INSANE N64 Mod footage

  • เผยแพร่เมื่อ 4 ธ.ค. 2021
  • N64 footage recorded by GTM!
    🐦 KazeEmanuar
  • เกม

ความคิดเห็น • 736

  • Kaze Emanuar
    Kaze Emanuar  หลายเดือนก่อน +507

    I am proud of my progress as a dev/artist and want to show you what I've achieved over the last months!!

    If you want to support this developement, please click my Patreon.

    • Filipe Mendes
      Filipe Mendes 4 วันที่ผ่านมา

      mateee, great work! can I play something made by u? do you have some roms we can download or something?? thanks!

    • DREW nonapplicabli
      DREW nonapplicabli 6 วันที่ผ่านมา

      Can you make a Walkies 64 for simpleflips? Just like speed cap him idk remove the b button. Chaos walkies. I'm sad he hit s rank 😔

    • AndrewJackson
      AndrewJackson 7 วันที่ผ่านมา

      How'd you handle the specular on the dino's sunglasses? I didn't think N64 supported specular?

    • Jordy van Look
      Jordy van Look 7 วันที่ผ่านมา

      You should be! I just came upon this, and you did a very good job. I hope you have a nice day today, and that you continue this so long as it stays fun for you ☺️

    • Guids
      Guids 23 วันที่ผ่านมา

      Looks very beautiful, it just blows my mind someone can match the quality of the original levels..

  • DGR
    DGR หลายเดือนก่อน +233

    As always super exciting to see. Always appreciate your hard work Kaze!

    • Sauce Man
      Sauce Man หลายเดือนก่อน

      Yoo it's DGR!

  • Corey_C.
    Corey_C. หลายเดือนก่อน +517

    So you mean to tell me with these improvements and how much work is being done that in a couple of years, a n64 game can possibly run at 60fps? God why are you so good at what you do? Its amazing.

    • Corey_C.
      Corey_C. 22 วันที่ผ่านมา +1

      @12Me21 that they have, but in reality new games aint any better than the old games. They just look better, and have better controls.

    • 12Me21
      12Me21 22 วันที่ผ่านมา

      modern games have set our expectations very low

    • Dru m
      Dru m 24 วันที่ผ่านมา

      F zero x runs at 60fps

    • Brian Doe
      Brian Doe 28 วันที่ผ่านมา +2

      What is actually trying to say is because you are quality at your job Nintendo will never hire you. Please go to work for steam and make sure that the emulation over there works well

    • Dhalucario
      Dhalucario หลายเดือนก่อน +7

      @Kaze Emanuar What compiler do you use for this? Are you using a modern compiler like LLVM or GCC?

      Also I would appreciate a video to learn about your setup, how you start a SM64 mod project, what IDE you use e.t.c.

  • Archedus
    Archedus หลายเดือนก่อน +371

    Ngl, I still can't get over the fact that a level with so many detail runs faster than original sm64 levels.

    • Retro Gamer Max
      Retro Gamer Max 8 วันที่ผ่านมา

      @Andrew Hanson That was because Banjo-Tooie was developed by Rareware and they pushed the N64 to it's limits with a lot of their games. Rareware knew the hardware of the N64 better than Nintendo themselves did. Did you know Conker's Bad Fur Day was on a 64MB cart which would make it as big in file size as a N64DD game. That's crazy and Rareware somehow made that game miraculously work on the N64 hardware. They were coding wizards.

    • DarkLeviathan8
      DarkLeviathan8 29 วันที่ผ่านมา +2

      I mean almost 30 years have gone by since the original, it's just called optimization lol

    • Modus
      Modus หลายเดือนก่อน +3

      @Andrew Hanson the expansion did almost nothing practically speaking, people over estimate it

    • Andrew Hanson
      Andrew Hanson หลายเดือนก่อน +6

      Banjo tooie looked amazing on the n64 imo and that was without the expansion pak.

