Bad Balance: SF4 Ryu's Metsu Shoryuken

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  • เผยแพร่เมื่อ 23 พ.ย. 2024
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ความคิดเห็น • 742

  • @denjin_hado
    @denjin_hado 3 ปีที่แล้ว +2219

    Yeah but it looks cool, tho 👀

  • @CoreAGaming
    @CoreAGaming 3 ปีที่แล้ว +2614

    I feel like u2 was meant for styling on your opponent, lol.

    • @happycamperds9917
      @happycamperds9917 3 ปีที่แล้ว +169

      I haven’t watched much SSF4 but I remember some commentators losing it when it landed.

    • @Junpei_1iori
      @Junpei_1iori 3 ปีที่แล้ว +144

      It's a power move picking u2

    • @DaigosFriend1
      @DaigosFriend1 3 ปีที่แล้ว +220

      People don't die when they are killed, they die when they are styled on.

    • @Game-bt8ig
      @Game-bt8ig 3 ปีที่แล้ว +16

      That is a niche missing from ryus ultra 1

    • @Splozy
      @Splozy 3 ปีที่แล้ว +7

      Thank you for including melee in your videos ❤️

  • @Kiladahut
    @Kiladahut 3 ปีที่แล้ว +928

    Ryu using DP > FADC > Ultra 1 was so ubiquitous its used as the finisher to Ken & Ryu's Super attack in Project cross Zone.
    Check it out. Its rather neat.

    • @ZorroCeleste1
      @ZorroCeleste1 3 ปีที่แล้ว +136

      And in PxZ2, Zero has the Sougennmu+Raikousen loop from Marvel vs. Capcom.

    • @PokeDude1995
      @PokeDude1995 3 ปีที่แล้ว +46

      @@ZorroCeleste1 that's the zoop zoop right

    • @ZorroCeleste1
      @ZorroCeleste1 3 ปีที่แล้ว +16

      @@PokeDude1995 - Shoryuken motion + Light Attack, while in the air.
      The thunder thingy.

    • @deadfr0g
      @deadfr0g 3 ปีที่แล้ว +10

      @@PokeDude1995 Is that a bumble bee??

    • @montelhelem8707
      @montelhelem8707 3 ปีที่แล้ว +33

      Y'all and that damn fighting game lingo 😂

  • @cluelesslawdamercyruthless6865
    @cluelesslawdamercyruthless6865 3 ปีที่แล้ว +482

    As someone who used to have no footsies and relied on jumpins as movement, This move was my kyptonite.

    • @PuffballPlayz
      @PuffballPlayz 3 ปีที่แล้ว +160

      The mixup was that you jumped in for the 4th time in a row instead of attacking

    • @blackmage6842
      @blackmage6842 3 ปีที่แล้ว +18

      As someone who played Dudley and Steve.. Ehh it was fine.

  • @Rizzo91
    @Rizzo91 3 ปีที่แล้ว +502

    I feel like the whole point of the u2 was for newer players to have a cool ultra for Ryu that did a lot of damage if they hadn't learned how to FADC yet. We all know they were always trying to hit this ultra on wake up lol.

    • @Anomaly188
      @Anomaly188 3 ปีที่แล้ว +15

      Except Shoryu FADC Ultra 1 is one of the easiest FADC links in the game. You could learn it in like 20 minutes.

    • @tootsie_
      @tootsie_ 3 ปีที่แล้ว +196

      @@Anomaly188 you overestimate casual FG players

    • @Anomaly188
      @Anomaly188 3 ปีที่แล้ว +5

      @@tootsie_ I consider myself a casual and I can do it.

    • @AramesiaToken
      @AramesiaToken 3 ปีที่แล้ว +75

      @@tootsie_ can confirm. Played USFIV for 2 years with my scrub friends and we never ever used FADC untill Tekken 7 lol

    • @ZorroCeleste1
      @ZorroCeleste1 3 ปีที่แล้ว +4

      You don't U2 on wakeup?

  • @jeremygregorio7472
    @jeremygregorio7472 3 ปีที่แล้ว +895

    The upper cut makes everyone look like Popeye

    • @Negajoe
      @Negajoe 3 ปีที่แล้ว +41

      Except the ladies, anyhow.

    • @Danyu91
      @Danyu91 3 ปีที่แล้ว +30

      Not sure who has the most popeye look. I think Fei Long and Sagat a contenders

    • @TurboNemesis
      @TurboNemesis 3 ปีที่แล้ว +17

      Ryu Ultra 2 and Hugo Ultra 2 result in the best bug eyes ever seen in a videogame

    • @Aarush6026
      @Aarush6026 3 ปีที่แล้ว +2

      Expect for Seth

    • @zingerific8209
      @zingerific8209 3 ปีที่แล้ว +2

      Only on male characters

  • @christophernguyen8260
    @christophernguyen8260 3 ปีที่แล้ว +514

    There’s actually one more setup of Ryu’s U2 that hardly anyone uses: it’s a link off of counter hit crouch strong. It’s still restricted though.

