FIRST LOOK - UNDERWATER BIOME MAJOR UPDATE!!! - Stormworks

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  • เผยแพร่เมื่อ 9 ม.ค. 2025

ความคิดเห็น • 145

  • @prestonkeightley4700
    @prestonkeightley4700 2 ปีที่แล้ว +87

    I feel like the missions will be the best part, I hope the next major update is a career mode overhaul with tons of new missions

    • @Alffraido
      @Alffraido 2 ปีที่แล้ว +2

      I’d be happy if that came with the desert island(s)

    • @Noitri
      @Noitri 2 ปีที่แล้ว +7

      Honestly I stopped playing after 1.0 stuffed missions over. I like building but the SAR gameplay is what makes this interesting!

    • @a.s.b.
      @a.s.b. 2 ปีที่แล้ว +1

      @@Alffraido i want desert stuff, the mainland not be square and a mainland overhaul oh and more workbenches in the arctic, maybe at the shipbreaking yard

    • @Alffraido
      @Alffraido 2 ปีที่แล้ว +1

      @@a.s.b. they aren’t gonna overhaul the mainland more there’s no way they already fixed all the terrain bugs and fixed up the train tracks, they might put workbenches around some more that would be nice.

    • @chaos.....
      @chaos..... 2 ปีที่แล้ว

      i hope fix for optimization and servers

  • @buggiesindustries7550
    @buggiesindustries7550 2 ปีที่แล้ว +24

    Looking like sea crawler creations are going to be brilliant ways of exploring these new areas, I'm excited to try anyway!

  • @XkriskrossX
    @XkriskrossX 2 ปีที่แล้ว +52

    I wish they’d simulate crush depth, hull integrity/armoring mechanics at some point

    • @mattiasrask1575
      @mattiasrask1575 2 ปีที่แล้ว +7

      if you got explosive and threshold gate you can simulate crush depth ! and som lua if you want random numbers
      between specific number ex depth 200 and 1000

    • @giorgigiorgi8375
      @giorgigiorgi8375 2 ปีที่แล้ว +4

      Well yes but this is not an actual mechanic. That way someone with a bad design could go deeper than a guy who made a good submarine.

    • @Alffraido
      @Alffraido 2 ปีที่แล้ว +2

      They have said previously that that would take a lot of rewriting and they aren’t going to do it, the only thing we m a y get against their will is new armor bits

    • @GamingwithPortals
      @GamingwithPortals 2 ปีที่แล้ว +2

      @@Alffraido its not a lot of rewriting from a game dev perspective a simple crush depth could be counting structure blocks (i.e Blocks, Heavy Blocks, Pipes) and subtract weak block (i.e windows and monitors) then take the weight and calculate it based on that, and then at the top they could add an extra bar that says crush depth (like next to the money bar)

    • @Alffraido
      @Alffraido 2 ปีที่แล้ว +1

      @@GamingwithPortals their water physics prevents them from wanting to do that, so I’d say if they really don’t want too, they don’t have too. Im a co-developer for a game and it takes crap tons of time and so deep into a game like this rewriting code is not fun.

  • @elongated_musket6353
    @elongated_musket6353 2 ปีที่แล้ว +12

    I think something cool like adding a water pressure mechanic would really create a sort of paranoid feeling whilst underwater. Imagine your submarine breaking apart because you've gone too deep

    • @a.s.b.
      @a.s.b. 2 ปีที่แล้ว +4

      man im already scared just going in the underwater caves...

    • @switch_lp1302
      @switch_lp1302 2 ปีที่แล้ว +4

      @@a.s.b. Man im scared just going underwater!

    • @a.s.b.
      @a.s.b. 2 ปีที่แล้ว

      @@switch_lp1302 lol

    • @RazerTheDuck
      @RazerTheDuck 2 ปีที่แล้ว +2

      i mean they've already added the mechanic to players but i dont think a pressure mechanic for submarines and such would be executed very well

    • @afoxwithahat7846
      @afoxwithahat7846 2 ปีที่แล้ว +1

      Going underwater on a ship is terrifying enough

  • @mrragge7986
    @mrragge7986 2 ปีที่แล้ว +17

    Can your next build series be a boat with a submarine on it? I mean i miss the big boats and you cam explore the new biomes with the sub! LOVE the videos!

