The reason are: 1) prices too high 2) game is evolving at an insane speed, to keep up with the meta you need to invest together too much time. 3) game is becoming to complex
3) isn't even a negative thing. The game being complex is necessary for it to be worth looking into. Games that are too simple are the issue. I'd say the real problem is the lack of TCG rulings database which makes everything turn into a case-by-case situation
Exactly. It's nowhere near as flashy as they think it is, especially in Master Duel where the summoning animations for ace monsters are rather trash in comparison to Duel Links.
@@Ulquiorra_Cifer exactly even in master duel ranked i play against the same deck for 4 times in a row and the events are also like this now they aren't limiting the meta enough and too many generic strong cards are the one's that are most annoying
Most people want to actually play the game. The vast majority of yugioh games end by turn 3, usually before, very rarely after, and each game is also usually only played by 1 player.
Half agree. I'm fine with like... one card Marincess combo that sets up an imperm and spell/trap negate that can also be meaningfully slowed down by one interaction. One card combos that effectively win the game on the spot (like where we're at right now) are a huge problem.
I quit and sold all that I could. Best decision ever. So tired of Konami and the toxicity around this game (said with all the respect for who loves this game and still play, sincerely)
I missed out on TOSS. I wish I didn’t, I played those decks years later and I found them fun. They each did something different and didn’t rely on the same generic extra deck cards, hand traps, and combos.
Daily reminder that the Yugiboomers are in the right. They have always been in the right, even if they're generally bad at explaining why they're right.
I wish they would have heavier restrictions on cards I also hate 20 plus engines in one deck is stupid and defeat the purpose of even the decks win conditions
facts, every deck consisting for 50% of cards from the same pool as every other deck makes the game so monotonous.. That's why I play Thematic Yu-Gi-Oh, all decks sticking to a theme so that nearly every card you see is unique to the deck
I want Yugioh to be “The toolbox of this archetype vs the toolbox of that archetype”, the game now is basically both players trying to build a gun on their first turn while they throw live hornets nests at each other.
Yugioh is either: 1. A rock paper scissors match with hand traps and 1 player being lucky enough to finally get traction and play. 2. Complete blow out cause 1 player bricks and other player sets up full board 3. Complete blow out cause going first is so much advantage. All decks run the same cards. Either mirror matches or the same 10-20 handtraps. Same extra deck monsters as well. Also, its gotten way too expensive to play competitive.
The game is too expensive, and as a person with a 9-5 job who has other responsibilities at home, what's the point of putting together an expensive meta deck if I'll only play 1 day a week at the local store?
@@DarkArmedDaddy1 reprint mean sht, its just an illusion the cost remain the same since by the time stuff get reprinted they get either power crept or banned 2 months later
Heart of the Underdog format tournaments should be more frequent . Heart of the Underdog format is like BANNING all Meta decks and archetypes so rogue decks can shine .
Problem with those formats is that the best Rogue decks become the new meta everyone whines about and then they cry to have THOSE decks banned too, and so on until eventually all the interesting options are gone and people are playing solitaire or go fish against each other.
@@shadowdraqon2479 plenty of people are only willing to battle in the game if it is only smogon, smogon players think they are the only way to play the game, (at least most)
"b-b-b-but Takahashi didn't want money and prize hunting to taint the love of the game!!!" Meanwhile Konami making competitive decks cost a leg and an arm:
I absolutely hate it when I have 0 cards in hand and 0 cards on field and i am one single attack away from dying despite that opponent is still setting up his board
The game changed from spending resources to play a strong monster and maybe win the duel to spending resources to prevent the opponent from doing anything and win on turn 1 or 2, the powercreep ate the game.
Getting really into Edison and HAT is what really soured me on the modern game. It reminded me how fun the game used to be when the power level of cards was more in line with the basic rules of the game.
Right. I also hate how they have it to where Trap cards can be activated straight away from the deck without being set through these effects. What also killed the game is all these secondary effects from Magic and Trap cards to where you can removed them from play to do some more broken stuff.
I miss 2019, 2020 duel links, when there were more options to decks other than "100% consistency skill for a specific board of a specific archetype + best staples that are paywalled by a selection box". Gluebell and glueyes pretty much shows the problem with skills, "just normal [character ace] without tribute, then search any [in archetype spell] for free", how many times per duel? Yes."
the problem with the current 1 card combo decks it that even if you interrupt them, they can still make a ridiculous board, unlike before, we do have some decks that are 1 card or 1.5 card combo, but there always a choke point where you can stop them if you have the hand trap
Another quitting season, many says this thing in the past but YuGiOh! still there. Im having fun collecting and casual duel. The one who mostly complaining was the player on competitive scene.
