      @Morticide. 3 หลายเดือนก่อน

      @@WaywardEko Not really, id like to refortify an existing location and always be under threat of attracting a horde. I'd just like the horde night amount of zombies around my base at all times so Id actually have to stealth around in gameplay. Like project zombiod.

  • @BloodiedHorror
    @BloodiedHorror 3 หลายเดือนก่อน

    20:00 a rig like that getting 20fps is insanity

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      I couldn't agree more.

  • @GRMW_BoardGames
    @GRMW_BoardGames 3 หลายเดือนก่อน

    1,5k hours in alpha and counting. I have been playing since day 1. Thank you guys. My only complain is the skill progression with magazines and books. My OCD wants me to progress my skills by doing them.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +1

      I'm with you on that one!!!

  • @DarkWestern
    @DarkWestern 3 หลายเดือนก่อน

    I started on the console version, when minibikes were a new thing. I can't believe how far we've come.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Oh how things have changed over the years.

  • @BrandonHill-m4s
    @BrandonHill-m4s 2 หลายเดือนก่อน

    July 25 1.0 console I'm ready super excited I can't wait to play

  • @Delerium1976
    @Delerium1976 3 หลายเดือนก่อน

    First game I've ever seen that had a planned story progression that said, "nah, lets release 1.0 without that pesky story progression." They even said 1-2 versions ago that they wouldn't consider the game for release until the story part (plus bandits) was finished. Looks like that aged well huh?

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน +1

      If I had a nickel for every time TFP planned something and changed their minds ...

  • @Kimmytot
    @Kimmytot 3 หลายเดือนก่อน

    Thank you so much for this amazing video! I've been avoiding news on 1.0 but with the release so close... I caved when this video was suggested by MoonLunaPlays. SO EXCITED!!!! Role on Monday! Thank you so much again for the fab video 🤩

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Awww thanks! Luna is the bestest!!

  • @NotMyFormerSelf
    @NotMyFormerSelf 3 หลายเดือนก่อน +1

    I fucking love this. So hyped to play again now! Great video aswell!

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Thanks so much!

  • @JohnyW908
    @JohnyW908 3 หลายเดือนก่อน

    They need to do an animation overhaul for hands, weapons, tools, Ect.
    Some simple free aim sway goes a long way, throw in a few extra animations for smoother transitions to make movement feel less rigid & bam 7 ways to cry in tarkov 😂

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      The reload animations look a little better. And our hands show armor now! So ... that's ... something.

  • @thegaminggemini317
    @thegaminggemini317 3 หลายเดือนก่อน

    What I like to know is do zombies still hit you when you're 10 feet away one thing I hated was getting hit even tho I was clearly away from the zombies arm reach

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Experience thus far says yes ... extendo arms still a thing

    • @thegaminggemini317
      @thegaminggemini317 3 หลายเดือนก่อน

      @@WaywardEko darn it I hope that gets fixed one day that's the thing that kinda blows the game for me 😔 I'll still try it out tho 😂

  • @SuperVortex
    @SuperVortex 3 หลายเดือนก่อน

    Nice to see the graphics still be the exact same for all these years

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      lots of updates but you do you.

  • @donpfoutz625
    @donpfoutz625 3 หลายเดือนก่อน

    Oh good lord. Thank you for this in-depth look at 1.0. I think I will enjoy exploring the changes even more than with the earlier alphas. I will state the clothing/armour changes don't seem to be as bad as it could have been.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Fingers crossed!

  • @toddwholmes
    @toddwholmes 3 หลายเดือนก่อน +1

    6872 hours in this game. So ya I am a fan. thanks for the info on the update.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Happy v1!!!!

  • @baskalyn
    @baskalyn 3 หลายเดือนก่อน +2

    The biggest draw for players right now is the multiplayer. I have gotten 3 people to play personally and everyone I know says that the main issue they have is that everyone needs to get all the magazines and it feels like being a side character in someone elses game instead of playing together. Hearing that shared quests only progress one person is a major turn off. Making a setting for shared magazines and for shared quests so its at least optional would bring a lot of players back to the game and make new players more likely to stay since they can customize preference for multiplayer. In fact this and optimization make up about 80% of the bad mojo surrounding this game and fixing the former would bring way more hype to this launch.

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Adapt -- everyone doesn't need every magazine. If you are playing multiplayer ... divide and specialize. We did A MP run this Sunday and dominated using that strategy. Feed mags to a focused crafter in each area.

    • @baskalyn
      @baskalyn 3 หลายเดือนก่อน +1

      ​@@WaywardEko People usually just play casual with friends. Shared vs funneling is no different progression wise but it keeps the rest of the team from tracking progression or making their own items. It doesen't need to be a default but it needs to be a setting.

  • @legendaryjoker9318
    @legendaryjoker9318 3 หลายเดือนก่อน

    The public beta is out 😮😮😮

  • @Raven-Blackwing
    @Raven-Blackwing 3 หลายเดือนก่อน

    Congrats on being on the steam news page.

  • @bugbliostudio
    @bugbliostudio 3 หลายเดือนก่อน

    thank you so much for the details. I'm looking forward to play tomorrow. Can't wait!!!

    • @WaywardEko
      @WaywardEko  3 หลายเดือนก่อน

      Absolutely!