3:30 How to make a shockwave effect 25:58 Dust cloud when objects land (helicopter) 43:50 Non linear vortex tunnel (like in Dr Who) 51:58 Using cloned shapes and the curve tool 54:50 John shows off his new creation (toy boat)
I'm always so impressed with John's ingenuity. Watching him create is always a challenge to think of problems in a new light instead of sticking on barriers that you think you don't have the skill for.
Everyone at MM is so talented to come up with Dreams, the VR update is unreal and who knows what PS5 updates will come out. John, your train set is the dogs danglies, can't wait for it. Cheers Everyone 👍 Beechcorp Air Beechcorp Cargo
Hey Media Molecule, a weird question for you. Would you allow Godot to make a visual scripting language that would work like Dreams visual scripting?. Godot as you know is a free engine. I already suggested to them to make a visual scripting language like yours but everybody is afraid of lawsuits. :) Since you will never make Dreams for another system and you will never make an engine like Unity or Unreal, why not let the good people of Godot make a visual scripting as cool as yours.
3:30 How to make a shockwave effect
25:58 Dust cloud when objects land (helicopter)
43:50 Non linear vortex tunnel (like in Dr Who)
51:58 Using cloned shapes and the curve tool
54:50 John shows off his new creation (toy boat)
I'm always so impressed with John's ingenuity. Watching him create is always a challenge to think of problems in a new light instead of sticking on barriers that you think you don't have the skill for.
Thank you all for what you do. We can’t thank you enough. Especially during these wild times. 😚
John, you are insanely talented! Thanks for inspiring us!
John Beech tutorials are simply the best!
Everyone at MM is so talented to come up with Dreams, the VR update is unreal and who knows what PS5 updates will come out. John, your train set is the dogs danglies, can't wait for it. Cheers Everyone 👍
Beechcorp Air
Beechcorp Cargo
the chopper moves so damn nicely
It's always incredible to watch a Master of their craft. John never disappoints!
I love watching these streams as I go about my chores. They're almost like podcasts that I can tune into every now and then! 💎
I wish we could import reference photos whilst sculpting it would enhance the process
Awesome looking ship at 55:00!
It's so funny how every stream begins with them going, "Oh i-is that right? We're good? They can hear us? Oh, Hello everybody!"
Also im sure Alex mentioned in one of the older streams that a version of dreams already had some kind of water simulation tool in the past?
"Well done, John!" ^^
How do i create a split screen for multiple players?
I have no idea why playstation took media molecules license to lbp, 1 and 2 were great
Wo ist artbook dreams building skin or world or more and update 2.18 release date ? ??
Niiice 🔥🔥🔥
Hey Media Molecule, a weird question for you.
Would you allow Godot to make a visual scripting language that would work like Dreams visual scripting?.
Godot as you know is a free engine. I already suggested to them to make a visual scripting language like yours but everybody is afraid of lawsuits. :)
Since you will never make Dreams for another system and you will never make an engine like Unity or Unreal, why not let the good people of Godot make a visual scripting as cool as yours.
Oi! scroll back up
I always cry when I see dreams I’m sad a I wish Littlebigplanet 4 came out
as soon as this game touches pc its blowing up