Can confirm, I checked out the wow trial for similar reasons last year and haven't touched it since trying out the dungeon finder. I did a decent job keeping up when i found out you could mount in the dungeon but i still have no idea what was going on. We sped through some trash, wiped many many times, (once or twice because i aoe'd too close to the wrong mobs or something), killed a single boss and then everyone just left whilst i sat there alone trying to work out how to leave an instance. My thought process afterwards was something along the lines of "if this is what wow dungeons are like then fuck this"
I'm primarily a WoW player and took up FFXIV a few months ago to see what it was like, and the dungeons at the start felt like a complete snoozefest, loved the visuals and the music but otherwise it seemed like very little could go wrong, I could just about make unlimited mistakes and live. Through Stormblood and Shadowbringers dungeons felt a little more like WoW ones though the trash still feels very dull in that there's rarely anything to do other than dodge stuff on the floor, and most dungeon bosses also seem to have mechanics that don't require much more than good positioning. It can still be fun but can't help preferring WoW's approach to dungeons, even though it seems to be a bit unfriendly towards new players (which I didn't know, I normally level WoW characters through dungeons and haven't had any experiences like the second drama time story).
This mirrored my experience. Blizzard letting the new player experience suck this much just shows how out of touch they are with their potential audience.
@@Scruffed I can understand that for sure. Since ShB i basically only run expert and max level dungeon roulettes, i don't bother with 50+ and leveling because the content isn't fun for me anymore. That said, i do still think that Sastasha makes sense as an onboarding experience even if it is super dull. You have trash you need to get through, you have bosses that block your progress, you have trash with their own mini mechanics, you have small puzzles, interactables etc. It sets up exactly what to expect for the rest of the game. My onboarding experience with Freehold (or at least i think it was freehold after a quick google search) by comparison was, why are we going this way? why are we ignoring some of these mobs? why are we dead? why did we only kill this boss? what about the rest of the dungeon? wtf is going on? I just can't see it setting up good expectations for new players. If i played more and gave it a better chance (which i do want to do in the future) i might even end up agreeing with you, but that experience very quickly and immediately killed any interest i had in wow at the time.
@@Kae-k96 Believe it or not, Freehold is one of the most popular if not the most popular dungeon they ever made for M+ (a modality that I wish FFXIV had), and one of the reasons is precisely because it's not entirely linear, there's different routes, trash and boss kill orders one can do, and one should do depending on the class/specs you have in your group and the seasonal affixes that existed at the time. I can see why it's not so loved by new players though, they should definitely tune it better on normal difficulty. I'd love to have it back in the M+ rotation for season 2 of Dragonflight.
So, girl strings guy looking for a real relationship along. Uses money he sends her to help buy a new car, doesn’t want to commit to anything and obviously trades up at the Crawler party.
I remember Freehold being a bit rough when I created an EU account to play a bit with some of my FFXIV friends, even for being an experienced bear tank. We got through it but I had to pull carefully.
I wonder if they could ever separate pre-current expansion dungeon queues into a sort of "Raw" queue and a "Heirloom" queue. If you have at minimum 2 pieces of Heirloom equipped you can queue for the Heirloom queue (they're the same difficulty, but only people with atleast 2 heirlooms equipped can queue this way) and for the Raw queue you can't have ANY heirlooms equipped to find a dungeon with it. Heirloom alt leveling gets their own queue, and normal/casual/new leveling players get their own matchmaking with players of similar gear (because no new players are going to have heirlooms for a while). A bit convoluted, but not sure how to do it otherwise.
@@Auroche There's still the matter of it feels like that S/O *really* strung them along and just when they got serious "actually no I need to work on myself" seemingly out of nowhere. It may be due to a lack of details, but it really comes off like getting blasted in the face by that with very little communication.
@@Auroche I think that's ultimately the lesson to the story but what I meant was I felt equally as baffled the whole time as Preach. Although I wouldn't dare imply abusive or neglectful relationships didn't exist I'd love to hear her side of the story since there's historically been a lot left out when everyone is just confused and speechless.
i started playing ally in DF just to change it up and i lvled a fresh chr and everyone in my group knew nothing in freehold. Few hours later after i explained all the fight and pulls and how thing work. It was eye openning what they put nooby through and how little they know about the game. hard for it to grow IMO
BFA dungeons are completely bonkers as an introduction to the game. I understand using BFA leveling as the default, but you need to either rework the dungeons for specific leveling or have "leveling dungeons" and target specific dungeons that are better at explaining mechanics.
