An interesting “rule set” for your next campaign: tech tree. You start with Cram, and simple weapons, no EMP. Every faction you beat unlocks a new “tech” of your choice (missile/torps, Advanced Cannon, Railgun, EMP, Laser, Particle Cannon, In-battle repair/vehicle spawn). Forces your to evolve your fleet over time. Obviously cram implies cram mortars and cram bombs too. So you face the deep water guard as if you were in the 1950s weapons, and end the game 100s of years in the future tech-wise.
He would essentially have to build an entire fleet per faction, I'd just be happy seeing another campaign. I think this idea would take up at least 3 months of his time.
Dont fret. FTD is a process. I'm a thousand hours into this damn thing and its finally at the point where I can build most of the things I want without struggling much.
@@TelfLad well started with submarines, which is interesting, all the forum requests for help just points to ballast tanks rather than the Deliblade option, then after that just figuring out how to make systems work. I can only ever get the partical cannon to work very well. Missiles are a hit or miss.... advance cannons. for me do too much pentration or too little. Cram, I have yet to make a sufficient one work thus far. Watch tutorial besides since there are a lot of them out there.
They had my local shipyard build a modular destroyer design. It completely failed. Took way more work than necessary to prove it was the design they sent in, not the builders who built exactly what they were told to.
Lathtrix's first encounter with a Leatherback. Lathtrix: Oh, a new enemy has appeared, *Fire the missiles!* The Leatherback: that's cute, what else ya got there? Lathtrix: *'Fires partical cannon'* The Leatherback: *'Dies'*
The Leatherback is basically a tankier, more faction-friendly version of the Tarpon. without any spinclipping or turretclipping bullshit like the Tarpon has.
Fun fact: the Russian Yasen-M SSGN (their newest missile submarine) has 8 VLS silos, so you have over double the, first volley, firepower of one of the most advanced subs in the modern world. Have fun with that🙂
Okay, your submarine is by far your sleekest design yet, the only thing I hope you'll fix is the straight tailfin in the back of the craft. One is slanted while the other is flat... it's messing with my head, but I can't say no to it's design! Also, missile spam!
Lathrix, could you someday do a space craft run, with a focus on orbital drop parasite craft or bombardment? I feel like dropping huge missiles or strike bombers from orbit would just be immensely satisfying.
I cant be the only one looking at the Leatherback and thinking "that's the front-end of a Nebulon-B, only they made the top section into a flying saucer" I *know* that's not what it is, but at a few of the viewing angles it reminded me of one. Still looks nice, and popped like a balloon once Lathrix bothered hitting it with something good.
man I remember when you were just strapping laser gun assemblies on top of drift wood in FTD. You've come a long way since, aesthetics and function wise. Keep it up. 😀😀
i love your ftd series been watching for well over a year now and actually got the game myself when i got a beefy laptop but idk near anything about the game not even how to enter build mode and it's just been sittin there for months now maybe some day i'll figure out how it works but for now i'll keep fantacising while watching you play
It's always a good day when Lath uploads! The sub is looking fantastic, I love the fins and that particle cannon is insane! Edit: Are there any plans for a new series or first impressions on any new games in the near future?
Lots of missiles he says. By the end of that statement. I had already left a like. He grows stronger day by day..... and I really don't want to end up like larry.
Dear lord lathrix, The Reaper legion has taken several Resource zones, we will transfer resources to you as soon as we can Your Ally The Lord-Commander of the Reaper legion
An idea for sure. But in real-life. Submarines have to breach the surface to launch missiles, maybe implement that to spice things up a little bit? If not it's fine, I just like explosions
@Lathland Given its appearance and the huge punch it has at the front, I think this sub would be well named if you were to call it the Hammerhead or the Mantis Shrimp.
Particle cannons dont get the love they deserve. I built a ship recently, based on the alien mothership from X-Com Apocalypse, hovers just above the waterline so is immune to torps but other incomings generally hit the top/sides so the underside is pretty immune to fire, 3 deck ship - top deck is mostly missiles, countermeasures and engines, bottom deck is all the vitals and controls, and the middle deck - 16 (yes SIXTEEN) vertical particle cannons. Needs a LOT of recharging per shot... but.... 16 really long particle cannons........
I really want them to add the ability to make your own factions because I really want to get one that is just every one of laths ships/planes/subs etc. As like the final boss faction kinda like an end game crisis like stellaris
final form of the craft should be a mega starship. Warp drives and the works. Don't know if you know how to do those well or not. and bonus content for this would go into making a small fleet to take along with the main craft... and small fleet craft nothing more than a few fighters like 1k-5k blocks at most.
