Including HQM, with full sorting, this entire 9 furnace system can be done with 5 conveyors, one industrial splitter, and 5 boxes. One conveyor from drop box pulling all three ores into the first furnace use filter pass to turn on all furnaces.You'll need to adjust the electrical system but an and switch connected to one splitter, that splitter connected to 3 more splitters will get the job done with 14 total power. Daisy chain the storage adapters of the furnaces. The industrial system will spread the load across all furnaces evenly for you. Connect a conveyor to the output of the last furnace pulling all three cooked metal types and pushing into a box. Use filter fail of that conveyor to turn off all the furnaces. Same electrical system as turning them on just connect the output to power off of the furnace. Attach the output of the second box to the industrial splitter , each output of the industrial splitter to a conveyor, each of the last three conveyors pulling one cooked metal type and pushing into your final three boxes. Personally I advise leaving the furnaces on all the time as using 28 additional power just to turn them on and off feels like a waste, cool but a bit of a waste. I'm also a fan of loops so I forgo the auto sorting and just push the output of the furnaces back into the same box. Raw ore goes in and magically gets converted into cooked ore.
If you want an easier turn on/off system, put a memory cell between the main power branch for the furnaces, have the filter pass from the input activate the set, allowing the power passthrough to the splitters, and filter fail from outgoing to the reset to stop power from powering, same effect, more efficient power wise
I thought the same thing, however, if there’s any moment where the output conveyor “checks” for cooked materials in between cooking cycles the system would turn off.
After a few months pass, and the majority of rust players that still don't know what a splitter is just simply memorize this, finding furnace rooms will be a lot easier. Just look for the door with a shit ton of pipes running out of it and then up to the upper half. I like doing a single triangle with 3 furnaces on the bottom, and one small box on top as the drop box. Then run it all out into the TC somewhere else in the base. Could you please make an equivalent video on doing this with regular furnaces? I tried, but there is so much more things that can go wrong since turning them on and off is more complicated, and knowing when to do is difficult too, bc of wood and charcoal.
Great video! I can tell a lot of work went into this. A few tips for simplification - you can use 2 conveyors instead of 6. Put one immediately after the drop box before the splitter, and one after the combiner just before the final box and they will push to/pull from all furnaces (up to 16). Also, instead of using the turn on and off sockets on the furnaces, you can just supply and cut power by use of a single memory cell - change the 31 branch to 32 and run it through a memory cell first, then set it using the filter pass of the first conveyor and the reset on the filter fail of the last conveyor. I look forward to seeing what you come up with in the future! EDIT: I just saw the part where you mentioned wanting individual control of the sections - I personally think you might as well have all the furnaces in one big bank as it will just smelt everything faster and I can't think of a reason why you wouldn't want to use every furnace available unless you were short on power, but even then this many furnaces is equivalent to just under 4 large furnaces so trading the wood requirement for ~40 power draw is an easy thing to keep powered.
@@x-tremespeed oh please thank you. What Im trying to do right now is this: I have a dropbox that I put ore in from outside my base, dropbox is piped to three e-furnaces and then piped to a storage box. I basically just want the system to turn on when I load the dropbox with ore and turn off when it finishes smelting.
You can simplify your electrical circuit significantly. Instead of all the AND switches just use a memorycell. The filter pass output from (input conveyer - “raw ore”) to the set output of the cell, filter fail (conveyer out - “smelted ore”)to reset output of the cell. Use less power and makes it way simpler. I run 9 furnaces from 1 large battery and have power left over.
You should really show a version 2 of this setup but with less over complication. I was able to do this with 3 conveyors and almost none of the overcomplicated electrical seen here. This looks very overwhelming for new users and even experianced ones. I think your video would help more people if you released a efficient and dumbed down version for the masses.
Great videos, thank you =) I had trouble getting this to work on a small scale using 1 furnace and 2 conveyors.. I doesn’t turn the the furnace on if you connect the input conveyor directly.. you still have to use the AND switch for the “on” signal.. the off works fine tho =)
Have you tested putting no filter limits on the furnace input side, having both furnace slots hit max, and then the furnaces turning off? I set this up today (exactly as you have in your video) and I kept having 1 or 2 banks out of the 3 furnace banks turning off, but sitting completely full with uncooked ore. The output side of everything is fine (no boxes are hitting limits). I power cycle the conveyor and they turn back on, but sometimes only temporarily. I originally had set the conveyor limit at 10 per ore and it ran beautifully.
