3ds Max 2022 Modeling for Archviz Tutorial: 10x FASTER

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  • เผยแพร่เมื่อ 22 พ.ย. 2024

ความคิดเห็น • 106

  • @barcodeguy7627
    @barcodeguy7627 3 ปีที่แล้ว +25

    Smart extrude truly is a game changer

  • @JB-hb1iv
    @JB-hb1iv 3 ปีที่แล้ว +11

    we need some more arch viz videos! :)

  • @fluranranran5452
    @fluranranran5452 3 ปีที่แล้ว

    you said my year

  • @cirocardoso3v
    @cirocardoso3v 3 ปีที่แล้ว +5

    Learned some new things Eloi. Great video.

  • @terrablader
    @terrablader 3 ปีที่แล้ว

    #1 3dsmax news and instruction. The best

  • @oliver_irl
    @oliver_irl 3 ปีที่แล้ว +3

    Thanks for these videos, and thanks to Autodesk for all the great new features in Max!

  • @cgimadesimple
    @cgimadesimple 2 หลายเดือนก่อน

    soo many good tips!, 10x

  • @johnny5132
    @johnny5132 3 ปีที่แล้ว +1

    awesome thanks mate. learnt a few things and i been using max for 10 years

  • @igorosetrov3569
    @igorosetrov3569 3 ปีที่แล้ว +2

    Thanks for Lazercut! I didn't know about this script.

  • @iLEZ
    @iLEZ 3 ปีที่แล้ว

    One of your best videos so far! Excellent!

  • @kurtXhecticXpl
    @kurtXhecticXpl 3 ปีที่แล้ว

    Very nice. The policy to buy/integrate plugins to main soft still works the best for 3ds max.

  • @bubuububu
    @bubuububu 3 ปีที่แล้ว

    FINALLY ! and a perfect tutorial. thanks !

  • @ruchalimbkar9853
    @ruchalimbkar9853 3 ปีที่แล้ว

    This video saved my time thank you!

  • @dvnxxl222
    @dvnxxl222 3 ปีที่แล้ว

    Grandeee Eloi bon tutorial

  • @peterblake988
    @peterblake988 3 ปีที่แล้ว

    I love you Eloi !

  • @muhammadabdullah2237
    @muhammadabdullah2237 ปีที่แล้ว

    Amazing ❤

  • @redsnow936
    @redsnow936 2 ปีที่แล้ว

    thanks! this is very helpfull

  • @1wemerssom1
    @1wemerssom1 2 ปีที่แล้ว

    Muito obrigado mesmo!!!! Que modificadores incríveis!!!! Parabéns pelo vídeo!! Ganhou um inscrito!

  • @moleytv
    @moleytv 3 ปีที่แล้ว

    Great video!

  • @Megavoltt
    @Megavoltt 3 ปีที่แล้ว

    Thank you Eloi.

  • @sergi0artt
    @sergi0artt 3 ปีที่แล้ว

    Buenas Eloi, se agradecen esos tutos de Archviz bastante interesantes!

  • @jixal
    @jixal 3 ปีที่แล้ว

    Great stuff, I need to start using section more, glad you showcased Lazor Cut, super cool tool! Also great technique with the TyBooleans :)

  • @efezeybek4226
    @efezeybek4226 3 ปีที่แล้ว

    thanks

  • @georgeneverland896
    @georgeneverland896 3 ปีที่แล้ว

    Great content! Those tips are really useful, thanks! 🙏

  • @hanymohsen5075
    @hanymohsen5075 3 ปีที่แล้ว

    The vray vergen 2022 its there

  • @easymax2323
    @easymax2323 3 ปีที่แล้ว +3

    The point helper option is taken from blender empty. also the extrude option is somewhat taken from extrude manifold and push pull option of sketchup and i like this idea of inheriting the thing from one software by another.

    • @martincoven
      @martincoven 3 ปีที่แล้ว +5

      It’s just making a process that was possible before easier. Before you could instance a transform of any object to a gizmo transform.

    • @MelbourneArchviz
      @MelbourneArchviz 3 ปีที่แล้ว +4

      push pull in sketchup creates double faces which caused me immeasurable pain for the last 10 years as I get these nightmarish fucked up sketchup models from my clients and have to work my ass off cleaning them which many times they are uncleanable in 3dsmax. at least the max option is clean.