    • @Breeze06
      @Breeze06 3 ปีที่แล้ว +13

      Is remember WA Solid doing that once.

    • @christophernguyen8260
      @christophernguyen8260 3 ปีที่แล้ว +24

      @@rleften5788 I’m not sure if a meaty crouch strong on the opponent’s wakeup gives enough plus frame for a link to Metsu Shoryuken. Even the counter hit link I mentioned is a one frame link unfortunately.

    • @deadfr0g
      @deadfr0g 3 ปีที่แล้ว +1

      @@christophernguyen8260 Oh, that’s weird. Can you plink an ultra input?? Like if you press 3P+LK, do you get the ultra or does a throw come out?

    • @christophernguyen8260
      @christophernguyen8260 3 ปีที่แล้ว +15

      @@deadfr0g You can since ultra motions have the highest priority. For Metsu Shoryuken, the input should be 2x qcf KKK plinked into whatever button you want because KKK has the highest priority over all other normals.

    • @motmontheinternet
      @motmontheinternet 3 ปีที่แล้ว +8

      @@deadfr0g There's no reason whatsoever to plink an ultra input because of negative edge. You get two frames to land the ultra by just tapping the button instead of holding it down.

  • @zerograv185
    @zerograv185 3 ปีที่แล้ว +657

    So ryu neva do upacut
    Not even simtimes

    • @Bafael
      @Bafael  3 ปีที่แล้ว +188

      Lowkey best comment

    • @THEVIGILANTEHD
      @THEVIGILANTEHD 3 ปีที่แล้ว +58

      @@Bafael this reminded me of Chris Hu commentary back in the day.
      "If u no scah i no scah"

    • @Desynchronised
      @Desynchronised 3 ปีที่แล้ว +8

      @@Bafael I’d never forget that CMV you did....
      3 bars for one juggle of ultra

    • @Rex-golf_player810
      @Rex-golf_player810 3 ปีที่แล้ว +4

      @@Bafael pretty highkey to me ngl

    • @slimballs9650
      @slimballs9650 3 ปีที่แล้ว +2

      @@Bafael
      I'm sorry if I am a bit late, but I think I know how Ryu's U2 can be improved. Please provide feedback to the changes I describe here:
      1) Allow for midair connects into cinematic Ultra 2 as long as the first hit lands. This would allow him to combo Super into (cinematic) Ultra 2 on cornered opponents.
      -2) Reduce the startup to 4 frames, making it on par with the fastest Ultras in the game. This, along with the previous change, allows him to combo Super into (cinematic) Ultra 2 on cornered opponents.-
      2) Increase the damage so that it does at least 50%+ damage to any character. This might be a tad bit overkill, but this and the previous changes ties into the major change.
      3) Holding 3 kicks upon activation will not perform the attack immediately, but will instead initiate a parry much like his VT2 parry in SFV. It can parry basically anything that's not a (command) throw or a projectile. If a hit is successfully parried, Ryu will retaliate with a version much like the cinematic version, but this version comes out on frame 1 and has complete invincibility, meaning that he only needs to parry one hit of a multi-hit attack (e.g. E. Honda's slaps) for the counterattack to activate. As a result, this gives him a pseudo-counter Ultra that does more than half-health to any character if properly executed. (Grapplers and Low-HP characters beware!) Naturally, releasing 3 kicks prematurely will have Ryu perform the attack, allowing him to do things like DP > EX FADC > (hold) U2.
      Overall, this would fully round out Ryu's kit, giving Ryu two Ultras that serve different niches to match with other characters. Both can end combos decently well. However, U1 gives him a projectile that: a) can be used way more consistently for ending combos, and b) doesn't require as much meter investment to use, while U2 gives him a much more powerful option that: a) serves as an anti-air and as well as a counter, making U2 a rare occasion of a non-command throw Ultra that may be worth using raw.

  • @NonRandomUser
    @NonRandomUser 3 ปีที่แล้ว +85

    Thank you for speeding up the Ultra portions, rather than letting them play out at normal speed or cutting them out entirely.

  • @RashidAlawadhi
    @RashidAlawadhi 3 ปีที่แล้ว +818

    U2's entire prupose is to be the best looking Ultra in the game.

    • @blueicydasani4543
      @blueicydasani4543 3 ปีที่แล้ว +100

      Oni's looks even cooler

    • @Chun-believable
      @Chun-believable 3 ปีที่แล้ว +60

      And it can’t even do that. Poor Ultra 2.