Neat that you found a way to make the AND switch (or any of the logic gates) useful aside from trap bases. But honestly I still think just using blockers and switching the pass/fail would be simpler. It would also save power once the power usage bug is fixed ... If they ever fix it, that is.
Great effort in video making! Very tidy wiring and piping. Good Job! Still waiting on your Crafting video, I'd like to see the circuit to craft sets into the locker, as my setup is too massive ( 27 conveyers) for that. P.S: I find using a memory cell uses less power to turn on and off furnaces as only one output is live.
You don't need multiple Converts you can use one converter to feed all 9 furnaces or 18 which is what I have done And you don't even need a separate one to pull out if you link this stuff back together
Salut merci pour la qualité des vidéos. Désolé j'écris en français mais je pense que vous serez traduire. J'ai fait le même système (avec 3 fours) dans ma base mais ce que je ne comprends pas , c'est que même quand les fours sont éteints en consomme autant de volts. Si je fais un système sans l'automatisation du démarrage et de l'arrêt je consomme 14 volts en laissant les 3 fours allumé tous le temps.
Salut merci pour la qualité des vidéos. Désolé j'écris en français mais je pense que vous serez traduire. J'ai fait le même système (avec 3 fours) dans ma base mais ce que je ne comprends pas , c'est que même quand les fours sont éteints en consomme autant de volts. Si je fais un système sans l'automatisation du démarrage et de l'arrêt je consomme 14 volts en laissant les 3 fours allumé tous le temps.
Video Contents:
0:00 - Intro
0:19 - Demonstration
1:54 - Setting Up Industrial Components
7:27 - Wiring It Up
24:49 - Outro
Including HQM, with full sorting, this entire 9 furnace system can be done with 5 conveyors, one industrial splitter, and 5 boxes. One conveyor from drop box pulling all three ores into the first furnace use filter pass to turn on all furnaces.You'll need to adjust the electrical system but an and switch connected to one splitter, that splitter connected to 3 more splitters will get the job done with 14 total power. Daisy chain the storage adapters of the furnaces. The industrial system will spread the load across all furnaces evenly for you. Connect a conveyor to the output of the last furnace pulling all three cooked metal types and pushing into a box. Use filter fail of that conveyor to turn off all the furnaces. Same electrical system as turning them on just connect the output to power off of the furnace. Attach the output of the second box to the industrial splitter , each output of the industrial splitter to a conveyor, each of the last three conveyors pulling one cooked metal type and pushing into your final three boxes. Personally I advise leaving the furnaces on all the time as using 28 additional power just to turn them on and off feels like a waste, cool but a bit of a waste. I'm also a fan of loops so I forgo the auto sorting and just push the output of the furnaces back into the same box. Raw ore goes in and magically gets converted into cooked ore.
If you want an easier turn on/off system, put a memory cell between the main power branch for the furnaces, have the filter pass from the input activate the set, allowing the power passthrough to the splitters, and filter fail from outgoing to the reset to stop power from powering, same effect, more efficient power wise
I thought the same thing, however, if there’s any moment where the output conveyor “checks” for cooked materials in between cooking cycles the system would turn off.
How ive done it for months now
After a few months pass, and the majority of rust players that still don't know what a splitter is just simply memorize this, finding furnace rooms will be a lot easier. Just look for the door with a shit ton of pipes running out of it and then up to the upper half.
I like doing a single triangle with 3 furnaces on the bottom, and one small box on top as the drop box. Then run it all out into the TC somewhere else in the base.
Could you please make an equivalent video on doing this with regular furnaces? I tried, but there is so much more things that can go wrong since turning them on and off is more complicated, and knowing when to do is difficult too, bc of wood and charcoal.
Great video! I can tell a lot of work went into this.
A few tips for simplification - you can use 2 conveyors instead of 6. Put one immediately after the drop box before the splitter, and one after the combiner just before the final box and they will push to/pull from all furnaces (up to 16). Also, instead of using the turn on and off sockets on the furnaces, you can just supply and cut power by use of a single memory cell - change the 31 branch to 32 and run it through a memory cell first, then set it using the filter pass of the first conveyor and the reset on the filter fail of the last conveyor.
I look forward to seeing what you come up with in the future!
