Mega Man X7 is the Worst Mega Man Game of All Time

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  • เผยแพร่เมื่อ 28 ม.ค. 2025

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  • @DerkerBluer
    @DerkerBluer 2 ปีที่แล้ว +892

    YOU ARE NOT A GREEN LETTER J IN REAL LIFE???

    • @JaydenPixelsTV
      @JaydenPixelsTV 2 ปีที่แล้ว +69

      IKR! RUINED FOREVER

    • @Is-wunny
      @Is-wunny 2 ปีที่แล้ว +19

      No Derki, sadly they're not a Green J

    • @etherealhatred
      @etherealhatred 2 ปีที่แล้ว +10

      Nunca pensé verte por aquí, fíjate qué pequeño es el mundo

    • @redreploid1713
      @redreploid1713 2 ปีที่แล้ว +12

      My disappointment is immeasurable, and my day is ruined

    • @orangeslicerz
      @orangeslicerz 2 ปีที่แล้ว +10

      *VINE BOOM* *VINE BOOM* *VINE BOOM* *VINE BOOM*

  • @SinCity2100
    @SinCity2100 2 ปีที่แล้ว +374

    The Thumbnail looks hilarious, it feels like X and Axl are bickering like little children while Zero is closing his eyes trying not to get pissed lol

    • @robertlupa8273
      @robertlupa8273 2 ปีที่แล้ว +36

      Zero: *(sigh)* Here we go again...

    • @lightninstriker10
      @lightninstriker10 2 ปีที่แล้ว +55

      I mean that's basically what most interactions with X and Axl boil down to in this game anyways, so...

    • @lizdevilz7271
      @lizdevilz7271 2 ปีที่แล้ว +36

      You are not wrong.
      They do be like that.
      Axl being annoying,X being wimp instead of depression.
      While Zero try his best as senpai,Not to get mad and slash them with his almighty Z-saber.

    • @lightninstriker10
      @lightninstriker10 2 ปีที่แล้ว +25

      @@lizdevilz7271 More like wet-noodle Z-Saber, dude's so bored he can barely bring himself to swing it at all.

    • @lizdevilz7271
      @lizdevilz7271 2 ปีที่แล้ว +13

      @@lightninstriker10 I mean,I’d too. If one of my junior acting like a wimp,While the other one acting like dork..

  • @ricki399
    @ricki399 2 ปีที่แล้ว +714

    2017: Mega Man X6 is One of the Worst Games I Have Ever Played
    2022: Learning to love Mega Man X6
    2022: Mega Man X7 is the Worst Mega Man Game
    2027: learning to love Mega Man X7

    • @StarCrash40
      @StarCrash40 ปีที่แล้ว +53

      Like that would ever happen

    • @kirbaran2039
      @kirbaran2039 ปีที่แล้ว +10

      ​@nikolajvester9031or atleast megaman x7 improvement or even x7 butter but better

    • @lawrenceriverside6659
      @lawrenceriverside6659 ปีที่แล้ว +21

      And "megaman x8 is the worst game ever". It's a cycle really

    • @dcb99filmz
      @dcb99filmz ปีที่แล้ว +5

      @nikolajvester9031 I wonder if part of that would involve redubbing the entire game.

    • @mexicanmaggot666
      @mexicanmaggot666 ปีที่แล้ว +1

      J's Reviews: NOT GONNA HAPPEN, BUDDY LOL

  • @Stew91
    @Stew91 2 ปีที่แล้ว +318

    Imagine calling a game *Megaman* X7, but having the main character locked at the start.

    • @SaviorGabriel
      @SaviorGabriel 2 ปีที่แล้ว +71

      You know a game's gonna be bad when the title character doesn't even wanna be in it.

    • @SerpentHashiraObanaiIguro
      @SerpentHashiraObanaiIguro ปีที่แล้ว +23

      At least Sonic Boom let you play as Sonic from the start.

    • @raycat3764
      @raycat3764 ปีที่แล้ว +3

      I mean...MegamanZero has only Zero as playable while Megaman there is npc only...

    • @sirmoony5633
      @sirmoony5633 ปีที่แล้ว +5

      I don't call the collision detection, "jank" or "janky" as kids of today say! I call them super clunky in the same style as LJN games! LOL

    • @sirmoony5633
      @sirmoony5633 ปีที่แล้ว +1

      Off-topic, but I love how J used the original PS2 gameplay footage of Jak II and then the Ratchet trilogy, but with anamorphic widescreen! So cool indeed! :D

  • @AlonzoTompkins
    @AlonzoTompkins 2 ปีที่แล้ว +364

    I think the saddest part of Flame Hyenard is how his storyline is where he would be a mercy kill by X, Zero, and Axl. But then because he was fucked up by a development stand point you now want to kill him for real because he’s so god damn annoying. Ruining the entire thing the story has going for him.

    • @CarbonRollerCaco
      @CarbonRollerCaco 2 ปีที่แล้ว +57

      Even WITHOUT his nails-on-a-chalkboard voice and *_BURN TO THE GROUND,_* he's the most obscenely designed boss in the game from a gameplay standpoint-nowhere near straightforward. Who can say what the devs were thinking with him?

    • @Ratty524
      @Ratty524 2 ปีที่แล้ว +19

      @@skibot9974 even when you get to the walker, the movement screws up your physics so you can’t dodge anything right and you still die.

    • @WillieManga
      @WillieManga ปีที่แล้ว +20

      Except for in the Japanese version. It may still have the gameplay problems, but the dialogue is much more bearable at the very least. And Axl's Japanese tone when he says "I got just the cure" comes across more as "This is the only way to stop the pain.."

    • @Onattamato
      @Onattamato ปีที่แล้ว +9

      ​@@neilsleight791Flame Hyenard's greatest weakness is the mute button.

    • @BaxterAndLunala
      @BaxterAndLunala 5 หลายเดือนก่อน

      ​@CarbonRollerCaco Well, at least from an aesthetic standpoint, he's not as bad as the literal onion.

  • @VideoGameAnimationStudy
    @VideoGameAnimationStudy 2 ปีที่แล้ว +54

    If one thing points to the workflow and communication on the dev team in this game being....bad, it's the running animations not matching up to the character's in-game movement speed.

  • @samsolitaryroll
    @samsolitaryroll 2 ปีที่แล้ว +91

    Also, Ive been thinking why Sigma returning in every game didn't work while Dr. Wily did, and maybe it's because the comical stance of Dr. Wily in every Mega Man games, while X supposed to be a more serious games. I saw classic Mega Man games as some superhero cartoon with enemy of the week formula but with the main antagonist stay same until the end.

    • @Tenna5468
      @Tenna5468 2 ปีที่แล้ว +36

      Yeah. Sigma coming back as a villain constantly was just a bad when they could've just killed him off in X5 then brought him back in X8 (similar to what Twitch has proposed even though I disagree with the X5 bit where Sigma should've been killed off earlier but that's just me.)
      In games like X6 and X7, he was not needed at all. And in X7, he was a complete joke.
      For Wily it works since he is a goofy villain who is not supposed to be taken seriously but he can be competent.
      But yeah, Repetition needs to stop

    • @joshuawidener8407
      @joshuawidener8407 6 หลายเดือนก่อน +1

      To be fair, it literally was a cartoon

    • @Meowlegend7
      @Meowlegend7 3 หลายเดือนก่อน +3

      Classic series was more light hearted on purpose, so Dr Wily always coming back isn't a bad thing IMO.
      In the case of X series, Sigma always coming back doesn't make sense for a more dark story.

    • @crestren5996
      @crestren5996 หลายเดือนก่อน +1

      "Somehow Sigma returned" is every entry in Megaman X games

  • @KingoftheBashful
    @KingoftheBashful 2 ปีที่แล้ว +580

    X6 might be a broken mess, but at least it didn’t bore me to death and kept a fast-pace in terms of its gameplay. Playing through one stage in X7 is enough to drain me, and the way they nerfed Zero and wall jumping hurts my soul.

    • @OmegaCoolsterDX
      @OmegaCoolsterDX 2 ปีที่แล้ว +58

      That was always my issue with X7, yes X6 is bullshit but it's the same engine used in X4 and X5 so the base gameplay is still solid and i could always adjust to bullshit factor (also it's really easy to break X6 when you know what you're doing). X7 just fucking bores me, the game is slow, combat is automated for X and Axl, Zero combos are so bad it's not fun to even play him and the thing i always do for going really fast which is dash and then dash jumping is so sluggish and unsatisfying it as you mentioned, hurts my fucking soul.

    • @jaretco6423
      @jaretco6423 2 ปีที่แล้ว +36

      X6 also has an better soundtrack.

    • @bretginn1419
      @bretginn1419 2 ปีที่แล้ว +17

      I feel the opposite. Playing one stage in X6 was enough to drain me to not play it. X7 at least I could enjoy to a point.

    • @chandrakurniawan157
      @chandrakurniawan157 2 ปีที่แล้ว +15

      Agreed. Megaman X6 is hard as hell but I took it as a challenge. Besides, who didn't want to know Zero's fate after MMX5? The storyline was okay to me, BUT at the start of Megaman X7 we played as unknown guy with a pistol and Zero but there was no X!? I was so disappointed in just my first hour of gameplay.

    • @ricki399
      @ricki399 2 ปีที่แล้ว +6

      i find x7 laughably bad, when x6 is just really bad

  • @redstreak9430
    @redstreak9430 2 ปีที่แล้ว +360

    The best things about this game IMO are Axl (though not a fan of locking X behind him but I still liked him enough as a character) and the Japanese Opening “Code Crush.” Everything else I think it worthy of scrutinization and it deserves the reputation it has.

    • @HordikaNate3821
      @HordikaNate3821 2 ปีที่แล้ว +30

      The Japanese outro, Lazy mind is also a banger, other than that yeah it's terrible

    • @redstreak9430
      @redstreak9430 2 ปีที่แล้ว +11

      Oh yeah that too!

