Absolutely- DYING with that cameo xD you edited it so well xD Also loving this video so far (despite the fact that I'm not a fan of the show) honestly very interested in your psychological breakdowns of the characters too :o love the idea you have of him wearing the helmet because he can't let go of that trauma
I'm glad you like it! Took me way to long to edit for some reason but I'm super happy with it. Ya i thought about it while he was effectively on deaths door, and it kinda cycled between him looking at the ceiling through his helmet, and flashes of him hiding, just got me thinking
Aight, we're going to need a "Critical Role" type deal now where these are officially used in a campaign😅 Maybe one of the Greyhawk trap fests old school players loathed so much!
People often forget that the reason Goblin Slayer is still a Silver rank is his own choice. Silver is the highest rank the Guild can give him, while still remaining a freelance adventurer. IIRC once you reach Gold, you'll be required to take commissions from the government, and Platinum is reserved for kingdom heroes.
Correct on both accounts. It's also why he tends to be looked down on - not because lack of skill, but because of perceived lack of ambition. People feel that he wastes his talents.
@@robertbosch2704Furthermore, his equipment is the most basic shit possible and he’s probably replaced it a maximum of two times throughout his entire career, none of it is made from godlike metals such as adamantium or mithril, enchanted or even made with top of the line craftsmanship (as in, it wasn made by some super master of the forge, a dwarf, a dragon or anything special, it was all made by some random run of the mill blacksmith). Nevermind all the work he does with stolen goblin equipment, which clearly have the lowest quality possible, and how his absurd tactics have been shown to work splendidly with any opponent (just to add to your argument), like the gigantic sauropod (the dinosaur with a long neck, could’ve been based of a brachiosaurus or a giraffatitan) they faced in the elven forest. Edit: His equipment also isn’t blessed by any divine powers or enhanced by demonic power either.
From the cast and crew of Goblin Slayer Abridged, thanks for continuing to support the official release with more content to help keep the show relevant!
Maybe think of it as a hard boiled fantasy like the hard boiled detective genre that gave us The Maltese Falcon. The detective version was a reaction against the sanitary "gentleman sleuth" stories that gave us the likes of Hercule Poirot and Goblin Slayer seems to be a reaction against the video game isekai animes where monsters just pop into bubbles when they're killed.
@@silverjohn6037 Goblin Slayer is to D&D fantasy what Columbo is to detective stories. Down to earth and unassuming when they're actually MUCH more than they let on.
Might add. Goblin slayer is quite literally what real world SF be. "Quiet professionals" GS doesn't boast his capabilities to exterminate goblins. He talks it like teaching adventurers wisdom from his experience. GS throughout his story always give people insight on goblin knowledge. It's not seen in anime. But in gaiden year one. The advice he made literally was flexible enough to be incorporated by those he met and converse too.
The 2nd Girl working at the guild is the guild inspector, basically her job is almost identical to primary Guild Girl but with the added responsibilities of having some priestess training to make sure the adventurers are remaining honest in the reports which determines rank promotions
Goblin slayer should get the tavern brawler feat, not because its necessary but because it makes everything you pick up into a weapon you are proficient with, and he is clearly proficient with not just conventional sword and board but even improvised weapons
Leather, chain, and what looks like half-plate (accounting for his helm, chest, and legs being plate pieces). But thats being nit-picky for the most part.
@@baconlovingvampire4523 He regularly gets mistaken for an undead, even the Party members of the Hero thought he was an undead when they met them. Except for the Hero herself, but she mainly runs on intuition and absurd luck value that lets her literally stand on top of a pitfall trap meant to trigger on the light weight of a goblin and not set it off.
In the manga Goblin Slayer: Year One (which, as the name implies, shows the protagonist's first year of goblin hunting) there is a chapter that shows him fighting in the open field to protect a village, and man, the guy is almost torn apart, He is attacked from all sides and he faints from fatigue in the middle of the fight, from fighting so much and from running after the goblins and preventing them from entering the houses.
Fighting in a choke point is ideal when you are out-numbered by goblins. Goblins often compensate for this by building secret side tunnels to allow them to out-flank intruders and attack them from multiple sides. However, Goblin Slayer's knowledge of their tactics is more than enough to counter this as he often traps or seals those tunnels (or just outright murders them before any alarm can be raised at all).
@@kylepessell1350 Yes, it was in that fight that he realized this, after that he never tried to face goblins in open spaces again, unless it was extremely necessary, It's quite interesting to see how he learned the things he knows in the original manga
@@chriscutler7588 hey, do the creator of this series knowns of dwarf fortress? This guy may be a dwarf vampire or necromancer in disguise, then. They don't drink unless someone gives it to them. Like part of the curse.
5:30 actually that is kind of right. He needs a helmet to protect his face from goblins throwing things. He actually chose that helmet because it had horns and he wanted to gore goblins with it. It broke, he also decided to keep the helmet because it reminded me of him that night. He also didn't want to show his face to people because he never felt comfortable he only showed one person. Cowgirl was the only one who ever got to see his face until the goblin raid.
In the side story manga "goblin slayer year one" he buys a helmet because the blacksmith recommends it to him, he also doesn't understand why it had horns, so I don't think he wanted to gore goblins with them. He also doesn't have a problem showing his face, he shows it twice in the first season to other people (off camera). he keeps his helmet on to protect his head. throughout the story there were multiple reminders why you should do that.
First of all, if he wanted to gore goblins on the horns, he would have gotten them replaced with new ones when he broke. He knows that horns would put him at a disadvantage, so he might have broken them himself. Secondly: Goblin Slayer x Cow Girl is OTP
@@cardinalhamneggs5253 He was being in the edgy teenager instead of a smart adult. There's a lot of things in year one that he had to learn or why he was told to do that. He was vengeful and all he wanted to do was kill goblins. Now he's smarter and he's the Batman of the goblin world.
@@cardinalhamneggs5253He might have broken the second one himself but the first one gets broken in the year one manga as he learns the hard way that the horns put him at a disadvantage.
He doesn't really care care one way or the other about whether people see him without his helmet. It's just that he's worn it for so long he never thinks to take it off. When he needs to get his equipment repaired he just walks into guild without it but no one recognizes him without his armor except for Guild Girl. It makes it very annoying for the Spearman in the final episode of the first series when Goblin Slayer takes off his helmet for the young Priestess and he can't figure out where he's seen that face before.
It's more clear in the light novels, GS's extreme trauma is because as a kid he did something petty that kept his sister from being out of town with an uncle or something on a trip. Had he not sabotaged her trip she would have been far away during the attack. Also the author notes at the back of the books talk about d&d by name
Naw, that's Cowgirl's trauma. She was the one traveling to her uncle's farm, where she and GS live now. She planned to invite GS, but the two got into a petty argument. Her guilt is from the fact that if he had gone along with her GS wouldn't have witnessed his sister's death or undergone 5 years of training with Burglar. GS's trauma is from ... surviving all of that.
@@wavetactics13also talking about PTSD. If you read the LN. Whoooooo. It's like reading a thriller novels the way he's short description in the year one manga and the image of Cowgirl's parents hang up and the implications that he witness was a 5 day affairs. Brain bleach warning: It's implied he watch everyone SA for three days while the men in the village got eaten like sliced salami but by bit dying or dead. His sister and the women got worse. Basically because it was a wandering or raider goblins. They were SA till the goblins got hungry from running out of food(eating the last remains of the men) and see his broken soulless sister get eaten piece by piece but his sister never wailed in pain. But moan and groan because her vocal cords was already torn from her hellish 3 days screaming till she can't scream anymore. That 2+2 plus long way rounded approach of GS flashback subtly memory flashback. Literally got me a week of not sleeping because of how horrifying it was to imagine.
Fun fact: In the prequel series Year One, which covers the early days of Goblin Slayer's start after his training, when he's getting registered with the guild, a young Guild Girl (who's pretty much been his main contact at the guild ever since) noted down he had "1 in Fighter, 1 in Ranger, and 1 in..." and it doesn't say what his third point is in. Given his training by Burglar and that he has been seen picking the lock on a treasure chest in the side story where he teams up with Spearman and Heavy Swordsman (basically Lancer from Fate and Guts from Berserk) to take down an evil wizard in a tower, he likely has at least one point in Rogue bare minimum as he notes that it's "not his primary class" and not to expect too much from him when it comes to picking the lock. This side story takes place in some in between period called "Brand New Day"...in manga form it's 2 manga volumes that cover the entirety of Volume 4 of the main light novel. This is also where we see that they DO have their own TTRPG in that world as Guild Girl and High Elf Archer play it, and we also see that High Elf Archer strings her bow with spider silk...not even MAGICAL spider silk but a common spider...that looks like a jumping spider in the manga...that she finds just crawling in her room at the inn. She gathers strands together and braids them to make her bow's string.
To add something to this goblin slayer is most likely based on sword world which is the most popular ttrpg in Japan. It uses a very different leveling system where you use exp to buy levels in classes and you are expected to multi class a lot more as you can't add any bonuses to a roll unless you have at least 1 level in an appropriate class. For example if someone with no fighter or fencer levels tried to hit someone with a sword they would roll 2d6 to hit whereas if they had level 1 fighter they would roll 2d6 + Dex mod + fighter level. In 2.5 when creating a new base level character you get 1 level in a major class depending on your background and 2000exp to spend on other classes but you can't go past level 2 at creation. Usually you increase your main class to level 2 and then get another major class to LV 1 or 2 minor classes to lv1 (minor classes are weaker than majority classes but cost less exp (scout and ranger are minor classes)). In sword world 2.5 the example character of human warrior has fighter 2 scout 1 ranger 1 which is what I expect goblin slayer had at the beginning of year 1.
Its actually Scout, which could be considered a subtype of the Thief Class but with more combat focus and less specialized knowledge of mechanics and locksmithing.
@@RallasterAsuremen in goblin slayer you can assume scout is functionally a thief class but just not called thief (stealth, finding traps, picking locks, etc). This is because thievery will get you kicked out of the adventurers guild (as seen with rhea scout) therefore the class cannot be called thief because that implies criminality.
@@elfireii328 the light novels show Goblin Slayer not only picking locks but being unusually familiar, for a licensed adventurer, with his worlds thieves guild he knows thieves cant.
I have a hypothesis that Goblin Slayer's PTSD makes him not remember names, so he uses titles/classes/jobs/vocations to circumvent this flaw and identify his friends and allies.
A fine hypothesis, except we have a semi-omniscient view and see scenes without him in them, in which they are still referred to by their class. But that's not weird or odd. Our modern infatuation with names is actually odd. Look at the common "last names": Baker, Cook, Smith, etc. They're all occupations. Or "O'Shea", "O'Dale", they're locations. Then when you get to first names, you gotta look into the word origins, most of them have tasks or traits built right into the name. Alexander Smith McLaughlin, in example, is "The strong male protector, who works with metal, and lives near the lake". Which while a bit lengthlier than "Guildgirl", that's a first name in GoblinSlayerTown. In medieval settings, small towns, if there were two Elizabeths (side note, "God's Abundant Oath" in Hebrew, the devout religious woman), you say "Not the Fischer one, the Tailor Elizabeth. Elizabeth Tailor."
