How about doing TES VI in the Summerset Isles, but also adding portals to Aetherius, similarly to how TES IV gave us a glimpse of Oblivion? BTW, you guys should totally do a "What if..." lore series, where you present different hypotheses about the unsolved mysteries of TES, such as the disappearance of the dwemer, the Psiijic order, etc.
Summerset Isles would be the perfect location for me, The Rivendale-like cities, the mystical forests, wild unique beasts (one of the things that I loved about Oblivion compared to Skyrim), and the whole storyline would fit in perfectly... The only other option that I would really want would be Hammerfell, although I get the feeling that it would too similar to skyrim, just in a different enviroment, I think Black Marsh or Elsweyr would be too much of a risk for Bethesda because it would be completely different and so alien to the Elder Scrolls games we have came to love. To make up for the lack of land that Skyrim and Oblivion had, I would to see the game expand into the ocean, with underwater ruins, or sea-battles with the Maormer...that would awesome. I think there will be a massive feeling of magic with the Psijic Order playing a huge part in the game.
FudgeMuppet If TES6 is set on the Summerset Isles, the story dlc could deal with going to Pyandonea and dealing with the Maormer and the other story dlc could be about going to Artaeum to find out what happened to the Psijjic order.
Actually, one of my favorite builds in Skyrim was a Altmer rebel who joined the Stormcloaks, but had her own reasons for wanting to get rid of the Thalmor. It was interesting to roleplay her as not trusting the Nords, but seeing them as a means to an end. But eventually, she came to care for the Stormcloaks one she got to know them and vice-versa.
This is were I want TES6, reason why is because I think it would be cool to explore the beautiful rich area of summer set isles, and I think it would be cool if they had lost ancient city's under water, and being able to explore them... Just an idea though, please don't hate
Stormcloak's invading Summerset Isles? From the opposite side of Tamriel (and the Empire, which now is their enemy)? A little difficult.... to say the least
Quality over quantity. Not many people would appreciate that simply because there's less to do. I for one love the idea, but would personally love to see a reemergence of the Snow Elves, or find out what exactly happened to the Dwemer. All opinions aside, TES lore is just full of ideas for a new game.
Michael Wells They adressed that in their Elder Scrolls 6 in Black Marsh? And covered making potions and spells to allow you to survive. Plus the can always add races from other continents that we never heard of and that could fit in.
Yeah, let's make an RPG where everyone RELIES on magic giving the players almost no choice in backstory! That'd be a great idea! Now obviously I was exaggerating when I said that the players wouldn't have any choice in backstory, but it would severely limit choices considering characters that hate magic wouldn't exist. And potions don't last forever, and neither are they cheap, so you'd be the only non-argonian in the province.
Honestly, summerset isles would be the best TES game since Morrowind, based on setting. That was one of the major problems I had with Skyrim. There was a massive lack of magical, and non believable things, it was too realistic. In Morrowind EVERYTHING was weird, and even Oblivion had prominent magic, Ayelied ruins and Oblivion gates.
Why is size of something a problem? Skyrim, Oblivion and Morrowind are massively scaled down, so Bethesda could just not scale it that much or make it 1:1
I definitely want it to be in Summerset Isles. Call it "The Elder Scrolls: Alinor". Introduce a new form of magical combat and make it Zelda-like. Btw are you guys Aussies? :D
This idea would be cool but if Summerset Isles were a bit small, perhaps it could be extended to the whole of the Dominion. Maybe the hero would first be sent in to scout or foment rebellion in Elseweyr or Vardenfell before moving into Summerset, which may be a full-on invasion scenario.
If it's in Summerset Isles, could it be possible for there to be a large battle between Thalmor and either Empire or Stormcloaks, where the Sload attack and both have to join together to defeat the undead army?
Q&A, What is the most obscure lore focused character you have created or are planning to create ? So a character that is really obscure but very reminiscent of the Elder Scrolls Lore. Would you guys say that Summerset Isles is kinda the Tamriel equivalent of Rivendell ? From what I read that is what it seems to be but that's just how I see it.
Concerting the Canon Ending of the Civil War, they could pull a Warp in the West where both outcomes happened, but neither had a large effect concerning the plot of ES6. If they do set ES 6 to be about the Dominion, I'd like to be able to go to the Summerset Isles, Elsweyr and Valenwood in the main game, not DLC.
They could also include more than one states you know. They don't have to limite themselfs with only sumerset. If you think about it sise of only cyrodile is more than combining of Sumerset, Valenwood and elsweyr.
The end, when they started talking about how detailed the game should be, got me so psyched! What If there were lets say 10 or so Elder High Elves that you would meet in the main city that have been around to see all of the events described in the previous games and when you did an almost impossible task for them they would reward your with knowledge to make your character stronger in some way. But there would be one that refused to talk to you until you completed this secret hard to find quest where you saved a high elf child. Then when you returned he would know about it and give you access to a special ability or unique staff or spell creation station.
loved the video and I personally would love the summerset isles because high elves are my fave. you guys ever consider a desk and some chairs the standing looks slightly uncomfortable?
This just came to the top of my head, what if you could actually become a Stormcloak or maybe a High Elf rebellion general and organize a full scale battle with say a miniature map similar to those in skyrim, and you could fight and lead the charge of course but for once actually predetermine troop attack patterns with some actual strategy involved.
I'd truly like it! But if they'd make a underwater part they should make like cities underwater with big glass domes etc. because just swimming wouldn't be really exciting.
Hey Scott I love your lets play videos and I was wondering if you have considered the heavy armory mod available on steam workshop and has Dawnguard and Dragonborn editions?
