I love how now you make it seem as though you are recounting stories. Don’t take this the wrong way, you feel like my dnd grandpa. because you always have an interesting story to tell me about life or your family or your travels
It was so interesting to hear the Jann viewpoint on Mystra's Weave, I didn't even consider that beings with innate magical powers might look at the Weave as "Artificial."
God this got me thinking how common it is to see campaigns with dragons like some people have dozens of them, and how interesting it would be to see genies as common.
It's something I don't typically buy into, and I personally prefer imagining genuine draconic societies in addition to the "wild" dragons that define more traditional fantasy settings. There's just too much delicious creative space to an all-draconic society, and its unique social dynamics.
@@monsieurdorgat6864 I find it funny that supposedly dragon population in the greater swordcoast area is heavy, yet there's no actual visible dragon society. No gatherings, no hierarchy or family/clan groups(Blue's are the only one I know of that do so). Consider most dragons would claim an area of territory that they could fly over in one day. When you multiply that by the minimum number to sustain a species (unless dragons are already past the extinction point and will die out in time), they would be packed nose to nose, fighting constantly physically or diplomatically. Not doing things every few decades, but actively fighting for territory. Especially if they have other species that are a threat to them keeping them from expanding. It irritates me that the only time we've had an actual fleshed out working dragon society was in Council of Wyrms.
@@monsieurdorgat6864 I do find it dumb that nearly every creature, especially those of an elemental nature, are egomaniacs. Just what exactly makes them superior when every being is interconnected with each other? I expect that level of hubris from humans not elemental spirits. I do wonder what a benign civilization of giants, dragons, genies, primordials, and other elemental spirits would look like.
@@orochifuror7148 Yeah, it's definitely part of the Forgotten Realms that I wasn't expecting to suspend my disbelief on. While the minimum number of dragons to sustain a species is bound to be pretty low given how long they live and how infrequently they die, the whole "dragon madness mythal" lore feels like a very shallow piece of lore to explain having many different colored Smaug copies. Just more reasons to run Eberron instead...
@@andresmarrero8666 I think the idea isn't so much tied with elementals as it is powerful creatures. Powerful creatures (like dragons, giants, genies, etc.) are very long-lived and powerful. On a purely individual level, they are superior to most creatures of the material plane, often the multiverse. Thus their feelings of superiority are somewhat founded, and they're only overtaken when they're ganged upon. Still, to insinuate that trait is unique to certain creature types or endemic to their biology is stupid. Cultural hubris is very much a thing, but the "dragon madness mythal" is just bad writing.
Pretty sure Lamellar is just scale mail that is not attached to a cloth backing but lames are attached to each other, and worn over a cloth backing. I'm not sure why that would make it less or more expensive than Scale, or weigh less or more or provide less or more protection. The difference is small, and more cultural than functional. As far as what you would expect a warrior to wear, it would be made out of a similar amount of metal, string, and leather, by a craftsman of a similar amount of skill, and there will even be the same weakness of blades can get in from only one specific angle, the direction they overlap, providing a similar amount of protection. Scale, vs Lammalar, is more of a cultural thing, the Romans liked their lamellar, the medieval french liked their scale, but the Spanish liked lammalar. Etc etc. It is the real-world equivalent to flavoring something but keeping the mechanics They're pretty interchangeable as far as what rules you would use to represent them in DND. Though DND doesn't do justice to the historical accuracy of armor. Especially textile armor. When's the last time an adventure wore a gambison or Lax Linothorax
Render down cow milk turns into one tough glue. Apply to linen/wool gambison or to wasp paper and an arrow fired from an 80lb bow will bounce off of it if fired from 40ft away. Ancient Greek armor of copper plates glue to a few layers of linen will stop an iron arrow fired from a 90lb modern bow which is 3x more powerful than what the Greeks had. Seen a few shows on how the German nobles would glue cure leather armor and wear it as under garments. Earlier AD&D2ndE had a table: Weapons vs Armor Type. 2.) Cardboard and duct tape strip metal to arm or chest guards wore under a large jean jacket was a form of street protection during the 1970's to 1990's in some areas. I once knew a few black smiths that made full suites of armor. Even if you wear the right padding under a forearm guard that can resist a hit from a baseball bat, a playful glancing blow from polite training still messes with your elbow even if you barely felt the hit to your forearm.
@@almitrahopkins1873 That doesn't hold up even to a google search "Lamellar armour is a type of body armour, made from small rectangular plates of iron or steel" In fairness, it's primarily historically metal armor but it has enough exceptions that the word "Lammelar" more so refers to how multiple small rigid plates are attached, and you could theoretically make it out of any rigid material, including carnitine, wood, or hardened leather. The Celts did like their hardened leather Lammalar. But then again, we can say the same thing about scale mail or chainmail or breastplate, or Briggindine, it more so refers to the design of how we balance flexibility vs protection than it refers to the material that it is made out of. The material is usually a given: either iron or bronze depending on the age, with very very few exceptions which are almost always only found in civilizations that don’t have metal armor at all. When you call armor Lamalar or Scale mail, especially in fantasy where materials that are just as good as iron are the skin of every other monster, the only thing you know about what it's made out of is that it isn't flexible. Though in the case of the rules of dungeons and dragon, if you made something like harden leather into the design of scale male or Lammellar armor, it will be studded leather first, and scale male second, it's AC will be 12+dex because it is dealing with the limitations of leather more than the benefits of the design of scale mail. The real question this raises is what about a druid trying to wear a stone brestplate or wood? What are the disadvantages to materials worse than metal but better than hide?
@@zacharyweaver276 No, not the ghast. A different type of ghouls that are called True Ghouls or Greater Ghouls (I just checked the video again). They are just like regular, living people, except that they're undead. So, probably still not what AJ was talking about, unless it's some kind of wizardry that is behind their power to control genies.
Heh! Yeah, this is why people are screaming at WotC to make sourcebooks for 5E that take in more of the world setting of the forgotten realms... it seems WotC is not interested.
Based on them being more elemental in nature do they have/did they have better relationships with Primals? As opposed to the gods. Similar question for genies as a whole. I could see it devolving into a subjugation role, but just curious if the loresays anything specific.
