Fluid on PATH: Blender Tutorial

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  • เผยแพร่เมื่อ 25 ก.ค. 2024
  • Many of you requested for a tutorial on creating the most realistic water simulation that follows are Path (curve).
    Well I present to you a step by step tutorial on how to create exactly that animation with blender's default water simulation solver (Mantaflow)
    Support this channel you'll get project files: / cleverpoly
    Buy me a Coffee: www.buymeacoffee.com/Cleverpoly
    --------------------------------------------------------
    H2O Droplet Simulation:
    Gumroad: cleverpoly.gumroad.com/l/H2O
    Patreon: / shop
    --------------------------------------------------------
    Follow me on social Media:
    Instagram : / cleverpoly
    Twitter: / cleverpoly1
    discord invite :
    / discord
    Contact here for business inquiries: cleverpoly3@gmail.com
    ------------------------------------------------------------------
    There is another tutorial cooking on Blender water!
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ความคิดเห็น • 144

  • @cleverpoly
    @cleverpoly  ปีที่แล้ว +3

    Support these tutorials and get project files in reward!
    patreon.com/cleverpoly

  • @RadovanHalir
    @RadovanHalir 2 หลายเดือนก่อน

    Thanks a lot! every second of the tutorial is knowledge, love the shortcut creation tip. Congrats

  • @HankiImagery
    @HankiImagery 10 หลายเดือนก่อน

    Good detailed tutorial. Fluid simulations tend to be pretty difficult to get right, and following this gave me a decent starting place.

  • @Pompez_
    @Pompez_ 9 หลายเดือนก่อน +1

    This Tutorial was amazing! Great Job! I always wondered how to do that kinda simulation.

  • @galacticbroadcastingcompan8756
    @galacticbroadcastingcompan8756 7 หลายเดือนก่อน +1

    Awesome tutorial! Many thanks!

  • @Micromation
    @Micromation 11 หลายเดือนก่อน +2

    This looks surprisingly good. Usually tutorials create mediocre results but here you get what you see. Very nice

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      It's cleverpoly

  • @lazydude1104
    @lazydude1104 ปีที่แล้ว +2

    Dude this is gold!

  • @ramomate1705
    @ramomate1705 10 หลายเดือนก่อน

    thank you for the great straight-forward tutorial

  • @kylo0053
    @kylo0053 4 หลายเดือนก่อน

    was an absoloute pleasure to watch!

  • @hirolee8652
    @hirolee8652 8 หลายเดือนก่อน

    Thank you your great tutorial, I leanted a lot.

  • @perfectvector444
    @perfectvector444 9 หลายเดือนก่อน

    great tutorial. it is very simple and clear also for beginners.

  • @lazyy3d
    @lazyy3d ปีที่แล้ว +1

    Great tutorial with valuable insights👏🏽. will try to use it in upcoming projects.

  • @a.r.q.u.i_gaming
    @a.r.q.u.i_gaming 7 หลายเดือนก่อน

    The hidden tutorial is here, very fun and amazing. Thanks

  • @AmazingGameZone
    @AmazingGameZone ปีที่แล้ว +1

    Очень круто, отличная работа!👍

  • @productshade
    @productshade ปีที่แล้ว +18

    Hidden gem in the community!

  • @holapro8780
    @holapro8780 11 หลายเดือนก่อน +1

    You are a genius, thank you

  • @abdellatifhouza
    @abdellatifhouza 11 หลายเดือนก่อน

    You are talented man

  • @handlesucks509
    @handlesucks509 หลายเดือนก่อน

    Thanks for sharing your shader node

  • @GaryParris
    @GaryParris ปีที่แล้ว

    looks great nicely done :)

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      Thank you! Cheers!

  • @modelitblender
    @modelitblender ปีที่แล้ว +1

    Big thanks bro thank you so much ❤❤❤

  • @caggon3899
    @caggon3899 หลายเดือนก่อน

    thank you!

  • @scottlee38
    @scottlee38 ปีที่แล้ว +1

    Very Nice!!

  • @linayesmin
    @linayesmin 11 หลายเดือนก่อน

    Awesome helpful Tutorial. Thank you so much.

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      You're welcome :)

    • @sadafrani1921
      @sadafrani1921 24 วันที่ผ่านมา

      @@cleverpoly bro can uyou suggest or makr video on the concept like if i want to show some leaves fruits or any object to follow same spiral along with liquid simulation ? then how to do that ?