I like what you're saying about detail. Also I would like to see more consequence to your actions. Like making a certain decision in a particular playthrough should cut off a lot of other paths. In Skyrim it's a bit senseless that you could do almost everything in one playthrough (even roleplay-wise contrary paths) except choose for both sides of the war. The environment should be more dynamic, like for instance the Guard Dialogue Overhaul mod does in a little way, where their dialogue to you reflects your level better and choices you've made in your playthrough but in a much bigger and dynamic way.
***** Thank you, great and mad Sheogorath, that was exactly what I meant. It caters to players that want to do completionist playhtroughs and I say let's make it impossible to do that and if someone really wants to, THEY can make a mod to make it possible, because from a roleplaying standpoint, it makes no sense. /tangent
The return of the dwemer as a playable races would be interesting. They definitely need a race to give the high elf mage a run for the money. This would also affect the main storyline in a way.
I would like to see a future Elder Scrolls title take place in the Merethic Era and early centuries of the First Era, showing things such as a living and breathing Dwemer society, the Aldmeri people in Summerset spreading across Tamriel and dominating the land, Ysgramor and The Return, the Battle of Red Mountain, the legendary Dragon War, and finally, the migration from Atmora and eventual freezing of the land. If I had to pick only one of these to be most interested in, it'd be Ysgramor and The Return following the Night of Tears.
***** No, that's not it. See, we hear a lot about the Night of Tears, The Return, Ysgramor, and more all over Skyrim, but we never actually get any fine details or even glimpses into what it was like back then, the only exception being the Dragon War atop The Throat of The World. I would love to visually see the arrival of Man on Skyrim, the Night of Tears, The Return, and the freezing of Atmora, more so because we haven't actually seen glimpses of Atmora, at least to my knowledge.
***** I agree as well. We really haven't seen Summerset before, at least not properly or without third party mod developers. I mean, sure, there is The Elder Scrolls Online, but with all the other players, would you really consider that a reliable source? Not to mention the fact that the entirety of Summerset probably still isn't open in Online.
I feel like even though Summerset Isle is smaller in the elderscrolls universe they would scale it up to be the same size ir even bigger than skyrim. Because correct me if I'm wrong bit I believe that all the in game provinces are scaled down versions of their size in lore
They could also make claws and hooks to make climbing easier and funner. It would also add new methods of fighting, allowing to the use the claws and hooks as weapons. Maybe if you attach a hook to a rope you can use it as a grappling hook or pull your enemies closer so that you can then stab them with your blade.
What if it was Elder Scrolls: Southern Tamriel, or something along those lines, and it was all about the Aldmeri Dominion, and playable areas were parts of Valenwood, and all of Summerset Isles? You character brings down the thalmor, join High Elf rebellion, and so on. I would play that, and they could add moarmer as a playable race, emphasize water travel and head for water breathing. Finally water breathing will be relevant.
Imagine a super secret underground blades survivors that if you wanted and were very observant you could find them. It would be a fun side quest. Like imagine esberns locked door in the rataway times ten
Well, a solution would be to have Weresharks replace Werewolves. You will actually use the form to explore said aquatic masses and fight aquatic creatures. Though, it'd be interesting because you'd need to keep eating to maintain your form.
Actually General Tullius also says that he intends to take the battle to the Thalmor. Meaning that regardless of who would win the war, elder scrolls 6 Summerset Isles would work!
Do you guys live in Europe? The video is posted like 30 minutes ago and yet i'm watching it. Most of the youtubers im subscribed to are from America and the videos come out when i sleep.
Olly Tench Not to Americans. We're used to telling our own accents apart and don't have much of an ear for anything else. I was watching a comedy routine the other night and the guy was doing a "French" accent but it sounded more like a German accent.
I really hope some developers from bethesda find you channel then amount of good ideas you guys have is insane and i feel like they could use them! Anyway i hope es6 come out relatively soon 1-2 years but i doubt it
I want this. It makes sense. End the Thalmor from the inside. The trend for the last few games has been to work with the province, whereas if we go against the Thalmor we'd be going against the province. Exciting.
Well when you think about it even though Vvardenfell is smaller than Skyrim, Morrowind as a game was bigger than Skyrim. I'm not saying if Elderscrolls 6 were to take place in the Summerset Isle it would be bigger than Skyrim, but rather have roughly the same playable space.
Sounds cool, I read the lore of the series, the tropical elves would be cool to play as. Tropical elves could be like the elven version of the native Hawaiians.
I think this is an extremely good idea. Also to anybody thinking that they might set it in the Khajit or Argonian homelands, dont get your hopes up. Think about how starnge it would look having a majority of the npcs as either talking cats or lizards. To me, they are exotic crweatures so it fits well that there are some of them around to add a bit of diversity but for a setting? Not a chance. The elder scrolls series will always be set in an area inhabited natively by the more human looking races, including the Mer of Tamriel
Has anyone considered that tes6 might be about be about the dwemmerand and or falmer (snow elves) So well witness the tribunal and the construction of the mechanical God.
The chances of the stormcloaks penetrating the Aldmeri Fleet is vague. They were constantly raided by the Maomer of Pyandonea, and the Sloads of Thras whom they constantly repulsed off their island.which forced them to create a powerful navy [at Par with the Redguard navy] The book on the great war states that the Dominion fleet was engaged with the Imperial fleet in the Niben. One could assume that the Imperial fleet was obliterated since the Thalmor seized control of the Imperial city for 5 years. The were successfully keeping Tiber Septim's armies at bay until he gained control of Numidium. They also successfully stood their ground against the Daedra invading the Summerset Isles during the Oblivion Crisis. Then in the 4th era they almost obliterated the majority of Tamriels standing armies. Additional bit from the First Edition. [Before Septim's conquest] On the occasions when the Elves probe the Empire's defenses, the Legions have sent them back in tatters. Indeed, the Colovians have taken to calling their enemy the "Old Mary" Dominion, for the womanly offensives of its Elven soldiers. The situation at sea, however, is another story, and the Dominion terrorizes the southern waters from the Cape of the Blue Divide to the Topal Bay. Concerning the effects of Maormer raids; The chronicler can scarcely find a year throughout the First or Second Eras when the Maormer did not ravage the coastlines of the Altmer. As terrible as it was, it did force the Altmer to build a great navy to defend itself, and to this day, it is on the seas that the High Elves excel in combat. There are villages in the central valleys of Summerset that have never seen battle, but so much blood has been spilled along the coasts, it is a wonder it is not stained permanently crimson. Stormcloaks make good sailors but they don't make a good fleet. The Summerset Isles isn't only composed of two islands hence the name. There are dozens more around Alinor [Summerset Isles] which can be traveled to by boat and serves as the primary defenses of the Altmer. I have my vouch for the TES 6: Summerset Isles. Maybe we can take a peek at the Psijic order? It'll be interesting to see the original Aldmer culture as they have preserved it in the 3rd largest isle.
