How the fuck theres people making SNES music just kinda playing the string out doing the bare minimum then theres Tim Follin going apeshit making prog rock for pretty forgettable games. Like this is one of the most memorable games to come out of his career. He deserved a better lucrative career to be honest
@@ge431 The folks working on this game paid a visit to Miyamoto. He was so struck by the music in particular that he told them if they worked together he could elevate this Plok character to second-place in the then-two-way rivalry between Mario and Sonic. Not really sure why they didn't jump at that offer. Still a relevant bit of info since we're talking about Tim Follin's legendarily bad luck when it came to gigs.
Im not an expert, but my guess is that when the patterns change and tempo is where the memory overwrites to allow the other instruments in and then back. Pretty impressive stuff
Crazy part is that tim only used 5 of the SNES's 8 sound channels so sound effects still play. He's not even using the console's full capability and still making CD quality music
fun fact: target renegade is technically a kunio kun (river city ransom, crash and the boys street challenge, super dodge ball) game. basically the guys who published the first game in the kunio kun series, renegade, got the rights to the name renegade but not the characters, so they made target renegade a sequel to the american localization of renegade. years later, history repeated itself and we got river city ransom underground, a sequel to the american localization of a much more well known kunio game
"Huh this part of the track is getting a little stale, lets add more instruments and change up the beat completely" - Tim every minute he listens to his tracks
This sounds like a fucking Dreamcast track crammed into the Snes. Damn.
Tim can make any console music sound 3 generations ahead of hardware
My god you are right. I need more 16-bit DC music in my life.
Jesus christ Tim, its just Plok on the SNES.....
Hahahaaa!
This comment made my entire day 🤣
Tim Follin: They said that about Pictionary, but that didn't stop me...
spot on :D
Jesus Christ Tim, it's just _________ sums up quite a lot of his career
Rest in peace, Geoff Follin. What a talent.
Wait he died? Had no idea, rest in peace to a musical genius
@@TheDreamcastLover Yeah, very recent. May he rest in piece.
Man, I didn't even know. Well RIP.
How the fuck theres people making SNES music just kinda playing the string out doing the bare minimum then theres Tim Follin going apeshit making prog rock for pretty forgettable games.
Like this is one of the most memorable games to come out of his career. He deserved a better lucrative career to be honest
this game is soo good, i swear. rayman has nothing on this one. THE GAMEPLAY IS SO UNIQUE!
right, people don't appreciate plok enough like goddamn, get off your shit and play this already
@@ge431 The folks working on this game paid a visit to Miyamoto. He was so struck by the music in particular that he told them if they worked together he could elevate this Plok character to second-place in the then-two-way rivalry between Mario and Sonic. Not really sure why they didn't jump at that offer. Still a relevant bit of info since we're talking about Tim Follin's legendarily bad luck when it came to gigs.
@@Asterra2 Woah, that's super cool!
@@Asterra2 I think they didn’t jump at the offer because Miyamoto and co ended up investing more resources on Yoshi’s Island instead.
JESUS TIM IT'S JUST A SILLY PLATFORMER WE DONT NEED METRIC CHANGES AND 7/8
everything needs 7/8 and metric changes
@@Flaeron1 ... yeah you're right...
Useless fact: This track only uses 5 channels. The multisampling was done by SPC sound chip memory overwriting.
That fact still makes my brain hurt, simply insane composition and sound programming skills
Im not an expert, but my guess is that when the patterns change and tempo is where the memory overwrites to allow the other instruments in and then back. Pretty impressive stuff
Rip Geoff Follin for composing one my favorite childhood plok music!
Summoning Salt vibes
Progressive Rock into 16-bit carbridge!!
*plokressive rock
@@stone9802 That's right! lolo
@@guiguisuperG you mean Cartridge?
@@Nevalster Yes cartridge...sorry!
@@guiguisuperG Soo, how have these past four years been?
20+ years still sick as FUCK!!
as a person from 8 years from this comment, your statement still stands.
30+ years still sick as FUCK!!
This makes plok go from Plok for the snes to THE Plok for the snes
I never even went out of my way to find this song. This song found me. Nice taste in music, summoning salt
I was wondering where I knew this from
The Follin Bros really went above and beyond for all the music they made, huh?
Tim and Geoff went all out . Plokressive Rock on a Stock Super Nintendo ? Damn 😂
Damn I’m only discovering this now, can’t believe this is from an SNES game
The stereo sound with my headphones on, as it rolls around from one ear to the other
This sounds like a game on the Playstation
I don't know how it's even possible for the SNES to sound this good. This sounds well beyond it's capabilities.
Crazy part is that tim only used 5 of the SNES's 8 sound channels so sound effects still play. He's not even using the console's full capability and still making CD quality music
*its. The abbreviation "it's" means "it is," so what you said was "this sounds well beyond it is capabilities."
@@TheGrammarPolice7
@@TheGrammarPolice7there's no way people take you seriously
Bro made these bangers for pure pasion for the project, he the goat
LET'S PLOKING GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
THIS IS BUMPING ON A *SNES* ?????? DUDE I'M FREAKING OUT!
Yeah apparently. The boss theme is insane as well.
plokking out
fun fact: target renegade is technically a kunio kun (river city ransom, crash and the boys street challenge, super dodge ball) game. basically the guys who published the first game in the kunio kun series, renegade, got the rights to the name renegade but not the characters, so they made target renegade a sequel to the american localization of renegade. years later, history repeated itself and we got river city ransom underground, a sequel to the american localization of a much more well known kunio game
The beginning reminded me of CORE from undertale
speaking of which th-cam.com/video/22Pl4c1yD3w/w-d-xo.html
pretty sure toby was inspired!
Dear god, thank you for bringing me here on a drunken binge.
geoff and tim didn't have to make this go so hard but i'm so glad they did !!
at 0:53 it gets r e a l
lmao the bass groove is unbelievable
RIP GEOFF!!!
Sure is nice this soundtrack came with a free game
Great way of looking at it
a good game
This game came out in 1993...for the damn SNES!
Tim Follin used same samples in Led Storm for Amiga
i'm pretty sure he did
Straight in the game music playlist.
Man this is so good. That bass drum sound has such a great bump to it.
rip geoff
why is this actually so good lmao
ratJAM
I can't wrap my head around how the heck he made this.
WTF how the hell is he doing this?!
There are recent music focused games out there that don't even come close to this, HOW TF
Tim Follin could do prog rock live on stage!
Here from Pukicho on Tumblr
still amazing
if this is what this guy could do with very limited hardware i cant imagine what he would be pumping out nowadays
I think the limitations are what lead to his creativity and amazing execution
when i first heard this, i thaught it was a soundtrack for an epic ass beat em up game
NINTENDO USA: It's just a simple SNES game, Tom. Don't go too hard.
NINTENDO JAPAN: This meets our standards
This always reminded me of Stevie Wonder's song "Do I Do"
I’ve always thought that as well. Makes me smile because every time I hear that Stevie Wonder song I think of Tim Follin
"Huh this part of the track is getting a little stale, lets add more instruments and change up the beat completely" - Tim every minute he listens to his tracks
AphexTim
How did this guy make a SNES song sound like some stuff you’d hear on the PS1 or Sega Saturn?
Why does Plok have such defined pecs?
why not?
If you can't hear Stevie Wonder in the breakdown beat... you need more musical time
THE SNES IS LIMITLESS
Slow it down to 85%
Tf2 moment lol
.