Okay, so, hear me out: Two HUGE HE torpedos, one on each side of the craft between the sets of fins on the side. Would only be useful against watercraft (unless...?) but can you imagine the explosion!
Those wings look like they're begging for some smallish ball turrets to be placed between them with Super Cavitating APS, like the Star Wars Gunships from the prequels.
I simply can't get enough of your sinister laugh, if you are doing something extremely cheesy, which is completely obliterating your enemy in one single shot/salvo.
The more i watch others build, the more i'm rushing my designs out half finished. Everything from a basic hull shape to what weapons to pack in. I need to spend more time finishing them. Although... if id stop seeing awesome stuff like this i might be more productive.
Honestly I would love to see a large surface ship almost like a battleship. Would honestly be more entertaining seeing a bit of a slugging match. But regardless I love the videos as alwas
Interesting idea i had for your return to the campaign. Melee only. Full Korne berserker builds. Maybe kamikaze but only if the ship is going to be destroyed anyways.
That was a particularly maniacal missile macross triggerhappy laugh there at the start Lord Lathrix, I take it you were enjoying yourself? *hears more relentless carpet bombing and giggling*
Lathland has kept me informed about ftd as curry workers take 1 month to test my laptop to find the problems, but you know, if it is work of the blood God I will not complain
I have a suggestion: So, you know how Lathrix said that it's hard to showcase the internals.... Well, one way that mod makers showcase internals for a blueprint on their mod pages is to cut the ship in half, in designer mode of course, and show a cross section. I think that'd be pretty interesting.
I only just started watching but did anyone else notice that the torpedoes are behind the fins? I'm predicting that they collide and blow off the fins at least once.
Long delays on the warheads mean even if they do bump into it they don't detonate, lots of tests and no self damage... yet, at least! Can always add safety fuses later! :)
I don't know why, but I just love the idea of a scouting missile. Turning the sub into a spaceship ala Space Battleship Yamato would be funny. I mean, you almost have the Wave Motion Gun already installed. Or is it a Reflex Cannon?
How do the ECM jammers work? Grouping of "schooling" your torps is a great way to overcome Anti-missile defenses, btw. I've been schooling(flocking?) missiles of multiple gauges to maximize this effect. The big missiles hide among the little missiles which distract the defenses, protecting the large and huge torps/missiles as they close on the target. I've also noticed the little missiles can be useful for anti-distraction stick duties which helps with accuracy. It's tricky, getting them to all meet at the target at the same time, but it's loads of fun to pull off and shows how behavioral tweaks are so important in FTD. Also why do you have an extra menu option for your missile interceptors? I can't assign mine to CIWS control or anything like that.
Protip from someone far worse in the game: Add apn guidance instead of ballast tanks It still allows torpedoes to change their height ,and it also works as target prediction
An interesting “rule set” for your next campaign: tech tree. You start with Cram, and simple weapons, no EMP. Every faction you beat unlocks a new “tech” of your choice (missile/torps, Advanced Cannon, Railgun, EMP, Laser, Particle Cannon, In-battle repair/vehicle spawn). Forces your to evolve your fleet over time. Obviously cram implies cram mortars and cram bombs too. So you face the deep water guard as if you were in the 1950s weapons, and end the game 100s of years in the future tech-wise.
Holy shit i love this. if he does this it will be awesome!
@@jamesheaton5421 -- I wonder if there's a mod that does this?
This please.
Cool idea!
He would essentially have to build an entire fleet per faction, I'd just be happy seeing another campaign. I think this idea would take up at least 3 months of his time.
Lath : Doing complex weaponry on his advanced submarine
Meanwhile me : Struggling to make an ship with my ape brain that doesn't sink and works
i open up ftd after one of these episodes every time and quit soon after cause i cant make one simple missile go where i want it to
@@TelfLad Ditto
yeah i don't wish the game was easier i just wish it was easier to get into
Dont fret. FTD is a process. I'm a thousand hours into this damn thing and its finally at the point where I can build most of the things I want without struggling much.
@@TelfLad well started with submarines, which is interesting, all the forum requests for help just points to ballast tanks rather than the Deliblade option, then after that just figuring out how to make systems work. I can only ever get the partical cannon to work very well. Missiles are a hit or miss.... advance cannons. for me do too much pentration or too little. Cram, I have yet to make a sufficient one work thus far.