Great video, AJ. Thanks for covering Janns! I've used these genies a LOT in my campaigns, the only "common" genie. In the 90s, I even had rules for a DemiJann, a human-Jann hybrid, the only genie I could see as being able to mix with biological beings. They looked like a larger slightly more hulking version of the mortal parent's race (I had modifiers if they wanted their mortal parent to be something other than human). They had racial abilities that unlocked based upon level advancement. Their first was resistance equal to wearing a Ring of Fire Resistance but to all things elemental-based, not just fire. They also did not heal, they regenerated... but at the same rate others healed, so no scar tissue and age post-maturity was slowed. Regenerating a limb took a week. If the limb is recovered, simply putting it back on the stump sticks it back in place and it takes anywhere to an hour to a day to make it functionally attached and useful again. The disadvantage is that they can be hindered by wardings against magical/extraplanar beings and their nature bars them from serving certain faith-based classes (not Clerics nor Priests in general but those types that would serve a divine being that would not at all like their Jann blood). They also have a disadvantage against natural animals (beings) when trying to hide from them, -4 (-30%) to the attempt and attempting to hide from them triggers their danger sense to see the DemiJann as hostile. Such hybrids don't require more drink than most but do need to eat twice as much as the parent race. One of my favorite reoccurring characters in my campaigns is Jan the Jann, albeit he's mostly known as just Jan (as most don't know what a Jann is). He's a traveling merchant that deals with "exotic items", traveling with one or two of his wives and maybe another husband (s) of theirs. Most of his merchant caravan are humans who are either unaware or ignorant of the fact that he and his current caravan family members are Jann. Jan is a possible random encounter that lets the Player Characters have a chance to do some epic-level trading.. and he's a paragon-level fight if they try to do him dirty... which explains why he feels no need to keep within a Jann tribe nor their community hierarchy. Oh, and Gypsy rules apply to his caravan's marriages. The marriage no longer exists once one or both decide to end it to put it simply. And yes, Jan's caravan seems to be a Gypsy caravan with him and his kin being all mysteriously magical Gypsies. Go ahead and steal Jan if you wish. He's a fun NPC thing to put into a campaign world that can appear anywhere.
Oh I have several magical merchant characters, my favorites are the "reformed" Red Wizards of Thay, now magic item dealers, coast to coast, also secretly toady spies and assassins for the very secretive lich cabal called the Twisted Rune.. Also, I never tire of playing oh-so-helpful kobold guides who invariably double-cross the player characters.
First time hearing about the Jann. They seem very unique,, almost something between elementals and beings of the Prime Material worlds. I wish the video gave a challenge rating to get some insight into just how potent this race is.
Hey AJ, amazing video, I know nothing of the Jann. Love it when you explain what the creature can sense and see outside of the normal. It gives DM's a alot of options and a different thought pattern. Great artwork in your video, as always! Thanks AJ you have a wonderful day!
I could see these guys being reflavored as chaos-mater elementals, and being native to Limbo in somone's homebrew world. (Even though their lore seems to suggest they are true neutral, not chaotic.)
@@zacharyweaver276 Yeah. Just like the Rilmani replaced the previous true-neutral exemplars, we need better chaotic-netral exemplars than the Slaadi. ... The way I see it, this could be done one of 2 ways: Either 1) add chaotic good sladi variants (i.e. life slaadi) to balance out the chaotic evil ones, or 2) replace them with other creatures, (i.e. fey or chaos elementals.) ... or use all of the above, to give the realm of chaos more variety! ... Maybe even have a chart where you use dice, to make a Limbo-native NPC with RNG on the spot?
Welcome back AJ! The last video with the state of D&D pulling away from Faerun as the main setting was a bit disconcerting, that is my main campaign go to. Anyhoo, love your content AJ 👍
@Razzelmire If you don't have an adaptation in the latest edition of the rules, then you should play them with the older edition. In which case, the setting isn't "ruined" because the old books are still intact.
@@razzelmire2008 I still use my old 2nd edition boxed sets. That’s the best way to do it. I don’t care what happened in this novel or that, because that isn’t my world.
@@BiologyIsHot Zakhara is south of the Hordelands, southeast of the Faerun and southwest of Kara-tur. I recommend travel by sea. The overland routes take you through some very hostile countries long before reaching the land of fate.
While resting at the Oasis you see a few small human like creatures dancing around a magnificint flower. Or they were, now they stop and look at you. One approaches you curious about your injuries and offeres a trade, you may stay if you tell your story. Fey or Jann? Actually both in this case, a meeting between groups of the two race. Now just because fey are usually smaller doesn`t mean less powerfull. Or perhaps the Jann are just good hosts, meeting their guests in a more fitting size. Besides festivities are easier that way and started just before this group of adventurers appeared. From their perspective they wonder if those are travelers, interlopers, part of the game or perhaps to be used in some form. Wondered how those two races would interact, then started to think where they might meet. An oasis already seems quite magical and would be a fitting place.
So they are like Genasi but are comprised of and in tune with all the elements. I hope that they have the respective resistances to said elements. It’s interesting how easily they can use planar travel but cannot remain in an elemental plane for long. It’s also interesting that they have an intense dislike for Giants and are neutral to dragons.
They are not neutral to dragons, they see them as serious threats due to their physical and magical power, now the dracorage mythal is over, the dragons have begun to restore their greater civilisation. This is bad news for everybody, and the giants are currently in disarray thanks to the dictates of their creator god.
There's a wonderful adventure in Frog God Game's "Quest of Doom 3" called "Child's Play". It involves a child's dollhouse having trapped the child within it and the adventurers have to make their way inside to rescue her. Turns out the child is half-jann cuz mom had a bit of a fling while she and dad were "on a break". This child has become one of my table's favorite NPCs. She's literally only one of two that they've never shown any animosity to.
So after watching a recent video on the Khayal Shadow Genie by Dungeon Dad, and now knowing that there are the Jann on the Prime and the Ice Genies... are there... other types of Genie that exist on the other Para-Elemental Planes? Quasi-Elemental Planes? The one that I would really want to know is what would a Genie look like that is native to the Feywild... Like is there a compartive 'elemental essence' like the Shadow/Gloom of the Shadowfell in the Feywild? Element Fae or some such? I'm assuming not in canon but I'm very much excited with the possibilities of such existing, especially in a place of such great 'stories' like the Feywild.
I thought the"burning dervish" from necromancer games if I recall correctly was interesting a sub group of jann that worship the sultan of the efreeti :) love all the work! Look forward to every New video
They would think of them as Elemental wildlife, like we see otters and beavers and such, all doing their part, all part of the greater whole. A Jann will also consume the elemental essence of a Chwinga to gain some extra power for itself without much concern, like we would think nothing of eating a roast chicken dinner.
