you should try making snpcs like these but of Sven Coop npcs, like the sniper grunt, rocket launcher grunt, mp5,shotgun and revolver options for barney
Ok so the Female Assassin has her melee attacks, and you confirmed that the Human Sergeant also has his, so if it isn't so much of a problem to do, something that would be a cool idea is if the H.E.C.U Grunts try to avoid getting in close range of the Female Assassins, but if the Human Sergeant is in melee range of a Female Assassin, he will stand his ground and fight back until the Assassin changes location or the Human Sergeant is on very low health, and maybe Female Assassins will try to avoid his melee range or just him in general, the idea of the Human Sergeant holding his own against the Assassins would make sense, as his concept art described him as being skilled in hand to hand combat, and the idea of the grunts trying to avoid a close range encounter with the Female Assassins would also make sense, as they would have less experience than the Human Sergeant, I don't know much about coding, but I'm assuming that implementing this would be along the lines of editing the grunt's AI to keep distance from the Assassins, but having the Sergeant stand his ground.
Oh yeah the German version of half life is censored the blood is gone if you kill a barney or a scientist they sit down and shake there head at you and the grunts are robots
I was thinking. Since you wanted to do Other cool details for this mod, Will the male assassins be able to throw the flash grenades like the cut feature in op4?
In the Germán censured versión of half-life the black ops are repalce by robots like the hecu and ig you kill a guard and a scientist they will be on the Ground shaking his head
Hey, when are more HL2 things gonna be added? I know they're there, in the VJ first person update thingy you can catch a glimpse of a bunch of HL2 npcs.
While the "H.E.C.U" AH-64 Apache is an H.E.C.U vehicle in Gameplay, In the story it technically isn't, it is actually Army, since at the time of the game's development and release as well as when it takes place the Marines didn't use AH-64 Apaches, they use the AH-1 SuperCobra or AH-1Z Viper, similarly the F-16 Fighting Falcon isn't actually H.E.C.U either, it's Air Force, with what I said about the Apache also applying to the Falcon, as the Marines didn't use F-16s at the time (and still kinda don't, aside from training) and instead use the AV-8B Harrier II or F/A-18 Hornet, it was never officially stated in the story that the H.E.C.U were part of a joint operation with the Army and Air Force, and when Opposing Force, outright stated that the H.E.C.U are United States Marine Corps Special Forces, some fans were quick to notice the helicopter and fighter jet weren't Marine Corps, heck the Apache even has "Army" written on it's sides.
@@EnclaveSOC-102 and Marines use "corpsmen" not medics, but these two can just be written off as being primarily for the player, like making the squad leader more noticeable or in case someone doesn't know what a corpsman is.
@@TylertheCC1010fan maybe, but then Black Mesa's HGrunts refer to the medic as a corpsman in game. And the fighter jets were modeled after Harriers just as the Bradleys were changed to look like LAVs, though for whatever reason they still had squad leaders wear Berets and used the Apache as the attack helicopter which is still inaccurate. But they probably did that for the sake of nostalgia. And the Abrams tank can now drive while attacking and has two Browning .50 cal machine guns which are used in addition to the main cannon. So yeah.
i've never heard of the Black Ops Robot Assassin. that's new to me and I wanna learn more about that. however, I did hear about the robot grunts in germany
Fantastic mod as always! Just curious, you said you ported all Sven Co-op enemies but where is the Bodyguards and the RPG grunts? Would be cool to see Barnabus, Otto or other varients aswell but I would understand why those are cut off. But will they ever be made or are they dropped off completely?
Hey Vrej,Will there ever be a option to turn off ragdolls,like they do their death animation but won't ragdoll (like in HL1), im pretty sure it's possible because there is a mod that does that for the Half life source NPCs
Now, if only someone could upgrade their black mesa counterparts' AIs to match the ones shown in the video which can be found in the BM (extended) SNPCS pack
@@VrejGaming -I understand, just hope you will be in the mood to finish the black mesa snpcs pack one day, once every BM expansion is done perhaps? -Furthermore, may i know why did you lose your interest? Is it because its more difficult to code and animate source models?
I found a bug. mods that worked Half-Life Resurgence and VJ base from github. I played on minimal graphics settings, it happened when I took control of npc and then stayed. steamcommunity.com/sharedfiles/filedetails/?id=2307184675
i learned that the grunts will throw grenades back, neat
Excellent work!
Tailland from❤️❤️
Thank you! Cheers!
Also,you made the Human Grunts have their own Robot too. And it speaks! Good work on it! Keep it up!:3
Yes! Thank you!
the robots are from the german censored version
Great npc pack! I love putting them up against a lot of houndeyes.
0:40 hardcore parkour
I actually never noticed that changing the Weapons in Context Menu and swaps the entire weapon. Pretty neat feature
It's a fun little feature I added = )
WOW!!!! NICE WORK BRO👌👌👌👌👌👌👊
Thanks! 🔥
@@VrejGaming hi
Glad to see this mod again. Last I heard of it (or something similar to this project) was over two years ago.