Watch tutorial besides since there are a lot of them out there.
“It’s modular” The US DoD wants your location and is willing to give you $500m
They had my local shipyard build a modular destroyer design. It completely failed. Took way more work than necessary to prove it was the design they sent in, not the builders who built exactly what they were told to.
Slap a Picatinny rail on it and you've got the next big thing!
Bro....Esoteric.
Virtually Mosaic.
$500m is REALLY cheap for the DoD
Remember they spent $1.7 *trillion* on the F-35, and the project wasn't considered a success
@@Bifurdoggo the rest of the money will be supplied by the military industrial complex
"Captain, we found the submarine with the bounty!"
"Alright, lets destroy it!"
"Um... Captain..."
"What?"
"Its starting to fly."
CAPTAIN!
Ye-Yeah?
LOOOOOOK!!!
OH FU-
Lathtrix's first encounter with a Leatherback.
Lathtrix: Oh, a new enemy has appeared, *Fire the missiles!*
The Leatherback: that's cute, what else ya got there?
Lathtrix: *'Fires partical cannon'*
The Leatherback: *'Dies'*
The Leatherback is basically a tankier, more faction-friendly version of the Tarpon. without any spinclipping or turretclipping bullshit like the Tarpon has.
Hay lathrix um can you play some kingdoms and castle because there is an update you will like and viewers will like
That particle cannon is a freakin Death Star laser
@@Smasherverse ikr
That laugh is so soothing to my ears. Glad you are having fun with this!
Yes me too
The cackle of impending doom
Fun fact: the Russian Yasen-M SSGN (their newest missile submarine) has 8 VLS silos, so you have over double the, first volley, firepower of one of the most advanced subs in the modern world.
Have fun with that🙂
Of course the insane Submarine Captain knows this.
Tbf I think modern subs with nuclear missiles might have more firepower then him
@@kieranclarke8899 well that would be comparing SSGNs to SSBNs so yeah, just a bit more firepower.
I think the VLS silos can launch multiple platforms per Silo, though? 2-3
@@iamscoutstfu I think so. I know that each tube can be reloaded since the submarine carries 32 missiles.
That villain laugh of yours is perfectly evil.
I love it!
a very good villainous man. Love it immensely.
YAY!!!! From The Depths!!!
Best line ever: It’s the circle of life … WITH EXPLOSIVES.
oh no, Lathrix found the missile stash... WE ARE DOOMED!
Okay, your submarine is by far your sleekest design yet, the only thing I hope you'll fix is the straight tailfin in the back of the craft. One is slanted while the other is flat... it's messing with my head, but I can't say no to it's design! Also, missile spam!
I feel like you would be like “bad build but a lot of explosions so 10/10”
Lathrix, could you someday do a space craft run, with a focus on orbital drop parasite craft or bombardment? I feel like dropping huge missiles or strike bombers from orbit would just be immensely satisfying.
Yes that would be awesome
Nuclear drop pods
I cant be the only one looking at the Leatherback and thinking "that's the front-end of a Nebulon-B, only they made the top section into a flying saucer"
I *know* that's not what it is, but at a few of the viewing angles it reminded me of one.
Still looks nice, and popped like a balloon once Lathrix bothered hitting it with something good.
Yes.
I thought it looked vaguely Star-trekky
man I remember when you were just strapping laser gun assemblies on top of drift wood in FTD. You've come a long way since, aesthetics and function wise. Keep it up. 😀😀
i love your ftd series been watching for well over a year now and actually got the game myself when i got a beefy laptop but idk near anything about the game not even how to enter build mode and it's just been sittin there for months now maybe some day i'll figure out how it works but for now i'll keep fantacising while watching you play
There is a tutorial
try the tutorial its not much but it should help. oh and dive into the controls but for basics B is build last i remember.
I learned the game about 2 days its easy if you follow tutorial but hard to build your own creation at the first time. But it gets easier
It's always a good day when Lath uploads! The sub is looking fantastic, I love the fins and that particle cannon is insane!
Edit: Are there any plans for a new series or first impressions on any new games in the near future?
if he does go for new games we have a few he could try thats coem out as of late, maybe dip into rimworld if all fails
Lots of missiles he says. By the end of that statement. I had already left a like. He grows stronger day by day..... and I really don't want to end up like larry.
8:32 "I am VERY forgetful at the best of times"
Right there with ya.
Lathrix, know that the time you put into these video’s is very much apriciated! I love the FtD content.