    • ritzzz
      ritzzz หลายเดือนก่อน +22

      The N64 was notoriously hard to develop games for. Over the years people dissected it to a fine art

  • Agsma, Just Agsma
    Agsma, Just Agsma หลายเดือนก่อน +142

    I love the vertex coloring and texturing in this level. It feels so natural and not that abhorrent-looking compared to other N64 games.

  • Banova8
    Banova8 หลายเดือนก่อน +60

    Kaze. You are literally revolutionizing roms hacks not only for SM64, but for all games, and it's crazy to think you aren't even done yet with the improvments. Congrats on making this work on a FREAKING N64 !

  • Ed Onslow
    Ed Onslow หลายเดือนก่อน +22

    This looks incredible. It's closer to the DS Mario 64 in terms of detail, complexity and frame rate. Nice work.

  • mariomadproductions
    mariomadproductions หลายเดือนก่อน +77

    I love how smooth the movement looks. Seems like Mario Odyssey.

  • Shane Davis
    Shane Davis หลายเดือนก่อน +35

    Theoretically speaking, could these engine improvements be implemented into the splitscreen multiplayer to have it run at a (mostly) consistent 30 fps?

    • BMPK
      BMPK หลายเดือนก่อน +2

      Would ❤ to see that happen!

    • Kaze Emanuar
      Kaze Emanuar  หลายเดือนก่อน +34

      absolutely! it'd run more consistent 30fps than the original mario 64 at that point.

  • Team Blue Toad
    Team Blue Toad หลายเดือนก่อน +90

    Alright, now this is just straight up insane! I had no idea the N64 could run games through more than 30FPS. I don't know how you managed to do such a thing but i'll have to once again praise you for your amazing work!

    • neeko
      neeko 26 วันที่ผ่านมา +1

      @Yellowblanka There is indeed no such thing as an FPS limit when it comes to the GPU (could still be implemented though, just no one bothers), the actual ports on the other hand, are limited to 60hz on NTSC and 50hz on PAL so you're never going to get more output fps than that.

    • Benedani
      Benedani หลายเดือนก่อน +1

      @Yellowblanka Well, it depends. Nintendo consoles were generally hardcoded to output 60 FPS.

    • Magic Johnson
      Magic Johnson หลายเดือนก่อน

      What was the frame rate for Robot Rocket on Wheels? I’m pretty that game was smooth.

    • nil0bject
      nil0bject หลายเดือนก่อน

      @Yellowblanka hahhahaha, you sound effing mental. no limits on hardware? the eff are you getting power and materials from?

    • Yellowblanka
      Yellowblanka หลายเดือนก่อน +1

      @jraug44 This - there's no such thing as an "FPS Limit" on a hardware level, a given platform has a certain amount of power and an engine can either choose to leverage that power for better visuals or performance, or some middle-ground between the two, it's not magic.

  • Garrulous64
    Garrulous64 หลายเดือนก่อน +84

    Absolutely incredible, man. Can't wait to see what you're able to do next!

  • Old reliable Productions
    Old reliable Productions หลายเดือนก่อน +26

    It would be cool to see frame rates like this on OOT or Majora’s Mask, I would kill for those games to run 30 or 40 fps regularly

    • Mr. Moon
      Mr. Moon 27 วันที่ผ่านมา +2

      @Hysteria98 I don't see a reason that animations couldn't be interpolated, like how pretty much everything is now anyway. They could of just sped up links walking animation or whatever and it would be fine, that doesn't mean you have to actually have change the physics and break the game by making him walk faster.

    • Hysteria98
      Hysteria98 หลายเดือนก่อน +1

      The problem is that they would not change much. They'd be visually less janky, but the games were built around lower frame rates to optimise all the other things going on. You can add as many frames as you like, but Link will still walk at how ever many FPS he was animated at. This is why he looks like he runs in slow motion on the enhanced 3DS version- because they updated the geometry and animations, but you'd have to start the game from scratch to have everything match up to the frame rate it was built on. If you make Link's speed faster to look more natural, it breaks the game in a couple of ways because Link can now move faster than he is supposed to.
      Just look at the Ditman glitch in Resident Evil 4.