    • @inf_5612
      @inf_5612 3 ปีที่แล้ว +3

      @@blueicydasani4543 oh hello there Dasani

    • @blueicydasani4543
      @blueicydasani4543 3 ปีที่แล้ว +1

      @@inf_5612 Oh wassup

    • @zexal-zb1ud
      @zexal-zb1ud 3 ปีที่แล้ว +57

      so we're gonna pretend that oni and evil ryu's ultra 2's don't exist

  • @goon5665
    @goon5665 3 ปีที่แล้ว +403

    Basically the reason why metsu shoryu is bad.
    Every place you can put it, you can put a normal shoryu into ultra 1 there, and you miss out on other combos.

    • @THENAMEISQUICKMAN
      @THENAMEISQUICKMAN 3 ปีที่แล้ว +49

      And you might *maybe* get a tiny bit more damage if you're lucky in some of the places you can put it compared to Ultra 1. Basically, Ultra 2 is your scrub killer Ultra. It's the Ultra you pick when you just think your opponent might fuck up.

    • @goon5665
      @goon5665 3 ปีที่แล้ว +17

      @@THENAMEISQUICKMAN or like doing raw ultra

    • @gundamxzero3
      @gundamxzero3 3 ปีที่แล้ว +10

      @@THENAMEISQUICKMAN this is true. I never used it much when I played sf4 regularly but now I only find myself playing it in the arcade with random people. its a lot easier to use than fadc ultra 1 for me since I'm always out of practice when I play and I play on pad not stick.

    • @SolidSonicTH
      @SolidSonicTH 3 ปีที่แล้ว +13

      Which ended up being the exact dilemma that he explained in his Blue Nocturne video (anything you can do with SA3, you can do with SA2 along with anything else SA2 was good at anyway).

  • @saviorofseals5111
    @saviorofseals5111 3 ปีที่แล้ว +469

    Eighteen minutes on a shoryuken? I'm going to enjoy this

    • @OccuredJakub12
      @OccuredJakub12 3 ปีที่แล้ว +97

      It's a hidden Metsu Hadoken tutorial actually

    • @burkshomemadememes
      @burkshomemadememes 3 ปีที่แล้ว +26

      @@OccuredJakub12 Bafael has the best shimmy in sf4 confirmed

  • @GoonCommander
    @GoonCommander 3 ปีที่แล้ว +273

    I think Ryu, A character known for very little change, fits having only one real Ultra. But the second Ultra definitely feels like a "I don't need Ultra 1 to beat you, you're predictable" kind of thing

    • @tammid8423
      @tammid8423 ปีที่แล้ว +25

      Shame he didn't get any mix-up or setup stuff like Denjin tho

    • @justsomeweirdperson
      @justsomeweirdperson 10 หลายเดือนก่อน +8

      ​@@tammid8423ryu canonically didnt learn denjin, shin shoryuken, or donkey kick until after sf4. its implied that gouken taught them to him in the time between 4 and 5, as you can see gouken use all 3 in sf4 (donkey kick is his focus animation)
      it wouldve been nice if he had a setup ultra 2 tho

    • @Nhan6241
      @Nhan6241 9 หลายเดือนก่อน +1

      @@justsomeweirdpersonDidn’t Ryu has Shin/Metsu Shoryuken in Alpha 3?

    • @kyuketsukirook
      @kyuketsukirook 8 หลายเดือนก่อน

      @@Nhan6241He did

    • @justsomeweirdperson
      @justsomeweirdperson 8 หลายเดือนก่อน +3

      @@Nhan6241 after looking it up he does, and i have no idea what the deal with alpha 3 is

  • @Lenoh
    @Lenoh 3 ปีที่แล้ว +157

    7:27 That damage though

  • @semy28nfs
    @semy28nfs 3 ปีที่แล้ว +70

    Ryus weakness was to not have an awesome looking ultra and they fixed that.

  • @MacAves
    @MacAves 3 ปีที่แล้ว +71

    I would like to suggest two characters that are at opposite ends of the spectrum of balance.
    1. The GOOD broken one: Street Fighter Alpha 2 Rose.
    2. The BAD broken one: Street Fighter Alpha 3 R.Mika.

    • @meathir4921
      @meathir4921 3 ปีที่แล้ว +16

      No, I’d definitely Rose was pretty toxic. cMP is a god button and her Alpha Counter makes her obnoxious to pressure… when she’s a zoner?

    • @tammid8423
      @tammid8423 ปีที่แล้ว

      Why is Mika so bad tho
      Her weird normals, like with Shermie in KOF 2002?

  • @boyikaruz8415
    @boyikaruz8415 3 ปีที่แล้ว +221

    Your thumbnail makes it like you were gonna be like shitting and getting angry at capcom but turns out you were calm as hell during the video lol

    • @steelpython6634
      @steelpython6634 3 ปีที่แล้ว +27

      Baf is always super chill.