I think black marsh would be interesting because like in skyrim and oblivion it was not like a jungle and with black marsh they could do something different.
What if it was summerset and valenwood?? Similar size to skyrim and awesome difference in environmental features! Dense forest with verticality contrasted with mystical gardens and magic in summerset. Make it happed Bethesda! Oh call it : The Elder Scrolls VI : Dominion.
Well, technically Summerset Isle wouldn't have to be smaller than Skyrim. Daggerfall is several thousand square miles, roughly the size of an actual kingdom. So Summerset could really be as big or as small as Bethesda wanted it to be. But I agree with you in that it should be smaller so that there can be more detail.
What about elder scrolls six in Cyrodiil? Now hear me out, instead of going forward in time, how about going back to before time. The time of myth. I think I would be cool if they did a game around the time of the human rebellion from their elven overlords. Helping Alesia with the rebellion and killing high elves. (Funny cuz I always either play a dunmer or altmer or both) or you could do a possible DLC if the next game is in the summerset isles so you could possibly get a both sides of the story. Also with buildings maybe something's along the lines of the imperial palace, since it was built by the high elves.
Also for guilds maybe some daedra worshipping cults since there, well, you know… high elves. So instead of a daedric quest a daedric cult. And say you join the cult of molag bal, it would make it nearly impossible to join the cult of boethia(spelt it wrong) also for each cult maybe make it to we're they have to have special requirements. So like if you join the cult of hircene you have to be a werewolf, or if join the cult of molag bal you have to be a vampire, or if you join the cult of that one daedra the is against the undead, you couldn't be a vampire. Also, instead of giving the player a shit weapon that we always sell maybe give us special spells that are only available to that cult. And if you leave or betray that cult you lose you spells, armor, weapons ect. And maybe the actual gods if you worship them give you special powers, though you couldn't worship the daedric princes. This level of " restrictions" really improves the games emersion. It was really dumb in skyrim to be wearing the ebony mail and wielding the mace if molag bal with it!!
Not happening. Bethesda will NOT go backward to provinces they focused before, for player interest reasons alone. Eventually, if they get through all the provinces, go to Akavir and/or Atmora, maybe explore the undersea remnants of Yokuda, they might then re-start Tamriel's run-through, but don't hold your breath. I suspect we will see more trips to places that we have not even heard of, than run through the provinces again.
CliventheTraveller AND YOU KNOW WHY THEY WONT GO BACK IN TIME?!?! BECAUSE OF CASUALS!! its all about money. instead of producing a amazing game (which they r fully capable of) they want to make a game that makes money. im not saying my idea is the worlds greatest, I would still like a game from ES that would make real gamers shit their pants. I was dumb and played Morrowind, then skyrim. after playing skyrim I said "wait, what?" because I was not blown away and I feel like ES is dumbing down. And I don't want the future games in areas I really want to see be a bunch of shit. I just want a real, no hand holding, no "small" sandboxes, no BS.
Charles Nelson Just because YOU want to go back there, does not make anyone who disagrees w/you a "casual." I have played ES games rather obsessively for 10 yrs, to the extent that I have PILES of other games that I just nvr get to, I rarely MMO instead of TES, and I play and mod troubleshoot a lot more than I should. I have probably spent ~ 3 yrs of the last 10 playing ES games. That's *ACTUAL TIME SPENT.* Very not proud abt that; it is just a mark of how interesting ES games, and Morrowind and Skyrim especially, are to me, especially modded. I am hardly a casual and I, for one, agree with Bethesda's seeming strategy of not going back. If one pays any attention, ES games are *VERY* similar to each other, just in different provinces. Same monsters, same (until TESV) basic game system, open world with a MQ that you can take or leave (tho most will take), mostly the same magic system (tho increasingly truncated), uninspired/infantile combat system, Empire-yadda-yadda, starts the PC as a prisoner, same attitudes on things, same voices in many cases, etc. *Having a new province is what makes each game fresh, and really shine.* Retreading what you did last time would make it stale (except, perhaps, for going back to Morrowind. I admit that the kookiness of Vvardenfell keeps it, or at least glimpses of it, new eternally, as we see in Bethesda having to put in MW inspired DLCs for ES4 and 5). TBH, if they went back to Cyrodiil, I would probably not buy it. *Oblivion was the most boring game I have ever played* (tho NWN gave it a run for its money in that dep't), and I only played on with it (more than I feel it was worth) because I was propping it up (value-wise) with mods. OFC, if ES6 is on Steam, w/no rollbacks to correct Bethesda patch bugs possible once again (just like how they fkd up ES5 RAM mgmt and then said "fk off, we will not fix the bug we just created as we are dropping patching, and you cannot rollback or DL the old version legally") I might not buy it anyway unless it gets stellar reviews.
Summerset is the logical next step. It's in sharp contrast to that of Skyrim, yet just like Skyrim it would keep the ultra unique world withing a few steps of traditional fantasy.
