TIMBERBORN | EMBERPELTS | EMBOCALYPSE 150 day Droughts | Episode 1

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  • เผยแพร่เมื่อ 2 ก.พ. 2025

ความคิดเห็น • 61

  • @KevinCain-b9b
    @KevinCain-b9b 13 วันที่ผ่านมา +1

    Dude your my favorite playthrough yet

  • @nurmr
    @nurmr 19 วันที่ผ่านมา +5

    19:00 Set the storage to empty to stop the flashing
    40:30 It looks like clay pit should be next after forester and limbermill.
    Nice start, I'm looking forward to episode #2.

    • @DisTurbedSimulations
      @DisTurbedSimulations  19 วันที่ผ่านมา +2

      Thank you, I'm sure you told me that last time :)

  • @KevinCain-b9b
    @KevinCain-b9b 13 วันที่ผ่านมา

    Great video, finally a timeberborn playthrough I've been looking for

  • @xxCD7xx
    @xxCD7xx 19 วันที่ผ่านมา +2

    Great to get another full series from you ;)

  • @bubbles69138
    @bubbles69138 17 วันที่ผ่านมา +1

    Hey!! I love JC the god beard too!!

  • @stephsayshi
    @stephsayshi 18 วันที่ผ่านมา +2

    Excited for the new series! Can't wait to see the ember-pocolypse haha

    • @DisTurbedSimulations
      @DisTurbedSimulations  18 วันที่ผ่านมา +1

      Thanks, and lol that one randomly came to me driving somewhere after I recorded the first video

  • @hasanmahmud8602
    @hasanmahmud8602 19 วันที่ผ่านมา +2

    17:38 you can do some early corn too as the corn sirup recipe has greater value (1 to 5)
    However, this is my first comment on this channel & second video I'm watching.
    Yesterday saw your lemon canyon colony, you build good man!

    • @DisTurbedSimulations
      @DisTurbedSimulations  18 วันที่ผ่านมา

      Hope you enjoy the videos, corn is in the beavers future

  • @JoshuaChurchtown
    @JoshuaChurchtown 19 วันที่ผ่านมา +2

    Off to a great start. Awesome map choice!

    • @DisTurbedSimulations
      @DisTurbedSimulations  18 วันที่ผ่านมา

      Thanks, and it seems like a really interesting map

  • @peterclarke3300
    @peterclarke3300 18 วันที่ผ่านมา +1

    Great episode D/S and it’s looking like a good start which gets me worried about what’s going to happen a bit later to Armageddon land 👍👍

  • @cartech22
    @cartech22 8 วันที่ผ่านมา +1

    Not a bad start 😉

  • @bubbles69138
    @bubbles69138 17 วันที่ผ่านมา +1

    BTW.. Loved the video... and remember... a few cleaverly placed gravity batteries, and you don't have to worry about droughts!!

    • @DisTurbedSimulations
      @DisTurbedSimulations  17 วันที่ผ่านมา

      Don't they need metal to build?

    • @KarolOfGutovo
      @KarolOfGutovo 17 วันที่ผ่านมา +1

      @@DisTurbedSimulations yeah.
      And for 150 day long droughts... not enough. Emberpelts do have badwater discharge though, and those allow getting badwater out of them in droughts to power waterwheels like ironteeth.

    • @bubbles69138
      @bubbles69138 16 วันที่ผ่านมา +1

      @@DisTurbedSimulations as for gravity batteries, that was a point toward later thing.. and a levee is only wood logs to build

    • @DisTurbedSimulations
      @DisTurbedSimulations  16 วันที่ผ่านมา +1

      Late game I'll probably go for large flywheels, they can store a lot more, and are easy to hide.