    • @TheEvilCheesecake
      @TheEvilCheesecake 3 ปีที่แล้ว +7

      First Baf video for you pal?

    • @boyikaruz8415
      @boyikaruz8415 3 ปีที่แล้ว +6

      @@TheEvilCheesecake yupp

    • @scatman1236
      @scatman1236 3 ปีที่แล้ว +7

      That's why we like, he's calm, composed, and very wise in what he does. Like Oro!

    • @SaiKisaragi
      @SaiKisaragi 3 ปีที่แล้ว +8

      @@steelpython6634 Honestly, I don't even play usfiv online, because I'm trash. But I watch his videos because after a day of getting bodied in both Calc II and League, baf's voice and chill demeanor really calms me down c:
      (I don't know why I'm even commenting lol)

  • @TheKnightguard1
    @TheKnightguard1 3 ปีที่แล้ว +88

    Woah, was literally just watching the Elena one. Nice upload!

    • @IanST0
      @IanST0 3 ปีที่แล้ว +1

      A fellow Ippo fan, hello!

    • @TheKnightguard1
      @TheKnightguard1 3 ปีที่แล้ว +1

      @@IanST0 I love getting comments on this avatar. Hello friend!

    • @IanST0
      @IanST0 3 ปีที่แล้ว +1

      @@TheKnightguard1 Have a great year!

  • @NeoBoneGirl
    @NeoBoneGirl 3 ปีที่แล้ว +162

    Funnily enough, the reason this is bad still hasn’t stopped Capcom from making the same mistake lol. Plenty of VT and VS 2’s in V are very clearly afterthoughts, with the character being designed around having the 1st one be core to their kit. I mean, hell, even in 3S there are so many cases where one super is heads and shoulders above the rest, seems Capcom has had trouble making picking super moves balanced for quite a while lol

    • @kyshowman6847
      @kyshowman6847 3 ปีที่แล้ว +23

      The story of Twelve is one with much suffering then as an example of Capcom’s conflicting balancing plans.

    • @NeoBoneGirl
      @NeoBoneGirl 3 ปีที่แล้ว +54

      @@kyshowman6847 Twelve is just an aspect of 3S having quite bad balance, not Capcom being very bad at balancing a character's supers against each other

    • @NeoBoneGirl
      @NeoBoneGirl 3 ปีที่แล้ว +47

      @@Nihiliste- Honestly now, I think SFV is about as good as any other SF game, it just depends on what you want from a fighting game

    • @NeoBoneGirl
      @NeoBoneGirl 3 ปีที่แล้ว +49

      @@Nihiliste- All SF games have flawed design, it’s just about which flaws you’re willing to tolerate

    • @NeoBoneGirl
      @NeoBoneGirl 3 ปีที่แล้ว +37

      @@Nihiliste- Seems like you have some weird vendetta against games where zoning isn’t good (Isn’t 3S Chun like the best character in the game and the one who plays keepaway anyway) that you need to sort out yourself

  • @orlof507
    @orlof507 3 ปีที่แล้ว +56

    It was great for us noobs, it was great to punish those kens spamming heavy shoryukens

  • @Ryusuta
    @Ryusuta 3 ปีที่แล้ว +117

    The sped-up Ultra 1s made me chuckle. XD

    • @seanr.6498
      @seanr.6498 3 ปีที่แล้ว +5

      Literally, "Ryu Ultra 1 go brrrrr."

  • @masone.9004
    @masone.9004 3 ปีที่แล้ว +51

    appreciated all the fast forwards lol. nice vid

  • @spencermcbride3881
    @spencermcbride3881 2 ปีที่แล้ว +11

    I always thought evil ryus ultra 2 had the coolest animation in the game. The way hw opens his hand while in the air and gathers energy and then just smashes into the opponent. And the the purple energy explosion that follows his arm is awesome

  • @BknMoonStudios
    @BknMoonStudios 3 ปีที่แล้ว +5

    Jesus, the animation and sound design of the Metsu Shoryuken make it seem like a Mortal Kombat move.
    So visceral and crunchy. Love it. ❤

  • @dmas7749
    @dmas7749 2 ปีที่แล้ว +6

    while i don't play SF i'm pretty into game design and this is a great reference for why usually more options/utility > more damage

  • @Jyxero
    @Jyxero 3 ปีที่แล้ว +6

    Last SF I played was Alpha 3 on my ps1 more than a decade ago, and I still follow this kind of content... while I can't fully appreciate the video, all I can say is good job

  • @leafworkmusic
    @leafworkmusic 3 ปีที่แล้ว +21

    The only thing you missed was Ryu cl.HK comboing into red focus. Combined with the fact that counterhit cr.MP can combo into cl.HK (or function as a frametrap), this gives Ryu a quite damaging combo opportunity. Not that this makes U2 much better, sadly.