I think it would be really cool if Bethesda did a total 360 and showed the Altmer side of the issue. Make the "bad guys" the "good guys." Also, Odahviing + Bend Will is a great way to travel for people who thing fast travel is unimmersive.
summeset isles would be awesome, but if the main questline is going to be 'civil war' and 'nords vs elves' than i'd rather go with a Skyrim II, and like nords recruiting every race but elves for the fight to the thalmor and vice-versa with the thalmor. And there could be an expansion for the game situated in summerset isles. I mean, it's just the opinion of a Skyrim (the place and the game) lover
I'd love to have Summerset Isles be the next TES game but none of the games. I would just like to point out that Large plotlines have never carried over from one game to the next so a game character referring to another region is hardly an indicator of where the next game will take place, I think. I could be wrong. I would also like to throw out the idea of doing two regions in one game and having a border or a boat trip that may be really hard/expensive to pass/purchase or something along those lines until spells/quests/allies are learned/completed/made.
Jack Borden Thu'um + Shezarrines + TLD No fighting force in the world could resist a Shezarrine, and the Thu'um is quite possibly the most powerful of the modern magics (barring Shadow Magic, but only Azra fully understands that).
Jack Borden A Shezarrine will appear if mankind is threatened, that's kind of the point of a Shezarrine. Even without one, the Thu'um is by far the most powerful modern magic (barring Shadow Magic) and the Last Dragonborn is also probably the strongest mortal on Tamriel.
I wanted to say, density is one thing, and I agree with you guys about that. They definitely should make Summerset denser, and implement more content. However, the map of Summerset does not have to conform to the scale Tamriel. What I mean is, just because geographically, Skyrim is larger than Summerset, they do not have to make Summerset a smaller landmass. By all means, they should make Summerset bigger than Skyrim because they have the opportunity to do so with next gen and it would enhance gameplay. The only people might be upset about that are the anal lore fanatics.
+Kai SMITH There are, like the Chim el-Adabal and the Divine Crusader's armor and weapons. The Aedra are just less into meddling in mortal affairs than the Daedra are.
If TES6 is set in the summerset isles then my current skyrim character can return home and fulfill his quest, destroing the thalmor and finnaly creating true peace.
How about doing TES VI in the Summerset Isles, but also adding portals to Aetherius, similarly to how TES IV gave us a glimpse of Oblivion?
BTW, you guys should totally do a "What if..." lore series, where you present different hypotheses about the unsolved mysteries of TES, such as the disappearance of the dwemer, the Psiijic order, etc.
Summerset Isles would be the perfect location for me, The Rivendale-like cities, the mystical forests, wild unique beasts (one of the things that I loved about Oblivion compared to Skyrim), and the whole storyline would fit in perfectly...
The only other option that I would really want would be Hammerfell, although I get the feeling that it would too similar to skyrim, just in a different enviroment, I think Black Marsh or Elsweyr would be too much of a risk for Bethesda because it would be completely different and so alien to the Elder Scrolls games we have came to love.
To make up for the lack of land that Skyrim and Oblivion had, I would to see the game expand into the ocean, with underwater ruins, or sea-battles with the Maormer...that would awesome. I think there will be a massive feeling of magic with the Psijic Order playing a huge part in the game.
Guys, you completely missed the most obvious plot line for an Elder Scrolls game set in Elvish lands, the return of the Psijic Order!
I hope it is valenwood or summerset. An elven culture would be nice. FOR THE GLORY OF THE DOMINION
For the dominion LONG LIVE THE DOMINION
The plot should revolve around the Sload and the Sea Elves should be treated kind of like the Forsworn in Skyrim (obviously more developed though).
LoneStar German interesting. Sea elves sound so unique
FudgeMuppet I think you should be able to play as them, but you'd treated like a lesser being by the Altmer.
FudgeMuppet If TES6 is set on the Summerset Isles, the story dlc could deal with going to Pyandonea and dealing with the Maormer and the other story dlc could be about going to Artaeum to find out what happened to the Psijjic order.
Is it weird how Michael's favorite race was enslaved by Scott's favorite race. (Argonian-Dunmer)
Well Michael is actually Scott's slave, and Scott forced him to be his friend
but then argonians invaded hahaha. you guys are weird :P
+fFudgeMuppet Thanks I like to be wierd
Theo Noble :)
***** :)
Actually, one of my favorite builds in Skyrim was a Altmer rebel who joined the Stormcloaks, but had her own reasons for wanting to get rid of the Thalmor. It was interesting to roleplay her as not trusting the Nords, but seeing them as a means to an end. But eventually, she came to care for the Stormcloaks one she got to know them and vice-versa.
This is were I want TES6, reason why is because I think it would be cool to explore the beautiful rich area of summer set isles, and I think it would be cool if they had lost ancient city's under water, and being able to explore them... Just an idea though, please don't hate
GamingWithBazooka Hopefully no dwemer ruins
Hated how long they were
Stormcloak's invading Summerset Isles? From the opposite side of Tamriel (and the Empire, which now is their enemy)? A little difficult.... to say the least
Well, the Thalmor's HQ is in Summerset Isle, get rid of the center of the Thalmor, they'll all scramble.
The Redguards are potential Allies though, so it might be a little easier than you make it out to be.
***** I've never realised how small the Empire really is 0_0
I want either Summerset Isles, Akavir, Valenwood or Hammerfell as the main location for Elder Scrolls VI.
Imo they should do very where before akavir but that would be amazing
Quality over quantity. Not many people would appreciate that simply because there's less to do. I for one love the idea, but would personally love to see a reemergence of the Snow Elves, or find out what exactly happened to the Dwemer. All opinions aside, TES lore is just full of ideas for a new game.
