Yu-Gi-Oh! Has a New Player Problem...

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  • เผยแพร่เมื่อ 21 ม.ค. 2025

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  • @ChaoticMeatballTV
    @ChaoticMeatballTV 11 หลายเดือนก่อน +271

    Imagine EVER calling Konami commendable. Coming from someone who's experienced failure time and time again from this company, it frustrates me to no end seeing Yugioh players not realizing that they deal with a company that treats ALL of their franchises like this. Allow me to explain.
    1) The likes of Castlevania not getting anything outside of collections and a Dead Cells collaboration for the past decade. Oh, but they'll release Castlevania NFTs!
    2) Metal Gear where they completely stripped Hideo Kojima of any agency he had with the company, literally taking internet access from him to force him out of the company (which thankfully he held on until MGS5 was finished) and now we get nothing of quality from that series.
    3) Suikoden where we haven't had a release since 2006, with excitement coming from an announcement of an HD remaster of the first two games in 2022 only to be delayed into obscurity if not cancellation.
    4) Contra which has been of poor quality since the PS1 days outside of exactly Contra 4 on DS and re-releases of older titles in a collection.
    5) After purchasing Hudson Soft, basically killing off every single series they ever produced outside of Bomberman, meaning we'll never get anther Bonk game, another Star Soldier game, heck, even with their acquisition they took away these developers from MARIO PARTY as they developed the first 8 titles, hence why 9 was a complete departure and utter crap in comparison to the first 8 titles.
    6) Most of all, Konami is literally the reason fangames are shut down by most developers. They went to court twice in 1997 about Tokimeki Memorial, one for a save file editor and one for an erotic VHS that applies precedent to modifying and creating games based on pre-existing IPs (hence why companies like Nintendo can cease & desist a game like AM2R or Pokemon Uranium into dust)
    7) PACHINKO MACHINES IN GENERAL!
    Overall, for people reading this, know that Konami has a VERY extensive track record for being anti-consumer and pro-profit for most of its life, and that we likely won't see a change in the TCG to accommodate new players as long as this practice is continued. Hopefully it will change, but considering the entire gaming industry is coasting on this sort of thing and has been for around 10-15 years now, it'll continue to affect Yugioh as a whole and continue to be anti-consumer and anti-new player. Wish it was different.

    • @PathBeyondTheDark
      @PathBeyondTheDark 11 หลายเดือนก่อน +20

      Anyone that even passively followed the Kojima debacle and what happened immediately after with the MGS playerbase knows it's just Konami being Konami. You don't get called out in front of tens of thousands at an award show, you know the shows that desperately need advertising money and so they don't shit on companies lightly, and be a decent company. They have no shame no matter who confronts them, investors included. They are an anomaly really because even though other companies are anti-consumer when the press itself is pushing back on them they cave. Not Konami. They literally pivoted from being primarily a gaming company to mostly a pachinko manufacturer just so they didn't have to answer to their customers and journalists (they were slowly moving in that direction, but really ramped it up after that). What the actual fuck?

    • @B1ACKMAG3666
      @B1ACKMAG3666 11 หลายเดือนก่อน +24

      TLDR: Konami Bad, stop expecting anything good from them.

    • @mrhalfsaid1389
      @mrhalfsaid1389 11 หลายเดือนก่อน +9

      ​@@PathBeyondTheDarkyep, a great company that causes problems for literally everyone including themselves yet somehow profit from this shit

    • @jackatlus666
      @jackatlus666 11 หลายเดือนก่อน +6

      Side tangent, I've always found it weird when video game people talk about Konami and all their failures with video games and lack of innovation and always end up saying "How does konami even make money? They can't be staying afloat due to pachinko machines alone!"
      And I'm always like "??? Um they got Yugioh that's like the #2 card game in the world."
      But yeah as a whole Konami does what companies do best, nickel and dime their customers while laughing atop their ivory towers.

    • @luigifan4585
      @luigifan4585 11 หลายเดือนก่อน +2

      based on the stuff I see that Konami still releases, it's a case of Konami being anti-western rather than being anti-consumer most of the time, or else Yugioh in Asian territories would be just as bad as here.
      which is still extremely stupid, don't get me wrong.
      case in point, a lot of their good games that still exist are either arcade-only or smaller console/mobile titles that are almost always region-locked or geographically-locked in the case of arcade cabinets.
      Pachinko doesn't even make them money anymore.

  • @jrandula
    @jrandula 11 หลายเดือนก่อน +824

    Yugioh is one of if not the MOST unwelcome to new players of all major TCGs. Prices, new player experience. All of this is just bad.

    • @yoastertoaster8306
      @yoastertoaster8306 11 หลายเดือนก่อน +23

      They just reprinted every staple lol What do you mean? Are you talking about buying the best deck? Rogue and local competitive decks have never been cheaper.

    • @Xenonfuji
      @Xenonfuji 11 หลายเดือนก่อน +39

      Vanguard might be worse at this point. Sure the starter decks are cheap, but the game relies on expensive promo cards, stores rarely host tournaments for it anymore, and there are 3 different formats due to having to reset due to powercreep

    • @gerritnolte2320
      @gerritnolte2320 11 หลายเดือนก่อน +11

      prices are really fine lol. The rest is super true

    • @Xenonfuji
      @Xenonfuji 11 หลายเดือนก่อน

      ​@@yoastertoaster8306rogue decks still almost always require s:p little knight. local competitive maybe, but this depends on your local.

    • @ratoh1710
      @ratoh1710 11 หลายเดือนก่อน +31

      @@yoastertoaster8306 It's definitely not the worst it has ever been but the learning curve for a new player is absolutely massive and without someone to walk them through it, it is almost impossible to do so. And I am saying this as one of the freaks who got into the game on my own without anyone guiding me

  • @cytofusion6072
    @cytofusion6072 11 หลายเดือนก่อน +313

    I tried to return to Yugioh this year and I can tell you right now, the game is terrible for new players. It was dreadful for me to try and get back into the game, to the point where I actually came away from relearning the game actually liking it less, and kind of soiling the nostalgic love I held for it. The game has evolved into a new breed of power creep that I can’t even describe. The fact that I watch players at my LCS flip for first, then compare opening hands and move on to the next game, deciding who won just based on the draws. It doesn’t even feel like a game anymore; it’s 2 turns (maybe) of playing show-and-tell with your entire deck, and then seeing if your opponent has enough extenders to get through your endless pile of negates, all for the amazing prize of getting to go to game 2, where it’s your opponent’s turn to play show-and-tell while you sit and contemplate what life choices brought you to this moment.

    • @ScottyWiard
      @ScottyWiard 7 หลายเดือนก่อน +39

      I feel this as a returning player. It’s why I’ve decided to just play Goat Format.

    • @PredatorViruZ56
      @PredatorViruZ56 5 หลายเดือนก่อน +3

      True brother

    • @HighLanderPonyYT
      @HighLanderPonyYT 4 หลายเดือนก่อน +8

      Try Master Duel solo mode if you haven't yet. It can get tough and the AI often draws the nuts but the scenarios, the decks you can try and the lower power level has been fun.

    • @ExaltedArchvile
      @ExaltedArchvile 4 หลายเดือนก่อน +22

      Even worse when they scoff at you for not taking out a second mortgage on your mother's house to afford the new meta.

    • @myboicyndaquil2824
      @myboicyndaquil2824 2 หลายเดือนก่อน +1

      ​@@ScottyWiardWhere can I play GOAT? Online at least?

  • @aznthief2345
    @aznthief2345 11 หลายเดือนก่อน +407

    The best way I have found to teach new players is to do a format progression. Start with duels with vanilla beat sticks and big walls. Every other duel introduce a new mechanic to not overwhelm.

    • @wickederebus
      @wickederebus 11 หลายเดือนก่อน +28

      That's basically the 2 Player Starter Kit in a nutshell.
      Just in one scripted duel, rather than having to have playsets of DM era vanillas and other ancient cards.

    • @nmr7203
      @nmr7203 11 หลายเดือนก่อน +2

      That seems very unintuitive

    • @wickederebus
      @wickederebus 11 หลายเดือนก่อน +16

      @nmr7203 start from vanillas with big numbers.
      Then removal spells/traps
      Then removal creatures
      Then recursion spells/traps
      Then creatures that go +1 on summon
      Then protection effects on creatures
      Then combo/synergy effects.

    • @markcoroneos7811
      @markcoroneos7811 11 หลายเดือนก่อน

      @@nmr7203had similar experience. I went:
      - just vanilla monsters to teach card values, positioning, levels and tributes
      - effects and special summoning
      - spells
      - traps
      - deck building
      - fusions
      - rituals
      - synchros
      - xyz's
      - pendulums
      - links

    • @Aros-pr2xr
      @Aros-pr2xr 11 หลายเดือนก่อน +6

      That’s kinda what I do with my friends… I start with a normal summoning deck like Monarchs or Archfiends and work my way through the different summoning mechanics over time; after they understand the most basic summoning mechanics I show them how different unique effects work

  • @Jerome616
    @Jerome616 11 หลายเดือนก่อน +330

    Trying to play any deck is going to get curb stomped by the user experience of waiting six minutes for your first turn.

    • @FaeQueenCory
      @FaeQueenCory 11 หลายเดือนก่อน +64

      Six minutes? Someone must have been heavily caffeinated and moving at 10x speed.

    • @JosePerez-fw1dm
      @JosePerez-fw1dm 11 หลายเดือนก่อน +49

      Only to start your turn having your card effects negated by your opponent.

    • @Japaneseanimeguy
      @Japaneseanimeguy 11 หลายเดือนก่อน +6

      ​@JosePerez-fw1dm assuming you even have a hand. Trickstar was designed to be nasty when Reincarnation is played alongside Lycoris but was not intended to be used with Droll. This interaction that was not considered before release of the cards meant that you would go second with no hand, so you were screwed unless you played a deck that can trigger from banish, which would then likely lose to everything else. I've felt the itch lately and returned to Duel Links and master duel but left the game proper a few years back at this point and I don't regret stopping. Was never particularly good and floodgates are apparently more prevalent than ever so I would still be having no fun while wasting hundreds in a year on product.