    • @truegraham6780
      @truegraham6780 2 ปีที่แล้ว +18

      @@HordikaNate3821 Lazy Mind couldn't be a more fitting name for the outro of this game if it tried.

    • @genmuzero808ify
      @genmuzero808ify 2 ปีที่แล้ว +10

      X7's OST was pretty good imo

    • @alialbannay6707
      @alialbannay6707 2 ปีที่แล้ว +2

      I have made an English subtitle for lazy mind

  • @robertlauncher
    @robertlauncher 2 ปีที่แล้ว +62

    Also gotta love that 2000s trend of trying to have a hip new character to replace or overshadow the series’ lead.

    • @huynhvuongviet2410
      @huynhvuongviet2410 2 ปีที่แล้ว +3

      @DreZure Oh yeah, for political BS right?

    • @robertlauncher
      @robertlauncher 2 ปีที่แล้ว +8

      @DreZure Oh wow it really is a bad devolution of the concept, I just never realized it. Either way, even at best it comes across as “How are you doing, my fellow kids?”

    • @robertlauncher
      @robertlauncher 2 ปีที่แล้ว +9

      @@skibot9974 MGS2 before that incarnation of Raiden bombed

  • @peytonreed937
    @peytonreed937 2 ปีที่แล้ว +54

    Honestly, I feel like sigma COULD work here if the characters saw it coming, beleiving that sigma gave the maverick virus to red alert with axl being immune.
    Eventually, when challenging red it’s revealed NONE of them had the virus, and sigma shows up, saying he never had anything to do with red alert, and had set this powerful group to die so that he’d be able to conquer the world more easily, and this would give more impact to Axl, as now he was trick into killing his own friends, and now it’s personal. He has to fuck up sigma for setting him and his friends against each other.

    • @sirmoony5633
      @sirmoony5633 ปีที่แล้ว +5

      Yeah, I don't know why that Buzz Lightyear over here had to do the same shit over and over again! He's like Dr. Wily without the charm! :P

  • @ChaosAngelZero
    @ChaosAngelZero 2 ปีที่แล้ว +69

    There's no way in hell the voice actor playing X wasn't recording his lines by simply reading the script out loud.

  • @grandruby5343
    @grandruby5343 2 ปีที่แล้ว +115

    If I had a dollar everytime Jay said the phrase “MMX7 is” I’d have enough money to fully remake X7 into one of the best games of all time.

    • @dcb99filmz
      @dcb99filmz 2 ปีที่แล้ว +1

      can we get Lyon Smith as X, Rob Tinkler as Zero, and Julie Lemieux as Axl?

    • @sirmoony5633
      @sirmoony5633 ปีที่แล้ว +2

      Also, why does J hates the boss rush in Mega Man games? I have no idea! I think they're fun! LOL

    • @alexfischer7876
      @alexfischer7876 ปีที่แล้ว

      @@sirmoony5633
      Play _Mega Man & Bass_ for example - if you want to find out how "fun" they actually are.

    • @OhCrapI_He
      @OhCrapI_He 2 หลายเดือนก่อน

      ​@@sirmoony5633 He goes into more detail in his more recent Megaman X2 video.
      Basically, the bosses are designed to be strong individual encounters, and therefore slow the game to a crawl when you're forced to fight them all at once. This is made even worse by long explosion animations after each boss.
      Mega Man 2, on the other hand, has a much more fun boss rush because the bosses are much squishier when you use their weaknesses. You can complete the Mega Man 2 boss rush more quickly than the explosions alone in Mega Man X2's boss rush.
      I'd suggest making the bosses strong individual encounters, but have them be much squishier for the boss rush. The boss rush in the middle of the final boss fight in Pizza Tower should give you a good idea of what I'm talking about.

    • @OhCrapI_He
      @OhCrapI_He 2 หลายเดือนก่อน

      Side note: I hate that you can't just tap a comment to reply to it anymore. Now you have to press the three dots on the right to open a menu, then click Reply.
      If you're not careful, you may even bring up the Report menu, as Reply is right above Report.

  • @squallleonhart9387
    @squallleonhart9387 2 ปีที่แล้ว +75

    Speaking of Sonic 06 and Megaman X7 I’d love to see a great battle between Silver the Hedgehog and Flame Hyenard, it would be the battle of many uttered and interrupted lines!

    • @sirembrum49thegreatmoth2
      @sirembrum49thegreatmoth2 ปีที่แล้ว +22

      IT'S NO USE!!!
      AUGH!!
      WOOOOO!!!!
      TAAAAAKE THIS!!!
      BURN!!! BURN!!! BURN!!!
      BURN TO THR GROUND!!!
      HOW BOUT THIS!!!
      THIS WILL END IT!!!

    • @yuuyakizami2133
      @yuuyakizami2133 8 หลายเดือนก่อน +1

      ​@@sirembrum49thegreatmoth2 TRI FORMATION!

  • @robertlupa8273
    @robertlupa8273 2 ปีที่แล้ว +277

    Anteator is actually one of the more tolerable voices in this game. He doesn't sound half bad, at least to me.
    Axl sounds "bad", but at least it feels more intentional. He sounds like a typical whiny kid, which sorta fits him, so I'd give him a pass.
    X is just laughably bad though.

    • @HordikaNate3821
      @HordikaNate3821 2 ปีที่แล้ว +37

      @@Jahlil.W *Red is the only good voice in the game,
      At least in my opinion
      Edit: Zero isn't completely horrible but he's a bit too monotone IMO

    • @wastefulstuff3140
      @wastefulstuff3140 2 ปีที่แล้ว +32

      Zero and Signas sound like bad pornstar voices though. And Signas is voiced by the same dude who voiced Alucard in Castlevania SoTN.

    • @ayrtonjoga
      @ayrtonjoga 2 ปีที่แล้ว +25

      X was already annoying in X7 with his "I'm a pacifist, I don't fight" BS but the voice actor just made him insufferable, talking with the same whiny tone through the whole game

    • @paperluigi6132
      @paperluigi6132 2 ปีที่แล้ว +25

      Fun fact: X’s voice actor in that game would go on to voice Spring Man from ARMS.

    • @HordikaNate3821
      @HordikaNate3821 2 ปีที่แล้ว +5

      @@paperluigi6132 He was also Ultraman Z

  • @JetblackJay
    @JetblackJay 2 ปีที่แล้ว +81

    Zero can break this game he’s a boss killer you upgrade his special I don’t remember this game well Axl is just blast through the game and X is play it on new game plus

    • @Acrosurge
      @Acrosurge 2 ปีที่แล้ว +11

      X is actually a boss killer as soon as you get him. This is the game where his default X-Buster starts packing serious firepower.

    • @JetblackJay
      @JetblackJay 2 ปีที่แล้ว +6

      @@Acrosurge yes and no a lot of people just use X for new game because he has access to more stuff from the start and he doesn’t have to backtrack for light capsules he’s a strong character but it’s not worth using as base X because he feels less optimized for the stage

    • @sebastianmartinez5963
      @sebastianmartinez5963 2 ปีที่แล้ว

      While Zero is deals the most damage, it is also the least useful to use because the attack range of his Z-Saber is short and therefore you have to get very close to the enemy to be able to attack. That is very problematic because by trying to get close to the enemies you run the risk of them attacking first and with the bosses it's even worse.
      The only useful thing about Zero is that with his Z-Saber you can deflect enemy shots, but even so, it's better to use X in bosses fights.

  • @Fabriciod_Crv
    @Fabriciod_Crv 2 ปีที่แล้ว +56

    That’s what happens when you get a bunch of rookies to handle a beloved franchise like megaman X, going by Matt Mcmuscles’s what happened.

  • @backyarddad4198
    @backyarddad4198 2 ปีที่แล้ว +47

    QA Department definitely had people reporting the bad audio spam and bugs, but in projects like this reports get filed away as "WILL NOT FIX" because the programmers are scrambling to get the game stoppable and change the priority of what they'll bother with.

  • @iggyminious
    @iggyminious 2 ปีที่แล้ว +302

    I've heard some people defend X7 over X6 by saying that X6 failed at something tried and true while X7 failed at trying something new, but I've always raised an eyebrow at that. As said eloquently in this review, even with the addition of 3D, the game really doesn't change much from the previous games. X8 has its own problems, but I'd say it does more "new" than X7 despite going back to 2D since the actual systems are vastly different.

    • @matthewkuscienko4616
      @matthewkuscienko4616 2 ปีที่แล้ว +36

      One thing that I have always thought that X8 did well was making it so that X and Axel actually played differently in that game; as was stated in this video, Axel's one weapon he gets that gives him a big gun has one of the best damage outputs of literally anything in the whole game while being highly spammable, which I personally believe is the one major thing that gives you any sort of incentive to use Axel after you manage to unlock X. In X8, the 2 characters had clear strengths and weaknesses when compared to one another side by side: X's charged shots and special weapons are stronger, giving him better damage output (usually) overall, while Axel is able to fire in multiple directions and doesn't need any weapon energy to use his special weapons while also having a useful hover ability as well. It also bares mentioning that Zero was said to be much slower in X7 in terms of his combos, which is improved in X8, and the addition of him having a veritable repertoire of different equipable melee weapons that each change the way his attacks and combos work is a very fun feature as well, but holy good god is his sigma blade overpowered once you unlock that!

    • @gManGabe
      @gManGabe 2 ปีที่แล้ว +26

      Kinda weird saying X7 did something new, because, y'know... Legends.

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 2 ปีที่แล้ว +30

      @@gManGabe And they did it MUCH better

    • @HordikaNate3821
      @HordikaNate3821 2 ปีที่แล้ว +9

      While X7 did "try something new" regardless of how great an idea can be, if it's executed poorly then it doesn't matter, it can work the other way around too. Even if X7 was a new concept, everything but the music failed from every angle

    • @gManGabe
      @gManGabe 2 ปีที่แล้ว +4

      @@jlev1028 But it wasn't. It just adds insult to injury when an earlier in-house project was already doing everything they wanted, but they still found a way to mess it up!
      It's like they went out of their way to make something mediocre instead of JUST LOOKING AT WHAT THE OTHER TEAM DID IN THE SAME COMPANY AND IP YEARS BEFORE. Was it different teams? idek.