  • @TheBubbarox
    @TheBubbarox 2 ปีที่แล้ว +21

    If only they did an extreme vast desert(Death Valley like) biome next... they should do an Australian VASTE desert in the size of the entire sea-map! Add on desert/desert war ASAP

    • @TheBubbarox
      @TheBubbarox 2 ปีที่แล้ว +3

      Man those vehicles need it ..😎

    • @mr.g3186
      @mr.g3186 2 ปีที่แล้ว +5

      They already made one, they just never released it, it got leaked awhile ago

    • @unonymous123
      @unonymous123 2 ปีที่แล้ว +1

      @@mr.g3186 Really!?

    • @josh256m8
      @josh256m8 2 ปีที่แล้ว +3

      @@mr.g3186 proof?

    • @a.s.b.
      @a.s.b. 2 ปีที่แล้ว +2

      @@josh256m8 go to ur game files and you'll see and empty folder called "arid" something or other

  • @pman8312
    @pman8312 2 ปีที่แล้ว +1

    When I first played the new update I figured radar is the best way to go and helps you realize the size of the biome

  • @Rell2601
    @Rell2601 2 ปีที่แล้ว +17

    Awesome! I’ve had a kick for marine/submarine stuff lately so I’m thinking I’ll really like this game.
    Question: I don’t know much about building, but is it possible/reasonable to build dipped/towed sonars? Would be interesting to see the tech going beyond submarines.

    • @EarlTheWhiteNinja
      @EarlTheWhiteNinja 2 ปีที่แล้ว +1

      I mean, winches to my knowledge have infinite length, so I wouldn't see it as impossible to connect a sonar dish to a winch and tow it. Just gotta play around with it

    • @saykouss
      @saykouss 2 ปีที่แล้ว +1

      yes

    • @vanukas8783
      @vanukas8783 2 ปีที่แล้ว +3

      @@EarlTheWhiteNinja no, winches have a Limited range, the bigger the longer

    • @justnsaliga8518
      @justnsaliga8518 2 ปีที่แล้ว +1

      that would actually be pretty cool idea.... i've been contemplating making a Sea going tug long range ocean tug boat with huge winches... would be pretty cool to map the ocean floor with a Lidar + sonar system in tow

    • @Finat0
      @Finat0 2 ปีที่แล้ว +1

      Yes there is absolutely a way to do towed and or dipped sonars
      You could even build the sonar itself as a seperate creation and send the data thru the winch or maybe radio

  • @chickenparm7372
    @chickenparm7372 2 ปีที่แล้ว +28

    Im a bit disappointed with the update. The terrain is cool but I was expecting something different. I thought all of the underwater terrain was going to be replaced by actual dynamic generation or prebuilt reefs, caves, trenches, etc. It's kind of a let down that deep ocean is still just exclusively sand and nothing else.

    • @josh256m8
      @josh256m8 2 ปีที่แล้ว +1

      Same.

    • @mrh6182
      @mrh6182 2 ปีที่แล้ว +1

      Same

    • @ravenmaniac8857
      @ravenmaniac8857 2 ปีที่แล้ว +8

      I mean it’s realistic most of the ocean is just sand and fish

    • @elongated_musket6353
      @elongated_musket6353 2 ปีที่แล้ว +7

      @@ravenmaniac8857 Maybe they could work around the shores and fill some of the coasts with corals, and that sort of fades out the deeper into the ocean you go.

    • @RazerTheDuck
      @RazerTheDuck 2 ปีที่แล้ว +2

      I was expecting old underwater stuff being readded which was quite a letdown for me

  • @tazzie165
    @tazzie165 2 ปีที่แล้ว

    5:07 microcontroller has the same symbol as the Alan Parsons Project Eye In The Sky album.