@@AJPickett In my campaigns, I made them the only ones that can breed with mortals because the others are too elemental, even successful breeding (like any other genie shapeshifted into the mother's race) would have a fetus that kills the mother via growing inside the mother. Or, if the mother is a genie, that fetus dies by being inside the mother. One of the fun canon things about Shapechange, it lets incompatible beings breed with each other if they are compatible in Shapechanged form. Morgan LeFay in Legends and Lore (1st Ed) touched upon that and many creators ran with it. Shapechanged, not merely Polymorphed. As in the 9th level spell and spell-like ability. I mean, not just mine but many campaign worlds have half-dragons... do you think that happened because mortals and dragons are biologically compatible or even... physically compatible? Also, half-giants of just about every reality. Physical logistics would either destroy one mate's important part (if not the whole body) or make the other a fart in the wind. To be fair, this makes most "via the use of magic only" but Jann... I made capable of doing it naturally, the only genies who could... and other genies would have problems when not impossible at best when trying to do as much.
Zakhara? I love this. Al-Qadim was one of the best products for 2nd. Sha’ir send their elemental familiars to get their spells, so they are kind of limited. The Zakharan sorcerer is the elemental caster in 2nd.
Eastern influence is always welcome in my games. One of the things I do like about Forgotten Realms (although I prefer Eberron) is its massive size and how it lets you blatantly plug real-world inspiration into the setting.
@@monsieurdorgat6864 I like Eberron as well, but I can still remember my first Zakharan goblin. He was a goblin fighter/thief with the corsair and barber kits. He was absolutely disgusted by the hygiene of the humans of the sword coast, much less the goblins.
@@almitrahopkins1873 That's pretty fun! Why are Zakharan goblins different? Is this just part of the whole thing where Zakhara is more tied to elemental powers than outer plane deities like Maglubiet?
@@monsieurdorgat6864 There are thousands of gods in Zakhara. The clerics are divided between moralist, ethoist and pragmatist. The divisions aren't racial. The biggest divide is between the desert nomads and the civilized people in the cities. You can see every race in the bazaars of the cities. Dwarves and elves trade freely and live next door to goblins and orcs.
Tangentially related but in my main Homebrew setting I use for my players there are eight prime elements not four, Added to the classic four are Ice, Darkness, Light and Lighting each with their own Genies and Genasi. It’s interesting to make you own Genies with their own culture, alienment preference and treasures. Word of warning a Light Genie is not a celestial and their egos are as bright as the sun.
Great work but your Homebrew can fit within traditional AD&D elements. There are 4, another 4 between each pair called "pseudo-elemental", then there are the positive and negative planes on the other 2 sides. Each element has a quasi-element between those planes. Manual of the Planes (1st Ed) has been the primary non-replaced source for basic elemental lore no matter how many editions came out so far. Ice is pseudo-elemental ice, darkness is negative material and-or any combination of that and any negative quasi-elemental. Light is quasi-elemental radiance. Lightening is pseudo-elemental lighting. I'm not derailing your work nor saying "you suck" at all. I'm just saying that canon is out there where your homebrew fits in. I do see that you are splitting off with your own canon and going full Eberron on that, so kudos, my friend.
Case by case basis, mainly dragonborn who practice magic concern them, otherwise, they are just other mortal creatures, beneath their notice most of the time.
@@AJPickett no, just not many people know of the game and would assume that it's some dnd monster instead. The game has some good artwork and scenery which people are missing out of as they wouldnt even know where the picture is from or that it's a old game for they are hatchlings
Just saying Jann would be easier to fit in as a player race. Just have racial spells that unlock and have the rest of the spells accessible via classes.
@@rachdarastrix5251 that the trick about Op races like this and dragons with lore. You also have to balance that out with game play and the player. gate keeping is tricky when they have innate abilities.. So you have to gate keep them with levels or that ,rolls and used per day. Some of those abilities can be a game breaking but them not having them make the player feel cheated. so you have to find the balance I 'll go with the new guy/slacker approach. the person who never really used their skills so they struggle to used them. So as they level up they get a better handle of them. still it hard to pick which to give at which point.
I do find the overabundance of arrogance odd considering that they are powerful nature spirits and should be well aware of the interconnectivity of the world. Jann however are the most tolerable of the genies and if there were to ever be a genuine partnership between dragons, gaints, and genies the Jann would most likely be apart of it.
Didn't think id ever see this video. Now if i can get a Khayal video someday. Ive been playing around making a Khayal option for the genie warlock subclass including innvocations.
Kind of sounds like an endless war over elemental power happening somewhere between Dragons, Giants and Genies all at odds over who has the strongest access to the elemental chaos. They should dig more into that, could be another type of Blood War going on across the borders of worlds and the elemental chaos.
Prince of Persia: The Two Thrones concept art for the image at 2:00 (check out www.creativeuncut.com/gallery-04/art/poptt-dark-prince3.jpg ) and the next is League of Legends character God Fist Lee Sin (here try this one www.artstation.com/artwork/xykzm )
DMs after seen this video: GOD NO! These as PC would be a big issue to handle . It has so many dangerous abilities. Thank god they hate dragons. Them teaming up would just be a kick in the teeth Now as a helping hand to the players would be great. I can see one hidden in a city acting as a door way to the planes for a price or favors. maybe one act as a vault keeper. For a vault with no door for a kingdom.
3:54-4:13=How dose it look like? Are they immune and all of a sudden it stops or is it something else? 5:04-5:28= I have a similar problem with the Copper Dragon too. When it comes to the Djinn this to me feels like an excuse to have them start a fight with the players, get into conflict with the players for no good reason or just go around and cause trouble witch gose against one of their core gimmicks witch is that they're the nice one's or at least they're the one's who try to be nice. 6:18-6:32=That's pathetic, better give them kanabo's! A mighty being deserve's a mighty weapon! 6:53-7:18= Ghouls in like the undead type? And what are Greater Ghouls? 11:58-12:34= Are these giants a brunch off version of regular giants? Do they still follow the same gods? 14:48-= Do liches have this quality because of how much energy they consume? 15:20-15:29= *hmmmff* Here's who's talking! Final questions: Can you provide a more in depth explanation for why do Genies and Gods don't get along? Are there Jann Genasi out there, or are they just regular mortals? Sorry if I put too many questions but you bring up some topics and facts that demand them and as always you brought new players, old players and anything in between a new interesting faction that we can put in ower games and worlds, so in the name of all of them THANK YOU we VERY MUCH appreciate it.
