Sea Power - Realistic Complex ASW Mission with Former OHP Sonar Supervisor

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

ความคิดเห็น • 51

  • @ErisGriffon
    @ErisGriffon 12 ชั่วโมงที่ผ่านมา +5

    You did get a MAD hit on that Oscar. If you take a look under where it says "Oscar" on the map next to the range it says "(S)" when it's just a SONAR hit, but when you fly your P-3 over it you'll see it says "(S/M)" for SONAR and magnetic. Also, you can press X to cease fire (like when you were done having the Reuben shoot the AGI).

    • @ryu1940
      @ryu1940  11 ชั่วโมงที่ผ่านมา +2

      You're absolutely right thank you, I was so excited to see the oscar visually I didn't notice that and it probably went away right as I was looking at the map again lol I probably was waiting to hear MAD MAD MAD

  • @drewski6843
    @drewski6843 15 ชั่วโมงที่ผ่านมา +11

    Man, I think you're the best gamer for this system..
    Enjoy watching your game play.

    • @ryu1940
      @ryu1940  15 ชั่วโมงที่ผ่านมา +4

      Wow thanks man I appreciate that!

    • @joshuapemberton6765
      @joshuapemberton6765 13 ชั่วโมงที่ผ่านมา +2

      Subscibed because of it!!

  • @LordRunolfrUlfsson
    @LordRunolfrUlfsson 15 ชั่วโมงที่ผ่านมา +11

    I remember Harpoon from back in the early 90s, which was like Sea Power without all the graphics.

    • @ryu1940
      @ryu1940  15 ชั่วโมงที่ผ่านมา

      Oh yeah that was a fun game I used to play as a kid, I think I still have the original CD-ROM some where in my closet lol I am looking forward to microprose relaunching the title.

    • @marknelson2073
      @marknelson2073 11 ชั่วโมงที่ผ่านมา

      Harpoon was great! I had most of the add ons, too.
      Hopefully Sea Power improves their “encyclopedia” to better show in service dates like RA-5C out of service 1979, and all the never built ships and planes (Orel, P-42, mig25k) so you know when it a imaginative “what if” scenario

    • @tellyheadlol4258
      @tellyheadlol4258 11 ชั่วโมงที่ผ่านมา

      ​@@marknelson2073 Most excited about the RN, can't wait to play Falklands missions

  • @schiefer1103
    @schiefer1103 16 ชั่วโมงที่ผ่านมา +13

    For the algorithmic deity!

    • @ryu1940
      @ryu1940  16 ชั่วโมงที่ผ่านมา +3

      haha thank you !

  • @Imbali
    @Imbali 15 ชั่วโมงที่ผ่านมา +4

    Nice one. Preciate longer, in-depth videos and your expert, real-life knowledge. Keep up the good work!

    • @ryu1940
      @ryu1940  15 ชั่วโมงที่ผ่านมา

      Thank you! Much appreciated!

  • @stevejones5824
    @stevejones5824 15 ชั่วโมงที่ผ่านมา +5

    Really enjoy your "reality driven" content, thnx

    • @ryu1940
      @ryu1940  15 ชั่วโมงที่ผ่านมา

      Thanks for watching I appreciate the support!

  • @TheLooney1976
    @TheLooney1976 12 ชั่วโมงที่ผ่านมา +2

    Prosecuting Datums is great, although I would expect the datum to have a date-timegroup attached so you can establish ranges better.

    • @ryu1940
      @ryu1940  11 ชั่วโมงที่ผ่านมา

      ah yeah unfortunately we can't write any stuff down on the map in the game, sometimes I do write things on a notepad here on my desk though!

  • @blayas5239
    @blayas5239 11 ชั่วโมงที่ผ่านมา +3

    Hello Ryu, if you can someday use the f10 menu and go to the Sonar section, you can take a look and comment on how richly simulated the sonar environment that the devs made based on the rp-33 is, simulating layers, ducts, CZs, botton bounce, etc. I hope the UI has a way to contain more information in the future, only depth and layer depth is too little information for the player to make decisions about the sound environment.