lmaoo I remember trying retail wow like a year ago on my resto Druid and couldn’t keep anyone up. To the point where the tank was roasting me saying everyone was outhealing me even tho I was only like lvl 15😂I figured it was the scaling but I just stopped playing. Now I just play classic wotlk 🤷🏾♂️
Not a new player either btw, I used to twink at lvl 70 and do arenas on a resto Druid so I knew what I was doing but just felt utterly helpless in that dungeon
I brought some people new to wow into the game and it's a shitshow. Atal Dazar has some skips I'm sure people won't be patient enough for new players to mess up on and freehold you get full exp for skipping to the last boss so that's the go to in there. Also disc priest's shadow mend damage doesn't scale at all so it'll actually fucking kill the tank if they're low level. I made a prot pally alt and got it to 10 to tank for my friends and kept getting killed by the higher level disc priest and after dying 3 times I figured it out and just told them to only shield and I'd just heal myself. Even if I didn't mainly play a tank I'd still recommend it for running new players so you can set the pace of the dungeon and let them catch up.
re: that normal freehold for non-WoW players- I have a theory in the works, obviously anecdotal: there's a subset of the playerbase where all they ever do is level alts and spend their entire play time on normal leveling dungeons. And they treat it like it is serious fucking business. It's not like a hippie singing circle at the top end, but the Normal leveling dungeons are not indicative of the rest of the game.
For the wow newbie story, willing to bet they were playing disc like sage. Wow healing is very different from ffxiv and I'm willing to bet they were focusing on dpsing as much as possible thinking atonement was their only real way to heal, for the most part.
yeah if they tried to play Disc like sage it would be a cluster fk, sage is still reactive heals and some sheilding, Disc is making sure your shit is out before anything hits then dps to heal, and one reactive heal that drains mana like mad
I tried playing FF14 as I absolutely love the FF world and have played most of the main line games. I just love the fast pace of WoW arena so much and FF didn’t really suit me. Beautiful game but just didn’t fit me
I haven't leveled for a while now but the scaling in leveling dungeons is all over the place. Getting maw of souls or God forbid vault of the wardens when you were leveling was basically a death sentence for your instance group Also scaling for healers in particular feels insane, higher levels make things pretty hard especially when there's a big level discrepancy
first story, dude simped too hard got her self-esteem up and when she felt better about herself she went alpha hunting and left the beta behind doing her laundry and feeding the cats.
I think I get what happened. Girl was mentally unstable, simp thought he could 'fix' her, proceeds to be such a wet doormat while 'supporting' her that it actually kinda worked by repairing her ego. But now that she's found her self-esteem again, she thinks she deserves better, and ditched the now obsolete simp with a vague "I found myself(esteem)", 'I'm 14 and this is deep' excuse. That or she's just been cheating the whole time and finally pitied the author enough to cut him loose. Based on the way it's all written, the writer seems highly emotional, and manipulatable.
@@adognamedsally well I’m not offended by that personally even as a Quebecer and many Quebecers want Quebec to be it’s on country. Nothing cringe with that
@@adognamedsally lmfaoooo f*ck America it’s my country and I despise it. U know why? I’m not a tool for rampant corruption and world wide imperialism. Don’t be a 🤡, 🤡.
Can confirm, I checked out the wow trial for similar reasons last year and haven't touched it since trying out the dungeon finder.
I did a decent job keeping up when i found out you could mount in the dungeon but i still have no idea what was going on. We sped through some trash, wiped many many times, (once or twice because i aoe'd too close to the wrong mobs or something), killed a single boss and then everyone just left whilst i sat there alone trying to work out how to leave an instance.
My thought process afterwards was something along the lines of "if this is what wow dungeons are like then fuck this"
I'm primarily a WoW player and took up FFXIV a few months ago to see what it was like, and the dungeons at the start felt like a complete snoozefest, loved the visuals and the music but otherwise it seemed like very little could go wrong, I could just about make unlimited mistakes and live. Through Stormblood and Shadowbringers dungeons felt a little more like WoW ones though the trash still feels very dull in that there's rarely anything to do other than dodge stuff on the floor, and most dungeon bosses also seem to have mechanics that don't require much more than good positioning. It can still be fun but can't help preferring WoW's approach to dungeons, even though it seems to be a bit unfriendly towards new players (which I didn't know, I normally level WoW characters through dungeons and haven't had any experiences like the second drama time story).
This mirrored my experience. Blizzard letting the new player experience suck this much just shows how out of touch they are with their potential audience.