    • @youcanthandlemyname7393
      @youcanthandlemyname7393 11 หลายเดือนก่อน +18

      my friend is a meta lover and is always playing the most combo heavy decks. its gotten to the point where when its his turn i get up and do things like make food or scroll the internet while he is doing it because it takes like 10 minutes for him to get done lol. like i dont even care if he is making shit up anymore, im not going to just sit their for 10 minutes and read/remember all of his cards to make sure he is not cheating xD.

    • @user-lh7mt7zo7l
      @user-lh7mt7zo7l 10 หลายเดือนก่อน +16

      @@youcanthandlemyname7393 It's literal solitare lmao. Honestly if I play with friends I'd just some basic structure decks and that's it.

  • @owesyoumoney3912
    @owesyoumoney3912 11 หลายเดือนก่อน +702

    If master duel had retro formats I’d play it a lot more

    • @ModRocker94
      @ModRocker94 11 หลายเดือนก่อน +51

      This. There are many days I think to myself “man I wish I didn’t stop playing when they started releasing the GX card series.”

    • @SuperRedNovaDragon
      @SuperRedNovaDragon 11 หลายเดือนก่อน +34

      Im saying the same thing... and it doesnt make sense that they dont MTG arena and pokemon online tcg both have standard, draft and alternative formats... why does konami only give us advanced ranked ladder? Why isnt there a goat format ladder, edison format ladder? The answer is simple its konami they are lazy... have you seen the silent hill remake? Laziness

    • @Terry.M.I.
      @Terry.M.I. 11 หลายเดือนก่อน +3

      or other creative formats like i love the team battles on masterduel if you ever get a match its fun having restrictions actually makes games fun contrary to what yugioh would have you believe but slowing down a game is just good because it adds room for counter play

    • @handlebar4520
      @handlebar4520 11 หลายเดือนก่อน +5

      If master duel banned maxx "C" i'd play it a lot more

    • @rynobehnke8289
      @rynobehnke8289 11 หลายเดือนก่อน +21

      ​@@SuperRedNovaDragonna it's not laziness. It's just that master duel is f2p and as such makes money by annoying people into buying for faster access to new cards.
      If they world have stable retro formats would that mean that player's that play them won't need to constantly buy new cars to stay competitive meaning the changes of making micro transaction money of them good down the drain.
      Can't have that so no retro format so that everyone constantly has to get new cards with buying more packs with real money being the fastest way.

  • @skarthedude
    @skarthedude 11 หลายเดือนก่อน +185

    When I used to run a games shop I noticed a major problem with player retention was the players
    You would have young children rock up with a deck they have spent a while building at home
    Then they would sit across the table from an experienced player who.wpuld rush through thier combo at full speed assuming everyone knows what every part of thier deck does
    Needless to say very few of thoes kids stuck around
    Many jumped to pokemon or MTG

    • @matasa7463
      @matasa7463 10 หลายเดือนก่อน +28

      ... yeah, I feel that. My was playing with a newbie player, and I swapped to a fun deck I had, that challenged them without frustrating them. Some people just aren't able to raise disciples. I would've been throwing my spare cards at the kids, and showing them the ropes, so that one day, they'll bloom into a beautiful salty AF duellist.

    • @RockR277
      @RockR277 10 หลายเดือนก่อน +9

      I mean, that sounds more like an asshat problem. Not to say that everyone needs to have a child/new player friendly deck on hand, but they could learn to read the room a little.

    • @Lotusmustdie
      @Lotusmustdie 10 หลายเดือนก่อน +4

      This happened to me as a kid, it SUCKS.

    • @PhaethonCrafts
      @PhaethonCrafts 10 หลายเดือนก่อน +12

      I went from Pokémon to Yu-Gi-Oh back to Pokémon…Pokemon is far less complicated and easier to read the text on the cards.

    • @Raindropp23
      @Raindropp23 6 หลายเดือนก่อน +18

      When I was a kid my mom took me to a card shop nearby when I had my yugioh phase as a kid (Zexal killed it for me) and I literally walked up to my first tournament with a duel disk on my arm that my mom got for me on ebay. Needless to say I did not win but the adults and experienced players would always let me win the first round, teach me the rules since it was clear I was coming from just watching the show, and even one time changed a bracket cause I got matched with like the best player at the shop and they changed it so I went up against another kid. It was the perfect way to keep someone new engaged in yugioh and wanting to learn especially if they're a kid and I have fond memories of those days :) Hope this made you smile

  • @whit3flagwarior618
    @whit3flagwarior618 11 หลายเดือนก่อน +334

    This feels like the back half of the article was written by a Konami Ai. The first half was the honey pot to get us in.

    • @MOORE4U2
      @MOORE4U2 11 หลายเดือนก่อน +33

      "The commendable actions taken by Konami..." Wow. Just wow.

    • @laforestadeimillepugnali3865
      @laforestadeimillepugnali3865 11 หลายเดือนก่อน

      @@MOORE4U2 I' m gonna be honest, I kinda feel the article was right. Sure, some of the competitive stamples are very costly, but Yu-gi-oh is full of low cost products to introduce people, on top of being able to bring a lot of decks to what could be cnsidered a competitive level, with a reasonable cost.
      You have stuff like speed duel, rush duel, Master duel and Duel link, the new starter set, the very cheap structure decks,ecc.ecc. The barrier for entry is very low, in comparison to other games. If you look at MTG pricing, you just laugh at it lol.
      Cimo does the example with pokemon, but pokemon has 3 different things going for it, that keeps the prices low:
      1. The game is fro mthe most popular Ip on the world, leading to people always buying everything a LOT
      2. The game is principaly a collector' s game, thus leading to a lot of inflated prices for specific cards, and creating an abundance of others
      3. The competitive pokemon scene is basicaly non-existent for the card game, on top of the same card game being very simple in its rules and not very interactive ( on top of having a mechanic that costantly helps the player with advatange, instead of creating a status quo).

    • @timmyreobed5043
      @timmyreobed5043 11 หลายเดือนก่อน +10

      ​@@MOORE4U2
      The only people I have ever seen call Konami's actions "commendable" are shareholders who want more of a payout on their investments.

  • @ZadeKirian
    @ZadeKirian 11 หลายเดือนก่อน +304

    Straight up, you gotta practically make an entire new format, use online sims, and have the fabled book of freaking Legends with you just to get 1 friend or family member into Yugioh.
    At least that’s how I did it.

    • @ducky36F
      @ducky36F 11 หลายเดือนก่อน +9

      I just taught my wife and a couple friends Edison lol
      They really enjoyed it

    • @Emberrs
      @Emberrs 11 หลายเดือนก่อน +3

      What do you mean? they made a product with 2 decks and a manual on how to use the cards

    • @eleonarcrimson858
      @eleonarcrimson858 11 หลายเดือนก่อน +16

      @@Emberrsnaaaah you are not serious.

    • @ZadeKirian
      @ZadeKirian 11 หลายเดือนก่อน +14

      @@Emberrs Who’s gonna let bro know?

    • @pedrofelipefreitas2666
      @pedrofelipefreitas2666 11 หลายเดือนก่อน +11

      ​@@Emberrsthat is some nice irony you got going there

  • @Nos1110
    @Nos1110 11 หลายเดือนก่อน +201

    I’ve tried multiple times to teach someone new this game and it never sticks. There experience and feedback is it’s just not fun and very complicated.
    Now take that same person and show them the Pokemon TCG they’re hooked and it’s easily accessible and fun. Plus way cheaper.
    Sad state.

    • @vivienjoly7617
      @vivienjoly7617 11 หลายเดือนก่อน +13

      Just let them play old Yu-Gi-Oh, it's way easier to understand, it's cheap af, and it's a lot of fun, i'm sure they will love it

    • @randomprotag9329
      @randomprotag9329 11 หลายเดือนก่อน +16

      pokemon legit rewards actual mastery better. its simple to play but hard to optimise moment to moment.

    • @UMAtronic
      @UMAtronic 11 หลายเดือนก่อน +7

      ​@@vivienjoly7617 or they could show them video or something. Yugioh players are horrible at teach others how to play yugioh from my understanding.

    • @bugking1413
      @bugking1413 11 หลายเดือนก่อน +17

      Literally, this. Tried to teach my friend yugioh, and while he did like it, it was still overwhelming for him (and that was without showing him card prices). I showed that same friend pokemon, and he jumped in with little to no problems and instantly wanted to play more. I love yugioh, but pokemon is probably the card game I'd point new people to due to how accessible it is.

    • @619ver1
      @619ver1 11 หลายเดือนก่อน +17

      @@UMAtronic Yes and no. The problem is, Yugioh is an incredible hard game to teach. Where do you start? The super basics "Green are spells, purple are traps and the rest monsters. Ohh you can summon traps? And use monsters as spells? And activate spells on your opponents turn? Also why are there so many colors for monsters?" Its super hard to explain given the mutation the game made during the last 20 years.

  • @Phoenixoflife56
    @Phoenixoflife56 11 หลายเดือนก่อน +117

    3:08 Considering the fact the pendulum era gave rise to drawn out turns having to wait for people to cycle through their extra and main decks and as well annoying levels of redundancy and intricacy for decks it understandable especially when you have to deal with a unbreakable board with a non meta deck. It’s really not fun to realize that you can’t do anything after waiting five to ten minutes for your opponent to finally finish their turn.

    • @impermanence4300
      @impermanence4300 11 หลายเดือนก่อน +23

      This is what drove me away from the game back in 2015. I was a non-meta player and I got a full time job. The combo of those two things really locked me out of the game. I no longer had the time to invest in learning how to out a tier 1 deck with my rouge decks. But also the tier 1 decks just grew in power and in annoying combo bullshit exponentially. In the space of about a year we went from Bujin and Geargia being tier 1 and 2 decks. Stuff that I could beat even with X-Sabres and Nordics. To Djinn lock Nekroz. I just quit the game wholesale and didn't return until Master Duel.
      Watching some dude play solitaire and then not being able to play while the fanbase cries for cards that could stop this shit being banned. That's just not very fun.

    • @Phoenixoflife56
      @Phoenixoflife56 11 หลายเดือนก่อน +14

      @@impermanence4300 the worst part is that the unbreakable boards formed by most decks are less interactive than the cards that they complain about and the only reason why they complain is because they are forced into lowering consistency by having to use se generic spell/trap removal

    • @xiaoyuwang3106
      @xiaoyuwang3106 11 หลายเดือนก่อน +6

      That was way before pends. Arguably started in 2010 with X-Sabers.