  • @MasuxAnderson
    @MasuxAnderson 2 ปีที่แล้ว +142

    The game's speed and precision is completely gone and it feels like a cash grab. X8 would go on to improve significantly thankfully, granted not to the same heights as the first 4.

    • @sovyonok5565
      @sovyonok5565 2 ปีที่แล้ว +9

      X8 was funnily enough the first MMX game I played and I absolutely adore it for what it is. I know it is far from perfect (hell, with the patch on X6 I can even think of a debate where patched X6 is actually on par and sometimes better than X8) but just from being the first and for how much it blew me away at the time I absolutely adore MMX8. I think I would put it somewhere between X6 and X5 with the ranking for these 3 games being patched X6 then X8 then X5 to my taste.

    • @panterxbeats
      @panterxbeats 2 ปีที่แล้ว +12

      X8 is very underrated IMO, but that might be the nostalgia goggles talking

    • @sovyonok5565
      @sovyonok5565 2 ปีที่แล้ว +6

      @@panterxbeats Playing it today I can definitely see the flaws of this game. However I do accept those because of what the game means to me personally, it's one of those games I'll never be able to rank properly because of personal bias, which is fine by me.

    • @JV-nm1fy
      @JV-nm1fy 2 ปีที่แล้ว

      Tell that to someone who owns the legacy collection...

  • @skyhawk9710
    @skyhawk9710 2 ปีที่แล้ว +84

    Axl is like the Silver the Hedgehog of the Megaman X series. He’s actually not a bad character and does bring a interesting concept to the series, but because he was first introduce in X7 of all things, of course he was going to get some of the blunt force of the backlash. Didn’t help that X himself was locked for most of the game, so you were pretty much forced to play as the new kid. I don't hate Axl personally but I don't like how he's so forced on you that it puts X in a negative light which is kind of a scummy move on Capcom.

    • @DuelingShade
      @DuelingShade 2 ปีที่แล้ว +9

      He’s much better in command mission IMO. Even if that game fell flat at the finish line.

    • @apollorock3r244
      @apollorock3r244 2 ปีที่แล้ว +11

      By coincidence, one of Silver’s voice actors (after the 4Kids voices no longer voicing the characters) happens to voice another character named Axel, from Kingdom Hearts.

    • @kieranstark7213
      @kieranstark7213 ปีที่แล้ว +2

      *Mega Man X characters as Sonic characters*
      Mega Man X as Sonic the Hedgehog
      Zero as Miles “Tails” Prower/Knuckles the Echidna
      Sigma (whom I think it would be great to cast Ving Rhames who was Cobra Bubbles from Lilo & Stitch as if I could make an MMX series with “Sigma Face”) as Dr. Eggman
      Axl as Shadow/Silver the Hedgehog (I know some people would say that he’s more like Tails and I was this close to saying that he would be the Knuckles of the franchise, but Zero got that vote as MMX’s bestie and partner in crime)
      Ciel as Amy Rose
      Alia as Blaze the Cat
      Layer as Cream the Rabbit (I would go with Zero’s ex-girlfriend Iris, but she’s dead while Zero came back to life between the events of X1 and X2 likely because he was a fan favourite even from the start)
      Palette as Rouge the Bat
      Spider as Shade the Echidna
      Steel Massimo as Big the Cat
      Cinnamon as Sticks the Badger
      Maverick Hunters as Chaotix
      Repliforce as Babylon Rogues/Team Hooligan (Nack the Weasel, Bean the Dynamite Duck and Bark the Polar Bear)/Suppression Squad (Scourge the Hedgehog, Fiona Fox, etc)

    • @Aidel1011
      @Aidel1011 ปีที่แล้ว +1

      ​@@kieranstark7213Spider also as Julie Su The Echidna/Sonia Hedgehog

    • @GoldenKarelwastaken
      @GoldenKarelwastaken ปีที่แล้ว

      @MKUltraSurvivor why do you have the dt mugshot as a pfp?

  • @KelvinShadewing
    @KelvinShadewing 2 ปีที่แล้ว +28

    Darkseid: It's called the Agony Matrix. It directly stimulates the brain's pain center.
    Me: *starts laughing*
    Darkseid: What? Why are you laughing?
    Me: You think this is agony? I'VE PLAYED THROUGH MEGA MAN X7!

    • @smashmaster521
      @smashmaster521 2 ปีที่แล้ว +10

      Darkseid: What do you think the Agony Matrix is using to stimulate your brain's pain center?

    • @KelvinShadewing
      @KelvinShadewing 2 ปีที่แล้ว +9

      @@smashmaster521 Fool! You're emulating it! I played it on original hardware! >:D

    • @smashmaster521
      @smashmaster521 2 ปีที่แล้ว +2

      @@KelvinShadewing I don't believe in emulation, and I do own the original PS2 version of X7 (I got it simply because it would have left a gap in my PS2 Mega Man X collection otherwise).

  • @jvts8916
    @jvts8916 2 ปีที่แล้ว +33

    The one thing I have X7 to thank for is ZX Advent, in which Model A shows how a homing shot system could have worked properly in 2D.

    • @smashmaster521
      @smashmaster521 2 ปีที่แล้ว +10

      And then they said Model A is based on Master Albert's DNA despite it clearly being an Axel reference.

    • @KaitouKaiju
      @KaitouKaiju 2 ปีที่แล้ว +4

      Gunstar Heroes showed how a homing shot could work in 2D back in 1993

  • @zeroattentiongaming820
    @zeroattentiongaming820 2 ปีที่แล้ว +195

    While I think calling it the worst Megaman game is pretty fair, the DOS games do still exist and they could certainly give X7 a run for its crown

    • @lpfan4491
      @lpfan4491 2 ปีที่แล้ว +58

      We could just move the goalpost to "the worst relevant Megaman game".

    • @246theguy
      @246theguy 2 ปีที่แล้ว +67

      To be fair, the DOS games were created by only one guy and they weren't even planned to be Mega Man games in the first place.

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 2 ปีที่แล้ว +12

      @@lpfan4491 They were not made by Capcom though, so I don't count them

    • @lpfan4491
      @lpfan4491 2 ปีที่แล้ว +10

      @@rac1equalsbestgame853 Something like that is sorta what "relevant" is supposed to mean.

    • @beforeflight5566
      @beforeflight5566 2 ปีที่แล้ว +6

      I still believe X6 is worse than X7.

  • @SuperLlama42
    @SuperLlama42 2 ปีที่แล้ว +25

    I don't even think X deciding not to fight anymore is a completely bad decision. Just have a sort of call forward to the Mega Man Zero series of X realizing that he's getting numb to killing Mavericks, which spooks him off of the front lines for a while. It'd also tie in to Zero's ending.

  • @robertlauncher
    @robertlauncher 2 ปีที่แล้ว +29

    I really hate how clunky and slow movement feels in 3D. X was all about really satisfying movement and it’s not here at all.

    • @HordikaNate3821
      @HordikaNate3821 2 ปีที่แล้ว +5

      The characters feel like tanks, even if they aren't using tank controls. LMFAO

  • @fullmetalaltergeist6152
    @fullmetalaltergeist6152 2 ปีที่แล้ว +67

    Out of all the games in every Legacy Collection, X7 is the only one where I gave into temptation and used the easy difficulty. I just knew playing through the game at the intended difficulty level would've driven me to madness.

    • @borkguy
      @borkguy 2 ปีที่แล้ว +2

      BURN! BURN! Burn to the - BURN

    • @dergs_and_stuff
      @dergs_and_stuff 2 ปีที่แล้ว +5

      Same here, though I’m not exactly a pro at Mega Man games

    • @jaretco6423
      @jaretco6423 2 ปีที่แล้ว +6

      This & X6. But to be fair, X6 does have cheat codes that u can literally break the game. But still.

    • @alex_-yz9to
      @alex_-yz9to 2 ปีที่แล้ว +3

      which is funny because megaman x7 still has the in game Difficulty select with the 3 selectable difficulties (Which defaults to Normal)

    • @kauanjos3199
      @kauanjos3199 2 ปีที่แล้ว +1

      X7 is one of the easiest games in the series just use Axl with the shotgun and see him kill every boss in seconds, you can even cheese the final boss, not to mention auto aim and you also have 2 characters and you don't take a lot of damage like x8

  • @abv9118
    @abv9118 2 ปีที่แล้ว +71

    A way they could have made X retiring from fighting work, was have him go and try to find a peaceful permanent solution to their endless fighting. Instead of just quitting because "fighting bad".
    (Edit: Or get in a less combat oriented position in the Hunters. Like an Operator like Alia)
    He goes to science things up, trusting Zero to handle the fighting side of things. And he returns because things get so bad he feels the need to step back in.
    Edit:
    That's why i think X story in X7 fails.
    Because as far as i know, all X does all day is stand at the Maverick Hunter headquarters complaining about the fighting.

    • @JV-nm1fy
      @JV-nm1fy 2 ปีที่แล้ว

      Watch Reploid Revo's video on X: th-cam.com/video/jg8yjKpA8QM/w-d-xo.html

    • @abv9118
      @abv9118 2 ปีที่แล้ว +10

      @@JV-nm1fy already have.
      He makes good points about X stopping fighting making sense.
      The concept itself has merit.
      The problem is that X7 story just handled/presented/executed it badly.
      Like how it did for... so many other things.

    • @WhiteFangofWar
      @WhiteFangofWar 2 ปีที่แล้ว +7

      That would've been much better, maybe even have him invent some new gear for Axl and Zero so he's not as overpowered by comparison when he joins. Also gives Douglas a role in training him up as a mechanic, whereas in the game we got he doesn't exist.

