WTF Is? Material - BumpOffset in Unreal Engine 4

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  • เผยแพร่เมื่อ 9 ต.ค. 2024

ความคิดเห็น • 9

  • @Texicus_Reddicus
    @Texicus_Reddicus 3 ปีที่แล้ว

    thanks. way more straight forward that other tutorials I've found

  • @mindped
    @mindped ปีที่แล้ว

    My bump offset works with 2 meshes, but another mesh moves the bump offset in the wrong direction and it even rotates itself as i strafe the camera back and forth. All of my meshes are all just flatplanes.... im faking interiors. Any idea why?

  • @shamanik1320
    @shamanik1320 6 ปีที่แล้ว

    The constant coordinate field is for selecting multiple uv sets, right? Like if I have my main uv's and I had my lightmap resolution uv's, my main would be 0, and lightmap uv channel would be 1?

  • @chriswilliams5402
    @chriswilliams5402 8 ปีที่แล้ว +1

    really helpful and clear tutorial thanks. Could I use a displacment map as the black and white image. I get confused as there seem to be alot of names for similar maps. bump map hieght map, displacement map. thanks again for the info

    • @MathewWadsteinTutorials
      @MathewWadsteinTutorials  8 ปีที่แล้ว +2

      Unfortunately over the years the same things have had different names based on how it was used so yes you have ran into that issue. For the most part you can do what you want as that is pretty much what I was doing in this example. By taking only one channel you get a black and white image as that one channel is either on or off (W/B) so yes using a displacement map, height map, bump map should be fine. Now keep in mind most of the maps are usually different strengths based on what they are used for. A Height map may have much more variety in the use of colors as it is meant to be different heights while a displacement map might be more subtle.
      Basically yes you can do what you want you just might have to tweak it a bit if the map you are using is too strong.

  • @LolFishFail
    @LolFishFail 7 ปีที่แล้ว

    Would it be possible to use this node to create a fur texture? I've seen people use it for rugs and matts too.

    • @MathewWadsteinTutorials
      @MathewWadsteinTutorials  7 ปีที่แล้ว +1

      It is possible but I have not worked on Fur/Hair at all. Bump Offset mainly just allows your existing maps to be pushed in or out further to give it more of a depth effect.

  • @Montigorable
    @Montigorable 6 ปีที่แล้ว

    Thank you

  • @vleldh123
    @vleldh123 8 ปีที่แล้ว

    thanks