    • @619ver1
      @619ver1 11 หลายเดือนก่อน +20

      The problem is that the issue of "Draw the out or scoop" basically became the modus operandi of the game.

    • @eraclese5638
      @eraclese5638 11 หลายเดือนก่อน +8

      I say pendulums really just made people realize the game was having that problem. It wasn't the cause, just the spark.

  • @Lysvsyl
    @Lysvsyl 11 หลายเดือนก่อน +73

    A game that even the existing playerbase doesn't enjoy in it's current state for like half a decade doesn't attract new players? Color me shocked!

  • @exeledusprince9165
    @exeledusprince9165 11 หลายเดือนก่อน +30

    Yu-Gi-Oh is absolutely the most unwelcoming tcg in existence, between the overly complicated rules, mechanics, word salad on each card, and an insanely toxic playerbase.
    I've never been happier to play TCGs than I am now after having moved to Pokemon. Prices are outrageous too. I built 2 Tier 1 decks in pokemon for about $100. That will get you 1, maybe 2 cards in yugioh. It's a god damn joke.
    Dont even get me started on the balance. Yu-Gi-Oh is absurd, with games being decided during the coin toss more often than not, and the 2nd turn player's opening hand as well.
    Sad part is, the playerbase is OK with this garbage. I just dont understand, our game could be so much better but they refuse to reject how bad it is and embrace it instead, letting it rot evermore. Change in this game begins with you, playerbase. And it needs to if you want it to survive.

    • @IIIIAmSHODAN
      @IIIIAmSHODAN 3 หลายเดือนก่อน +2

      Sunk cost fallacy is why they're OK with it.

    • @IDisagree100
      @IDisagree100 3 หลายเดือนก่อน

      But now you have to live with the fact that you're a grown man playing with pokemon cards.

    • @exeledusprince9165
      @exeledusprince9165 3 หลายเดือนก่อน +8

      @@IDisagree100 what kind of statement is this...? I've loved pokemon since I was a child back in 1999, and that's never going to stop. You are never too old to do what you love.

    • @TheMattTrakker
      @TheMattTrakker 17 วันที่ผ่านมา +2

      @@IDisagree100 Pokemon is way more socially acceptable than yugioh, so I'm not sure this would actually be a downside for anyone that actually cares about this kind of stuff.

    • @BigBoy257
      @BigBoy257 2 วันที่ผ่านมา

      @@IDisagree100fine by me

  • @njpharos
    @njpharos 11 หลายเดือนก่อน +119

    Cimo, you silly goose. Forbidden Memories was made before Yugioh knew what being Yugioh meant.

    • @SHADOMEGA7569
      @SHADOMEGA7569 11 หลายเดือนก่อน +8

      i feel forbidden memories captivates duels as they were depicted in the manga/anime in ancient egypt hence why you could just drop an ultimate dragon from the hand turn 1 and why a dark magician can beat a blue eyes (dark field + guardian star advantage or what not) and honestly taking the YGO image and slapping it on alternate genres like tactics with CMC, DoTR, and FK as it gives us something to familiarize with so we can adapt to the gameplay.
      obviously a monster like the blue eyes white dragon is going to be a good pick/drop so why wouldnt i use it. DoTR gave monsters different effects and some switch from effect to vanilla and vice versa making some cards just broken (swordsman from a foreign land) just being the best bait card or even the immortal types that guarantee both parties will pay the cost when destroyed. good times

    • @PyckledNyk
      @PyckledNyk 10 หลายเดือนก่อน +5

      This is true. It was released legit before the OCG

  • @joshuaschluter6802
    @joshuaschluter6802 11 หลายเดือนก่อน +110

    To be fair to a couple of the oldest Yugioh video games, many of them were in development at the same time as the physical card game. They didn't have a solid set of rules to work off of besides the manga.

    • @XDoggStrafe
      @XDoggStrafe 11 หลายเดือนก่อน +28

      I was just about to comment this, since Forbidden Memories released in December 1999, while the first OCG cards were released in February 1999, so barely a year's time to develop a whole ps1 game, kind of makes sense why the rules are sort of janky and all over the place.

    • @ellieg8773
      @ellieg8773 11 หลายเดือนก่อน +4

      ironic considering they're doing history of the ocg

    • @True2ChainzLilWayne
      @True2ChainzLilWayne 11 หลายเดือนก่อน +3

      @@XDoggStrafe
      The forbidden memories rules are the original ocg except
      You can only play 1 card per turn period, traps auto activate when their conditions met, and you auto draw to 5 cards and can throw away as many cards as you want from your per turn to attempt fusion.

    • @younasdar5572
      @younasdar5572 11 หลายเดือนก่อน +3

      @@True2ChainzLilWayne It did get sequels past the release of the physical TCG, but I still give those a pass because they are still sequels to a game and therefore it is reasonable to use the same rules to keep it consistent.

    • @True2ChainzLilWayne
      @True2ChainzLilWayne 11 หลายเดือนก่อน +3

      @@younasdar5572
      I like Duelists of the Roses better anyway because you can outsmart the ai on the 7x7 grid instead of bigger number always wins

  • @rishnix
    @rishnix 11 หลายเดือนก่อน +42

    The easiest time to get into Yugioh was 2002 with the Yugi and Kaiba starter decks. It's only gotten tougher as more time has passed.

    • @attentionduelists
      @attentionduelists 11 หลายเดือนก่อน +6

      True. Entering someone into the game and explaining spell speeds and timing and trigger effects is so extra to someone just trying to learn the basics

    • @wickederebus
      @wickederebus 11 หลายเดือนก่อน +5

      ​@attentionduelists spell speeds
      There are carts you can use only on your turn. These are spell speed 1.
      There are cards you can use on either turn, these are spell speeds 2 and 3.
      See these Magenta cards with a little arrow icon? These are spell speed 3 only.
      See these Magenta cards that say "Normal Trap" these are spell speed 2.
      See this card "Super Polymerization" this card is spell speed 2, but it also has this effect where neither of us can respond to it.
      In yugioh, if I use a spell speed 1 card on my turn, and you respond to it with a spell speed 2 card, and I respond with a spell speed 2 or 3 card, and neither of us have anything else to add on, then the whole chain/stack resolves.
      This is not like MTG's stack where you can respond to card A after response card B has resolved, but before Card A has resolved.

    • @scoutbane1651
      @scoutbane1651 11 หลายเดือนก่อน +3

      @@attentionduelistsSpell speeds are the easiest thing in the world to explain to new players. Like its incomparable to explaining most of what yugioh is now.

    • @attentionduelists
      @attentionduelists 11 หลายเดือนก่อน

      @@scoutbane1651 it was example.

  • @thedropshotter115
    @thedropshotter115 11 หลายเดือนก่อน +52

    For me it was a combination of duel links, watching various youtubers, and master duel to even get a vague understanding of modern yugioh. Even with that, I still don't get a lot of the more complex rulings and things happening.

    • @duyknguyen
      @duyknguyen 11 หลายเดือนก่อน +1

      I think that complexity also work as the attractiveness of Yugioh itself..? an only TCG game of infinite exploring even for experienced players, we find new weird interaction everday essentially (It does throw newbie off to a big world though) 😅

    • @jhonviel7381
      @jhonviel7381 11 หลายเดือนก่อน

      try the DS games, though they dont have the new cards, but WC2009 is a goat game

    • @matasa7463
      @matasa7463 10 หลายเดือนก่อน +2

      Dude, I've been around from the start, and at no point did people fully understand the rules, because the way the game works, some rulings are just... kinda up in the air.

    • @user-lh7mt7zo7l
      @user-lh7mt7zo7l 10 หลายเดือนก่อน +2

      I'd personally recommend the tag force games.

    • @PyckledNyk
      @PyckledNyk 10 หลายเดือนก่อน

      I’ve basically taken a three months long crash course in YuGiOh through MD and TH-cam and now I can at least make and pilot a competent deck. Even then, there are a TON of things still to learn because of the massive card pool.

  • @michaelh.1484
    @michaelh.1484 11 หลายเดือนก่อน +40

    So with Pokemon vs Yu-Gi-Oh, like you can teach someone both games. But the difference is Yu-Gi-Oh has a lot of information overload, and in terms of modern the game is combo heavy. Not to mention the cost, the real difference is how the power creep is handled. Pokemon has power creep, but that's in the HP and Attack values. Otherwise the staples you use today are literally the same exact ones back when it first came out. Like Yu-Gi-Oh they just keep adding on more bonker effects to cards with already bonker effects, like the card is already not bonker enough.

    • @TheLordTash
      @TheLordTash 11 หลายเดือนก่อน +10

      I think the bigger issue with Yugioh is that you don't just have to learn how to play the game. You also have to build up a lot of meta-knowledge about what different decks do. There are a LOT of decks in the game that you just can't win against if you've never seen them before and accidentally waste your interrupts on things they can casually get back.

    • @Azaytio
      @Azaytio 11 หลายเดือนก่อน +4

      Pokemon is a very combo heavy game, like churning through 7-14 cards played or interacted with a turn is not uncommon, I think the real difference is the base mechanics of pokemon are just more simple to understand like instead of extra deck you gotta evolve which is basically tribute summoning. The trainer cards that you mostly use a turn have simple but powerful effects and are worded as simple as possible. Yugioh has a paragraph to explain 1 effect.

    • @TheLordTash
      @TheLordTash 11 หลายเดือนก่อน +3

      @@Azaytio The only combo in Pokemon you really have to know is the one in your own deck. It really doesn't matter what the opponent is doing their turn most of the time, only the board they end on.

    • @Azaytio
      @Azaytio 11 หลายเดือนก่อน

      @@TheLordTash Kinda, knowing what your opponent combos is still relevant, you have to plan how you wanna take your prizes so knowing how much of x or could they run y card left in deck is is still important or what potential attackers may be problematic for you in a future turn. I just pointing out that "combo" isn't so different of yugioh vs pokemon.

  • @Smokron
    @Smokron 11 หลายเดือนก่อน +57

    Didn't a Canadian proplayer just hard quit due to being priced out of competitive?

    • @shakeweller
      @shakeweller 11 หลายเดือนก่อน +6

      Yep

    • @wickederebus
      @wickederebus 11 หลายเดือนก่อน +2

      Who?

