Blind Diplomacy was suggested by RPanda on our discord! We run games there, including voice, blitz, longform and beginner games - you can join here: discord.com/invite/xQJym9xKks
I’m amazed. Even if it isn’t as hard as it might seem, it’s still incredibly impressive, the sheer game understanding on display is incredible. Great work! Also, this was super fun to watch. The explanations accompanying Ezio’s understanding were great, really helped understand what’s going through his head.
This would be fascinating with a full board of humans and press. The players can talk to each other, but might not know where their units actually are, likely winding up gaslighting themselves (and each other) unintentionally. Or intentionally, actually. Could be fun to see someone get stabbed by an ally lying to them about the location of their units.
I suspect if there was press, everyone would talk out what happened and figure out the boardstate very quickly - it *could* lead to cool strategies around pretending armies are where they aren't, but I think it probably wouldn't, unfortunately. So if we did do a full board I'd keep it as gunboat (but a full board is an idea I love!)
53:55 Can't really blame Ezio for not seeing Tyrolia to Vienna here, but it wasn't mentioned at the end, and for some reason this made me love the video. He seems a bit down trodden, and yeah he gets pushed back, but this would have lessened the blow significantly. (Not that he needed it, it seems)
I've been looking for a game where Italy is winning, so yay. He's rly good at doing it blind, tho you hear every units position in every round so it's not as bad as chess. Also I would never survive these videos if it wasn't for the zoom-in feature of youtube.
In Autumn 1905, Italy could have retreated into an Austrian center but didn't. Perhaps the Austrian bot saw this as goodwill, which could explain why Austria moved its units away from Italy in Spring 1906.
I find it oddly amusing how a NC STP Fleet can get bounced/removed by a SC STP Fleet. How? Clearly they put the ships on rails and have them fight on land... just Diplomacy things 🤣
I think the "realistic" explanation is that when a fleet moves into a coastal province, the ships are docked in a port and the soldiers on board disembark in order to control the province - so when two fleets bounce in NC/SC, the soldiers on both sides go on land, then they run into each other, and then they go back onto their ships. This lines up with one possible explanation of how convoys across multiple fleets work: the army goes onto the ships from the first fleet, the soldiers from the first fleet move onto the second fleet etc... until the soldiers from the last fleet go onto land and turn into an army. But since the game is not super realistic in the first place, your explanation is just as valid!
All four of Galicia (three syllables), Galicia (four syllables), Silesia (three syllables), and Cilicia (four syllables, pronounced the same) exist. The two on the Diplomacy board are Galicia (four) and Silesia (three). Galicia (three) is in Spain, and Cilicia (four) is in Turkey. Good luck remembering that ;)
Definitely wanna see you give this a try, Cap And make sure: For final orders review read an inactive unit as PROV/UNIT HOLD to at least give a chance of fixing a miss Always start with Navy Always read West To East Should be easier and fairer and could probably crank the difficulty
I do think these suggestions would make it more fair, but the idea of this challenge was to make it quite brutal - we only added the final orders review to allow for catching obvious misorders after the test run had a fair few of them, it isn't supposed to give any intel on the actual boardstate. I imagine if I do it, making it easier won't be a great look, so we'll probably keep it as is!
Pronunciation guide: Silesia: sigh-LEE-zjee-ah zjee as in the Z in seiZure Galicia (from polish): gah-LEETS-yah Galicia (from spanish): gah-LISS-yah Pretty similar overall, the various pronunciations lead to confusion.
This was very entertaining to watch, I was impressed with how Ezio was able to keep track of where his units were almost perfectly. I would love to see a game with reversed roles!
What a cool idea! This won me over as a subscriber. Before, i was not sure whether i was only interested in Valefisk Matches being analysed or also other content, but now i can be certain. So entertaining! He did really not look at a board and not write anything down? The madman.
36:13: Good news: Ezio remembers that the St. Petersburg unit is on the north coast. Bad news: He forgot that armies don't go on coasts. 1:09:35: Because Bulgaria's north coast is Romania.
Hey new fan of the channel! Do you do fan submitted games, I just finished a beginner level game with my friends and I wanted to see if you'd help us improve with commentary!
