That's not actually the Fire Keeper that's the Duchess you can tell by comparing the masks or rather mask from the piece of art we've got for the Duchess
I want the hippo boss from Elden Ring DLC accompanied with 6 hippo orges from DS2! I also want to see them reuse the Looking Glass Knight mechanic of enemies spawning out of his shield but x20 the enemy spam.
Not sure how are you imagining the process, but reusing Romina's skeleton for Centipede Demon would be more hassle than just making it again from scratch
I want the really shitty bosses to come back: Bed of Chaos, the Congeragation, rat authority, Duke Tseldora, Covetous Demon, that stretch of ice storms and teleport unicorns before getting to those two tigers, Pinwheel etc. All the worst ones give me the slop!
@@psevdhome horse fuck valley is brutal just to get to probably the most annoying fight in the COTIK dlc the twin pets, it would be cool to see Aava, Lud and Zallen return though be fun to fight those saber tooths again
Which black spires in the shadowlands? Not sure which things you are talking about. I know for sure they are a reference to Princess Mononoke's Night Walker.
@@cullysloy2705In the Scadu Altus, the seemingly random black spires have the same effect and similar color to the giants. If you go to the Black Fortress and look at the giant black particle like structure you’ll see what I’m talking about
Are you going to keep that intro for later videos? I have a theory the Duchess is the one people keep calling the "Firekeeper". The firekeeper's always hooded and Duchess when shown isn't shown her face.
Yeah someone else said that a piece of concept art basically confirms it but i had no idea until right now, and i try to come up with a new one each video but if marcel gidotes holy crab gave me permission I totally would haha
does the duchess use two swords? because everything ive seen has been her using just one dagger and i haven't seen her dual wielding another sword at all?
Tell me what your genuine reaction to “my only souls borne game ive played is night reign” lol Also to clarify i plan to play it regardless of canon elements or not
I haven't seen anyone bring it up yet but there has to be some connection with the Nights Calvary, aside from the name implying they belong to a 'proper noun' Night, they also have a connection to Margit who is once again talking his shit in the trailer. I don't know what to make of it but my speculation is that the Night Lord will be a grafted dude with a bunch of flail and halberd arms, and a horse stuck on somewhere
I wonder if you could actually play as the son of gwyn.also makes me think a bit on that. If you could play as the souls bosses would be awesome , but imagine dlc of games where you play the story of said bosses.
Seath the Scaleless is often associated with insects, think the slug women that are the Pisaca or the Moonlight Butterfly and the Duke’s Dear Freyja has caught a dragon in its web and is trying to inherit its power just like Seath wanted the scales of his brethren
Time to see everyone freak out and go back to find connecting dots. Like that shield in dark souls 2 mentioning basically what would become Miquella in the dlc. A dream of a young boy and a spirit tree or something
@@TheHonoredMadmanoh I forgot about that hehe but yeah imagine darklurker with Elden ring graphics and probably new moves for the co-op experience, one can only hope
The only thing I'm really worried about with Nightreign is the longest boss "runbacks" in FromSoft history. I know there's a revive mechanic, but as far as I understand, if the whole team dies to a big boss, you have to wait three in-game days of 15 minutes each, 45 minutes total, in order to get the chance to fight another big boss, and I don't even know if there'll be a way to know you'll get to fight the same one. I hope they figure out some way around this because it feels like it risks getting incredibly frustrating.
@@Solibrae Is it though? Everything is basically about surviving the days while getting strong enough to beat the boss at the end of the 3 day cycle. With exploration essentially gone, and the director of the game being a long time combat director, this seems even more clearly focused specifically on boss fights, all the gameplay is about preparing you for the attempt. The main game of Elden Ring is about a lot more than just boss fights, but even then they had the sense to allow you to restart right before most boss fights, because the boss fights are still important and with the way they design their boss fights, particularly in Elden Ring with complex patterns and huge damage, it just makes them more fun and less annoying.
@@fireant353 I mean, that's why I put the word "runback" in ironic quotation marks, it was meant to be tongue-in-cheek. But nonetheless. Imagine having to wait for 45 minutes in between each attempt on Radabeast, or Malenia. Given how FromSoft boss fights often revolve around pattern recognition learned to a large extent by trial and error, this has the potential to be a big problem for the game and I hope they've worked on a solution.
That's not actually the Fire Keeper that's the Duchess you can tell by comparing the masks or rather mask from the piece of art we've got for the Duchess
Not a big issue but the oldest witch sister guarded the door to the bed of chaos as a hostile npc not an invader like Kirk. So she lived too.
Gitta run thru ds1 again because i completely spaced that one
I want the hippo boss from Elden Ring DLC accompanied with 6 hippo orges from DS2! I also want to see them reuse the Looking Glass Knight mechanic of enemies spawning out of his shield but x20 the enemy spam.
Sorry, just read "6 hippo orgies" and thought what the hell was wrong with you 😂😂😂
Uhh no you could definitely use your custom skins in ng+ for sekiro..
I think when they first dropped i couldnt but i honestly havent played since so maybe it was patched or i just was misremembering
The giant black shadows in the Nightreign trailer seem oddly similar in posture as the smithing golems in the Lava Intake Forges/Taylew.
Not sure how are you imagining the process, but reusing Romina's skeleton for Centipede Demon would be more hassle than just making it again from scratch
I want the really shitty bosses to come back: Bed of Chaos, the Congeragation, rat authority, Duke Tseldora, Covetous Demon, that stretch of ice storms and teleport unicorns before getting to those two tigers, Pinwheel etc. All the worst ones give me the slop!