    • @eggsat9291
      @eggsat9291 11 หลายเดือนก่อน +17

      ​@@wickederebusSkyhawk, he quit the game a few weeks ago.

    • @r3zaful
      @r3zaful 11 หลายเดือนก่อน +8

      ​@@eggsat9291nah he still playing in master duel, he just quit buying cards.

    • @SuperYoshi1213
      @SuperYoshi1213 11 หลายเดือนก่อน +13

      ​@@eggsat9291he probably isn't going to be the only one either

  • @Contenterful
    @Contenterful 11 หลายเดือนก่อน +49

    Speaking as someone that WAS formally introduced to paper play Yugioh via the Rarity Collection and the fire King structure decks, I think what’s going on is that the price “floor” (I.e. lowest price to get a somewhat competitive deck) is the lowest in at least a long time, but the price “ceiling” (i.e. highest price needed to (consistently) compete at a top level) is the highest…if not ever, then at least since TeleDaD. I certainly thought that this was one of the best times to enter the paper version due to what I mentioned before, until I got a closer look into the price discourse, or did if it wasn’t apparent already. I think that’s where the discrepancy is coming from.

    • @wickederebus
      @wickederebus 11 หลายเดือนก่อน +4

      You can also just buy 3x Dark World reloaded structure, one Dark Corridor, and maybe $50 for the mandatory Fiend extra Deck pieces.
      Just hope you don't get Drolled, and solitaire with your pile of non-HOPT effects.

    • @PathBeyondTheDark
      @PathBeyondTheDark 11 หลายเดือนก่อน +7

      Getting into YGO was never a price issue because you can get into YGO with a random assortment of 40 cards you find lying around. The problem comes when, as now, you could be doing just as well with those 40 random cards as you do using 98% of the card pool because the only competitive deck or two cost a thousand dollars. Yes with a few structure decks you can sneak into your top cut at locals every so often. But you can do that with the right 15-18 hand traps/board breakers and put whatever else you want around it anyway. So saying "it's cheap to get into" is nothing new. The only side of this debate that matters is the competitive side because that is the only side that is inconsistent when it comes to cost.

    • @mariosplaysszz6261
      @mariosplaysszz6261 11 หลายเดือนก่อน

      Well yugioh has competition. Issue is even tier 2 and tier 3 decks are much more expensive than tier 1 decks in other card games. I think this is what driving people off.. why spend money on a tier 2/3 deck when with much less money I can play the BDIF in another card game.

    • @EMICIME
      @EMICIME 11 หลายเดือนก่อน +1

      That’s actually a good way of looking at it, with the floor and ceiling examples

    • @PyckledNyk
      @PyckledNyk 10 หลายเดือนก่อน

      Same here, although I used to play way back in the early days from 2002 to 2005 or so. The TCG is insanely expensive for someone like me who wants to play with the most competitive cards. I have three of the Fire Kings deck in paper, but I need to buy at least $750 of cards, which is insane for only 10 cards maybe, to make it top tier. MD has its flaws, but you can at least use gems to make a half decent enough deck to at least make it to Silver. I got all the Snake-Eye and Singul Spoils cards for nothing but grinding some duels.

  • @AuratticStride
    @AuratticStride 11 หลายเดือนก่อน +32

    On the subject of duel links, I think the best way to describe it is actually simplified yugioh - because it's the exact same cards, with the exact same mechanics (- halved burn cards) just in a simplified format, which is actually a GOOD THING. yugioh is so complicated, so having something that's simple and easy to get into is a huge step in the right direction

    • @xiaoyuwang3106
      @xiaoyuwang3106 11 หลายเดือนก่อน +7

      On the other hand, Duel Links is pay2win and VERY unbalanced. Skills are so overtuned that a terrible archetype can be T0 with a broken skill.

    • @AuratticStride
      @AuratticStride 11 หลายเดือนก่อน +1

      @@xiaoyuwang3106 I mean the way I see it, modern yugioh is also pay2win 😅

    • @Fencer_Nowa
      @Fencer_Nowa 11 หลายเดือนก่อน +8

      It's currently in yet another tier 0 format.
      Ye it's simplified but it's also somehow had more tier 0 formats than paper play in 1/3 of the time paper existed

    • @EnbyOccultist
      @EnbyOccultist 11 หลายเดือนก่อน +5

      @@Fencer_Nowa It doesn't help that Konami specifically pushes tier 0 strategies to get people to spend money gambling for the new meta cards

  • @TheAzureSky1
    @TheAzureSky1 11 หลายเดือนก่อน +23

    The most popular Yugioh videos are about problems with Yugioh. Doesn't that say something? Sorry but standard Yugioh is a busted, broken, mutant of a game. Konami knows this. It's extremely complex and requires a lot of start up to even play. It's like needing a degree before you get a job. Is this inherently bad? No! There's nothing like Yugioh and that by itself is very cool. But is it bad for new players? Yes! Konami will never admit it is impossible to get new players into this game because it is inherently broken. You know what their answer for new players is? Rush Duel. Someone once said, "Yugioh was designed by a writer to write cool stories; Rush Duel was designed by game designers to make you feel cool".

  • @mnorth1351
    @mnorth1351 11 หลายเดือนก่อน +25

    2:48 Yeah, pendulums and link monsters made it more complex, but as a Yugiboomer, I would say xyzs were the real turning point. Synchros were certainly a bit of a power creep, but they were kind of like just a better (aka playable) form of fusion monsters: Rather than needing a separate spell card, some monsters just had an innate ability to fuse with others. But it wasn't too out of hand, because you still needed tuner monsters, along with whichever particular tuners or non tuners your synchro monster required. With xyz, almost all restrictions were gone. That's when the game started to revolve around ways to cheese out multiple little monsters with matching levels, and convert them into boss monsters, all in the same turn. Though I never played with synchro monsters, when I'm watching the progression series, it still feels like the same game I used to play. Once you get properly into the xyz era, I just lose interest in the series and stop watching it. It's just a different game.

    • @Wizard_Lizard_
      @Wizard_Lizard_ 11 หลายเดือนก่อน +3

      I've talked about this with a lot of friends who quit. 9/10 of them thought Synchro was just fine. When I asked them about XYZ 7/9 said it made them quit because of how outlandish the power creep was just by design.

    • @N12015
      @N12015 11 หลายเดือนก่อน +3

      It's less because of XYZs as a concept and more because they made their summoning too easy. Summoning a boss monster in MR1 is not something you will get reliably, even going first despite being when you have a draw going first. Nowadays it is to be expected to have 3 or 4 boss monsters who negate 3-4 actions of the opponent if they lack any sort of handtrap.

    • @Ryan_Wiseman
      @Ryan_Wiseman 28 วันที่ผ่านมา

      XYZs were mostly a turning point with how easy it was to get monsters out onto the field. XYZ wouldn't be as power creeped if monsters were still difficult to get out, because they are just glorified fusion monsters at this point. None of the modern day mechanics would be a giant hinderance on the main game if getting out monsters was very difficult. Because you could have some good combos, while still giving an opportunity for rogue players to do their thing, it would be a very healthily balanced game at that point.
      I don't even think Links or Pendulums would be a problem if the ease of monster summoning just wasn't existent. Apolloussa would be a terrible card if it was the only card you could build to if the game was at original speed, and that card was banned in the TCG only because summoning got even easier, so you could just build a board breaker plus her and be a giant toxic pos in addition.

  • @raymoo8504
    @raymoo8504 11 หลายเดือนก่อน +414

    Master Duel is very welcoming and much easier to play than paper
    Edit: imagine crying about grinding for gems when a playset of bonfires irl cost ~$300. With the amount of money a top tier paper deck costs you could craft every single top tier deck in Master Duel up to next year

    • @kish45
      @kish45 11 หลายเดือนก่อน +67

      Sure if players enjoy grinding gems for hours and not receive any gems as gifts like in Duel links.

    • @spicymemes7458
      @spicymemes7458 11 หลายเดือนก่อน

      Better tutorial, cheaper on average if you know what you are doing, no secondary market, good graphical interface, casual and competitive events on a frequent basis, opens access to those who don't live near locals, full refund on cards that are limited or banned. It's one of the best products I have seen from Konami in a long time, and I have no reason to go back to paper, other occasional games with friends.

    • @AljoschaW1993
      @AljoschaW1993 11 หลายเดือนก่อน +1

      ​@@kish45events are fun 3k Gems are 30 Packs, that's sometimes enough to build a deck
      And you play it anyway

    • @standardobjectives
      @standardobjectives 11 หลายเดือนก่อน +14

      The "custom" hands and forced interaction from a lack of a decent deck randomizer are the BEST part of MD too

    • @AljoschaW1993
      @AljoschaW1993 11 หลายเดือนก่อน +3

      With Ai this will be much more easier in the beginning I am hyped

  • @SiegMacias
    @SiegMacias 11 หลายเดือนก่อน +48

    As someone who plays and competes in speed duel, I think this format is vastly underrated. I actually feel like I am playing yugioh, a feeling which I don't get when I play the regular format. I think a lot of the speed duel community have a deep love for yugioh and we would all like to enjoy the regular format but it just isn't enjoyable for a wide variety of reasons (not dissing the regular format, it just isn't for me)

    • @hsgame4088
      @hsgame4088 6 หลายเดือนก่อน +1

      where do u play speed duels?

    • @brimfire7536
      @brimfire7536 5 หลายเดือนก่อน

      ​@@hsgame4088duel links has both speed duels (the main one of the two) and rush duels, free to play but don't touch the pvp until you have a good deck, you'll have a bad time

  • @skarthedude
    @skarthedude 11 หลายเดือนก่อน +28

    To be fair capsule monster coliseum is based in the game in the manga that was present before the card game became the final point

    • @attentionduelists
      @attentionduelists 11 หลายเดือนก่อน

      One of the best, and my personal favorite!

  • @SpectreXS
    @SpectreXS 11 หลายเดือนก่อน +21

    One of the things that got me into Yugioh was the 2009? DS game, which was basically the OCG format until Crimson Crisis, so I can understand the writer in that aspect.

  • @ctusiard9755
    @ctusiard9755 11 หลายเดือนก่อน +18

    Glad to see Duel Links highlighted, it really was the vehicle for my return to the game.
    Master Duel wise,y best guess is that they figured it would be simpler to maintain a single player.