Hey, thanks for watching! You can send games to us at diplostrats@gmail.com, although I can't guarantee that we'll review them just because there are quite a lot in the backlog. But if it ends up being a possibility we will (or we might do a video going through a bunch of games a bit faster in future)
Would love to see this tried against other humans, although then you run into having to wait for them to submit their orders. Still could be interesting though.
There's a good reason it's a named opening! It's an excellent strategy for that, yes (although as Ezio mentions in the video, it can be painfully slow)
very cool video Idea but I would prefer if you got a third person to relay orders so you and ezio can play the country together and have more banter about the game position. I don't play diplomacy though so that might be too easy.
I suspect it's too easy with two strong players talking things through, yeah... Although I'd really love to do something like this where we could banter. I need to come up with some ideas for harder variants of this to counterbalance that, maybe!
In the future if you want to differ between silesia and galicia. For silesia, you can pronounce the "si" like you would in the word silence. Or add a more hybrid z and sh sound to the sia part. For Galicia, if you dont feel like changing silesia, you can pronounce the "ci" with a more sss sound kind of like how you would say yes in Spanish and then the a at the end would just be pronounced the same as before
I don't understand why the double supported Irish Sea to English Channel kept failing; I suppose that there must be some rule that I'm misunderstanding/misremembering, most likely related to the unit in the English Channel being bounced in London. Could someone explain?
Ezio fiddna lock in--I can't imagine Captain couldn't not abuse his mute button from not laughing so damn much and I'm currently up to Fall 1905 EDIT: wow despite bot mess ups that was super impressive! Well done
Don't worry about ur pronunciation. It's not as noticeable as Karthik's pronunciation of Tyrrhenian Sea! th-cam.com/video/5d48bmfDn2U/w-d-xo.htmlsi=QRB_wgCDVC05sf5a
Observing the difference between E and I is most important, and "yod coalescence" should either affect both words or not: SIL*E*SIA /sɪl*ˈiː*ʒə/ ʒə ~ zjə GAL*I*CIA /gəl*ˈɪ*ʃə/ ʃə ~ sjə.
Blind Diplomacy was suggested by RPanda on our discord! We run games there, including voice, blitz, longform and beginner games - you can join here: discord.com/invite/xQJym9xKks
Complaining about austria not focusing turkey after stabbing them as italy is peak
Cap, you silently circling provinces with the cursor was very helpful!
I'm glad my inability to sit back and do nothing helped in some way :D
1:07:33
Meme - "Builds: army Rome... Spring 1907, go!"
Ezio - "What?!"
this was funny
the english channel subplot was truly riveting. a will-they wont-they story for the ages.
Refusing to believe fleet Adriatic could exist.
I'm impressed it took until 1908 for him to miss a build
The English channel shenanigans was probably the funniest thing I've seen in Diplomacy.
FLEET MAO TO PORTUGAL
FLEET MAO TO PORTUGAL
FLEET MAO TO PORTUGAL
FLEET MAO TO PORTUGAL
FLEET MAO TO PORTUGAL
FLEET MAO TO PORTUGAL
You can even hear him giggling about it. Iconic.
"See dot, take dot--or it's: hear dot, *NOT SEEING* the dot, _you're feeling the dot."_
Excellent as always lads
I’m amazed. Even if it isn’t as hard as it might seem, it’s still incredibly impressive, the sheer game understanding on display is incredible. Great work!
Also, this was super fun to watch. The explanations accompanying Ezio’s understanding were great, really helped understand what’s going through his head.
As someone who watches a bit of diplomacy but has never actually played, this is incredibly impressive
I lost it when he forgot about Greece being empty and then realized the turn after
This would be fascinating with a full board of humans and press. The players can talk to each other, but might not know where their units actually are, likely winding up gaslighting themselves (and each other) unintentionally. Or intentionally, actually. Could be fun to see someone get stabbed by an ally lying to them about the location of their units.
I suspect if there was press, everyone would talk out what happened and figure out the boardstate very quickly - it *could* lead to cool strategies around pretending armies are where they aren't, but I think it probably wouldn't, unfortunately. So if we did do a full board I'd keep it as gunboat (but a full board is an idea I love!)
53:55
Can't really blame Ezio for not seeing Tyrolia to Vienna here, but it wasn't mentioned at the end, and for some reason this made me love the video. He seems a bit down trodden, and yeah he gets pushed back, but this would have lessened the blow significantly. (Not that he needed it, it seems)
43:47 - 43:55 - Ezio nearly losing his marbles from hearing that build 😂
I've been looking for a game where Italy is winning, so yay. He's rly good at doing it blind, tho you hear every units position in every round so it's not as bad as chess.