  • @TechnicSky
    @TechnicSky 2 ปีที่แล้ว +7

    Hadouken spam after building Ultra. The Opponent jumps. GG.

    • @RoundShades
      @RoundShades 8 หลายเดือนก่อน +2

      This is one situation you'd score that extra damage. You'd have to land it raw as a punish, basically just as hard as raging demon.

  • @nicky7685
    @nicky7685 3 ปีที่แล้ว +19

    The quintessential wake-up-ultra ultra.

  • @WarlockLov3
    @WarlockLov3 3 ปีที่แล้ว +17

    more from one of my fav youtubers? dont mind if i do.

  • @rushalias8511
    @rushalias8511 3 ปีที่แล้ว +5

    Back in school when we played usf4 we didn't play as competitively. It was simply who could block better have enough pressure and know just when to time the ultra and super for punish. Rarely could we actually combo into stuff.
    That being said one of the main way I fought was by timing the start of my ultra after another executed his.
    Basically it always went like they executed their move first and I'd use ultra 2 to knock them back.
    It was always cool when you can smash them like that

  • @ricniclas
    @ricniclas 3 ปีที่แล้ว +15

    I definitely enjoyed it! Opening the series to small problems rather than entire characters can give you more opportunities to talk about modern games

  • @mansmo9513
    @mansmo9513 3 ปีที่แล้ว +26

    I used to pick ultra2 when playing against my brother, he always jumps when he's low on life XD

    • @StarkMaximum
      @StarkMaximum 3 ปีที่แล้ว +2

      That's playing the meta, baby.

  • @satz112
    @satz112 3 ปีที่แล้ว +41

    i think ultra 2 is more noob friendly, easy AA without the need to combo

    • @SolidSonicTH
      @SolidSonicTH ปีที่แล้ว +1

      Problem is if you can hit anyone with it once they'll NEVER fall for it again.
      Plus you can still use Ultra 1 that way too, just with a regular Shoryuken.

    • @ougonce
      @ougonce ปีที่แล้ว +1

      I feel like anti air ultra is too much to ask from a new player. They have enough trouble doing anti air cr.hp as it is :p

    • @66ixty9ine
      @66ixty9ine 5 หลายเดือนก่อน

      makes sense for Ryu too, since he's probably the character you've heard the most about in SF and thus the one you'll pick first

  • @caelan5301
    @caelan5301 3 ปีที่แล้ว +4

    I've seen this video 5 times now and it's always interesting because there's always something I don't remember. Maybe it has to do with me being stoned out of my gourd every time I watch it.

  • @DipreG
    @DipreG 3 ปีที่แล้ว +6

    I sure goddamn did enjoy. This video is a masterclass in the intricacies of fighting game mechanics design.

  • @coolbad96
    @coolbad96 3 ปีที่แล้ว +4

    I really love these series and videos man. I'm a fighting game noob but been playing casually with friends for 15 years now. Your explanations really help me the nuances of these balance problems.

  • @Kotaneth
    @Kotaneth 3 ปีที่แล้ว +3

    In love with this series, and appreciate the speedups to make the video less tedious to watch.

  • @MrPomegranX
    @MrPomegranX 3 ปีที่แล้ว +215

    “For those of you who haven’t played SFIV”
    Oh... They exist?

    • @Bafael
      @Bafael  3 ปีที่แล้ว +195

      Some people call them " '16ers" but I prefer to think of them as proof of a healthy and growing FGC :>

    • @LOL-gn5oh
      @LOL-gn5oh 3 ปีที่แล้ว +34

      Yeah, the Smash kids.

    • @BigJay_
      @BigJay_ 3 ปีที่แล้ว +11

      I just never played SF, pc cant run sf5 and 3s is a fuckin hassle to play with friends cuz rom issues

    • @BigJay_
      @BigJay_ 3 ปีที่แล้ว +16

      I really enjoy reading up on data, history, and general info on the different games tho cuz its fun

    • @MrPomegranX
      @MrPomegranX 3 ปีที่แล้ว +10

      @@LOL-gn5oh Lol I play smash comp as well. But it really is weird how much some of them struggle with inputs

  • @ogre589
    @ogre589 8 หลายเดือนก่อน +2

    For the short time I played USF4, Ryu's Ultra was my personal go to. Not for meta uses or anything like that, but because it was so satisfying to patiently wait out an opponents attack and when they think they can catch me with their melee Ultras, I catch them with MS. I think Balrog was my prefered opponent because unless they were experienced players, I could easily see the Ultra coming and whip out my U2 for the win.

  • @kangstakangsta
    @kangstakangsta 3 ปีที่แล้ว +7

    What a fun and informative video. Thanks for the hard work!