  • @varisxix420
    @varisxix420 11 หลายเดือนก่อน +85

    Tag force was the best Yu-Gi-Oh game series to me

    • @alonsoarana5307
      @alonsoarana5307 11 หลายเดือนก่อน +4

      Tag Force was like Smackdown vs Raw, at least the first few iterations of it, it's why they were some of my favorite games

    • @kish45
      @kish45 11 หลายเดือนก่อน +3

      Shame that Tag Force 3 never got a release in the USA.

    • @invertbrid
      @invertbrid 11 หลายเดือนก่อน

      Agree. Duelist of the roses is prob my fave childhood YGO game (forbidden memories too hard and tedious).
      But yea fave YGO game of all time will def falls into tag force series. It basically what keep YGO video games slive in PSP era.

    • @erickkisreal9398
      @erickkisreal9398 11 หลายเดือนก่อน +1

      I miss the DS games

    • @RandallHidalgoS21allas96
      @RandallHidalgoS21allas96 11 หลายเดือนก่อน +1

      I love FM, Duelist of the Roses, Capsule Monster Coliseum and Tag Force. I'm far of being a competitive player but I enjoy those games. I also played Duel Links and I like it but is my least favourite format. Love MD too.

  • @ShredAimlessly92
    @ShredAimlessly92 11 หลายเดือนก่อน +14

    I am a 2002-2008 yugiboomer, and I used the last console game, link evolution, to get back to the game. It lets you play the anime duels with each persons deck, or use your own that you’ve built. By playing decks from each era I was able to embrace pendulum and pick up link summons. It was perfect, but it was a single purchase instead of micro transactions, so we’ll likely never get a game like that againx

    • @NightRaven5568
      @NightRaven5568 10 หลายเดือนก่อน +4

      Never again sadly it is also why Link Evo is stuck in march 2020 back then there used to be the yearly world championship series but Konami would never make those again because they wouldn't make a lot of money

  • @estval1055
    @estval1055 10 หลายเดือนก่อน +5

    Konami should have realized when to stop adding more mechanics and harder power creep in Yugioh. The evolution of Yugioh of summoning the strongest monster imaginable to stopping the opponent from playing the game makes any chance of having fun in this game slim to none. There are too many mechanics designed to negate every card imaginable and as time goes on, the necessary amount of cards needed to summon/play those cards only get lower and lower. I cannot describe the sheer absolute insanity I felt when my opponent, who had zero card on the field and in the hand, started to repeatedly ritual summoning simply from cards in the grave.
    And then there is the other scenario where I run into a deck that negates all spells, traps, and monster effect while massing the field with monsters. Like, bro, it's the first fucking turn. Even if I had a hand trap card, the setup needed to sweep is so small that anything but a tier 1 deck can make this playable. So what's even the point of playing when the power creep is absolutely insane and the designed gameplay intended is to ensure the opponent cannot play while summoning monsters that are unaffected by all other card effects.

  • @mrt094
    @mrt094 11 หลายเดือนก่อน +5

    I lived on Campus at University from 2012 to 2016 and a group of student I later befriended founded a Yugioh club my first year there which I ended up help running for most of my time there. One of the challenges we had is we would get students who were interested in the club, who maybe stopped playing around GX or even 5ds be excited to player but when they played the current format they became completely discouraged. You could see the excitement leave them the second they played someone with a combo deck. I had separate lower tier decks that I played so I didn't discourage newer players from joining the club. Link monsters its gotten way worse.

  • @rjknapp7459
    @rjknapp7459 11 หลายเดือนก่อน +14

    I'm mid on Speed Duel, but I like Rush Duel's existence because it's a new game focused on being comprehensible from a fundamental level. It feels like YGO needs a reboot at some point, and seeing how YGO has developed and the relative success of a reboot of Cardfight Vanguard (at least the second reboot), it makes me feel like card games without rotation will naturally power creep over time and a reboot is inevitable for them.

    • @wickederebus
      @wickederebus 11 หลายเดือนก่อน +2

      Or go the MTG route via Modern and Pioneer.
      Have a "last 10 years of cards: and a "last 20 years of cards" formats to let the boomers/power creeping go into.
      Then start a new Standard Format using only cards from POTE onwards, with problem decks like Kash and Tear limited/banned from the get go.
      The problem is, Konami is about 23 years too late to that issue.

    • @Emmers-
      @Emmers- 6 วันที่ผ่านมา

      For real, Rush Duels I felt like I could pick up and understand as easy as I did Pokemon. It’s fun, easy, aaaaaand Konami refuses to print the cards in the west 😑

  • @Nightxx9199
    @Nightxx9199 11 หลายเดือนก่อน +13

    Forbidden memories existed before the official rules. Duelist of the roses as a sequel follows the same. Capsule monsters existed in the original manga but played like D&D well before the card game existed. The ds games follows the anime while using real card pack sets. Same for the game on the Wii while basically everything after that became just a basic dueling sim with your real world wallet.

  • @-Down-D-Stairs-
    @-Down-D-Stairs- 11 หลายเดือนก่อน +8

    Having spin-off games and side games is healthy for the brand as a whole. I know people hate the comparison but look at Pokémon. You have the TCG, Pokémon GO, Spin-off games, and the Core games from Game Freak. Not only that but within the Core GF games you have sub-series like Let's Go, Legends, old school (BDSP), and then the mainline new Gen games (SwSh / SV). Having Master Duel, Speed Duel, Rush Duel, Duel Links, etc. is good for capturing a wider market for Yu-Gi-Oh! I think hardcore players forget there's a much wider audience out there that is and could be interested in the brand but on their own level that's not necessarily competitively focused.

  • @Credinus
    @Credinus 11 หลายเดือนก่อน +7

    One of the big problems with sets from a new player perspective is that you can't pick up a box or two from a set and be able to build a playable deck from that. The approach of sets just having pieces of sets that can't form a coherent deck on their own makes the secondary market the only viable way to get into the game, and that turns a new player off right away. Structure decks help but a brand new player isn't going to know that they need to pick those up instead of just picking up that shiny new box on shelf.

  • @Nightxx9199
    @Nightxx9199 11 หลายเดือนก่อน +56

    Funny. Anytime I show my friends something new from yugioh. It makes them go from tempted to try it again. To immediately wishing Konami's yugioh department would go bankrupt lel

    • @Emberrs
      @Emberrs 11 หลายเดือนก่อน

      Why? Do your friends only show interest in the top most expensive cards and strategies?

    • @Fencer_Nowa
      @Fencer_Nowa 11 หลายเดือนก่อน +6

      @@Emberrs most expensive cards are good cards and people want to play good cards especially when in Yu-Gi-Oh they're what let's lower decks attempt to do something

    • @SuperYoshi1213
      @SuperYoshi1213 11 หลายเดือนก่อน +12

      ​@@EmberrsYugioh is a pay to win game. Especially in the modern game, people who throw money at it have a way better shot than those who don't.

  • @loon1994
    @loon1994 11 หลายเดือนก่อน +6

    5D's format where synchros and fusions are the only extra deck monsters, and any card that explicitly cites a later extra deck mechanic is banned. Otherwise new product can enter the format, but it retains the spirit of that era. Could do the same with zexal and arc v and so on

  • @Billy-ot8mk
    @Billy-ot8mk 11 หลายเดือนก่อน +14

    While I haven't played the physical TCG in years. I will say that keeping up with the anime helped me when Master Duel first released so I didn't feel as overwhelmed when it came to learning the Pendulum and Link mechanics, however I understand that, not everyone followed the anime past GX or 5D's.

    • @ayumikuro3768
      @ayumikuro3768 11 หลายเดือนก่อน +9

      The new types of special summoning aren't that difficult, I stopped playing and watching around the 5D's era. The problem is more how specific some rulings get nowadays, because we have cards from 25 years ago interacting with rules they were never planned around.

    • @spicymemes7458
      @spicymemes7458 11 หลายเดือนก่อน +2

      I only watched 5Ds last year because I didn't finish it. Otherwise, I dont care to sit through another spinoff

  • @Ratchetfan321
    @Ratchetfan321 11 หลายเดือนก่อน +14

    This smells like a paid/yugioh fanboy article.

  • @ivanmarcusdegoeslopes1705
    @ivanmarcusdegoeslopes1705 10 หลายเดือนก่อน +3

    if an article says things like " more welcoming than ever" you know it's the oppossite

  • @Empireofignorance7817
    @Empireofignorance7817 11 หลายเดือนก่อน +14

    I think at first the easiest way to teach somebody how to play would be through prog open-up packs (not IRL because I'm not going to spend 100 dollars on some boxes) and then teach them slowly getting more and more complicated as time goes on its a slow process but worth it

    • @619ver1
      @619ver1 11 หลายเดือนก่อน +1

      Thats sorta what the 2 player decks are doing? Like they are SORTED decks which basically run your through all the mechanics.

  • @bluefenix3296
    @bluefenix3296 11 หลายเดือนก่อน +17

    Meanwhile I just want another capsule monster or duelist of the roses game

    • @attentionduelists
      @attentionduelists 11 หลายเดือนก่อน

      PREACH

    • @droyal18able
      @droyal18able 3 หลายเดือนก่อน +1

      Dulest of the rose was by far my favorite.

  • @PapaPodo
    @PapaPodo 11 หลายเดือนก่อน +20

    Sorry Cimo, but Speed Duels and Rush Duels existing are a good thing whether you like it or not. Just like how Commander existing for MtG is a good thing

    • @alonsoarana5307
      @alonsoarana5307 11 หลายเดือนก่อน +2

      Eh

    • @FaeQueenCory
      @FaeQueenCory 11 หลายเดือนก่อน +1

      Commander was infinitely better when it was EDH.

    • @Fencer_Nowa
      @Fencer_Nowa 11 หลายเดือนก่อน +3

      Speed duels existing would be good if they actually made an attempt to actually market it to people outside of the guys who already play Yu-Gi-Oh. Because not only is it a fun draft at kitchen table but also a fun format to play with a construed deck.
      Rush is pretty much dead in the western eyes though because konami gave us a dog ass game and refuses to even do anything outside of duel links which is currently so far behind and so bad for a format no one barely plays it so yes it is bad.