***** agreed
Summerset Isles, Elseweyr (is that how you write it?) and Valenwood combined in one Elder Scrolls game would be awesome!
What about Black Marsh?
Black Marsh is too inhospitable for everything that's not an argonian.
Michael Wells They adressed that in their Elder Scrolls 6 in Black Marsh? And covered making potions and spells to allow you to survive. Plus the can always add races from other continents that we never heard of and that could fit in.
Yeah, let's make an RPG where everyone RELIES on magic giving the players almost no choice in backstory! That'd be a great idea! Now obviously I was exaggerating when I said that the players wouldn't have any choice in backstory, but it would severely limit choices considering characters that hate magic wouldn't exist. And potions don't last forever, and neither are they cheap, so you'd be the only non-argonian in the province.
Honestly, summerset isles would be the best TES game since Morrowind, based on setting. That was one of the major problems I had with Skyrim. There was a massive lack of magical, and non believable things, it was too realistic. In Morrowind EVERYTHING was weird, and even Oblivion had prominent magic, Ayelied ruins and Oblivion gates.
Why is size of something a problem? Skyrim, Oblivion and Morrowind are massively scaled down, so Bethesda could just not scale it that much or make it 1:1
I hope it would have a choice of how you start the game
This.
Antimony Cup Is.
I endorse. Let's put this in motion.
***** I hear about that, I'm almost tempted to play the next Elder Scrolls on PC simply because of that...lol.
I would like a Valenwood, Elsweyr, and Summerset Isles game. We're in next-gen, Bethesda just needs to fully realize the new possibilities.
another thing that would be cool is bigger battles. like 50 soldiers fighting at a time.
or more like 100 at a time
MurlocTrooper More like a thousand enemy's and allies on an epic battle to control a city or town!
TotalCerialKevin yup thats the idea.
MurlocTrooper definitely
FudgeMuppet hi :)
I definitely want it to be in Summerset Isles. Call it "The Elder Scrolls: Alinor". Introduce a new form of magical combat and make it Zelda-like. Btw are you guys Aussies? :D
SilverStrumer yea we're Aussies!
it should be in Hammerfell or Summerset isles,it would just make sense lore wise.
They sound SO high in this video.
This idea would be cool but if Summerset Isles were a bit small, perhaps it could be extended to the whole of the Dominion. Maybe the hero would first be sent in to scout or foment rebellion in Elseweyr or Vardenfell before moving into Summerset, which may be a full-on invasion scenario.
If it's in Summerset Isles, could it be possible for there to be a large battle between Thalmor and either Empire or Stormcloaks, where the Sload attack and both have to join together to defeat the undead army?
Great video. I'm looking forward to next episode too, because the Khajiit are my all time favorite race.
***** beast races are amazing
FudgeMuppet I know, right?
Q&A, What is the most obscure lore focused character you have created or are planning to create ? So a character that is really obscure but very reminiscent of the Elder Scrolls Lore.
Would you guys say that Summerset Isles is kinda the Tamriel equivalent of Rivendell ? From what I read that is what it seems to be but that's just how I see it.
Concerting the Canon Ending of the Civil War, they could pull a Warp in the West where both outcomes happened, but neither had a large effect concerning the plot of ES6. If they do set ES 6 to be about the Dominion, I'd like to be able to go to the Summerset Isles, Elsweyr and Valenwood in the main game, not DLC.
Sounds like a magical margaritaville which sounds dope af
They could also include more than one states you know. They don't have to limite themselfs with only sumerset. If you think about it sise of only cyrodile is more than combining of Sumerset, Valenwood and elsweyr.
The end, when they started talking about how detailed the game should be, got me so psyched! What If there were lets say 10 or so Elder High Elves that you would meet in the main city that have been around to see all of the events described in the previous games and when you did an almost impossible task for them they would reward your with knowledge to make your character stronger in some way. But there would be one that refused to talk to you until you completed this secret hard to find quest where you saved a high elf child. Then when you returned he would know about it and give you access to a special ability or unique staff or spell creation station.
ThePokeProf haha awesome
I would like a TES in Hammerfell
loved the video and I personally would love the summerset isles because high elves are my fave. you guys ever consider a desk and some chairs the standing looks slightly uncomfortable?
flying ninja mime jr we used to sit down but we actually like standing up more
This just came to the top of my head, what if you could actually become a Stormcloak or maybe a High Elf rebellion general and organize a full scale battle with say a miniature map similar to those in skyrim, and you could fight and lead the charge of course but for once actually predetermine troop attack patterns with some actual strategy involved.
Love the shirt, Scott.
holy mother of fudgemuppets a new TES6 video!
I'd truly like it! But if they'd make a underwater part they should make like cities underwater with big glass domes etc. because just swimming wouldn't be really exciting.
They did bring back water walking but only as in enchantment in the Dragonborn DLC
Hey Scott I love your lets play videos and I was wondering if you have considered the heavy armory mod available on steam workshop and has Dawnguard and Dragonborn editions?
Do a video on the best possible character based on ALL in game decisions!
I just want really good customization like eso as in the slider and how many options you have
I like what you're saying about detail. Also I would like to see more consequence to your actions. Like making a certain decision in a particular playthrough should cut off a lot of other paths. In Skyrim it's a bit senseless that you could do almost everything in one playthrough (even roleplay-wise contrary paths) except choose for both sides of the war. The environment should be more dynamic, like for instance the Guard Dialogue Overhaul mod does in a little way, where their dialogue to you reflects your level better and choices you've made in your playthrough but in a much bigger and dynamic way.
*****
Thank you, great and mad Sheogorath, that was exactly what I meant. It caters to players that want to do completionist playhtroughs and I say let's make it impossible to do that and if someone really wants to, THEY can make a mod to make it possible, because from a roleplaying standpoint, it makes no sense. /tangent
The return of the dwemer as a playable races would be interesting. They definitely need a race to give the high elf mage a run for the money. This would also affect the main storyline in a way.
