Elden Ring Nightreign Trailer - Breakdown and Speculation

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  • เผยแพร่เมื่อ 29 ธ.ค. 2024

ความคิดเห็น • 8

  • @Kerm_ST1
    @Kerm_ST1 11 วันที่ผ่านมา

    Write a script bro. It’ll help a lot, I listen to videos at work and I legitimately thought I came accross a down syndrome TH-camr because of how long it took for you to spit words out.

  • @DustDemonTwilight
    @DustDemonTwilight 15 วันที่ผ่านมา +3

    been on the same camp as you for the longest time. there have always been a multitude of connections between demon's souls bloodborne ( some in sekiro ) but most importantly dark souls.
    When elden ring came out so much more was expanded upon, too much to list here, and yes the usual you will hear from other people is " asset reuse " or "" easter egg " or " imagine games being made by the same developer "
    Now while i do not think that all these worlds and events take place in the same world, i believe they are connected through a multiverse or seperate worlds but whitin the same cannon if that makes sense, possibly thru the use of " world trees" think ash lake and elden beast arena.
    The introduction of " outer gods" also blends in well with the multiverse or multiple worlds running parralel to eachother.
    EDIT: also seems to be the game's timeline braches off after the shattering of the elden ring. So im assuming every bit of lore prior to that is the same, but post shattering events possibly never happened like the demigod shattering war.

    • @BlueAsterismSolstice
      @BlueAsterismSolstice  15 วันที่ผ่านมา

      @DustDemonTwilight their use of assets and telling if things is notably clarified by Miyazaki and the other directors. But I can tell you there's genuine Easter eggs, but they're already well discovered or not what people are recognizing. A big thing in Elden Ring's distinction is actually what it tries not to be. This is part of how Miyazaki made it more recognized as Elden Ring than Dark Souls. Elden Ring is supposed to sort of mirror it, and so the NPCs along the way also mirror NPCs from Dark Souls. But I recently discovered that the NPCs in the DLC actually mirror Bloodborne's NPCs.

  • @cinemaster9012
    @cinemaster9012 13 วันที่ผ่านมา

    nighrein has less content than shadow of the erd tree, how can they justify it as a standalone game? Its a glorified randomizer mod and honestly I have seen more creative mods. Great video bro

    • @BlueAsterismSolstice
      @BlueAsterismSolstice  13 วันที่ผ่านมา

      I wouldn't doom post it yet unless it's actually short in the actual length. Fromsoft didn't show everything to it yet with the people who got to play it. In design it seems like they used Borderlands mechanics with Elden Ring, and Sekiro movement, then an extraction design with day cycles, only with reviving allies you aren't put in danger of slowly res-ing someone to just beat on them instead. Besides that, they completely overhauled how players work with each other compared to previous titles. Before if an enemy grabbed your friend, you were forced to watch in horror and hope they survived, but in this trailer you could just attack the enemy to free them. They also showed boss encounters that can better balance attention to groups of people as opposed to the linear 1v1 but 2 other people are attacking the same target in function. They've also expanded on group dynamic functions that synergize with the combat by changing around how inventory works and even leveling. Details like removing weight limit at a first glance seems unhinged, but I understand the director of the spinoff wants mobility relevant to the experience like in Sekiro. After a bit research, I realize Junya has worked as a designer with DS1, DS3, Bloodborne, and Elden Ring, so I think this is in better hands than the first glimpse could lead us to believe. In fact he was Elden Ring's battle director, so he's a big part of how the combat worked, presented, and flowed.

    • @callenroeder3784
      @callenroeder3784 13 วันที่ผ่านมา +5

      Yeah, that’s not because of bad development that’s by nature of game type. This is a spinner. The whole world’s been created. The whole idea has already been implemented. They don’t need to come up with something new Elden Ring / shadow of the Earth tree will be fun to play for years. You’re just mad because it’s not what you wanted. It’s not like it’s Pokémon pinball dude.

    • @BusinessSkrub
      @BusinessSkrub 12 วันที่ผ่านมา +1

      My guy doesn't understand repeatable gameplay

    • @davinsosa1438
      @davinsosa1438 11 วันที่ผ่านมา +1

      Less content? Do you know something we don’t?