3 Key Features for Colossus-Like Climbing | Zodiac Hunter Devlog 01

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  • เผยแพร่เมื่อ 2 ธ.ค. 2024

ความคิดเห็น • 4

  • @other_ed_games
    @other_ed_games 14 วันที่ผ่านมา +1

    That goat monster is incredible. Excited to follow along!

    • @Zodiac_Hunter
      @Zodiac_Hunter  13 วันที่ผ่านมา

      @@other_ed_games
      Thank you! We are debating on whether or not to keep its design and have the other monsters look similar to that one.

  • @dude2542
    @dude2542 วันที่ผ่านมา

    You are using collisions, robert only used mesh data. Why tho?

    • @Zodiac_Hunter
      @Zodiac_Hunter  วันที่ผ่านมา

      @@dude2542
      A few reasons. I'll dive deeper into it when I talk about the player controls and environment. But to summarize, it's for when you are walking and jumping on the monster (not climbing), activating the contact areas, and general collision interactions that look better.