  • @hori83
    @hori83 3 ปีที่แล้ว +3

    Man, I play for around ten years and you still showed me something new with my main.

  • @SpitefulAZ
    @SpitefulAZ 3 ปีที่แล้ว +4

    Great video. You analyzed the problems with Ultra 2 so well, I wish the developers would comment and explain their decisions. I understand making the animated version of ultra 2 difficult to land, but why not make the non animated versions do decent damage so it's at least more viable.

  • @TheZeroDozer
    @TheZeroDozer 3 ปีที่แล้ว +6

    That was a nice study of the balance around Ryu's Metsu Shoryuken.

  • @DaigosFriend1
    @DaigosFriend1 3 ปีที่แล้ว +3

    Just wanna say I've been a fan for a long time but just a lurking viewer. You're one of my inspirations to make my own content.

  • @ilostthecat6973
    @ilostthecat6973 3 ปีที่แล้ว +11

    I think an episode on balrog’s dirty bull could be interesting

  • @DeputyStagg
    @DeputyStagg 3 ปีที่แล้ว +4

    Just want to say what a great series this is, and focusing on a move in paticular is a great idea for more topics rather than a whole character that overall is fine.

  • @dr3wmedia667
    @dr3wmedia667 3 ปีที่แล้ว +11

    If Ryu's Ultra 2 had the same hit properties as Gouken's Ultra 1 he would've been top tier...just imagine Ryu with Gouken's Ultra 1...as far as juggling goes and the FADC Cancel

  • @BigDaddyKnez
    @BigDaddyKnez ปีที่แล้ว +1

    7:43 ok, that tatsu flying straight towards the barraged opponent as it deals the finishing blow actually goes really hard. Would make cool for a CA of some shoto’s in SF6

  • @BloodfelX
    @BloodfelX 2 ปีที่แล้ว +3

    So basically Metsu Shoryuken is if you are going for style. I guess because it is a cinematic super, having it be less useful means it gets used less often - making it more exciting when it happens.
    Though admittedly, it is probably one of the most hype finishing moves to a match - particularly in a comeback or if it manages to be used in or as a counter.

  • @SMAXZO
    @SMAXZO 3 ปีที่แล้ว +11

    You know, it kinda made sense as to why Ryu's always like middle of the road tier-wise. Ain't he supposed to be like a starter character for new players?

  • @jcosmozd
    @jcosmozd ปีที่แล้ว +2

    I normally pick Ultra 2 on Ryu, not because it is good, but because landing a Shin Shoryuken is a power move, it’s a way to assert dominance

  • @gretch6825
    @gretch6825 3 ปีที่แล้ว +1

    Thanks for all of the effort you put into these, Baf. By the time I'd started getting into the FGC, USF4 was on it's way out as SFV was releasing. Watching matches from back then is great, but the way you provide information and context is an under-represented but no less important piece of cataloguing the history. It does a lot of work helping newer people like me appreciate and understand what came before, I think.
    Can't wait for the next project you put out!

  • @G0D777
    @G0D777 2 ปีที่แล้ว +3

    What’s funny to me is that this is a 30 minute video of a whole bunch of things that I won’t understand but I continue to watch anyways I don’t know what your voice is made out of but it’s doing something right

  • @Diaboloshadowkill
    @Diaboloshadowkill 3 ปีที่แล้ว +2

    This might be your best series, please more of it !

  • @avengedguy
    @avengedguy 3 ปีที่แล้ว +16

    When I started playing SF 4 I picked Juri and never looked back. No regrets.

  • @niggaassproductions9073
    @niggaassproductions9073 3 ปีที่แล้ว +1

    your sf4 and sf3 videos are the best
    i liked how you fast forward the ultra animatons instead of skipping it this time around

  • @superbabybao
    @superbabybao 3 ปีที่แล้ว +1

    Wow I just discovered this series. Great for breakfast time. Thanks for the interesting discussions!

  • @fzgn
    @fzgn 3 ปีที่แล้ว +2

    Great video as always Bafael! Can't wait for the next Bad Balance! These are so interesting to watch! I'm a Street Fighter fan first and foremost, but I would even watch this on Tekken or some other games and be fascinated. Hope you are staying happy and healthy. Have a great week.

  • @refreshinglemonade3426
    @refreshinglemonade3426 3 ปีที่แล้ว

    I watch a random video in this series like twice every two weeks. It's a good informative topic to listen to late at night. Many thanks

  • @kenmast8391
    @kenmast8391 3 ปีที่แล้ว +2

    Your bad balance series is interesting. Nice job man.