    • @ayrtonjoga
      @ayrtonjoga 2 ปีที่แล้ว +2

      Exactly, the idea itself sounds interesting but the execution is awful because they don't show him trying alternative ways to deal with Red Alert and the Mavericks, like Skibot99 suggested, X started creating a vaccine or a program that can cure the Maverick/Sigma virus or something like that
      But all X does is just sit in the couch doing nothing and didn't even gave Axl a chance after proving himself, X's personality in X7 is one of the worst cases of character assassinations I've ever seen

    • @anasazmi8554
      @anasazmi8554 2 ปีที่แล้ว +5

      @@skibot9974 this would have been a great segue into the Elf Wars saga, since it's the Cyber Elves that permanently eradicated the Maverick Virus.

  • @GatorOne-in7hk
    @GatorOne-in7hk 2 ปีที่แล้ว +27

    The only explanation I can think of for the inconsistent backgrounds in the last fights in the game is that Crimson Palace uses virtual reality training rooms. It’s not too far fetched, as the Day of Sigma animation clearly showed Zero training in such an environment at the Maverick Hunter base.

    • @anasazmi8554
      @anasazmi8554 2 ปีที่แล้ว +7

      Would have helped if some context was included in the game, but alas.

    • @publiccrown2382
      @publiccrown2382 2 ปีที่แล้ว +4

      Good explanation!

  • @mechajay3358
    @mechajay3358 2 ปีที่แล้ว +13

    The devs and designers were so focused on taking the 2D gampeplay of MegaManX Series and transition it into 3D. They've could've created an entirely new gameplay for the 3D game.

  • @robertlauncher
    @robertlauncher 2 ปีที่แล้ว +18

    Ratchet and Clank to me is how Megaman should play in 3D, at least on a movement level. It was the first 3D shooter-platformer I feel actually controlled really well as opposed to just playable. Moreso Going Commando and onwards, but still

    • @HordikaNate3821
      @HordikaNate3821 2 ปีที่แล้ว +7

      Not to mention that R&C has multiple weapons the player can experiment with. Y'know *like Megaman*

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 2 ปีที่แล้ว +4

      RaC1 in especial. I love that game's gameplay so much I no strafed up to Crack in Time. Fuck that autostrafe when firing intriduced in 2011

  • @omerbar7518
    @omerbar7518 2 ปีที่แล้ว +24

    You can really see J's arc in the Mega Man X videos. He absolutely demolished X6 in his first review and after 4 years he learned how to like it. But in this review we see how he can still get upset but in a much more grown up way. Keep up the good job!

    • @ayrtonjoga
      @ayrtonjoga 2 ปีที่แล้ว +5

      His original X6 -rant- Review still a guilty pleasure of mine ngl, but yeah, it's satisfying to see how much he matured over the years, it's good to see some positive content

  • @Elyseon
    @Elyseon 2 ปีที่แล้ว +10

    What they did to X in this game was character assassination.

  • @emidemi7211
    @emidemi7211 2 ปีที่แล้ว +51

    I've never understood the argument that X7 is less bad than X6; at least that game has the potential to be fun. On my first playthrough of the X series I couldn't play X7 for more than an hour without giving up from sheer boredom, and I haven't touched it since. It isn't even hard, it's just tedious and has nothing fun, which is the antithesis of the entire series up to this point. It feels wrong to even associate this with games like X1-4 and even 5 and 6 because it's just so bad.

    • @RedHairdo
      @RedHairdo 2 ปีที่แล้ว +5

      A better comparison would be to defend X7 over X5 instead. Easily the most flawed X game in the series. Multiple reasons, but if I had to pick one, in one word? Alia.

    • @southsidegamer5611
      @southsidegamer5611 2 ปีที่แล้ว +1

      anyone with any good taste in sidescrollers will always put X8 and X7 last, I think X5 and X6 are still great games

    • @CrAzYpotpie
      @CrAzYpotpie 7 หลายเดือนก่อน

      I never understood the argument that any of the games after X4 were good at all. Even X4 was the worst of the first 4, getting rid of beautiful sprite work for an art style that felt clashing. RIP SNES Mega Man X, you deserved a Mega Man 9 style rebirth. Capcom are fools.

  • @ToastyMann
    @ToastyMann 2 ปีที่แล้ว +54

    I think Mega Man could actually work well in 3D. If they go the Metroid Prime route and make it first person while also keeping the platforming intact, I think a 3D Mega Man game would be great.

    • @ultrairrelevantnobody1862
      @ultrairrelevantnobody1862 2 ปีที่แล้ว +15

      There are the Megaman Legends games which are great, but they're more like Adventure games with some action to break it up.

    • @anasazmi8554
      @anasazmi8554 2 ปีที่แล้ว +8

      I believe that was the idea behind Maverick Hunter (more info here: en.wikipedia.org/wiki/Maverick_Hunter). Sadly, it was only in development for 6 months before being cancelled, which was around when Legends 3 was cancelled and also when Inafune resigned.

    • @TheGingiGamer
      @TheGingiGamer 2 ปีที่แล้ว +4

      @@anasazmi8554 Maverick Hunter came out on PSP. It wasn't cancelled at all

    • @moonman4307
      @moonman4307 2 ปีที่แล้ว +8

      @@TheGingiGamer i think theyre talking about the cancelled fps game that was supposedly a reboot, not maverick hunter x.

    • @Psychokyuubi666
      @Psychokyuubi666 ปีที่แล้ว +1

      @@moonman4307 Right you are

  • @DanielAyy
    @DanielAyy 2 ปีที่แล้ว +12

    One time I got to Flame Hyenard and one of his copies straight up just ran off the stage and into the lava. He never came back and I only had to fight two hyenards instead of three.
    I think the game itself became self aware just then.

  • @zeroattentiongaming820
    @zeroattentiongaming820 2 ปีที่แล้ว +62

    I think comparing to Naughty Dog is more than fair. Capcom can seriously outperform most of the industry when they try. For example DMC 4 looking as good as it did at a completely solid 60 FPS in 2008, when most devs were going for overly brown and grey, graphically impressive but drab games that often struggled with 30. Platinum Games couldn't manage Bayo 1 at a solid 60 two years later.
    I'm out of my depth on this one but I've seen DMC 5 be described as masterfully optimized and as such able to run beautifully on hardware you wouldn't think could handle it.
    Capcom can put the rest of the industry to shame on a technical level when they really try. Or at least Itsuno's team can anyway.

    • @paulbell3682
      @paulbell3682 2 ปีที่แล้ว +2

      Bayonetta came a year½ after DMC4.

    • @megasoniczxx
      @megasoniczxx 2 ปีที่แล้ว +2

      Not that I disagree with your point but Bayonetta also had a lot more going on generally than the DMC games did which would explain alot of its performance woes. Had they scaled back on some things I have no doubt that the game would've ran at a constant 60 (at least on 360 anyway).

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 2 ปีที่แล้ว

      @@megasoniczxx And only version with a truly bad framerate is the PS3 version

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 2 ปีที่แล้ว +1

      @@TheRealBlazingDiamond Combine that with Bayo 1's underfunding (that is the reason for it's storybook style cutscenes) so you get that

    • @megasoniczxx
      @megasoniczxx 2 ปีที่แล้ว +1

      @@skibot9974 I know the 360 version hit 60 around 70% of the time but it's been such a long time since i've played it I can't remember how consistent it was. I also haven't played the switch version at all but I know the Wii U port was pretty good.

  • @ExoParadigmGamer
    @ExoParadigmGamer 2 ปีที่แล้ว +55

    If they make an X9, they should reconceptualize the Alia tutorials into something like Kid Icarus Uprising. In that game, all the dialogue was voice acted, so you could play the game and listen to the story at the same time, meaning the dialogue never interrupts the gameplay. It was an extremely engaging mix. So, keep the action chaotic and arcadey, but meanwhile you have your friends at Maverick Hunter HQ bantering about the stage, what the maverick is actually doing that's so bad, etc. Maybe drop breadcrumbs to set up twists later in the story and create some intrigue. If Alia is going to give tutorial info, they need to do a better job with the narrative wrapper. Have X, Zero and Axl actually respond to her. Use it as an opportunity for characterization. They sort of did this in Noah's Park in X8, but only for that stage. If they give you the option to turn the in-stage dialogue off, like Sonic Forces, I think it could work for repeat playthroughs too.

    • @Xeno-The-Wanderer
      @Xeno-The-Wanderer 2 ปีที่แล้ว +8

      assuming the other navigators return the sheer amount of permutations they'd need to make would be staggering... at the same time with good writing it would encourage replaying every stage and the whole game... I count about 9 different combinations of hunter pairs and navigators and a theater mode to listen to the conversations could be a good idea in terms of tracking which ones you've done already by having each stage in columns with each row being the different combinations... not really a theater mode now that I think of it but some way to track would be a good idea

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 2 ปีที่แล้ว +12

      I love seing respect being uttered towards the underrated masterpiece that is Kid Icarus Uprising

    • @mjc0961
      @mjc0961 2 ปีที่แล้ว +3

      They just have to give Alia something worth saying. If I have to listen as she tells me via voice acting to jump over the bottomless pit, I'm going to be pissed. The Sonic Forces style "shut up" option would be mandatory.

    • @gOblin_333
      @gOblin_333 2 ปีที่แล้ว +4

      Inti creates would actually go on to do something similar with their spiritual successor to Zero/ZX, the Gunvolt games. Only downside is that they’re only in Japanese and take up enough of the screen to be frustrating in bosses.

  • @oneditzybrunnette
    @oneditzybrunnette 8 หลายเดือนก่อน +10

    31:55 Wow calling him your friend aged poorly didn’t it lol

    • @mothman566
      @mothman566 8 หลายเดือนก่อน +6

      it was 2 years ago, no way anyone would know what revo did.