@@darthplagueis13 it's just the authors choice, he never named a character in the LN either. In the abridged series GS said something like that I think lol
To explain, the world Goblin Slayer lives in is a literal TTRPG played by gods and in the novels they regularly shift to the perspective of the Gods themselves. No one has names because the Gods do not give them names as they run through characters a lot. Goblin Slayer is noted as a unique individual by the Gods due to his refusal to allow them to roll the dice so they never know what is going to happen with him next so he is largely treated as an NPC to watch. Priestess was originally a PC for a Goddess who had bad luck when it came to dice rolls, a Goddess who crafted a dungeon for an adventurer character to obtain an item to heal their sick sibling that was part of their backstory who proceeded to get one shot by a Goblin because the Goddess rolled a critical failure. Due to her bad rolls Priestess almost suffered a total party wipe and was dropped by the Goddess who swapped to her other character, the current Hero who survives despite her player goddess being bad at dice rolls because the one dice roll that wound up being really good was the luck roll. Said Luck stat is why the Hero did not suffer the originally planned Tragic Backstory because Goblin Slayer in his first year went and saved her village from Goblins on his own while everyone else was fixated on the monster in the mines. Even Water Town was a dungeon made by that Goddess, though the Evil Eye only wound up showing up because another god showed up with his new Monster Manual and was trying to show it off to her only to wind up dropping the Evil Eye onto the field just before Goblin Slayer and his party stepped onto the battle map.
Greatswordsman and spear guy are much more suited to fighting in some field in Limgrave than Goblin Slayer. Slayer can do better outside when he has a bow, as in the winter arc.
I can’t decide which of the following I like most about the creation of _Goblin Slayer:_ > the whole thing was inspired by a D&D campaign that the author played > Goblin Slayer’s mentor is literally a multi-layered reference to Bilbo Baggins, from his race (Rhea are the equivalent of Halflings/Hobbits), to his name “Burglar”, to his riddles, to his equipment, to his nickname “Barrel-Rider” > Goblin Slayer’s English VA was the lead actor in Saban’s _VR Troopers,_ and also did mo-cap work for one of the Doom games
Goblin Slayer's official Adventurer's Guild application says he's a Fighter/Ranger/Scout (a Rogue subclass). Priestess is noted to be unusual in her ability to cast so many spells at such a "low level." Technically, High Elf Archer tecfhnically uses wind elementals to increase her accuracy with her bow and arrows. And only them. When attempting a festival throwing game, she whiffed repeatedly.
Priestess became corrupted by GS. Her turning blood to water nearly ended her career, but it wasn't the first time she misused her divine blessings to hurt her enemies...
Fun fact you can survive up to five whole minutes of asphyxiation without permanent brain damage, possibly more with more highly oxygenated blood, and additionally saline solutions, ie slightly salty water are used to maintain blood pressure in emergencies, plasma is preferred of course but the body can function all the same. And since the scene with the shaman didn't take more than a minute, it's very likely that the goblin was even able to remain conscious through the whole event, as hypoxia can take up to a minute to take hold. The human body, let alone goblin body is far tougher than people give it credit for, even if it doesn't seem like it sometimes, as such don't stop swinging till you see those goblin brains!
I did not know that, thank you! I'm just gonna assume that it was not a fun minute or so for that goblin, not that we got to catch his breath for long since they all drowned after anyways
Ok I fess up Goblin Slayer Had been Trained as a Rogue Thief then warrior In Volume 5 of the light novels Goblin Slayer reveals he knows how to pick locks stealth skills he keeps it a secret because he doesn't want to hurt Elf Archers feelings about her skills In Volume 10 Goblin Slayer has a membership for the Thieves Gulid There is a Goblin Slayer rpg game book out there
Fun fact, there's an actual TTRPG based on the Goblin Slayer light novel and anime. In it, the theoretical maximum number of spell uses is 8, with a perfect roll giving you 3 on character creation and 5 more from maxing out the Magical Talent skill. Also, you know that moment where Priestess uses a miracle beyond her normal limit of 3 per day? Yeah, there's a mechanic for that. It's called Overcasting, and doing it gives you a hefty chunk of fatigue, to the point that you risk outright dying unless you're almost completely fresh. Also, when you mentioned giving Priestess the Moderately Armored feat, I thought "doesn't Cleric already have medium armor proficiency"? I can't say I entirely agree with making her a Celestial Warlock, but it's not that big of a deal.
In world lore for the reason they have so few spells to use is that miracles are actual prayers to the gods and to do so shaves off a small part of the caster's soul to carry the prayer to the gods. That part is restored when they rest. Also there's the fact that in Priestess' case specifically if she uses a miracle in a way that her goddess doesn't approve of...she can have the miracle revoked. This actually nearly happens to her at one point when in desperation to save her party she uses her new cleansing miracle to turn a goblin mage's blood to water. She's horrified that the Earth Mother actually lets this happen...but she gets a mental warning from said goddess that this was a one time thing and were she to do it again, she would revoke that particular miracle from her.
@@ShinKyuubi that’s metal AF, wish more modern ttrpg players and writers had the gumption to actually put limits like this back in their games (there are, usually doing OSR stuff lol).
@@mbos14 As a matter of fact, the Goblin Slayer TTRPG is basically a modified version of Sword World, Japan's contemporary heroic fantasy game equivalent to D&D.
It is good, here is my short review of it, "I've got the trpg, and my players liked it. Spell system is one of the coolest I've seen (got to chant or use Latin as part of rp casting), but the fatigue side of it is its best part. Killing takes stamina, fighting takes stamina, and failing checks takes stamina. Stamina is tracked with fatigue points. I suggest giving it a look, and the main book (one book to run the game, that's it) is massive and kept cheap because it is printed on manga paper."
When trying to "convert" Goblin Slayer's characters to other systems, it is best to first learn where they come from. They are all Advanced Dungeons and Dragons 2nd Edition's characters, built with a lot of that edition's optional rules. This series is basically a novelization of a campaign the author actually played back then. The protagonist is a dual-classed human, with very few levels in thief and fighter as his main class (it can't be a ranger, because you could only have one class per group, and he already has fighter as a warrior class). This means he has at least 15 in Dex and 17 in Str, the requirements for dual classing those classes. Since he has more levels in fighter, he can use freely his thief abilities, which include things like detect traps, hear noises, hide in shadows and backstabbing. He probably was built using the optional point system, giving him different abilities for both the human race and the classes, since he has the halfling's bonus with ranged weapons and some ranger abilities, especially the thief skills and favored enemy. He probably gave away weapon specialization from his fighter class, but heavily invested in broad group weapon proficiencies, since he basically know how to use everything that can be harmful to a goblin, including their own crude weapons. Unlike your typical fighter, he probably has very high Dex and quite high Int scores. The latter would give him lots of extra proficiencies, which he seems to have. Priestess, as all the clerics in the series, is a specialty priest, an optional class that could literally be built from scratch to "personalize" its religion and powers. Forgotten Realms had a lot of those in 2nd Edition. She has switched her cleric combat abilities for an empowered spell progression, that's why she can cast so many spells at first or second level. That's also why she is so lame with weapons, being only able to use her scepter at first and only being able to acquire a couple more while leveling up, unlike with spells. She kept cleric's armor use, that's why she can wear chain mail, but she basically fights like a wizard. A note on spellcasting. It seems highly probable that the author used a modified combination of two optional spellcasting systems from the Spells and Magic book. First, it used spell point system, but only allowing "free" spell slots, not requiring spell preparation. This means very few spells per day, if any at low levels. It then combined it with the channeling system, which is what allowed for choosing what slot to use on the spot and for going over the normal daily limit of spells. It also caused spellcasting to be rather taxing on the casters, if they went overboard. The personalized change to the system was mainly in the number of spell known by clerics and the "spell words" system for wizards. The latter was a very clever idea in my opinion, since it gave more flexibility to them in spite of the limited knowledge of said words. The lizardman is another specialty priest, with different settings. In particular, he is far more combat-oriented than Priestess, but he seems to lack armor proficiency, mostly relying on his natural armor (equivalent to chain mail in 2nd Edition). The dwarf is a shaman, an optional class from that same Spells and Magic book. It had a different way to cast spells and some unusual abilities tied to spirits. It was clearly tweaked with, but mostly was just as that. Elf Archer is clearly a multiclassed elf fighter/thief. She is specialized in bows and only wears leather or no armor to not get penalties to her thief skills. She can backstab from distance, as shown multiple times. Unlike Goblin Slayer, who can only level up as a fighter, his only active class, she can level up in both her classes at the same time, but more slowly. Every other character in the show can be directly related to a unique 2nd Edition's build of some kind. Unfortunately, vanilla 5e is not well suited to convert characters from this show to. It is quite dissimilar in mechanics and structure, so it would require a ton of homeruling.
*refuses to make a party with even 2 clerics* *makes a party with 2 fighters with good archery skills and a druid without wildshape* *refuses to elaborate*
I would say AD&D. For the helmet, he does it because he is traumatized for life. He is always expecting a goblin ambush and protecting his head is the number 1 thing. It has saved his life multiple times in the story.
As a note for future videos, remember that some D&D settings use the gritty rest rules; 8 hours for a short rest, 7 days for a long rest. And Goblin Slayer is definitely a gritty setting. If you compare the numbers of the spell slots these party members get on their long rest, you can split that up between 7 days, and get a general sense of their level. With this change, Priestess could be a level 9 full caster, or an 11th level warlock.
Another series you may want to check out is Grimgar of Fantasy and Ash, series that follows a team using the classic DnD type roles withbthe crew (rogue, ranger, cleric, etc), but it also incorporates a lot of survival stuff as they need to financially reach end's meet to not go homeless. Also, the series ran on the old AD&D method of buying levels to get stronger, as an in-universe thing.
Ya know I would recommend Overlord as the creator is a huge DnD player and fan or at least was, but that show has a crazy amount of what would be DND playable characters in it. So if you ever want to do that series, I would split it into multiple parts. Overlord has a rather sad backstory behind it's creation, it was partly written because he was slowly watching his friends get more and more busy to be able to play DnD together as they naturally drifted away due to life responsibilities. This experience gave the writer the initial idea for Overlord and is why it's a huge starting motivation for the MC in Overlord to find his friends. Also a great show if you want some evil aligned characters.