  • @Hello_alll
    @Hello_alll 2 ปีที่แล้ว +6

    Why not try and make a underwater diving mech for your first underwater update vessel!

  • @Drappen
    @Drappen 2 ปีที่แล้ว +3

    When are the devs going to fix the performance issues and mp issues?

  • @_lrxd_
    @_lrxd_ 2 ปีที่แล้ว +2

    The immediate target x and y with the sonar was already possible. You just needed a couple radars and some math.

  • @nolanconnolley8734
    @nolanconnolley8734 2 ปีที่แล้ว +1

    I think this will be a fun update

  • @ThomasAndrewsShipBuilder
    @ThomasAndrewsShipBuilder 2 ปีที่แล้ว +1

    Amazing, we can visit Atlantis. I really wish food system in the game. To get food and make long travels with ship.

  • @lonewolf4034
    @lonewolf4034 2 ปีที่แล้ว

    This is cool, new place to explore and more reason to make a submarine now. But hope they update the small thruster to be shorter like the large thruster.

  • @unonymous123
    @unonymous123 2 ปีที่แล้ว +1

    Do the flare launchers have a new option for glow sticks now?

  • @galkoritnik6455
    @galkoritnik6455 2 ปีที่แล้ว

    Man you are the best stormworks chanel.

  • @zylox2660
    @zylox2660 2 ปีที่แล้ว +3

    looks but it shouldve been more focused on like exploration and stuff.

  • @KnowOneYouNo288
    @KnowOneYouNo288 2 ปีที่แล้ว +4

    Question: does the ash released from erupting volcanoes degrade engines?

  • @switch_lp1302
    @switch_lp1302 2 ปีที่แล้ว +1

    Are there new big shipwrecks?

  • @RazerTheDuck
    @RazerTheDuck 2 ปีที่แล้ว

    stormworks is the only game that thought it was a great idea to put undersea cable around a archipeligo of abandoned islands

  • @hobanagerik
    @hobanagerik 2 ปีที่แล้ว

    Those flares don’t seem to emit a lot of light. They are brought to look at, but don’t cast much like n to their surroundings.

  • @thesealsharkproductions9780
    @thesealsharkproductions9780 2 ปีที่แล้ว

    Fun fact: 97% of the ocean is unexplored, the remaining % is things near the surface

  • @anotherone3340
    @anotherone3340 2 ปีที่แล้ว +1

    This game needs a vehicle fast travel or a skip time function for traveling far away without getting boring.

  • @dotbmp
    @dotbmp 2 ปีที่แล้ว +1

    can you do sonar imaging with the new sonar data? or does it only detect "objects"?

    • @Finat0
      @Finat0 2 ปีที่แล้ว

      as far as ive seen so far it doesn't seem like you can but that is something i would like to see, if that is actually possible that is

  • @solarflare623
    @solarflare623 2 ปีที่แล้ว

    Could you do a video on how to make custom cargo mods?

  • @mrh6182
    @mrh6182 2 ปีที่แล้ว

    Do you plan to make a tutorial on how to use the new sonar? That would be awesome.

  • @arfurmorgie455
    @arfurmorgie455 2 ปีที่แล้ว

    how do unturn down the brightness on the glowsticks

  • @carroblox651
    @carroblox651 2 ปีที่แล้ว

    2:05 starts the video.

  • @timbyrne829
    @timbyrne829 2 ปีที่แล้ว

    I really like your videos

  • @jacksonlee6760
    @jacksonlee6760 2 ปีที่แล้ว

    It's going to be sick!, as soon as I can get a computer so I can play Stormworks

  • @devakadex9588
    @devakadex9588 2 ปีที่แล้ว

    Off topic but are you still doing fix my creation?

  • @Super61a
    @Super61a 2 ปีที่แล้ว

    sub rescue missions would be awesome

  • @Resident-of-Pluto
    @Resident-of-Pluto 2 ปีที่แล้ว

    Well, guess I do need to finish that one submarine I made almost a year ago...

  • @ganstergamer23
    @ganstergamer23 2 ปีที่แล้ว +1

    layer of morbius

  • @edvartsol
    @edvartsol 2 ปีที่แล้ว

    can you make a rescue submarine?