  • @_blender_man_
    @_blender_man_ ปีที่แล้ว +1

    Like from my side . Nice setup 👍🏻

  • @Adrian-ne6mt
    @Adrian-ne6mt หลายเดือนก่อน

    Awesome

  • @Cocokids1996
    @Cocokids1996 11 หลายเดือนก่อน

    That was so helpful and i have made it

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      That's awesome! Can I see? Tag me on insta

  • @mpjstuff
    @mpjstuff ปีที่แล้ว

    Great tutorial! Just one thing to note, you can use "Realize Instances" instead of using CNTRL+A to apply the mesh so all of this can be done in nodes non-destructively.

    • @mpjstuff
      @mpjstuff ปีที่แล้ว

      Oops! Spoke too soon. Can't do that proportional editing at 4 minutes in if it's not turned into a REAL curve object --- there's nothing to hold the data at the curve points.

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว +1

      @@mpjstuff don't worry I watched this video 4 times before uplaoding 😅so everything should work fine

  • @chikaokorafor5495
    @chikaokorafor5495 ปีที่แล้ว

    nice one cleverpoly👍, but am not able to render in cycles and i don't know why

  • @buygraphics5287
    @buygraphics5287 ปีที่แล้ว

    You are a gem bro ❤ however I want to know what are your pc specifications and graphics card?

  • @DaellusKnights
    @DaellusKnights 6 หลายเดือนก่อน

    Pretty cool. Is there a way to make the liquid follow a CLOSED curve in one direction only? Like following the normals? I can't seem to find an answer for that. So far with my limited experience my experiments aren't working out like I want... 😯

  • @austinbentley9599
    @austinbentley9599 2 หลายเดือนก่อน

    Great tutorial! What if I want to terminate the liquid once it reaches the end of the path?

  • @ThePokeManiac
    @ThePokeManiac 4 หลายเดือนก่อน

    really nice tutorial, question, how can i limit the particles being emitted when simm is calculating? like what if i want it to be shorter fluid length?

  • @secilkurtulus9368
    @secilkurtulus9368 8 หลายเดือนก่อน +1

    I saved the file but when I open it again the only thing I see is the cube, spiral water is gone somehow. Do you have an idea of why? Thank you so much for the great tutorial!

  • @RawVizualz
    @RawVizualz หลายเดือนก่อน

    How would you go about to having the whole curve shape covered in liquid ? What settings will that be?

  • @Cevizyon
    @Cevizyon 5 หลายเดือนก่อน

    Force field feature in my scene "hair partical sys." What do you recommend I do to change the orientation of featured objects?

  • @paulmulvaney8885
    @paulmulvaney8885 ปีที่แล้ว +1

    Great Tut!, Any ideas on how to put a face on the end (The Abyss)?

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว +2

      You mean like a water outflow?

    • @paulmulvaney8885
      @paulmulvaney8885 ปีที่แล้ว +1

      @@cleverpoly No, Like in the movie "The Abyss". Shape the leading H2O into a face. I'm thinking about it...

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว +2

      @@paulmulvaney8885 ow something different..
      I'll look into it

  • @zainiartz295
    @zainiartz295 9 หลายเดือนก่อน

    how did you learn curve geometry nodes? wanna learn from scratch

  • @Filoalone
    @Filoalone 7 หลายเดือนก่อน

    hi, awesome tutorial! one question, how can i control the amount of fluid emitted? i'd like to control the stop emission of my sphere

    • @cleverpoly
      @cleverpoly  7 หลายเดือนก่อน

      you animate inflow value

  • @electriknostalgia
    @electriknostalgia 2 หลายเดือนก่อน

    Thanks so much for this tutorial! I can't get the force fields and flow object to work properly...after baking the data the water just falls below the flow object. Is this just a matter of setting the force field strength higher?

    • @EvelynBrookhavenYt
      @EvelynBrookhavenYt หลายเดือนก่อน

      Same here happening with me @cleverpoly can we please get help??

  • @budikool1421
    @budikool1421 10 หลายเดือนก่อน

    Very cool tutorial. but why is my liquid volume different from the tutorial?? My liquid looks like it's flowing a little. can you help me?:')

  • @rubyredpandaUA
    @rubyredpandaUA หลายเดือนก่อน

    how to change the direction

  • @adityasemwal008
    @adityasemwal008 3 หลายเดือนก่อน

    Hey when i rendered this out water was moving very fast do you have any solution?
    How can i control the speed of water

  • @ashleysutton-davis5031
    @ashleysutton-davis5031 11 หลายเดือนก่อน

    Hey have you tested more water say for a longer bigger simulation?