@@GameMastersGuide-GMD if you really interested in making them accurately, I would suggest reading light novel and looking for character "cards". For every tome there is usually like 5 these character "cards" with their levels in which classes and races. For example, Ainz's race levels are lvl 5 Overlord, lvl 10 Lich, lvl 15 Skeleton Mage, and his professions are lvl 10 Necromancer, lvl 10 Death Lord. Sadly we don't get all his levels, since he is lvl 100, but here were shown only 50 lvls. Still it could give us insight on what he would be in DnD terms which is lvl 20 Necromancy and Enchantment focused Wizard. There are also a lot more spells shown in the novel. And, tbf, novel is overall a good read, especially for someone who likes DnD. Still, if you decide to do it only by anime it would be fine. I'll watch it either way. You're doing good stuff.
I'd recommend the non-Nazarick characters for that - Gazef, Brain, Climb, Zaryusu, Crusch Lulu, maybe some of the Blue Roses, etc. Ainz and the gang are pretty much demon lords and demigods by D&D standards.
I built Goblin Slayer as a Pathfinder character, and he fits EXACTLY. Favored Enemy giving additional damage makes up for the magic weapons he doesn't use. And i used the Trapper Archetype to replace his spells with trapping tools I think, even in 5e, he is a level 15-20 Ranger with actual Favored foe.
He can't really be close to 20 cause he was whooped by a master hand, and platinum level heroes (supposedly all lvl.20) are fighting these and more on a regular basis. I would say, he is at best underequipped lvl 16 since we know he has 1 lvl in rogue. With more than 15 levels in actual fighting classes, he would have been closr to Spear Guy/Lizard who are supposed to be lvl 15-16 as well, but we see that spear guy is a head above in terms of pure combat, and even lizard is a much stronger combatant
13:29 She did that to a priest of some sort. Whatever profane god he was praying to did him a solid. Also, that only happens in the anime. The manga shows him convulsing painfully before he stops moving from having all his blood turned into water.
A wise elf once talked at length about the one trait all good goblins share. I don't often agree with the knife-ears, but this one displayed quite a bit of wisdom.
The big thing about the characters in Goblin Slayer is that they do have names it's just that those names come secondary to them over their Adventurer names. Basically we only just called them by what they go by on the job and never want to go by at home.
Halfway through the video, but enjoying the breakdown. I also appreciated that thought about GS's helmet visor being like the floorboards, when he's in combat. I can appreciate that. He goes into each battle with the very trauma that made him what he is. You got my subscription friend 😊
Thank you so much, my friends and I have been playing and DMing every form of D&D since the white books from the 70s (yes that’s almost 45-50 years for most of our group). Our group has been playing together in one form or another together for 30+ YEARS… I have shared your video with the rest of my group and we are sincerely impressed with your impartial and objective synopsis of the characters of Goblin Slayer! (We all love this anime in our group.) And I totally understand your gentle massaging of some of game aspects to reach your desired results. To newer players please remember that even though there may be rules written in the books, you can always make house rules that supersede various things to make things more reasonable for your gameplay… as long as you apply house rules and massagings objectively without making characters so OP they become completely broken. Thanks from the very decrepit 1970s D&D player. (I even remember Arm & Claw Law and Chainmail)
Might be the first time ive seen people who grew up with DND as it started send a nice message to those of us who only know newer versions. We appreciate your kind words and understanding. DND wouldnt be where it was without the older editions, and we understand that each edition- Including 5e, has its strengths and weaknesses. We just go with the most current system and rules because for new players, thats what they would be learning. But we definitely still have appreciation for the games roots, and dont really have the disrespect for any of the systems.
@@metalatlasful we just love the game, in any form or fashion that it comes at us. We just want to game at a table with friends and have a good time. We’ve heard so many new gamers in gaming store, back rooms, libraries, late nights at Denny’s… wherever there’s a game and we can help nurture the desire for players to want to play that’s all that matters. D&D, Shadowrun, Palladium, Rifts (and I actually know Kevin Siembieda the creator because we’re both from Michigan), Marvel, Champions, Gamma World, Traveller, Top Secret, Boot Hill, FASA Star Trek RPG, Star Wars RPG… Between all of us in our group, we have probably 10 6’ tall floor to ceiling bookshelves filled with different RPG games.
Well I mean the Elf girl in question does seem to use a fairly low draw strength bow. And tbh one of the best bows in the world the Steppe Mongolian compound bow can be pulled back by a skinny person and send arrows basically twice the distance we have seen Elf girl shoot hers in the anime.
@@formdoggie5 What latter? Our Elf girl in anime barely does any shots past 300 meters to shoot double that distance is pretty easy even with a 30-45 lbs bow.
Haven't watched Goblin Slayer, but I've been getting into D&D and these vids are really fun! If I can make a recommendation, I think the main party from Frieren: Beyond Journey's End (Frieren, Fern, Stark, maybe Sein) would be really neat for one of these.
I actually did that team already over on the main channel if you're interested, it's not exactly the same format, since it is the first video of this style I made.
Fun Fact: Goblin slayers is absolutely based off or atleast refering to DnD. Not sure if this was in the main manga or one of the side stories, but when someone was joinning the adventurers guild they were handed a sheet of paper and told to fill in their info. We could see the sheet and it looked exactly how a DnD5e character sheet looks.
Sorry for my English but I think you should also scan Finn and Jake from adventure time (because the creator even said that his life is a dnd adventure, but please use Finn from the latest season because everyone uses like Finn season 1-2 using his golden sword that got destroyed) Also because he looks like a fighter but in later times he was able to learn low level magic easily and show resistance to a lot of elements and have a ton of useful and useless abilities (like canonically being able to change is voice for eating a small computer at the age of 11 or being immune to electricy) Or Jake being practically a alien-Demi god being but is too lazy to care about that And bmo(he lives with both and is almost useless but sometimes being a computer/console/alive robot can help)
My head-canon is that in the culture of the _Goblin Slayer_ universe people really are just addressed according to their job or title, and people don't normally have a single name throughout their whole lives. There might be some convention like having a secret "true name," which is certainly a thing in some cultures, but it seems possible that the whole conception of what it is to be human in this culture reduces to a node for social relations, and they just don't see any point for a name that isn't in reference to what you do or what role you play.
That was a pretty common thing in real history. In fact most 'names' are often just descriptions of what someone does or where they are born that we've disconnected from their original meaning over time.
5:30 I might be misremembering but I think I've heard the man himself saying that did not ever "sleep" on a quest, like he somehow has adopted the dolphin's way of sleep by resting half of their brain at a time keeping at least one half of it alert at all times
You did a really good job making the characters. Considering the two systems the game is supposed to be based off. The game is supposed to be based off of 3.5 d&d and Fate tabletop roleplaying game. Considering the gods are rolling people's fate. They also give you hints of this in the light novel goblin Slayer Year One.
Yeah, there are little interludes where we actually go to the realm of the gods and see their thoughts on things that are going on. They aren't just some arbitrary deities that are only mentioned but we actually go and see the main gods and goddesses that roll the dice...which even they are surprised by Goblin Slayer defying the rolls when he does.
It's actually based on older than 3.5 D&D if memory serves, primarily because that's the only D&D stuff that would be available in Japanese short of fan-translations of later edition books. D&D's presence in Japan is heavily rooted in the 80s and 90s era of the game and its rules, with 3.5e coming in during the 2000s after Lorraine burned the bridges between D&D and Japan. Basically it's closer to Gygax's D&D than Wizards of the Coast's version of the game.
@@Terralventhe A lot of the TTRPG fans/players that write light novels and do manga in Japan probably grew up on D&D 1st or 2nd edition along with their own home games made in Japan based off of what they (the game creators) had heard or seen overseas. It's why in Japan Kobolds are still dog like or outright dog people and Orcs are basically pig men in a lot of Japanese media. It was the early descriptions of how they were in the early D&D before I think 3rd edition, before 3.5 for sure. Kobolds were described as making barking sounds and looking like a cross between a canine and a reptile in early D&D, you can even see the images online of them looking more doglike than the ones we have now which are all reptilian/dragonoids. That happened around 3rd/3.5 edition iirc.
@@ShinKyuubi Pretty much. When it was under Gygax and co at TSR they released D&D's first edition in Japan, including letting the Japanese publishers redo all of the art for the Mystara books and more. It was a genuine, legitimate collaboration between both sides. It's also why you can see a TON of D&D-inspired artwork in a lot of Japanese anime and videogame culture in the 80s. The boxart for Castlevania is almost directly lifted from the cover of one of the Ravenloft books, for example. During the 2nd Edition era, however, the relationship between TSR and Japan went to hell because of the new person in charge of TSR, Lorraine, scoffing at the Lodoss guys approaching and wanting to collaborate and make the setting of Lodoss an official D&D setting. After being spurned by Lorraine, they went off and made their own TTRPG setting and system, which then led to Japan just making their own TTRPG systems in general. And since neither Lorraine, nor Hasbro later on after buying out Wizards of the Coast, wanted the Japanese market, there were never any attempts to publish the system in Japanese afterwards. The only way Japanese players could ever play later editions was if someone who was bilingual bought the books and then fan-translated the whole thing. Between that and just buying the countless other TTRPG options locally, Japan went off in its own direction. As for kobolds, yeah, they were rat-dog type monsters with some scaly skin in places in older editions. Canonically, 3rd Edition happens after the multiverse gets hit with a BSOD and is forcibly rebooted and "things are different," including retconning kobolds to be tiny lizardmen.
@@Terralventhe Jeez....I don't know if things are different now in Japan, I've seen at least one website that sells official Japanese D&D books, I had to use the Japanese katakana for D&D's full name but I did find a site that was pretty much the official D&D 5E seller for Japan. Though I think most Japanese players are fine with their homegrown stuff at this point, especially after everything Hasbro and WOTC have done to D&D since they got their mitts on it. Don't get me wrong 5e is a great platform for introducing people to TTRPGs with, there's a reason a lot of fan projects on Kickstarter and the like use 5e as a base for making stat blocks and everything. Been trying to get my friends into TTRPGs but they are all pretty much noobs...bar the one guy who went to art collage where there were a crap ton of TTRPG players and he's the only guy with the most experience between all my friends to the point he could be GM if he wanted to...but I've had little luck getting them interested in the fantasy stuff with magic and swords...now on the other hand I do have a friend who saw the G.I Joe TTRPG and he's interested in that so...yeah may have to run that as GM, first time GM at that.
I REALLY LOVED this Video about Goblin Slayer! I really appreciate the effort you made for this video. Please do Limbs Company next for you're DND team series.