@@Scruffed I can understand that for sure. Since ShB i basically only run expert and max level dungeon roulettes, i don't bother with 50+ and leveling because the content isn't fun for me anymore. That said, i do still think that Sastasha makes sense as an onboarding experience even if it is super dull. You have trash you need to get through, you have bosses that block your progress, you have trash with their own mini mechanics, you have small puzzles, interactables etc. It sets up exactly what to expect for the rest of the game.
My onboarding experience with Freehold (or at least i think it was freehold after a quick google search) by comparison was, why are we going this way? why are we ignoring some of these mobs? why are we dead? why did we only kill this boss? what about the rest of the dungeon? wtf is going on? I just can't see it setting up good expectations for new players.
If i played more and gave it a better chance (which i do want to do in the future) i might even end up agreeing with you, but that experience very quickly and immediately killed any interest i had in wow at the time.
@@Kae-k96 Believe it or not, Freehold is one of the most popular if not the most popular dungeon they ever made for M+ (a modality that I wish FFXIV had), and one of the reasons is precisely because it's not entirely linear, there's different routes, trash and boss kill orders one can do, and one should do depending on the class/specs you have in your group and the seasonal affixes that existed at the time. I can see why it's not so loved by new players though, they should definitely tune it better on normal difficulty. I'd love to have it back in the M+ rotation for season 2 of Dragonflight.
@@Scruffed sure but FF community wont have tantrums and rage quit after one wipe for the most part
So, girl strings guy looking for a real relationship along. Uses money he sends her to help buy a new car, doesn’t want to commit to anything and obviously trades up at the Crawler party.
Love listening to the streams every Friday, Have fun bubble skiing Mike
I remember Freehold being a bit rough when I created an EU account to play a bit with some of my FFXIV friends, even for being an experienced bear tank. We got through it but I had to pull carefully.
Finally a story to actually show the difference between Roommate (share a bedroom) and Flatmate (share an appartment)
I wonder if they could ever separate pre-current expansion dungeon queues into a sort of "Raw" queue and a "Heirloom" queue. If you have at minimum 2 pieces of Heirloom equipped you can queue for the Heirloom queue (they're the same difficulty, but only people with atleast 2 heirlooms equipped can queue this way) and for the Raw queue you can't have ANY heirlooms equipped to find a dungeon with it. Heirloom alt leveling gets their own queue, and normal/casual/new leveling players get their own matchmaking with players of similar gear (because no new players are going to have heirlooms for a while).
A bit convoluted, but not sure how to do it otherwise.
I don't even know how to handle Preach's reading of that first story other than just saying Same.
Respect yourself more, put less time into others before yourself.
@@Auroche There's still the matter of it feels like that S/O *really* strung them along and just when they got serious "actually no I need to work on myself" seemingly out of nowhere. It may be due to a lack of details, but it really comes off like getting blasted in the face by that with very little communication.
@@Auroche I think that's ultimately the lesson to the story but what I meant was I felt equally as baffled the whole time as Preach. Although I wouldn't dare imply abusive or neglectful relationships didn't exist I'd love to hear her side of the story since there's historically been a lot left out when everyone is just confused and speechless.
Same.
@@cas6382facts
i started playing ally in DF just to change it up and i lvled a fresh chr and everyone in my group knew nothing in freehold. Few hours later after i explained all the fight and pulls and how thing work. It was eye openning what they put nooby through and how little they know about the game. hard for it to grow IMO
BFA dungeons are completely bonkers as an introduction to the game. I understand using BFA leveling as the default, but you need to either rework the dungeons for specific leveling or have "leveling dungeons" and target specific dungeons that are better at explaining mechanics.
lmaoo I remember trying retail wow like a year ago on my resto Druid and couldn’t keep anyone up. To the point where the tank was roasting me saying everyone was outhealing me even tho I was only like lvl 15😂I figured it was the scaling but I just stopped playing. Now I just play classic wotlk 🤷🏾♂️
Not a new player either btw, I used to twink at lvl 70 and do arenas on a resto Druid so I knew what I was doing but just felt utterly helpless in that dungeon
@@Simfassa it’s the scaling. It’s trash. They need to remove it and needed to have removed it for like 3 expansions now
Great stories as always BeX
I brought some people new to wow into the game and it's a shitshow.