    • @chadvoller
      @chadvoller 3 ปีที่แล้ว

      You could do it previously with wiring, which is a bit tedious for multiple objects. Now it’s a simple pick of an object. How many ideas has Blender “taken” from other software? All software takes ideas from others. And you’re right, it’s a good thing. Competition drives innovation and improvement of similar features.

    • @JohnSmith-wg3pl
      @JohnSmith-wg3pl 3 ปีที่แล้ว +1

      Oh.. come on. Blender copied everything.

  • @mariohyeah
    @mariohyeah 2 ปีที่แล้ว

    Oooooh, que de cosas interesantes. También las que no son novedades. Tienes más videos así generalistas de cosas? En plan cosas que usas y sabes que no son muy populares? :)

    • @andvfx
      @andvfx  2 ปีที่แล้ว

      Mirate los videos del canal! tengo varias cosas con OSL y con modificadores varios. En mi patreon comparto cosas un poco mas especificas con tyflow y demas.

  • @knl654
    @knl654 3 ปีที่แล้ว +1

    nice video. will there be new tools and upgrades to unwrapping in 3ds max for games?

  • @josefontellesherranz626
    @josefontellesherranz626 3 ปีที่แล้ว +1

    Bueno el video, pero en castellano también estaria bien, gracias

  • @specialist_from_1980
    @specialist_from_1980 3 ปีที่แล้ว

    то есть: бульку делали инстансом в булеанпро, теперь в обычной бульке
    лазеркат надо скачивать отдельно, при чем доступен для версий 2020+....(офигеть введение в максе)
    slice переделали, даже в лучшую сторону....ого)

    • @phedack_0074
      @phedack_0074 3 ปีที่แล้ว

      всмысле отдельно - это бесплатный плагин или что?

  • @terrablader
    @terrablader 2 ปีที่แล้ว

    Great

  • @AruzOverrider_a-ruse
    @AruzOverrider_a-ruse 3 ปีที่แล้ว +2

    Another awesome video from Andaluz :D
    Still, AutoCAD is way faster for buildings like this.

  • @gaiusoctavius9931
    @gaiusoctavius9931 3 ปีที่แล้ว

    great video. thanks.

  • @relaxway4172
    @relaxway4172 3 ปีที่แล้ว

    good

  • @supertaurus2008
    @supertaurus2008 3 ปีที่แล้ว

    Very nice 👍

  • @elhamiramiziful
    @elhamiramiziful 3 ปีที่แล้ว

    Love your videos. I would like to know some 3D Camera Trackin and how you integrate 3D renders from Max to live footage. that would be great. TH-cam is kind of poor about this topic. Thank you.

  • @vikisk.3d
    @vikisk.3d 3 ปีที่แล้ว +5

    If they Improve AEC Objects, windows and doors, It would be much helpful.

    • @easymax2323
      @easymax2323 3 ปีที่แล้ว +2

      Yes it is very buggy currently, especially the walls, but i think they will not becoz it will hamper on revit a little.

    • @vikisk.3d
      @vikisk.3d 3 ปีที่แล้ว

      @@easymax2323 I don't think so. Revit can do those parametrically which is necessary for Dimensional Drawings
      There is this Discontinued Plugin Called LWCAD. If they juz Buy it and implement it with Max, It would be much more efficient to use.

    • @marc3dartist601
      @marc3dartist601 3 ปีที่แล้ว +4

      I'm asking this for 10 years... Also, same damn trees since almost 20 years...

  • @ZAKarchitects
    @ZAKarchitects 3 ปีที่แล้ว

    Great ideas.. Thanks

  • @engkma1876
    @engkma1876 3 ปีที่แล้ว

    thank you so much

  • @mariohyeah
    @mariohyeah 2 ปีที่แล้ว

    a question... I always used Proboolean, don't know exactly why, I thought because was better than regular boolean? When became boolean better? When use one or another?

    • @andvfx
      @andvfx  2 ปีที่แล้ว +1

      Before max 2018 Boolean was really bad, and proboolean was better overall. But after 2018 "Boolean" was totally rewrited, making it much better. There are maybe some functions that proboolean can do and the new booleans not... but overall, I never use proboolean anymore. This new boolean, is faster, works better, and have very interesting options as you can see.

    • @mariohyeah
      @mariohyeah 2 ปีที่แล้ว

      @@andvfx great, thanks. One never knows what procedures carries from the past and doesn't know the new procedures or something better

  • @ArquiKev
    @ArquiKev 3 ปีที่แล้ว

    Cool!