I'm not writing all those time stamps... OK, so Ghuls and Greater Ghuls are a new type of Ghoul undead specific to the lands of fate, video on them at some point. Not sure where you got that "They are the nice ones" idea. They choose their weapons, not me, its impractical to cart around a massive weapon all the time, even if you are strong enough to use it, genies win most fights with magic, not steel. The giants are unique sub species of the true giants, they don't worship the Ostorian pantheon and do not follow the Ordning of Annam, the other true giants will still treat them according to what their ordning rank should be, but this generally just leads to conflicts so, they don't interact much. Yes, liches are conduits, they can support a whole mini-ecosystem of other undead. Final question is a long one, the Genies have been around for a very long time, but not since 'before the gods' like they claim, a lot of their problem with the gods is that the gods see them as 'Errors', anomalies where a soul got fused with elemental spirit to become a genie. Nobody likes being called a mistake or told that they should not exist. There are Genasi with mixed elemental nature, those with a blend of all elements are exceptionally rare (they don't exist as a culture or society, only special individuals... but I could be wrong)
@@AJPickett You have my etarnal gratitude for writing such a long and detailed replay, and for now on I will try to keep this question comments at a minimum.
Wait did you say the Jann don't like the weave? Then how do they do what they do?? Could an intelligent and maybe overreaching spell caster seek to mimic and bypass the weave???
@@AJPickett obviously to detrimental effects such as Kansas but then what did the Jann use instead of the weave ig is my real question since they seem to hate it as u said
I need to immortalize this thought as it's happening. Quest idea: Players travel to the city of brass where they find a Jann trapped on the plane of Fire (by some magical means) who has been there for months and has been sustaining themselves with healing Magic and potions. Players can aid the Jann in returning home.
Excellent idea. Totally excellent. Awesome, as a matter of fact! And, it leaves some intrigue for future adventures. Who trapped that Jann there and why? Did they know the Jann would keep himself/herself alive via healing magic or just expect them to die in that cage? Also, once that Jann is returned home, that Jann must be exceptional in one way or another to be at least an aloof but powerful ally to the party.
@@SuperOmegaBerserker Many times I just listen to A.J. for a few hours as I draw pictures or played Bejeweled 3. Love the comment sections where I read others wonderful ideals and past games. Math wise I could reknock down all of A.J. videos again within a 4 month time frame. Hope you had a good weekend.
I very much enjoy your videos but in the past two and only two videos have ever set my imagination ablaze as this one has this is the perfect npc ! There so few creatures that have that just right balance of not to weak but not too over powered useful ability,s instead of once per day spells give a Jann 1 to 3 character Classes and you have something very special is the Jann in any 5E books ?
@5:15 sounds an awful lot like the plot of Wishmaster. Just finding the most imaginative ways to cause almost literally cartoonish levels of horror to the wisher, or even goad them into asking for it. Wishing that you'd never met the damn thing might very well be exactly what it's tormenting you into doing.
Nothing makes me happier than listening to AJ and falling asleep. It's just so comforting like having my own storyteller
Agreed bro, I've fallen asleep to his videos for years now, since he started uploading actually 🤣🤣🤣
I love how now you make it seem as though you are recounting stories.
Don’t take this the wrong way, you feel like my dnd grandpa.
because you always have an interesting story to tell me about life or your family or your travels
I'm going to tell Dungeon Dad I am his daddy now. Thanks Sai
These guys would be useful for a Planeswalker campaign
Omg, I was literally just coming here to look for genie lore for a campaign.
How wonderful it just went up.
It's a kind of magic
@@AJPickett You could say itis almost like it was a wish granted. ;)
I'll just leave now.
This happens to me all the time here... My writing has also increased by at least 100%...
Oh boy new video on another creature I've never heard of
It was so interesting to hear the Jann viewpoint on Mystra's Weave, I didn't even consider that beings with innate magical powers might look at the Weave as "Artificial."
"I, too, like to live deliciously~"-some Jann probably
Hey, we were just talking about these guys! They’re so cool!
I scrolled by this relatively quickly and had to double back because I thought the title was "Dungeons and Dragons: Jane".
Wait can use all 4 elements and between 6 - 7 feet. Sounds like Avatar Kiyoshi to me
Janns did it first decades ago. 😜
Ow! Who threw that at me? **runs away**
God this got me thinking how common it is to see campaigns with dragons like some people have dozens of them, and how interesting it would be to see genies as common.
You’re so soft spoken yet engaging AJ. Lulls me right into your narratives every time!!
Its funny to me that dragons basically inhibit their own growth by going to war with every single other race
It's something I don't typically buy into, and I personally prefer imagining genuine draconic societies in addition to the "wild" dragons that define more traditional fantasy settings. There's just too much delicious creative space to an all-draconic society, and its unique social dynamics.
@@monsieurdorgat6864 I find it funny that supposedly dragon population in the greater swordcoast area is heavy, yet there's no actual visible dragon society. No gatherings, no hierarchy or family/clan groups(Blue's are the only one I know of that do so). Consider most dragons would claim an area of territory that they could fly over in one day. When you multiply that by the minimum number to sustain a species (unless dragons are already past the extinction point and will die out in time), they would be packed nose to nose, fighting constantly physically or diplomatically. Not doing things every few decades, but actively fighting for territory. Especially if they have other species that are a threat to them keeping them from expanding.
It irritates me that the only time we've had an actual fleshed out working dragon society was in Council of Wyrms.
@@monsieurdorgat6864 I do find it dumb that nearly every creature, especially those of an elemental nature, are egomaniacs. Just what exactly makes them superior when every being is interconnected with each other? I expect that level of hubris from humans not elemental spirits. I do wonder what a benign civilization of giants, dragons, genies, primordials, and other elemental spirits would look like.
@@orochifuror7148 Yeah, it's definitely part of the Forgotten Realms that I wasn't expecting to suspend my disbelief on.
While the minimum number of dragons to sustain a species is bound to be pretty low given how long they live and how infrequently they die, the whole "dragon madness mythal" lore feels like a very shallow piece of lore to explain having many different colored Smaug copies.
Just more reasons to run Eberron instead...
@@andresmarrero8666 I think the idea isn't so much tied with elementals as it is powerful creatures. Powerful creatures (like dragons, giants, genies, etc.) are very long-lived and powerful.
On a purely individual level, they are superior to most creatures of the material plane, often the multiverse. Thus their feelings of superiority are somewhat founded, and they're only overtaken when they're ganged upon.
Still, to insinuate that trait is unique to certain creature types or endemic to their biology is stupid. Cultural hubris is very much a thing, but the "dragon madness mythal" is just bad writing.
That intro music made me think u were about to start trappin out
Pretty sure Lamellar is just scale mail that is not attached to a cloth backing but lames are attached to each other, and worn over a cloth backing.