    • @PapaPodo
      @PapaPodo 11 หลายเดือนก่อน +1

      @@Fencer_Nowa not listening to haters

  • @bej4987
    @bej4987 11 หลายเดือนก่อน +12

    I wish they'd really invest in speed duel. There's just nowhere to play it or anyone to play with locally.

  • @nightingaleseraph
    @nightingaleseraph 11 หลายเดือนก่อน +26

    Expensive staples, trashy community and difficulty for players to learn mechanics.

  • @the1onlynoob
    @the1onlynoob 5 หลายเดือนก่อน +3

    i summoned a blue eyes and could feel across the screens and time and space of my opponent going: cute...

  • @joshualugo8302
    @joshualugo8302 11 หลายเดือนก่อน +18

    Duel monsters was a manga about different games being played under the yugioh umbrella yugioh hasn’t really gotten that far away from it routs when you really think about it

  • @duncanfinch27
    @duncanfinch27 10 หลายเดือนก่อน +4

    Yes, the competitive solitaire game where you have to spend more time learning to play a deck than actually playing it is a super enjoyable new player experience.

  • @HighLanderPonyYT
    @HighLanderPonyYT 4 หลายเดือนก่อน +1

    I've started recently and Master Duel being a digital game where the rules are ensured to be followed and have several visual hints and aides do make it a lot more digestable than if I played the paper version, I imagine.
    All these vids with you guys discussing cards also helped get me excited about it and ease me into it.

  • @Dan_Tasty
    @Dan_Tasty 10 หลายเดือนก่อน +3

    Why should anyone join a community that financially predates one another just to pray that the banlist doesn't smack their heard earned "assets" back into the valueless cardboard that it is?

  • @Mimic_Gaming
    @Mimic_Gaming 10 หลายเดือนก่อน +4

    Commenting before watching as someone who stopped playing when they added pendulum. The idea of getting playing again with newer mechanics seems like a nightmare nott even counting those cringe mfs that don’t want to duel but make 20 moves in their turn that somehow stops you from getting yours

  • @MrGshinobi
    @MrGshinobi 11 หลายเดือนก่อน +18

    Dissapointed to see Cimo's take here on the topic of alternative formats to play the game, specifically duel links and rush duels, i think it's dissapointing that he writes them off as "not real yugioh" just because it's not the same format as the TCG/OCG format, sure it has alternative rules because it's an alternative format, but it's still a version of yugioh that uses those rules to create a fresh and new experience, and i think it sucks when people write them off just because they're not into it.
    It's like if you went and tried to play one of the many alternative formats in magic that change the rules of the game to provide a different experience and then someone went and said "That's not real magic, you should play modern instead" disregarding the fact that people LIKE alternative formats and we should encourage that more often, not disregard them.

    • @ryuuohdeltaplus7936
      @ryuuohdeltaplus7936 11 หลายเดือนก่อน +3

      He's pretty much wrong about Rush Duel, it's a completely different game created because OCG is too high power to attract younger audiences

    • @Anotherbaka999
      @Anotherbaka999 11 หลายเดือนก่อน +2

      Also it's kinda weird how he says it when he's as much of an edison fan as he is
      Edison also has different rules, erratas that you have to learn or check constantly, and it plays so different to the current TCG that the amount of differences is comparable to what we have with the other formats
      I love edison, but I find it weird how you can be into it without also at least understanding why those other formats are attractive for other people

  • @MrLucky5001
    @MrLucky5001 4 หลายเดือนก่อน +2

    yugioh's problem is that it doesn't have multiple formats that are about as popular as each other. so as a new player, you'd have to learn about a huge pool of cards, if you want to play the most popular format. I don't necessarily think this problem is completely unique to Yugioh. as a Magic player, I'd imagine I would've been similarly overwhelmed, if I was introduced to MTG through the Vintage format. I started playing in 2011, when MTG was only 17 years old. I can't imagine starting with Vintage now, when the game is 31 years old.

  • @jesuscortez6047
    @jesuscortez6047 4 หลายเดือนก่อน +7

    What a hilarious joke. Yugioh is the most hostil card game to its current players let alone any new players.

  • @DEstin100
    @DEstin100 11 วันที่ผ่านมา +1

    Best way to fix this is to make some game mode called "OldSchool Yu Gi Oh card" when you can only play old card with no special summon ability, which make master duel popularity increase a bit they can make some a lot of game mode like fusion mode, synchro mode and etc.

  • @platypusfox73
    @platypusfox73 11 หลายเดือนก่อน +7

    100% agree with the videogame thing. My introduction to the game was Dark Duel Stories on the gamboy color, which, for anyone here that's played that knows that outside of a few basic rules is a much different game then the actual card game at the time

    • @attentionduelists
      @attentionduelists 11 หลายเดือนก่อน

      But still fun

    • @DoomsayerStudios
      @DoomsayerStudios 10 หลายเดือนก่อน

      Same. That version of Yu-Gi-Oh I could play the hell out of. Also in DDS you could make cards, that was fun

  • @bellystraw
    @bellystraw 5 หลายเดือนก่อน +2

    I think the most telling part about yugioh's popularity is that I never see kids playing the game. It's all just 20+ year olds. I mean, when did we all get into Yugioh? I remember watching the original show, getting my mom to buy me a starter deck and then go to my local card shop to play and there were a bunch of other kids there. Of course there were older kids and adults who had competitively viable decks duking it out for the crown, but the kids with 100 card decks who'd never even heard of the banlist had a grand time.
    I think that's what's missing from current yugioh.
    We're too clean, too competetive, we're missing out on a huge audience base and Konami seems content on keeping it that way which is nuts.
    If you had a 10 year old niece/nephew who wanted to try a card game could you with a good conscience recommend Yugioh over pokemon or even magic for that matter? I couldn't and I think that says more about the state of the game than I'd like to admit

    • @verdammdeaggsd7736
      @verdammdeaggsd7736 5 หลายเดือนก่อน +4

      That's because kids have long been removed from Konami's target audience. Because they don't have and therefore don't spend enough money.

  • @darkwyrm21
    @darkwyrm21 11 หลายเดือนก่อน +3

    This is why I'm basically online exclusive when it comes to Yugioh because right now it's like $500 for 3 copies of Bonfire like $110-$120 for S:P Little Knight then maybe $100-$150 for the Diabellestar/Sinful Spoils package as to where if you're playing on an online simulator like Dueling Nexus, EDOPro, Omega, and Dueling Book you have access to every card in the game and even can test some cards coming out later like in Legacy of Destruction and Infinite Forbidden and they're absolutely free

  • @jerryyy8956
    @jerryyy8956 11 หลายเดือนก่อน +3

    I’m very grateful for duel links. I joined back when it first started and as someone with 0 TCG experience, it was a great entry point. I felt like I had missed out on the yugioh experience with how advanced the current TCG was so to get an opportunity to start from the beginning with a new yugioh format and progressively advance to something akin to modern yugioh was very helpful. What really boosted my yugioh knowledge after that was watching Dkayed’s DL tournament streams explaining the thought process behind the decisions being made and the breakdown of what was going on in the duels.
    Once masterduel came out, I already understood most of the mechanics, and rulings. It was just a matter of learning the new meta and adapting to a few changes in the format (additional monster zones).

  • @zeroofthekings
    @zeroofthekings 11 หลายเดือนก่อน +8

    After some frustrations with WOTC, I figured I'd give yugioh shot, so I dipped my toes into duel links. I hated it. So, looking for an alternative, I found the original mention of yugioh masterduel, it was like a week old at the time. So I waited and waited, playing duel links because I didn't know what else to do. I wake up one day, and master duel had dropped on steam, but I was busy that so I had to wait til the next day to play it. Being a complexity junkie and coming over from MtG, I adapted quite quickly and it has been one of my primary pass times, love this, hate stun ❤.

    • @zeroofthekings
      @zeroofthekings 11 หลายเดือนก่อน +1

      This is by no means a common or relatable story, but I thought someone would enjoy it.

  • @middlemist809
    @middlemist809 11 หลายเดือนก่อน +13

    I started playing yugioh with master duel and even that was awful, Master duel is cheap yes but it is so hard to learn and the community was so unhelpful and aggressive it made the journey even worst.
    I love this game but I don't know how are there new players still appearing.

    • @spicymemes7458
      @spicymemes7458 11 หลายเดือนก่อน +2

      TCG side is toxic and cutthroat, drunk on teenage shitposts. OCG side is a bit better

    • @Honest_Mids_Masher
      @Honest_Mids_Masher 11 หลายเดือนก่อน +4

      Can't disagree with the toxic side or else I'd be a hypocrite but yeah the game is absolutely difficult to learn. I'll admit though I did start playing with Master Duel and managed to learn the game properly so It's not impossible but yeah it's very difficult because you're trying to learn a game that has 25 years worth of huge updates and additions of mechanics.

  • @zxcweldion
    @zxcweldion 4 หลายเดือนก่อน +4

    my biggest turn off is how so many cards have walls of text under them

  • @blacksage3429
    @blacksage3429 10 หลายเดือนก่อน +2

    I love Yu-Gi-Oh and it's my favorite card game , however it is not even close to being new player friendly , if anything it's even harder to learn and takes much more time than most other card games that I've played in the same genre

  • @dh7367
    @dh7367 11 หลายเดือนก่อน +3

    As a returning player from before the 5Ds era, I can honestly say Yugioh now is very unwelcoming to new players. For example card text being to long or phrased weirdly when it could be simplified and bullet pointed, cards doing way to many things with little to no cost, certain cards being expensive, hidden card rulings that are not available to more casual players and not being able to actually play the game when every player has negates for as many moves as possible making it one sided. This is just my opinion.