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      Like?

  • @user-ig5gp8vq5w
    @user-ig5gp8vq5w 2 หลายเดือนก่อน

    what to click to make window display as

  • @jyotpatel822
    @jyotpatel822 11 หลายเดือนก่อน

    Great Tutorial ! But,i have an issue in the fluid.some part of the fluid is moving downwards after some time(not all fluid flow upwards).is there any solution for that,or any serting i need to change to flow all of the liquid upwards along the curve.and how can i make the liquid look more bursting?
    I don't know if you might be able to understand the problem,but am not able to find any solution for that,hope you can help!

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน +1

      It's a what if situation with simulations they are not customizable in realtime on specific frames..
      so say what If I move this curve, scale it or make it long and maybe turn off gravity and then bake and see what the simulation does

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน +1

      so just try simple things and it will take you closer and closer to the desired result

  • @TheAllin1der
    @TheAllin1der 3 หลายเดือนก่อน +1

    I get lost at 3:48. What're you doing to be able to edit the curve?

  • @thatboykav2618
    @thatboykav2618 ปีที่แล้ว +1

    does it only work on blender 3.6 cause i cant put the displacement modifier to the curve mesh

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว +1

      I converted it to mesh first

  • @BBanzaj
    @BBanzaj 7 หลายเดือนก่อน +1

    i have a bit of a problem with the water kinda staying at the bottom of the spiral and some particles returning after about half way up the curve... is the solution to just increase the force field and rebake it?

    • @electriknostalgia
      @electriknostalgia 2 หลายเดือนก่อน

      I'm having the same exact problem as well..lmk if you ever figured it out!

  • @dandiinc4894
    @dandiinc4894 หลายเดือนก่อน

    Why does greater then in blender 3.6 not appear, what should I do?

  • @Tranmaart
    @Tranmaart 11 หลายเดือนก่อน

    Nice work! What's your GPU? All the time when i try to use Bump node like this, my fps drops to 2-5 fps. Terrible, and unable to work with it. I tried Blender 2.93LTS ; 3.3LTS ; 3.4.1 ; 3.5 ; 3.6 LTS. All the same stuttering with using Bump node.

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      I think bump in evee or shading mode is not related to GPU it's your cpu and ram etc

  • @dimibzh
    @dimibzh 6 หลายเดือนก่อน

    Hey! Great tutorial! I was wondering if you would be able to tell why my simulation doesn't move from point A to point B instead it is like a tap, water keep running and building up on my curve?

    • @cleverpoly
      @cleverpoly  6 หลายเดือนก่อน

      set the flow from inflow to geometry

    • @dimibzh
      @dimibzh 6 หลายเดือนก่อน

      @@cleverpoly So the sphere is Flow, Liquid, Geometry. The curve is Force, Curve. The cube is Domain, Liquid. The only thing I changed is the speed of the simulation.

  • @hellonine
    @hellonine 7 หลายเดือนก่อน +1

    screencast keys where ?

  • @peshawaamin3083
    @peshawaamin3083 ปีที่แล้ว

    ❤❤

  • @sunkox5940
    @sunkox5940 8 หลายเดือนก่อน

    great tutorial but i have an issue for some reason the water particles dont go in the way they should go =m they tend to just go to the center of the force field and tbh that drove me
    mad lol.

    • @cleverpoly
      @cleverpoly  8 หลายเดือนก่อน +1

      it might be the problem with your force field
      try making a fresh one

  • @isiajank
    @isiajank 8 หลายเดือนก่อน +1

    hi i got a problem with settings to force field, there s no option 'curve' in shape settings, anyone has an idea which one i should use from below: point/ line/plane/surface/every point ?

    • @robertpambudi5991
      @robertpambudi5991 5 หลายเดือนก่อน

      same problem. I use 4.0 blender version

    • @AnnetSergeevna
      @AnnetSergeevna 5 หลายเดือนก่อน

      I have same problem((

  • @huuffy_buns
    @huuffy_buns ปีที่แล้ว

    Can I get the obs audio filters settings?

  • @ansafzal4544
    @ansafzal4544 ปีที่แล้ว +2

    Bro waiting for part 3 of product animation series.