And understand that if you buy cards you should be playing them or moving off of them quickly. Like SP little knight… you can cry about it being what it is, you will still cry when the reprint comes because it’ll be like 40 bucks instead of 100, when you could have been playing the card for oh 6 plus months now and gotten time into it rather than crying the WHOLE TIME 😂
I think reason 1 is the most important reason. Even one piece has had similiar tier 1 formats, but who cares when you can top 16 and make lots of $$$$ .
These last weeks I've been playing Tag Force 6, trying to get along with all the characters, and I'm actually having fun, specially when Z-one asked me to help him destroying the city xD
It would be the worst format of all time. Engines generating nearly endless amounts of advantage is the problem with modern Yugioh. Removing the cards that oppose them would break the game entirely.
after some burnout, i went to locals with dinomorphia - traptrix and only impermanence for handtraps. I didnt win many games but it was the most fun I had in a long time.
1 card combo is a mistake. It allows the deck it's in to run more hand traps and forces other decks to run the same hand traps to counter it. It's a feedback loop, an arms race to see who can fit more 1 card combo and hand traps in. If anything could be a 1 card combo, it must have proper restrictions to justify its existence. In recent years, Konami abandoned any and all restrictions they had in card design, resulting in broken archetypes one after another.
They are quitting because the game Is too toxic, the game is too long, expensive and addicting at the same time. I joined every tournament when I was on the hook with the game and It always took more than 5 hours of every event.
There's also the case of the alternative losing it's main draw: Master Duel. Master Duel has gotten way worse about the amount of URs that decks have and have a tendency to be very reluctant on actually hitting URs if they're a problem at all. When it started URs actually lived up to being what they're supposed to be, now you get decks fully comprised of them and they tend to last for way too long like Snake-Eyes. This has compounded the Cost of the game as an issue as well to why people are quitting, they just cannot afford it anymore and the alternative "cheap" version just isn't anymore.
That's a huge thing, truly. In Magic The Gathering Arena I can spend ~200 dollars every 3 months or so at max and create 5-10 top tier and competitively enjoyable and fun decks to play along with many others. In Pokemon TCG Live, I can spend 100 dollars on code cards from a 3rd party and build any number of competitive decks for the next year or two depending on how frugal I want to be with it. Hell, if I go 200 dollars into any set I'm probably sitting pretty for a few years at least. In Yugioh, if I spend 600 dollars, I can barely get half of the URs I need for a trash tier rogue deck that I just want to play for fun that will never break out of platinum.
To be fair I still feel that it is very free to play friendly. Haven't spent anything in about a year and I still have more meta relevant decks than I can count.@@huevang5257
Is boring that half the deck is the same (the same staples). In MTG, Digimon, FoW, etc, every single deck is different and you have to adapt and that makes every game unique
The class system in Shadowverse fixes this a lot. Different decks feel very different because they're pulling from separate card pools and only touching on the neutral pool.
Pricecards like Luffey already great because collectors love to have it. But in Yugioh the price cards are like random bs cards. I think even vanilla cards if it is dark magician alt art or blue-eyes alt art would be better price cards and would help increase incentive to play the game at a high level.
YCS Indianapolis Top 8 Decks' mean price was about $703 and MTG Standard Top 8 at DreamHack Dallas had a mean deck price of $379. Though this is one example, we can estimate at worst a standard YGO could be slightly cheaper than its current incarnation.
@@Guilessf4 And this happens to be one of the most expensive Standards ever because of certain cards that shouldn't be in the format that should be rotated out due to age of their set still being legal and having too much overlap with other formats. Compare that to Yugioh where our decks are more expensive by default, have a chance of being butchered three to six months after release rendering them unplayable, and potentially reprint expensive cards the day after you buy them.
Main reason why I havent invested in the phyiscal card game unless really good reprints. Right now only Edison feels hype for me and thats only through online play methods too
Here's an idea for Konami: make it so that it can change to goat format and vice versa. What i mean is they can make it so like theres only cards up to a certain year. Like say you could only use cards that were released up to 2018 or 2010.