Get this to Bethesda!
Jiserex try email
Will you post a nord build?
I would like to see a future Elder Scrolls title take place in the Merethic Era and early centuries of the First Era, showing things such as a living and breathing Dwemer society, the Aldmeri people in Summerset spreading across Tamriel and dominating the land, Ysgramor and The Return, the Battle of Red Mountain, the legendary Dragon War, and finally, the migration from Atmora and eventual freezing of the land.
If I had to pick only one of these to be most interested in, it'd be Ysgramor and The Return following the Night of Tears.
***** No, that's not it. See, we hear a lot about the Night of Tears, The Return, Ysgramor, and more all over Skyrim, but we never actually get any fine details or even glimpses into what it was like back then, the only exception being the Dragon War atop The Throat of The World. I would love to visually see the arrival of Man on Skyrim, the Night of Tears, The Return, and the freezing of Atmora, more so because we haven't actually seen glimpses of Atmora, at least to my knowledge.
***** I agree as well. We really haven't seen Summerset before, at least not properly or without third party mod developers. I mean, sure, there is The Elder Scrolls Online, but with all the other players, would you really consider that a reliable source? Not to mention the fact that the entirety of Summerset probably still isn't open in Online.
***** Though many would disagree, I find the Akaviri to be boring, bland, and uninteresting, alongside the Argonians, Khajiit, and Bosmer.
I feel like even though Summerset Isle is smaller in the elderscrolls universe they would scale it up to be the same size ir even bigger than skyrim. Because correct me if I'm wrong bit I believe that all the in game provinces are scaled down versions of their size in lore
idontwannamakethis that is correct
I'd like to see all the Aldemari Dominion for Elder Scrolls 6.
I believe they are doing summersett, elsywr,and valenwood do the next one. Should be interesting if u don't like the aldmeri dominion.
Hey if you played skyrim and you did the imperials there should be an option were the imperials are there not stormclokes and the other way around
They could also make claws and hooks to make climbing easier and funner. It would also add new methods of fighting, allowing to the use the claws and hooks as weapons. Maybe if you attach a hook to a rope you can use it as a grappling hook or pull your enemies closer so that you can then stab them with your blade.
What if it was Elder Scrolls: Southern Tamriel, or something along those lines, and it was all about the Aldmeri Dominion, and playable areas were parts of Valenwood, and all of Summerset Isles? You character brings down the thalmor, join High Elf rebellion, and so on.
I would play that, and they could add moarmer as a playable race, emphasize water travel and head for water breathing. Finally water breathing will be relevant.
Imagine a super secret underground blades survivors that if you wanted and were very observant you could find them. It would be a fun side quest. Like imagine esberns locked door in the rataway times ten
General Tullius implies the empire is going to re-start the great war with the Elves as well at the end.
Well, a solution would be to have Weresharks replace Werewolves. You will actually use the form to explore said aquatic masses and fight aquatic creatures. Though, it'd be interesting because you'd need to keep eating to maintain your form.
this is a good place to have the next elder scrolls game and it on my top 3 that i want the next game to be.
Kyler Craigen yea it would be great
Actually General Tullius also says that he intends to take the battle to the Thalmor. Meaning that regardless of who would win the war, elder scrolls 6 Summerset Isles would work!
Do you guys live in Europe? The video is posted like 30 minutes ago and yet i'm watching it. Most of the youtubers im subscribed to are from America and the videos come out when i sleep.
...They have Australian accents...
Olly Tench Many Americans have trouble telling Australian, British, and New Zealand accents apart.
But we sound completely different
Theyre from australia
Olly Tench Not to Americans. We're used to telling our own accents apart and don't have much of an ear for anything else. I was watching a comedy routine the other night and the guy was doing a "French" accent but it sounded more like a German accent.
I really hope some developers from bethesda find you channel then amount of good ideas you guys have is insane and i feel like they could use them! Anyway i hope es6 come out relatively soon 1-2 years but i doubt it
I want this. It makes sense. End the Thalmor from the inside. The trend for the last few games has been to work with the province, whereas if we go against the Thalmor we'd be going against the province. Exciting.
Well when you think about it even though Vvardenfell is smaller than Skyrim, Morrowind as a game was bigger than Skyrim. I'm not saying if Elderscrolls 6 were to take place in the Summerset Isle it would be bigger than Skyrim, but rather have roughly the same playable space.
What I want to see is TES6: Aldmeri Dominion and have Summerset, Valenwood and Elsweyr.
Sounds cool, I read the lore of the series, the tropical elves would be cool to play as. Tropical elves could be like the elven version of the native Hawaiians.
I think this is an extremely good idea. Also to anybody thinking that they might set it in the Khajit or Argonian homelands, dont get your hopes up. Think about how starnge it would look having a majority of the npcs as either talking cats or lizards. To me, they are exotic crweatures so it fits well that there are some of them around to add a bit of diversity but for a setting? Not a chance. The elder scrolls series will always be set in an area inhabited natively by the more human looking races, including the Mer of Tamriel
Yeah cos morrowind is sooo human
My friend Mike drew that Justice League poster. Back when he was alive. :.(
I swear there was also a Dwemer in Morrowind, (as another npc that you can't play as) or is that me just going crazy?
i am the complete opposite with the buildings being smaller on the inside, when i walk in to breeze home it is bigger than the outside
yea that is the case for some places but not all :)
Has anyone considered that tes6 might be about be about the dwemmerand and or falmer (snow elves)
So well witness the tribunal and the construction of the mechanical God.
why did you guys stop with the lets play?
ThePshychoSocial Check the update. New one is coming
Yes if seen ist. Thanks a lot
The chances of the stormcloaks penetrating the Aldmeri Fleet is vague.