  • @paddyofurniture9523
    @paddyofurniture9523 3 ปีที่แล้ว +1

    Fast-forwarded Ryu Ultra 1 was the bes thing I never knew I needed. Great stuff as always, Baf

  • @tabhou7988
    @tabhou7988 3 ปีที่แล้ว +1

    The quality of these videos. I don't even play ryu but they're so insightful

  • @ShadyHitchhiker
    @ShadyHitchhiker 3 ปีที่แล้ว +1

    Great vid Baf. I always knew U2 was the red headed stepchild of Ryu's kit, but I didn't know it was also a changling

  • @Ricko_SV
    @Ricko_SV 3 ปีที่แล้ว +1

    Love your balance/design videos, keep up the good work!

  • @noboty4168
    @noboty4168 3 ปีที่แล้ว +1

    I could listen to you explain anything and enjoy it.

  • @CB66941
    @CB66941 3 ปีที่แล้ว +12

    Question (partially related); maybe it's just me, but I feel Ryu's supers in 3rd strike were a lot more viable. SA1 was the most picked, followed by SA3 then SA2.
    Which was weird in a game that saw most characters only ever having one good super and the rest are crap by comparison.
    Could you do a video on third strike Ryu's SA options?

    • @Bafael
      @Bafael  3 ปีที่แล้ว +6

      Already did it, here you go th-cam.com/video/bdvDs0BcZYg/w-d-xo.html

  • @yugiohnerd22
    @yugiohnerd22 3 ปีที่แล้ว +10

    Will you be making any Bad Balance videos on SFV?
    I'd really enjoy seeing one on how terrible an idea it is for Vega to lose an entire stance at low health. FANG would also be a pretty obvious video, but seeing you delve into it in such detail would still be satisfying nonetheless.

  • @yeahhboii6685
    @yeahhboii6685 3 ปีที่แล้ว +2

    USF4 is my favorite fighting game i love videos about this game! Im also playing Oni,Evil Ryu,Gouken,Akuma,Seth in their boss modes its really fun!

  • @SuperBart1989
    @SuperBart1989 3 ปีที่แล้ว +2

    bro, I wish I could analyze FGs as well as you show in your videos. I really admire your work

  • @pancho9425
    @pancho9425 2 ปีที่แล้ว

    Dude your content blows my dam mind, new to channel but im loving all of that you do.

  • @Copperhell144
    @Copperhell144 3 ปีที่แล้ว

    Ooooh the Ultra fast forward effect is pretty nifty. I liked it better than the sudden skip

  • @rud5101
    @rud5101 3 ปีที่แล้ว +17

    A.k.a. "Why I Use Evil Ryu Instead"

  • @AlphaLuna
    @AlphaLuna 3 ปีที่แล้ว +3

    This was my fav ult in the entire game easily,besides I couldn't stye fdac input xp, focus +ultra 2 felt so good to land

  • @cristianaguiar4383
    @cristianaguiar4383 3 ปีที่แล้ว

    I like your videos so much that i started to look at your super old sf4 videos, i wish i saw them back in the days...

  • @sapolefrog1736
    @sapolefrog1736 3 ปีที่แล้ว +17

    I think baf is cool af

  • @handless7677
    @handless7677 3 ปีที่แล้ว

    Love your videos dude, i've been trying to learn sf4, and you're one of the last content creators who still talk about it, and very thoroughly at that.

  • @ajkcool
    @ajkcool 3 ปีที่แล้ว +15

    Man, I wish you can speed up Ultra animations. Granted not like 300% like this video, but still.

  • @akalyx
    @akalyx 3 ปีที่แล้ว

    great job on editing, it made seeing his ultra 30 times much more bearable

  • @lazylink
    @lazylink 3 ปีที่แล้ว +1

    Ryu can also confirm into ultra 2 by doing close hard kick and then red focus attack cancel on the second hit. It's only really usable as throw/hit mixup on wake up or a blocked jump attack but it is easy to confirm.

  • @mistashadow
    @mistashadow 3 ปีที่แล้ว +4

    I remember catching Adon's Jaguar Tooth out of the air with it in Arcade Mode. Other than that ... I hate it.
    - lack of range
    - can't juggle for toffee... though "worse supers" is a problem I have with _most_ ultras that are difficult to juggle to cinematic
    ...I guess it looks cool
    also, in vanilla Zangief and Gouki Ultra did max. 600

  • @chronosyrus7843
    @chronosyrus7843 3 ปีที่แล้ว

    I like the fast-forward on the FADC Ultra because we've seen it so much and the slow animation lol

  • @MakoShiruba
    @MakoShiruba 3 ปีที่แล้ว +6

    I never actually seen Metsu Shoryuken so my thought process going into this video is that it was basically a worse version of Gouken's Metsu Shoruken. I'm kinda surprised it's much worse and that the few instances where it's actually kinda cool doesn't even matter. Also i'm surprised that no effort was made to made MetsuShoryu competitive.