I'm not sure why that would make it less or more expensive than Scale, or weigh less or more or provide less or more protection. The difference is small, and more cultural than functional. As far as what you would expect a warrior to wear, it would be made out of a similar amount of metal, string, and leather, by a craftsman of a similar amount of skill, and there will even be the same weakness of blades can get in from only one specific angle, the direction they overlap, providing a similar amount of protection.
Scale, vs Lammalar, is more of a cultural thing, the Romans liked their lamellar, the medieval french liked their scale, but the Spanish liked lammalar. Etc etc. It is the real-world equivalent to flavoring something but keeping the mechanics
They're pretty interchangeable as far as what rules you would use to represent them in DND. Though DND doesn't do justice to the historical accuracy of armor. Especially textile armor. When's the last time an adventure wore a gambison or Lax Linothorax
A Gambison is just a damn good all-around garment regardless.
Render down cow milk turns into one tough glue. Apply to linen/wool gambison or to wasp paper and an arrow fired from an 80lb bow will bounce off of it if fired from 40ft away.
Ancient Greek armor of copper plates glue to a few layers of linen will stop an iron arrow fired from a 90lb modern bow which is 3x more powerful than what the Greeks had. Seen a few shows on how the German nobles would glue cure leather armor and wear it as under garments.
Earlier AD&D2ndE had a table: Weapons vs Armor Type.
2.) Cardboard and duct tape strip metal to arm or chest guards wore under a large jean jacket was a form of street protection during the 1970's to 1990's in some areas. I once knew a few black smiths that made full suites of armor. Even if you wear the right padding under a forearm guard that can resist a hit from a baseball bat, a playful glancing blow from polite training still messes with your elbow even if you barely felt the hit to your forearm.
Lamellar armor isn’t metal. That’s the difference. In the heat of the desert, it won’t kill you.
@@almitrahopkins1873 That's a pretty good bit of logic. *nods*
@@almitrahopkins1873 That doesn't hold up even to a google search "Lamellar armour is a type of body armour, made from small rectangular plates of iron or steel"
In fairness, it's primarily historically metal armor but it has enough exceptions that the word "Lammelar" more so refers to how multiple small rigid plates are attached, and you could theoretically make it out of any rigid material, including carnitine, wood, or hardened leather. The Celts did like their hardened leather Lammalar.
But then again, we can say the same thing about scale mail or chainmail or breastplate, or Briggindine, it more so refers to the design of how we balance flexibility vs protection than it refers to the material that it is made out of. The material is usually a given: either iron or bronze depending on the age, with very very few exceptions which are almost always only found in civilizations that don’t have metal armor at all. When you call armor Lamalar or Scale mail, especially in fantasy where materials that are just as good as iron are the skin of every other monster, the only thing you know about what it's made out of is that it isn't flexible.
Though in the case of the rules of dungeons and dragon, if you made something like harden leather into the design of scale male or Lammellar armor, it will be studded leather first, and scale male second, it's AC will be 12+dex because it is dealing with the limitations of leather more than the benefits of the design of scale mail.
The real question this raises is what about a druid trying to wear a stone brestplate or wood? What are the disadvantages to materials worse than metal but better than hide?
I hope we get a video on these ghul guys. Anything that can command genies sounds interesting
Arn't ghouls a type of undead; the D&D version of a wendigo?
@@agsilverradio2225 Yes but this is clearly something else. Also wendigos exist in dnd as a type of demon
Could it be those ghouls who are intelligent and have their own communities? MrRhexx talks about them in his video about ghouls.
@@TheHornedKing the ghasts? No cause they don't have any supernatural powers to control genies
@@zacharyweaver276 No, not the ghast. A different type of ghouls that are called True Ghouls or Greater Ghouls (I just checked the video again). They are just like regular, living people, except that they're undead. So, probably still not what AJ was talking about, unless it's some kind of wizardry that is behind their power to control genies.
I didn't think you could experience culture shock from a fictional setting but that last 5 minutes showed me otherwise lol
Heh! Yeah, this is why people are screaming at WotC to make sourcebooks for 5E that take in more of the world setting of the forgotten realms... it seems WotC is not interested.
I feel like just a week ago we were discussing how jann are missing in 5e!
*spooky theremin music notes*
Thank you AJ.
Do Jann that lives outside the desert have different cultures?
They are nomadic, so they all live outside the desert for periods of time, but you could say, all Jann take the desert with them wherever they go.
@@AJPickett Spoken like a sage who knows the mind of nomads who consider the desert their home.
Ah yes, BUT YOU CANT HAVE AN INTRO WITH OUT THE BARDIC *BARS*
Based on them being more elemental in nature do they have/did they have better relationships with Primals? As opposed to the gods. Similar question for genies as a whole. I could see it devolving into a subjugation role, but just curious if the loresays anything specific.
Yes, that seems to be the case.
15:40
Jann: *blows up a holy shrine.*
Paladins: *prepairs to reltaliate*
God: "Chill, it isn't worth it."
Great video, AJ. Thanks for covering Janns!
I've used these genies a LOT in my campaigns, the only "common" genie. In the 90s, I even had rules for a DemiJann, a human-Jann hybrid, the only genie I could see as being able to mix with biological beings. They looked like a larger slightly more hulking version of the mortal parent's race (I had modifiers if they wanted their mortal parent to be something other than human). They had racial abilities that unlocked based upon level advancement. Their first was resistance equal to wearing a Ring of Fire Resistance but to all things elemental-based, not just fire. They also did not heal, they regenerated... but at the same rate others healed, so no scar tissue and age post-maturity was slowed. Regenerating a limb took a week. If the limb is recovered, simply putting it back on the stump sticks it back in place and it takes anywhere to an hour to a day to make it functionally attached and useful again. The disadvantage is that they can be hindered by wardings against magical/extraplanar beings and their nature bars them from serving certain faith-based classes (not Clerics nor Priests in general but those types that would serve a divine being that would not at all like their Jann blood). They also have a disadvantage against natural animals (beings) when trying to hide from them, -4 (-30%) to the attempt and attempting to hide from them triggers their danger sense to see the DemiJann as hostile. Such hybrids don't require more drink than most but do need to eat twice as much as the parent race.