    • Joe Enderman
      Joe Enderman หลายเดือนก่อน +1

      If you watch Kaze frequently, you will have seen that 40 fps looks worse than 30 at least on original hardware. If it can't hit 60 then it looks better when capped to 30.

    • E-ManAnimates
      E-ManAnimates หลายเดือนก่อน

      @64 fanatic Ooo! That's a great idea! Then, modding the games will be a cinch!

    • 64 fanatic
      64 fanatic หลายเดือนก่อน +13

      We might with the decomp project in a few years! I'm sure passionate people will take a look at modern methods for optimizing OOT.

  • ac
    ac หลายเดือนก่อน +16

    I actually prefer to run n64 games on the real console and the fact this mod runs on real hardware is truly astonishing.

  • Exonymat
    Exonymat หลายเดือนก่อน +18

    It's genuinely amazing how you've managed to optimise the SM64 engine to a point that the original developers never achieved. Will you extend this type of optimisation to other games like OoC? And will you eventually share your engine with other ROM hack creators?

    • championchap
      championchap หลายเดือนก่อน +2

      It is impressive but remember that the original developers stopped optimising when it was fast enough for the game they made. It's not that they couldn't figure out how to get it faster, it was fast enough and they had to ship.

    • Mii U
      Mii U หลายเดือนก่อน +3

      @MyScorpion42 If he's working with the decomp, then there already won't be any copyrighted code. I'd love to mess around and try to make an n64 game. I think that the low poly style is really nice and has a certain charm to it, just like 16bit

    • MyScorpion42
      MyScorpion42 หลายเดือนก่อน +3

      I cross my fingers he'll one day make a completely open-source (no original SM64 code) engine. It'd be really cool to start seeing completely original n64 games

  • PatJamma
    PatJamma หลายเดือนก่อน +12

    I appreciate it so much that you've taken the time to optimize the game for actual N64 hardware.

  • funx24x7
    funx24x7 หลายเดือนก่อน +12

    It's like the gap between early console titles and those near the end of their lifespan, the way devs build up knowledge about the system and its limitations. Except you're starting at the endpoint and improving from there. It's great to see the OG hardware get some love.

  • Gaming Reinvented
    Gaming Reinvented หลายเดือนก่อน +8

    Dang this level looks absolutely incredible! I love the dinosaur NPCs and enemies, and even whole graphics style in general, which really does make you feel like you’re journeying through a prehistoric jungle environment. If Dinosaur Adventures was actually finished as an N64 game, it might have looked a bit like this!

    Good job Kaze!

  • SignUp-Man #42
    SignUp-Man #42 หลายเดือนก่อน +18

    This straight up looks like a Dreamcast game in some places, I legitimately am at a loss for words, I would say Nintendo hire this man, but they've got some beef with you, even though your hacks would make their overpriced "expansion pack" worth it.

    • dawicked69
      dawicked69 24 วันที่ผ่านมา +2

      Unfortunately time has shown that Nintendo instead of hiring talent like him, they would instead sue him for copyright, its sad

    • Mii U
      Mii U หลายเดือนก่อน +4

      I'd be cool, if Kaze could just be contracted by Nintendo to just every year sell a new rom hack for mario 64 officially.

  • ZeusDahGoose
    ZeusDahGoose หลายเดือนก่อน +14

    *This is legit so awesome, I am truly grateful you do so much work to make it as optimized as possible to give the best experience for the n64 peeps*

  • CoolDude
    CoolDude หลายเดือนก่อน +11

    This is absolutely incredible, truly insane how beautiful and lush the environment looks and the amount of character the characters have.

    • ABaumstumpf
      ABaumstumpf หลายเดือนก่อน

      For the N64 a lot of that was also the supporting software.
      Early compilers simply were not that great and enabling optimisations had a real chance of causing bugs (also cause some Devs thought they were "clever" when using undefined behaviours or bugs intentionally in their code).

