ONE YEAR OF APPLE VISION PRO Honest Review | Real Reality of Virtual Insanity | PART 1
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- เผยแพร่เมื่อ 9 ก.พ. 2025
- ONE YEAR OF APPLE VISION PRO Honest Review | Real Reality of Virtual Insanity
#applevisionpro #virtualinsanity #honestreview
Join me in a deep dive into one year of the Apple Vision Pro! In this first part, 'Real Reality of Virtual Insanity,' we'll explore the journey from its initial announcement at WWDC, its launch in early 2024, and how it's fared up to today. Stay tuned for part two, where I'll share my honest take on the product's evolution and future recommendations!
contact me ityronne@me.com
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The original iPhone was incredibly expensive (certainly a "pro" level price). There was no App Store at all , only OS installed apps and it was unclear at first what you would use iPhone for. Apple Watch was similarly unfocused. It takes time , even for Apple , to understand a technology's potential.
AVP is no different. I think it was smart to use the "pro" designation to refer to the premium price. Much of the hate I see online are from people who clearly never did the demo. Does the general public want a large , spacial computer on their face ? So far it seems like an uphill climb. I've loved my AVP , for work the wide display is amazing. This idea that it was rushed to production I think is garbage. I think it was very well thought out and built
@@Jeterax thank you for your comment and yes I purchased the original iPhone, it was expensive at the time but it wasn’t that expensive that a 22 year old me couldn’t save to buy it and boy did I save to get one, in truth I think Steve Jobs did a great job of explaining what the highlight uses of iPhone would be and most people at the time who loved their iPod wanted this to be the next step.
The idea of a phone, an iPod and internet communicator made total sense and I for one never misunderstood what the product was once I started to use iPhone.
Apple Watch was a product that I agree with you wasn’t perfectly explained what you would do with it, but its difference was it was affordable and not a pro product or at the low end (not the gold one 🙄) price wise, Apple grew it from nothing to the world most popular watch.
Apple Vision Pro is very different and it’s where I might slightly disagree with you on this but let me explain why.
Apple knew the desire was there for the iPhone because of the success of iPod and Jobs was able to push his teams to reimagine what a phone should be, which changed an industry that didn’t need changing in its eyes.
Apple Watch very much wasn’t a necessity to many people but with the wave of health minded consumers it appealed, most use it more for the health tracking apps it has than it ever being for telling time.
I know from working in XR that the folks in those worlds wanted Apple to bring out there version of what headset would be to do what iPhone did for phones, the biggest issue is headsets have been plagued by bad receptions over the years, motion sickness and poorly thought out applications that were underwhelming and had cumbersome hardware.
Apple with Vision Pro heading into a market that has really only seen the biggest demand in business for education and training, consumers would buy a low cost headset (Meta Quest) for a bit of gaming but would never consider a high price version of a headset for something that could collect dust over more accessible (speed of use) tech like games consoles, tablets and phones, Meta Quest Pro is a prime example of that, even at $1500 it was undoubtedly a failure because Meta was associated to the lower price devices and consumers didn’t like the Pro price … annoying I brought one 😫.
Apple Vision Pro suffers from the same perceptions and stigmatism other headsets have with people worried about motion (sim) sickness and bulky form factors that place too much weight people’s heads.
Even for a 1st gen product it can’t run away from the flaws of other devices that came before it.
But I can honestly say just like you, Apple have made solid inroads to make the experience more enjoyable and comfortable in the media and application offerings.
With more time, Apple will find a path to make a Vision product lighter, very comfortable and most importantly affordable.
I love my Vision Pro and I get a lot out of it, it’s my work companion and my “noise cancelling” for the busy world, that is priceless to me but in truth, it absolutely wasn’t easy to save for to own. It was the most challenging Apple device to acquire that I have ever desired.
Thank you for watching and really appreciate you taking to time to comment.
The emphasis should have been work-from-home productivity from the start. The Mac Virtual Display (your window into Mac OS) and VisionOS are two separate animals.
I've only been using my Vision Pro for the Mac Virtual Display recently because the novelty of VisionOS wore off quickly. Although it resembles iPad OS it's much more limited. No widgets, no weather app (if I'm not mistaken?) no native Calendar app even? A TH-cam app would be nice but as time goes on I'm liking the fine-tune precision that a mouse and keyboard add to my experience with the virtual display and I have most apps I want on MacOS it's just not eye-tracking and finger-tapping compatible which doesn't matter to me.
Assuming the leaks are true it's too bad they shuttered the Mac-attached VR glasses project they were working on, I think there's a huge market for glasses like these that just give you the Mac Virtual Display experience. It would also be much less expensive without the eye and movement tracking tech which is cool but more futuristic and forward-looking than practical in the here and now.
@@NickAndTech you have a good point there and I would say yes, it could have been positioned as a home and office product that offers a very unique video and audio media experience in a personal and private setting, outside world noise cancelling of your mind I call it.
Apple like many big company’s never want to tell you what you can do with their products, they want you to explore many ways to use them, but guidance is key to a product like this, the more education, the better I say.
Music players where ubiquitous in many forms before iPod, Phones where common place before iPhone, and watches had existed on people’s wrists for a very very long time (even if they weren’t exactly the modern technology of today, they are still part of the history of human ingenuity & proof of our abilities to create useful technology)
Headsets have had a mystery about them, a Pandora’s box that people want to explore most of the time privately. Human curiosity gets us with these types of devices but broader societal insecurities mean in someways being blindfolded in experiences may have you think onlookers are staring at you or judging you.
The more people use them on planes or trains, in cafes to watch media and work, the more normalised they will become, but passthrough, POV and form factor will play a part in removing some of the worries people have about wearing them. From Meta Rayban type products to AR glasses, tech will be on peoples faces and it’s the next generations that will see them as normal things to use and wear in many settings…. Just not while humans are still driving or skateboarding haha.