One of my favorite reoccurring characters in my campaigns is Jan the Jann, albeit he's mostly known as just Jan (as most don't know what a Jann is). He's a traveling merchant that deals with "exotic items", traveling with one or two of his wives and maybe another husband (s) of theirs. Most of his merchant caravan are humans who are either unaware or ignorant of the fact that he and his current caravan family members are Jann. Jan is a possible random encounter that lets the Player Characters have a chance to do some epic-level trading.. and he's a paragon-level fight if they try to do him dirty... which explains why he feels no need to keep within a Jann tribe nor their community hierarchy. Oh, and Gypsy rules apply to his caravan's marriages. The marriage no longer exists once one or both decide to end it to put it simply. And yes, Jan's caravan seems to be a Gypsy caravan with him and his kin being all mysteriously magical Gypsies. Go ahead and steal Jan if you wish. He's a fun NPC thing to put into a campaign world that can appear anywhere.
Oh I have several magical merchant characters, my favorites are the "reformed" Red Wizards of Thay, now magic item dealers, coast to coast, also secretly toady spies and assassins for the very secretive lich cabal called the Twisted Rune.. Also, I never tire of playing oh-so-helpful kobold guides who invariably double-cross the player characters.
@@AJPickett Nice!
What is the energy?
The ethereal plane?
The plane creates proto-matter
First time hearing about the Jann. They seem very unique,, almost something between elementals and beings of the Prime Material worlds. I wish the video gave a challenge rating to get some insight into just how potent this race is.
They are regarded to be the weakest race of genie kind.
Hey AJ, amazing video, I know nothing of the Jann. Love it when you explain what the creature can sense and see outside of the normal. It gives DM's a alot of options and a different thought pattern. Great artwork in your video, as always!
Thanks AJ you have a wonderful day!
Can a Jann stay and live in the feywild or shadowfell ?
Yes
I could see these guys being reflavored as chaos-mater elementals, and being native to Limbo in somone's homebrew world.
(Even though their lore seems to suggest they are true neutral, not chaotic.)
Chaos genies do sound pretty cool. Could probably grant wishes that cause unforseen consequences to stir up trouble
@@zacharyweaver276 Yeah. Just like the Rilmani replaced the previous true-neutral exemplars, we need better chaotic-netral exemplars than the Slaadi.
...
The way I see it, this could be done one of 2 ways:
Either
1) add chaotic good sladi variants (i.e. life slaadi) to balance out the chaotic evil ones,
or
2) replace them with other creatures, (i.e. fey or chaos elementals.)
...
or use all of the above, to give the realm of chaos more variety!
...
Maybe even have a chart where you use dice, to make a Limbo-native NPC with RNG on the spot?
jann is god fist lee sin? pog
Wat
Welcome back AJ! The last video with the state of D&D pulling away from Faerun as the main setting was a bit disconcerting, that is my main campaign go to. Anyhoo, love your content AJ 👍
I’m glad cause since 4e they were forcefully jamming shit into that setting that didn’t belong. That was how they destroyed Greyhawk in 3e.
@Razzelmire If you don't have an adaptation in the latest edition of the rules, then you should play them with the older edition. In which case, the setting isn't "ruined" because the old books are still intact.
@@razzelmire2008 I still use my old 2nd edition boxed sets. That’s the best way to do it. I don’t care what happened in this novel or that, because that isn’t my world.
Nah, we need non-Faerun stuff. At least non-sword coast stuff
@@BiologyIsHot Zakhara is south of the Hordelands, southeast of the Faerun and southwest of Kara-tur.
I recommend travel by sea. The overland routes take you through some very hostile countries long before reaching the land of fate.
Player: Can I play a Ja--
DM: Absolutely not
Would love to see some videos on some monsters from van rictans guide to ravenloft! Great video to listen to with a cup of tea!
great video as always
Love the Arabic folklore! 👍🏼👍🏼
While resting at the Oasis you see a few small human like creatures dancing around a magnificint flower. Or they were, now they stop and look at you. One approaches you curious about your injuries and offeres a trade, you may stay if you tell your story.
Fey or Jann? Actually both in this case, a meeting between groups of the two race. Now just because fey are usually smaller doesn`t mean less powerfull. Or perhaps the Jann are just good hosts, meeting their guests in a more fitting size. Besides festivities are easier that way and started just before this group of adventurers appeared. From their perspective they wonder if those are travelers, interlopers, part of the game or perhaps to be used in some form. Wondered how those two races would interact, then started to think where they might meet. An oasis already seems quite magical and would be a fitting place.
Finally my weekly dose of dnd lore. Tho I would love to see that remake of the dracolich video you said you were going to do.
After a somewhat frustrating morning, this is exactly what I needed to decompress. Good looking out. ✌️
So they are like Genasi but are comprised of and in tune with all the elements. I hope that they have the respective resistances to said elements. It’s interesting how easily they can use planar travel but cannot remain in an elemental plane for long. It’s also interesting that they have an intense dislike for Giants and are neutral to dragons.
They are not neutral to dragons, they see them as serious threats due to their physical and magical power, now the dracorage mythal is over, the dragons have begun to restore their greater civilisation. This is bad news for everybody, and the giants are currently in disarray thanks to the dictates of their creator god.
After listening to all the abilities of the Jann I'm guessing this is not a playable race.
There's a wonderful adventure in Frog God Game's "Quest of Doom 3" called "Child's Play". It involves a child's dollhouse having trapped the child within it and the adventurers have to make their way inside to rescue her. Turns out the child is half-jann cuz mom had a bit of a fling while she and dad were "on a break". This child has become one of my table's favorite NPCs. She's literally only one of two that they've never shown any animosity to.
So after watching a recent video on the Khayal Shadow Genie by Dungeon Dad, and now knowing that there are the Jann on the Prime and the Ice Genies... are there... other types of Genie that exist on the other Para-Elemental Planes? Quasi-Elemental Planes? The one that I would really want to know is what would a Genie look like that is native to the Feywild... Like is there a compartive 'elemental essence' like the Shadow/Gloom of the Shadowfell in the Feywild? Element Fae or some such? I'm assuming not in canon but I'm very much excited with the possibilities of such existing, especially in a place of such great 'stories' like the Feywild.
Well, that's the LeShay, the Eladrin and the Elves.
Is there such a thing as Jann Genasi?
Same thing.
If there is David Bowie called and wants their name for one of his songs (in the afterlife, RIP Bowie)
Sweet. New monster!!
Hell Yeah been waiting for a good vedio... This fits perfect with a large part of my homebrew world. Thanks dude never heard of these guys before.
I thought the"burning dervish" from necromancer games if I recall correctly was interesting a sub group of jann that worship the sultan of the efreeti :) love all the work! Look forward to every New video
A wonderful video as always aj! 👌 also how do you think they View chwingas?
They would think of them as Elemental wildlife, like we see otters and beavers and such, all doing their part, all part of the greater whole. A Jann will also consume the elemental essence of a Chwinga to gain some extra power for itself without much concern, like we would think nothing of eating a roast chicken dinner.