  • Josiah Gould
    Josiah Gould 28 วันที่ผ่านมา +2

    This is beautiful and stunning, especially running on real hardware! The N64 was my first new console, and I still adore the little weird box. Seeing what you can squeeze out of practically nothing in comparison to systems today is wonderful. I can't wait to see what's next!

  • Freddie Johnson
    Freddie Johnson หลายเดือนก่อน +3

    That is so impressive not only getting an old game engine even more optimised for the hardware but running better looking games at the same time. N64 game modding really is getting so much better recently.

  • Leon Babić
    Leon Babić หลายเดือนก่อน +2

    Thus is so cool! I've always thought about this when it comes to rom hacking/modding old games. For me, this is what the target for a project like this should always be. When you are making something for N64, it should be able to run on an actual N64 console and be playable, not just on an emulator.

  • Hexo's Personal Videos
    Hexo's Personal Videos หลายเดือนก่อน +8

    You've bumped up the n64 by a whole generation to gamecube level. This is awesome. I bet your engine could easily run mario sunshine maps unedited.

  • Jimmer
    Jimmer หลายเดือนก่อน +7

    OK, you're the absolute best when it comes to mario 64 modding.

  • Luijo
    Luijo หลายเดือนก่อน +1

    Look at this man doing actual impressive work, this level looks GORGEOUS

  • rockpixels
    rockpixels หลายเดือนก่อน

    I've been keeping up with your twitch streams when I get the chance and I just love the work and dedication you are putting into this project. I'm really excited to see all the Yoshi's in this rom hack.

  • Ian McGreish
    Ian McGreish 29 วันที่ผ่านมา +1

    This is spectacular! I've always loved your work, take your time and make it the best it can be!

  • weirdproq1
    weirdproq1 หลายเดือนก่อน

    This is amazing! The detail in the mod your showing is like some of the best I've seen for N64, and you got running better than any of them. Like, I've seen footage of how Banjo-Tooie runs of N64 and it's painful.

  • Christopher Tanner
    Christopher Tanner หลายเดือนก่อน

    This looks incredible Kaze, keep up your absolutely amazing work fella, simply outstanding.

  • beefknuckles
    beefknuckles หลายเดือนก่อน

    Amazing job Kaze. Your engine is REALLY starting to shine! Also, congratulations on the improvements on your artistry. It really shows!

  • Narcissist Margarine
    Narcissist Margarine 12 วันที่ผ่านมา

    This is incredible. I'm getting spyro for ps1 vibes, and that's incredible to accomplish in an n64 engine. You're really the best out there Kaze!

  • Thunder
    Thunder หลายเดือนก่อน

    Your work is so insanely good, I never would've thought the n64 could output something like this. Good shit.

  • SkepticalTile
    SkepticalTile หลายเดือนก่อน

    Kaze, you were always the master of n64 mods. All your work is amazing and how much you keep improving is phenomenal.

  • Tufukins
    Tufukins 6 วันที่ผ่านมา

    Really seems like you've come a long way, man. Awesome to be proud about.

    This stuff be looking like SM64 DS and it's hitting hard.

  • Eelco Joosen
    Eelco Joosen 15 วันที่ผ่านมา

    What an amazing project, looks so much fub to play and what you achieved is even more amazing. Can't wait to see more. Awesome work 🙏

  • AGwolf2097
    AGwolf2097 หลายเดือนก่อน

    great work! Making original hardware do things beyond its contemporary expectations is always amazing. The n64 still has a lot of potential, and I am so grateful that there are people out there who are dedicated to pushing those boundaries :)

  • Coolsville
    Coolsville 9 วันที่ผ่านมา

    Dude, this is incredible! :D
    Especially how well animated the NPCs were.

  • Arc Ray
    Arc Ray หลายเดือนก่อน

    0:52 geezus dude, your N64 coding skills are unreal! and yeah your artistic skills have improved a lot as well. i mean your romhacks always looked real good, but this looks great!

  • Kamikaze
    Kamikaze 15 วันที่ผ่านมา

    Wow! Very impressive! You continually push the boundaries of what this engine is capable of. Keep up the fantastic work!