Not sure if anyone has talked about the Goblin Slayer TTRPG or not. I'm currently developing the game system for Foundry VTT and have become very familiar with it's ins-and-outs. There are really no similarities between GS (Goblin Slayer) and D&D 5e. If anything, GS is closer to PF2e than 5e with the addition of class levels into your attacks and such. Here are the big differences in GS: 1) The game is a 2d6 system with the occasional 1d3 and +1d6 modifiers 2) Magic can be extremely deadly even at level 1. You roll to see if the spell can be used, then see how strong your spell is cast when you finish the roll. 3) Magic is extremely limited with as little as 1 use per day and a max of 8-9. 4) Combat is active for both attackers and defenders, so you'll be rolling a dodge or defense check when attacked. 5) You take attrition during each round of combat that will fatigue your character over time. 6) Primary Stats are Strength, Psychic, Intelligence, and Technique. 7) Secondary stats are Focus, Reflex, Endurance, you combine those stats together to get a main score. 8) Class levels don't reflect your overall progress, you have an adventurer level for that. 9) There are Adventurer and General Skills that you rank up in to customize your character. There are probably some other differences I might bring up but those are the major ones. The only reason it could be considered "D&D" is the fantasy setting and typical monsters.
Hey!! Just happened to stumble across this video as I recently got back from the Marines and have just gotten back into Goblin Slayer. I think you've made an absolutely solid list! Not sure if you knew, but there is actually an official Goblin Slayer TTRPG (fittingly titled... "Goblin Slayer TTRPG") , well worth the read and exploration of the rules. Gives a great understanding as to the rules of their world, their limitations and so forth. Figured you might like the insights it offers, see if you get inspired by it!
Later on in the Light Novels Priestess indeed does step up into being a good leader even without Goblin Slayer like you mentioned she had the potential for. Priestess after a point basically becomes like Goblin Slayer's little sister, and adopts a lot of his style when it comes to some things. She learns a lot of things from both Goblin Slayer and the rest of the party as well. Which honestly I like. It is the rare case of a really low level character being in a party with high level characters and the low level character isn't just carried by the rest of the party but actually supports the rest of the party as well. She also added a sling to her kit so she can support the rest of the party with ranged attacks like High Elf Archer if she needs to while saving her spells. I mean Goblin Slayer wasn't about to teach two of the smaller support class women in the adventurers guild how to use a sling and then not teach Priestess how to use one as well. Priestess's development over the course of the series has been some of the best parts of the story. She really does step out of Goblin Slayer's shadow while still learning everything she can from him.
im suprised i came across such a dope consept for a channel with still a relitively small fallowing loved listening to this while doing other bits and bobs it was the shit cant wait to see what party u do next
In the light novel goblin slayer actively states that he dips into a rougue subclass when partying with lancer and great sword wielder. As they come across a chest and he says that he isn’t as adept at this as he is at fighting. So I’d say he dropped 1 or 2 levels into rouge to get proficiency with lock picking tools as to make sneaking into goblin infested buildings easier and sneakier
Thank you for this fun series. It's fun having this new insight into how to fit various D&D-esque parties into D&D proper. If you ever wanted a break from anime/anime-esque, Ladyhawke is a fun cult classic fantasy movie around a cursed knight and his love, a thief they pick up, and a regretful monk who caused the curse. Not only is it fun to watch, but you could have fun making the characters into D&D. I'd be curious how you would go about it.
Goblin slayer was probably mechanically based on 3E / 3.5 but heavily flavored towards ad&d 2e, 3.X due to the cantrip restrictions and the lethality of poisons and prestige classes, and the ad&d flavoring is specially evident regarding to the rules of resurrection and sheer brutality with low level mobs.
This series is amazing. As a forever DM, it makes me kinda sad I'll never be able to play these characters, but this is still a fun watch. I'm looking forward to the future videos already.
Goblin Slayer Tabletop Roleplaying Game This is a real game, runs on d6s how to make a PC if very different from DnD. But I enjoyed how you got each party member done.
Ahhh, the classic issue, "fifth edition is a shitty vehicle for this thought experiment." Almost like we've only got 1/8th the books we should have by this time in an edition's lifespan
He has the hentai protag haircut so charisma checks against women get a buff even if the women can't see it. I don't make the rules but it is impossible to have the hentai protag haircut and not have either a harem or a ton of women throwing themselves at you.
Fairly simple: a) save people's lives b) become famous locally c) be hyper competent in your chosen field d) never simp & be autistically stoic e) be well off and gregarious
I'd played a goblin slayer at lvl 2, and the most fun i got was with the gadgets, oil, torches, pocket sand, tramps, all that was awesome. I went almost exactly as your build, i highly recommend using all the common items at your disposal for maximum enjoyment.
- Goblin Slayer is Champion Fighter/Monster Slayer Ranger yeah. I think you nailed it mostly, though I would say not battlemaster. I think Championfits better because has a ridiculous amount of staying power. Outlander for sure. - Priestess is a straight Life Cleric without enough strength to use heavy armor. Eventually uses downtime training to learn the Flail proficiency though we could use her starting feat on it if you wanted. I would have gone normal Human instead of variant for her. Acolyte is pretty obvious. - Elf is a Thief Rogue/Battlemaster fighter, sure. But I would make her a battlemaster for her trick shots rather than an Arcane Archer. I think Noble works, but I would have gone with Far Traveler. - Dwarf always felt like a straight Bard to me. His spells are all limericks and he is basically using reflavored Shatter and Thunderwave and other such sound spells to depict his earth attacks. This also lets him grab Sleep. Magical secrets helps round him out. As for subclass, I think Lore is fine. Background is Artisan. He makes alcoholic beverages, lol. - Lizard is a War Cleric/Monk, yeah. Pretty interesting build that can attack multiple times and buff with magic. Dragon Monk seems obvious. Background seems like Hermit.
7:05 I believe that in the Year One spin off, he registers at the Guild as a multiclass of Ranger, fighter and Rogue (he is quite good at setting up and disarming traps as well as dealing with poisons. Indeed, if I record correctly, by the end of Year One he had just a few levels at Ranger (no more than 3, that's for sure), as he took only the Favorite Enemy and Alertness class feats from there; he had enough Rogue Levels to get Uncanny Dodge; and the rest was all on Fighter levels. Keep in mind, he actually ranked all the way from Porcelain to Silver in a single year, which is astonishingly fast (to the point the Guild sent a high ranking overseer to check if corruption or forgery was involved), so he is beyond 10th level by the time the manga/anime starts (I believe he was level 15, though I'm not quite sure at which point that's stated)
I just discovered your channel mate and I love Goblin Slayer, sadly the second season hasn't come out on DVD in Australia yet. A friend of mine recommended the show to me a few years ago and it was awesome.
Absolutely- DYING with that cameo xD you edited it so well xD
Also loving this video so far (despite the fact that I'm not a fan of the show) honestly very interested in your psychological breakdowns of the characters too :o love the idea you have of him wearing the helmet because he can't let go of that trauma
I'm glad you like it! Took me way to long to edit for some reason but I'm super happy with it.
Ya i thought about it while he was effectively on deaths door, and it kinda cycled between him looking at the ceiling through his helmet, and flashes of him hiding, just got me thinking
@@GameMastersGuide-GMD mmm nice! Yeah you should be proud! It's a juicy video
*RIPANDTEARTHEGOBLIN*
"The only good goblin is a dead goblin, so let's make these goblins good." -Goblin slayer
Never noticed the trauma aspect with his helm.
"no wait, don't kill me I have a family!"
"... I know. They're next."
“I’m a good goblin..”
“The only good goblin, is a Dead Goblin!”
@@breyor1 They should have stayed in their hole.
@@breyor1 LET'S MAKE THESE GAWBLINS GOOD!!
As the official voice of Priestess from the dub it makes me SO happy to see D&D content about the series that I love so much!
I think I can officially say now that the response to this video has stun locked me, I am so glad you liked the video!
Aight, we're going to need a "Critical Role" type deal now where these are officially used in a campaign😅
Maybe one of the Greyhawk trap fests old school players loathed so much!
Have you ever played as your character in a D&D sesion? I need to know!
WAIT, YOUR THE PRIESTESS? holy shit I forgot it's not just your robo husband that isn't just a VA. My appologies
People often forget that the reason Goblin Slayer is still a Silver rank is his own choice.
Silver is the highest rank the Guild can give him, while still remaining a freelance adventurer.
IIRC once you reach Gold, you'll be required to take commissions from the government, and Platinum is reserved for kingdom heroes.
IIRC people in story mention he could be way higher up in the ranks if he didn't only take goblin quests.
I am glad he doesn’t support his government and only supports killing goblins
Correct on both accounts. It's also why he tends to be looked down on - not because lack of skill, but because of perceived lack of ambition. People feel that he wastes his talents.
@@zazi5305Which is kinda hilarious, if you ask me, considering his quest is practically impossible for one party to realistically accomplish.
@@robertbosch2704Furthermore, his equipment is the most basic shit possible and he’s probably replaced it a maximum of two times throughout his entire career, none of it is made from godlike metals such as adamantium or mithril, enchanted or even made with top of the line craftsmanship (as in, it wasn made by some super master of the forge, a dwarf, a dragon or anything special, it was all made by some random run of the mill blacksmith). Nevermind all the work he does with stolen goblin equipment, which clearly have the lowest quality possible, and how his absurd tactics have been shown to work splendidly with any opponent (just to add to your argument), like the gigantic sauropod (the dinosaur with a long neck, could’ve been based of a brachiosaurus or a giraffatitan) they faced in the elven forest.
Edit: His equipment also isn’t blessed by any divine powers or enhanced by demonic power either.
From the cast and crew of Goblin Slayer Abridged, thanks for continuing to support the official release with more content to help keep the show relevant!
Wait really?! I'm glad you enjoyed!
The manga is still pretty popular.
Love the show!!
Which abridged series?
Whaddup Chaaaaase!! 😎✨
For me Goblin slayer is best described as working class fantasy. skilled professionals doing their job as adventurers
Maybe think of it as a hard boiled fantasy like the hard boiled detective genre that gave us The Maltese Falcon. The detective version was a reaction against the sanitary "gentleman sleuth" stories that gave us the likes of Hercule Poirot and Goblin Slayer seems to be a reaction against the video game isekai animes where monsters just pop into bubbles when they're killed.
That's actually a good way to think of it
So. Close to the Witcher fantasy? Thats actually cool.
@@silverjohn6037 Goblin Slayer is to D&D fantasy what Columbo is to detective stories. Down to earth and unassuming when they're actually MUCH more than they let on.
Might add. Goblin slayer is quite literally what real world SF be. "Quiet professionals" GS doesn't boast his capabilities to exterminate goblins. He talks it like teaching adventurers wisdom from his experience. GS throughout his story always give people insight on goblin knowledge. It's not seen in anime. But in gaiden year one. The advice he made literally was flexible enough to be incorporated by those he met and converse too.
I love how you labeled Ogre as "Not a Goblin," because that is exactly what Goblin Slayer refers to him as throughout the entirety of the novels.
The 2nd Girl working at the guild is the guild inspector, basically her job is almost identical to primary Guild Girl but with the added responsibilities of having some priestess training to make sure the adventurers are remaining honest in the reports which determines rank promotions
Yeah looking at you Rogue Chaotic Stupid Rhea Thief
Seriously stealing from your own party
Yeah, she can detect lies, that's the main thing why she's an inspector, instead of just guild girl b.