  • @MaskedGuyCh
    @MaskedGuyCh 2 ปีที่แล้ว +34

    I enjoyed X6 enough to replay it multiple times. I don't think I even finished X7 once.
    I like to think that X8 is what X7 could've been if it didn't focus on 3D and had some much needed polish.

  • @yami_washi
    @yami_washi 2 ปีที่แล้ว +55

    To be honest, I know this game is trash, but it has a special place in my heart. It was the first megaman game I've ever played, and I just loved it (I was a kid, so anything for me was good, lol). I'm glad this game introduced me to the Megaman X franchise and to some better games as well

    • @stevenfan8704
      @stevenfan8704 2 ปีที่แล้ว +3

      Same scenario goes with me with my precious X6.

    • @Podzhagitel
      @Podzhagitel 2 ปีที่แล้ว +5

      @@stevenfan8704 same, X6 for me in 2001 was like 🤩🤩🤩

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 2 ปีที่แล้ว +5

      @@stevenfan8704 X6 is far from my first but it's speedrun is my guilty pleasure

    • @stevenfan8704
      @stevenfan8704 2 ปีที่แล้ว +5

      @@Podzhagitel "Look at dat game cover!" "X standing there heroically......with a Z saber!!!"

    • @stevenfan8704
      @stevenfan8704 2 ปีที่แล้ว +2

      @@rac1equalsbestgame853 I rank X5 lower than X6 solely because of that.

  • @PaddyRoon7
    @PaddyRoon7 2 ปีที่แล้ว +10

    X4 was my favourite game growing up. The next Mega Man game I saw in a store was X7, couldn't believe my luck.
    I barely made it through the first level before stopping. This was back in the day where graphical improvement was the highest priority for game devs. I can't really blame them for jumping on the 3D bandwagon, everyone was doing it.

  • @atmosdwagon4656
    @atmosdwagon4656 2 ปีที่แล้ว +9

    26:11 I can shed a bit of light on why the production values are so cheap.
    In 2000-2004, Japan entered into a brief economic recession; the first significant one since the early 1980s.
    Capcom cut a lot of corners for their game productions going from the PS1 into the early PS2 era.
    Outside of Resident Evil (their cash cow at the time), you can see a noticeable drop in quality or content for pretty much everything.
    Megaman X6 was rushed through development in a little over half a year (absolutely insane turnaround time) behind Keiji Inafune's back after he tried to end the X series with X5.
    Breath of Fire: Dragon Quarter shares the same rendering engine and inhouse devkit as MMX7 and X8.
    Devil May Cry 2 reused a lot of assets left over from DMC1's cutting room floor in order to get that game to shelves in time.
    And a lot of smaller examples for Capcom games released around the same time.

    • @atmosdwagon4656
      @atmosdwagon4656 2 ปีที่แล้ว +4

      @@skibot9974 That, I'm not specifically sure of, but I can guess. It was around that same time when South Korea started becoming serious competition in the electronics and Asian automotive export markets.

    • @dcb99filmz
      @dcb99filmz 2 ปีที่แล้ว +1

      Is that why they didn't use the Toronto VAs like they did for RE, DC, MML and DMC?

    • @atmosdwagon4656
      @atmosdwagon4656 11 หลายเดือนก่อน +3

      @@dcb99filmz I know it's a year later but uh...yeah that would actually explain a lot thinking back on that particular era of Capcom productions. All of their best sellers at the time weren't the big home consoles, they were the GBA games Nintendo contracted them to make (Zelda: Oracle of Ages & Oracle of Seasons), and especially the MegaMan Battle Network games, which did very well because they were very cheap to produce.

  • @deadweight4887
    @deadweight4887 2 ปีที่แล้ว +13

    32:34 It's hilarious and endearing how Sigma acts as if him and the Hunters are all good friends despite the atrocities he commited in previous games.

  • @uhhidk5474
    @uhhidk5474 2 ปีที่แล้ว +9

    X 7 will for ever be remembered for the BURN TO THE GROUND and X voice acting (for me personally)

  • @OKeijiDragon
    @OKeijiDragon 2 ปีที่แล้ว +26

    I've encountered fans who've often retrospectively say they were always disappointed more on X6 then they did for X7, but I really think a lot of people don't recall that or at least lack the context that, from the beginning, there was a lot more at stake for X7 as a 3D PS2 game, than X6 being another 2D entry on PS1.
    People in 2002-2003 demanded for a traditional MM game in 3D after (unfairly, IMHO) dismissing and kicking Mega Man Legends to the curb. I still recall the sheer hype fans had on the simple prospect of playing X and Zero in true 3D, and they got it -- in filth. All of X7's fundamental flaws become immediately evident upon release as the reviewers teared it apart and fans made a stink about it (I think it was on Planet Mega Man, I think?). To this day, I still believe that game almost single-handedly damaged the X series' brand and jeopardized its longevity (much like Sonic 06 did to the Sonic franchise, but maybe less in scale).
    So when people compare X7 to X6 as to what was the biggest disaster, I see the latter as having been expendable really. Lukewarm reviews at best aside, nobody outside the fanbase really cared for it. To me, the bigger disaster of them will always Mega Man X7.

    • @ricki399
      @ricki399 2 ปีที่แล้ว

      x6 ruined the streak of great games with a terrible one. so for fans of the franchise the expectations were rock bottom and they were even lower when they discovered that the game was 3d

    • @mjc0961
      @mjc0961 2 ปีที่แล้ว

      "I really think a lot of people don't recall that or at least lack the context that, from the beginning, there was a lot more at stake for X7 as a 3D PS2 game, than X6 being another 2D entry on PS1."
      It's not that we don't recall, it's that we don't care. It's not a compelling argument. I don't care how much was at stake, it's not relevant to which game is less fun to play. If you want to use that factor to make your decision, that's fine for you, but nobody else is beholden to that.
      Another quite random example, no amount of "this was really impressive for its time!" is going to make me enjoy the long boring tram ride at the beginning of Half Life. I don't care how impressive it was back then when it was new. I care about how utterly bored I am waiting for the game to start so I can actually play now.

    • @OKeijiDragon
      @OKeijiDragon 2 ปีที่แล้ว

      @@mjc0961 Sorry for the late reply, but I really don't know who you refer to as "we." These sorts of context analysis videos are rather popular nowadays, and understanding the context of when these things come out and how they came about as disasters are usually more interesting and fascinating than the games themselves. It's part of that that compels me to watch J's reviews in the first place. Cheers.

  • @ProtectorOfMemes
    @ProtectorOfMemes 2 ปีที่แล้ว +55

    I'd be impressed if someone made a mod that fixed a number of issues with the game and made it more fun as a result

    • @supersmashbro596
      @supersmashbro596 2 ปีที่แล้ว +11

      impossible to do. i dont think anyone loves x7 enough to make it better.

    • @junglezone7323
      @junglezone7323 2 ปีที่แล้ว +7

      Give it time, im sure someone will get to it

    • @s3studios597
      @s3studios597 2 ปีที่แล้ว +5

      @@junglezone7323 If it hasn't happened in the past 19 years, I think it's safe to say it won't.

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 2 ปีที่แล้ว +5

      Nothing could fix X7 unlike X6 and X5 (to a degree obviously)

    • @HordikaNate3821
      @HordikaNate3821 2 ปีที่แล้ว +10

      At that point you'd just have to make a new game from the ground up based on the pre-existing X7

  • @Ponaru
    @Ponaru 2 ปีที่แล้ว +15

    I always come back to this game over the years hoping to give it another chance and find something redeeming about it. It's still garbage every time.

  • @davidmcbride5357
    @davidmcbride5357 2 ปีที่แล้ว +19

    Yes I love x8. I played it a lot in my childhood and that makes me sad there's no mm x9! I think with some simple change megaman formula can be shine again!

  • @SolidSpartanX
    @SolidSpartanX 2 ปีที่แล้ว +10

    I couldn't beat the final boss back when I decided to finish this game a year ago. I ragequit, saying "IF I NEVER HAVE TO PLAY THIS GAME AGAIN, IT WILL BE TOO F***ING SOON!!!!" Now that I know how cheese the boss, thanks to the tricks discussed in this video and Trav's, I'll go back and finally get that "beat all games" achievement in the XLC2.

  • @RazorBlade747
    @RazorBlade747 2 ปีที่แล้ว +7

    The thing that gets me about the ending is that in X8, X and Axl are buddy-buddy already. would've been nice to see that off-screen development but oh well

  • @thedogoffaleash
    @thedogoffaleash 2 ปีที่แล้ว +22

    X8 isn't exactly an all time great game, but I remember playing it when it came out after 7, and by comparison it feels like such a massive improvement. The X series is easily one of my all time favorites, but X7 might genuinely be the worst game I've ever played, bar none. It baffles me how obviously bad every aspect of the game is. It feels like shit to play, it looks like shit, its optimized HORRIBLY and has some of the most obvious frame drops I've ever seen. And the voice acting... jesus christ. X sounds like an elderly woman, Axl sounds like a preteen girl, and lines like "BURN BURN BURN BU- BURN IT TO THE GROUND BURN BURN BURN BURN!" is just burned into my skull.
    My few positive notes on the game, I actually love Axl as a character, I like his design a lot, I love that his alternate weapons come in the form of new guns, and while the copy ability was poorly implemented, it was a cool idea in theory. Uh... thats about it.

    • @mjc0961
      @mjc0961 2 ปีที่แล้ว +1

      X8 pretty much only seems good in comparison to the two disasters that came before. Ultimately it's still bottom tier Mega Man X and Mega Man in general for sure. Better than 6 and 7, but I'd rather play unmodded 5, with the constant Alia interruptions and stupid RNG endings, than 8.
      Replaying the X series, 1-4 are all a great time, 5's a bit of a wet fart ending to the replay, 6-8 I don't even touch.