  • @thetruestinsanegamer10
    @thetruestinsanegamer10 11 หลายเดือนก่อน +4

    4:55 All the examples you list here came out in the first 5-10 years of the franchise existing. All the games you listed are from 20 years ago, of course they're going to be weird. Doing a quick google search, this is what I found:
    Sacred Cards: July, 2002
    Forbidden Memories: December, 1999.
    Duelist of the Roses: Septermber 2001
    Reshef of Destruction: June, 2004
    Compared this to World championship 2006, every example I listed came out at most 5 years after the franchise was made.
    Nightmare Troubadour (A game a bit more like the actual card game): July, 2005.
    Tag Force: September 2006
    Not to mention the other types of Dueling Simulators on consoles, there was even one on the Game Boy Color, so there were games like that. Most Modern Yugioh video games are dueling simulators, so... yeah, not helping your point.
    I think Yu-Gi-Oh is a bit complex for new players (and can sometimes be expensive to play a viable deck, not everyone can afford 80 bucks on a bunch of cards even for a "mostly" viable deck), but the examples you gave for side-games being gimmicky and "Yugioh-flavored" are bad because of their age and being from the game's relative infancy, they were experimenting with things and figuring out what worked and what didn't.
    Not to mention, some of them aren't even the same genre, are thus Spin-offs. Capsule Monsters Colosseum, Dungeon Dice Monsters... not good examples to use here. Franchises do that all the time.
    Pokémon (Mystery Dungeon is a Rogue-like, Ranger is more like an Action-RPG),
    Mario (Mario Party, Kart, Mario+Rabbids is an X-com like tactical turn-based game),
    Digimon (RPGs, Fighting Games, Monster Raising Simulators), Mega Man (RPGs),
    Pacman (Platformers),
    Final Fantasy (Racing)
    Dragon Quest (Monster Capture, Mystery Dungeon, crossed over with Mario and made something like Monopoly)
    Crash Bandicoot (Racing, Party)
    They aren't the same as the main series, and might get people invested in that type of Genre, but it's more about spreading the franchise out into different genres to make more profit in that area. They are bad examples for this video and probably didn't even need to be mentioned. They aren't Yugioh, but they were either not intended to *be* Yugioh, just have a Yugioh coat of paint, or were from a time when the Franchise was really young. Or both.

    • @Anotherbaka999
      @Anotherbaka999 11 หลายเดือนก่อน

      Also yugioh started as a manga about games in general so it makes sense that the first iteration of the card game didn't had rules set in stone (as it was meant to appear like once or twice) or that the game designers would have taken creative choices when approaching it
      Or just straight up adapt one of the other games from the manga

    • @N12015
      @N12015 9 หลายเดือนก่อน

      Isn't Yugioh the franchise and the game Duel Monsters?

  • @c0pitos
    @c0pitos 11 หลายเดือนก่อน +9

    19:37 Dude, you were talking for like 5min and i actually space out I had no idea what you were talking about and you just said "its not that complicated". I laughed out loud

  • @Helthurian
    @Helthurian 11 หลายเดือนก่อน +2

    Every so often I get a thought in my head to try out Yu-Gi-Oh again, then remember the time when I played Duel Links and got turn 1ed and the thought goes away. Then I see shorts of the same thing happening and apparently being a norm then all interest goes away. I like something slower and more methodical than solitaire.

  • @filipvadas7602
    @filipvadas7602 11 หลายเดือนก่อน +22

    Master Duel is unironically a better experience than the physical game. Its free for one and maki g dozens of decks is not that hard or even ti e consuming, plus ,as limited as it is, it does actually teach new players the basics.
    All the problems with introducing new players to the game are inherent to Yugioh as a whole.

    • @jhonviel7381
      @jhonviel7381 11 หลายเดือนก่อน

      it got me back into the game, i stopped paying for cards in like 2010, if anything yugioh wiki is the only reason i continue to play.

  • @Dexter_1309
    @Dexter_1309 11 หลายเดือนก่อน +2

    I've been trying to get into yugioh ever since I played Earth Machine(best deck) in Master Duel.
    The only thing preventing me right now from going into the TCG is a lack of money, because just to build some decks I need a plethora of cash, which sucks, because I'm rather poor by average standards.
    I soooo badly want to play different types of decks (some of which aren't really represented in MD or outright missing critical cards) :(

  • @nimrod789
    @nimrod789 9 หลายเดือนก่อน +3

    ive been trying for a week to get into master duel as a new player but i just can't this is too much

  • @jeffnduran
    @jeffnduran 10 หลายเดือนก่อน +5

    I really dislike having to pop out a magnifying glass to read the drawn-out paragraph on the cards. It's not a fun way to play.

    • @BussiDestroyer
      @BussiDestroyer 3 หลายเดือนก่อน

      Oh yah the formatting is garbage.
      In the OCG, they have proper line breaks and bullet points for better parsing

  • @toazzy9336
    @toazzy9336 11 หลายเดือนก่อน +16

    as a guy who never touched ygo until master duel, its honestly not that hard to learn as long as you play the tutorial and simply. read. EVERYTHING. Also archetypal decks are much easier to deck build, and they aid in comprehending ex deck summons. As a side note, i didnt just learn the game, but i climbed all the way to plat 1 (back in the days when plat was the highest rank) only using rogue decks

    • @toazzy9336
      @toazzy9336 11 หลายเดือนก่อน +8

      And honestly, i think free digital simulations like master duel are ideal to get someone to play analog (you make a deck online for free, you have a cohesive decklist that youve tested and understand, you buy the specific cards and head to a local). The cards costing like 5 bucks a pop for a 40-50 card deck is a real disincentive admittedly, especially with shipping costs.

    • @robin2934
      @robin2934 11 หลายเดือนก่อน +9

      "Not that hard to learn" and "yugioh" Should NEVER be in the same sentence. If you genuinely believe that master duel's bare bones tutorials help in any way to actually learn the game beyond the basics you must be out of your mind.

    • @baronlightyt965
      @baronlightyt965 11 หลายเดือนก่อน +5

      @@robin2934at least it helps for new players to learn the basics
      Of course beyond that, thats when learning becomes harder because interactions becomes more complicated

  • @AlluckyTV
    @AlluckyTV 10 หลายเดือนก่อน +2

    I watch yugioh, read the manga, and play mtg and pokemon tcg. I refuse to learn the game after downloading and playing the tutorial twice and being overwhelmed by everything. The game needs to simplify

  • @nichtwirklichpaul
    @nichtwirklichpaul 11 หลายเดือนก่อน +21

    Competitive Yugioh players:
    It is so hard to get new players interested ):
    Also competitive Yugioh players:
    Duel Links is not actually Yugioh, Rush Duels are not actually Yugioh, Dungeon Dice Monsters or any other game from the first Manga are not actually Yugioh, ... the only "real" Yugioh is competitive Yugioh! A game, that requires you to study 22 years of History, memorise a few hundred cardeffects, relinquish every social link you currently have and sell your soul to the highest bidding Demon to even stand a chance against someone playing a "fun" deck!

  • @MSDGAMEZ
    @MSDGAMEZ 4 หลายเดือนก่อน +2

    I played yugioh and in local tournaments at local books a million back in the day. I recently went and bought a deck and some cards and when I looked at them I just put them away. Not what is was to me. I'd rather just play MTG

  • @MDagonic
    @MDagonic 11 หลายเดือนก่อน +4

    This article wants to be react to...100%.
    But one thing I want to say about a argument you made... I do not believe that "starter" deck products should get rid of normal monsters. Not because I do not agree with their application in the main game, but more so because I think they are a part of the game you need to know exist.
    I wrote the following so many times: I do think that the 2 player starter set is a great idea, but extremely bad handled.
    In regards to the vanillas I would have loved to see some of them and also fitting for the decks (only lvl4s for the xyz and some low level tuners for the synchro). What is problematic is when the amount of normal monsters is too high.

    • @randomprotag9329
      @randomprotag9329 11 หลายเดือนก่อน +2

      normal monsters could work for a lower power format product but that would require supporting more than the main format

  • @Pighway
    @Pighway 11 หลายเดือนก่อน +2

    Presenting >8000 damage on turn 1 being a norm shows how unbalanced the game is.

  • @HazlerOne
    @HazlerOne 11 หลายเดือนก่อน +3

    I saw the gameplay from the yugioh master duel. Then the first player plays cards for several minutes and wins without the second player doing anything. Seeing this, I wouldn't think of playing a card game like this.

  • @younasdar5572
    @younasdar5572 11 หลายเดือนก่อน +2

    10:55
    To be fair, you are still talking about yugioh.
    It is not as if that game has a track record of being the kind of game you can play for some time and then resell your collection a decade later for about the same single prices. If someone made that Argument for MTG or FaB it would sound a lot more convincing.
    But that said, playing a TCG digitally is a thing I see a reason for when you live to far from potential opponents (or friends if you have those). However if it asked me to buy digital cards with irl money I would rather play a "real" video game, or at least a TCG that makes use of being digital - like modifying card stats through zone changes/in hand or can let you get a random card out of the entire card pool to your hand with effects etc.

  • @mikeknightofdawn
    @mikeknightofdawn 11 หลายเดือนก่อน +4

    It really is a tough balance on sealed since so few cards drive values. Boom sets are decent sellers for retailers and bust sets end up heavy bags.

  • @Vicman69Idrissi
    @Vicman69Idrissi 11 หลายเดือนก่อน +3

    I think its important to address all the problems Yu-Gi-Oh has (and theres a lot of them lol) in the hope Komoney ever takes note. But for me, the biggest problem of this game is the community. As long as the community keeps spending trucks of money in mediocre products, Konami will keep ripping us off and thinking "oh this game works so well, people is loving it". Im just amazed listening to people complaining about Bonfire but buying a playset in presale or people saying Phantom Nightmare is trash just to buy 2 cases of boxes. Mediocre products, artificial shortprinting, rarity upgrades from the OCG beyond imagination, usually the side sets are a complete waste of money (except Rarity Collection and MAMA, both great products) and a community that doesnt really care about what happening.

  • @lobsterbisque333
    @lobsterbisque333 11 หลายเดือนก่อน +24

    Konami has been so commendable with their lowering of prices lately

    • @shigesohma
      @shigesohma 11 หลายเดือนก่อน +12

      Took me a minute to realize the sarcasm. ngl

    • @attentionduelists
      @attentionduelists 11 หลายเดือนก่อน +4

      Truly brave

    • @hachibidelta4237
      @hachibidelta4237 11 หลายเดือนก่อน

      Komoney

  • @Ryan_Wiseman
    @Ryan_Wiseman 28 วันที่ผ่านมา +1

    The only thing I can say is that CASUAL Yu-Gi-Oh is at the greatest spot for new players. Half of the problem is that the current meta is just very unforgiving for new and old players. There's a lot of really awful situations one can stumble into, and it's only getting worse with how exploitative decks can be. This is why I'm slowly building out some new decks instead for if I want to play with others, so that nobody is faced with a deck that is impossible to play against and win. I hate that the game has gotten to this point and that I need to purposefully go out of my way to do this, because the game is so much better with decks that aren't trying to OTK. Designing decks where the strategy is to play a better game, not have an exploitative card that will automatically gain you a win, that is where the game shines best. Occasionally I stumble upon the master duel player that plays casual enough, and it's some of my favorite moments in the game, just because there is so much back and forth. I refuse to scoop for those games, because I would much rather lose a game like that than lose because my opponent decided to pop an unbreakable board where they have 3 hand traps in their hand by the end of making it.