"You're pretty, but explosions are prettier" - Lathrix, every time.
This is gonna be good, telling from the short preview before the intro
You know it’s gonna be good when it starts with that Laugh
The maniacal laughter of a chaos worshipping madman firing missiles and particle cannons with extremely unnecessary quantities of damage
16:00 quite an unsanctimonious way for a Primarch to go out.
It took a second for the Leatherback to realise it was dead. Like "Boom! ... Oh right I'm dead" *spills its guts*
That sub is your peak design. Maybe the coolest and most functional one I've ever seen, perhaps in any media.
That sub is a thing of deadly beauty, form following function. Reminds me of either the nautilus or the Seaview. Well done Lathrix.
4:58 oh my god that is a GLORIOUS evil laugh
Lovely. Absolutely lovely
Got to love missiles and massive subs lol
The laugh at the beginning... brilliant, simply brilliant.
Also brilliant, the rest of the video :)
Its always a good day when lath uploads
The flying TG ship with the little drones on its sides is called the "Seraph"
Lathrix just created a Romulan Bird-of-Prey, complete with short range instant-kill plasma cannon.
time for -detraction- destruction sticks
4:54 Wow impressive non evil laugh
Lathrix’s sheer joy for explosions is dangerously infectious. Nurgle would be proud
Dear lord lathrix, The Reaper legion has taken several Resource zones, we will transfer resources to you as soon as we can
Your Ally
The Lord-Commander of the Reaper legion
An idea for sure. But in real-life. Submarines have to breach the surface to launch missiles, maybe implement that to spice things up a little bit? If not it's fine, I just like explosions
I feel like I'm dyeing and the video distracted me, thanks Lath.
If you haven't tried the melee explosive shock particle cannons yet, you should because they seem like something you would love
The military is afraid to contact Lathrix to design a new ship because he will end up retrofitting the entire fleet
This was very cool
@Lathland Given its appearance and the huge punch it has at the front, I think this sub would be well named if you were to call it the Hammerhead or the Mantis Shrimp.
Particle cannons dont get the love they deserve. I built a ship recently, based on the alien mothership from X-Com Apocalypse, hovers just above the waterline so is immune to torps but other incomings generally hit the top/sides so the underside is pretty immune to fire, 3 deck ship - top deck is mostly missiles, countermeasures and engines, bottom deck is all the vitals and controls, and the middle deck - 16 (yes SIXTEEN) vertical particle cannons.
Needs a LOT of recharging per shot... but.... 16 really long particle cannons........
Well, I like to think the main thing going through your head is; "Ya can never have enough Dakka."
I hear Lath talk about not being able to speak English well a lot. Guv, you speak English better than my entire high school.
Lathrix, have you considered making a mass driver? They’re fascinating and have a lot of potential.
"Its the circle of life... with explosives" LOL
I really like the weapons development you do! Great series!
Lathrix your happiness is contagious and exactly what i needed today. Thank you :)
Hey lathrix, can u start playing kingdoms and castles again seen as they've had a massive update and I think you might like it
Excited as always to see more ftd from you!
This is becoming my new favorite series in all TH-cam.....
I really want them to add the ability to make your own factions because I really want to get one that is just every one of laths ships/planes/subs etc. As like the final boss faction kinda like an end game crisis like stellaris
final form of the craft should be a mega starship. Warp drives and the works. Don't know if you know how to do those well or not. and bonus content for this would go into making a small fleet to take along with the main craft... and small fleet craft nothing more than a few fighters like 1k-5k blocks at most.
It's already a Romulan Bird-of-Prey, complete with short range instant-kill plasma cannon.
My god that CACKLE in the intro was fantastic.
Evil laugh... trully a blessing.
Big BOOMs for the BOOM God! Missiles for the missile throne!
Don't worry lathrix, you are always "perfectly metally healthy"
Okay, so, hear me out: Two HUGE HE torpedos, one on each side of the craft between the sets of fins on the side. Would only be useful against watercraft (unless...?) but can you imagine the explosion!
Those wings look like they're begging for some smallish ball turrets to be placed between them with Super Cavitating APS, like the Star Wars Gunships from the prequels.
I simply can't get enough of your sinister laugh, if you are doing something extremely cheesy, which is completely obliterating your enemy in one single shot/salvo.
The more i watch others build, the more i'm rushing my designs out half finished. Everything from a basic hull shape to what weapons to pack in. I need to spend more time finishing them. Although... if id stop seeing awesome stuff like this i might be more productive.