    • @ryu1940
      @ryu1940  11 ชั่วโมงที่ผ่านมา

      I won't speak about RP-33, while it is unclass it has a Distribution D statement on it and isn't fit for public consumption.

  • @poiu2463
    @poiu2463 14 ชั่วโมงที่ผ่านมา +2

    Thank you dude! I am learning alot about ASW from your vids!

    • @ryu1940
      @ryu1940  13 ชั่วโมงที่ผ่านมา

      Thanks for watching, I’m glad you are learning!

  • @markuskorriman
    @markuskorriman 10 ชั่วโมงที่ผ่านมา +1

    Tip; if you have a weapon/drawing tool selected, hitting escape once should clear it and let you click things normally again
    (Also, X is the default hotkey for cease fire)

    • @ryu1940
      @ryu1940  10 ชั่วโมงที่ผ่านมา

      ah thanks for the tip!

  • @meili4790
    @meili4790 14 ชั่วโมงที่ผ่านมา +2

    Wooo! A full hour of chill sea power 🥰

    • @meili4790
      @meili4790 13 ชั่วโมงที่ผ่านมา +1

      I'm curious what the odds are of hitting a shipwreck with those deck guns, do you know?

    • @ryu1940
      @ryu1940  13 ชั่วโมงที่ผ่านมา +1

      I wouldn't count on it lol

    • @meili4790
      @meili4790 13 ชั่วโมงที่ผ่านมา

      @@ryu1940 holy crap that visual of the sub was so cool!! It's wild how much bigger the Oscar is than the P3. Like, mind boggling.

  • @thesenate9919
    @thesenate9919 12 ชั่วโมงที่ผ่านมา +1

    There's a pretty nice mod that adds AGM-119 and AGM-65's to SH-2/3 helicopters, Probably is the best way to deal with AGI's or Ashm batteries.

  • @FredericRodrigues
    @FredericRodrigues 9 ชั่วโมงที่ผ่านมา

    Super interesting and enjoyable to watch !
    You mentioned Dangerous Waters, would you consider playing it sometime in the future ? Your insight would be amazing.

  • @jackzhang8677
    @jackzhang8677 9 ชั่วโมงที่ผ่านมา

    41:20 I don't disagree that the RBUs shouldn't be capable as reliable anti-torpedo weapons, but shouldn't TMA with a broadband track be used to determine the torpedoes range? Not precise or accurate enough for a firing solution, but it should generate the rough position no?

  • @joshfuss777
    @joshfuss777 14 ชั่วโมงที่ผ่านมา +3

    While hunting a sub for potentially hours, would the whole crew be at action stations while searching or would that only happen when you find something? Is crew fatigue a factor when hunting?

    • @ryu1940
      @ryu1940  14 ชั่วโมงที่ผ่านมา +2

      That is a great question but I can't really answer specifically what they do in real life in terms of readiness etc. I will say in my time I've been at it for days to weeks in some cases.

  • @Buconoir
    @Buconoir 15 ชั่วโมงที่ผ่านมา +1

    Thanks for the spoiler warning. Lol. I gotta get my system set back up, so I'll be downloading this soon. Merry Christmas my brother STG!

    • @ryu1940
      @ryu1940  15 ชั่วโมงที่ผ่านมา +1

      Merry Christmas man! Yeah the game is super fun lol I have been having a blast killing subs with it.

    • @Buconoir
      @Buconoir 15 ชั่วโมงที่ผ่านมา +1

      @ryu1940 I was just reading a story about 80s ASW and the OT/STG arrangement for the stuff we had back then and how classified it was (still is, I guess). Got me fired up to prosecute some contacts. STGs did it all, man. Not only that but we knew stuff that most of the Fleet didn't. I do remember we didn't talk about it on my first ship that had it. Then I went to OHPs, and that all went out the window, lol. Then it was all .50 cal watches, boarding parties, and GMG stuff. We had it good, man.