While I agree that 2019 TOSS format was the most fun I've had, I've actually had a lot of fun in the current edition. Do miss being able to run all gas and like, 6 - 9 hand traps at most though!
Toss Format was the ideal pace and speed for each deck, especially since the main decks were all in a symbiosis (kind of). You could beat each of the main decks with each other but there were pairings where you had a thougher time against one but an easier one against the other. Nowadays it feels like you either play the top meta deck or you are at a great disadvantage.
When every event is supposed to feel special, nothing will feel special. It's the same with guaranteeing Holos in every pack. Super rare just became the new commons, and commons can only be used for recycling at this point.
I would like Konami to place a 'typing' to hand traps and board breakers. (Yk where it says warrior tuner) and make up something that describes it and limit it to 6 per deck. And maybe decrease extra dexk space... idk man I just wanna have fun
Im having fun but i feel like its just cause im a new player, i started playing about 9 months ago after jumping ship from magic and the game is still fresh to me, which is why i think im finding it fun. I will say though, having jumped in during the start of agov format, i can tell even as a newer player that the game has been better
It’s been the same thing since 2010 if you aren’t playing the triangle then you aren’t playing it’s only changed because if you play against rouge now you may lose.
So many free counters. Also ive seen decks make insane recoveries. Resurrecting everything for free off of one card ability. Makes me think i need 3 nibiru and 3 evenly matched. To even just play.
Stopped playing the normal YGO 2 years ago an only collected some of the valuable cards. Started with speed duel a couple of weeks ago and it's more fun tbh
I am waiting on the new Pokémon TCG Phone game to come out so I can say goodbye to Master Duel. Too many hand traps and one card combos are getting out of hand.
It would be more fun if Konami made a JV yugioh. Players get frustrated when their decks get obliterated and the match is over in a flash because the other player is playing a deck that's miles ahead. Yes, ots stores can run rogue nights, but I'm talking about actual Konami-sponsored events. Imagine a ycs but for rogue decks. Imagine taking master duel-themed tournaments and making them a real thing in the TCG like a YCS dedicated for fusion and synchro decks with a custom ban list to make it fun.
The last ban list should have been the list to punish the current top decks, namely Snake-Eyes but instead they left Snake Eye untouched and now we're stuck with the deck for another 3/4 months even before the ban list the game was already getting stale and NEEDED a proper shake up.
I hate those 1 card combos deck and on top of that they provide alternating ways to end up with same unbreakable board even if you manage to deal with one line by interrupting the play.
As a returning player prices are crazy cheap especially for budget decks/staples compared to what I was paying before. I’ve been having fun putting all kinds of rogue strategies together.
The first week or so after PHNI were extremely fun. Then it turned into handtrap wars and became a lot less fun. Had to play different decks to make it fun again for myself
I’m having fun at the moment because I love deck theory and I was able to create this combo pile deck using Horus and super heavy samurai. The banlist helped me want to try creating something that’s completely new and fresh
Guess I'm lucky, I started in 2002, quit around the time Tuner monsters started becoming popular, whatever year that was. I had a Crystal Beast deck I was proud of, a VWXYZ, and a Dark Magician deck with stuff like 1000 Knives, the curtain etc that flowed pretty well.
There should be a rotation system to the formats like pokemon which would allow them to keep the amount of text on the cards smaller. This would be good for me players to get into the game
The reason are:
1) prices too high
2) game is evolving at an insane speed, to keep up with the meta you need to invest together too much time.
3) game is becoming to complex
I wonder if this is the plan to get people begging for Rush Duels to come to the TCG?
3) isn't even a negative thing. The game being complex is necessary for it to be worth looking into. Games that are too simple are the issue. I'd say the real problem is the lack of TCG rulings database which makes everything turn into a case-by-case situation
Bruv is secretly a War Rocks player
@@yacine656official rulings database, please. More importantly, *CONSISTENT* rulings across the board
blame tcg ocg prices are good
Honestly main reason being
Nobody wants to watch a dude special summon for 20 mims straight
Exactly. It's nowhere near as flashy as they think it is, especially in Master Duel where the summoning animations for ace monsters are rather trash in comparison to Duel Links.
@@KusanagiZX And that’s why I play Links. That and all the characters and voices, just feels more soulful.
@@catherinebracy4332 Yup, I completely agree. It just needs to add a crafting system to the game and we’re golden.
@@KusanagiZX And easier ways of obtaining actual valuable items.
This right here
I rather play for fun then just competitive. I'm being honest.
