[FA01] TUFF (Boxer) vs RUFF (Brawler) | AI-controlled Simulated Robots Fight

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  • เผยแพร่เมื่อ 14 ต.ค. 2024
  • 🤖 Final Automata is the next-gen fighting game where the robot fighters are entirely controlled by AI.
    📜 PROLOGUE:
    In 2050, robot technology redefines conflict. Violence among humans is history, and AI-driven robots are the new weapons to settle scores between factions and nations. FINAL AUTOMATA is where the action’s at. Here, technology is the tool of power that shapes the very nature of the new world order. This isn't just a fight; it's a high-tech war for dominance. The challenge is ON. ⚔
    💻 Made with Unity. Trained with MLAgents/Reinforcement Learning.
    🆕 What's in this update:
    * Full multi-round fight between two agents
    * New robots
    * 4 new strikes
    * 4 new defensive movements
    * Improved stability and agility
    We have our first competitors - crash test bots - Ruff and Tuff. The AI controls not only high-level decisions but every joint in their bodies. After 250 days of simulation, Tuff and Ruff have mastered basic movements and high-level strategy.
    Their arsenal of actions is the same, but the main difference is their level of aggression. Tuff is a more defensive robot, while Ruff doesn’t shy away from punches.
    The rules of the fight are simple: the last robot standing in each round wins. The match lasts until one robot wins three rounds.
    If you liked what you saw and want us to add more robots trained in various martial arts, show your support by subscribing. It will mean a lot to us.

ความคิดเห็น • 21

  • @slayerofdoom4885
    @slayerofdoom4885 2 หลายเดือนก่อน +20

    We are getting closer and closer to Real Steel

    • @Dmencial45
      @Dmencial45 2 หลายเดือนก่อน +1

      I hope so

  • @talatalen1635
    @talatalen1635 2 หลายเดือนก่อน +10

    I cant imagine what this will look like after more training, sheeessh

  • @ImpossibumPlays
    @ImpossibumPlays 2 หลายเดือนก่อน +8

    This looks pretty awesome. I've made AI for lots of competitive games but I've always wanted a combative project in a toribash like environment. It'd be fun to see this opened up to have tournaments with community trained bots.

    • @chinsince
      @chinsince หลายเดือนก่อน

      Im going to make my bot train muay thai

  • @AlghostUnit
    @AlghostUnit 2 หลายเดือนก่อน +3

    I really like this content, I think that your channel have good chances of becoming very famous, that's very unique. I can't wait to see this ai improvements over time.

  • @talatalen1635
    @talatalen1635 2 หลายเดือนก่อน +3

    This is really cool. I have an idea. Just like in real life you should also train them in sand bag. Like if the punch they did is really strong they will be rewarded so that their punches will look more refined. Same with head movements. The other one will be the one punching then the other will just dodge punches. That way their movements will be refined.
    But hey I've only thought of this in my head and I'm glad this exists now.

  • @mahenmughal4236
    @mahenmughal4236 2 หลายเดือนก่อน +4

    Man this is just awesome! Great application of RL.

  • @miguelin1638
    @miguelin1638 23 วันที่ผ่านมา

    1:21 Ruff got serious 💀
    3:01 and Tuff too ☠️

  • @Mwmwmwmwmw124
    @Mwmwmwmwmw124 2 หลายเดือนก่อน

    Are they using configurable joints?

  • @daryladhityahenry
    @daryladhityahenry 2 หลายเดือนก่อน +2

    Woow! This is actually really really awesomee. But why in the 3rd round it looks kind lose it's orientation?

    • @FinalAutomata
      @FinalAutomata  2 หลายเดือนก่อน +2

      Thanks! Still work in progress, it only will get better from here.

  • @Brolaire15
    @Brolaire15 2 หลายเดือนก่อน +1

    This looks very interesting but I have to ask. Is this going to be a game or just a series of videos? If it's going to be a videogame then have you planned the gameplay elements?

    • @FinalAutomata
      @FinalAutomata  2 หลายเดือนก่อน +1

      We get asked this question a lot. I think we'll provide a detailed answer for this question as part of our Q&A post on this channel. But the short answer is, we don't plan to make a video game out of it because we're mostly interested in seeing how AI uses different martial arts and how they stack up against each other.

    • @123teixeira123
      @123teixeira123 2 หลายเดือนก่อน

      @@FinalAutomata a game would be interesting, is this code available, or any plans in the future for that?

  • @solidXxXtuna
    @solidXxXtuna 2 หลายเดือนก่อน

    Damn they've gotten ALOT better! The head movement is still pretty random but it can actually be helpful to do now and they're much more stable. They still spend alotta time throwing punches from way out of range. You think you will ever implement stamina\movement cost?
    Regardless, I'm in to see where this goes!

    • @FinalAutomata
      @FinalAutomata  2 หลายเดือนก่อน

      Good catch! The stamina mechanics have been in place for a while, but the strategic part of the AI is undertrained and tends to make random actions. We're currently working on improvements. The next fight, with many fixes, is on the way!

  • @Astrotelevision-pi3mg
    @Astrotelevision-pi3mg 2 หลายเดือนก่อน

    This is awesome

  • @arsenask13
    @arsenask13 2 หลายเดือนก่อน +1

    круто! 🐨

  • @mateuslonghi1
    @mateuslonghi1 2 หลายเดือนก่อน

    incredible

  • @TokyoNightGirlLofi
    @TokyoNightGirlLofi 2 หลายเดือนก่อน

    💞Wow💞🤍🤍🤍🤍🤍💗🤍🤍