So is she "guild inspector" "inspector girl" or "guild inspector girl"?
OR perhaps even "Inspector Guild Girl"?
(this is not a genuine question)
@@neerGdyahS We're going to need the services of a Guild Girl Inspector to Inspect the Girl and her relation to the Guild
Goblin slayer should get the tavern brawler feat, not because its necessary but because it makes everything you pick up into a weapon you are proficient with, and he is clearly proficient with not just conventional sword and board but even improvised weapons
I was thinking the same.
Its also a curse
Canonically, Goblin Slayer is wearing Leather and Chainmail. Its so covered in gibs and gore, he almost looks like an undead.
Leather, chain, and what looks like half-plate (accounting for his helm, chest, and legs being plate pieces). But thats being nit-picky for the most part.
He actually gets mistaken for an undead for a few seconds later in the series.
@@baconlovingvampire4523 He regularly gets mistaken for an undead, even the Party members of the Hero thought he was an undead when they met them. Except for the Hero herself, but she mainly runs on intuition and absurd luck value that lets her literally stand on top of a pitfall trap meant to trigger on the light weight of a goblin and not set it off.
In the manga Goblin Slayer: Year One (which, as the name implies, shows the protagonist's first year of goblin hunting) there is a chapter that shows him fighting in the open field to protect a village, and man, the guy is almost torn apart, He is attacked from all sides and he faints from fatigue in the middle of the fight, from fighting so much and from running after the goblins and preventing them from entering the houses.
Fighting in a choke point is ideal when you are out-numbered by goblins. Goblins often compensate for this by building secret side tunnels to allow them to out-flank intruders and attack them from multiple sides. However, Goblin Slayer's knowledge of their tactics is more than enough to counter this as he often traps or seals those tunnels (or just outright murders them before any alarm can be raised at all).
@@kylepessell1350 Yes, it was in that fight that he realized this, after that he never tried to face goblins in open spaces again, unless it was extremely necessary, It's quite interesting to see how he learned the things he knows in the original manga
Fun Fact Dwarf Shaman was trained as a warrior but went the Shaman route he became the Weird one in his family
His uncle also took some caster levels as he has "cursed" him with permanent remove illness and disease so he can't get drunk.
(Not canon, abridged)
@@chriscutler7588
Dwarf Shaman "I've never been more Murderous
@@chriscutler7588 hey, do the creator of this series knowns of dwarf fortress?
This guy may be a dwarf vampire or necromancer in disguise, then. They don't drink unless someone gives it to them. Like part of the curse.
5:30 actually that is kind of right. He needs a helmet to protect his face from goblins throwing things. He actually chose that helmet because it had horns and he wanted to gore goblins with it. It broke, he also decided to keep the helmet because it reminded me of him that night. He also didn't want to show his face to people because he never felt comfortable he only showed one person. Cowgirl was the only one who ever got to see his face until the goblin raid.
In the side story manga "goblin slayer year one" he buys a helmet because the blacksmith recommends it to him, he also doesn't understand why it had horns, so I don't think he wanted to gore goblins with them. He also doesn't have a problem showing his face, he shows it twice in the first season to other people (off camera). he keeps his helmet on to protect his head. throughout the story there were multiple reminders why you should do that.
First of all, if he wanted to gore goblins on the horns, he would have gotten them replaced with new ones when he broke. He knows that horns would put him at a disadvantage, so he might have broken them himself.
Secondly: Goblin Slayer x Cow Girl is OTP
@@cardinalhamneggs5253 He was being in the edgy teenager instead of a smart adult. There's a lot of things in year one that he had to learn or why he was told to do that. He was vengeful and all he wanted to do was kill goblins. Now he's smarter and he's the Batman of the goblin world.
@@cardinalhamneggs5253He might have broken the second one himself but the first one gets broken in the year one manga as he learns the hard way that the horns put him at a disadvantage.
He doesn't really care care one way or the other about whether people see him without his helmet. It's just that he's worn it for so long he never thinks to take it off. When he needs to get his equipment repaired he just walks into guild without it but no one recognizes him without his armor except for Guild Girl. It makes it very annoying for the Spearman in the final episode of the first series when Goblin Slayer takes off his helmet for the young Priestess and he can't figure out where he's seen that face before.
"Yeah goblins yeah i see yeah goblins goblins goblins goblins goblins goblins i see hm goblins"
You have no idea how long i laugh at this
It's more clear in the light novels, GS's extreme trauma is because as a kid he did something petty that kept his sister from being out of town with an uncle or something on a trip. Had he not sabotaged her trip she would have been far away during the attack. Also the author notes at the back of the books talk about d&d by name
Tbf it is pretty clear in the show as well
@@danielshore1457 parts of the flashback are missing and beyond that the anime generally lacks GS's internal monolog.
@@jamesm2577 It was mentioned pretty outright in the Anime tho. Or at least in the Sub
Naw, that's Cowgirl's trauma. She was the one traveling to her uncle's farm, where she and GS live now. She planned to invite GS, but the two got into a petty argument. Her guilt is from the fact that if he had gone along with her GS wouldn't have witnessed his sister's death or undergone 5 years of training with Burglar. GS's trauma is from ... surviving all of that.
@@wavetactics13also talking about PTSD. If you read the LN. Whoooooo. It's like reading a thriller novels the way he's short description in the year one manga and the image of Cowgirl's parents hang up and the implications that he witness was a 5 day affairs.
Brain bleach warning:
It's implied he watch everyone SA for three days while the men in the village got eaten like sliced salami but by bit dying or dead. His sister and the women got worse. Basically because it was a wandering or raider goblins. They were SA till the goblins got hungry from running out of food(eating the last remains of the men) and see his broken soulless sister get eaten piece by piece but his sister never wailed in pain. But moan and groan because her vocal cords was already torn from her hellish 3 days screaming till she can't scream anymore. That 2+2 plus long way rounded approach of GS flashback subtly memory flashback. Literally got me a week of not sleeping because of how horrifying it was to imagine.
Fun fact: In the prequel series Year One, which covers the early days of Goblin Slayer's start after his training, when he's getting registered with the guild, a young Guild Girl (who's pretty much been his main contact at the guild ever since) noted down he had "1 in Fighter, 1 in Ranger, and 1 in..." and it doesn't say what his third point is in. Given his training by Burglar and that he has been seen picking the lock on a treasure chest in the side story where he teams up with Spearman and Heavy Swordsman (basically Lancer from Fate and Guts from Berserk) to take down an evil wizard in a tower, he likely has at least one point in Rogue bare minimum as he notes that it's "not his primary class" and not to expect too much from him when it comes to picking the lock. This side story takes place in some in between period called "Brand New Day"...in manga form it's 2 manga volumes that cover the entirety of Volume 4 of the main light novel. This is also where we see that they DO have their own TTRPG in that world as Guild Girl and High Elf Archer play it, and we also see that High Elf Archer strings her bow with spider silk...not even MAGICAL spider silk but a common spider...that looks like a jumping spider in the manga...that she finds just crawling in her room at the inn. She gathers strands together and braids them to make her bow's string.
To add something to this goblin slayer is most likely based on sword world which is the most popular ttrpg in Japan.
It uses a very different leveling system where you use exp to buy levels in classes and you are expected to multi class a lot more as you can't add any bonuses to a roll unless you have at least 1 level in an appropriate class. For example if someone with no fighter or fencer levels tried to hit someone with a sword they would roll 2d6 to hit whereas if they had level 1 fighter they would roll 2d6 + Dex mod + fighter level.
In 2.5 when creating a new base level character you get 1 level in a major class depending on your background and 2000exp to spend on other classes but you can't go past level 2 at creation. Usually you increase your main class to level 2 and then get another major class to LV 1 or 2 minor classes to lv1 (minor classes are weaker than majority classes but cost less exp (scout and ranger are minor classes)).
In sword world 2.5 the example character of human warrior has fighter 2 scout 1 ranger 1 which is what I expect goblin slayer had at the beginning of year 1.
It makes me wonder if that last class actually is barb like he says in the video.
Its actually Scout, which could be considered a subtype of the Thief Class but with more combat focus and less specialized knowledge of mechanics and locksmithing.
@@RallasterAsuremen in goblin slayer you can assume scout is functionally a thief class but just not called thief (stealth, finding traps, picking locks, etc). This is because thievery will get you kicked out of the adventurers guild (as seen with rhea scout) therefore the class cannot be called thief because that implies criminality.
@@elfireii328 the light novels show Goblin Slayer not only picking locks but being unusually familiar, for a licensed adventurer, with his worlds thieves guild he knows thieves cant.
I have a hypothesis that Goblin Slayer's PTSD makes him not remember names, so he uses titles/classes/jobs/vocations to circumvent this flaw and identify his friends and allies.
A fine hypothesis, except we have a semi-omniscient view and see scenes without him in them, in which they are still referred to by their class.
But that's not weird or odd. Our modern infatuation with names is actually odd. Look at the common "last names": Baker, Cook, Smith, etc. They're all occupations. Or "O'Shea", "O'Dale", they're locations. Then when you get to first names, you gotta look into the word origins, most of them have tasks or traits built right into the name.
Alexander Smith McLaughlin, in example, is "The strong male protector, who works with metal, and lives near the lake".
Which while a bit lengthlier than "Guildgirl", that's a first name in GoblinSlayerTown. In medieval settings, small towns, if there were two Elizabeths (side note, "God's Abundant Oath" in Hebrew, the devout religious woman), you say "Not the Fischer one, the Tailor Elizabeth. Elizabeth Tailor."
Didn't he explain at some point that the reason he doesn't wanna know peoples names is because names create attachment?
I haven't watched Season 2 yet, so maybe?
@@darthplagueis13 it's just the authors choice, he never named a character in the LN either. In the abridged series GS said something like that I think lol
To explain, the world Goblin Slayer lives in is a literal TTRPG played by gods and in the novels they regularly shift to the perspective of the Gods themselves. No one has names because the Gods do not give them names as they run through characters a lot. Goblin Slayer is noted as a unique individual by the Gods due to his refusal to allow them to roll the dice so they never know what is going to happen with him next so he is largely treated as an NPC to watch.
Priestess was originally a PC for a Goddess who had bad luck when it came to dice rolls, a Goddess who crafted a dungeon for an adventurer character to obtain an item to heal their sick sibling that was part of their backstory who proceeded to get one shot by a Goblin because the Goddess rolled a critical failure. Due to her bad rolls Priestess almost suffered a total party wipe and was dropped by the Goddess who swapped to her other character, the current Hero who survives despite her player goddess being bad at dice rolls because the one dice roll that wound up being really good was the luck roll. Said Luck stat is why the Hero did not suffer the originally planned Tragic Backstory because Goblin Slayer in his first year went and saved her village from Goblins on his own while everyone else was fixated on the monster in the mines.