Same. But sadly meta will always be a thing and that sucks.
this meta still sucks for casuals, seeing the same exact combo for 5 months isn't fun for anyone
@@Ulquiorra_Cifer exactly even in master duel ranked i play against the same deck for 4 times in a row and the events are also like this now they aren't limiting the meta enough and too many generic strong cards are the one's that are most annoying
Wow what a rare and brave stance , glad you were honest…😐…npc🤦♂️
@@playerone2292 xD
Having so many decks with big 1 card combos With 20 hand traps does killl some of the fun
The format genuinely is good
Agreed
@@apoocumber4164 copium
Having a lot is okay, having 1 is annoying.
One card combos and generic extra deck boss monsters make the game less fun.
Most people want to actually play the game.
The vast majority of yugioh games end by turn 3, usually before, very rarely after, and each game is also usually only played by 1 player.
the biggest gripe by many past players too.
exactly
One card combos are the worst thing to happen to the game.
this game needs a hard cap rule on 5 summons per turn
@@Bomb6A9Head this isn't happening at all.
You just have to accept this is the way they want systems to work
@@Bomb6A9HeadMaxx c
Half agree. I'm fine with like... one card Marincess combo that sets up an imperm and spell/trap negate that can also be meaningfully slowed down by one interaction. One card combos that effectively win the game on the spot (like where we're at right now) are a huge problem.
@@Fencer_Nowa infinite progress ultimately leads to meaningless pursuits. And then people leave
I quit and sold all that I could. Best decision ever. So tired of Konami and the toxicity around this game (said with all the respect for who loves this game and still play, sincerely)
Omega
Honestly that's so valid and mad respect. And it's been nice playing games with more casual and sealed formats, and god I feel so refreshed
I miss when YGO was a skill based game where resource management mattered.
Agreed Orcust and Skystriker come to mind.
I missed out on TOSS. I wish I didn’t, I played those decks years later and I found them fun. They each did something different and didn’t rely on the same generic extra deck cards, hand traps, and combos.
Daily reminder that the Yugiboomers are in the right. They have always been in the right, even if they're generally bad at explaining why they're right.
Know it's all about being the New Kaiba. (Buying the most over Powered/Rare Cards)
you're dreaming, buddy. it's time to wake up! it still is
20 non engine in every deck is just getting obnoxious....yes having fun watching yak sine videos
Yugioh has a lot of options to get creative. Most people are pretty degenerate when it comes to deck building.
I wish they would have heavier restrictions on cards I also hate 20 plus engines in one deck is stupid and defeat the purpose of even the decks win conditions
facts, every deck consisting for 50% of cards from the same pool as every other deck makes the game so monotonous.. That's why I play Thematic Yu-Gi-Oh, all decks sticking to a theme so that nearly every card you see is unique to the deck
Quitting Yu-Gi-Oh? Been there, done that since the XYZ era. Nowadays, I'm just looking at how Yu-Gi-Oh players struggle for many reasons.
Same. I quit in 2013
I have quit right after the end of 5Ds. What makes you wait for another year or two longer?
I want Yugioh to be “The toolbox of this archetype vs the toolbox of that archetype”, the game now is basically both players trying to build a gun on their first turn while they throw live hornets nests at each other.
while using the exact same cards for a quarter or even half of their decks
Tier 0 formats aren’t healthy for the game or player base. I will stand by this!
There's tons of counters to them which makes it fun counter after counter to who is the better player
Yugioh is either:
1. A rock paper scissors match with hand traps and 1 player being lucky enough to finally get traction and play.
2. Complete blow out cause 1 player bricks and other player sets up full board
3. Complete blow out cause going first is so much advantage.
All decks run the same cards. Either mirror matches or the same 10-20 handtraps. Same extra deck monsters as well.
Also, its gotten way too expensive to play competitive.
Probably the most accurate way to describe Yugioh at the moment.
I quit because
1. Prices are dumb
2. Gameplay is trash
3. Prize support is trash
4. Other games are just better to the player base.
Better learn texas hold em at this point
It has become a Card-Game for people who hate turn-based gameplay.
Yugioh has become Solitaire with cool-looking cards.
The game is too expensive, and as a person with a 9-5 job who has other responsibilities at home, what's the point of putting together an expensive meta deck if I'll only play 1 day a week at the local store?
The game is the cheapest it’s ever been. Almost everything has been reprinted
@@DarkArmedDaddy1False. It’s more expensive now than it was years ago. Cards in general are more valuable now than they were 2017-2020.
