How to Play Warhammer 40K 10th Edition - Full Rules Guide and Playthrough
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- เผยแพร่เมื่อ 15 พ.ย. 2024
- How to Play Warhammer 40K 10th Edition - Full Rules Guide and Playthrough
Want to know how to play Warhammer 40,000 10th Edition? This video explains the Core Rules found in the Leviathan box set and will help you get up and running with this new Edition of 40K! Be sure to check out our shorter format video here: • How to Play Warhammer ...
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Excellent vid as always! I think you made the baseline rules really clear. Thanks
Thank you for the simple summary without being loud and booming
I believe that the part about the weapon ballistic skill is slightly wrong, for the intercessors when you attacked with the bolt rifles they have a BS of 3+, and per Wahapedia, it says that " A hit is scored if the D6 result equals or exceeds that attack’s BS." , so they would've also hit on the 3's you rolled.
Normally you would be correct, however, the Von Ryan's Leapers have an core ability, Stealth, that each time a ranged attack is made against it, subtract one from the attack's Hit roll. So the Space marines Hit rolls would normally be 3+ however, for every 3 you subtract 1 and it is a 2 then, which is a failed hit, every 4 you subtract 1 and it is a 3, which is a successful Hit, and so on. So Luke had it right when he was rolling for the Hit rolls for the space marines Bolt Rifles with a BS of 3+ and saying the space marines need 4+ to Hit against the Von Ryan's Leapers due to their Core Ability, Stealth, that causes the Space Marines to have to subtract 1 from their Hit rolls.
Just watched the video and very informative! Thank you for explaining things so well, I appreciate it.
Great video very helpful❤
Hello there! I have a question about who fights first (in 28minut). I think the Intercessors should fight first. Because in the Fight phase it is written that player whoes turn it is not, chooses the fight, just as you say. BUT the rule ¨Sequencing¨ says: if both players have the same rule that must be played - in this case FIGHT FIRST have both units, then the ACTIVE player chooses the order in which the rules are applied. So in this case the Intercessors should fight first, because the charging player is the Active player and he would choose HIS unit to fight first. But in the subsequent fights the Leapers would fight first, because they have the Fight first rule.... or not? :)
Correct as far as I understand
@@jacktheripper6928 thank you
Yeah I think you could be right. Interesting🤔🤔🙂👍
That is Not correct. There is a first strike Phase in which each unit with first strike Fights. After that all other units fight
@@christianknaack4190 that is correct. After a few games and few more reads of the rulebook i see your point :)
Massive help, thank you.
helped me understand a tonne better, thanks man! :)
Hi. Thanks so much for doing this video it’s amazing! I have a question about wound spillover? If you attack a unit and score more wounds than one model can take, when do wounds spill over into another model? Because I’ve seen some weapons with devastating wounds ability and critical hits ability and they say they allow wounds to spill over but I thought that happened anyway?
Thank You!!
How to have fun killing Space Ma.....I totally mean how to play 10th edition, honest! :p
I feel a tiny bit of prefferance for the Nids here. Really, just a little bit.
*codices, but other than that excellent if brief.
If you want to play competitively, just play Eldar.