  • @619Slipk
    @619Slipk 11 หลายเดือนก่อน +18

    Funny that all the "Yugioh" games that are not regular Yugioh are the best Yugioh games

    • @InvaderWeezle
      @InvaderWeezle 11 หลายเดือนก่อน +3

      For what it's worth the 2006 WCS game mentioned in the article is one of the better OCG/TCG simulator games from back in the day

    • @Fencer_Nowa
      @Fencer_Nowa 11 หลายเดือนก่อน +3

      It's a split.
      Games like duelists of the roses very fun.
      Forbidden memories is ass with the jump in difficulty and the near mandatory meme of twin headed thunder

    • @attentionduelists
      @attentionduelists 11 หลายเดือนก่อน +1

      Very true. Also Dawn of Destiny was a blast

  • @GKuriboh
    @GKuriboh 11 หลายเดือนก่อน +5

    I bought one of the 2-Player Starter Decks and my baby sister (She's 12) enjoys it and is learning the game quite well. But she is still going to be far from being even a rogue competitive player.
    But I'll be introducing her to Goat Format soon.

  • @Crimson_Dragon01
    @Crimson_Dragon01 11 หลายเดือนก่อน +3

    I had to laugh at the part about the Fire Kings structure decks because the article makes it sound like this a new thing Konami is doing when the intention of structure decks has always been, "Here's a competent deck. It's even better if you buy three," since the first ones years ago. It certainly doesn't mean they always that good though. And it's also not new that structure decks have always been a way for Konami to reprint certain staple cards.

  • @Mythbuster3808
    @Mythbuster3808 10 หลายเดือนก่อน +1

    As somone who only got into the game with master duel from a friend in december and im coming from the old bakugan of the 2000s and only ever played casually in hearthstones. Ye its not been very welcoming it was very hard. But iv been resesarching and playing for a few months now. Im getting the grasp of it but im determined to learn new things. I can easlily see how the average person would give up well before me.

  • @TigerTT
    @TigerTT 11 หลายเดือนก่อน +3

    Its funny how this CARD GAME is definitely not for kids anymore.

    • @thecompareablezombie
      @thecompareablezombie 11 หลายเดือนก่อน

      It was meant to be the Japanese Verison of MTG
      at 13+

    • @ScottyWiard
      @ScottyWiard 7 หลายเดือนก่อน +1

      This hasn’t been a game for kids since Mechanicalchaser.

  • @DeliciousBoi
    @DeliciousBoi 11 หลายเดือนก่อน +2

    I just came back after 15 years and I don't even recognize the game anymore. Summoning 7 monsters above 2500 ATK on Turn One is not how this game was meant to be played.

    • @cbgg1585
      @cbgg1585 11 หลายเดือนก่อน +1

      Attack points arguably don’t even matter anymore as the game is merely about building an end board with 2-3 onni negates and some other bull$hit floodgate like Summon Limit in your back row. 🤣🤣

  • @axelt6312
    @axelt6312 11 หลายเดือนก่อน +8

    Imagine using the competitive scene as an argument for new player, the average person doesn't care about that, he play casually, those nerds are out of touch with new and casual players

  • @anisothmen3712
    @anisothmen3712 9 หลายเดือนก่อน +2

    There should be limit to special summoning for each type . (One xyz , one normal , one link ..... )

  • @strikerimpulse6304
    @strikerimpulse6304 11 หลายเดือนก่อน +4

    I would actually like to see Konami create and support newer and more varying formats. some very blatant anti-consumer practices aside, if there was more use for the fluff cards that were added into new sets, it would drop the prices of the chase cards. take the new Flame Swordsman support for example, there is no real format to play with these cards in. they are too week for competitive play and you can't retroactively add them to older formats where it could possibly do something. so, they just sit as bait to get nostalgic players to buy into. if there was a market for these cards however, sellers wouldn't have to over compensate by listing the chase cards much, much higher prices because they could make it up by selling to players that enjoy different formats

  • @jeffersonelbertsimoes3911
    @jeffersonelbertsimoes3911 11 หลายเดือนก่อน +2

    32:07 I feel this is the reason why Konami has no Edison or GOAT dedicated products. As these formats get labbed there is a chance (most likely low) that they eventually get solved and demand for the cards can only come from new players joining in. Formats like the standards, DL, MD, SD, RD, can always rely on power creep from card design, so even a fixed playerbase *must* keep chasing new product to keep up.

    • @r3zaful
      @r3zaful 11 หลายเดือนก่อน +2

      Because ocg audiences don't play that format, you need to come to the realization that Konami made most of their money from Japan, Korea and china, they won't make a product like that unless people in ocg asking for it.

    • @jeffersonelbertsimoes3911
      @jeffersonelbertsimoes3911 11 หลายเดือนก่อน

      @@r3zaful still we got SD products that weren't released in Asian markets (granted, not their most successful enterprise). There's some degree of independence between Konami Japan and Konami USA/Europe (and UDE prior to that) and despite the weirdness (3 month release delay, OCG v TCG banlists) that should in theory help tailor the products to both audiences

    • @N12015
      @N12015 11 หลายเดือนก่อน

      I don't think Edison is solvable, but there's a clear picture of what cards do, do not and could work, not to mention many decks are engine hybrids with clear staples. This indeed makes the format unprofitable. Goat is even worse because it feels very solvable (BLS is just OP).

  • @goalhornfanatic9449
    @goalhornfanatic9449 11 หลายเดือนก่อน +3

    The best solution is tell them to play GOAT format, and then level up to Edison. And if they still feel like they wanna go up again, they can get into Modern Yugioh. The paragraph text for every card in Modern YGO is too much, I hardly play it anymore. I just enjoy playing GOAT for now.

    • @ducky36F
      @ducky36F 11 หลายเดือนก่อน

      Goat and Edison are legitimately the best options for teaching.

  • @PhaethonCrafts
    @PhaethonCrafts 10 หลายเดือนก่อน +2

    I mean at least in Master Duel I can read the text on the cards without needing a magnifying glass lol.

  • @Kigoli
    @Kigoli 11 หลายเดือนก่อน +19

    Realistically, the biggest barrier preventing more people from getting into YGO is sheer volume of cards you need to learn before you can even TRY to play at a competitive level.
    Like, you can netdeck a competitive deck, but you can't begin to pilot it well unless you know your opponents deck as well.
    I can have a few negates on board, but unless I understand their combos, I have no idea when to use them. And the only way to learn a deck is to play against it several times, but the variety of archetypes available means that I could play for 2 hours on Master Duel and not play against the same deck twice.
    I've tried several times to get into 'real' YGO, but ultimately I've decided it's just not in the cards (pun intended) for me. I feel like the only way you're playing YGO in 2024 is if you've played throughout the years, so your card base knowledge isn't starting at 0.

    • @arobnugzo6818
      @arobnugzo6818 11 หลายเดือนก่อน +5

      I will be honest, I don't think even that was enough for me to learn a deck. Like, I actively have to look up combos of decks I feel like I wanna beat, sometimes matches with/against those decks from dbgrinder or what not, and even "where to handtrap" vids for those relevant decks at times for TCG. Which kinda helped me learn new decks and enjoy more playstyles, but I 100% understand it is an investment most ppl would not be willing to make.

    • @Angelite1209
      @Angelite1209 11 หลายเดือนก่อน +6

      That's what i thought too. Konami needs to do somewhat like a Reset and start again from the beginning. They need to slow down on creating new archetypes and instead revisit weaker older archetypes and make them better. Releasing too many new archetypes can overwhelm competitive players and especially new players. Also, Konami shouldn't create another summoning mechanic for a Very Long time until YuGiOh can get back up on its two feet. In doing so, it won't further complicate the game and stabilize the game. Current and beginning players can catch up and hone their skills.

  • @TheProgenitor
    @TheProgenitor 11 หลายเดือนก่อน +1

    I think the section around 21:30 is a pretty fair assessment. The current debate about YuGiOh's price centers around a handful of engine pieces that the strongest decks in the room happen to synergize with. If you don't want to play a deck with those pieces, or if other, though weaker, options are available to you, this game isnt that expensive at all. You claim that they could not have picked a worse structure for their example, but on the contrary, Fire King does not need Diabellestarr/Snake-Eyes to function at a competent level. Running them pure or with a dogmatika/tri-brigade engine is also fine. Weaker, absolutely. But if you're trying to get your foot in the door and compete at a local level, there *are* alternatives. Thats not to say these prices and print practices are acceptable; they arent. But thats not the focus of the article. So easily we forget that even as early as Branded Swordsoul format, staples were absolute ludicrous! Droplets were $90 apiece, Ash Blossoms were $30 on the low end, Imperm had only just recently gotten a reprint that brought it down to around $15, Evenly Matched was upwards of $25-35, Lightning Storm was $40. We literally called it the "Staple Tax," not to mention all the expensive engine pieces that were still apart of these strategies. Now, in major part due to the rarity collection and structure deck reprints, all of these cards are literal pennies at their bottom end. The reality is, YuGiOh is in one of the most consumer friendly positions its ever been in, with one gigantic blemish hiding that. If core sets would just adobt OCG set structure already, we'd be in a golden age of affordability

  • @Diarmuid4
    @Diarmuid4 11 หลายเดือนก่อน +4

    Ill be honest, the dismissal of alternate formats such as duel links and speed duel while promoting other alternate formats like edison just feels like cherry picking based on personal interest instead of the validity of the format

  • @IPLayedVR42Long
    @IPLayedVR42Long 11 หลายเดือนก่อน +2

    To be fair: The series original started as Yugi being "the king of games". It only makes sense that Konami when they bought the IP would try to take the franchise beyond the one basic scope of the card game.
    I liked all the unorthodox titles a ton. Evan as a TCG player.