Yeah, I need more of the Death Star pew pew and less of the travelling explody sticks.
the particle cannon when it one shot the last ship in the vid it gave me subnactica enforcement platform vibes
I love your evil laugh
Honestly I would love to see a large surface ship almost like a battleship. Would honestly be more entertaining seeing a bit of a slugging match. But regardless I love the videos as alwas
this is amusing the way the sub design is goin now kinda reminds me of the tuahta de danann from full metal panic lol
Love the evil laugh!
The fin like protrusions at the rear and from are very nice in my opinion.
Just passed my driver's test and now I get to watch a lathrix video!
Interesting idea i had for your return to the campaign. Melee only. Full Korne berserker builds. Maybe kamikaze but only if the ship is going to be destroyed anyways.
has to wait for the next major update. Melee is ludicrously broken atm
That was a particularly maniacal missile macross triggerhappy laugh there at the start Lord Lathrix, I take it you were enjoying yourself? *hears more relentless carpet bombing and giggling*
Lath doing 18 million damage with missiles, me looking up from gun i spent hours on cause "it doesn't do enough damage"
for your next playthrough, as a challenge make a rule that you are not allowed to ram vehicles but are only allowed to use cram cannons.
You should add a burst laser to kill enemy AIs once you know where they are. That type of beam has a lotta energy, and spends it all in one shot.
Yes!, SpaceSub FTW.
Great Vid as always m8
Lathland has kept me informed about ftd as curry workers take 1 month to test my laptop to find the problems, but you know, if it is work of the blood God I will not complain
1 m i l l i o n explosive damage on H U G E M I S S I L E S ? Haha yes boom boom, i like boom boom lathrix
I have a suggestion:
So, you know how Lathrix said that it's hard to showcase the internals.... Well, one way that mod makers showcase internals for a blueprint on their mod pages is to cut the ship in half, in designer mode of course, and show a cross section.
I think that'd be pretty interesting.
All he has to do is disable viewing structural blocks in build mode to show us the layout of internal weapons and power system.
Seeing 10 000 000 energy used by a single PAC beam is glorious.
16 billion is more glorious
I only just started watching but did anyone else notice that the torpedoes are behind the fins? I'm predicting that they collide and blow off the fins at least once.
Long delays on the warheads mean even if they do bump into it they don't detonate, lots of tests and no self damage... yet, at least! Can always add safety fuses later! :)
@@Lathland well thats better I'm able to do with that.
Sseth's ace combat 7 review has broken my perception of the phrase 'One Million'
Now Thats a LOT Of Damage!!
Hi Lathrix, can you do Avorion, when the 2.0 patch comes out of beta?
Praise the algorithm, may there be good luck for Lathrix
Love the regular FtD uploads!
I don't know why, but I just love the idea of a scouting missile. Turning the sub into a spaceship ala Space Battleship Yamato would be funny. I mean, you almost have the Wave Motion Gun already installed. Or is it a Reflex Cannon?
pac just scream MACK form halo :P
At some point, you should do a campaign playthrough with only saves of your adventure mode crafts
Can't wait to see the 3x superwide version. 👌
your arsenal is absolutely glorious
How do the ECM jammers work?
Grouping of "schooling" your torps is a great way to overcome Anti-missile defenses, btw. I've been schooling(flocking?) missiles of multiple gauges to maximize this effect. The big missiles hide among the little missiles which distract the defenses, protecting the large and huge torps/missiles as they close on the target. I've also noticed the little missiles can be useful for anti-distraction stick duties which helps with accuracy.
It's tricky, getting them to all meet at the target at the same time, but it's loads of fun to pull off and shows how behavioral tweaks are so important in FTD.
Also why do you have an extra menu option for your missile interceptors? I can't assign mine to CIWS control or anything like that.
2 engines.....
1 for the whole ship
1 for this single gun
Insane shit
This sub is death incarnate.
10 minutes to recharge the giant energy cannon in the bow of your ship is... kind of traditional, actually.
Starblazers, anyone?
It's either Space Battleship Yamato, or a Romulan Bird-of-prey.
You could also do 3 40k doomcrams to get 1 million damage 🙂
You should add eliptical tanks to the side off the sub adding more room
*WE WANT YOUR SUBMARINE BLUEPRINTS!*
What will be added next? an small advanced cannon to target weakened section of your preys?
Protip from someone far worse in the game:
Add apn guidance instead of ballast tanks
It still allows torpedoes to change their height ,and it also works as target prediction