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว +2

      Consider this as a part of that series! You're going to need this in future
      And part 3 is coming too

  • @yuddd0146
    @yuddd0146 3 หลายเดือนก่อน

    Why is the radius of my force field small, even though I increase or decrease the curve size, it still doesn't change? That leads to the force of my water after baking not being enough to go up

    • @cleverpoly
      @cleverpoly  3 หลายเดือนก่อน

      dunno maybe you're using wrong button

  • @darknessringo5989
    @darknessringo5989 2 หลายเดือนก่อน

    I did this with 4.1, but the problem in cycles mode doesn't show me, the domain show me as boy, so i can't see this

  • @esenunukogbon
    @esenunukogbon 10 หลายเดือนก่อน

    Hello, awesome tutorial, I have an issue, in the physics tab, i don’t have the option of Curve, (just point, line, plane, surface and every point)
    I don’t know how to continue
    Your feedback will be appreciated

    • @cleverpoly
      @cleverpoly  10 หลายเดือนก่อน

      Strange.. Make sure your object is a curve first.
      And I would suggest you to join our discord for support, you'll send me the file or screenshot there

    • @esenunukogbon
      @esenunukogbon 10 หลายเดือนก่อน

      @@cleverpolyokay thank you so much

    • @esenunukogbon
      @esenunukogbon 10 หลายเดือนก่อน

      I just redid it and it worked, thank you for your quick response ☺️

  • @Lokiblend3D
    @Lokiblend3D ปีที่แล้ว

    Cant find greater than node in 3.5 version what to do now

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว +2

      It's a compare node, then you select greater than init

  • @kamarulzzariff3815
    @kamarulzzariff3815 ปีที่แล้ว

    how do i to get the end of water tapper like the beginning of simulation

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      You can add another sphere set to outflow maybe
      I didn't experiment with that yet

    • @kamarulzzariff3815
      @kamarulzzariff3815 ปีที่แล้ว

      @@cleverpoly i hope i can see that how to do..thanks sir...

  • @damnfail9316
    @damnfail9316 ปีที่แล้ว

    how do you stop the fluid for reproducing any liquid on certain frame. mine just keep flowing..

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      So I set my sphere fluid setting to geometry which will give me the fluid not more than the sphere.
      If you want it to end somewhere magically you could use and outflow object

    • @damnfail9316
      @damnfail9316 ปีที่แล้ว

      @@cleverpoly oh ic, so it depends on how big the source is? ok got it. thank you..

  • @user-fj2rr9wj8y
    @user-fj2rr9wj8y 9 หลายเดือนก่อน

    Any idea how to keyframe the simulation? so people can control the speed WHATEVER he want??

    • @cleverpoly
      @cleverpoly  9 หลายเดือนก่อน

      Yea there's a value for that in domain.. But you could probably just export alembic and import it back to change the whole speed stuff

    • @user-fj2rr9wj8y
      @user-fj2rr9wj8y 9 หลายเดือนก่อน

      thanks very much for that imformation. I will look into it!@@cleverpoly

  • @ArnoldTohtFan
    @ArnoldTohtFan 3 หลายเดือนก่อน

    I noticed that most video games since about 2009 have an opaque, matte aesthetic with dingy, muted colours. Unreal Engine 5 is the absolute worst for this. It all blends together into this depressing grey-yellow-brown blob. It's bad enough that every movie and TV show looks like this, but now every game is like it too. It's like the ugly log footage you get from a digital camera. But your simulation here is the total opposite and it looks gorgeous! Translucent, accurate colours, and superb contrast. None of that dreaded opacity! It really is a delight for my long-suffering eyes. Why isn't this the norm?

    • @cleverpoly
      @cleverpoly  3 หลายเดือนก่อน +1

      They probably can't use realistic accurate renderings coz of how slow it gets and so they develop fake and performance oriented renderers which isn't a bad thing tho.. coz that's how it works

    • @ArnoldTohtFan
      @ArnoldTohtFan 3 หลายเดือนก่อน

      So how long until we can routinely achieve what you've created here? Will we be waiting until the age of photonic computing?

    • @cleverpoly
      @cleverpoly  3 หลายเดือนก่อน

      @ArnoldTohtFan maybe very soon as you start to see realtime raytracing which is the accurate one

    • @ArnoldTohtFan
      @ArnoldTohtFan 3 หลายเดือนก่อน

      The colour grading brain rot which has infected their minds will be a _massive_ ideological hurdle to overcome. It is impossible to overstate just how much it is holding back the industry. It has paralysed Hollywood for nearly 20 years.