Atal Dazar has some skips I'm sure people won't be patient enough for new players to mess up on and freehold you get full exp for skipping to the last boss so that's the go to in there. Also disc priest's shadow mend damage doesn't scale at all so it'll actually fucking kill the tank if they're low level. I made a prot pally alt and got it to 10 to tank for my friends and kept getting killed by the higher level disc priest and after dying 3 times I figured it out and just told them to only shield and I'd just heal myself. Even if I didn't mainly play a tank I'd still recommend it for running new players so you can set the pace of the dungeon and let them catch up.
I get the scaling thing. But if the dps didn't die without a tank or a heal it probably was doable
Yo
re: that normal freehold for non-WoW players- I have a theory in the works, obviously anecdotal: there's a subset of the playerbase where all they ever do is level alts and spend their entire play time on normal leveling dungeons. And they treat it like it is serious fucking business. It's not like a hippie singing circle at the top end, but the Normal leveling dungeons are not indicative of the rest of the game.
i always love when preach compares ff dungeons to wow dungeons. ff dungeons you can do with your eyes closed. ff is such a joke
For the wow newbie story, willing to bet they were playing disc like sage. Wow healing is very different from ffxiv and I'm willing to bet they were focusing on dpsing as much as possible thinking atonement was their only real way to heal, for the most part.
yeah if they tried to play Disc like sage it would be a cluster fk, sage is still reactive heals and some sheilding, Disc is making sure your shit is out before anything hits then dps to heal, and one reactive heal that drains mana like mad
I tried playing FF14 as I absolutely love the FF world and have played most of the main line games. I just love the fast pace of WoW arena so much and FF didn’t really suit me. Beautiful game but just didn’t fit me
Dude from the first story makes my brain hurt from how much of a chump he is. Take her to McDonald’s and then feed her dessert
That dps is a H E R O.
I actually don't level in BFA EVER because new players get dumped there and it's an awful experience for everyone
Preach, if you pass by Ruse in Bulgaria, we can drink a beer
First story is a great lesson for men on how not to act.
Sorry to everyone who lost their girls at the crawler party. The secret bed got very spicy at 3am.
I haven't leveled for a while now but the scaling in leveling dungeons is all over the place. Getting maw of souls or God forbid vault of the wardens when you were leveling was basically a death sentence for your instance group
Also scaling for healers in particular feels insane, higher levels make things pretty hard especially when there's a big level discrepancy
The chat in the first story.... 😂🤣 Red Pilled af.
Can't imagine he needed a whip
The dude in the first story should probably stop crying on girls the first time he meets them.
Could someone explain the significance of the rat?
The rat is Silkie, the first boss in ffxiv’s variant dungeon that killed preach and his group many times
@@csrjjsmp Much appreciated mate.
Actually playing a male character. No fucking kidding. Men it would be nice to meet you as men.
first story, dude simped too hard got her self-esteem up and when she felt better about herself she went alpha hunting and left the beta behind doing her laundry and feeding the cats.
🤡🤡🤡🤡🤡🤡
I feel like you're using the words "alpha" and "beta" seriously, which says a lot more about you if so. If not serious, basic humor.
This comment was actually true and real until you started with "went alpha hunting" xdd
First guy got used and abused lmao
Probably RDR2 for the cowboy rp game? And happy birthday Emma!
Hallo ballers!
First story makes absolutely no sense, terrible writing, completely baffling.
I am completly happy with you and you helped me to find the best of myself, we need to break up tho
@@billykid8013 Ok.
I think I get what happened. Girl was mentally unstable, simp thought he could 'fix' her, proceeds to be such a wet doormat while 'supporting' her that it actually kinda worked by repairing her ego. But now that she's found her self-esteem again, she thinks she deserves better, and ditched the now obsolete simp with a vague "I found myself(esteem)", 'I'm 14 and this is deep' excuse.
That or she's just been cheating the whole time and finally pitied the author enough to cut him loose. Based on the way it's all written, the writer seems highly emotional, and manipulatable.
>Dwarf Priest
>Not Panda or Belf
Madge. Fake FF14 Player
oof calling quebecers hosers is a big no no. A lot of Quebecers feel very anti-canadian lol
Being offended at something like that is cringe. Also, hating your country is cringe.
@@adognamedsally well I’m not offended by that personally even as a Quebecer and many Quebecers want Quebec to be it’s on country. Nothing cringe with that
@@adognamedsally lmfaoooo f*ck America it’s my country and I despise it. U know why? I’m not a tool for rampant corruption and world wide imperialism. Don’t be a 🤡, 🤡.
@@Valvad0ss You're just young, you'll grow out of it. I used to hate America too. Then I got a brain.
@@adognamedsally sounds more like Stockholm syndrome