Even Water Town was a dungeon made by that Goddess, though the Evil Eye only wound up showing up because another god showed up with his new Monster Manual and was trying to show it off to her only to wind up dropping the Evil Eye onto the field just before Goblin Slayer and his party stepped onto the battle map.
The main reason why Goblin Slayer fights in caves because it gives him an Advantage
Because one time
He fought them in a open field and almost lost
Greatswordsman and spear guy are much more suited to fighting in some field in Limgrave than Goblin Slayer.
Slayer can do better outside when he has a bow, as in the winter arc.
Reason for low INT for Lizard Priest:
8 has to go somewhere... and he didn't know what cheese was...
A+
I can’t decide which of the following I like most about the creation of _Goblin Slayer:_
> the whole thing was inspired by a D&D campaign that the author played
> Goblin Slayer’s mentor is literally a multi-layered reference to Bilbo Baggins, from his race (Rhea are the equivalent of Halflings/Hobbits), to his name “Burglar”, to his riddles, to his equipment, to his nickname “Barrel-Rider”
> Goblin Slayer’s English VA was the lead actor in Saban’s _VR Troopers,_ and also did mo-cap work for one of the Doom games
Try the trpg, it's pretty cheap (printed on manga paper). I was impressed.
And I believe the author did a D&D game with the author of Overlord as well and they both got their ideas from their sessions.
These are fun facts.
@taylorcrawford4387 Just for fun, would love to see a one-shot crossover between GS and OL
VR troopers is an underrated show from childhood
Goblin Slayer's official Adventurer's Guild application says he's a Fighter/Ranger/Scout (a Rogue subclass).
Priestess is noted to be unusual in her ability to cast so many spells at such a "low level."
Technically, High Elf Archer tecfhnically uses wind elementals to increase her accuracy with her bow and arrows. And only them. When attempting a festival throwing game, she whiffed repeatedly.
correct
Priestess became corrupted by GS. Her turning blood to water nearly ended her career, but it wasn't the first time she misused her divine blessings to hurt her enemies...
Not all heroes wear capes.
But just like you never notice when an electrician does his job, you will notice when he does not.
Fun fact you can survive up to five whole minutes of asphyxiation without permanent brain damage, possibly more with more highly oxygenated blood, and additionally saline solutions, ie slightly salty water are used to maintain blood pressure in emergencies, plasma is preferred of course but the body can function all the same. And since the scene with the shaman didn't take more than a minute, it's very likely that the goblin was even able to remain conscious through the whole event, as hypoxia can take up to a minute to take hold. The human body, let alone goblin body is far tougher than people give it credit for, even if it doesn't seem like it sometimes, as such don't stop swinging till you see those goblin brains!
I did not know that, thank you!
I'm just gonna assume that it was not a fun minute or so for that goblin, not that we got to catch his breath for long since they all drowned after anyways
Ok I fess up
Goblin Slayer
Had been Trained as a Rogue Thief then warrior
In Volume 5 of the light novels
Goblin Slayer reveals he knows how to pick locks stealth skills he keeps it a secret because he doesn't want to hurt Elf Archers feelings about her skills
In Volume 10 Goblin Slayer has a membership for the Thieves Gulid
There is a Goblin Slayer rpg game book out there
Why
Do you format
Your comments
Like this
Fun fact, there's an actual TTRPG based on the Goblin Slayer light novel and anime. In it, the theoretical maximum number of spell uses is 8, with a perfect roll giving you 3 on character creation and 5 more from maxing out the Magical Talent skill. Also, you know that moment where Priestess uses a miracle beyond her normal limit of 3 per day? Yeah, there's a mechanic for that. It's called Overcasting, and doing it gives you a hefty chunk of fatigue, to the point that you risk outright dying unless you're almost completely fresh.
Also, when you mentioned giving Priestess the Moderately Armored feat, I thought "doesn't Cleric already have medium armor proficiency"? I can't say I entirely agree with making her a Celestial Warlock, but it's not that big of a deal.
In world lore for the reason they have so few spells to use is that miracles are actual prayers to the gods and to do so shaves off a small part of the caster's soul to carry the prayer to the gods. That part is restored when they rest. Also there's the fact that in Priestess' case specifically if she uses a miracle in a way that her goddess doesn't approve of...she can have the miracle revoked. This actually nearly happens to her at one point when in desperation to save her party she uses her new cleansing miracle to turn a goblin mage's blood to water. She's horrified that the Earth Mother actually lets this happen...but she gets a mental warning from said goddess that this was a one time thing and were she to do it again, she would revoke that particular miracle from her.
@@ShinKyuubi that’s metal AF, wish more modern ttrpg players and writers had the gumption to actually put limits like this back in their games (there are, usually doing OSR stuff lol).
So it came full circle because i remember reading in one of the author after notes in the novel that its loosely based on the Japan version of DnD
@@mbos14 As a matter of fact, the Goblin Slayer TTRPG is basically a modified version of Sword World, Japan's contemporary heroic fantasy game equivalent to D&D.
It is good, here is my short review of it, "I've got the trpg, and my players liked it. Spell system is one of the coolest I've seen (got to chant or use Latin as part of rp casting), but the fatigue side of it is its best part. Killing takes stamina, fighting takes stamina, and failing checks takes stamina. Stamina is tracked with fatigue points. I suggest giving it a look, and the main book (one book to run the game, that's it) is massive and kept cheap because it is printed on manga paper."
When trying to "convert" Goblin Slayer's characters to other systems, it is best to first learn where they come from. They are all Advanced Dungeons and Dragons 2nd Edition's characters, built with a lot of that edition's optional rules. This series is basically a novelization of a campaign the author actually played back then.
The protagonist is a dual-classed human, with very few levels in thief and fighter as his main class (it can't be a ranger, because you could only have one class per group, and he already has fighter as a warrior class). This means he has at least 15 in Dex and 17 in Str, the requirements for dual classing those classes. Since he has more levels in fighter, he can use freely his thief abilities, which include things like detect traps, hear noises, hide in shadows and backstabbing.
He probably was built using the optional point system, giving him different abilities for both the human race and the classes, since he has the halfling's bonus with ranged weapons and some ranger abilities, especially the thief skills and favored enemy.
He probably gave away weapon specialization from his fighter class, but heavily invested in broad group weapon proficiencies, since he basically know how to use everything that can be harmful to a goblin, including their own crude weapons.
Unlike your typical fighter, he probably has very high Dex and quite high Int scores. The latter would give him lots of extra proficiencies, which he seems to have.
Priestess, as all the clerics in the series, is a specialty priest, an optional class that could literally be built from scratch to "personalize" its religion and powers. Forgotten Realms had a lot of those in 2nd Edition. She has switched her cleric combat abilities for an empowered spell progression, that's why she can cast so many spells at first or second level. That's also why she is so lame with weapons, being only able to use her scepter at first and only being able to acquire a couple more while leveling up, unlike with spells. She kept cleric's armor use, that's why she can wear chain mail, but she basically fights like a wizard.
A note on spellcasting. It seems highly probable that the author used a modified combination of two optional spellcasting systems from the Spells and Magic book. First, it used spell point system, but only allowing "free" spell slots, not requiring spell preparation. This means very few spells per day, if any at low levels. It then combined it with the channeling system, which is what allowed for choosing what slot to use on the spot and for going over the normal daily limit of spells. It also caused spellcasting to be rather taxing on the casters, if they went overboard.
The personalized change to the system was mainly in the number of spell known by clerics and the "spell words" system for wizards. The latter was a very clever idea in my opinion, since it gave more flexibility to them in spite of the limited knowledge of said words.
The lizardman is another specialty priest, with different settings. In particular, he is far more combat-oriented than Priestess, but he seems to lack armor proficiency, mostly relying on his natural armor (equivalent to chain mail in 2nd Edition).
The dwarf is a shaman, an optional class from that same Spells and Magic book. It had a different way to cast spells and some unusual abilities tied to spirits. It was clearly tweaked with, but mostly was just as that.
Elf Archer is clearly a multiclassed elf fighter/thief. She is specialized in bows and only wears leather or no armor to not get penalties to her thief skills. She can backstab from distance, as shown multiple times. Unlike Goblin Slayer, who can only level up as a fighter, his only active class, she can level up in both her classes at the same time, but more slowly.
Every other character in the show can be directly related to a unique 2nd Edition's build of some kind. Unfortunately, vanilla 5e is not well suited to convert characters from this show to. It is quite dissimilar in mechanics and structure, so it would require a ton of homeruling.
*refuses to make a party with even 2 clerics*
*makes a party with 2 fighters with good archery skills and a druid without wildshape*
*refuses to elaborate*
I mean GS isn't that much "good archery skills", but yea making shaman a druid is pog
@@ДенисИванов-э9у He's pretty accurate with a sling though
I would say AD&D. For the helmet, he does it because he is traumatized for life. He is always expecting a goblin ambush and protecting his head is the number 1 thing. It has saved his life multiple times in the story.
As a note for future videos, remember that some D&D settings use the gritty rest rules; 8 hours for a short rest, 7 days for a long rest. And Goblin Slayer is definitely a gritty setting.
If you compare the numbers of the spell slots these party members get on their long rest, you can split that up between 7 days, and get a general sense of their level.
With this change, Priestess could be a level 9 full caster, or an 11th level warlock.
Better to use the Goblin Slayer trpg rules. Fits better.
@@The_Custos I mean...I couldn't agree more? Obviously?
@@wesleyjudson599 yeah
Goblin: "I have a family."
Goblin Slayer: "Oh great! 2 for 1 deal!"
Another series you may want to check out is Grimgar of Fantasy and Ash, series that follows a team using the classic DnD type roles withbthe crew (rogue, ranger, cleric, etc), but it also incorporates a lot of survival stuff as they need to financially reach end's meet to not go homeless. Also, the series ran on the old AD&D method of buying levels to get stronger, as an in-universe thing.
Yeah, I enjoyed that anime. Did the manga ever finish?
@@The_CustosNo, the manga did not. But the lightnovel has really fleshed out the story. I've read upto 15 and can attest to it's quality
@@indrajith2460 cheers
That would be awesome
@@indrajith2460 the LN is about 1 book away from completing the main story. i am both excited and sad to see it coming to an end.
Ya know I would recommend Overlord as the creator is a huge DnD player and fan or at least was, but that show has a crazy amount of what would be DND playable characters in it. So if you ever want to do that series, I would split it into multiple parts. Overlord has a rather sad backstory behind it's creation, it was partly written because he was slowly watching his friends get more and more busy to be able to play DnD together as they naturally drifted away due to life responsibilities. This experience gave the writer the initial idea for Overlord and is why it's a huge starting motivation for the MC in Overlord to find his friends. Also a great show if you want some evil aligned characters.