@@psevdhome horse fuck valley is brutal just to get to probably the most annoying fight in the COTIK dlc the twin pets, it would be cool to see Aava, Lud and Zallen return though be fun to fight those saber tooths again
Micolash
The black spires in the Shadow Land look very similar to the Giant Shadowy figures in the NightReign trailer
Which black spires in the shadowlands? Not sure which things you are talking about. I know for sure they are a reference to Princess Mononoke's Night Walker.
@@cullysloy2705In the Scadu Altus, the seemingly random black spires have the same effect and similar color to the giants. If you go to the Black Fortress and look at the giant black particle like structure you’ll see what I’m talking about
Your intros will always be legendary. And the outros too ;)
4:23 you could also cut the tail centipede.
They probably wont use romina skeleton. They'll use the original with new moveset at most
Margit brings up after you beat him, Cower in fear of the Night, maybe now it'll make sense?
He's referencing the Night's Cavalry with that line.
@@ConnorJarayes he is. But the nights cavalry is just a bunch of bums who sleep during the day. Hence why they are only cavalry at night
This video had a different title when I put it in the queue lmao
Just completely spaced that i didnt go into detail on Lady Maria's lore
13:11 Is that the abyss pouring out of the door?
The tall shadow giants in the beginning trailer kinda looks like the rope giant in sekiro that
Are you going to keep that intro for later videos?
I have a theory the Duchess is the one people keep calling the "Firekeeper". The firekeeper's always hooded and Duchess when shown isn't shown her face.
Yeah someone else said that a piece of concept art basically confirms it but i had no idea until right now, and i try to come up with a new one each video but if marcel gidotes holy crab gave me permission I totally would haha
lmfaooo the outro was so powerful this time
Yuhuuuuu new video
Bruh the world needs a 2025 update for Quelaag.
does the duchess use two swords? because everything ive seen has been her using just one dagger and i haven't seen her dual wielding another sword at all?
I thought she had a second weapon in the trailer but now im not so sure lol you may be right
Tell me what your genuine reaction to “my only souls borne game ive played is night reign” lol
Also to clarify i plan to play it regardless of canon elements or not
The lore king
I haven't seen anyone bring it up yet but there has to be some connection with the Nights Calvary, aside from the name implying they belong to a 'proper noun' Night, they also have a connection to Margit who is once again talking his shit in the trailer. I don't know what to make of it but my speculation is that the Night Lord will be a grafted dude with a bunch of flail and halberd arms, and a horse stuck on somewhere
17:21 no they did carry over
Idk why i misremembered that
My friend said it was a bunch of developer chosen mods... I was like " bro where did you hear that??? "
JAR-EEL
Its time to finally bring the undead king into the fold
I wonder if you could actually play as the son of gwyn.also makes me think a bit on that. If you could play as the souls bosses would be awesome , but imagine dlc of games where you play the story of said bosses.
maybe they cant use sekiro stuff because it wasnt published by bandai ? same with bloodborne and demons souls
Felvidek intro 😆 You gotta make a compilation vid with that ost
Felvidek music hell yeah
What is the thematic reason for a spider inheriting the soul of a dragon
Seath the Scaleless is often associated with insects, think the slug women that are the Pisaca or the Moonlight Butterfly and the Duke’s Dear Freyja has caught a dragon in its web and is trying to inherit its power just like Seath wanted the scales of his brethren
Spiders are the only thing as terrifying as dragons.
@@Grimsly3736 what are the sliders ambitions abs desires??
I was considerd the Duke himself to like be the inheritor of the soul.
It wasnt necessarily the spider. It was the dead dragon that was the true inheritor. The spider fed on the carcass, mutated and then created offspring
Time to see everyone freak out and go back to find connecting dots. Like that shield in dark souls 2 mentioning basically what would become Miquella in the dlc. A dream of a young boy and a spirit tree or something
Fire Keeper = amazing waifu. :”)
I want darklurker
Same. Awesome boss
Darklurker(s)
@@TheHonoredMadmanoh I forgot about that hehe but yeah imagine darklurker with Elden ring graphics and probably new moves for the co-op experience, one can only hope
Felvidek music at the start, this is already peak
Amazing game
The only thing I'm really worried about with Nightreign is the longest boss "runbacks" in FromSoft history. I know there's a revive mechanic, but as far as I understand, if the whole team dies to a big boss, you have to wait three in-game days of 15 minutes each, 45 minutes total, in order to get the chance to fight another big boss, and I don't even know if there'll be a way to know you'll get to fight the same one.
I hope they figure out some way around this because it feels like it risks getting incredibly frustrating.
Frustration is what we souls fanboys live for. I wasn’t enjoying elden ring until my 200th attempt vs malenia.
Describing a rougelite game as a "boss run-back" is genuinely hilarious, man. Cannot wait to hear more of this on release lol
The game is meant to be about more than just boss fights.
@@Solibrae Is it though? Everything is basically about surviving the days while getting strong enough to beat the boss at the end of the 3 day cycle. With exploration essentially gone, and the director of the game being a long time combat director, this seems even more clearly focused specifically on boss fights, all the gameplay is about preparing you for the attempt.
The main game of Elden Ring is about a lot more than just boss fights, but even then they had the sense to allow you to restart right before most boss fights, because the boss fights are still important and with the way they design their boss fights, particularly in Elden Ring with complex patterns and huge damage, it just makes them more fun and less annoying.
@@fireant353 I mean, that's why I put the word "runback" in ironic quotation marks, it was meant to be tongue-in-cheek. But nonetheless. Imagine having to wait for 45 minutes in between each attempt on Radabeast, or Malenia. Given how FromSoft boss fights often revolve around pattern recognition learned to a large extent by trial and error, this has the potential to be a big problem for the game and I hope they've worked on a solution.
You had me at he was Chriss Farley of Dark Souls bosses 🤣🤣🤣.
I took a hit with you again
Damn, I’d join y’all but I’m on a t-break