literally paused when you explained you were using enums that way to note it for myself so that I'm not in boolean hell for my next project lmao. Also, blud casually pulled two full-arts, no way
Yeah! Enums saved my asss no joke haha its a great tool to have if you know for sure something should only be in one state! And yeah dude, the luck hahaha
Enums are a game changer, I've always used them and I can't stand by them enough! Also I almost thought we weren't gonna get a pack opening!! Hope you had lovely holidays and a new year!
To curve the hook, you could probably make it change size during the throw, to make it look like it's flying closer/further to the camera also happy new year!
Yesss i was thinking of that! Maybe i can adjust the speed or pace of the hook so that the size would make sense, hmmmmm thanks for suggesting and pointing it out!
Using enums is basically the idea of state machines, and I agree that it’s so much less buggy Love the game juice you put in with the particles and flashing 👏
Like and Sub as the kweeel kids would say it B-)
literally paused when you explained you were using enums that way to note it for myself so that I'm not in boolean hell for my next project lmao. Also, blud casually pulled two full-arts, no way
Yeah! Enums saved my asss no joke haha its a great tool to have if you know for sure something should only be in one state! And yeah dude, the luck hahaha
Andrew!!! I missed the first devlog, great to see you. Love the game concept, excited to see where it leads. Also like the devlog format.
Thank you Rob
I like the new script approach Andrew, sounds natural and flows well :) Happy new year!
Thank you! Happy new year to you as well!
This was great! I LOVE enums so much lol
Thanks so much
Enums are a game changer, I've always used them and I can't stand by them enough!
Also I almost thought we weren't gonna get a pack opening!! Hope you had lovely holidays and a new year!
Haha absolutely! I cant get enough of them! ❤
Can't wait to see how this game develops in the new year! Let's gooo!
Happy new year Saku! And thank youu
Very cool! Keep it coming!
Thank you so much!
To curve the hook, you could probably make it change size during the throw, to make it look like it's flying closer/further to the camera
also happy new year!
Yesss i was thinking of that! Maybe i can adjust the speed or pace of the hook so that the size would make sense, hmmmmm thanks for suggesting and pointing it out!
new year, same dope videos - thank you andrew very cool 😎
Ty ty 🎉
this video format is great, happy New Year!
Thank you haha thats great to hear! I'll try more with this format then :") happy new year to you!
Using enums is basically the idea of state machines, and I agree that it’s so much less buggy
Love the game juice you put in with the particles and flashing 👏
Thank you RKI!!!
didn't notice you were not reading at all, great video!
haha thats awesome to hear! Thanks so much for watching
First devlog of the year, heck yeah
hope youve been well Renb0
yo, lets go first devlog of 2025, i like the new style.
Also W pulls at the end! GAMBA!
@@thefatfebruary1063 ikr??? 2 pulls in 3 packs, i was super lucky haha
@@thefatfebruary1063 thanks for watching feb
didn't really notice that your script (reading) thing changed tbh
oooh cool :O hopefully thats a good thing haha