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really helpful, thank you!
You can also Pack and Unpack geometry (Box in this case) using Capture Packed Geo node by enabling "Pack input" and "Unpack output". It also provides options for transferring data 🙂Basically the same thing but from a single node.
Hey, cold you please explain how the new muscle and skin system works in houdini 19
This is coming but I can't give an eta. yet.
pretty cool, I guess this setup still allows you to export to fbx for game engines?
really helpful, thank you!
You can also Pack and Unpack geometry (Box in this case) using Capture Packed Geo node by enabling "Pack input" and "Unpack output". It also provides options for transferring data 🙂
Basically the same thing but from a single node.
Hey, cold you please explain how the new muscle and skin system works in houdini 19
This is coming but I can't give an eta. yet.
pretty cool, I guess this setup still allows you to export to fbx for game engines?