I'll add it to the list and see what I can do, I watched the first season when it came out, and ya, looots of characters I could make.
@@GameMastersGuide-GMD if you really interested in making them accurately, I would suggest reading light novel and looking for character "cards". For every tome there is usually like 5 these character "cards" with their levels in which classes and races.
For example, Ainz's race levels are lvl 5 Overlord, lvl 10 Lich, lvl 15 Skeleton Mage, and his professions are lvl 10 Necromancer, lvl 10 Death Lord. Sadly we don't get all his levels, since he is lvl 100, but here were shown only 50 lvls.
Still it could give us insight on what he would be in DnD terms which is lvl 20 Necromancy and Enchantment focused Wizard.
There are also a lot more spells shown in the novel. And, tbf, novel is overall a good read, especially for someone who likes DnD.
Still, if you decide to do it only by anime it would be fine. I'll watch it either way. You're doing good stuff.
@@GameMastersGuide-GMD You could start with the Blue Roses, they are less complicated than the Pleiades or Floor Guardians (nevermind Ainz himself).
i was gonna recommend this too, such a good series
I'd recommend the non-Nazarick characters for that - Gazef, Brain, Climb, Zaryusu, Crusch Lulu, maybe some of the Blue Roses, etc. Ainz and the gang are pretty much demon lords and demigods by D&D standards.
I built Goblin Slayer as a Pathfinder character, and he fits EXACTLY.
Favored Enemy giving additional damage makes up for the magic weapons he doesn't use.
And i used the Trapper Archetype to replace his spells with trapping tools
I think, even in 5e, he is a level 15-20 Ranger with actual Favored foe.
He can't really be close to 20 cause he was whooped by a master hand, and platinum level heroes (supposedly all lvl.20) are fighting these and more on a regular basis. I would say, he is at best underequipped lvl 16 since we know he has 1 lvl in rogue. With more than 15 levels in actual fighting classes, he would have been closr to Spear Guy/Lizard who are supposed to be lvl 15-16 as well, but we see that spear guy is a head above in terms of pure combat, and even lizard is a much stronger combatant
Goblins slayer is 100% a ranger that takes cave as fav terrain and goblinoids as favourite enemy
13:29 She did that to a priest of some sort. Whatever profane god he was praying to did him a solid. Also, that only happens in the anime. The manga shows him convulsing painfully before he stops moving from having all his blood turned into water.
A wise elf once talked at length about the one trait all good goblins share. I don't often agree with the knife-ears, but this one displayed quite a bit of wisdom.
The big thing about the characters in Goblin Slayer is that they do have names it's just that those names come secondary to them over their Adventurer names. Basically we only just called them by what they go by on the job and never want to go by at home.
Halfway through the video, but enjoying the breakdown. I also appreciated that thought about GS's helmet visor being like the floorboards, when he's in combat. I can appreciate that. He goes into each battle with the very trauma that made him what he is. You got my subscription friend 😊
The connection between his helmet shape and looking through the floorboards is some genius level association sir
Yo, just so you know, there's actually a whole Goblin Slayer RPG System! It's... Surprisingly complex.
Thank you so much, my friends and I have been playing and DMing every form of D&D since the white books from the 70s (yes that’s almost 45-50 years for most of our group). Our group has been playing together in one form or another together for 30+ YEARS… I have shared your video with the rest of my group and we are sincerely impressed with your impartial and objective synopsis of the characters of Goblin Slayer! (We all love this anime in our group.) And I totally understand your gentle massaging of some of game aspects to reach your desired results.
To newer players please remember that even though there may be rules written in the books, you can always make house rules that supersede various things to make things more reasonable for your gameplay… as long as you apply house rules and massagings objectively without making characters so OP they become completely broken.
Thanks from the very decrepit 1970s D&D player. (I even remember Arm & Claw Law and Chainmail)
Might be the first time ive seen people who grew up with DND as it started send a nice message to those of us who only know newer versions. We appreciate your kind words and understanding. DND wouldnt be where it was without the older editions, and we understand that each edition- Including 5e, has its strengths and weaknesses. We just go with the most current system and rules because for new players, thats what they would be learning. But we definitely still have appreciation for the games roots, and dont really have the disrespect for any of the systems.
@@metalatlasful we just love the game, in any form or fashion that it comes at us. We just want to game at a table with friends and have a good time. We’ve heard so many new gamers in gaming store, back rooms, libraries, late nights at Denny’s… wherever there’s a game and we can help nurture the desire for players to want to play that’s all that matters. D&D, Shadowrun, Palladium, Rifts (and I actually know Kevin Siembieda the creator because we’re both from Michigan), Marvel, Champions, Gamma World, Traveller, Top Secret, Boot Hill, FASA Star Trek RPG, Star Wars RPG… Between all of us in our group, we have probably 10 6’ tall floor to ceiling bookshelves filled with different RPG games.
"Archers dont need strength."
50lb draw weight bow mocks you.
150lb English Longbow mocks you so bad your ancestors scream at you in your dreams.
Well I mean the Elf girl in question does seem to use a fairly low draw strength bow. And tbh one of the best bows in the world the Steppe Mongolian compound bow can be pulled back by a skinny person and send arrows basically twice the distance we have seen Elf girl shoot hers in the anime.
@@yammoto148 ...those range in the 50 to 75lb draw weight range to do what you're saying...
@@formdoggie5 Again which can be used by a fairly skinny person. You can be trained to use a 60-75 pound bow and still not need that much muscle mass.
@yammoto148 yeah, but that's only the first part -- not the latter
@@formdoggie5 What latter? Our Elf girl in anime barely does any shots past 300 meters to shoot double that distance is pretty easy even with a 30-45 lbs bow.
Haven't watched Goblin Slayer, but I've been getting into D&D and these vids are really fun!
If I can make a recommendation, I think the main party from Frieren: Beyond Journey's End (Frieren, Fern, Stark, maybe Sein) would be really neat for one of these.
I actually did that team already over on the main channel if you're interested, it's not exactly the same format, since it is the first video of this style I made.
Fun Fact:
Goblin slayers is absolutely based off or atleast refering to DnD. Not sure if this was in the main manga or one of the side stories, but when someone was joinning the adventurers guild they were handed a sheet of paper and told to fill in their info. We could see the sheet and it looked exactly how a DnD5e character sheet looks.
Goblin Slayer is technically
Batman and the Punisher in one
He is practically Thomas Wayne!!!
He is just Doomslayer but in DnD.
Batman doesn't fit, Batman is too soft.
He is Batman with an Always Kill Rule for Goblins specifically.
The floor board helmet connection was deep, never caught that, good shit dude
Goblin Slayer is primarily based around OD&D and Wizardry - huge TTRPG and Roguelike influences of Japan in the 80s.
i have a feeling this vid is going to blow up , good quality , entertaining . and the algorithm sent it my way for some reason
Damn that thought process of mimicking the floorboards and Orcbolgs helm is kind of amazing observation.
2:40 "This girl" is referred to as "Inspector."
That is Awesome! Thanks for making the video!! The Dungeon Meshi one and Frieren were great as well❤! I can't wait for the next one
Sorry for my English but I think you should also scan Finn and Jake from adventure time (because the creator even said that his life is a dnd adventure, but please use Finn from the latest season because everyone uses like Finn season 1-2 using his golden sword that got destroyed)
Also because he looks like a fighter but in later times he was able to learn low level magic easily and show resistance to a lot of elements and have a ton of useful and useless abilities (like canonically being able to change is voice for eating a small computer at the age of 11 or being immune to electricy)
Or Jake being practically a alien-Demi god being but is too lazy to care about that
And bmo(he lives with both and is almost useless but sometimes being a computer/console/alive robot can help)
My head-canon is that in the culture of the _Goblin Slayer_ universe people really are just addressed according to their job or title, and people don't normally have a single name throughout their whole lives. There might be some convention like having a secret "true name," which is certainly a thing in some cultures, but it seems possible that the whole conception of what it is to be human in this culture reduces to a node for social relations, and they just don't see any point for a name that isn't in reference to what you do or what role you play.
I think it was explained in universe. Not a lot of people last that long so people dont know eachother on a name basis
@@shadowdragon7347 ah, level 1 fighter, well met. Good luck out there broseph.
That was a pretty common thing in real history. In fact most 'names' are often just descriptions of what someone does or where they are born that we've disconnected from their original meaning over time.
@@kylepessell1350Robert Smith. John Carpenter.
It's just that Goblin Slayer himself don't care, so he never register people's names.
5:30 I might be misremembering but I think I've heard the man himself saying that did not ever "sleep" on a quest, like he somehow has adopted the dolphin's way of sleep by resting half of their brain at a time keeping at least one half of it alert at all times
You did a really good job making the characters. Considering the two systems the game is supposed to be based off. The game is supposed to be based off of 3.5 d&d and Fate tabletop roleplaying game. Considering the gods are rolling people's fate. They also give you hints of this in the light novel goblin Slayer Year One.
Yeah, there are little interludes where we actually go to the realm of the gods and see their thoughts on things that are going on. They aren't just some arbitrary deities that are only mentioned but we actually go and see the main gods and goddesses that roll the dice...which even they are surprised by Goblin Slayer defying the rolls when he does.
It's actually based on older than 3.5 D&D if memory serves, primarily because that's the only D&D stuff that would be available in Japanese short of fan-translations of later edition books. D&D's presence in Japan is heavily rooted in the 80s and 90s era of the game and its rules, with 3.5e coming in during the 2000s after Lorraine burned the bridges between D&D and Japan.
Basically it's closer to Gygax's D&D than Wizards of the Coast's version of the game.
@@Terralventhe A lot of the TTRPG fans/players that write light novels and do manga in Japan probably grew up on D&D 1st or 2nd edition along with their own home games made in Japan based off of what they (the game creators) had heard or seen overseas. It's why in Japan Kobolds are still dog like or outright dog people and Orcs are basically pig men in a lot of Japanese media. It was the early descriptions of how they were in the early D&D before I think 3rd edition, before 3.5 for sure. Kobolds were described as making barking sounds and looking like a cross between a canine and a reptile in early D&D, you can even see the images online of them looking more doglike than the ones we have now which are all reptilian/dragonoids. That happened around 3rd/3.5 edition iirc.
@@ShinKyuubi Pretty much. When it was under Gygax and co at TSR they released D&D's first edition in Japan, including letting the Japanese publishers redo all of the art for the Mystara books and more. It was a genuine, legitimate collaboration between both sides.
It's also why you can see a TON of D&D-inspired artwork in a lot of Japanese anime and videogame culture in the 80s. The boxart for Castlevania is almost directly lifted from the cover of one of the Ravenloft books, for example.
During the 2nd Edition era, however, the relationship between TSR and Japan went to hell because of the new person in charge of TSR, Lorraine, scoffing at the Lodoss guys approaching and wanting to collaborate and make the setting of Lodoss an official D&D setting.