EDIT:
I just saw the part where you mentioned wanting individual control of the sections - I personally think you might as well have all the furnaces in one big bank as it will just smelt everything faster and I can't think of a reason why you wouldn't want to use every furnace available unless you were short on power, but even then this many furnaces is equivalent to just under 4 large furnaces so trading the wood requirement for ~40 power draw is an easy thing to keep powered.
Hey dude could you possibly make a short video just showing you building the circuit with 1 furnace?
@@vanillarpgsoundtracks both Austin and I have more recent tutorials on the subject if you're interested. This video is just outdated.
@@x-tremespeed oh please thank you. What Im trying to do right now is this: I have a dropbox that I put ore in from outside my base, dropbox is piped to three e-furnaces and then piped to a storage box.
I basically just want the system to turn on when I load the dropbox with ore and turn off when it finishes smelting.
You can simplify your electrical circuit significantly. Instead of all the AND switches just use a memorycell. The filter pass output from (input conveyer - “raw ore”) to the set output of the cell, filter fail (conveyer out - “smelted ore”)to reset output of the cell. Use less power and makes it way simpler. I run 9 furnaces from 1 large battery and have power left over.
Definitely going to be giving this a watch as soon as I get my super bowl prep done!
Great video Thank you! Just built this in my base.
You should really show a version 2 of this setup but with less over complication. I was able to do this with 3 conveyors and almost none of the overcomplicated electrical seen here.
This looks very overwhelming for new users and even experianced ones. I think your video would help more people if you released a efficient and dumbed down version for the masses.
Okay, I will! Thanks for the feedback.
this is why i love rust great video
Great videos, thank you =) I had trouble getting this to work on a small scale using 1 furnace and 2 conveyors.. I doesn’t turn the the furnace on if you connect the input conveyor directly.. you still have to use the AND switch for the “on” signal.. the off works fine tho =)
Have you tested putting no filter limits on the furnace input side, having both furnace slots hit max, and then the furnaces turning off? I set this up today (exactly as you have in your video) and I kept having 1 or 2 banks out of the 3 furnace banks turning off, but sitting completely full with uncooked ore. The output side of everything is fine (no boxes are hitting limits). I power cycle the conveyor and they turn back on, but sometimes only temporarily. I originally had set the conveyor limit at 10 per ore and it ran beautifully.
Neat that you found a way to make the AND switch (or any of the logic gates) useful aside from trap bases. But honestly I still think just using blockers and switching the pass/fail would be simpler. It would also save power once the power usage bug is fixed ... If they ever fix it, that is.
Great effort in video making! Very tidy wiring and piping. Good Job! Still waiting on your Crafting video, I'd like to see the circuit to craft sets into the locker, as my setup is too massive ( 27 conveyers) for that.
P.S: I find using a memory cell uses less power to turn on and off furnaces as only one output is live.
You don't need multiple Converts you can use one converter to feed all 9 furnaces or 18 which is what I have done And you don't even need a separate one to pull out if you link this stuff back together
For sure. I just wanted to experiment with an expandable design.
Salut merci pour la qualité des vidéos. Désolé j'écris en français mais je pense que vous serez traduire.
J'ai fait le même système (avec 3 fours) dans ma base mais ce que je ne comprends pas , c'est que même quand les fours sont éteints en consomme autant de volts.
Si je fais un système sans l'automatisation du démarrage et de l'arrêt je consomme 14 volts en laissant les 3 fours allumé tous le temps.
but there is proplem with this when the ore get in to furnenc it take one place so the process of melting is slow it shuold split it
Would be easier and cheaper on power to put a conveyor per oven and use the filter pass and fail to turn the oven on and off.
moooorreeeee
Salut merci pour la qualité des vidéos. Désolé j'écris en français mais je pense que vous serez traduire.
J'ai fait le même système (avec 3 fours) dans ma base mais ce que je ne comprends pas , c'est que même quand les fours sont éteints en consomme autant de volts.
Si je fais un système sans l'automatisation du démarrage et de l'arrêt je consomme 14 volts en laissant les 3 fours allumé tous le temps.
I honestly don't see any point in using large furnaces any more not that these efurnaces are out
Charcoal
@@grimekitty3381 Large furnaces sucked for charcoal anyway, its still better to use smalls or campfires
I adore youre design, but its very over complicated, you can create the same setup easier, if you want i can send you a sheet that shows you how.
Thanks! And for sure. It's more that I just enjoy tinkering to see what I can come up with.