Deathbound - Final Boss & Ending - The Immortal

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  • เผยแพร่เมื่อ 13 ก.ย. 2024
  • Deathbound - Final Boss & Ending - The Immortal | PS5 4K 60FPS Gameplay with No Commentary
    ►NOTE - Thanks to Vicarious PR & Tate Multimedia for providing a free key for content creation purposes
    #deathbound #soulslike #gaming #rubhen925 #gameplay #walkthrough #playthrough #ps5

ความคิดเห็น • 8

  • @Rubhen925
    @Rubhen925  หลายเดือนก่อน +3

    Well didn't think i would hate a boss more than this one. Not because it's hard but spongy and has 3 phases. All the same moves just a bit faster each time. Managing health was the hardest part tbh. Bleed and poison works wonders here, but proccing the bleed and poison in final phase takes too long. Patience is key here. Full game video coming next. Not sure if people want to see all bosses or not. Let me know!

  • @napoleonbalubal9465
    @napoleonbalubal9465 13 วันที่ผ่านมา

    13:05
    13:05

  • @residentidiot5998
    @residentidiot5998 หลายเดือนก่อน +2

    How’s the game overall?

    • @Rubhen925
      @Rubhen925  หลายเดือนก่อน +2

      Some of the moprhing mechanics are good but the game felt real slow during combat. Enemies have priority and speed with attacks and animations and your main character felt like a turtle the whole time with the durability of a stick. Tying your health and stamina into one meter is also just an unnecessary and cumbersome mechanic.

    • @GamingNights1
      @GamingNights1 หลายเดือนก่อน

      @@Rubhen925 Thats what i felt along with lot of bugs and frame drops.

    • @Rubhen925
      @Rubhen925  หลายเดือนก่อน +1

      There's a specific bug with julia. The spear lady. She has a revive mechanic. Sometimes when she revives she can't interact with anything. Happened a couple times. Enemies not taking damage and bunch of other bugs as well. Guess it needed a bit more polish

    • @GamingNights1
      @GamingNights1 หลายเดือนก่อน

      @@Rubhen925Game had potential with new mechanics but slow floaty movements and just left a sour taste in mouth. I dont know if major patch can solve al this issues

    • @Rubhen925
      @Rubhen925  หลายเดือนก่อน +2

      @GamingNights1 ai is one thing but movement is important. It just felt awful trying to explore with such slow movement. Having x to run and circle to dodge also hurts the control scheme lol