    • @ssoulsilverr
      @ssoulsilverr 2 ปีที่แล้ว +1

      “Burned”

  • @yuzuboy
    @yuzuboy 2 ปีที่แล้ว +6

    That Trav Guy's review was pretty kind to X7 yesterday
    Now J's the opposite today
    Truly the duality of man

  • @GRebron
    @GRebron 2 ปีที่แล้ว +16

    Seeing your change from x6 to x7 for being the worst is so amazing and funny at the same time

  • @ogichi32
    @ogichi32 2 ปีที่แล้ว +5

    I'm just convinced they didn't finish the game. I'm convinced that they were like 82% done with production and we're just forced to send out a unfinished product. Does it have its ups absolutely, but there are far too many downs to outweigh them.

  • @brunolinares604
    @brunolinares604 2 ปีที่แล้ว +8

    Both J and Trav delivering!!!

  • @FalcorRedDragon
    @FalcorRedDragon 2 ปีที่แล้ว +16

    Honestly... I expect J to BURN TO THE GROUND while re-reviewing Mega Man X7

  • @moseslalmuanpuia8988
    @moseslalmuanpuia8988 2 ปีที่แล้ว +8

    I always thought megaman x7 and guilty gear overture were similar. The departure from their traditional gameplay, introduction of new protagonists who were more or less similar (axl and sin), the game starting of with the red hero and blue hero needing to be unlocked.

  • @Burning_Typhoon
    @Burning_Typhoon 2 ปีที่แล้ว +39

    Undoubtedly one the biggest issues were falling on your back in X7, and the combat, in general, being too slow. I haven't personally attempted to finish the entire game since 2003, but back then, I didn't care how much i liked the game, I was gonna play through the end because it was a new mega man game. :P Everything in general about this game was just too slow, honestly.

    • @lordmetalomnireaper3507
      @lordmetalomnireaper3507 2 ปีที่แล้ว

      All you have to do is upgrade your character's speed through chips in the game. If you feel like your character is not doing enough damage, then upgrade power WITH the chips. If interested to learn how to play X7 with SUCCESS & EASE, you can VIEW my Playlist for Mega Man X7 Walkthrough Hard Mode UH Rank Zero & Axl. You'll ACTUALLY SEE, how it's MEANT to be played. My Channel is, LORDMETAL OMNIREAPER. Hope enjoyable & helpful to you! People call this game ''Unplayable". But if that's true--I should NOT be able to BREEZE thru X7 with HIGHEST UH ranks for BOTH Zero & Axl! Mega Man games are fun if player takes time to get better. Learn to completely play them well.

    • @Burning_Typhoon
      @Burning_Typhoon 2 ปีที่แล้ว

      @@lordmetalomnireaper3507 The game shouldn't be nerfed so hard that you need certain chips to enjoy the game. Plain and simple. They should supplement the game. not be a direct requirement for enjoyment.

    • @lordmetalomnireaper3507
      @lordmetalomnireaper3507 2 ปีที่แล้ว

      Many games are set up for you to work & upgrade characters. I've seen people spend countless hours looking for red, blue, purple orbs in Devil May Cry--just to unlock moves and abilities. But when it comes to Mega Man, most ignore the necessity to invest time & improve skillset. They just give up and label the game "Trash!" Such a shame. Though I understand, every game does NOT suit everyone. @@Burning_Typhoon

    • @Burning_Typhoon
      @Burning_Typhoon 2 ปีที่แล้ว

      @@lordmetalomnireaper3507 No one is arguing against rewarding players for investing time into the game. Every mega man game that has ever existed has had character upgrades. The problem is, X7 isn't fun without specific power-ups to negate bad design choices that shouldn't have been in the game, to begin with. I have beaten Mega Man X6 and X7. I even saved every reploid in both games. I'd done this over 20 years ago and til this date, I have never once even had the idea to do it again and I most likely never will. I probably haven't beaten Mega Man X7 at all since 2003.
      Even still, I can enjoy Mega Man X4 just fine without grabbing a single power-up or using special weapons. Because not only is it challenging, it's still fun. It gameplay doesn't depend on you to grab power-ups that are essentially hotfixes to enjoy the game. X7 is trash. plain and simple. Just because you want to implement an idea, it doesn't mean that idea is gonna be implemented correctly and not everyone likes something for giving it the best effort. If it sucks, then it sucks.

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 2 ปีที่แล้ว

      @@lordmetalomnireaper3507 If you need to nerf the game and upgrade yourself in a way to make a game fun then the game failed. Even X6 fails at this as I mostly use guard shell glitch and Zero Saber glitch to neuter stage hazards. But at least in X6 you have core MMX4 from the startmovement _from the start_ which is really fun combined with the glitches. You don't get that in X7.
      It is like making a Ratchet and Clank game where you need to use glitches to actually make movement fun and have maxed out weapons to finnally kill enemies in not a billion hits -oh wait that RaC game exists, it is called Tools of Destruction, a shame because that game would be fantastic if it wasn't held back by those 2 things.-

  • @psychopathyoutubeemployees280
    @psychopathyoutubeemployees280 2 ปีที่แล้ว +6

    @Whiterun Guard
    "It was all downhill after x4"
    X4 is the most overrated X game ever! The garbage endings really made me mad!

  • @JdRDMS
    @JdRDMS 2 ปีที่แล้ว +43

    What are your thoughts on the "animated" cutscenes in this game, namely the first story scene and penultimate scene after the final boss? I should probably be able to get an estimate, but I've always been a horrible judge of visuals.

    • @JsReviews
      @JsReviews  2 ปีที่แล้ว +55

      They look pretty lame, not awful, but for pre rendered CG cutscenes, it's just not that impressive, especially since there are only two of them in the entire game, compared to X4 which had 8.

    • @HordikaNate3821
      @HordikaNate3821 2 ปีที่แล้ว +9

      The cutscenes in this game literally look like a kid playing with his action figures

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 2 ปีที่แล้ว +8

      MML1's _in engine_ cutscenes look better

    • @HordikaNate3821
      @HordikaNate3821 2 ปีที่แล้ว +2

      @@rac1equalsbestgame853 any other game with cutscenes looks better

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 2 ปีที่แล้ว +1

      @@HordikaNate3821 Especially the Jak and Ratchet games

  • @basementhermit1492
    @basementhermit1492 2 ปีที่แล้ว +10

    The best thing about X7 is that it gave us the "X riding a bicycle" commercial

    • @Ergeniz
      @Ergeniz 2 ปีที่แล้ว +1

      Wait what

  • @ayrtonjoga
    @ayrtonjoga 2 ปีที่แล้ว +10

    First Trav posted his Review yesterday and now J today, very cool to see both different perspectives on this dumpster fire, even though, Trav definitely exaggerated saying X7 New Game + is better than the whole X3

  • @stephen8238
    @stephen8238 2 ปีที่แล้ว +6

    The problem is you're seeing this as a "game" where players have fun. This was nothing more than Capcom needing to write a paycheck for stakeholders and X7 was next in the hopper.

  • @Megaman.ExE7
    @Megaman.ExE7 2 ปีที่แล้ว +13

    But we can all agree that X7 has some bangers!!! Also, I despised that damn glide mechanic. There was never an active shadow pixel so I'd constantly glide to my death. Especially on the air stage.
    God this game is frustrating in all the right ways

    • @SaviorGabriel
      @SaviorGabriel 2 ปีที่แล้ว +2

      What hurts X7's soundtrack is just how noisy the game is. All the music just gets drowned out, and just becomes more noise.

  • @thefollower2933
    @thefollower2933 2 ปีที่แล้ว +7

    I actually think the idea of X leaving the maverick hunters is a great idea. It's something that makes sense for a character like him, sure he always had a sense of justice, which is why we played as him, but he has always hated fighting and after 4 wars, one time where he watched the planet almost getting destroyed, and another time where he was trying to repair said almost destroyed planet only for another threat to appear, for a character as human compared to other reploids as X, it makes sense that he would get burnt out by all of this.
    Except that like everything else in this game, it was executed so poorly that it's not even funny. X came more across as a winy kid than the X we played as for 8 games (if you count Xtreme 1&2) straight before this which is why so many people hated it (which is ironic since it feels like whenever people talk negatively about X, this is where they point to)
    Although it's not a bad idea on its own in my opinion.

  • @psychopathyoutubeemployees280
    @psychopathyoutubeemployees280 2 ปีที่แล้ว +4

    @Awang Irawan Rusli
    "The worst part about this game is MegaMan franchise has been literally destroyed ever since X7 debacle. Look at poor sales of X8 despite of its relatively great game. Not to mention we don't get X9 for almost 18 years since X8"
    X8 was a pretty mediocre game actually.

  • @ColeFam
    @ColeFam 2 ปีที่แล้ว +16

    I remember when X7 first came out. I was really excited to play it, but then it became X7. I beat the game and got all the endings and never played it again until the Legacy Collection.
    I didn't even know ow there was a New Game+ feature, but playing that way with your characters completely maxed out from the beginning helps to make the game a lot more fun.
    Looking forward to X8!

  • @austinmorrison6953
    @austinmorrison6953 2 ปีที่แล้ว +4

    There’s one major advantage all the other X games have over this. No flame Hyenard.

  • @mrCetus
    @mrCetus 2 ปีที่แล้ว +2

    Canonically, there is no way that X should be able to fall, in the megaman X opening scene, it says he has a gyroscope that allows him to not fall over, along with magnetic boots.

  • @Bingo_the_Pug
    @Bingo_the_Pug 2 ปีที่แล้ว +42

    X6 is a broken game but I can still get some enjoyment out of it, and for better or worse it kinda serves as a epilogue to the X series. It at least attempts to stick to canon by tying up some loose ends & even gives us a vision of Zero getting sealed away which sets up MMZ. X7 however seems to go into an alternate timeline altogether & it drops the Wily narrative with no explanation, then it leads into X8 which sets up yet another plot that inevitably leads to nowhere since X9 will likely never be made

    • @jaretco6423
      @jaretco6423 2 ปีที่แล้ว +6

      At least X8 was good.