Also I would never survive these videos if it wasn't for the zoom-in feature of youtube.
...TH-cam has a zoom feature? I never knew this!
@DiploStrats only on the mobile app as far as I know but it's a blessing for me too when I'm not on a bigger screen
Damn, after that massive world map game as Bornu, this regular diplomacy map feels... naked XD
Yeeeeep. When I played my first big variant it took me about 4 years to go back to the standard map again for exactly that reason :D
In Autumn 1905, Italy could have retreated into an Austrian center but didn't. Perhaps the Austrian bot saw this as goodwill, which could explain why Austria moved its units away from Italy in Spring 1906.
I find it oddly amusing how a NC STP Fleet can get bounced/removed by a SC STP Fleet. How? Clearly they put the ships on rails and have them fight on land...
just Diplomacy things 🤣
I think the "realistic" explanation is that when a fleet moves into a coastal province, the ships are docked in a port and the soldiers on board disembark in order to control the province - so when two fleets bounce in NC/SC, the soldiers on both sides go on land, then they run into each other, and then they go back onto their ships.
This lines up with one possible explanation of how convoys across multiple fleets work: the army goes onto the ships from the first fleet, the soldiers from the first fleet move onto the second fleet etc... until the soldiers from the last fleet go onto land and turn into an army.
But since the game is not super realistic in the first place, your explanation is just as valid!
@@psmax6801they use long range artillery
this looks like something Valefisk would do. I love it. Still think one of yall in vale's group would be hilarious
All four of Galicia (three syllables), Galicia (four syllables), Silesia (three syllables), and Cilicia (four syllables, pronounced the same) exist. The two on the Diplomacy board are Galicia (four) and Silesia (three). Galicia (three) is in Spain, and Cilicia (four) is in Turkey.
Good luck remembering that ;)
Note that there is also a galicia in turkey.
@@josephjagusah8668 Usually "Galatia", with not quite the same pronunciation, but yes, you're right.
Definitely wanna see you give this a try, Cap
And make sure:
For final orders review read an inactive unit as PROV/UNIT HOLD to at least give a chance of fixing a miss
Always start with Navy
Always read West To East
Should be easier and fairer and could probably crank the difficulty
I do think these suggestions would make it more fair, but the idea of this challenge was to make it quite brutal - we only added the final orders review to allow for catching obvious misorders after the test run had a fair few of them, it isn't supposed to give any intel on the actual boardstate. I imagine if I do it, making it easier won't be a great look, so we'll probably keep it as is!
@@DiploStrats These are ideas for actually playing a LIVE game, Gunboat namely, or Blitz. 😊
Well played, impressive memory from Ezio.
Pronunciation guide:
Silesia:
sigh-LEE-zjee-ah
zjee as in the Z in seiZure
Galicia (from polish):
gah-LEETS-yah
Galicia (from spanish):
gah-LISS-yah
Pretty similar overall, the various pronunciations lead to confusion.
This was very entertaining to watch, I was impressed with how Ezio was able to keep track of where his units were almost perfectly. I would love to see a game with reversed roles!
What a cool idea!
This won me over as a subscriber. Before, i was not sure whether i was only interested in Valefisk Matches being analysed or also other content, but now i can be certain.
So entertaining!
He did really not look at a board and not write anything down?
The madman.
Meme: "Builds: army Rome."
Ezio: "Okay..."
Meme: *fighting laugh* "Spring 1907, go!"
Ezio: "What?!?"
Funniest clip right there
This was stunningly entertaining. Next, Captain Meme, right? Thanks so much for another superb piece of Diplomacy content.
1:57:30
in russian these places are "Галиция" and "Силезия", so i would say Galicia the way you said it here with a "sh", and Silezia with a "z"
A intresting slant on normal dippy, and ... well, just intresting!
As someone with no experience in Diplomacy whatsoever and has not finished the video, Ezio's position looks really good in 06.
This is such a good video idea! Love it!
It would be a fun variant if all 7 powers were blindfolded like this
Loving the vids lads, keep it up!
Fantastic format, and very impressive!