Thanks for watching I appreciate your contribution to the discussion also. 🙌
Would have loved to try it as a XR superfan. A year later I still haven’t been able to try it.
@@alteredalley is that purely because of access to it in your country or another reason?
@ the cost. I understand that the idea was to get the headset in the hands of the builders to create things for when the mass public gets started. But this was really more of a toy for the upper crust to brag about owning but never actually use. Meta by far is winning the race for getting their headset in the hands of real people.
@ I don’t really agree with that for these reasons, Oculus/Meta have been pitching to the public on standalone headset devices since Quest 1, they are now into a 5th gen device in Quest 3S and I don’t know if you are aware of this but they have loss lead for years!
Selling devices far cheaper than they should be to grow adoption, Metas Reality Labs have lost over $60 billion in their investment in AR & VR in the last 5 years. Even though I want all companies who create amazing tech in the XR industry to do well, Meta’s strategy is the exact opposite to Apples but I praise them for grabbing the attention of the public to try VR at a very affordable cost. Apples mission right now isn’t adoption, it’s starting a product line and I hope they listen to people loud and clear on what needs changing to grow it, one is price point of a non Pro Vision product likely needs to be closer to iPhone’s to make it more accessible and maybe even get carriers involved to help offer monthly payment options, maybe even with a data plan.
@@alteredalley that said if you can get into an Apple Store and try it! Do it, it’s worth seeing what they have done to compare it to quest.
nice overview. Are you part of the inSpaze community? If so, have you ever considered hosting a monthly party to specifically talk about the AVP with other early adopters and share ideas and thoughts about where it is going? Id probably attend that. I love your videos to try to keep up with what's new so I dont miss anything. Thanks.
@@brentrbell thank you Brent for your kind words and yes I am on Inspaze, I tend to drop into a party when Lisa is moderating once a week if possible. Hopefully will be on there at some point this week once my second video releases.
As for hosting on Inspaze, I haven’t has of yet, I guess its worth looking at as I would love to socialise with many people using AVP and what their experiences have been like.
@@AVisionexperiment Would love to join on a space sometime!
@ look forward to it. Believe it or not, although I’ve had my AVP a full year and been on InSpaze for over 300 days, this past weekend was my first time to ever attend a party, meet Lisa and others, and experience the awesomeness of SharePlay thanks to M.L, Endika, and Sean. We actually all experienced the “Man vs. Beast” together and it was awesome.
I’d join! Haven’t used that app in a while!
@@blazedrinkwine2171 let’s get one setup! Always good to get together with likeminded folks. We just to set out a good time for us all on our timezones.
You tubers knew what they were getting into. They probably even hoped it would be bad since that gets more views. Even if they did like it most will find bad points since bad news get more views. It is so bad that you even had to resort to putting in the title honest review. I did buy one later second hand but wanted it for movies and the spatial photos. I had looked into getting a laser projector and screen but is would have cost me more and be limited to one room. The way the vision pro can take a normal photo and make it spatial is a very nice feature when looking and older photos.
@@zappah101 well a honest review is better than a dishonest one haha! I personally have been using it long enough now that being straight up with folks I think goes a long way.
I want to build some trust with my audience so I hope it has in some ways.
As for the TH-camr and TikTok influencers, the thing I failed to mention is they would have done the dumb videos even with education on the product, the issue is more the people who watch their media before seeing the proper Apple media on the product. Those influencers will have set people up in the wrong way or put them off completely.
These devices will keep getting better so I’m learning to develop for the platform.
@@Co-opSource absolutely will and that’s what is exciting, I have gone on the journey with Oculus/Meta and continue to, I have watched that journey with HTC Vive & Pico so to follow what Apple will do it very exciting to me.
5 minutes into the video and the review still hasnt started 😢
@@Wigglylove or you missed what I explained at the beginning, this review isn’t simply a “what’s good or bad about the device after a year” it’s 2 parts, the review of a years perception of the product from launch until now from my point of view, Where Apple did things right and maybe wrong in its marketing and then in part two which is coming this week, look at the product from a user’s perspective and offer my opinions on that.
@@AVisionexperimenthmm I see now what you mean but I definitely didn’t understand that Part 1 would be so long and that it was about the marketing
@ sorry about that, to be open an honest it was going to be one long video and I decided against it, like you have experienced, part one will be for folks who maybe want to understand AVP’s reception and what happened in the aftermath of launch.
You will likely get more out of part two which goes straight into the device’s one year review straight away, no preamble.
@ Great! Yeah I already knew what you were talking about since I’ve been following the AVP closely so I just wanted to hear the review from a user haha.
Just subscribed and I’m looking forward to Part 2 :)
@ awesome & thank you, where are you based in the world, I feel it’s always interesting to get different perspectives of AVP because it’s not been a global launch and more a slow roll out, so mine in the UK is very different to US folks and people in countries where it hasn’t even released yet.
Apple need to make a payment plan like phone providers do. here in Australia it sits over $6000 AUD, I can see the potential for AVP but cannot outlay that amount of $ for something my iMac effectively already does for 1/4 the price ...
Totally, does Apple not offer any month plans in Australia, we have that here in the UK. It’s obviously not a cheap one but it’s an option.
I would say when you watch my Part 2 video which is more about the device itself, you hear some of the things many likely think, such as the comment about iMac (I say MacBook Pro in my example) but I get what you mean.
Thank you for watching the video. Means a lot.
Great video! Can’t wait for part two!
@@VisionProforNerds thanks Amigo, appreciate you and your channel 🙏🏼 go check it out commenters.