    • @goldenninja9053
      @goldenninja9053 2 ปีที่แล้ว +3

      @@jaretco6423 Agreed. Though I wish it had some kind of finality to it, because although it felt like it was the end of the series, it had that one cliffhanger that never got resolved.

    • @jaretco6423
      @jaretco6423 2 ปีที่แล้ว +4

      Golden Ninja. True. Same with Legends 2 and ZX Advent. Capcom surely ends the series on an cliffhanger that we would've love to continue.

    • @RedHairdo
      @RedHairdo 2 ปีที่แล้ว +2

      A better comparison would be to defend X7 over X5 instead. Easily the most flawed X game in the series. Multiple reasons, but if I had to pick one, in one word? Alia.

    • @jaretco6423
      @jaretco6423 2 ปีที่แล้ว +3

      RedHairdo. Hell no. X5 is nowhere near as bad as X7. If anything, X6 is as close as bad as X7. But at least with X6 cheap codes, it's alot easier to break the through the game and isn't as slow as X7 was. X5 isn't an flawless game by any means. But I had more fun with X5 than I did with X6 & X7. And while Alia is more annoying in X5 than in X6 & X7, it doesn't make it worst.

  • @PhillipOnTakos
    @PhillipOnTakos 2 ปีที่แล้ว +14

    Love how X7 brings in a brand new character who is immediately out classed by X in every way the moment you power him up just a little and Zero is so bad that X is just the best character by default.
    Also that scene with Snipe Anteater honestly Snipe doesn't sound too bad but my god X... X is just the worst.

    • @zanrath91
      @zanrath91 2 ปีที่แล้ว +3

      In fairness the bosses while nothing spectacular were...passable. The X and co however were just...ear bleedingly cringe. Genuine physical cringe. I actually wretched backwards from how bad their dialogue was.

    • @Ergeniz
      @Ergeniz 2 ปีที่แล้ว +1

      @@zanrath91 BURN! BURN! BURN! BURN TO THE GROUND!

  • @ZetCipher
    @ZetCipher 2 ปีที่แล้ว +29

    You bringing up the idea of a shop mechanic for this game made me realize something: The shop mechanic in X8 might've been damage control for how pointless it was to fight enemies in X7. Problem is in X8 the game is entirely 2D gameplay wise, so the shop ends up feeling like a tacked on way to extend play time. Maybe X8 was also supposed to be 3D at first, but they quickly changed course?

    • @iggyminious
      @iggyminious 2 ปีที่แล้ว +6

      That's possible, but it's worth considering that shop and currency mechanics had also been in the Classic Mega Man series since MM7, so it's not unfounded for the X series to do the same thing.

    • @justanothergabs4710
      @justanothergabs4710 2 ปีที่แล้ว +1

      The shop in X8 was a mistake, maybe they could have done the same thing the ZX games did related to cyber elves, like subtanks and heart tanks being things you find and not buy, and also playing through the game normally should always amount to being nearly enough to buy everything if not most things, but X8's grind is such a drag to me, I always downloaded trainers to have infinite metals just because I couldn't stand grinding in a standard MegaMan x game.

  • @ChaosAngelZero
    @ChaosAngelZero 2 ปีที่แล้ว +5

    Not only does MegaMan Legends 2 control better than X7, to a certain degree it also _looks_ better. Sure the resolution, frame rate, polygon count and texture quality are all lower, but the style is much more appealing and closer to its concept art. X8 did improve on that a lot, as well as Command Mission.

  • @bananabike279
    @bananabike279 2 ปีที่แล้ว +4

    Out of all the X games, this one was the one I wanted to hear your opinion the most about. Heard so many mixed things about X7 that I also started thinking "It can't be THAT bad, right?". Glad this video confirms that yeah, it really IS that bad.
    Also, something about Sigma saying "That's right, folks!" with that cartoony low voice absolutely cracks me up

  • @BrandonBRich
    @BrandonBRich 2 ปีที่แล้ว +3

    I love that you’re going through and making updated reviews for these man! I liked all the older ones but these newer ones are amazing

  • @Moromom22
    @Moromom22 2 ปีที่แล้ว +6

    X: "Utopia is not just a dream. "
    I haven't played the Zero games, but X sure sounds idealistic and sure of himself.

    • @bat6353
      @bat6353 2 ปีที่แล้ว +1

      He creates a New World Order where reploids are starved of energy so that humans can keep the lights on. Granted, that wasn't his idea, but that's what ended up happening

    • @ultimapower6950
      @ultimapower6950 2 ปีที่แล้ว

      Utopia is dumb

  • @Zetro_Hermit
    @Zetro_Hermit 2 ปีที่แล้ว +7

    X7 was, and is still, the only X game I've played but never completed. I got to the fight with Red, and then the horrible camera and slow clunky controls just made the fight unbearable to me. I grew up to running FromSoft games with no health upgrades, so I find it fascinating that this far back I was put off so strongly.
    Right around when this game was out, I was also still determined enough to be diving into the endgame content of the Battlenetwork series, often going back and digging in for the undernet stuff past the end of the stories, or fighting Bass and other challenge spikes and having a blast of a time.
    I can still have some fun with X6, especially with the shadow armor which I just find a blast to use. But I'm not even remotely interested in playing X7 again, and this review finally put a stake in the heart of why. It's just so slow and pointless. Axl's weapons were fun, and while I found Zero's weapons interesting, I ended up not liking most of them, whereas I at least enjoyed using most of Axl's. As a player who has fundamentally never used the boss weapons for anything other than murdering other bosses with their weaknesses, I think this was the first game, (not counting the additional moves Zero would get from bosses), that I ever actually used boss weapons. Well, maybe I could say I still never used them, because even playing as X I never ended up using them here either. ... I was trying to come up with a positive to say and I ended up refuting myself anyway.
    I can't say that I hate X7, but I can say with absolute certainty that I find it a mind boggling level of disappointing.

  • @extremmefan7305
    @extremmefan7305 2 ปีที่แล้ว +6

    God, imagine Axl doing backflips and sideflips to dodge incoming fire in 3D.
    That would be incharacter AND fun to play combined with his rapid fire rate (which is mainly only redundant with X because there's not enough incentive to make Axl's rapid fire more effective than doing the same as X nor to make the Charge Shot be the priority with X himself thus leaving rapid fire to Axl. Maybe Axl's shots could cause the enemies to have less or no invulnerability frames thus making continous hits matter more while X would prioritize Charge Shot for the extra damage regardless of invuln frames?).

  • @HordikaNate3821
    @HordikaNate3821 2 ปีที่แล้ว +7

    Ah yes, people nowadays love to shit on old 3D games because they're "dated by modern standards", yet this game that was dated before it even came out. It's literally 6th gen Bubsy 3D, due to how it goes against basic rules of design that were established with SM64
    Edit: BURN TO THE GROUND, BURN TO THE GROUND, BUR-BURN!!!!!!

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 2 ปีที่แล้ว +3

      X7 is a game that if downscaled to 240p would not be out of place on a PS1

    • @smashmaster521
      @smashmaster521 2 ปีที่แล้ว +4

      At least I can have fun with Sonic Adventure and Super Mario 64, something I can't see myself doing with Mega Man X7. Oh yeah, I own the PS2 and Switch versions of Mega Man X7, and I haven't played either of them yet.

    • @jaretco6423
      @jaretco6423 2 ปีที่แล้ว +4

      While they may have age, at least Mario 64 & Sonic Adventure 1 was more fun & completed than X7 has.

    • @HordikaNate3821
      @HordikaNate3821 2 ปีที่แล้ว +4

      @@smashmaster521 I actually really love Sonic adventure 1 & 2 and Mario 64 and have played on multiple platforms. I touched X7 once on the Legacy Collection and never played it since

    • @HordikaNate3821
      @HordikaNate3821 2 ปีที่แล้ว +2

      @@jaretco6423 amen to that

  • @MaoRatto
    @MaoRatto 2 ปีที่แล้ว +7

    I'd say the best way to translate a Megaman X from 3D to 2D is....
    Be a ratchet and clank clone. Have fun levels like that game, but make Zero faster and able to bridge-the-gap when fighting with some combos. Just increase the damn pace. Lock-ons make no SENSE, but Aim Assist.
    What I believe caused 90% of the issues is Capcom's rushing out Axel for Megaman ZX Advent, Megaman Zero series was ending, and clearly RUSHED. I can enjoy bits and pieces of this game, but... The problem with is just how bad it transtioned.
    Look how many megaman games were being produced at the time of the early 2000's. Like The majority of games in the Megaman Series were produced in the 2000's than any other time. You can see from 2000-2010 a HUGE death of games.
    2010-2015 was a drought.

    • @hydrorobot6610
      @hydrorobot6610 2 ปีที่แล้ว +4

      Actually X7 came out at the time Zero 1 got release and Zero 2 was conceived
      Advent wouldn't come out until 2007 so using that excuse of the rushed game just doesn't make sense

    • @hydrorobot6610
      @hydrorobot6610 2 ปีที่แล้ว +2

      @@jlev1028 huh? I am not denying it, i just said that X7 was rushed because of ZXA just doesn't make any kind of sense

  • @Eldoofus
    @Eldoofus 2 ปีที่แล้ว +4

    Mega Man X7 truly is the Sonic 06 of the Mega Man Franchise...

  • @sukmykrok3388
    @sukmykrok3388 2 ปีที่แล้ว +18

    X7 was a HUGE letdown for me. I was so excited about it when it was announced and severely disappointed when it was released.

  • @AkashaBadGuy
    @AkashaBadGuy 2 ปีที่แล้ว +4

    29:27 X sounded so much like those Tik Tok text to speech voices, that I busted out laughing.
    Tommy Wiseau or even Neil Breen have nothing on this.

