These Modular Engines are so FAST! Base Capturing and more Big A** Waves! [S3E9] STORMWORKS

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  • เผยแพร่เมื่อ 8 ก.ย. 2024
  • Stormworks Classic Career w/ DLC & Natural Disasters
    In this episode we continue a classic career mode with the weapons dlc and the natural disasters by going on some rescue missions.
    Workshop Link - steamcommunity...
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    Local Elevator by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommon...
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ความคิดเห็น • 27

  • @jamesscalzo3033
    @jamesscalzo3033 ปีที่แล้ว +1

    Loved the video @ProfNCognito! Can't wait for the next video man! You Probably can just Take Sawyer Island North Harbor and Redesign your Boat to become a Ship. That way you can Manage the Power that your Engines put out a bit easier as well as Make room for things like a Boiler System or even some Weapons to Defend yourself from the AI. Best Thing you can probably do at this point as well is to Prepare some Possible Defensive Positions at Sawyer Islands Fishing Village and/or South Harbor and Maybe even the Starter Base. Still have to work out the Towing Vehicle for the M1 90 millimeter Anti-Aircraft Gun for you, so just stick to the M1 40 millimeter Bofors and the 20 millimeter Mark 4 Twin Mount Anti-Aircraft Guns and have them Towed by the Dodge CCKW-353 "Deuce and a Half" 2½-ton Truck and Build them over in the Hangar of the Military Base. For Transporting them, you'll have 3 Options.
    1). A Liberty Ship like the SS John Brown at Baltimore, Maryland or the SS Jeremiah O'Brien at San Francisco, California.
    2). An LST(2) or Landing Ship, Tank (2) like LST-325 at Evansville, Indiana or LST-393 at Muskegon, Michigan (LST-1 class) or the MV Cape Henelopen as LST-510 (USS Buncome County after July 1955) now running the Ferry Route from Orient, Long Island, New York to New London, Connecticut (LST-491 class).
    3). An LCT or Landing Craft Tank, Preferably either the Mark 5 or Mark 6 Models. These historically could be Loaded onto the Main Deck of an LST and then Launched from it's Chocks into the Sea by Heeling the LST onto it's side. They could also be Loaded onto Transport Ships in Three Sections and then Each Section Lowered into the Water and Assembled together.
    Some quick Conversion Tables to know when you start looking any Historic Ship Type and Class up for Building them in Stormworks.
    1 Short Ton = 1 US Ton
    1 Short Ton = 0.89 Long Tons, 1 Long Ton = 1.12 Short Tons
    1 US Ton = 0.907 Metric Tons (Tonnes), 1 Metric Ton = 1.102 US Tons
    As for Making Feet and Inches into Meters, Multiply the Feet by 12 for Inches, add any Extra Inches that may be around, then divide by 39 for Meters. 1 Foot = 12 Inches and 1 Meter = 39 Inches or 3 ft. 3 in. Since 1 Meter in Stormworks is equal to 4 Blocks, you then Multiply the Metric Measurements by 4 to see how Many Blocks something is.
    Hope this all will help at some point in the future man!

  • @miss_pelt
    @miss_pelt 2 ปีที่แล้ว +3

    A bigger boat might come in handy, especially if you run into a big shark... (c;
    I do like North Harbour -- it unlocks some land missions too, which is either welcome or not, depending on whether you got land capacity research yet.
    One thing I struggle with is modular engines for slightly larger boats/small ships -- they seem underpowered, but it is probably just me not getting it quite right. Perhaps if you build a larger boat you can also make a video about (medium and large?) modular engines for larger vessels?
    Keep up the series, it is quite enjoyable -- and congratulations on another incident-free day, huzzah! (c:

  • @Schmeam
    @Schmeam 2 ปีที่แล้ว +4

    Prof doing Geocaching inside a running reactor of an thermonuclear power plant.