Well I know what race my next character is going to be
Can a Jann produce offspring that are genasi?
Via the use of magic only.
@@AJPickett In my campaigns, I made them the only ones that can breed with mortals because the others are too elemental, even successful breeding (like any other genie shapeshifted into the mother's race) would have a fetus that kills the mother via growing inside the mother. Or, if the mother is a genie, that fetus dies by being inside the mother.
One of the fun canon things about Shapechange, it lets incompatible beings breed with each other if they are compatible in Shapechanged form. Morgan LeFay in Legends and Lore (1st Ed) touched upon that and many creators ran with it. Shapechanged, not merely Polymorphed. As in the 9th level spell and spell-like ability.
I mean, not just mine but many campaign worlds have half-dragons... do you think that happened because mortals and dragons are biologically compatible or even... physically compatible? Also, half-giants of just about every reality. Physical logistics would either destroy one mate's important part (if not the whole body) or make the other a fart in the wind.
To be fair, this makes most "via the use of magic only" but Jann... I made capable of doing it naturally, the only genies who could... and other genies would have problems when not impossible at best when trying to do as much.
Great video AJ
Zakhara? I love this. Al-Qadim was one of the best products for 2nd.
Sha’ir send their elemental familiars to get their spells, so they are kind of limited. The Zakharan sorcerer is the elemental caster in 2nd.
Ah yes, thank you! I think some more Zakhara videos are in order,
Eastern influence is always welcome in my games. One of the things I do like about Forgotten Realms (although I prefer Eberron) is its massive size and how it lets you blatantly plug real-world inspiration into the setting.
@@monsieurdorgat6864 I like Eberron as well, but I can still remember my first Zakharan goblin. He was a goblin fighter/thief with the corsair and barber kits. He was absolutely disgusted by the hygiene of the humans of the sword coast, much less the goblins.
@@almitrahopkins1873 That's pretty fun! Why are Zakharan goblins different? Is this just part of the whole thing where Zakhara is more tied to elemental powers than outer plane deities like Maglubiet?
@@monsieurdorgat6864 There are thousands of gods in Zakhara. The clerics are divided between moralist, ethoist and pragmatist.
The divisions aren't racial. The biggest divide is between the desert nomads and the civilized people in the cities. You can see every race in the bazaars of the cities. Dwarves and elves trade freely and live next door to goblins and orcs.
Tangentially related but in my main Homebrew setting I use for my players there are eight prime elements not four, Added to the classic four are Ice, Darkness, Light and Lighting each with their own Genies and Genasi. It’s interesting to make you own Genies with their own culture, alienment preference and treasures. Word of warning a Light Genie is not a celestial and their egos are as bright as the sun.
Great work but your Homebrew can fit within traditional AD&D elements. There are 4, another 4 between each pair called "pseudo-elemental", then there are the positive and negative planes on the other 2 sides. Each element has a quasi-element between those planes. Manual of the Planes (1st Ed) has been the primary non-replaced source for basic elemental lore no matter how many editions came out so far. Ice is pseudo-elemental ice, darkness is negative material and-or any combination of that and any negative quasi-elemental. Light is quasi-elemental radiance. Lightening is pseudo-elemental lighting.
I'm not derailing your work nor saying "you suck" at all. I'm just saying that canon is out there where your homebrew fits in. I do see that you are splitting off with your own canon and going full Eberron on that, so kudos, my friend.
veeeery interesting, AJ!
Great video.
You got any new aberrations lined up?
Maybe
@@AJPickett nice
I wonder if the Jann have any prejudice for Dragonborn. They seem to accept mortal races, but have the dislike for dragons
Case by case basis, mainly dragonborn who practice magic concern them, otherwise, they are just other mortal creatures, beneath their notice most of the time.
The tumbnail is the dark prince from prince of persia.
is it a bad thumbnail?
@@AJPickett no, just not many people know of the game and would assume that it's some dnd monster instead. The game has some good artwork and scenery which people are missing out of as they wouldnt even know where the picture is from or that it's a old game for they are hatchlings
Surprised they aren’t a playable race yet.
LOL like hell a DM would let that happen. You would have to gate keep spells and put rolls on so many things.
Just saying Jann would be easier to fit in as a player race. Just have racial spells that unlock and have the rest of the spells accessible via classes.
The jann do have a genasi-equivalent called suli-jann. Suli-jann are appropriate as a player race
@@rachdarastrix5251 that the trick about Op races like this and dragons with lore. You also have to balance that out with game play and the player. gate keeping is tricky when they have innate abilities.. So you have to gate keep them with levels or that ,rolls and used per day.
Some of those abilities can be a game breaking but them not having them make the player feel cheated. so you have to find the balance I 'll go with the new guy/slacker approach. the person who never really used their skills so they struggle to used them. So as they level up they get a better handle of them. still it hard to pick which to give at which point.
@@havokmusicinc I know Pathfinder has genie-kin which is their version of Genasi. Yet just imagine playing a character who eventually becomes a genie.
Sure, Jann.
;)
Irl myths janns are the ancestors of djinn=genies
Does the same apply dnd janns?
I thought the Amirs where noble Jann
No, they are not the same as real world mythology
I love planar beings. Fascinating possibilities, you alright? The voice sounds different.
Sounds like I've been in a Bullywug drinking contest? Yep, bit rough, but on the mend.
@@AJPickett did you win?
I do find the overabundance of arrogance odd considering that they are powerful nature spirits and should be well aware of the interconnectivity of the world. Jann however are the most tolerable of the genies and if there were to ever be a genuine partnership between dragons, gaints, and genies the Jann would most likely be apart of it.
Didn't think id ever see this video. Now if i can get a Khayal video someday. Ive been playing around making a Khayal option for the genie warlock subclass including innvocations.
We call it a 'FIT OF PEAK' :)
Jann and suli-jann are great
Kind of sounds like an endless war over elemental power happening somewhere between Dragons, Giants and Genies all at odds over who has the strongest access to the elemental chaos.
They should dig more into that, could be another type of Blood War going on across the borders of worlds and the elemental chaos.
Will you be making a video on the Khayal? From the plane of shadows. I love your channel btw it’s amazing!
Yes I will, and thanks!
Yay! Great! You’re welcome!
What are viziers additional abilities
Prestidigitation
Hey AJ, there's this game called Helltaker that I think you might like.