Check out my channel, I make a video for a different NPC every Friday
you should try making snpcs like these but of Sven Coop npcs, like the sniper grunt, rocket launcher grunt, mp5,shotgun and revolver options for barney
Barney you have been killed in gmod for thousands of times
Me and the *Morphine Administered* boys ready to *Mr Friendly Attack* the Black Ops Assassins
I always assumed that the Robot Assassins were in the German version because the Robot Grunts were.
Yeah many people think these existed, but it's actually a unique NPC that we created ourselves for HLR!
Ok so the Female Assassin has her melee attacks, and you confirmed that the Human Sergeant also has his, so if it isn't so much of a problem to do, something that would be a cool idea is if the H.E.C.U Grunts try to avoid getting in close range of the Female Assassins, but if the Human Sergeant is in melee range of a Female Assassin, he will stand his ground and fight back until the Assassin changes location or the Human Sergeant is on very low health, and maybe Female Assassins will try to avoid his melee range or just him in general, the idea of the Human Sergeant holding his own against the Assassins would make sense, as his concept art described him as being skilled in hand to hand combat, and the idea of the grunts trying to avoid a close range encounter with the Female Assassins would also make sense, as they would have less experience than the Human Sergeant, I don't know much about coding, but I'm assuming that implementing this would be along the lines of editing the grunt's AI to keep distance from the Assassins, but having the Sergeant stand his ground.
Oh yeah the German version of half life is censored the blood is gone if you kill a barney or a scientist they sit down and shake there head at you and the grunts are robots
But what I don’t get is that the visors don’t flip up when the assassins die
@@Occycat yep
@@Occycat it indicates that you killed a woman and they don't support killing women i think, something like that
I will wait for the release. nice job!
Thanks!
I can’t wait for the release!
The fact that it supports vj base I’ll try it on Wednesday and try to control it
Best one yet
Conclusion: Black Ops Assasins a Kung Fu masters
My favorites of this mod.
I was thinking. Since you wanted to do Other cool details for this mod, Will the male assassins be able to throw the flash grenades like the cut feature in op4?
In the Germán censured versión of half-life the black ops are repalce by robots like the hecu and ig you kill a guard and a scientist they will be on the Ground shaking his head
wow they look like the ones in otis’s dungeon where he beat me up… good times
Hey, when are more HL2 things gonna be added? I know they're there, in the VJ first person update thingy you can catch a glimpse of a bunch of HL2 npcs.
That gui is awesome
If you mean the HUD, it is called VJ HUD, you can find it on the workshop 👍
Cool!
Once again it worked out great. Tell Vrej, is the work going on actively only on the HL1 branch or in parallel another HL2?
Both
Will the male and robot assassins be able to cloak? And nice work
No they don't and thank you 👍
In Opposing Force, the male assassins don't have a cloaking field but they are almost completely silent.
Random question but i think its appropriate here, do you think there will be a Black Ops and HECU apache in this mod?
While the "H.E.C.U" AH-64 Apache is an H.E.C.U vehicle in Gameplay, In the story it technically isn't, it is actually Army, since at the time of the game's development and release as well as when it takes place the Marines didn't use AH-64 Apaches, they use the AH-1 SuperCobra or AH-1Z Viper, similarly the F-16 Fighting Falcon isn't actually H.E.C.U either, it's Air Force, with what I said about the Apache also applying to the Falcon, as the Marines didn't use F-16s at the time (and still kinda don't, aside from training) and instead use the AV-8B Harrier II or F/A-18 Hornet, it was never officially stated in the story that the H.E.C.U were part of a joint operation with the Army and Air Force, and when Opposing Force, outright stated that the H.E.C.U are United States Marine Corps Special Forces, some fans were quick to notice the helicopter and fighter jet weren't Marine Corps, heck the Apache even has "Army" written on it's sides.
@@TylertheCC1010fan not to mention Marines also never wear berets, they wear BDU caps.
@@EnclaveSOC-102 and Marines use "corpsmen" not medics, but these two can just be written off as being primarily for the player, like making the squad leader more noticeable or in case someone doesn't know what a corpsman is.
@@TylertheCC1010fan maybe, but then Black Mesa's HGrunts refer to the medic as a corpsman in game. And the fighter jets were modeled after Harriers just as the Bradleys were changed to look like LAVs, though for whatever reason they still had squad leaders wear Berets and used the Apache as the attack helicopter which is still inaccurate. But they probably did that for the sake of nostalgia. And the Abrams tank can now drive while attacking and has two Browning .50 cal machine guns which are used in addition to the main cannon. So yeah.
i've never heard of the Black Ops Robot Assassin. that's new to me and I wanna learn more about that. however, I did hear about the robot grunts in germany
Robot Assassins were made-up by me and the other Half-Life Resurgence creators! They aren't actually part of any Half-Life game! 😀
ah, okay
How you put firstperson in snps
Does the female assassins have the...ya know
Of course 😂
Fantastic mod as always!