  • @invincibleloonie
    @invincibleloonie 3 ปีที่แล้ว +23

    Bad Balance: Cammy and Fei Long Ultra 2

    • @MechaG
      @MechaG 3 ปีที่แล้ว +10

      Why couldn't they do what other fighting games dd to counter supers?

    • @Fujii64
      @Fujii64 3 ปีที่แล้ว +4

      @@MechaGCapcom designs street fighter games around what the previous game did wrong, sf3 parries were a big complaint at the time and turned off a lot of players, so that's why sf4 parries are mostly all hot garbage, and why it's more similar to sf2

    • @3417gekkou
      @3417gekkou 3 ปีที่แล้ว

      I don't think capcom has ever designed a good counter super

    • @ShadyHitchhiker
      @ShadyHitchhiker 3 ปีที่แล้ว

      Afaik It's purpose is to discourage mixups on your wakeup. So Viper burn kick, Fuerte splashes, Deejay (LOL) vortex.
      Similar how if you have an anti-fireball ultra stocked, you may never use it, but it might change how your opponent plays to your advantage

    • @devilhitman24
      @devilhitman24 3 ปีที่แล้ว +5

      They simply had to activate the flash AFTER the hit connected, having it before defeats the whole purpose.

  • @Lipidman0
    @Lipidman0 3 ปีที่แล้ว +1

    6:04 He can also mid screen solar plexus > cl.mk x ex fb > U1 against 28/44 characters. Unfortunately it doesn't work on most of the high tiers which is kind of emblematic of Ryu's place at the low-high/high-mid tier

  • @RashidAlawadhi
    @RashidAlawadhi 3 ปีที่แล้ว +4

    One small detail u missed is that Ryu can confirm CH cr.mp into raw U2. Good for frametraps.

  • @elmaionesosexo
    @elmaionesosexo 3 ปีที่แล้ว +6

    Im trying to find the "Who cares lmao", i'll be back
    Edit: I did it, it was from BlackburryTv

  • @Archedgar
    @Archedgar 3 ปีที่แล้ว +2

    I don't even play SF4 and haven't touched fighting games in over a decade but these videos are so well made I still watch them anyway.
    Nice job.

  • @LazyMaybe
    @LazyMaybe 3 ปีที่แล้ว +1

    I know it's sort of outside the scope of 'balance', but if possible I'd be interested in seeing you talk about option selects in sf4.

  • @Rukir
    @Rukir 3 ปีที่แล้ว +1

    Now THIS is the kind of nerd-age that I love to see from you, Baf

  • @b33lze6u6
    @b33lze6u6 3 ปีที่แล้ว

    hey baf im a long time subscriber, im loving these recent bad balance videos

  • @kumaSOevl
    @kumaSOevl 3 ปีที่แล้ว

    I like the fast foward transitions during ultras.

  • @internetmovieguy
    @internetmovieguy 3 ปีที่แล้ว

    Nice a new bad balance video. whelp, i guess i will watch this on repeat until the next one comes out in 20 days.

  • @anjoLas
    @anjoLas 3 ปีที่แล้ว

    USF, this is why I have this channel still subbed :P
    Thank's Bafael

  • @hori83
    @hori83 3 ปีที่แล้ว

    Great vid bafael. Thanks for still doing some USF4 content.

  • @AdAce21
    @AdAce21 3 ปีที่แล้ว

    Loving these breakdowns!! Looking forward to Bad Balance: USF4 Cody (should be a long one lol)

  • @yourstillwithme
    @yourstillwithme 3 ปีที่แล้ว

    Yes. Loving new content for SF4!!!! i miss sf4 so much and wish more people still played.
    Rys U1 is also arguably the best in the game. (Under healing) Its SOOO EASY to land and works off of defensive reversal DP fadc, offensive mid screen w stmk ex fireball (which like no other character except sakura have a 3-4 frame normal to ex move to ultra mid screen) and it has amazing corner utility and damage too.
    He just has so many scenarios and viable ways to land it with little effort. Its always a constant threat as long as he has one bar.
    Since he also WANTS tou to be far away from him, no matter when you choose to land the ultra, its optimal for him VS say an offensive character like Ibuki, Sakura, or Seth, they have to give up pressure and close range to land ultra whereas ryu gains his optimal positioning all the time.

  • @tosei91
    @tosei91 3 ปีที่แล้ว +2

    I think that U2 is better in low skill level environment since it does more damage and doing raw ultras or only connecting ultra after focus crumble is common, while U1 reguires more skill to use in combos and since Ryu in USF4 is noob friendly character it has a place.
    However buffing it to connect in more situations or going full animation in situations like the air to air m.p juggle etc. (like Gouken U1) should have been implemented imo.

  • @SkyBungis
    @SkyBungis 3 ปีที่แล้ว +2

    Excellent, as always. Ty for cool vid :)