  • David V. Kimball
    David V. Kimball 28 วันที่ผ่านมา

    Wow, this is incredible!! Thank you for all of your amazing work

  • hexed33
    hexed33 หลายเดือนก่อน

    Damn this looks amazing, can't wait to play it.

  • VesperAegis News & Games
    VesperAegis News & Games หลายเดือนก่อน +1

    Really love the triceratops graphics 😁 Great character and grabbing them by the tail, which was a bit underused in the original SM64. Funny how we don't realize these things until someone actually bothers to tinker with it.

  • Justin Finney
    Justin Finney 9 วันที่ผ่านมา

    This is incredible work. This is why we love mods! Great job man!

  • th0rtheg0d
    th0rtheg0d หลายเดือนก่อน

    Man this looks good! Cant wait to see what future updates bring!

  • Xgamesvideos Officiele kanaal
    Xgamesvideos Officiele kanaal หลายเดือนก่อน

    As a developer I can say: This is damn good!

  • Devine Interventions
    Devine Interventions หลายเดือนก่อน

    I'm so happy someone out there is putting this much work into the N64 in 2021!

  • Alexander Dukes
    Alexander Dukes 7 วันที่ผ่านมา +1

    The N64 was way more powerful than people give it credit for, it just (1) wasn't easy to program for and (2) devs were just learning 3D at the time, so code was un optomized. The fact this is hardware from 1994-5 is incredible.

  • Lighty Kid
    Lighty Kid หลายเดือนก่อน

    WOW, just WOW! I seriously can't wait for the completed version of Return to Yoshi's Island! Everything looks amazing!

  • Logan Bryant
    Logan Bryant หลายเดือนก่อน

    This is so cool I love it every time you post new Nintendo 64 stuff. Being able to play the ROM on real Hardware just feels right to me.

  • Foxero
    Foxero หลายเดือนก่อน +1

    I've always wanted to make some kind of a game for the N64 or a romhack of Mario 64.
    One thing that would be cool to try is to add FMV cutscenes.
    I've always wanted to see how this one PS1 game, Tail Concerto, could look like on a N64.

    Can't wait for more. ^^
    The little details you made to the dinosaur's animation was really cool!

  • Rusticsegle92
    Rusticsegle92 หลายเดือนก่อน +2

    I have to say that you must be the best developer ever on the N64. Youve made some crazy improvements and the levels you make are so beautiful. I can't wait to see your new project. I do wish the emulator I used was better but it runs most of your projects such as Super Mario 64 Land but sadly doesn't run SM64 Last Impact that well. Also so you know the emulator I use is the Mupen 64 port for the Xbox 360. I do wish it ran better but it's decent for what it is able to run. I hope this project though runs properly on it cause this is just absolutely beautiful.

  • jraug44
    jraug44 หลายเดือนก่อน

    That's really interesting, I wonder how high the framerates would be on the original SM64 on N64 if it was using the new engine

  • Ryan Winter
    Ryan Winter หลายเดือนก่อน

    keep up the good work, i'm so happy that we're getting to a point where Mario 64 hacks might start running smoothly on an N64.

  • Igo Dreamer
    Igo Dreamer หลายเดือนก่อน +1

    Awesome work, Kaze! I believe you can go even beyond, man! Keep up the great work! xDDDD

  • DylPickle918
    DylPickle918 หลายเดือนก่อน

    I can't wait to get my hands on this mod and stream it! It looks like it'll be a blast!

  • SayMehName
    SayMehName หลายเดือนก่อน

    I hope you know your hard work doesn’t go unnoticed. I’m so excited to try this engine out for myself.

  • John Travolta
    John Travolta 5 วันที่ผ่านมา +1

    This is important and valuable stuff.
    You should share this information with emulation dev teams.

  • TheTraveller777
    TheTraveller777 หลายเดือนก่อน

    Looks great! And really thankful you spend so much time getting these to work on real hardware. When released ill be playing it on the real N64.