After being spurned by Lorraine, they went off and made their own TTRPG setting and system, which then led to Japan just making their own TTRPG systems in general. And since neither Lorraine, nor Hasbro later on after buying out Wizards of the Coast, wanted the Japanese market, there were never any attempts to publish the system in Japanese afterwards.
The only way Japanese players could ever play later editions was if someone who was bilingual bought the books and then fan-translated the whole thing. Between that and just buying the countless other TTRPG options locally, Japan went off in its own direction.
As for kobolds, yeah, they were rat-dog type monsters with some scaly skin in places in older editions. Canonically, 3rd Edition happens after the multiverse gets hit with a BSOD and is forcibly rebooted and "things are different," including retconning kobolds to be tiny lizardmen.
@@Terralventhe Jeez....I don't know if things are different now in Japan, I've seen at least one website that sells official Japanese D&D books, I had to use the Japanese katakana for D&D's full name but I did find a site that was pretty much the official D&D 5E seller for Japan. Though I think most Japanese players are fine with their homegrown stuff at this point, especially after everything Hasbro and WOTC have done to D&D since they got their mitts on it. Don't get me wrong 5e is a great platform for introducing people to TTRPGs with, there's a reason a lot of fan projects on Kickstarter and the like use 5e as a base for making stat blocks and everything.
Been trying to get my friends into TTRPGs but they are all pretty much noobs...bar the one guy who went to art collage where there were a crap ton of TTRPG players and he's the only guy with the most experience between all my friends to the point he could be GM if he wanted to...but I've had little luck getting them interested in the fantasy stuff with magic and swords...now on the other hand I do have a friend who saw the G.I Joe TTRPG and he's interested in that so...yeah may have to run that as GM, first time GM at that.
That Persona Jamming in the back plus dnd 👌
I never even considered the helmet slats mirroring the floorboards, that's a great observation
18:48 I disagreed on the term "Archers don't need Strength" but considering this is in terms of a game I'll let it slide
2:10 No names, not in this line of work
“Archers don’t really need strength”
Every archer will tell you this is not the case at all
I REALLY LOVED this Video about Goblin Slayer! I really appreciate the effort you made for this video. Please do Limbs Company next for you're DND team series.
Not sure if anyone has talked about the Goblin Slayer TTRPG or not. I'm currently developing the game system for Foundry VTT and have become very familiar with it's ins-and-outs.
There are really no similarities between GS (Goblin Slayer) and D&D 5e. If anything, GS is closer to PF2e than 5e with the addition of class levels into your attacks and such. Here are the big differences in GS:
1) The game is a 2d6 system with the occasional 1d3 and +1d6 modifiers
2) Magic can be extremely deadly even at level 1. You roll to see if the spell can be used, then see how strong your spell is cast when you finish the roll.
3) Magic is extremely limited with as little as 1 use per day and a max of 8-9.
4) Combat is active for both attackers and defenders, so you'll be rolling a dodge or defense check when attacked.
5) You take attrition during each round of combat that will fatigue your character over time.
6) Primary Stats are Strength, Psychic, Intelligence, and Technique.
7) Secondary stats are Focus, Reflex, Endurance, you combine those stats together to get a main score.
8) Class levels don't reflect your overall progress, you have an adventurer level for that.
9) There are Adventurer and General Skills that you rank up in to customize your character.
There are probably some other differences I might bring up but those are the major ones. The only reason it could be considered "D&D" is the fantasy setting and typical monsters.
Developing it for Foundry? My party would love to play it there, tell me more.
The helmet keeps him under the floor boards. He's always in the mindset of never underestimating his opponent.
Hey!! Just happened to stumble across this video as I recently got back from the Marines and have just gotten back into Goblin Slayer. I think you've made an absolutely solid list!
Not sure if you knew, but there is actually an official Goblin Slayer TTRPG (fittingly titled... "Goblin Slayer TTRPG") , well worth the read and exploration of the rules. Gives a great understanding as to the rules of their world, their limitations and so forth. Figured you might like the insights it offers, see if you get inspired by it!
Later on in the Light Novels Priestess indeed does step up into being a good leader even without Goblin Slayer like you mentioned she had the potential for. Priestess after a point basically becomes like Goblin Slayer's little sister, and adopts a lot of his style when it comes to some things. She learns a lot of things from both Goblin Slayer and the rest of the party as well. Which honestly I like. It is the rare case of a really low level character being in a party with high level characters and the low level character isn't just carried by the rest of the party but actually supports the rest of the party as well.
She also added a sling to her kit so she can support the rest of the party with ranged attacks like High Elf Archer if she needs to while saving her spells. I mean Goblin Slayer wasn't about to teach two of the smaller support class women in the adventurers guild how to use a sling and then not teach Priestess how to use one as well.
Priestess's development over the course of the series has been some of the best parts of the story. She really does step out of Goblin Slayer's shadow while still learning everything she can from him.
Let's make these goblins good.
Your channel made me interested in d&d keep up the good content youre massively underated ❤
Love the Lizard Priest build; my personal fave of the five.
Good Work!
im suprised i came across such a dope consept for a channel with still a relitively small fallowing loved listening to this while doing other bits and bobs it was the shit cant wait to see what party u do next
In the light novel goblin slayer actively states that he dips into a rougue subclass when partying with lancer and great sword wielder. As they come across a chest and he says that he isn’t as adept at this as he is at fighting. So I’d say he dropped 1 or 2 levels into rouge to get proficiency with lock picking tools as to make sneaking into goblin infested buildings easier and sneakier
Love this. That is all. Thank you. Looming forward to more.
I love seeing you break characters down so they'd work in dnd would love to see yiu go for other characters from other forms of media
You could also make Elf Archer a full rogue. Specifically Scout rogue.
This guy deserves more subs
Thank you for this fun series. It's fun having this new insight into how to fit various D&D-esque parties into D&D proper.
If you ever wanted a break from anime/anime-esque, Ladyhawke is a fun cult classic fantasy movie around a cursed knight and his love, a thief they pick up, and a regretful monk who caused the curse. Not only is it fun to watch, but you could have fun making the characters into D&D. I'd be curious how you would go about it.
Love this video, i love seeing people build goblin slayer characters in dnd
Goblin slayer was probably mechanically based on 3E / 3.5 but heavily flavored towards ad&d 2e, 3.X due to the cantrip restrictions and the lethality of poisons and prestige classes, and the ad&d flavoring is specially evident regarding to the rules of resurrection and sheer brutality with low level mobs.
This series is amazing. As a forever DM, it makes me kinda sad I'll never be able to play these characters, but this is still a fun watch. I'm looking forward to the future videos already.
I'm happy I came across your channel
The first ever Goblin he dispatched was a Mind Shaman named Deez and all his minions were called Nutz
"NO! No names. Not in this line of work." - Goblin slayer abridged.
Goblin Slayer Tabletop Roleplaying Game
This is a real game, runs on d6s how to make a PC if very different from DnD. But I enjoyed how you got each party member done.
I've never watched an anime but the
"Are there goblins?"
"No, but-"
* leaves *
Really got to me.
16:02 yeah you definitely get my my sub
Great video keep it up
I’m trying to find a party to DM and this being my first video of yours I’ve watched, I must say I really like this channel.
Ahhh, the classic issue, "fifth edition is a shitty vehicle for this thought experiment." Almost like we've only got 1/8th the books we should have by this time in an edition's lifespan
Your editing style reminds me of old TH-cam, I love it
Instead of Magic Initiate, you could give him Sleep that can be used with spell slots with Strixhaven Initiate.
9:50 "Didn't go great" he says 🤣
Goblin Slayer:
- has 8 charisma
- girls keep falling in love with him
is it possible to learn this power?
He has the hentai protag haircut so charisma checks against women get a buff even if the women can't see it. I don't make the rules but it is impossible to have the hentai protag haircut and not have either a harem or a ton of women throwing themselves at you.
Fairly simple:
a) save people's lives
b) become famous locally
c) be hyper competent in your chosen field
d) never simp & be autistically stoic
e) be well off and gregarious
Main character bonuses I guess..
0 charisma*
Women follow strong men, is that simple.
Be strong and bold, and fortune will follow!
Watched Goblin Slayer year ago and it was definitely an experience.
As someone who's recently gotten into DnD thanks to Goblin Slayer, loving the video from second one!
This was awesome 🎉🎉🎉🎉🎉🎉 u rock man thanks🎉
I'd played a goblin slayer at lvl 2, and the most fun i got was with the gadgets, oil, torches, pocket sand, tramps, all that was awesome.
I went almost exactly as your build, i highly recommend using all the common items at your disposal for maximum enjoyment.
That helmet background is too cool that I have to accept it as canon
- Goblin Slayer is Champion Fighter/Monster Slayer Ranger yeah. I think you nailed it mostly, though I would say not battlemaster. I think Championfits better because has a ridiculous amount of staying power. Outlander for sure.
- Priestess is a straight Life Cleric without enough strength to use heavy armor. Eventually uses downtime training to learn the Flail proficiency though we could use her starting feat on it if you wanted. I would have gone normal Human instead of variant for her. Acolyte is pretty obvious.
- Elf is a Thief Rogue/Battlemaster fighter, sure. But I would make her a battlemaster for her trick shots rather than an Arcane Archer. I think Noble works, but I would have gone with Far Traveler.
- Dwarf always felt like a straight Bard to me. His spells are all limericks and he is basically using reflavored Shatter and Thunderwave and other such sound spells to depict his earth attacks. This also lets him grab Sleep. Magical secrets helps round him out. As for subclass, I think Lore is fine. Background is Artisan. He makes alcoholic beverages, lol.
- Lizard is a War Cleric/Monk, yeah. Pretty interesting build that can attack multiple times and buff with magic. Dragon Monk seems obvious. Background seems like Hermit.
7:05 I believe that in the Year One spin off, he registers at the Guild as a multiclass of Ranger, fighter and Rogue (he is quite good at setting up and disarming traps as well as dealing with poisons. Indeed, if I record correctly, by the end of Year One he had just a few levels at Ranger (no more than 3, that's for sure), as he took only the Favorite Enemy and Alertness class feats from there; he had enough Rogue Levels to get Uncanny Dodge; and the rest was all on Fighter levels.
Keep in mind, he actually ranked all the way from Porcelain to Silver in a single year, which is astonishingly fast (to the point the Guild sent a high ranking overseer to check if corruption or forgery was involved), so he is beyond 10th level by the time the manga/anime starts (I believe he was level 15, though I'm not quite sure at which point that's stated)
"When I eventuallly start doing videos on video games."
[Persona 5 music in the background for the whole video.]
Oh, I like where this is going.
I just discovered your channel mate and I love Goblin Slayer, sadly the second season hasn't come out on DVD in Australia yet. A friend of mine recommended the show to me a few years ago and it was awesome.