  • @hameddesign70
    @hameddesign70 3 ปีที่แล้ว

    sims familiar , blender copy 👏

  • @criko3d
    @criko3d 3 ปีที่แล้ว +1

    So nice to see Autodesk getting blender as an example of how to make proper new features. Still won’t pay for it.

    • @JohnSmith-wg3pl
      @JohnSmith-wg3pl 3 ปีที่แล้ว +1

      LMAO, "blender as an example of how to make proper new features".

    • @teslacine
      @teslacine 3 ปีที่แล้ว

      @@JohnSmith-wg3pl hahaha

  • @bruxcz
    @bruxcz 3 ปีที่แล้ว

    thx

  • @sevenseven31
    @sevenseven31 3 ปีที่แล้ว

    thank for tutorial

  • @muhamedhisham7603
    @muhamedhisham7603 3 ปีที่แล้ว +1

    Hi i have been download and install KEYHYDRA and its doesn't shown in 3Dmax tools bar if any one can help ?

    • @phedack_0074
      @phedack_0074 3 ปีที่แล้ว

      помолись Аллаху Аллах поможет !

  • @hoanglevan4984
    @hoanglevan4984 3 ปีที่แล้ว

    I think its perspective match is faulty

  • @Owin0
    @Owin0 3 ปีที่แล้ว +2

    Love the new features, but probably I still won't do much modelling in 3ds. Whole software still feels obsolete and clanky. Imprecise geometry selecting, random camera sensitive while navigating in scene; a lot of clicking on tool icons instead of using intuitive, default shortcuts... Necessity of clicking on gizmo everytime when I want to move/rotate/scale something, while in blender I can press G to move object and then definie axis by clicking x/y/z. Much faster solution.
    I really like 3ds max, it has tons of features, modifiers and plugins, but it feels like software from 2005.

    • @joelaguilarfuentes8758
      @joelaguilarfuentes8758 3 ปีที่แล้ว

      I agree with you but I can also notice that there is a lot you don't know about Max. Do you use the Selection Toggle, for example?

    • @joelaguilarfuentes8758
      @joelaguilarfuentes8758 3 ปีที่แล้ว

      If you press Spacebar (I think they changed the hotkey) you lock the selection so now you can drag anywhere in viewport without clicking the gizmo and transform your locked selection in the constraint axis, that you can change with F5-F8 (x, y, z, XY/YZ/XY planes) and you can also assign custom hotkeys. Not as fancy or intuitive as Blender but pretty useful.

  • @prasadparker6303
    @prasadparker6303 3 ปีที่แล้ว

    Hello...Plz help I have a good Performance laptop, But viewport performance, when I try to rotate or pan or move the object in very week and it is coming like 20 fps, How can I Fix that...? ( I update the graphic card drivers nd also tried to change all chose display drivers in customize menu ).

  • @baskapes762
    @baskapes762 3 ปีที่แล้ว

    🔥

  • @mrvistaelen
    @mrvistaelen 2 ปีที่แล้ว

    Eloi que tiempo te tomo para tener la experiencia que tienes en este tipo de modelo

    • @andvfx
      @andvfx  2 ปีที่แล้ว

      Llevo mas de 18 años en ello, y cada dia aprendo cosas. :) Dificil de decir, pero creo que en archviz me llevo unos 3-4 años en tener un buen entendimiento de las herramientas, pero entonces no habia videos de youtube, y aprendia todo por mi cuenta leyendome el manual.

  • @_flagg
    @_flagg 3 ปีที่แล้ว

    Antes con shift se clonaba a nivel de subobjeto. ¿ahora dónde está esa opción? ¿Con qué tecla se clona ahora un elemento o una cara de una malla poly?

    • @andvfx
      @andvfx  3 ปีที่แล้ว

      Ahora es control+shift

    • @_flagg
      @_flagg 3 ปีที่แล้ว

      @@andvfx
      Ok, muchas gracias. No lo encontraba :)

  • @leoruben
    @leoruben 3 ปีที่แล้ว

    onde day I'll see it working in a wall full os friezes...

  • @XCIVILX
    @XCIVILX 3 ปีที่แล้ว

    I need lazercut how can I download it I can't!!!

  • @Azad-qm2pm
    @Azad-qm2pm ปีที่แล้ว

    You said it is free but in the free version (V1), there is no support for 3DS MAX 2023 version bro..