  • Mariano Cinquegrani
    Mariano Cinquegrani หลายเดือนก่อน

    WOW! What you'r doing is awesome, congratulations! We want to see more! Especially of your own art 🤩

  • KA 237
    KA 237 27 วันที่ผ่านมา

    This is awesome! :D
    Your engine would enable so much more artistic freedom for any mod.

  • SesshyS
    SesshyS หลายเดือนก่อน

    Well done Kaze! It looks incredible! Next to Shigeru Miyamoto, you are the master of SM64! These amazing things the modding community does it what keeps these games alive! Keep up the GREAT work! 😎👍

  • Too Long Didn't Watch
    Too Long Didn't Watch หลายเดือนก่อน

    This level looks very cute and well planned out. I wish you all the best

  • The Unicyclist
    The Unicyclist หลายเดือนก่อน

    Wow that looked like something that could've been in SM64DS. Amazing work!

  • Bombs -_-
    Bombs -_- หลายเดือนก่อน

    Youve really improved your optimization skills so much Kaze!

  • fruitsnackia2012
    fruitsnackia2012 หลายเดือนก่อน

    that crazy good dude! ive always wonder what a optimized n64 game could do :P shows how capable the n64 really was. some one else said this but putting your optimized engine to the vanilla sm64 would be a great proof of concept. heck theoretically you could add in a high res and widescreen and the vanilla game would probably would still run decently :P

  • SafetyNotConcerned
    SafetyNotConcerned หลายเดือนก่อน

    Aw man, this is beautiful, you never fail fail impress me, Kaze

  • Sauce Man
    Sauce Man หลายเดือนก่อน

    Can't believe you actually got the N64 to run frames this good. Great work man!

  • YoshiFanJC
    YoshiFanJC หลายเดือนก่อน

    It’s Insane how well he has gotten it to run on a 24 year old console this mod is amazing

  • Kortkunig
    Kortkunig หลายเดือนก่อน

    Hey Kaze,love your work. Especially the optimization of SM64. Have you had a chance to look at the decompiled version of OOT yet?

  • Marcin Gx
    Marcin Gx 28 วันที่ผ่านมา

    This looks absolutely crazy good. Bit off topic but I always dreamt of a GTA like open world game on an N64 haha

  • Totidoki
    Totidoki หลายเดือนก่อน +1

    this is an insane job, would love to be able to help with some models!

    • Kaze Emanuar
      Kaze Emanuar  หลายเดือนก่อน +1

      you should come join the streams! there'll be some things to do for sure

  • 3DSage
    3DSage หลายเดือนก่อน

    I love this! I'm working on 3D Mario on the Game Boy Advance so I'm excited to see your great work!

  • devilkhan8
    devilkhan8 หลายเดือนก่อน

    an updated demo for new year would be so cool, thanks so much for what you do kaze

  • DenKy-Ch
    DenKy-Ch 28 วันที่ผ่านมา

    Looks amazing. I love the cute new animations.

  • Backward Palindrome
    Backward Palindrome หลายเดือนก่อน

    You are AMAZING. I cannot believe so much talent exists in one person. I'm not even jealous, I'm just proud of you for how much incredible work you've put in, the progress you've made.

  • DacroyleYT
    DacroyleYT หลายเดือนก่อน +1

    It's good that Mario 64 modding is still alive today.

  • The Rheumatic Musician
    The Rheumatic Musician หลายเดือนก่อน

    The greatest N64 mod ever. Keep up the amazing job!

  • TheDerpyDolphin
    TheDerpyDolphin หลายเดือนก่อน

    Can’t wait for this to be finished. It looks so good

  • Glacier Nester
    Glacier Nester หลายเดือนก่อน

    This is WILD, running on official hardware and looking this incredible? Your skill really is remarkable, Kaze!

  • saintd_ii
    saintd_ii หลายเดือนก่อน

    Looks like a beautiful merging of the SM64 and Banjo styles. Very polished, like a dream a kid would have about the next Mario game.

  • Russell J Clapham
    Russell J Clapham 19 วันที่ผ่านมา

    Question: do you use the Z buffer? I read by disabling it, the fill rate of N64 hardware improves substantially and therefore frame rate and resolution can be improved. It was disabled in World Driver Championship to achieve outstanding graphics for an N64 game.

