A big Thank You to MrNJersey for featuring my creation (twice now)! I'm the creator of Stormlink and am super happy with how well this has been received. My workshop page has collections of workshop creations which work with Stormlink, and these lists will hopefully continue to grow as more players rise to the challenge of transporting people. One note, the chat/command window can be opened without pausing the game by pressing enter instead of escape, but either way works well. Thanks again for featuring my creation, looking forward to adding more vehicles and updates in the future!
This is really cool, the devs should definitely look at making something similar for the vanilla game. With actual loading and unloading walking animations etc. Another idea would be to do tours, where you take on passengers, take them to a certain location and then return back.
More ai vehicles doing more things would make the world feel more alive. Then they could occasionally spawn a mission where they get stuck or explode or run out of fuel or etc etc. (though there is a performance concern so have to be careful or give the player settings to turn it up or down).
So tempted to take this mod and stick on a pile of seats on the skycrane helicopter and ferry them hanging upside down from the open back, just cram them everywhere outside the helicopter
My helicopter gyro seems to not apply enough yaw force and my helicopter keeps spinning circles, I thought maybe some of you know the solution for this.
@@h.w.3759 be sure your yaw rotor is pointing to the left (relative) . If that doesn't do anything, does the yaw rotor pitch it blades weird? Make sure the gyro is (not) inverted
A big Thank You to MrNJersey for featuring my creation (twice now)! I'm the creator of Stormlink and am super happy with how well this has been received. My workshop page has collections of workshop creations which work with Stormlink, and these lists will hopefully continue to grow as more players rise to the challenge of transporting people. One note, the chat/command window can be opened without pausing the game by pressing enter instead of escape, but either way works well. Thanks again for featuring my creation, looking forward to adding more vehicles and updates in the future!
Well done sir!
I really like this mod thing
Dude, what you’re doing right now is truly amazing. Thank you
I just found stormlink today and wow I’m speechless so amazing
Incredible creation mate! You've added so much playability to the game and renewed my curiosity! Installing this week. 👍
This is really cool, the devs should definitely look at making something similar for the vanilla game. With actual loading and unloading walking animations etc.
Another idea would be to do tours, where you take on passengers, take them to a certain location and then return back.
It would be cool if there were AI Vehicles also transporting people.
There is the Tube Bus which is made by the same creator, that one is AI.
More ai vehicles doing more things would make the world feel more alive. Then they could occasionally spawn a mission where they get stuck or explode or run out of fuel or etc etc. (though there is a performance concern so have to be careful or give the player settings to turn it up or down).
yea like competerters
@@Pendo45 comperters?
no thanks i like FPS
Stormlink is probably one of the best steam workshop creations if not the best ever uploaded
Didn't even know this existed but made my own train missions script
Do you have a workshop link / name?
nice! you could make a whole series out of this!
I wish dropoff is automatic so it could work with autonomous vehicles that doesn't need the player on board.
I love it every time I see that Nj logo appear in my notifications!
I am at a loss of words for this. I love the new gameplay this adds!
So tempted to take this mod and stick on a pile of seats on the skycrane helicopter and ferry them hanging upside down from the open back, just cram them everywhere outside the helicopter
seat names works just like I thought, so well designed!
Seems this makes the game feel more populated instead of feeling like a barren apocalyptic world
I can just feel the fps dropping.
I'd like to see in in stormworks. More variable mission making game interesting.
What happens if you start sinking can you call out a rescue ship out
I like trains.
Brrrrrrrmm asdf
Same
This is a cool mission.
when will the class 800 go onto the workshop?
Still no rope anchor on the various pier and harbor right? I was looking to start a ferry survival...
Maybe use it in the survival (if possible) mode?
It is possible, I did it and it is so fun
I was looking for something like this I can finally transport passengers in my hovercrafts now all I need is cars.
when i was doin the train part, loading the passengers didnt work
I imagen automating this
So could Beds count as seats?
My helicopter gyro seems to not apply enough yaw force and my helicopter keeps spinning circles, I thought maybe some of you know the solution for this.
1. Not enough blades?
2. Not enough power to the yaw rotor?
3. If using modular rotors, too much power to the rotors?
@@eenvulkaan There's clearly enough blades and power to the rotor because when I manually yaw heli stops spinning and is perfectly controllable.
@@h.w.3759 be sure your yaw rotor is pointing to the left (relative) . If that doesn't do anything, does the yaw rotor pitch it blades weird? Make sure the gyro is (not) inverted
Will you do a series on this or not?
He said probably
Please make series with this mod
I dosen't work loading passengers for me
Put a custom engine on your container mover and your Survival series in stormworks
fun fact I accidentally press enter key and the chat pops out of nowhere
Insane
Cool mod
DiD thE wEaPOnS COmPlEteD ? Or nOt ReplIEd tO mE
100 likes no dislikes like it should be
Wow
Still people with first..
neato
Hi
i was the 250th like lol
First
I was here 9 seconds after upload but to be fair its always depending on how lucky you are with getting the notification
@@Ntgaming26 yup