@@Nephalem2002@thefutureofmen is right. It’s cheap. U can get all the staples u need in one set.
@@DarkArmedDaddy1 reprint mean sht, its just an illusion the cost remain the same since by the time stuff get reprinted they get either power crept or banned 2 months later
It's infinitely cheaper than Magic is.
Heart of the Underdog format tournaments should be more frequent . Heart of the Underdog format is like BANNING all Meta decks and archetypes so rogue decks can shine .
Problem with those formats is that the best Rogue decks become the new meta everyone whines about and then they cry to have THOSE decks banned too, and so on until eventually all the interesting options are gone and people are playing solitaire or go fish against each other.
@@MarioLopez-xs3vc it's just Last Card Standing without the fun.
That’s essentially what smogon does when they create lowers tiers (UU: underused) so shetty pokemon can flourish, but some dumb people hate on smogon
@@shadowdraqon2479 plenty of people are only willing to battle in the game if it is only smogon, smogon players think they are the only way to play the game, (at least most)
Prize pool at big events is aas for the money thats spent on cards and travel expenses
"b-b-b-but Takahashi didn't want money and prize hunting to taint the love of the game!!!"
Meanwhile Konami making competitive decks cost a leg and an arm:
@@kashira-0 exactly like wtf
I would be less angry at the bad prize support if we had the OCG rarity system.
@@orga7777 same
15-20 non engine cards is so toxic to both casual and non meta players.
And if you lose that base, that’s what kills a game.
Agreed, and I'd say it's also toxic for meta players. We gotta fix this problem
@@yacine656 100, every deck running so many of the same redundant cards from the pool of generic staples gets boring so quickly
Didn't we literally invent the forbidden/limited list to stop everyone from playing the same 10-20 cards in every deck?
@@yacine656by taking a shower.
I absolutely hate it when I have 0 cards in hand and 0 cards on field and i am one single attack away from dying despite that opponent is still setting up his board
As a Hero player. I will do as i always have. Be rouge and cope.
Black wing player right here with you
Dude Im still waiting for Vylon and Worms support, I will endure forever at this point
@@ChuchoMonte23God I wish Vylon would get support
As a fellow Hero player, i couldn't agree more
Yep same here, ironically going rogue as a Hero
The game changed from spending resources to play a strong monster and maybe win the duel to spending resources to prevent the opponent from doing anything and win on turn 1 or 2, the powercreep ate the game.
Yes, i have fun playing Yu-Gi-Oh!
Edison format obviously.
Getting really into Edison and HAT is what really soured me on the modern game. It reminded me how fun the game used to be when the power level of cards was more in line with the basic rules of the game.
Edison ist simply peak yugioh
@@geek593 HAT was awesome. The pace of the duels was just *perfect*. Sure, sometimes there'd be blowouts, but for the most part we had real slugfests.
@@geek593 same
@@geek593hat was amazing....so much midrage Decks ... I went 7:2 on ycs
Haven’t touched yugioh in a year and it’s been working out for me
Quick effects & Hand traps, that destroyed the game basically the game is just preventing the other player from playing
Right. I also hate how they have it to where Trap cards can be activated straight away from the deck without being set through these effects. What also killed the game is all these secondary effects from Magic and Trap cards to where you can removed them from play to do some more broken stuff.
I miss 2019, 2020 duel links, when there were more options to decks other than "100% consistency skill for a specific board of a specific archetype + best staples that are paywalled by a selection box".
Gluebell and glueyes pretty much shows the problem with skills, "just normal [character ace] without tribute, then search any [in archetype spell] for free", how many times per duel? Yes."
Agree duel links used to be the last ygo format i liked but now all top decks are just good because of the op skill instead of the cards.
@@kuroginava8498 Rush duels aren't terrible but even there as young as it is the signs of the same power creep are already there.
the problem with the current 1 card combo decks it that even if you interrupt them, they can still make a ridiculous board, unlike before, we do have some decks that are 1 card or 1.5 card combo, but there always a choke point where you can stop them if you have the hand trap
Wish Konami would fix decks that really need support instead of buffing the same decks every year. Altergeist needs support to keep it going.
Be me
A Lunalight player
Another quitting season, many says this thing in the past but YuGiOh! still there.
Im having fun collecting and casual duel. The one who mostly complaining was the player on competitive scene.
