It really is! And it’s a “world class” museum, which is interesting for such a small city. Great place to visit. Definitely recommend getting the tickets for the Chinese home that was moved from China to the museum as part of a cultural exchange. Amazing…
Trench Crusade is interesting, yes there was some pre-hype with the art, and they had a smaller Kickstarter for minis earlier, and Tuomas who was the mind behind Mordheim helped write the rules. But even if you run your campaign really well getting the word out is not easy, and they seem to have spent pretty much nothing on ads. If they could teach publishing companies how to get that kind of traction without putting so much money on ads I bet they could live off the consulting fees for years to come. :D There might be a question about this in strategy and tactics when you reach it in a year or so. :D
There are many many many factors to “getting hype” without spending money. MANY. So, it’s not an easy task by any means, and likely can’t be reproduced by just anyone (even with consulting).
Estimated board game / tabletop game market figures are hilarious. The figures from various agencies for 2023/2024 range from $11B to ~$20B worldwide, which is an extremely wide spread, basically +/- 100%, but still not anywhere near the $27B you mention. Who has the truth? Also, are these figures/CAGRs corrected for inflation? If not, inflation alone will cause this "growth", as game prices just get inflated up. My personal estimation: given that we are on an economic precipice, approaching a once in a lifetime debt bubble deflation/market crash/depression, all positive future predictions will be off by miles. Asmodee's figures you mentioned are the first hint to this.
Appreciate your input. As I mentioned, all estimates are just that… estimates. They are subject to being wildly incorrect. The source we used was cited, and it is a legitimate source. How accurate is it? No one knows what’s happening next year, much less in 2030. THANKS!
Peabody-Essex Museum is a lot of fun.
It really is! And it’s a “world class” museum, which is interesting for such a small city. Great place to visit. Definitely recommend getting the tickets for the Chinese home that was moved from China to the museum as part of a cultural exchange. Amazing…
Trench Crusade is interesting, yes there was some pre-hype with the art, and they had a smaller Kickstarter for minis earlier, and Tuomas who was the mind behind Mordheim helped write the rules. But even if you run your campaign really well getting the word out is not easy, and they seem to have spent pretty much nothing on ads. If they could teach publishing companies how to get that kind of traction without putting so much money on ads I bet they could live off the consulting fees for years to come. :D
There might be a question about this in strategy and tactics when you reach it in a year or so. :D
There are many many many factors to “getting hype” without spending money. MANY. So, it’s not an easy task by any means, and likely can’t be reproduced by just anyone (even with consulting).
Estimated board game / tabletop game market figures are hilarious. The figures from various agencies for 2023/2024 range from $11B to ~$20B worldwide, which is an extremely wide spread, basically +/- 100%, but still not anywhere near the $27B you mention. Who has the truth? Also, are these figures/CAGRs corrected for inflation? If not, inflation alone will cause this "growth", as game prices just get inflated up. My personal estimation: given that we are on an economic precipice, approaching a once in a lifetime debt bubble deflation/market crash/depression, all positive future predictions will be off by miles. Asmodee's figures you mentioned are the first hint to this.
Appreciate your input. As I mentioned, all estimates are just that… estimates. They are subject to being wildly incorrect. The source we used was cited, and it is a legitimate source. How accurate is it? No one knows what’s happening next year, much less in 2030. THANKS!