Anyone have the art source for
@2:00
@3:00
Prince of Persia: The Two Thrones concept art for the image at 2:00 (check out www.creativeuncut.com/gallery-04/art/poptt-dark-prince3.jpg ) and the next is League of Legends character
God Fist Lee Sin (here try this one www.artstation.com/artwork/xykzm )
It,s weird that the jann have such a short life span
I remember these from the 2nd edition MM as "the ones that look like 80s pop stars/aerobics instructors"
Yay!
I’m sad you didn’t do a suggested stat block like you did with the Ethereal Mauder, but great lore video indeed!
Interested in the additional abilitys of viziers
And potentially the leaders
100% homebrew campaign world for my campaign but I love your vids and use lots of your lore videos as reference when world building
DMs after seen this video: GOD NO!
These as PC would be a big issue to handle . It has so many dangerous abilities. Thank god they hate dragons. Them teaming up would just be a kick in the teeth
Now as a helping hand to the players would be great. I can see one hidden in a city acting as a door way to the planes for a price or favors.
maybe one act as a vault keeper. For a vault with no door for a kingdom.
Good video AJ
Thanks Chris
AJ is the closest thing to a father I've ever had
They don't call me Dungeon Dad.
Yasuo is a jann?
No idea 🙂
Cool
So these guys that's why I can't buy anything in trade meet . Baldur's gate 2
3:54-4:13=How dose it look like? Are they immune and all of a sudden it stops or is it something else?
5:04-5:28= I have a similar problem with the Copper Dragon too. When it comes to the Djinn this to me feels like an excuse to have them start a fight with the players, get into conflict with the players for no good reason or just go around and cause trouble witch gose against one of their core gimmicks witch is that they're the nice one's or at least they're the one's who try to be nice.
6:18-6:32=That's pathetic, better give them kanabo's! A mighty being deserve's a mighty weapon!
6:53-7:18= Ghouls in like the undead type? And what are Greater Ghouls?
11:58-12:34= Are these giants a brunch off version of regular giants? Do they still follow the same gods?
14:48-= Do liches have this quality because of how much energy they consume?
15:20-15:29= *hmmmff* Here's who's talking!
Final questions: Can you provide a more in depth explanation for why do Genies and Gods don't get along?
Are there Jann Genasi out there, or are they just regular mortals?
Sorry if I put too many questions but you bring up some topics and facts that demand them and as always you brought new players, old players and anything in between a new interesting faction that we can put in ower games and worlds, so in the name of all of them THANK YOU we VERY MUCH appreciate it.
I'm not writing all those time stamps... OK, so Ghuls and Greater Ghuls are a new type of Ghoul undead specific to the lands of fate, video on them at some point. Not sure where you got that "They are the nice ones" idea. They choose their weapons, not me, its impractical to cart around a massive weapon all the time, even if you are strong enough to use it, genies win most fights with magic, not steel. The giants are unique sub species of the true giants, they don't worship the Ostorian pantheon and do not follow the Ordning of Annam, the other true giants will still treat them according to what their ordning rank should be, but this generally just leads to conflicts so, they don't interact much. Yes, liches are conduits, they can support a whole mini-ecosystem of other undead.
Final question is a long one, the Genies have been around for a very long time, but not since 'before the gods' like they claim, a lot of their problem with the gods is that the gods see them as 'Errors', anomalies where a soul got fused with elemental spirit to become a genie. Nobody likes being called a mistake or told that they should not exist. There are Genasi with mixed elemental nature, those with a blend of all elements are exceptionally rare (they don't exist as a culture or society, only special individuals... but I could be wrong)
@@AJPickett You have my etarnal gratitude for writing such a long and detailed replay, and for now on I will try to keep this question comments at a minimum.
Wait did you say the Jann don't like the weave? Then how do they do what they do?? Could an intelligent and maybe overreaching spell caster seek to mimic and bypass the weave???
Yes
@@AJPickett wait my son, the planet, or me?
@@robcarlton2341 an over reaching spell caster (karsus is a good example) can certainly try to bypass or steal the weave
@@AJPickett obviously to detrimental effects such as Kansas but then what did the Jann use instead of the weave ig is my real question since they seem to hate it as u said
Perhaps its not very smart, but i always like to annoy genies
I need to immortalize this thought as it's happening.
Quest idea: Players travel to the city of brass where they find a Jann trapped on the plane of Fire (by some magical means) who has been there for months and has been sustaining themselves with healing Magic and potions. Players can aid the Jann in returning home.
Excellent idea. Totally excellent. Awesome, as a matter of fact! And, it leaves some intrigue for future adventures. Who trapped that Jann there and why? Did they know the Jann would keep himself/herself alive via healing magic or just expect them to die in that cage? Also, once that Jann is returned home, that Jann must be exceptional in one way or another to be at least an aloof but powerful ally to the party.
Good G*D I have to go back through over 700 of your videos just to post comments to feed your youtube algorithm.
Savage and based
@@SuperOmegaBerserker Many times I just listen to A.J. for a few hours as I draw pictures or played Bejeweled 3.
Love the comment sections where I read others wonderful ideals and past games. Math wise I could reknock down all of A.J. videos again within a 4 month time frame.
Hope you had a good weekend.
Oh, a snack that I'd overlooked for a while. Well, it'll be all the more welcome! :9
мне понравилось ! лайк и комментарий , для алгоритмов ютуба =)!!!!!
Sounds like lesser genies. Should make for nice practice.
it should be noted we not made of element but made of compounds which is a bigger difference then simply being made of elements like the Genies
Sweeeeeet
lol'd at Lee Sin and Yasuo. Great video nonetheless.
I very much enjoy your videos but in the past two and only two videos have ever set my imagination ablaze as this one has this is the perfect npc ! There so few creatures that have that just right balance of not to weak but not too over powered useful ability,s instead of once per day spells give a Jann 1 to 3 character Classes and you have something very special is the Jann in any 5E books ?
Yes. the new Zakhara book from DriveThruRPG or The DM's Guild, I have a hardcover copy, its a really nice book.
@@AJPickett noted and thank you
@5:15 sounds an awful lot like the plot of Wishmaster. Just finding the most imaginative ways to cause almost literally cartoonish levels of horror to the wisher, or even goad them into asking for it. Wishing that you'd never met the damn thing might very well be exactly what it's tormenting you into doing.
The Milky Way 😆
Calling all Jann Michael Vincents 😂😂😂
THIS JANURARY ITS TIME TO MICHAEL DOWN YOUR VINCENTS
@@mookieblaelocker6504 EIGHT JANN MICHAEL VINCENTS, SIXTEEN QUADRANTS
AJ brought in some Dark Elves, for the intro music =)
Third!
your voice sounds weak? getting over a cold? nothing serious i hope
Yep