I only played with Duel Monsters rules. I miss og yugioh
more people should quit yugioh tbh. they should get their money up first
And understand that if you buy cards you should be playing them or moving off of them quickly. Like SP little knight… you can cry about it being what it is, you will still cry when the reprint comes because it’ll be like 40 bucks instead of 100, when you could have been playing the card for oh 6 plus months now and gotten time into it rather than crying the WHOLE TIME 😂
Monkey ahh take
@@lowgs4659 😂😂
I stopped playing TCG, I only play Master Duel now but I still like to keep up with whats going on with TCG.
100% agree with you, the game is extremely boring rn, power creep is killing this game. And yes pricing is disgusting..
I think reason 1 is the most important reason.
Even one piece has had similiar tier 1 formats, but who cares when you can top 16 and make lots of $$$$ .
These last weeks I've been playing Tag Force 6, trying to get along with all the characters, and I'm actually having fun, specially when Z-one asked me to help him destroying the city xD
Is Tag Force 6 Edison format or Tengu Plant?
main reason... nobody want to watch the opponent play solitair 10-20 min with his deck.... play goat, edison or pot format
Tengu-Plant & Clown formats are amazing too
Watch Konami drop a nuke and be like "all hand traps are banned" and see what comes out of the chaos.
i honestly wouldn't object to that
@@ismailshtewi8560You wouldn’t object to Voiceless Voice go unopposed? 😂🤣
It would be the worst format of all time. Engines generating nearly endless amounts of advantage is the problem with modern Yugioh. Removing the cards that oppose them would break the game entirely.
Ftks would skyrocket...
@@ivantheturtle3701 So nothing changes? Snake-eyes boards putting up 7+ forms of disruption is just the illusion of "allowing counterplay".
after some burnout, i went to locals with dinomorphia - traptrix and only impermanence for handtraps. I didnt win many games but it was the most fun I had in a long time.
1 card combo is a mistake. It allows the deck it's in to run more hand traps and forces other decks to run the same hand traps to counter it. It's a feedback loop, an arms race to see who can fit more 1 card combo and hand traps in.
If anything could be a 1 card combo, it must have proper restrictions to justify its existence. In recent years, Konami abandoned any and all restrictions they had in card design, resulting in broken archetypes one after another.
Well said. Current ygo is literally just negates negates negates put all negates to 1 and have some diversity
Whoever resolve a card first wins.
Yu-Gi-Oh! needs is own reset era.
1) The game needs a summon limit.
2) A special condition for hand traps, or something like that.
3) Limit the negates per turn.
They are quitting because the game Is too toxic, the game is too long, expensive and addicting at the same time. I joined every tournament when I was on the hook with the game and It always took more than 5 hours of every event.
I'm with ya. I'm more just playing for fun than competitively.
Snake eye is the only deck that can win, the competitive game is boring
There's also the case of the alternative losing it's main draw: Master Duel. Master Duel has gotten way worse about the amount of URs that decks have and have a tendency to be very reluctant on actually hitting URs if they're a problem at all. When it started URs actually lived up to being what they're supposed to be, now you get decks fully comprised of them and they tend to last for way too long like Snake-Eyes. This has compounded the Cost of the game as an issue as well to why people are quitting, they just cannot afford it anymore and the alternative "cheap" version just isn't anymore.
Yes this has been happening to all the big meta decks, but a lot of the other decks that are still fun like mementos end up being super cheap.
It’s true. I just built live twin spright as a f2p player and it’s gonna be unplayable soon.
tbf grinding dailies and events is usually enough to keep up
That's a huge thing, truly.
In Magic The Gathering Arena I can spend ~200 dollars every 3 months or so at max and create 5-10 top tier and competitively enjoyable and fun decks to play along with many others.
In Pokemon TCG Live, I can spend 100 dollars on code cards from a 3rd party and build any number of competitive decks for the next year or two depending on how frugal I want to be with it. Hell, if I go 200 dollars into any set I'm probably sitting pretty for a few years at least.
In Yugioh, if I spend 600 dollars, I can barely get half of the URs I need for a trash tier rogue deck that I just want to play for fun that will never break out of platinum.
To be fair I still feel that it is very free to play friendly. Haven't spent anything in about a year and I still have more meta relevant decks than I can count.@@huevang5257
Their new mat policy is well as shitty business practices are causing this.