Glad you enjoyed it!
-Ezio
Nice idea, thanks a lot RPanda! ❤
Very impressive!
36:13: Good news: Ezio remembers that the St. Petersburg unit is on the north coast. Bad news: He forgot that armies don't go on coasts.
1:09:35: Because Bulgaria's north coast is Romania.
This was kind of awesome, how did he manage to recall the position of all those units.
Hey new fan of the channel! Do you do fan submitted games, I just finished a beginner level game with my friends and I wanted to see if you'd help us improve with commentary!
Hey, thanks for watching! You can send games to us at diplostrats@gmail.com, although I can't guarantee that we'll review them just because there are quite a lot in the backlog. But if it ends up being a possibility we will (or we might do a video going through a bunch of games a bit faster in future)
This is really cool! :>
Would love to see this tried against other humans, although then you run into having to wait for them to submit their orders. Still could be interesting though.
Would require me to actually edit to cut out the dead time... but seems like a video idea worth that :D
id love a chance to do this type of thing as well. i did it some in chess but never thought to do it in diplomacy. fantastic video
the lepanto is very good at cracking turkey's defenses, huh?
There's a good reason it's a named opening! It's an excellent strategy for that, yes (although as Ezio mentions in the video, it can be painfully slow)
very cool video Idea but I would prefer if you got a third person to relay orders so you and ezio can play the country together and have more banter about the game position. I don't play diplomacy though so that might be too easy.
I suspect it's too easy with two strong players talking things through, yeah... Although I'd really love to do something like this where we could banter. I need to come up with some ideas for harder variants of this to counterbalance that, maybe!
4:50 WAIT CAN FLEETS CONVOY WITHOUT EVER TOUCHING SEA? Is convoy kiel to sweden thru DENMARK real???
What convoy are you talking about?
The rulebook says "A Fleet in a water province (not a coastal province) can convoy [...]", so no.
And I thought blindfolded chess was hard!
In the future if you want to differ between silesia and galicia. For silesia, you can pronounce the "si" like you would in the word silence. Or add a more hybrid z and sh sound to the sia part.
For Galicia, if you dont feel like changing silesia, you can pronounce the "ci" with a more sss sound kind of like how you would say yes in Spanish and then the a at the end would just be pronounced the same as before
I don't understand why the double supported Irish Sea to English Channel kept failing; I suppose that there must be some rule that I'm misunderstanding/misremembering, most likely related to the unit in the English Channel being bounced in London. Could someone explain?
The supports were being cut by other units trying to attack the supporting units
Oh man
You said three times that Finland supported Norway into St Petersburg but it was Norway supporting Finland into St Petersburg.
Oops. Well, I'm glad the bots were pretty stalemated up there and it didn't impact much!
1:22:37 How did Ezio take Budapest if Russia supported it?
Bud was moving so the support hold didn't work
@@ansyyxux I see, thought it was supporting Serbia
Thanks
Would you be interested in analyzing a game I've been advising a friend of mine in? It's gone utterly wild - I think you'll like it.
I can't guarantee we'll commentate it - we have quite a lot in the backlog - but if you send the link to diplostrats@gmail.com I'll take a look!
The Jeff Key experience
Ezio fiddna lock in--I can't imagine Captain couldn't not abuse his mute button from not laughing so damn much and I'm currently up to Fall 1905
EDIT: wow despite bot mess ups that was super impressive! Well done
I'm confused, England was moving into the channel with 3 fleets and France only had 1 defending, how was it able to hold?
Both the supporting fleets were constantly being cut.
nice
Ok now can you pretend you don't know this game and make a 5h long video about it?
Don't worry about ur pronunciation. It's not as noticeable as Karthik's pronunciation of Tyrrhenian Sea! th-cam.com/video/5d48bmfDn2U/w-d-xo.htmlsi=QRB_wgCDVC05sf5a
For me it's
GAI-leash-ee-UH
SIGH-LEASE-ee-uh
A difference of sh and c sounds
Keep in mind I have a Southern Gulf Coastal US Accent
Observing the difference between E and I is most important, and "yod coalescence" should either affect both words or not:
SIL*E*SIA /sɪl*ˈiː*ʒə/ ʒə ~ zjə
GAL*I*CIA /gəl*ˈɪ*ʃə/ ʃə ~ sjə.