    • @bubbles69138
      @bubbles69138 16 วันที่ผ่านมา

      @@DisTurbedSimulations I don't hide my power grid.. I pressurize the bad water, force it to a high height, then make lines of paths for water with wheels to get as much power per drop I can :D

  • @RTS_Games0110
    @RTS_Games0110 6 วันที่ผ่านมา

    I'm loving this playthrough! You and JC have inspired me to play something very similar. I'm playing the same map as you with Emberpelts, 250 to 500 day droughts and badtides, 8-12 day temperate seasons, 1% handicap for 12/9 cycles, 50% bad tide chance after 3 cycles,125% food and water consumption, 50% demolition refund, 100 starting food and water, and everything standard hard mode settings. No cheese either... I'm currently 25% through cycle 4 on a 128 day drought, lol! I've already managed to store up enough to last around 160 days by avoiding metal production and focusing on beet/radish juice and water production. Population is 63 beavers and steadily climbing.at 5-7 kits at all times. This is hard but very doable if you can manage to survive cycle 2 which was 34 days of extreme pausing to mico-manage. The long droughts give you plenty of time to get down to the river bed and build your pumps and block off the bad water from mixing with the clean water from the plateau with only 3 levees. There's also a prime tree farming area on the opposite side of the river that you need to take advantage of once your water is holding steady. If you play this, be prepared: Cycle 1 drought was about 10 days temperate with about 10 days of drought, Cycle 2 was about 10 temperate with 34 drought, Cycle 3 was 10-12 temperate with 78 drought, and then 10 days temperate with 128 days of drought. I only had 1k water saved up entering the cycle 2 drought of 34 days, and didn't get the juice production going until I was down to 400 water with around 24 days of drought remaining. I had 0 water for irrigation for the final 9 days so most of the crops died but I managed to stockpile as much food as possible with 6 farmers since I saw the announcement of a 34 day drought. My well being still isn't above 14 because of the lack of food so 16 hours of work per day is max. Oh yeah, also rip out all of the berries as soon as you have a decent radish supply so you can replace them with beets. I hope this helps in case you want to attempt something like this.

    • @RTS_Games0110
      @RTS_Games0110 6 วันที่ผ่านมา

      Also, most of the plateau is crop farming, with plans of it being 100% crops minus a path connecting districts on opposite sides. I still don't have any clay pits and only 1 gear workshop to build juice presses. Still no reservoir because of dozens of water pumps. You can irrigate the main watering hole plus 2 standard 3x3's for 78 days with less than 2k water as long as you're not drinking it.

    • @DisTurbedSimulations
      @DisTurbedSimulations  5 วันที่ผ่านมา

      I suggest installing the game speed mod to get through those 500 day droughts. I think from a content point of view 150 will be more that long enough, as having access to water to be able to build interesting things is part of what I want to do... not just see how long I can survive on at little as possible.
      Good luck and let us know how that first 500 day drought goes.

  • @NycBlackout
    @NycBlackout 19 วันที่ผ่านมา +7

    This start already looks better than JC’s (just noticed it autocorrected to Jax wtf) initial start but it’s also cause this map looks easier to start but harder to master. Excited for the series. Curious tho are you and JC friends or just a fan of his play style. Be cool if you two did a collab like you both start on same map at same time and after like d cycles you see who accomplished what. Good luck on the embocalypse or as we in America call it California

    • @DisTurbedSimulations
      @DisTurbedSimulations  19 วันที่ผ่านมา +4

      I'm just a fan of his content, been watching him since pretty early in his timberborn playthroughs.
      The map is definitely a fairly easy start. But Given my track record I think that was needed :D

  • @nooryanto-v9z
    @nooryanto-v9z 19 วันที่ผ่านมา

    i like your challange series ... its amazing ... wait your update

  • @mpmmuirhead
    @mpmmuirhead 19 วันที่ผ่านมา +2

    Subbed!

  • @darthgbc363
    @darthgbc363 19 วันที่ผ่านมา +3

    I like this map. Should be interesting to tame.
    Look around for natural stairs.
    Maybe build industry on top of storage. Add green with ponds & fluid dumps.
    I like free power. Hydro..... You got a good start. Maybe leave the mill there & shaft over to industry area.
    It's not cheesy if they allow it.