  • @Tavenchi_xd
    @Tavenchi_xd 5 หลายเดือนก่อน

    what if i want to reform the curve what will i do

    • @cleverpoly
      @cleverpoly  5 หลายเดือนก่อน

      It's a destructive workflow, so you will redo

  • @WondeersOfWorld
    @WondeersOfWorld 11 หลายเดือนก่อน

    i am not able to add greater than node why????

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน +1

      Coz it's a math node set to greater than

  • @kitsunetay
    @kitsunetay หลายเดือนก่อน

    After baking the cube nothing shows up. Only in the first frame and it's red.
    How can i scale the particles ... or how do they even show up??

    • @cleverpoly
      @cleverpoly  หลายเดือนก่อน

      simulations don't always work as you want them to be and in blender you have to look out for the smallest mistake but I dunno what's goin on in your scene, so I suggest you start workin in a new file and see where things go wrong, practice with general simulations first to understand the blender logic

  • @chikaokorafor5495
    @chikaokorafor5495 ปีที่แล้ว

    also please how do i save the blender file

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      Ctrl s haha

    • @chikaokorafor5495
      @chikaokorafor5495 ปีที่แล้ว

      @@cleverpoly no not that i mean how am i supposed to render it; as an image or animation

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      @@chikaokorafor5495 f12 for image render and ctrl f12 for animation render

  • @Harsh-pq7nk
    @Harsh-pq7nk 5 หลายเดือนก่อน

    Why when i render the background isnt applied

    • @cleverpoly
      @cleverpoly  5 หลายเดือนก่อน

      Search up a basic tutorial about compositing and you will know why :)

  • @premedguy2378
    @premedguy2378 14 วันที่ผ่านมา

    I didn't have the proportionality thing when I had to twist the curve. :(

    • @premedguy2378
      @premedguy2378 14 วันที่ผ่านมา

      Why does it take so long for my computer to bake the animations?

    • @premedguy2378
      @premedguy2378 14 วันที่ผ่านมา

      I finished it, great tutorial. Why does the finished animation look super fuzzy and glitchy?

  • @nerdudi5745
    @nerdudi5745 6 หลายเดือนก่อน

    why is the video suggestion in the middle of the screen??? It's covering the end of the simulation bruh

  • @user-nj6uz4vs5y
    @user-nj6uz4vs5y 8 หลายเดือนก่อน

    how to make my liquid size longer,thank you

  • @VIVEK_IRL
    @VIVEK_IRL 6 หลายเดือนก่อน

    so much things in 15 min

  • @rofiq206
    @rofiq206 ปีที่แล้ว

    Big fan brother, keep uploading This type of amazing tuturial, i will be happy if you give feedback in my animations

  • @fishhoe9464
    @fishhoe9464 10 หลายเดือนก่อน

    my water just falls down dont know why

    • @xttttcn
      @xttttcn 8 หลายเดือนก่อน

      Set gravity to zero

  • @TheGracha
    @TheGracha 5 หลายเดือนก่อน

    Unfortunately, despite following all the steps, the simulation does not work

    • @cleverpoly
      @cleverpoly  5 หลายเดือนก่อน

      Don't follow the steps for buttons, follow them for the purpose and sometimes you don't get the exact functionality with my exact values so you have to be creative

    • @TheGracha
      @TheGracha 5 หลายเดือนก่อน +1

      @@cleverpoly but it doesn't work, I don't see any water or particles after baking. Thanks a try again

  • @javidjohn5742
    @javidjohn5742 11 หลายเดือนก่อน

    how to make my liquid size bigger

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน +1

      For normal transforms move it to a new collection and disable the collection,
      Then right click on it and make collection instance then you can scale and do whatever

    • @javidjohn5742
      @javidjohn5742 11 หลายเดือนก่อน

      Sorry. Which should I put in a new collection? 😅

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      the fluid simulation objects all of em, I thought you wanted to scale them @@javidjohn5742

    • @javidjohn5742
      @javidjohn5742 11 หลายเดือนก่อน

      @@cleverpoly oh right that makes sense . THANK YOU

    • @esenunukogbon
      @esenunukogbon 10 หลายเดือนก่อน

      After scaling it, if I export it into Maya, do you think it’ll reflect

  • @kedibeq
    @kedibeq หลายเดือนก่อน +2

    The video is useless as there are a lot of skips and missing parts

  • @He-Is-One-and-Only
    @He-Is-One-and-Only 11 หลายเดือนก่อน

    Don't u have a basic courtesy to show key logs??? 😂😂😂what a waste 😔