They were constantly raided by the Maomer of Pyandonea, and the Sloads of Thras whom they constantly repulsed off their island.which forced them to create a powerful navy [at Par with the Redguard navy] The book on the great war states that the Dominion fleet was engaged with the Imperial fleet in the Niben. One could assume that the Imperial fleet was obliterated since the Thalmor seized control of the Imperial city for 5 years.
The were successfully keeping Tiber Septim's armies at bay until he gained control of Numidium. They also successfully stood their ground against the Daedra invading the Summerset Isles during the Oblivion Crisis. Then in the 4th era they almost obliterated the majority of Tamriels standing armies.
Additional bit from the First Edition. [Before Septim's conquest]
On the occasions when the Elves probe the Empire's defenses, the Legions have sent them back in tatters. Indeed, the Colovians have taken to calling their enemy the "Old Mary" Dominion, for the womanly offensives of its Elven soldiers. The situation at sea, however, is another story, and the Dominion terrorizes the southern waters from the Cape of the Blue Divide to the Topal Bay.
Concerning the effects of Maormer raids;
The chronicler can scarcely find a year throughout the First or Second Eras when the Maormer did not ravage the coastlines of the Altmer. As terrible as it was, it did force the Altmer to build a great navy to defend itself, and to this day, it is on the seas that the High Elves excel in combat. There are villages in the central valleys of Summerset that have never seen battle, but so much blood has been spilled along the coasts, it is a wonder it is not stained permanently crimson.
Stormcloaks make good sailors but they don't make a good fleet. The Summerset Isles isn't only composed of two islands hence the name. There are dozens more around Alinor [Summerset Isles] which can be traveled to by boat and serves as the primary defenses of the Altmer.
I have my vouch for the TES 6: Summerset Isles. Maybe we can take a peek at the Psijic order? It'll be interesting to see the original Aldmer culture as they have preserved it in the 3rd largest isle.
Didnt they say they were planning on ending the series on skyrim?
I feel like i read it in an interview right after skyrim, they said they wanted to focus on other things like a horror game, which they did :P
Ill try to find a source, i could be wrong though
I think black marsh would be interesting because like in skyrim and oblivion it was not like a jungle and with black marsh they could do something different.
What if it was summerset and valenwood?? Similar size to skyrim and awesome difference in environmental features! Dense forest with verticality contrasted with mystical gardens and magic in summerset. Make it happed Bethesda! Oh call it : The Elder Scrolls VI : Dominion.
Q & A - Do you watch/play AFL? If so, what is your favorite team?
Flynn Emmett no sorry we don't, we don't have a fave team either but if we had to pick it would be swans
FudgeMuppet Alright, mine is Hawks or Freo.
I don't think it would work because I don't think the thalmor would allow humans on the island after the great war.
Well, technically Summerset Isle wouldn't have to be smaller than Skyrim. Daggerfall is several thousand square miles, roughly the size of an actual kingdom. So Summerset could really be as big or as small as Bethesda wanted it to be. But I agree with you in that it should be smaller so that there can be more detail.
It should be Summerset, Valenwood, and parts Elsweyr.
I want one in high rock or summerset isles
We got highrock in daggerfall.
What about elder scrolls six in Cyrodiil? Now hear me out, instead of going forward in time, how about going back to before time. The time of myth. I think I would be cool if they did a game around the time of the human rebellion from their elven overlords. Helping Alesia with the rebellion and killing high elves. (Funny cuz I always either play a dunmer or altmer or both) or you could do a possible DLC if the next game is in the summerset isles so you could possibly get a both sides of the story. Also with buildings maybe something's along the lines of the imperial palace, since it was built by the high elves.
Also for guilds maybe some daedra worshipping cults since there, well, you know… high elves. So instead of a daedric quest a daedric cult. And say you join the cult of molag bal, it would make it nearly impossible to join the cult of boethia(spelt it wrong) also for each cult maybe make it to we're they have to have special requirements. So like if you join the cult of hircene you have to be a werewolf, or if join the cult of molag bal you have to be a vampire, or if you join the cult of that one daedra the is against the undead, you couldn't be a vampire. Also, instead of giving the player a shit weapon that we always sell maybe give us special spells that are only available to that cult. And if you leave or betray that cult you lose you spells, armor, weapons ect. And maybe the actual gods if you worship them give you special powers, though you couldn't worship the daedric princes. This level of " restrictions" really improves the games emersion. It was really dumb in skyrim to be wearing the ebony mail and wielding the mace if molag bal with it!!
Not happening. Bethesda will NOT go backward to provinces they focused before, for player interest reasons alone. Eventually, if they get through all the provinces, go to Akavir and/or Atmora, maybe explore the undersea remnants of Yokuda, they might then re-start Tamriel's run-through, but don't hold your breath. I suspect we will see more trips to places that we have not even heard of, than run through the provinces again.
CliventheTraveller AND YOU KNOW WHY THEY WONT GO BACK IN TIME?!?! BECAUSE OF CASUALS!! its all about money. instead of producing a amazing game (which they r fully capable of) they want to make a game that makes money. im not saying my idea is the worlds greatest, I would still like a game from ES that would make real gamers shit their pants. I was dumb and played Morrowind, then skyrim. after playing skyrim I said "wait, what?" because I was not blown away and I feel like ES is dumbing down. And I don't want the future games in areas I really want to see be a bunch of shit. I just want a real, no hand holding, no "small" sandboxes, no BS.
Charles Nelson sounds interesting man
Charles Nelson
Just because YOU want to go back there, does not make anyone who disagrees w/you a "casual."