    • @DisTurbedSimulations
      @DisTurbedSimulations  18 วันที่ผ่านมา +1

      Industry on storages might help, I wish I'd had that idea :) some rework ahead.
      Taming the map is going to me a lot of work, but should allow for some cool and big builds, which is what I want to be able to do this series

  • @eddiegarcia2303
    @eddiegarcia2303 18 วันที่ผ่านมา

    That short bedtime tho😂

    • @DisTurbedSimulations
      @DisTurbedSimulations  17 วันที่ผ่านมา

      Well known facts that virtual beavers need very little rest

    • @eddiegarcia2303
      @eddiegarcia2303 17 วันที่ผ่านมา +1

      @DisTurbedSimulations sorry my phone autocorrected, I meant bad tide, to the comment at the end about the drought

    • @DisTurbedSimulations
      @DisTurbedSimulations  17 วันที่ผ่านมา

      Ah lol

  • @TheRealUncleScar
    @TheRealUncleScar 18 วันที่ผ่านมา +1

    Map maker here! (57Cloudfire or Cloudfire57)
    Thank you for checking out my map, I hope you enjoy playing on it. Glad this video got recommended to me, new sub and I'll be keeping up with this series especially.
    I got my brother into this game and we took turns making maps to play together, well, solo on our own version but In a discord call. This was what I came up with.
    Would you allow me to add a link to this video in the map description?

    • @DisTurbedSimulations
      @DisTurbedSimulations  18 วันที่ผ่านมา

      Thank you for the awesome map, you are very welcome to link the video

    • @TheRealUncleScar
      @TheRealUncleScar 17 วันที่ผ่านมา

      @@DisTurbedSimulations A link to this video added to my map description. Looking forward to more of the series!

    • @DisTurbedSimulations
      @DisTurbedSimulations  17 วันที่ผ่านมา

      Awesome really appreciate you promoting the video

  • @xxCD7xx
    @xxCD7xx 19 วันที่ผ่านมา +2

    More lumberjack flags = more free log storage - which can be useful in the beginning

    • @xxCD7xx
      @xxCD7xx 19 วันที่ผ่านมา +2

      I saw you doing it already

    • @DisTurbedSimulations
      @DisTurbedSimulations  18 วันที่ผ่านมา

      Yup, that and gatherer flags is a tactic I like at the start

  • @walterverlaan1286
    @walterverlaan1286 19 วันที่ผ่านมา +1

    Doing good so far.

  • @The18k
    @The18k 18 วันที่ผ่านมา +1

    the engine is very op in the early game on this mod

  • @davidstocker2278
    @davidstocker2278 18 วันที่ผ่านมา +5

    Finally, a competent timberborn hardcore player. JC is so frustrating to watch with all his noob blunders

    • @DisTurbedSimulations
      @DisTurbedSimulations  17 วันที่ผ่านมา +1

      You've not seen some of my other starts on hard mode, 😂

    • @davidstocker2278
      @davidstocker2278 16 วันที่ผ่านมา

      @DisTurbedSimulations lol. Touche. Good job improving!

    • @P3droR0ck
      @P3droR0ck 11 วันที่ผ่านมา

      I suggest you to watch zeddic, his gameplay of Timberborn is very good too

  • @md.rakibhasan1801
    @md.rakibhasan1801 19 วันที่ผ่านมา +2

    Make the videos longer. Best wishes🎉

    • @DisTurbedSimulations
      @DisTurbedSimulations  18 วันที่ผ่านมา +1

      They will get longer, I was slightly time limited so keeping it to 1 cycle worked well for this and the next video

    • @md.rakibhasan1801
      @md.rakibhasan1801 18 วันที่ผ่านมา

      @@DisTurbedSimulations Wish you very best.

  • @davidstocker2278
    @davidstocker2278 18 วันที่ผ่านมา +2

    Dont feel bad for pausing the game to think. The only people that care if you pause the game while you play are a very small minority of vocal viewers. The majority of people dont mind and would rather you do a great job then a fast shitty job

    • @DisTurbedSimulations
      @DisTurbedSimulations  17 วันที่ผ่านมา +2

      Yeah, I'm finding I'm spending more time playing slowly on this one.

  • @King_of_the_Beasts_MMA_News
    @King_of_the_Beasts_MMA_News 13 วันที่ผ่านมา

    fix the play list.

    • @DisTurbedSimulations
      @DisTurbedSimulations  13 วันที่ผ่านมา

      I did yesterday, if it's broke again that's a TH-cam thing not a me thing. It's only 4 videos .. work it out