  • @Leo1C2MEXAS
    @Leo1C2MEXAS 2 ปีที่แล้ว

    and still no flexible ammo belts for the auto cannons yet

  • @Roger_McCarthy
    @Roger_McCarthy 2 ปีที่แล้ว +1

    Plese make sonar tutorial btw i have ship irl with sonar and radar

  • @oroel4910
    @oroel4910 2 ปีที่แล้ว

    Time to make crane barge to salvage unlucky ones

  • @VortexX87
    @VortexX87 2 ปีที่แล้ว

    Make a submarine rescue service so that when someone is in a research submarine and they need help you can type a command and instead of a helicopter or boat saving you maybe it could be a rescue submarine

  • @cdredstone
    @cdredstone 2 ปีที่แล้ว

    Everybody forgetting about asking for custom windows

  • @nicholasdiehl7368
    @nicholasdiehl7368 2 ปีที่แล้ว

    Just checked it out amazing

  • @CohenGarner
    @CohenGarner 2 ปีที่แล้ว +1

    every time i try and launch the workshop now my game crashes, literally only started after the update and i just want to explore the biome

    • @RazerTheDuck
      @RazerTheDuck 2 ปีที่แล้ว

      specs?

    • @CohenGarner
      @CohenGarner 2 ปีที่แล้ว

      @@RazerTheDuck AMD Ryzen 7 4800H processor (8 core), 64 gigs of installed RAM, NVIDIA GeForce RTX 3060,

    • @RazerTheDuck
      @RazerTheDuck 2 ปีที่แล้ว

      @@CohenGarner uhhhh i dont think its a specs problem
      try verifying files

    • @CohenGarner
      @CohenGarner 2 ปีที่แล้ว

      @@RazerTheDuck how

    • @RazerTheDuck
      @RazerTheDuck 2 ปีที่แล้ว

      @@CohenGarner three dots > configure > files > verify

  • @Omen_79
    @Omen_79 2 ปีที่แล้ว

    Strange with an underwater update when the simplest task is impossible (without tearing your hair out) due to the limited character movements underwater..!

  • @driftpirate7234
    @driftpirate7234 2 ปีที่แล้ว

    Didnt we have submarine rescue before?

  • @itsurboyj
    @itsurboyj 2 ปีที่แล้ว

    something tells me people are going to make insane tracing systems and guided missiles with the new radars system

    • @RazerTheDuck
      @RazerTheDuck 2 ปีที่แล้ว

      actually, alot of people who produce guided missles quite very much hate the radar system as it broke most of their missles sadly

    • @_lrxd_
      @_lrxd_ 2 ปีที่แล้ว

      @@RazerTheDuck yeah, I spent a long time coding a guided missile only for them to completely break radars the day I was going to publish it to the workshop. The only way to get them working is to load to an old save, but my only old save that works is corrupted and the world is glitched. Introduce one feature, break another.

  • @ducky_y_
    @ducky_y_ 2 ปีที่แล้ว

    Warniing

  • @FunBanan117
    @FunBanan117 2 ปีที่แล้ว

    Me and my friends still waiting for mp editing...

  • @englandwasamistake7094
    @englandwasamistake7094 2 ปีที่แล้ว

    I just want a way to make more consistent early gamer money faster

  • @Seth-yb5wz
    @Seth-yb5wz 2 ปีที่แล้ว

    Will we still have the old sonars to use or will they be updated to the new ones

    • @DeadDolphinMan
      @DeadDolphinMan 2 ปีที่แล้ว

      the old ones are still there

  • @olivergooding8512
    @olivergooding8512 2 ปีที่แล้ว

    How to you connect the sonar to the fins, do you need a micro controller? seems more complicated to me.

    • @DeadDolphinMan
      @DeadDolphinMan 2 ปีที่แล้ว

      i think it’s like the small 1x1 radar, just connect them directly to the fins

    • @olivergooding8512
      @olivergooding8512 2 ปีที่แล้ว

      @@DeadDolphinMan this puts out a composite, but the fins are numbers.