Is boring that half the deck is the same (the same staples). In MTG, Digimon, FoW, etc, every single deck is different and you have to adapt and that makes every game unique
The class system in Shadowverse fixes this a lot. Different decks feel very different because they're pulling from separate card pools and only touching on the neutral pool.
@@geek593 isnt portalcraft class like branded in yugi?
Hell yeah FoW baby!
You guys should try Lorcana!
What's FoW?
Main reason
Toxic players
Theft
Too annoying
Yugioh needs to end.
Konami like Nintendo are becoming more and more western style business approach
Pricecards like Luffey already great because collectors love to have it.
But in Yugioh the price cards are like random bs cards.
I think even vanilla cards if it is dark magician alt art or blue-eyes alt art would be better price cards and would help increase incentive to play the game at a high level.
I hard agree
And then there where price cards like crush card or Minerva…
Both sides of the coin are bs tbh
A YGO Standard format like MTG's. Meta Decks wouldn't be as expensive and the game would stay fresh
Developing sets where every card is a meaningful addition to a limited format would go a long way towards fixing our core set issue too.
They'd be WAY more expensive, then crash to nothing the moment they get rotated out.
It's the reason standard is dead in magic right now actually.
YCS Indianapolis Top 8 Decks' mean price was about $703 and MTG Standard Top 8 at DreamHack Dallas had a mean deck price of $379.
Though this is one example, we can estimate at worst a standard YGO could be slightly cheaper than its current incarnation.
@@Guilessf4 And this happens to be one of the most expensive Standards ever because of certain cards that shouldn't be in the format that should be rotated out due to age of their set still being legal and having too much overlap with other formats.
Compare that to Yugioh where our decks are more expensive by default, have a chance of being butchered three to six months after release rendering them unplayable, and potentially reprint expensive cards the day after you buy them.
I been having fun playing Edison and Tengu plant
Main reason why I havent invested in the phyiscal card game unless really good reprints. Right now only Edison feels hype for me and thats only through online play methods too
I search only 3v1 triple OCG dark magician. A lot of people are willing to play. It's fun that DM can be competitive thanks to handicaps.
rhymestyle beat me so bad, i started collecting pokemon cards now.
Here's an idea for Konami: make it so that it can change to goat format and vice versa. What i mean is they can make it so like theres only cards up to a certain year. Like say you could only use cards that were released up to 2018 or 2010.
Yugioh supposed to be creating a deck you enjoy and love , in todays game most of people build meta deck then after banlist they change another deck ,
Players come and go. It’s been this way since the introduction of Synchros
@@bryan_sosuke honestly xyz and synchro was what i loved. when pendulum came out followed by link thats when i quit , on top of all the handtraps
While I agree that 2019 TOSS format was the most fun I've had, I've actually had a lot of fun in the current edition. Do miss being able to run all gas and like, 6 - 9 hand traps at most though!
Toss Format was the ideal pace and speed for each deck, especially since the main decks were all in a symbiosis (kind of). You could beat each of the main decks with each other but there were pairings where you had a thougher time against one but an easier one against the other. Nowadays it feels like you either play the top meta deck or you are at a great disadvantage.
When every event is supposed to feel special, nothing will feel special.
It's the same with guaranteeing Holos in every pack. Super rare just became the new commons, and commons can only be used for recycling at this point.
I play with a friend One-Effect-Only. Probebly the most fun of deckbuilding I had in a while.
I would like Konami to place a 'typing' to hand traps and board breakers. (Yk where it says warrior tuner) and make up something that describes it and limit it to 6 per deck. And maybe decrease extra dexk space... idk man I just wanna have fun
Solution we need rush duel rules for the main card game with a special summon limit maybe 7 summon limit rule.
An actually good fixed banlist idea.
Im having fun but i feel like its just cause im a new player, i started playing about 9 months ago after jumping ship from magic and the game is still fresh to me, which is why i think im finding it fun. I will say though, having jumped in during the start of agov format, i can tell even as a newer player that the game has been better
It’s been the same thing since 2010 if you aren’t playing the triangle then you aren’t playing it’s only changed because if you play against rouge now you may lose.
Ever since the new banlist I've mostly been playing Edison tbh
it is possible to have a master rule that limit special summons per turn ???
