How to make an AI Companion with Behavior Tree in Unreal Engine 5.3

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 12

  • @NicolasNosedaDev
    @NicolasNosedaDev  8 หลายเดือนก่อน +1

    Hello ! I hope you got all the information you need to use Behavior Tree :)
    If you have any question, feel free to ask it down below and I will check it out !
    If you have any feature that you would want to see into this game let me know ;)
    See you on the next video !

  • @smaam2528
    @smaam2528 8 หลายเดือนก่อน +1

    Great videos mate!

  • @naufaldihilmi8507
    @naufaldihilmi8507 8 หลายเดือนก่อน +1

    Can you do a video about healthbar and damage system? for example the wolf have attack damage of 4-6 and the deer has certain HP (showing the healthbar on top of the deer). Just so that the wolf wouldn't always do 1 hit KO attack. Thanks!!
    love your videos! the chill music in the background is perfect, it makes me focus the entire time watching it

    • @NicolasNosedaDev
      @NicolasNosedaDev  8 หลายเดือนก่อน +1

      Yes I can do that, I will make it for next week :)

    • @naufaldihilmi8507
      @naufaldihilmi8507 8 หลายเดือนก่อน

      @@NicolasNosedaDev Nicee! can't wait

  • @zeldadrummer64
    @zeldadrummer64 3 หลายเดือนก่อน

    Whatever I do I can't get my wolfs sphere trace to colide with my enemy, I have it set up in the enemies collision so I'm not sure why

  • @istealpixel7371
    @istealpixel7371 8 หลายเดือนก่อน +1

    lol thumbnail^^