Just curious, you said you ported all Sven Co-op enemies but where is the Bodyguards and the RPG grunts? Would be cool to see Barnabus, Otto or other varients aswell but I would understand why those are cut off.
But will they ever be made or are they dropped off completely?
Our to do list is on GitHub if you want to see what we are working on 👍
@@VrejGaming I feel dumb for always forgetting that exists lol...
Anyway thanks for the answer and have a good day buddy.
@@VrejGaming why githuv
@@MetrixGoat why not.
Can you make a video about chumtoads, even if its a small vid
NPCs like that will be featured later
Hey bro please make a video about
The jump pad, healing pool and that green thing that the barnacle tongue latches on too
he cant do the healing fool cuz it apparently is a brush with no model so it's unusuable
All I can hear is
*THIS IS WHAT WE CALL A DIFFICULTY TWEAK*
🤔
Do they have the... yknow..." animations"?
Yes 🤣
Women are so cool, i wish they were real
Only if 😔
The robot asassin was fall back to reload wow
Put the same amount of enemyes each team to fight betwen them . To compare the power and see who win's.
Hey Vrej,Will there ever be a option to turn off ragdolls,like they do their death animation but won't ragdoll (like in HL1), im pretty sure it's possible because there is a mod that does that for the Half life source NPCs
Maybe in the future
@@VrejGaming oh ok
Is there a tool that allows different factions to be allies?
Yes it comes with VJ Base
Wait are you Vjbase?
Yes man he is.
Just finished half life opposing force and oh boy i hate these guys so much
NPC camera addon link?
They use the robot grunts, too ?!?!?!
Yes, it's custom made by us =)
where i can download this addon ? cant find it ? and what is the map name please :D
Lily's HL1 maps and addon not finished
why they are trying to press the green button
Now, if only someone could upgrade their black mesa counterparts' AIs to match the ones shown in the video which can be found in the BM (extended) SNPCS pack
I honestly lost interest in the BM pack xd
@@VrejGaming -I understand, just hope you will be in the mood to finish the black mesa snpcs pack one day, once every BM expansion is done perhaps?
-Furthermore, may i know why did you lose your interest? Is it because its more difficult to code and animate source models?
Does this addon needs VJ Base? (And Do will we get something like the Cargo truck, Apache and Osprey?)
It needs VJ Base
you made robot black ops it was cool and it cool
How can ı reach that addons? Pls bro they look lik amazing
wait where did u got the SNPC's
Search up Half-Life Resurgence on Google, you will find it!
so is there a way to get this or is it in progress?
This is WIP
@@VrejGaming oh. i will patiently wait for it’s release then.
So how did you download the black ops bot in gary's mod ?
Just get Half-Life Resurgence
Addon Link pls
him:missed the spec ops male head
male specops:you have trash aim bro
him:shoots the male sec ops with a ar2
very nice work.what day are you going to publish this mod?
Very cool mod what's the name on workshop?
Not released
@@VrejGaming Oh ok
Now, Make a thicker version :)
They are thick with frickin 2 c's
Great mod can’t wait to finally download it, is there an estimated time of release for this add on?
Thanks, release date is unknown at the time
Is there any release Date i cant wait for it😄?
Not atm
Sometime in 2021
PLZ PLZ PLZ PLEASSSEEE DO MORE!!!
Black Ops
yes
Esse cara ai que brinca de Deus deve ser o
G man 🤣🤣
cool
Black Mesa black ops
best mod for Npc
I found a bug. mods that worked Half-Life Resurgence and VJ base from github. I played on minimal graphics settings, it happened when I took control of npc and then stayed. steamcommunity.com/sharedfiles/filedetails/?id=2307184675
Thanks for
Good video can you talk about scientist?
When times comes I will, each week is for different NPC
@@VrejGaming 👍
I see english isn't your first language. I've noticed a lot of grammar mistakes.
You are correct, which part did you notice mistakes?
@@VrejGaming when you explained assassin behaviour
What’s the map name?
It's one of Lily's maps
Oh
Well thank you
Alright my name is mr. Jones and today we're going to be testing if entities of the backrooms are vulnerable to bullets and gunshots
they are from the CIA right?
I believe they are, you might want to double check on wiki page
Make this mod for steam workshop please
No, it's not finished
@@VrejGaming Will there be Osprey?
@@anonimanonymous2864 maybe
axper vonc haskaca hayes brat karas ases karam aranc streami multiplayer xaxam
I like that vrej calls females and males *it* *they*
My language doesn't have he/she or any gender specific words, so this was the best way I could write it in English 🤣