  • @hotlineoperator
    @hotlineoperator 3 ปีที่แล้ว

    Can I somehow group "window hole" and "window frame" to one object?

    • @kurtXhecticXpl
      @kurtXhecticXpl 3 ปีที่แล้ว

      Yeah, if you attach the frame, select both and make a selection preset. It's not bulletproof though.

    • @andvfx
      @andvfx  3 ปีที่แล้ว +1

      You can create your windows Frame, link windows hole to windows frame. Add the "Windows frame" in to a different layer. This way you can just move around your windows frame, and the hole will automatically be created.

  • @VinCarbone
    @VinCarbone 3 ปีที่แล้ว

    Do 2021 plugins work on 2022?

  • @solonik1345
    @solonik1345 2 ปีที่แล้ว

    i was working with 3ds max 2018 for two years but i update to 2022 in 2018 i used to copy a polygon with shift and move but now it extrude anyone can help pls how i can copy a polygon

    • @andvfx
      @andvfx  2 ปีที่แล้ว +1

      Now its control+shift+drag for clone polys.

    • @solonik1345
      @solonik1345 2 ปีที่แล้ว

      @@andvfx thank you so much

  • @ismadd1990
    @ismadd1990 3 ปีที่แล้ว

    Is there a plugin to import revit file to 3dsmax?

    • @andvfx
      @andvfx  3 ปีที่แล้ว

      Its already build in 3dsmax. You can link a revit file directly in 3ds max.

    • @ismadd1990
      @ismadd1990 3 ปีที่แล้ว

      @@andvfx You're right but the file is too heavy specially skyscraper towers. There is one I saw in youtube but i forgot the name.

    • @andvfx
      @andvfx  3 ปีที่แล้ว +1

      @@ismadd1990 VIM uses his own format to export from revit import in max, if you work with huge files, you should take a look.

    • @ismadd1990
      @ismadd1990 3 ปีที่แล้ว

      @@andvfx I think this is the one I was looking for but I am not so sure because that plugin has a 30 day trial version. Anyway this is gold, thanks for the info I really appreciated!

  • @Peteristrate
    @Peteristrate 3 ปีที่แล้ว

    Smart Extrude only works assuming vertexes and faces align perfectly.
    If they are misaligned, just a tiny bit, get ready for a total mess :))

    • @andvfx
      @andvfx  3 ปีที่แล้ว +1

      On the video vertex didnt align for example, you dont get quads on the other side, but if a clean mesh its important to you, or you do a little of cleaning or you can use retopology tool.

  • @dailybusiness8162
    @dailybusiness8162 3 ปีที่แล้ว

    This 'new feature' is 100% copied from Sketchup. I like 3DS (except from being too buggy.. ^^) but I was always saying that IF it had the modeling tools from SU I would totally stick with it. As it does not, I still keep SU a one of my main modeling tools, kicks 3DS butt in many ways 🤭

    • @luch1fer
      @luch1fer 2 ปีที่แล้ว

      Doesnt zbrush had the same features while supporting way more polycount than sketchup?

  • @androidfarmer8863
    @androidfarmer8863 3 ปีที่แล้ว

    "3ds Max 2022 Modeling for Archviz Tutorial"
    - Imports CAD file

  • @marcatalyst
    @marcatalyst 3 ปีที่แล้ว

    but its not quads?

    • @teslacine
      @teslacine 3 ปีที่แล้ว +3

      Why need quads in Archviz walls?

    • @marcatalyst
      @marcatalyst 3 ปีที่แล้ว

      @@teslacine Texturing and Displacement?

    • @neos9727
      @neos9727 3 ปีที่แล้ว +2

      @@marcatalyst you can just use a box uvw map, and displacement subdivides for you anyways no need for quads.

    • @maruatatlau
      @maruatatlau 3 ปีที่แล้ว +1

      @@marcatalyst you can always use the new retopology tools to convert everything to quad.

  • @FreelanceLEEMOO
    @FreelanceLEEMOO 3 ปีที่แล้ว

    ボタンを押す時の画面のズームは、見てる側だと見づらいし気持ち悪い。別のウインドウでアップ画面を出すようにした方が見やすくてよい。

  • @jean-francoisjacques635
    @jean-francoisjacques635 3 ปีที่แล้ว +1

    Lol still completely painful. Another completely useless release.

  • @chocopie099
    @chocopie099 3 ปีที่แล้ว

    Cool!!