I remembet Quitting in 2008. But when i kinda "exceptet" synchro and xyz and build a Deck, in the same week pendalum Hits aaaand i quit again 😂
I've been struggling to find deck that I like last year till now just made ragnariker and have passion again
I had a breaking point this morning playing master duel and losing 8 straight coin tosses and playing 3 straight Runick stun players
I quit Ygo years ago, started magic the gathering for commander format and never had so much fun playing card game
Commander is fantastic
So many free counters. Also ive seen decks make insane recoveries. Resurrecting everything for free off of one card ability.
Makes me think i need 3 nibiru and 3 evenly matched. To even just play.
Lorcana stitch prize card and playmate were $600 and $200 respectively
It such a sacky game atm.
Ostinato is a insta win, u need to play 15 gandtraps so u can do anything... But also may brick from HTs
Stopped playing the normal YGO 2 years ago an only collected some of the valuable cards. Started with speed duel a couple of weeks ago and it's more fun tbh
I quit a long time ago, and this game is wasting people time and money.
I am waiting on the new Pokémon TCG Phone game to come out so I can say goodbye to Master Duel. Too many hand traps and one card combos are getting out of hand.
Digimon**
@@Falcon99-pm4lr I will try the digimon too!
New pokemon app for phone? and Digimon?
Digimon player
@@daigu2509 Pokemon is going to make a phone game a more easy to learn and fast paced. Like a Pokemon Duel Links
quit 2 years ago , im on shadowverse, is more simple and you can actually play.
I have quit Yugioh since 5Ds. It is the best decision I have made.
Everyone is quitting bc we keep going from one Tier 0 format to another. FIrst it was Tear, then Kashtira, and now Snake-Eyes.
It would be more fun if Konami made a JV yugioh. Players get frustrated when their decks get obliterated and the match is over in a flash because the other player is playing a deck that's miles ahead. Yes, ots stores can run rogue nights, but I'm talking about actual Konami-sponsored events. Imagine a ycs but for rogue decks. Imagine taking master duel-themed tournaments and making them a real thing in the TCG like a YCS dedicated for fusion and synchro decks with a custom ban list to make it fun.
As a casual Links player, I dunno how I’d fare but that sounds awesome!
The last ban list should have been the list to punish the current top decks, namely Snake-Eyes but instead they left Snake Eye untouched and now we're stuck with the deck for another 3/4 months even before the ban list the game was already getting stale and NEEDED a proper shake up.
I hate those 1 card combos deck and on top of that they provide alternating ways to end up with same unbreakable board even if you manage to deal with one line by interrupting the play.
Still think they should splitt the main deck an extra deck into seperate ban lists, with the extra deck banlist folowing the duel links banlist format
I quitted Yugioh after AGOV.
It was the best decision I have ever made.
This is why I've experimented with the Domain format. It's really fun, and genuinely feels casual.
I quit playing ever since pendulum summons became a thing. Them Qliphort cards kinda did ruin it for me and never played again.
I’m a casual player and I just wish they made another single player game like Tag Force or Legacy of the Duelist with an updated Card List
Cyber dragons always have fun. 😎
As a returning player prices are crazy cheap especially for budget decks/staples compared to what I was paying before. I’ve been having fun putting all kinds of rogue strategies together.
I play master duels offline mod just for fun to play around with every deck recipe now days!
I remember when I could play Malefic Dragon Deck without even worrying about negate or card removal EVERYWHERE
imagine trying to teach someone broken mechanics spend pay checks just to keep up with meta just to feel 0 fufillment,
The first week or so after PHNI were extremely fun. Then it turned into handtrap wars and became a lot less fun. Had to play different decks to make it fun again for myself
I loved the format between toss and 2020 master rule 5 (although after they banned calamities and smoke grenade)
I’m having fun at the moment because I love deck theory and I was able to create this combo pile deck using Horus and super heavy samurai. The banlist helped me want to try creating something that’s completely new and fresh
@Kingzaxa00 I like winning with rouge 😅and I’m good at it. Especially with spellbook dogmatika
@@JavierHernandez-vi9nc play against snake eyes at locals and post ur record. Go
Guess I'm lucky, I started in 2002, quit around the time Tuner monsters started becoming popular, whatever year that was. I had a Crystal Beast deck I was proud of, a VWXYZ, and a Dark Magician deck with stuff like 1000 Knives, the curtain etc that flowed pretty well.
There should be a rotation system to the formats like pokemon which would allow them to keep the amount of text on the cards smaller. This would be good for me players to get into the game
Man! I really miss the time when a duel lasted more than 3 turns
They were more turns and still took less time than modern Yu-Gi-Oh.