  • @lightwalker222
    @lightwalker222 15 ชั่วโมงที่ผ่านมา +2

    I notice you had the Yarnell available as well but you didn't give her any instructions, was this an oversight or had you already decided on a previous playthrough that she was too far away to contribute?

    • @ryu1940
      @ryu1940  15 ชั่วโมงที่ผ่านมา +1

      Oh yeah sorry I didn't explain that, in the briefing it says Yarnell was detached so I wouldn't have control over her. It is similar to Operation Intercept, usually iBlank puts a friendly ship around the "neutral" P-3C so you can see it departing its base heading out to you to take control.

    • @lightwalker222
      @lightwalker222 15 ชั่วโมงที่ผ่านมา +1

      @@ryu1940 Oh OK that makes sense, thanks for clarifying! Great work on the video as always, I learn something new every time

  • @schweizerluchs7146
    @schweizerluchs7146 15 ชั่วโมงที่ผ่านมา +1

    Whoaa tricky, when were you in the Jeff? Last few weeks I saw you streaming I saw you only in WT😢

    • @ryu1940
      @ryu1940  15 ชั่วโมงที่ผ่านมา

      lol did you get this video mixed up with a Tricker video?

    • @schweizerluchs7146
      @schweizerluchs7146 11 ชั่วโมงที่ผ่านมา

      @@ryu1940 whupsy yes lmao, one slide up it was tricker

  • @joshuapemberton6765
    @joshuapemberton6765 13 ชั่วโมงที่ผ่านมา +1

    Subscibed!!

    • @ryu1940
      @ryu1940  13 ชั่วโมงที่ผ่านมา

      Thanks!

  • @michael589m
    @michael589m 14 ชั่วโมงที่ผ่านมา +1

    The towed array comes out of what??

    • @ryu1940
      @ryu1940  13 ชั่วโมงที่ผ่านมา +1

      the brasshole for short haha

  • @tanaes
    @tanaes 14 ชั่วโมงที่ผ่านมา +1

    When you have a datum displayed like this, is it really a confident indication that the sub detected was in the center of the circle, or is it sort of a representation of uncertainty about where the sub is likely to be?

    • @ryu1940
      @ryu1940  13 ชั่วโมงที่ผ่านมา

      You bring up a great point with that question, it could be an area of uncertainty but I don't really treat it as such since I've found most mission designers will have it be somewhat closer to the center in the game.

  • @SangsungMeansToCome
    @SangsungMeansToCome 14 ชั่วโมงที่ผ่านมา +1

    Regarding the RBU anti-torpedo stuff, I brought that up under another video but was shot down immediately by the fans of the soviet navy, who were saying that of course the RBU is capable of killing torps. But that's totally implausible, given that modern western navies have still not got it to work with guided munitions today. How likely is it that 80s soviet mortars are effective?

    • @ryu1940
      @ryu1940  13 ชั่วโมงที่ผ่านมา

      yeah I don't doubt they could probably destroy or severely damage a torp if they detonate all around it but I don't really buy it tracking so precisely as it does in the game.

  • @hamed2011
    @hamed2011 11 ชั่วโมงที่ผ่านมา

    Just for Clarifying Anti torpedo Torpedo exist and Admiral Gorshkov equipped with this such type of anti torpedo torps (2 × 4 330 mm torpedo tubes for Paket-NK anti-torpedo/anti-submarine torpedoes)personally just tested it on cold water Epic MOD along with RBU Combine even a fast Spearfish Torpedo couldn't penetrate to my ship and it was good enough Defence Against Torpedo attack! . ALso tested American Torpedo Countermeasure Version Nixi or somthing like that.. its like Towed Array but it make noise and relay on fooling torpedo to itself then boom! then reracract and change new one for another round that part has very slow Reload in Danger situations also in salvo torpedo Attack scenarios with different Bearings!! yeah ... Boom happens but in ship side :)