I have played ES games rather obsessively for 10 yrs, to the extent that I have PILES of other games that I just nvr get to, I rarely MMO instead of TES, and I play and mod troubleshoot a lot more than I should. I have probably spent ~ 3 yrs of the last 10 playing ES games. That's *ACTUAL TIME SPENT.* Very not proud abt that; it is just a mark of how interesting ES games, and Morrowind and Skyrim especially, are to me, especially modded. I am hardly a casual and I, for one, agree with Bethesda's seeming strategy of not going back.
If one pays any attention, ES games are *VERY* similar to each other, just in different provinces. Same monsters, same (until TESV) basic game system, open world with a MQ that you can take or leave (tho most will take), mostly the same magic system (tho increasingly truncated), uninspired/infantile combat system, Empire-yadda-yadda, starts the PC as a prisoner, same attitudes on things, same voices in many cases, etc. *Having a new province is what makes each game fresh, and really shine.* Retreading what you did last time would make it stale (except, perhaps, for going back to Morrowind. I admit that the kookiness of Vvardenfell keeps it, or at least glimpses of it, new eternally, as we see in Bethesda having to put in MW inspired DLCs for ES4 and 5).
TBH, if they went back to Cyrodiil, I would probably not buy it. *Oblivion was the most boring game I have ever played* (tho NWN gave it a run for its money in that dep't), and I only played on with it (more than I feel it was worth) because I was propping it up (value-wise) with mods.
OFC, if ES6 is on Steam, w/no rollbacks to correct Bethesda patch bugs possible once again (just like how they fkd up ES5 RAM mgmt and then said "fk off, we will not fix the bug we just created as we are dropping patching, and you cannot rollback or DL the old version legally") I might not buy it anyway unless it gets stellar reviews.
Summerset is the logical next step. It's in sharp contrast to that of Skyrim, yet just like Skyrim it would keep the ultra unique world withing a few steps of traditional fantasy.
Did you poop out the paper you ate ?
Oliver Perkovich technically yes
Yes new video love thes TES 6 VIDEOS
Jökull Ingi Þorvaldsson love you too
I think it would be really cool if Bethesda did a total 360 and showed the Altmer side of the issue. Make the "bad guys" the "good guys."
Also, Odahviing + Bend Will is a great way to travel for people who thing fast travel is unimmersive.
summeset isles would be awesome, but if the main questline is going to be 'civil war' and 'nords vs elves' than i'd rather go with a Skyrim II, and like nords recruiting every race but elves for the fight to the thalmor and vice-versa with the thalmor. And there could be an expansion for the game situated in summerset isles. I mean, it's just the opinion of a Skyrim (the place and the game) lover
You guys really need to do a lore series. You seem to really know your shit
DominatingNA aww thanks
Summerset Isles would be my second choice next to Valenwood
I'd love to have Summerset Isles be the next TES game but none of the games. I would just like to point out that Large plotlines have never carried over from one game to the next so a game character referring to another region is hardly an indicator of where the next game will take place, I think. I could be wrong.
I would also like to throw out the idea of doing two regions in one game and having a border or a boat trip that may be really hard/expensive to pass/purchase or something along those lines until spells/quests/allies are learned/completed/made.
Stormcloaks can't do shit outside of Skyrim.
Jack Borden Except, you know, they can.
They could barely hold their own homeland. How could they invade?
Jack Borden Thu'um + Shezarrines + TLD
No fighting force in the world could resist a Shezarrine, and the Thu'um is quite possibly the most powerful of the modern magics (barring Shadow Magic, but only Azra fully understands that).
Can they just call a Shezarrine up?
Jack Borden A Shezarrine will appear if mankind is threatened, that's kind of the point of a Shezarrine. Even without one, the Thu'um is by far the most powerful modern magic (barring Shadow Magic) and the Last Dragonborn is also probably the strongest mortal on Tamriel.
I wanted to say, density is one thing, and I agree with you guys about that. They definitely should make Summerset denser, and implement more content. However, the map of Summerset does not have to conform to the scale Tamriel. What I mean is, just because geographically, Skyrim is larger than Summerset, they do not have to make Summerset a smaller landmass. By all means, they should make Summerset bigger than Skyrim because they have the opportunity to do so with next gen and it would enhance gameplay. The only people might be upset about that are the anal lore fanatics.
ConnivingEagle yea we getcha :)
Why does Summerset Isles have to be smaller than Skyrim? Just because it is on the map doesn't mean it has to be created that way for the game.
Psijics vs Thalmor, please and thank you.
Awseome Video Guys greetings from germany again :D
Lukas Trippel hey hey
I think it would be cool, but I think it would change the story some people might have played in Skyrim.
I was thinking. You know there are deadric artifacts, why aren't there aedric artifacts
+Kai SMITH There are, like the Chim el-Adabal and the Divine Crusader's armor and weapons. The Aedra are just less into meddling in mortal affairs than the Daedra are.
I actually play as a high elf and am a part of the storm cloaks haha
Perfect solution: ES6: Valenwood, DLC Summerset Isles/Thras
It's called, Elder Scrolls 6: Argonia. So that makes it seem like it'll be in the Black Marsh.
that's a fake
They said someone just made that up and photo shopped the pic.
People1013 Damn... So there is no word? Granted now I have hope it won't be as long as the article said it would take for it to come out.
FudgeMuppet
That makes me a little sad. But thanks for the info! ^_^
ReaperofSouls42 Elder Scrolls 6 Argonia is total bullshit, Bethesda never announced it.
If TES6 is set in the summerset isles then my current skyrim character can return home and fulfill his quest, destroing the thalmor and finnaly creating true peace.
i think its gunna be in elsewere
Just read Scott's t-shirt lol
I want at least a DLC in Akavir.
but if it is in summer set isle im throwing a party cause theres gunna be sooo many magic schools because high elves are so skilled with it
there are whales is ElderScrolls lore because there is a whale bone bridge in savenguard
I hope you know that elder scrolls six has been out for a while on pc and it's all over tamriel