    • @DeadDolphinMan
      @DeadDolphinMan 2 ปีที่แล้ว

      @@olivergooding8512 ah i thought you were talking about the rocket motor fins. i may be wrong but it should be the same output as the laser point sensor, composite signals 1 and 2 for pitch and yaw.
      you could use a microcontroller to read the composite signals and turn them into pitch and yaw outputs for the fins

    • @olivergooding8512
      @olivergooding8512 2 ปีที่แล้ว

      @@DeadDolphinMan so I would have to use a microcontroller, annoying ngl. Wonder if rocket fins work under water.

    • @_lrxd_
      @_lrxd_ 2 ปีที่แล้ว

      @@olivergooding8512 at least it’s better than before. The immediate target X and Y thing was possible before but it involved 2 radars, a bunch of of sensors, and (relatively) complex math.

  • @pman8312
    @pman8312 2 ปีที่แล้ว

    Just waiting for oxygen tanks

  • @Quantum-Bullet
    @Quantum-Bullet 2 ปีที่แล้ว

    New intro/outro music..

  • @SweetuPatel72
    @SweetuPatel72 2 ปีที่แล้ว

    since i have thalsaphobia (fear of the oceans) so this update felt pretty much like nothing to me :\

  • @buff9267
    @buff9267 2 ปีที่แล้ว

    Cool.

  • @thepikachugamer6775
    @thepikachugamer6775 2 ปีที่แล้ว

    Can someone tell me how to no-clip?

  • @Jaystarzgaming
    @Jaystarzgaming 2 ปีที่แล้ว

    Too many players in one server will destroy the server.

  • @secretgaming5739
    @secretgaming5739 2 ปีที่แล้ว

    I want New sonar microcontrollers asap also why don't they make The kraken and megalodon attack you for no actual reason, i don't have The dlc and I can't even experience getting destroyed by The kraken. This seems unfair, The kraken has nothing to do with weapons dlc.

    • @predator097
      @predator097 2 ปีที่แล้ว

      Not sure about the kraken but the meg definitely attacks for no reason.

  • @nice-cg1me
    @nice-cg1me 2 ปีที่แล้ว +1

    I'm not gonna lie.... the caves suck.
    There's nothing inside and some of them just leads to a wall.

    • @harryswingler
      @harryswingler 2 ปีที่แล้ว

      That’s how caves work in real life

    • @nice-cg1me
      @nice-cg1me 2 ปีที่แล้ว

      @@harryswingler and??? That doesn't mean the caves have to be so boring. ITS A VIDEO GAME, it should be fun that's the point of video games lol

  • @LButterballPlays
    @LButterballPlays 2 ปีที่แล้ว +1

    1st

  • @jcon1422
    @jcon1422 2 ปีที่แล้ว

    ummm 2nd lol

  • @Bondubras
    @Bondubras 2 ปีที่แล้ว

    Third.

  • @SteamHeart
    @SteamHeart 2 ปีที่แล้ว

    Meh…

  •  2 ปีที่แล้ว

    DUDE YOU GAVE MY SISTER A FUCKING SEIZURE!!!! WHY DIDNT YOU WARN ABOUT FLASHING LIGHTS!?!?!?

    • @Quantum-Bullet
      @Quantum-Bullet 2 ปีที่แล้ว +1

      The game handbook tells you about it.

    • @bmfincthebest1826
      @bmfincthebest1826 2 ปีที่แล้ว +1

      He did

    •  2 ปีที่แล้ว

      @@bmfincthebest1826 well he should have made it more visible CUZ MY SISTER IS FLOPPIN ON THE FLOOR LIKE A FISH

    • @vanukas8783
      @vanukas8783 2 ปีที่แล้ว +1

      Mind your language.

    • @bmfincthebest1826
      @bmfincthebest1826 2 ปีที่แล้ว

      I have no idea if you’re joking or not

  • @rab_bozuy
    @rab_bozuy 2 ปีที่แล้ว

    🇷🇺🤝🇺🇦