    • @lionheart4109
      @lionheart4109 11 หลายเดือนก่อน +2

      X be like: "YOU'RE TEARING ME APART, SIGMA!"

    • @AkashaBadGuy
      @AkashaBadGuy 11 หลายเดือนก่อน +1

      @@lionheart4109 If u overlay X 7's audio with The Room I feel like many won't tell the difference

  • @8-bitsarda747
    @8-bitsarda747 2 ปีที่แล้ว +15

    I'm gonna defend an aspect of X7 here. The idea of character portraits and text boxes for cutscenes, isn't an inherently bad idea, even for console releases. Specifically the Game Cube and Wii Fire Emblem games, "Path of Radiance" and "Radiant Dawn," use that style of cutscene most of the time (so does every FE game that's not Three Houses, but that's besides the point), and it works really well. If we go a bit more modern, it's also used in the story mode of every BlazBlue game (granted, those are fighting games, so the story, while amazing, isn't the main focus), the SAO games, and just Visual Novels as a whole.
    Now, X7 definitely executed it very poorly, but the idea isn't bad in and of itself

    • @JV-nm1fy
      @JV-nm1fy 2 ปีที่แล้ว +3

      @@skibot9974 Damn right!

    • @mjc0961
      @mjc0961 2 ปีที่แล้ว +1

      It's pretty bad, pretty lazy, pretty low effort. So much better can be done with even just a little more work. At the very least, give me some animated 2D or 3D portraits instead of the static ones that always have one of 3 or 4 generic poses regardless of what's being said at the time. Give me something to look at, otherwise I'd be better served reading a book. At least then the entire screen is dedicated to the text and it's not mashing a button at end of every sentence.

    • @8-bitsarda747
      @8-bitsarda747 2 ปีที่แล้ว +2

      @@mjc0961 I didn't say that it was perfect, just not an inherently bad idea. And besides, the only things that were mentioned that might have their flow interrupted by this, are SAO and Blazblue. And for Blazblue, the story modes are basically visual novels that get interrupted by a fighting game whenever shit goes down (a fighting game that is very good, by the way). Fire Emblem is a tactical RPG that deploys cutscenes and story in between levels, Visual Novels literally have the word "Novel" in the genre name, and the Persona games (mentioned by Skibot99 in the first reply) are very story heavy with a lot of dialogue between characters. When you have a game with as much dialogue as Persona 5, not everything can be some cinematic masterpiece on par with the intro cutscene from Xenoblade Chronicles. Also, I've got a radical idea for you, try reading the dialogue. Yes, sometimes it's garbage, but in every case I've brought up, the dialogue is done really well (like I said, X7 did this whole thing very poorly, and the shitty dialogue is one of the reasons it's so bad).
      I get that story heavy games aren't everyone's cup of tea, but just because you find a commonly used aspect to not be to your liking, doesn't mean it's an inherently flawed idea

  • @thebigdork8030
    @thebigdork8030 11 หลายเดือนก่อน +1

    Theres a universe out there where this was the PSP game it was meant to be and Maverick Hunter X was a full sized console release.

  • @Tyuzinhuh
    @Tyuzinhuh 2 ปีที่แล้ว +6

    It's weird. I have a pretty weird softspot for X7 because it's actually the game that introduced me to Mega Man. Yes, my introduction to this series was... this game. And back then, I was about 10~11 years old... I really liked it. But the more I think about it... I just liked the characters and the concepts. Every memory I have of the actual gameplay was just frustration. But because of nostalgia I never thought much of it, until I became more internet savvy and discovered how much this game gets shit on.
    ... Also helps that english is not my first language, and back then I couldn't understand the dialogue or that the voice acting was bad, so that helped me not see how bad it was too lol.
    But yeah, I'm still glad it exists cause it introduced me to one of my favorite series of all time.

  • @johngavin1175
    @johngavin1175 2 ปีที่แล้ว +1

    Your mention of the Metal Gear Solid series got me thinking of the part near the end of MGS2 where Campbell and Rose ended up just being A.I.,and malfunctioning. Made me nostalgic as hell.

    • @M0b1us_118
      @M0b1us_118 5 หลายเดือนก่อน

      I need scissors, 61

  • @retrofraction
    @retrofraction 2 ปีที่แล้ว +7

    What if they gave the Devil May Cry team a chance to make a 3D MMX game?

    • @dcb99filmz
      @dcb99filmz ปีที่แล้ว

      Zero May Cry would've been sick af

  • @ArrisonChan
    @ArrisonChan 2 ปีที่แล้ว +4

    X6 was what should have been a good game held back by many flaws, but overall is worth anyone's time who loves the series. X7 is a poison to the soul. The only enjoyment to be had is in the laughter at it. That's about all I can say

  • @ClaireZhasa
    @ClaireZhasa 11 หลายเดือนก่อน +3

    X7 is awful but it's got one saving grace.
    My absolute favorite maverick, Flame Hyenard.

  • @Axl4325
    @Axl4325 2 ปีที่แล้ว +3

    32:34 this game has such strong shitpost potential. Literally just add a white text box that says "Sigma coming out as gay" and the shit post is done
    Edit: SIGMA LITERALLY T-POSES DURING COMBAT FFS

  • @thegrouchization
    @thegrouchization 2 ปีที่แล้ว +7

    Kind of curious to hear what your thoughts on Protodroid Delta are, given that that game is essentially trying to see if X7's gameplay style is inherently bad, or just in need of refinement.

  • @tfofgaming3413
    @tfofgaming3413 2 ปีที่แล้ว +2

    Pros to X7: Red as a character and his motivations, the OST, how they handled the boss-refights (I LOVE the idea of the spooky robot graveyard, and you basically are fighting mindless zombie robots that sigma resurrected, and they even show this in a cutscene), the tag-team mechanic, the personalities of various characters being better fleshed out than in some titles, and keeping Alia not required.
    Cons: Literally everything else.
    Also, welcome to the "X7 is worse than X6" club, glad to finally have you join us.

  • @KirbyHee-ho
    @KirbyHee-ho 2 ปีที่แล้ว +6

    I'll be honest with you: for most of my life, X7 was my favorite X game. I played and loved the game when I was really young, so it could've been nostalgia, although, I managed to get everything in the game through a few playthroughs and still thought it was my favorite. I recently tried replaying the game and just couldn't muster up the willpower to finish the Crimson Palace stages. It was honestly quite shocking how drastically my opinion on the game had changed within a year. Personally, I think Megaman X should've been Megaman Axl, a game focused on Axl that omitted X, Zero, and Sigma. Ideally, I think this Megaman Axl game would've been better off in a serious atmosphere that focused on Axl leaving his family behind and having to take them out after realizing that they've gone Maverick. Essentially, this would be like a more serious and sad version of the original Megaman plotline. The game could put more emphasis on Axl's mental state after having to kill the people he grew up with and close to his entire life and he could question whether or not what he was doing was right. X7 makes this look like a joke with the banter between Axl and the Mavericks since Axl doesn't seem to actually care about them. It's a shame since I think X7, especially as this potential Megaman Axl game that I just mentioned, could've been really good.

    • @diegordi1394
      @diegordi1394 2 ปีที่แล้ว +2

      This comment makes me so angry because the premise you just told for MegaMan Axl is incredible.

    • @RhapsodyHC
      @RhapsodyHC 2 ปีที่แล้ว +2

      I like your idea! And it should take place between Mega Man X and Mega Man Zero, connecting the two stories.

    • @zeroxenoverse9251
      @zeroxenoverse9251 2 ปีที่แล้ว

      If your talking about the English version then yes. But I wouldn't say the same for the japanese one.

  • @generaljimmies3429
    @generaljimmies3429 2 ปีที่แล้ว +5

    Modern Mega Man X9 game:
    X and Axl have Ratchet and Clank mechanics
    Zero has Devil May Cry sword mechanics
    Alia, Signals and Douglas are given the Codec treatment from Metal Gear
    My personal choice for camera control would be from Kingdom Hearts II
    Environmental mobility options would be similar to the Uncharted or modern Tomb Raider series while keeping mechanics unique to the X series like wall jumping in place
    Anybody else have some ideas?

    • @smashmaster521
      @smashmaster521 2 ปีที่แล้ว +2

      Include the ability to switch between a 3D version of X9 that has all of that and a 2D version of X9 that looks and plays like the PlayStation Mega Man X games.

    • @Tenna5468
      @Tenna5468 2 ปีที่แล้ว +2

      I have one.
      Level design from any 3D platformer with the level design that is really fun imo.
      Because X7's levels look so dead and uninspired.
      There is just no energy nor anything unique that makes the levels work.
      The setpieces in 2D X games that sets each X game appart can work in 3D if designed around that.
      But still The gameplay comes first than the level design second as they have to imply what the core gameplay can do and a well done level design can elevate the game further

  • @fuunkaosekai
    @fuunkaosekai 2 ปีที่แล้ว +3

    For Sigma 2nd phase, if you stand at the bottom edge of that platform then you don't even need Zero's reflect attack, Sigma's punch would simply miss and give you time for free damage.

  • @ScrambledAndBenedict
    @ScrambledAndBenedict 6 หลายเดือนก่อน +1

    You know one thing X7 did, that I really liked? They brought back the thing from Megaman X4, where a boss would have whatever his allegiance was for a health bar logo. Mavericks have the Sigma symbol, Repliforce have the R symbol, and the X7 bosses have the Red Alert symbol. That's a great touch; I don't know why every game in the series doesn't do that.

  • @umig940
    @umig940 2 ปีที่แล้ว +6

    Both of capcoms faliures of 2003 have absurd knockdown, Dante has a get up animation that takes millennia and the maverick hunters sitting on the ground

  • @mercenarygundam1487
    @mercenarygundam1487 2 ปีที่แล้ว +2

    Only good thing about X7:
    The music
    Personal preference:
    Glide Armor is cool