  • @robertstaats7839
    @robertstaats7839 2 ปีที่แล้ว +1

    Yes bigger ships! Edmund Fitzgerald type ship? 😏

    • @ProfNCognito
      @ProfNCognito  2 ปีที่แล้ว

      Lol

    • @robertstaats7839
      @robertstaats7839 2 ปีที่แล้ว +1

      @@ProfNCognito don't you laugh at me 🤣🤣 jk lmao but I'd love to see larger ships tbh like liberty type ships or a massive tanker or coal carrier type ship. I know it'd be a lot of money if it sinks but hopefully you get to a point in the career where it won't really impact you're finances

  • @reiduh9947
    @reiduh9947 2 ปีที่แล้ว +1

    when you research rescue equipment, u will have to individually research all out the outfits.

    • @ProfNCognito
      @ProfNCognito  2 ปีที่แล้ว

      Oh yeah hmmmm.

    • @reiduh9947
      @reiduh9947 2 ปีที่แล้ว +1

      @@ProfNCognito i think you should research helicopters and planes next because they are faster and more mobile

  • @deelofilms
    @deelofilms ปีที่แล้ว +1

    do you have this boat hull up on the workshop? love your videos, they've helped me figure out a lot

    • @ProfNCognito
      @ProfNCognito  ปีที่แล้ว

      Not sure if it is. I'm gonna dump a bunch onto the workshop soon.

  • @ellisgfx
    @ellisgfx 2 ปีที่แล้ว +2

    Would you be able to show a little bit on your stability system? Even when I add one, I cannot get my boats to be this stable at such a high speed.

    • @ProfNCognito
      @ProfNCognito  2 ปีที่แล้ว +1

      Yeah sure.

    • @reiduh9947
      @reiduh9947 2 ปีที่แล้ว +1

      i recommend finding a roll stablizer on the workshop and put small fins on the bottom back part of the boat and get a constant on signal and connect it to the stablizer. u might have to play around with wich way the fins are but it will stop it from tilting side to side.

    • @ellisgfx
      @ellisgfx 2 ปีที่แล้ว +1

      @@reiduh9947 the problem I run into is less about roll, and more about flying out of the water. I'm able to stabilize the roll just fine

    • @reiduh9947
      @reiduh9947 2 ปีที่แล้ว +1

      @@ellisgfx ahh I see, try putting a rudder/ control surface on the center bottom of your boat and connected to a altitude hold which is set to 0. It will keep the boat a bit more down during high speeds and such, ProfNcognito showed the system in the latest career mode video.

  • @Roger_McCarthy
    @Roger_McCarthy 2 ปีที่แล้ว +3

    Make this thing hydrofoil

    • @ProfNCognito
      @ProfNCognito  2 ปีที่แล้ว +1

      ive considered it. maybe when we get water jets and N.
      harbour

    • @Roger_McCarthy
      @Roger_McCarthy 2 ปีที่แล้ว +2

      @@ProfNCognito cool I hope the bad guys don't brake plans

  • @Bendigo1
    @Bendigo1 2 ปีที่แล้ว +3

    What's the fuel consumption tho???

    • @ProfNCognito
      @ProfNCognito  2 ปีที่แล้ว +2

      Not bad at all. Less than 2000 liters for the whole trip. Not bad this early in the game.

    • @Bendigo1
      @Bendigo1 2 ปีที่แล้ว +2

      @@ProfNCognito Nice! For that amount of speed that is really good. And being able to go that fast at low throttle saves the engine from overheating.
      It would be interesting to see a comparison between the old setup and new setup with a fuel useage meter and temperature readings. I bet the new setup is better at both.

    • @ProfNCognito
      @ProfNCognito  2 ปีที่แล้ว +1

      New one so much better.

    • @Bendigo1
      @Bendigo1 2 ปีที่แล้ว +2

      @@ProfNCognito If you have the parts available, a fuel use meter would be a great addition.
      Fuel level to delta logic block. Rounded to 0.001. Then if you want to know range. You can mutiply useage by 60 or 3600 for L/minute or L/hr . Divide fill level by flow rate to know how much time you have left until empty.
      T=y/(x*3600)
      x is input from delta.
      y is fuel level
      T is time remaining in hrs.
      You probably already know how to calculate that but if anyone else wants to do it that's how. 😁

  • @willserthegreat
    @willserthegreat 2 ปีที่แล้ว +1

    uhh