  • Jonathan Stretcher
    Jonathan Stretcher 28 วันที่ผ่านมา

    wow imagine if we had n64 games like this in the 90s, the graphics are on par with the PS1

  • Fenty Staphlebrow
    Fenty Staphlebrow 20 วันที่ผ่านมา

    F-Zero X ran at 60fps, held that level really well also. Really added to the feeling of speed in it.

  • Dolphins Slapping People
    Dolphins Slapping People หลายเดือนก่อน

    I can’t stop watching this… it looks incredible!

  • BrbZrk
    BrbZrk หลายเดือนก่อน

    Seeing N64s potential is the best thing on youtube for me. I hope this becomes big and we see custom made games that put Rare N64 graphics to shame and show us the consoles real power. Maybe the original N64 system engineer likes to see it too :)

  • Joey Marshall
    Joey Marshall หลายเดือนก่อน

    Thanks for clarifying that it runs well on emulator! I had somehow gotten it into my mind that this was just how the game ran on all platforms which is asinine, thinking about it for more than 2 seconds.

  • Matt Kimura
    Matt Kimura หลายเดือนก่อน

    It amazes me that you're not only skilled in making this, but you're also super creative with the designs. That's some real talent!

  • Math Dantas Tav
    Math Dantas Tav 22 วันที่ผ่านมา

    this would be absolutly stunning back in the n64 days

  • it,s Them
    it,s Them หลายเดือนก่อน

    You coded speculative execution into an N64 game?
    Terrifying! I love it.

  • AnalogX64
    AnalogX64 22 วันที่ผ่านมา

    I've never played this game before :) Once this gets released, I will play it for sure :)

  • Google User
    Google User หลายเดือนก่อน

    See, this is quality content with meaningful results, so much better presented than other people's devlogs

  • Catma Copter
    Catma Copter หลายเดือนก่อน

    You are amazing!!!I can't believe how much work you put in for this, for very little money!

  • Ed Silva
    Ed Silva หลายเดือนก่อน

    I'm reallly excited! Can't wait to see more

  • faisal who?
    faisal who? หลายเดือนก่อน +3

    I'm very interested in making a Mario 64 type game and I'm loving your art direction.
    The colors are beautiful, the textures are aesthetic and the map spacing/flow is very enduring to me.

    My question is, any advice on how to get started making maps/entities like this? I have ample blender, gimp and unity skills (writing custom shader) skills. My only drawback is creating compelling content like this.

    • Davi Mag20
      Davi Mag20 29 วันที่ผ่านมา

      Do you have plans to make a Mario 64 like game?

    • Kaze Emanuar
      Kaze Emanuar  หลายเดือนก่อน +2

      i start with a list of locations in a level and 6 objectives. then i draw a 2d layout sketch in paint. then i make the rough layout in blender and fill in the gaps to fully flesh the model out.

  • Bigorno Birno
    Bigorno Birno หลายเดือนก่อน

    Your hacks always are amazing, Kaze!

  • Play It Again - Retro Gaming
    Play It Again - Retro Gaming หลายเดือนก่อน

    I've been following you for quite a while now and I really don't understand why Nintendo does not hire you. Your mods would be so cool to play on the Switch! They would be great DLC for Mario 3d All Stars for example.
    I'm sure a lot of people would be willing to pay to play your mods. Until then, we'll continue to follow you and appreciate your amazing work!

  • Rock X
    Rock X หลายเดือนก่อน

    Man, this is like heaven on N64! Imagine playing GE, PD, JFG and many others with this level of performance!

    • Magic Johnson
      Magic Johnson หลายเดือนก่อน

      Jet Force Gemini wasn’t that bad.

  • hipnotyq
    hipnotyq หลายเดือนก่อน

    This looks so good I legit thought it was the DS version

  • SuperMario9080
    SuperMario9080 หลายเดือนก่อน

    You've come so far since Last Impact, this is your best work yet!